Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- ----------
- Loaded log file: "server_log.txt".
- ----------
- SA-MP Dedicated Server
- ----------------------
- v0.3.7-R2, (C)2005-2015 SA-MP Team
- [18:43:08] filterscripts = "" (string)
- [18:43:08]
- [18:43:08] Server Plugins
- [18:43:08] --------------
- [18:43:08] Loading plugin: SKY.dll
- [18:43:08]
- [18:43:08] ===============================
- [18:43:08]
- [18:43:08] < SKY - 2.3.0 >
- [18:43:08]
- [18:43:08] (c) 2008 - Present | YSF Maintainers
- [18:43:08] (c) 2015 | Oscar "Slice" Broman
- [18:43:08]
- [18:43:08] Server Version: 0.3.7 R2
- [18:43:08] Operating System: Windows
- [18:43:08] Built on: Jul 19 2020 at 18:01:33
- [18:43:08]
- [18:43:08] ===============================
- [18:43:08]
- [18:43:08] Loaded.
- [18:43:08] Loading plugin: mysql.dll
- [18:43:08] >> plugin.mysql: R41-4 successfully loaded.
- [18:43:08] Loaded.
- [18:43:08] Loading plugin: sscanf.dll
- [18:43:08]
- [18:43:08] ===============================
- [18:43:08] sscanf plugin loaded.
- [18:43:08] Version: 2.8.1
- [18:43:08] (c) 2012 Alex "Y_Less" Cole
- [18:43:08] ===============================
- [18:43:08] Loaded.
- [18:43:08] Loading plugin: bcrypt-samp.dll
- [18:43:08] plugin.bcrypt v2.2.3 was loaded.
- [18:43:08] plugin.bcrypt: 4 cores detected, 3 threads will be used.
- [18:43:08] Loaded.
- [18:43:08] Loading plugin: discord-connector.dll
- [18:43:11] >> plugin.dc-connector: v0.3.2 successfully loaded.
- [18:43:11] Loaded.
- [18:43:11] Loading plugin: crashdetect.dll
- [18:43:11] CrashDetect plugin 4.20
- [18:43:11] Loaded.
- [18:43:11] Loading plugin: streamer.dll
- [18:43:11]
- *** Streamer Plugin v2.9.4 by Incognito loaded ***
- [18:43:11] Loaded.
- [18:43:11] Loaded 7 plugins.
- [18:43:11]
- [18:43:11] Filterscripts
- [18:43:11] ---------------
- [18:43:11] Loaded 0 filterscripts.
- [18:43:11]
- [18:43:11] ==========================================
- [18:43:11] | |
- [18:43:11] | Generating code, this may take a |
- [18:43:11] | little bit of time. |
- [18:43:11] | |
- [18:43:11] | Please wait... |
- [18:43:11] | |
- [18:43:11] | You can disable this message with: |
- [18:43:11] | |
- [18:43:11] | #define YSI_NO_OPTIMISATION_MESSAGE |
- [18:43:11] | |
- [18:43:11] ==========================================
- [18:43:11] | |
- [18:43:11] | Note that this code generation works |
- [18:43:11] | best with the JIT plugin, which you |
- [18:43:11] | are not currently using. Get it here: |
- [18:43:11] | |
- [18:43:11] | https://git.io/jit-plugin |
- [18:43:11] | |
- [18:43:11] ==========================================
- [18:43:11]
- [18:43:26]
- [18:43:26] ==========================================
- [18:43:26] | |
- [18:43:26] | File dumped to YSI code cache: |
- [18:43:26] | |
- [18:43:26] | scriptfiles/YSI_CACHE.amx |
- [18:43:26] | |
- [18:43:26] | Load this file instead to skip this |
- [18:43:26] | code optimisation step in the future. |
- [18:43:26] | Note that if you have multiple scripts |
- [18:43:26] | loading at once (i.e. gamemodes, |
- [18:43:26] | filterscripts, and modules) you may |
- [18:43:26] | need to load and cache them |
- [18:43:26] | individually so that they don't |
- [18:43:26] | clobber each other. If you don't, in |
- [18:43:26] | "server.cfg", the following works: |
- [18:43:26] | |
- [18:43:26] | gamemode0 ../scriptfiles/YSI_CACHE 1 |
- [18:43:26] | |
- [18:43:26] | You can disable this message with: |
