Blu3Rat

Darkmod.cfg

Mar 26th, 2019
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  1. seta r_legacyTangents "1"
  2. seta gui_mediumFontLimit "0.30"
  3. seta gui_smallFontLimit "0.15"
  4. seta radiant_entityMode "0"
  5. seta net_socksPassword ""
  6. seta net_socksUsername ""
  7. seta net_socksPort "1080"
  8. seta net_socksServer ""
  9. seta net_socksEnabled "0"
  10. seta win_topmost "0"
  11. seta win_maximized "0"
  12. seta win_ypos "22"
  13. seta win_xpos "3"
  14. seta sys_lang "english"
  15. seta s_decompressionLimit "6"
  16. seta s_useHRTF "1"
  17. seta s_useEAXReverb "1"
  18. seta s_numberOfSpeakers "2"
  19. seta s_doorDistanceAdd "450"
  20. seta s_globalFraction "0.8"
  21. seta s_subFraction "0.75"
  22. seta s_playDefaultSound "1"
  23. seta s_volume_dB "0"
  24. seta s_meterTopTime "2000"
  25. seta s_reverse "0"
  26. seta s_spatializationDecay "2"
  27. seta s_maxSoundsPerShader "0"
  28. seta s_device "default"
  29. seta s_diffractionMax "10"
  30. seta r_useFenceSync "1"
  31. seta r_useBaseVertex "1"
  32. seta r_frameIndexMemory "16384"
  33. seta r_frameVertexMemory "16384"
  34. seta r_useParallelAddModels "0"
  35. seta r_maxShadowMapLight "1000"
  36. seta r_postprocess_desaturation "0.05"
  37. seta r_postprocess_colorCorrectBias "0.1"
  38. seta r_postprocess_colorCorrection "5"
  39. seta r_postprocess_colorCurveBias "0.8"
  40. seta r_postprocess_brightness "1"
  41. seta r_postprocess_gamma "1.2"
  42. seta r_cinematic_legacyRoq "0"
  43. seta r_fboSeparateStencil "0"
  44. seta r_shadowMapSize "1024"
  45. seta r_fboSharedDepth "0"
  46. seta r_fboDepthBits "24"
  47. seta r_fboSRGB "0"
  48. seta r_fboColorBits "32"
  49. seta r_newFrob "0"
  50. seta r_glCoreProfile "2"
  51. seta r_uniformTransforms "1"
  52. seta r_useGLSL "1"
  53. seta r_useAnonreclaimer "0"
  54. seta r_screenshot_format "jpg"
  55. seta r_debugArrowStep "120"
  56. seta r_debugLineWidth "1"
  57. seta r_debugLineDepthTest "0"
  58. seta com_smp "1"
  59. seta r_forceLoadImages "0"
  60. seta r_lightSourceRadius "0"
  61. seta r_shadows "2"
  62. seta r_shadowPolygonFactor "0"
  63. seta r_shadowPolygonOffset "-1"
  64. seta r_offsetunits "-0.1"
  65. seta r_offsetfactor "-2"
  66. seta r_clear "2"
  67. seta r_useSoftParticles "1"
  68. seta r_skipDepthCapture "0"
  69. seta r_skipBump "0"
  70. seta r_skipSpecular "0"
  71. seta r_ambientGamma "1"
  72. seta r_ambientMinLevel "0"
  73. seta r_swapInterval "1"
  74. seta r_softShadowsRadius "5"
  75. seta r_softShadowsQuality "48"
  76. seta r_fullscreen "1"
  77. seta r_multiSamples "8"
  78. seta r_glDebugContext "0"
  79. seta r_glDebugOutput "0"
  80. seta image_blockChecksum "0"
  81. seta image_downSizeLimit "256"
  82. seta image_ignoreHighQuality "0"
  83. seta image_downSizeBumpLimit "128"
  84. seta image_downSizeSpecularLimit "64"
  85. seta image_downSizeBump "0"
  86. seta image_downSizeSpecular "0"
  87. seta image_usePrecompressedTextures "1"
  88. seta image_useNormalCompression "1"
  89. seta image_useAllFormats "1"
  90. seta image_useCompression "1"
  91. seta image_preload "1"
  92. seta image_roundDown "1"
