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- on place of ender portal:
- if name of player's tool is "&9&lBoyFarmer":
- if y-location of event-block is 5.5:
- set {_loc} to location of event-block
- set event-block to obsidian
- wait 1 tick
- loop 62 times:
- if y-location of {_loc} is 65.5:
- stop
- set block above {_loc} to obsidian
- set {_loc} to location above {_loc}
- wait 1 second
- stop
- cancel event
- send "&cBoyFarmera musisz postawic na 5 poziomie!"
- stop
- on place of sponge:
- if name of player's tool is "&6Automatyczny generator &ePiasku":
- if y-location of event-block is 5.5:
- set event-block to sand
- set {_loc} to location of event-block
- wait 1 tick
- loop 62 times:
- if y-location of {_loc} is 65.5:
- stop
- set block above {_loc} to sand
- set {_loc} to location above {_loc}
- wait 1 second
- stop
- cancel event
- send "&cGenerator musisz postawić na 5 poziomie!"
- stop
- on load:
- register new shaped recipe for ender portal named "&9&lBoyFarmer" using golden apple, obsidian, golden apple, obsidian, redstone block, obsidian, golden apple, obsidian, golden apple
- register new shaped recipe for sponge named "&6Automatyczny generator &ePiasku" using sand, sand, sand, sand, enchanted golden apple, sand, sand, sand, sand
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