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  1. No extra data to consider
  2. Compiling
  3. ("C:\Users\ron\AppData\Local\Temp\Synthesis\met3v1kj.idg\Git\4yqu2mwr.pt4\Runner\WorkbenchOrganizer"): "dotnet" "build \"WorkbenchOrganizer.csproj\" --runtime win-x64 -c Release"
  4. Compiled
  5. Sha "8187279033d90aa5058454d5ec4b7327cd2db26d"
  6. Running
  7. (""): "dotnet" "run --project \"C:\Users\ron\AppData\Local\Temp\Synthesis\met3v1kj.idg\Git\4yqu2mwr.pt4\Runner\WorkbenchOrganizer\WorkbenchOrganizer.csproj\" --runtime win-x64 -c Release --no-build run-patcher --DataFolderPath \"D:\Games\Steam\steamapps\common\Fallout 4\Data\" --ExtraDataFolder \"E:\Games\Modlists\Revolver\tools\Synthesis\Data\Fallout 4\WorkbenchOrganizer\" --GameRelease Fallout4 --ModKey Synthesis.esp --LoadOrderFilePath C:\Users\ron\AppData\Local\Temp\Synthesis\met3v1kj.idg\Workspace\Synthesis\Plugins.txt --LoadOrderIncludesCreationClub --OutputPath \"C:\Users\ron\AppData\Local\Temp\Synthesis\met3v1kj.idg\Workspace\Synthesis\1 - WorkbenchOrganizer\Synthesis.esp\" --PatcherName WorkbenchOrganizer"
  8. Mutagen version: 0.40
  9. Mutagen sha: 2c78952371b3e1019cbe76584ebd9d755411c751
  10. Synthesis version: 0.25.2
  11. Synthesis sha: 91d27bc6d57170ba868d543164079edfd981b533
  12. Newtonsoft version: 13.0.1+ae9fe44e1323e91bcbd185ca1a14099fba7c021f
  13. run-patcher --DataFolderPath "D:\Games\Steam\steamapps\common\Fallout 4\Data" --ExtraDataFolder "E:\Games\Modlists\Revolver\tools\Synthesis\Data\Fallout 4\WorkbenchOrganizer" --GameRelease Fallout4 --ModKey Synthesis.esp --LoadOrderFilePath C:\Users\ron\AppData\Local\Temp\Synthesis\met3v1kj.idg\Workspace\Synthesis\Plugins.txt --LoadOrderIncludesCreationClub --OutputPath "C:\Users\ron\AppData\Local\Temp\Synthesis\met3v1kj.idg\Workspace\Synthesis\1 - WorkbenchOrganizer\Synthesis.esp" --PatcherName WorkbenchOrganizer
  14. Prepping state.
  15. Language: English
  16. Can use localization: True
  17. Localized: False
  18. Running patch.
  19. Reading settings: E:\Games\Modlists\Revolver\tools\Synthesis\Data\Fallout 4\WorkbenchOrganizer\settings.json
  20. Finished patch.
  21. Writing to output: C:\Users\ron\AppData\Local\Temp\Synthesis\met3v1kj.idg\Workspace\Synthesis\1 - WorkbenchOrganizer\Synthesis.esp
  22. System.AggregateException: One or more errors occurred. (One or more errors occurred. (Could not map FormKey to a master index: 106DA2:Fallout4.esm))
  23. ---> System.AggregateException: One or more errors occurred. (Could not map FormKey to a master index: 106DA2:Fallout4.esm)
  24. ---> RecordException => praOWMPlugin_Synthesis-esp (000800:Synthesis.esp<Quest>): Could not map FormKey to a master index: 106DA2:Fallout4.esm System.ArgumentException: Could not map FormKey to a master index: 106DA2:Fallout4.esm
  25. at Mutagen.Bethesda.Plugins.Masters.MasterReferenceCollection.GetFormID(FormKey key)
  26. at Mutagen.Bethesda.Fallout4.AVirtualMachineAdapterBinaryWriteTranslation.WriteObject(MutagenWriter writer, IScriptObjectPropertyGetter obj, UInt16 objFormat)
  27. at Mutagen.Bethesda.Fallout4.AVirtualMachineAdapterBinaryWriteTranslation.WriteProperty(MutagenWriter writer, IScriptPropertyGetter property, UInt16 objFormat)
  28. at Mutagen.Bethesda.Fallout4.AVirtualMachineAdapterBinaryWriteTranslation.WriteProperties(MutagenWriter writer, UInt16 objFormat, IReadOnlyList`1 properties)
  29. at Mutagen.Bethesda.Fallout4.AVirtualMachineAdapterBinaryWriteTranslation.WriteProperty(MutagenWriter writer, IScriptPropertyGetter property, UInt16 objFormat)
  30. at Mutagen.Bethesda.Fallout4.AVirtualMachineAdapterBinaryWriteTranslation.WriteEntry(MutagenWriter writer, IScriptEntryGetter entry, UInt16 objFormat, Boolean isStruct)
  31. at Mutagen.Bethesda.Fallout4.AVirtualMachineAdapterBinaryWriteTranslation.WriteScripts(MutagenWriter writer, UInt16 objFormat, IReadOnlyList`1 scripts, Boolean isStruct)
  32. at Mutagen.Bethesda.Fallout4.AVirtualMachineAdapterBinaryWriteTranslation.WriteBinaryScriptsCustom(MutagenWriter writer, IAVirtualMachineAdapterGetter item)
  33. at Mutagen.Bethesda.Fallout4.AVirtualMachineAdapterBinaryWriteTranslation.WriteBinaryScripts(MutagenWriter writer, IAVirtualMachineAdapterGetter item)
  34. at Mutagen.Bethesda.Fallout4.AVirtualMachineAdapterBinaryWriteTranslation.WriteEmbedded(IAVirtualMachineAdapterGetter item, MutagenWriter writer)
  35. at Mutagen.Bethesda.Fallout4.QuestAdapterBinaryWriteTranslation.WriteEmbedded(IQuestAdapterGetter item, MutagenWriter writer)
  36. at Mutagen.Bethesda.Fallout4.QuestAdapterBinaryWriteTranslation.Write(MutagenWriter writer, IQuestAdapterGetter item, TypedWriteParams translationParams)
  37. at Mutagen.Bethesda.Fallout4.QuestBinaryWriteTranslation.WriteRecordTypes(IQuestGetter item, MutagenWriter writer, TypedWriteParams translationParams)
  38. at Mutagen.Bethesda.Fallout4.QuestBinaryWriteTranslation.Write(MutagenWriter writer, IQuestGetter item, TypedWriteParams translationParams) at Mutagen.Bethesda.Fallout4.QuestBinaryWriteTranslation.Write(MutagenWriter writer, IQuestGetter item, TypedWriteParams translationParams)
  39. at Mutagen.Bethesda.Fallout4.Quest.Mutagen.Bethesda.Plugins.Binary.Translations.IBinaryItem.WriteToBinary(MutagenWriter writer, TypedWriteParams translationParams)
  40. at Mutagen.Bethesda.Fallout4.Fallout4ModCommon.<>c__DisplayClass18_0`1.<WriteGroupParallel>b__0(IEnumerable`1 cutItems, ParallelLoopState state, Int64 counter)
  41. at System.Threading.Tasks.Parallel.<>c__DisplayClass32_0`2.<ForEachWorker>b__2(Int32 i, ParallelLoopState state)
  42. at System.Threading.Tasks.Parallel.<>c__DisplayClass19_0`1.<ForWorker>b__1(RangeWorker& currentWorker, Int32 timeout, Boolean& replicationDelegateYieldedBeforeCompletion)
  43. --- End of stack trace from previous location ---
  44. at System.Threading.Tasks.Parallel.<>c__DisplayClass19_0`1.<ForWorker>b__1(RangeWorker& currentWorker, Int32 timeout, Boolean& replicationDelegateYieldedBeforeCompletion)
  45. at System.Threading.Tasks.TaskReplicator.Replica.Execute()
  46. --- End of inner exception stack trace ---
  47. at System.Threading.Tasks.TaskReplicator.Run[TState](ReplicatableUserAction`1 action, ParallelOptions options, Boolean stopOnFirstFailure)
  48. at System.Threading.Tasks.Parallel.ForWorker[TLocal](Int32 fromInclusive, Int32 toExclusive, ParallelOptions parallelOptions, Action`1 body, Action`2 bodyWithState, Func`4 bodyWithLocal, Func`1 localInit, Action`1 localFinally)
  49. --- End of stack trace from previous location ---
  50. at System.Threading.Tasks.Parallel.ThrowSingleCancellationExceptionOrOtherException(ICollection exceptions, CancellationToken cancelToken, Exception otherException)
  51. at System.Threading.Tasks.Parallel.ForWorker[TLocal](Int32 fromInclusive, Int32 toExclusive, ParallelOptions parallelOptions, Action`1 body, Action`2 bodyWithState, Func`4 bodyWithLocal, Func`1 localInit, Action`1 localFinally)
