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  1.  
  2. ----------
  3. Loaded log file: "server_log.txt".
  4. ----------
  5.  
  6. SA-MP Dedicated Server
  7. ----------------------
  8. v0.3.7-R2, (C)2005-2015 SA-MP Team
  9.  
  10. [18:43:08] filterscripts = "" (string)
  11. [18:43:08]
  12. [18:43:08] Server Plugins
  13. [18:43:08] --------------
  14. [18:43:08] Loading plugin: SKY.dll
  15. [18:43:08]
  16. [18:43:08] ===============================
  17. [18:43:08]
  18. [18:43:08] < SKY - 2.3.0 >
  19. [18:43:08]
  20. [18:43:08] (c) 2008 - Present | YSF Maintainers
  21. [18:43:08] (c) 2015 | Oscar "Slice" Broman
  22. [18:43:08]
  23. [18:43:08] Server Version: 0.3.7 R2
  24. [18:43:08] Operating System: Windows
  25. [18:43:08] Built on: Jul 19 2020 at 18:01:33
  26. [18:43:08]
  27. [18:43:08] ===============================
  28. [18:43:08]
  29. [18:43:08] Loaded.
  30. [18:43:08] Loading plugin: mysql.dll
  31. [18:43:08] >> plugin.mysql: R41-4 successfully loaded.
  32. [18:43:08] Loaded.
  33. [18:43:08] Loading plugin: sscanf.dll
  34. [18:43:08]
  35.  
  36. [18:43:08] ===============================
  37.  
  38. [18:43:08] sscanf plugin loaded.
  39.  
  40. [18:43:08] Version: 2.8.1
  41.  
  42. [18:43:08] (c) 2012 Alex "Y_Less" Cole
  43.  
  44. [18:43:08] ===============================
  45.  
  46. [18:43:08] Loaded.
  47. [18:43:08] Loading plugin: bcrypt-samp.dll
  48. [18:43:08] plugin.bcrypt v2.2.3 was loaded.
  49. [18:43:08] plugin.bcrypt: 4 cores detected, 3 threads will be used.
  50. [18:43:08] Loaded.
  51. [18:43:08] Loading plugin: discord-connector.dll
  52. [18:43:11] >> plugin.dc-connector: v0.3.2 successfully loaded.
  53. [18:43:11] Loaded.
  54. [18:43:11] Loading plugin: crashdetect.dll
  55. [18:43:11] CrashDetect plugin 4.20
  56. [18:43:11] Loaded.
  57. [18:43:11] Loading plugin: streamer.dll
  58. [18:43:11]
  59.  
  60. *** Streamer Plugin v2.9.4 by Incognito loaded ***
  61.  
  62. [18:43:11] Loaded.
  63. [18:43:11] Loaded 7 plugins.
  64.  
  65. [18:43:11]
  66. [18:43:11] Filterscripts
  67. [18:43:11] ---------------
  68. [18:43:11] Loaded 0 filterscripts.
  69.  
  70. [18:43:11]
  71. [18:43:11] ==========================================
  72. [18:43:11] | |
  73. [18:43:11] | Generating code, this may take a |
  74. [18:43:11] | little bit of time. |
  75. [18:43:11] | |
  76. [18:43:11] | Please wait... |
  77. [18:43:11] | |
  78. [18:43:11] | You can disable this message with: |
  79. [18:43:11] | |
  80. [18:43:11] | #define YSI_NO_OPTIMISATION_MESSAGE |
  81. [18:43:11] | |
  82. [18:43:11] ==========================================
  83. [18:43:11] | |
  84. [18:43:11] | Note that this code generation works |
  85. [18:43:11] | best with the JIT plugin, which you |
  86. [18:43:11] | are not currently using. Get it here: |
  87. [18:43:11] | |
  88. [18:43:11] | https://git.io/jit-plugin |
  89. [18:43:11] | |
  90. [18:43:11] ==========================================
  91. [18:43:11]
  92. [18:43:26]
  93. [18:43:26] ==========================================
  94. [18:43:26] | |
  95. [18:43:26] | File dumped to YSI code cache: |
  96. [18:43:26] | |
  97. [18:43:26] | scriptfiles/YSI_CACHE.amx |
  98. [18:43:26] | |
  99. [18:43:26] | Load this file instead to skip this |
  100. [18:43:26] | code optimisation step in the future. |
  101. [18:43:26] | Note that if you have multiple scripts |
  102. [18:43:26] | loading at once (i.e. gamemodes, |
  103. [18:43:26] | filterscripts, and modules) you may |
  104. [18:43:26] | need to load and cache them |
  105. [18:43:26] | individually so that they don't |
  106. [18:43:26] | clobber each other. If you don't, in |
  107. [18:43:26] | "server.cfg", the following works: |
  108. [18:43:26] | |
  109. [18:43:26] | gamemode0 ../scriptfiles/YSI_CACHE 1 |
  110. [18:43:26] | |