- [18:43:26] | |
- [18:43:26] | #define YSI_NO_CACHE_MESSAGE |
- [18:43:26] | |
- [18:43:26] | You can disable this caching with: |
- [18:43:26] | |
- [18:43:26] | #define YSI_NO_MODE_CACHE |
- [18:43:26] | |
- [18:43:26] | You can explicitly enable it with: |
- [18:43:26] | |
- [18:43:26] | #define YSI_YES_MODE_CACHE |
- [18:43:26] | |
- [18:43:26] ==========================================
- [18:43:26]
- [18:43:26] [debug] Long callback execution detected (hang or performance issue)
- [18:43:26] [debug] AMX backtrace:
- [18:43:26] [debug] #0 000032f8 in ?? (0, 171, 51572148, 1598650688) in uhf.amx
- [18:43:26] [debug] #1 000035ec in ?? (0, 0, 51572180, 1598650688) in uhf.amx
- [18:43:26] [debug] #2 00004b34 in ?? () in uhf.amx
- [18:43:26] [debug] #3 00001c00 in public OnPlayerEnterCheckpoint () in uhf.amx
- [18:43:26]
- [18:43:26]
- [18:43:26]
- [18:43:26] ==========================================
- [18:43:26] | |
- [18:43:26] | YSI version 5.04.0102 |
- [18:43:26] | By Alex "Y_Less" Cole |
- [18:43:26] | |
- [18:43:26] | You can disable this message with: |
- [18:43:26] | |
- [18:43:26] | #define YSI_NO_VERSION_CHECK |
- [18:43:26] | |
- [18:43:26] ==========================================
- [18:43:26]
- [18:43:26]
- * iAchieve :: Advanced Achievement System by iPLEOMAX, 2011 *
- [18:43:28] MySQL connection is successful.
- [18:43:28] [System] Date: 20/03/2021 | Time: 18:43:28
- [18:43:28]
- [18:43:28] [debug]
- [18:43:28] [debug] Parameter count corrections:
- [18:43:28] [debug]
- [18:43:28] [debug] The 1st mangled argments (e.g. `<1073741823 arguments>`) below should read `<0 arguments>`
- [18:43:28] [debug]
- [18:43:28] [debug] Run time error 4: "Array index out of bounds"
- [18:43:28] [debug] Attempted to read/write array element at index 25 in array of size 25
- [18:43:28] [debug] AMX backtrace:
- [18:43:28] [debug] #0 00058bfc in public CreateAchievement (33986792, 33986860, 1000) in uhf.amx
- [18:43:28] [debug] #1 000665f0 in public BCRYPT_OnGameModeInit () in uhf.amx
- [18:43:28] [debug] #2 native CallLocalFunction () in samp-server.exe
- [18:43:28] [debug] #3 00047b18 in ?? () in uhf.amx
- [18:43:28] [debug] #4 00016550 in public WC_OnGameModeInit () in uhf.amx
- [18:43:28] [debug] #5 0002ebdc in public SSCANF_OnGameModeInit () in uhf.amx
- [18:43:28] [debug] #6 000228d8 in public __MP_OnGameModeInit () in uhf.amx
- [18:43:28] [debug] #7 native CallLocalFunction () in samp-server.exe
- [18:43:28] [debug] #8 00021e78 in public Indirection_OnGameModeInit () in uhf.amx
- [18:43:28] [debug] #9 00010edc in public ScriptInit_OnGameModeInit () in uhf.amx
- [18:43:28] [debug] #10 00001c60 in public OnPlayerEnterCheckpoint () in uhf.amx
- [18:43:28]
- ---------------LOADING GAMEMODE----------------------
- [18:43:28]
- ---------------GAMEMOAD LOADED!----------------------
- [18:43:28] Number of vehicle models: 1
- [18:43:28] plugin.bcrypt: Version check failed.
- [18:43:30] [debug] Long callback execution detected (hang or performance issue)
- [18:43:30] [debug] AMX backtrace:
- [18:43:30] [debug] #0 00000cac in ?? (1143046570, 1150406656) in uhf.amx
- [18:43:30] [debug] #1 0005ac5c in ?? (1143046570, -997479301, 1110496248) in uhf.amx
- [18:43:30] [debug] #2 0005e574 in public LoadHouses () in uhf.amx
- [18:43:30] [House System] Loaded 77 houses.
- [18:43:30] [House System] Loaded 1 furnitures.
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement