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  1. Log file open, 08/16/18 15:57:16
  2. LogConsoleManager:Warning: Console object named 't.MaxFPS' already exists but is being registered again, but we weren't expected it to be! (FConsoleManager::AddConsoleObject)
  3. LogLoad: CommandLine (Starting): "Squad\Binaries\Win64\squad.exe"
  4. LogLoad: CommandLine (After RemoveExeName):
  5. LogPlatformFile: Not using cached read wrapper
  6. LogInit:Display: RandInit(-983392740) SRandInit(-983392720).
  7. LogTaskGraph: Started task graph with 4 named threads and 7 total threads with 1 sets of task threads.
  8. LogInit: Using libcurl 7.47.1
  9. LogInit: - built for x86_64-pc-win32
  10. LogInit: - supports SSL with OpenSSL/1.0.2g
  11. LogInit: - supports HTTP deflate (compression) using libz 1.2.8
  12. LogInit: - other features:
  13. LogInit: CURL_VERSION_SSL
  14. LogInit: CURL_VERSION_LIBZ
  15. LogInit: CURL_VERSION_IPV6
  16. LogInit: CURL_VERSION_ASYNCHDNS
  17. LogInit: CURL_VERSION_LARGEFILE
  18. LogInit: CURL_VERSION_IDN
  19. LogInit: CurlRequestOptions (configurable via config and command line):
  20. LogInit: - bVerifyPeer = false - Libcurl will NOT verify peer certificate
  21. LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
  22. LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
  23. LogInit: - CertBundlePath = nullptr - Libcurl will use whatever was configured at build time.
  24. LogOnline:Display: STEAM: Loading Steam SDK 1.39
  25. LogSquadVoiceInputWASAPI:Warning: Stream Latency 0 (970)
  26. LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
  27. LogInit: Build: ++UE4+Release-4.16-CL-3514769
  28. LogInit: Engine Version: 4.16.3-3514769+++UE4+Release-4.16
  29. LogInit: Compatible Engine Version: 4.16.0-3452394+++UE4+Release-4.16
  30. LogInit: Net CL: 3452394
  31. LogInit: Compiled (64-bit): May 11 2018 21:54:59
  32. LogInit: Compiled with Visual C++: 19.00.24215.01
  33. LogInit: Build Configuration: Shipping
  34. LogInit: Branch Name: ++UE4+Release-4.16
  35. LogInit: Command line:
  36. LogInit: Base directory: A:/SteamLibrary/steamapps/common/Squad/Squad/Binaries/Win64/
  37. LogInit: Installed Engine Build: 1
  38. LogInit: Presizing for max 2097152 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
  39. LogStreaming:Display: Async Loading initialized: Event Driven Loader: false, Async Loading Thread: false
  40. LogInit: Object subsystem initialized
  41. [2018.08.16-19.57.18:032][ 0]LogInit: Selected Device Profile: [WindowsNoEditor]
  42. [2018.08.16-19.57.18:032][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [WindowsNoEditor]
  43. [2018.08.16-19.57.18:040][ 0]LogInit: Computer: ROBERT-PC
  44. [2018.08.16-19.57.18:040][ 0]LogInit: User: Robert
  45. [2018.08.16-19.57.18:040][ 0]LogInit: CPU Page size=4096, Cores=4
  46. [2018.08.16-19.57.18:040][ 0]LogInit: High frequency timer resolution =14.318180 MHz
  47. [2018.08.16-19.57.18:041][ 0]LogMemory: Memory total: Physical=16.0GB (16GB approx)
  48. [2018.08.16-19.57.18:041][ 0]LogMemory: Platform Memory Stats for WindowsNoEditor
  49. [2018.08.16-19.57.18:041][ 0]LogMemory: Process Physical Memory: 255.87 MB used, 256.23 MB peak
  50. [2018.08.16-19.57.18:041][ 0]LogMemory: Process Virtual Memory: 190.87 MB used, 190.87 MB peak
  51. [2018.08.16-19.57.18:041][ 0]LogMemory: Physical Memory: 3839.95 MB used, 12494.84 MB free, 16334.79 MB total
  52. [2018.08.16-19.57.18:041][ 0]LogMemory: Virtual Memory: 4697.47 MB used, 12494.84 MB free, 134217728.00 MB total
  53. [2018.08.16-19.57.18:750][ 0]LogInit: Overriding language with engine culture configuration option (en-US).
  54. [2018.08.16-19.57.18:750][ 0]LogInit: Overriding locale with engine culture configuration option (en-US).