  93. seta image_forceDownSize "0"
  94. seta image_downSize "0"
  95. seta image_lodbias "0"
  96. seta image_anisotropy "16"
  97. seta image_filter "GL_LINEAR_MIPMAP_LINEAR"
  98. seta r_debugGLSL "0"
  99. seta r_fboResolution "1"
  100. seta r_shadowMapSinglePass "0"
  101. seta r_shadowMapCullFront "0"
  102. seta r_cinematic_checkImmediately "0"
  103. seta r_cinematic_log_flush "0"
  104. seta r_cinematic_log_ffmpeg "0"
  105. seta r_cinematic_log "0"
  106. seta r_usePersistentMapping "1"
  107. seta r_bloom_blursteps "3"
  108. seta r_bloom_downsample_limit "128"
  109. seta r_bloom_weight "0.7"
  110. seta r_bloom_detailblend "0.01"
  111. seta r_bloom_threshold_falloff "8"
  112. seta r_bloom_threshold "0.7"
  113. seta r_bloom "0"
  114. seta r_ssao_edgesharpness "1"
  115. seta r_ssao_base "0.1"
  116. seta r_ssao_intensity "1.0"
  117. seta r_ssao_bias "0.05"
  118. seta r_ssao_radius "32"
  119. seta r_ssao "0"
  120. seta net_serverDlTable ""
  121. seta net_serverDlBaseURL ""
  122. seta net_serverDownload "0"
  123. seta mod_validSkins "skins/characters/player/marine_mp;skins/characters/player/marine_mp_green;skins/characters/player/marine_mp_blue;skins/characters/player/marine_mp_red;skins/characters/player/marine_mp_yellow"
  124. seta g_mapCycle "mapcycle"
  125. seta g_voteFlags "0"
  126. seta g_gameReviewPause "10"
  127. seta g_countDown "10"
  128. seta g_password ""
  129. seta g_rotoscope "0"
  130. seta g_testModelHeadJoint "Spine2"
  131. seta g_testModelHead "atdm:ai_head_citywatch"
  132. seta g_skipViewEffects "0"
  133. seta g_fov "100"
  134. seta g_showBrass "1"
  135. seta g_showProjectilePct "0"
  136. seta g_showHud "1"
  137. seta g_showPlayerShadow "0"
  138. seta pm_air_regainingSpeed "4"
  139. seta pm_air "1800"
  140. seta pm_modelView "0"
  141. seta pm_thirdPersonDeath "0"
  142. seta pm_thirdPerson "0"
  143. seta pm_thirdPersonClip "1"
  144. seta pm_thirdPersonAngle "0"
  145. seta pm_thirdPersonHeight "0"
  146. seta pm_thirdPersonRange "80"
  147. seta pm_bobroll "0.0015"
  148. seta pm_bobpitch "0.001"
  149. seta pm_bobup "0.03"
  150. seta pm_runroll "0.003"
  151. seta pm_runpitch "0.001"
  152. seta pm_runbob "0.35"
  153. seta pm_walkbob "0.3"
  154. seta pm_crouchbob "0.2"
  155. seta pm_bboxwidth "32"
  156. seta pm_crouchrate "0.87"
  157. seta pm_deadviewheight "10"
  158. seta pm_deadheight "20"
  159. seta pm_normalviewheight "68"
  160. seta pm_normalheight "74"
  161. seta pm_crouchviewheight "34"
  162. seta pm_crouchheight "38"
  163. seta pm_maxviewpitch "89"
  164. seta pm_minviewpitch "-89"
  165. seta pm_noclipspeed "200"
  166. seta pm_walkspeed "70"
  167. seta pm_stepsize "16"
  168. seta pm_jumpheight "48"
  169. seta g_enablePortalSky "2"
  170. seta g_showcamerainfo "0"
  171. seta g_damageScale "1"
  172. seta g_decals "1"
  173. seta g_doubleVision "1"
  174. seta g_bloodEffects "1"
  175. seta g_projectileLights "1"
  176. seta g_muzzleFlash "1"
  177. seta gui_CenterY "0.5"
  178. seta gui_CenterX "0.5"
  179. seta gui_Height "1.0"
  180. seta gui_Width "1.0"
  181. seta ui_showGun "1"