  52. at System.Threading.Tasks.Parallel.ForEachWorker[TSource,TLocal](TSource[] array, ParallelOptions parallelOptions, Action`1 body, Action`2 bodyWithState, Action`3 bodyWithStateAndIndex, Func`4 bodyWithStateAndLocal, Func`5 bodyWithEverything, Func`1 localInit, Action`1 localFinally)
  53. at System.Threading.Tasks.Parallel.ForEachWorker[TSource,TLocal](IEnumerable`1 source, ParallelOptions parallelOptions, Action`1 body, Action`2 bodyWithState, Action`3 bodyWithStateAndIndex, Func`4 bodyWithStateAndLocal, Func`5 bodyWithEverything, Func`1 localInit, Action`1 localFinally)
  54. at System.Threading.Tasks.Parallel.ForEach[TSource](IEnumerable`1 source, ParallelOptions parallelOptions, Action`3 body)
  55. at Mutagen.Bethesda.Fallout4.Fallout4ModCommon.WriteGroupParallel[T](IFallout4GroupGetter`1 group, Int32 targetIndex, Stream[] streamDepositArray, WritingBundle bundle, ParallelWriteParameters parallelParam)
  56. at Mutagen.Bethesda.Fallout4.Fallout4ModCommon.WriteQuestsParallel(IFallout4GroupGetter`1 group, Int32 targetIndex, Stream[] streamDepositArray, WritingBundle bundle, ParallelWriteParameters parallelWriteParameters)
  57. at Mutagen.Bethesda.Fallout4.Fallout4ModCommon.<>c__DisplayClass17_0.<WriteParallel>b__56()
  58. at System.Threading.Tasks.Parallel.<>c__DisplayClass4_0.<Invoke>b__0(Object& state, Int32 timeout, Boolean& replicationDelegateYieldedBeforeCompletion)
  59. --- End of inner exception stack trace ---
  60. at System.Threading.Tasks.Parallel.Invoke(ParallelOptions parallelOptions, Action[] actions)
  61. at Mutagen.Bethesda.Fallout4.Fallout4ModCommon.WriteParallel(IFallout4ModGetter item, Stream stream, BinaryWriteParameters param, ParallelWriteParameters parallelParam, ModKey modKey)
  62. at Mutagen.Bethesda.Fallout4.Fallout4ModMixIn.WriteToBinaryParallel(IFallout4ModGetter item, String path, BinaryWriteParameters param, ParallelWriteParameters parallelParam, IFileSystem fileSystem)
  63. at Mutagen.Bethesda.Fallout4.Fallout4Mod.Mutagen.Bethesda.Plugins.Records.IModGetter.WriteToBinaryParallel(FilePath path, BinaryWriteParameters param, IFileSystem fileSystem, ParallelWriteParameters parallelWriteParams)
  64. at Mutagen.Bethesda.Synthesis.SynthesisPipeline.Run(RunSynthesisMutagenPatcher args, Nullable`1 exportKey, IFileSystem fileSystem) in D:\a\Synthesis\Synthesis\Mutagen.Bethesda.Synthesis\Pipeline\SynthesisPipeline.cs:line 617
  65. at Mutagen.Bethesda.Synthesis.SynthesisPipeline.<>c__DisplayClass43_0.<<Run>b__0>d.MoveNext() in D:\a\Synthesis\Synthesis\Mutagen.Bethesda.Synthesis\Pipeline\SynthesisPipeline.cs:line 472
  66. --- End of stack trace from previous location ---
  67. at Mutagen.Bethesda.Synthesis.SynthesisPipeline.HandleOnShutdown(Func`1 a) in D:\a\Synthesis\Synthesis\Mutagen.Bethesda.Synthesis\Pipeline\SynthesisPipeline.cs:line 833
  68. at Mutagen.Bethesda.Synthesis.SynthesisPipeline.Run(RunSynthesisMutagenPatcher args, IFileSystem fileSystem) in D:\a\Synthesis\Synthesis\Mutagen.Bethesda.Synthesis\Pipeline\SynthesisPipeline.cs:line 460
  69. at Mutagen.Bethesda.Synthesis.SynthesisPipeline.<>c__DisplayClass42_0.<<InternalRun>b__1>d.MoveNext() in D:\a\Synthesis\Synthesis\Mutagen.Bethesda.Synthesis\Pipeline\SynthesisPipeline.cs:line 432
  70.  
  71.  
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