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xemerau
Sep 14th, 2011
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C++
0.18 KB
| None
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void
Sys
::
Draw
(
BITMAP
*
buffer, BITMAP
*
image
)
{
masked_blit
(
image, buffer,
0
,
0
,
0
,
0
,
640
,
480
)
;
blit
(
buffer, screen,
0
,
0
,
0
,
0
,
640
,
480
)
;
clear_bitmap
(
buffer
)
;
}
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