  182. seta ui_autoSwitch "1"
  183. seta ui_team "Blue"
  184. seta ui_skin "skins/characters/player/marine_mp"
  185. seta ui_name "Player"
  186. seta si_serverURL ""
  187. seta si_spectators "1"
  188. seta si_usePass "0"
  189. seta si_warmup "0"
  190. seta si_teamDamage "0"
  191. seta si_timeLimit "10"
  192. seta si_maxPlayers "4"
  193. seta si_map "game/mp/d3dm1"
  194. seta si_gameType "singleplayer"
  195. seta si_name "DOOM Server"
  196. seta tdm_lod_bias "3.0"
  197. seta tdm_voice_from_off_volume "0"
  198. seta tdm_voice_player_volume "0"
  199. seta tdm_music_volume "0"
  200. seta tdm_door_auto_open_on_unlock "1"
  201. seta tdm_bow_aimer "1"
  202. seta tdm_lp_debug_hud "0"
  203. seta tdm_lp_pawlow "0"
  204. seta tdm_lp_randomize "1"
  205. seta tdm_lp_auto_pick "0"
  206. seta tdm_lp_autopick_attempts "3"
  207. seta tdm_lp_pick_timeout "750"
  208. seta tdm_lp_sample_delay "10"
  209. seta tdm_lp_base_count "5"
  210. seta tdm_empty_model "models/darkmod/misc/system/empty.lwo"
  211. seta tdm_lg_model "models/darkmod/misc/system/lightgem.lwo"
  212. seta tdm_lg_weak "0"
  213. seta tdm_lg_interleave_min "40"
  214. seta tdm_lg_interleave "3"
  215. seta pm_rope_snd_rep_dist "32"
  216. seta pm_min_stepsound_interval "200"
  217. seta pm_stepvol_crouch_creep "-7"
  218. seta pm_stepvol_crouch_run "4"
  219. seta pm_stepvol_crouch_walk "-2"
  220. seta pm_stepvol_creep "-5"
  221. seta pm_stepvol_run "8"
  222. seta pm_stepvol_walk "0"
  223. seta tdm_underwater_blur "3"
  224. seta tdm_rope_pull_force_factor "140"
  225. seta gui_objectiveTextSize "1.0"
  226. seta gui_barSize "1.004762"
  227. seta gui_lightgemSize "0.747619"
  228. seta gui_bigTextSize "0.788889"
  229. seta gui_smallTextSize "0.964286"
  230. seta gui_iconSize "0.665079"
  231. seta tdm_inv_use_visual_feedback "1"
  232. seta tdm_door_control "0"
  233. seta tdm_inv_use_on_frob "1"
  234. seta tdm_inv_loot_sound "frob_loot"
  235. seta tdm_inv_hud_pickupmessages "1"
  236. seta tdm_hud_hide_lightgem "0"
  237. seta tdm_hud_opacity "0.746032"
  238. seta tdm_invgrid_hud_file "guis/tdm_invgrid_parchment.gui"
  239. seta tdm_grabber_reverse_control "0"
  240. seta tdm_bounce_sound_min_vel "80"
  241. seta tdm_bounce_sound_max_vel "400"
  242. seta tdm_throw_max_vel "900"
  243. seta tdm_throw_time "1200"
  244. seta tdm_throw_max "3500"
  245. seta tdm_throw_min "600"
  246. seta tdm_phys_show_momentum "0"
  247. seta tdm_ai_hearing_hardcore "1.5"
  248. seta tdm_ai_hearing_challenging "1.0"
  249. seta tdm_ai_hearing_forgiving "0.6"
  250. seta tdm_ai_hearing_nearly_deaf "0.2"
  251. seta tdm_ai_hearing "2"
  252. seta tdm_ai_vision_hardcore "1.5"
  253. seta tdm_ai_vision_challenging "1.2"
  254. seta tdm_ai_vision_forgiving "0.6"
  255. seta tdm_ai_vision_nearly_blind "0.2"
  256. seta tdm_ai_vision "1"
  257. seta tdm_melee_difficulty "normal"
  258. seta tdm_melee_max_particles "10"
  259. seta tdm_melee_forbid_auto_parry "0"
  260. seta tdm_melee_auto_parry "0"
  261. seta tdm_melee_invert_parry "0"
  262. seta tdm_melee_invert_attack "0"
  263. seta tdm_melee_mouse_thresh_ "0"
  264. seta tdm_dragged_item_highlight "1"