  111. [18:43:26] | You can disable this message with: |
  112. [18:43:26] | |
  113. [18:43:26] | #define YSI_NO_CACHE_MESSAGE |
  114. [18:43:26] | |
  115. [18:43:26] | You can disable this caching with: |
  116. [18:43:26] | |
  117. [18:43:26] | #define YSI_NO_MODE_CACHE |
  118. [18:43:26] | |
  119. [18:43:26] | You can explicitly enable it with: |
  120. [18:43:26] | |
  121. [18:43:26] | #define YSI_YES_MODE_CACHE |
  122. [18:43:26] | |
  123. [18:43:26] ==========================================
  124. [18:43:26]
  125. [18:43:26] [debug] Long callback execution detected (hang or performance issue)
  126. [18:43:26] [debug] AMX backtrace:
  127. [18:43:26] [debug] #0 000032f8 in ?? (0, 171, 51572148, 1598650688) in uhf.amx
  128. [18:43:26] [debug] #1 000035ec in ?? (0, 0, 51572180, 1598650688) in uhf.amx
  129. [18:43:26] [debug] #2 00004b34 in ?? () in uhf.amx
  130. [18:43:26] [debug] #3 00001c00 in public OnPlayerEnterCheckpoint () in uhf.amx
  131. [18:43:26]
  132. [18:43:26]
  133. [18:43:26]
  134. [18:43:26] ==========================================
  135. [18:43:26] | |
  136. [18:43:26] | YSI version 5.04.0102 |
  137. [18:43:26] | By Alex "Y_Less" Cole |
  138. [18:43:26] | |
  139. [18:43:26] | You can disable this message with: |
  140. [18:43:26] | |
  141. [18:43:26] | #define YSI_NO_VERSION_CHECK |
  142. [18:43:26] | |
  143. [18:43:26] ==========================================
  144. [18:43:26]
  145. [18:43:26]
  146. * iAchieve :: Advanced Achievement System by iPLEOMAX, 2011 *
  147. [18:43:28] MySQL connection is successful.
  148.  
  149.  
  150. [18:43:28] [System] Date: 20/03/2021 | Time: 18:43:28
  151. [18:43:28]
  152.  
  153. [18:43:28] [debug]
  154. [18:43:28] [debug] Parameter count corrections:
  155. [18:43:28] [debug]
  156. [18:43:28] [debug] The 1st mangled argments (e.g. `<1073741823 arguments>`) below should read `<0 arguments>`
  157. [18:43:28] [debug]
  158. [18:43:28] [debug] Run time error 4: "Array index out of bounds"
  159. [18:43:28] [debug] Attempted to read/write array element at index 25 in array of size 25
  160. [18:43:28] [debug] AMX backtrace:
  161. [18:43:28] [debug] #0 00058bfc in public CreateAchievement (33986792, 33986860, 1000) in uhf.amx
  162. [18:43:28] [debug] #1 000665f0 in public BCRYPT_OnGameModeInit () in uhf.amx
  163. [18:43:28] [debug] #2 native CallLocalFunction () in samp-server.exe
  164. [18:43:28] [debug] #3 00047b18 in ?? () in uhf.amx
  165. [18:43:28] [debug] #4 00016550 in public WC_OnGameModeInit () in uhf.amx
  166. [18:43:28] [debug] #5 0002ebdc in public SSCANF_OnGameModeInit () in uhf.amx
  167. [18:43:28] [debug] #6 000228d8 in public __MP_OnGameModeInit () in uhf.amx
  168. [18:43:28] [debug] #7 native CallLocalFunction () in samp-server.exe
  169. [18:43:28] [debug] #8 00021e78 in public Indirection_OnGameModeInit () in uhf.amx
  170. [18:43:28] [debug] #9 00010edc in public ScriptInit_OnGameModeInit () in uhf.amx
  171. [18:43:28] [debug] #10 00001c60 in public OnPlayerEnterCheckpoint () in uhf.amx
  172. [18:43:28]
  173. ---------------LOADING GAMEMODE----------------------
  174. [18:43:28]
  175. ---------------GAMEMOAD LOADED!----------------------
  176. [18:43:28] Number of vehicle models: 1
  177. [18:43:28] plugin.bcrypt: Version check failed.
  178. [18:43:30] [debug] Long callback execution detected (hang or performance issue)
  179. [18:43:30] [debug] AMX backtrace:
  180. [18:43:30] [debug] #0 00000cac in ?? (1143046570, 1150406656) in uhf.amx
  181. [18:43:30] [debug] #1 0005ac5c in ?? (1143046570, -997479301, 1110496248) in uhf.amx
  182. [18:43:30] [debug] #2 0005e574 in public LoadHouses () in uhf.amx
  183. [18:43:30] [House System] Loaded 77 houses.
  184. [18:43:30] [House System] Loaded 1 furnitures.
  185.  
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