  265. seta tdm_drag_encumber_max "0.4"
  266. seta tdm_drag_encumber_maxmass "55"
  267. seta tdm_drag_encumber_minmass "10"
  268. seta tdm_drag_jump_masslimit "20"
  269. seta tdm_drag_af_free "0"
  270. seta tdm_drag_af_ground_timer "800"
  271. seta tdm_drag_damping_af "0.4"
  272. seta tdm_drag_damping "0.0"
  273. seta tdm_drag_stuck_dist "38.0"
  274. seta tdm_drag_force_max "100000"
  275. seta tdm_drag_limit_force "1"
  276. seta tdm_collision_damage_scale_horiz "0.5"
  277. seta tdm_collision_damage_scale_vert "1"
  278. seta tdm_frobhelper_ignore_size "40.0"
  279. seta tdm_frobhelper_fadeout_duration "500"
  280. seta tdm_frobhelper_fadein_duration "1500"
  281. seta tdm_frobhelper_fadein_delay "500"
  282. seta tdm_frobhelper_alpha "1.0"
  283. seta tdm_frobhelper_alwaysVisible "0"
  284. seta tdm_frobhelper_active "0"
  285. seta tdm_frob_fadetime "100"
  286. seta tdm_frob_width "10.0"
  287. seta tdm_frob_distance_default "63"
  288. seta pm_lean_toggle "0"
  289. seta pm_lean_door_bounds_exp "8.0"
  290. seta pm_lean_door_max "40"
  291. seta pm_lean_door_increments "10"
  292. seta pm_lean_to_valid_increments "25"
  293. seta pm_lean_forward_stretch "15"
  294. seta pm_lean_forward_height "0.4"
  295. seta pm_lean_forward_time "400.0"
  296. seta pm_lean_forward_angle "2"
  297. seta pm_lean_stretch "2"
  298. seta pm_lean_height "0.4"
  299. seta pm_lean_time "400.0"
  300. seta pm_lean_angle "15.0"
  301. seta pm_shoulderDrop_angleIncrement "22.5"
  302. seta pm_shoulderDrop_maxAngle "91.0"
  303. seta pm_shoulderAnim_delay_msecs "0.0"
  304. seta pm_shoulderAnim_dip_dist "5.0"
  305. seta pm_shoulderAnim_rockDist "3.0"
  306. seta pm_shoulderAnim_dip_duration "0.5"
  307. seta pm_shoulderAnim_msecs "700.0"
  308. seta tdm_reattach_delay "100"
  309. seta tdm_crouch_toggle_hold_time "400"
  310. seta tdm_toggle_crouch "1"
  311. seta tdm_footfall_sounds_movetype_specific "1"
  312. seta pm_ladderSlide_speedLimit "400.0"
  313. seta pm_mantle_cancel_speed "150.0"
  314. seta pm_mantle_pullFast_msecs "450"
  315. seta pm_mantle_maxLowObstacleHeight "36.0"
  316. seta pm_mantle_minflatness "0.707"
  317. seta pm_mantle_height "0.2"
  318. seta pm_mantle_reach "0.5"
  319. seta pm_weightmod "1"
  320. seta pm_softhinderance_run "1.0"
  321. seta pm_softhinderance_walk "0.5"
  322. seta pm_softhinderance_creep "0.2"
  323. seta pm_softhinderance_active "1"
  324. seta pm_push_max_mass "200"
  325. seta pm_push_heavy_threshold "0.15"
  326. seta pm_push_accel_time "1000"
  327. seta pm_push_start_delay "1000"
  328. seta pm_push_maximpulse "300"
  329. seta pm_pushmod "0.15"
  330. seta pm_swimspeed_frequency "0.8"
  331. seta pm_swimspeed_variation "0.6"
  332. seta pm_max_swimspeed_mod "1.4"
  333. seta pm_crouchmod "0.54"
  334. seta pm_creepmod "0.44"
  335. seta pm_runmod "2.35"
  336. seta tdm_savegame_compress "1"
  337. seta tdm_force_savegame_load "0"
  338. seta tdm_mainmenu_confirmquit "0"
  339. seta tdm_debug_aastype "aas32"
  340. seta tdm_allow_http_access "1"
  341. seta tdm_proxy_pass ""
  342. seta tdm_proxy_user ""
  343. seta tdm_proxy ""
  344. seta tdm_fm_restart_delay "0"
  345. seta tdm_default_relations_def "atdm:team_relations_default"
  346. seta tdm_show_trainer_messages "1"
  347. seta tdm_menu_music "1"
  348. seta tdm_wideScreenMode "-1"
  349. seta r_aspectRatio "0"
  350. seta r_customHeight "1440"
  351. seta r_customWidth "3440"
  352. seta tdm_ai_show_aasfuncobstacle_state "0"
  353. seta tdm_show_health "0"
  354. seta tdm_ai_debug_greetings "0"
  355. seta tdm_ai_debug_transition_barks "0"
  356. seta tdm_ai_opt_nolipsync "0"
  357. seta tdm_ai_opt_update_enemypos_interleave "48"
  358. seta tdm_ai_opt_interleavethinkframes "0"
  359. seta tdm_ai_opt_interleavethinkskipPVS "0"
  360. seta tdm_ai_opt_interleavethinkmaxdist "0"
  361. seta tdm_ai_opt_interleavethinkmindist "0"
  362. seta tdm_ai_search_type "4"
  363. seta tdm_ai_visdist_show "0.0"
  364. seta tdm_ai_search_show "0.0"
  365. seta tdm_showko "0"
  366. seta tdm_showsprop_radius "0"
  367. seta tdm_showsprop "0"
  368. seta tdm_spr_debug "0"
  369. seta tdm_sndprop_disable "0"
  370. seta tdm_ai_acuity_L5 "1.5"
  371. seta tdm_ai_acuity_L4 "1.3"
  372. seta tdm_ai_acuity_L3 "1.1"
  373. seta tdm_ai_show_conversationstate "0"
  374. seta tdm_ai_show_enemy_visibility "0"
  375. seta tdm_ai_sight_scale "1000.0"
  376. seta tdm_ai_sight_thresh "1.0"
  377. seta tdm_ai_showelevator "0"
  378. seta tdm_ai_showdoor "0"
  379. seta tdm_ai_debug_blocked "0"
  380. seta tdm_ai_showAASarea "0"
  381. seta tdm_ai_showgoalpos "0"
  382. seta tdm_ai_showdest "0"
  383. seta tdm_ai_showalert "0"
  384. seta tdm_ai_showtasks "0"
  385. seta tdm_ai_showanimstate "0"
  386. seta tdm_ai_showko "0"
  387. seta tdm_ai_showfov "0"
  388. seta tdm_ai_debug "0"
  389. seta tdm_ai_bumpobject_impulse "250"
  390. seta tdm_ai_tact "20.0"
  391. seta tdm_ai_sight_combat_cutoff "20.0"
  392. seta tdm_ai_sightmin "15.0"
  393. seta tdm_ai_sightmax "40.0"
  394. seta tdm_ai_sight_mag "1.0"
  395. seta tdm_ai_sight_prob "0.7"
  396. seta tdm_ai_showname "0"
  397. seta tdm_ai_showbark "0"
  398. seta tdm_ai_sndvol "0.0"
  399. seta tdm_player_wait_until_ready "1"
  400. seta com_automation_port "3879"
  401. seta m_strafeSmooth "4"
  402. seta m_smooth "1"
  403. seta m_strafeScale "6.25"
  404. seta m_yaw "0.022"
  405. seta m_pitch "0.022"
  406. seta sensitivityMenuOverride "0"
  407. seta sensitivityMenu "1.0"
  408. seta sensitivity "5"
  409. seta in_toggleZoom "0"
  410. seta in_toggleCrouch "0"
  411. seta in_toggleRun "0"
  412. seta in_alwaysRun "0"
  413. seta in_freeLook "1"
  414. seta in_anglespeedkey "1.5"
  415. seta in_pitchspeed "140"
  416. seta in_yawspeed "140"
  417. seta gui_configServerRate "0"
  418. seta com_maxFPS "166"
  419. seta com_savegame_preview_format "jpg"
  420. seta com_numQuickSaves "2"
  421. seta com_guid ""
  422. seta com_fixedTic "1"
  423. seta com_preloadDemos "0"
  424. seta com_compressDemos "1"
  425. seta con_legacyFont "0"
  426. seta com_product_lang_ext "1"
  427. seta logFile "0"
  428. seta com_showFPSavg "4"
  429. seta com_showFPS "0"
  430. seta com_purgeAll "0"
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