  55. [2018.08.16-19.57.19:250][ 0]LogD3D11RHI: D3D11 adapters:
  56. [2018.08.16-19.57.19:862][ 0]LogD3D11RHI: 0. 'NVIDIA GeForce GTX 770' (Feature Level 11_0)
  57. [2018.08.16-19.57.19:862][ 0]LogD3D11RHI: 4052/0/8167 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x10de
  58. [2018.08.16-19.57.19:939][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0)
  59. [2018.08.16-19.57.19:939][ 0]LogD3D11RHI: 0/0/8167 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
  60. [2018.08.16-19.57.19:939][ 0]LogD3D11RHI: Chosen D3D11 Adapter: 0
  61. [2018.08.16-19.57.19:948][ 0]LogD3D11RHI: Creating new Direct3DDevice
  62. [2018.08.16-19.57.19:948][ 0]LogD3D11RHI: GPU DeviceId: 0x1184 (for the marketing name, search the web for "GPU Device Id")
  63. [2018.08.16-19.57.19:948][ 0]LogWindows: EnumDisplayDevices:
  64. [2018.08.16-19.57.19:948][ 0]LogWindows: 0. 'NVIDIA GeForce GTX 770' (P:1 D:1)
  65. [2018.08.16-19.57.19:949][ 0]LogWindows: 1. 'NVIDIA GeForce GTX 770' (P:0 D:0)
  66. [2018.08.16-19.57.19:949][ 0]LogWindows: 2. 'NVIDIA GeForce GTX 770' (P:0 D:0)
  67. [2018.08.16-19.57.19:949][ 0]LogWindows: 3. 'NVIDIA GeForce GTX 770' (P:0 D:0)
  68. [2018.08.16-19.57.19:949][ 0]LogWindows: DebugString: GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter FoundDriverCount:0
  69. [2018.08.16-19.57.19:949][ 0]LogD3D11RHI: Adapter Name: NVIDIA GeForce GTX 770
  70. [2018.08.16-19.57.19:949][ 0]LogD3D11RHI: Driver Version: Unknown (internal:Unknown, unified:Unknown)
  71. [2018.08.16-19.57.19:949][ 0]LogD3D11RHI: Driver Date: Unknown
  72. [2018.08.16-19.57.19:949][ 0]LogRHI: Texture pool is 1361 MB (70% of 1945 MB)
  73. [2018.08.16-19.57.20:319][ 0]LogD3D11RHI: Async texture creation enabled
  74. [2018.08.16-19.57.20:347][ 0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 2)
  75. [2018.08.16-19.57.20:421][ 0]LogMaterial: Verifying Global Shaders for PCD3D_SM5
  76. [2018.08.16-19.57.20:421][ 0]LogSlate: Using Freetype 2.6.0
  77. [2018.08.16-19.57.20:448][ 0]LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
  78. [2018.08.16-19.57.20:448][ 0]LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
  79. [2018.08.16-19.57.20:991][ 0]LogAssetRegistry: FAssetRegistry took 0.3048 seconds to start up
  80. [2018.08.16-19.57.21:000][ 0]LogPackageLocalizationCache: Processed 7 localized package path(s) for 2 prioritized culture(s) in 0.009324 seconds
  81. [2018.08.16-19.57.21:000][ 0]LogPakFile: New pak file ../../../Engine/Content/Paks/Engine.pak added to pak precacher.
  82. [2018.08.16-19.57.21:111][ 0]LogInit: Selected Device Profile: [WindowsNoEditor]
  83. [2018.08.16-19.57.21:122][ 0]LogContentStreaming: Texture pool size is 1000.00 MB
  84. [2018.08.16-19.57.21:180][ 0]LogPakFile: New pak file ../../../Squad/Content/Paks/Content/UI.pak added to pak precacher.
  85. [2018.08.16-19.57.21:201][ 0]LogNetVersion: Squad , NetCL: 3452394, EngineNetVer: 2, GameNetVer: 0 (Checksum: 2778304731)
  86. [2018.08.16-19.57.21:203][ 0]LogPakFile: New pak file ../../../Squad/Content/Paks/Content/Audio.pak added to pak precacher.
  87. [2018.08.16-19.57.21:235][ 0]LogPakFile: New pak file ../../../Squad/Content/Paks/Content/CoreState.pak added to pak precacher.
  88. [2018.08.16-19.57.21:341][ 0]LogPakFile: New pak file ../../../Squad/Content/Paks/Content/Art.pak added to pak precacher.
  89. [2018.08.16-19.57.21:380][ 0]LogPakFile: New pak file ../../../Squad/Content/Paks/Environments/Textures.pak added to pak precacher.
  90. [2018.08.16-19.57.21:424][ 0]LogPakFile: New pak file ../../../Squad/Content/Paks/Content/Gameplay.pak added to pak precacher.
  91. [2018.08.16-19.57.21:533][ 0]LogPakFile: New pak file ../../../Squad/Content/Paks/Content/Blueprints.pak added to pak precacher.
  92. [2018.08.16-19.57.21:662][ 0]LogPakFile: New pak file ../../../Squad/Content/Paks/Content/Materials.pak added to pak precacher.
  93. [2018.08.16-19.57.21:738][ 0]LogPakFile: New pak file ../../../Squad/Content/Paks/Content/Deprecated.pak added to pak precacher.
  94. [2018.08.16-19.57.21:944][ 0]LogPakFile: New pak file ../../../Squad/Content/Paks/Content/Vehicles.pak added to pak precacher.
  95. [2018.08.16-19.57.22:443][ 0]LogPakFile: New pak file ../../../Squad/Content/Paks/Content/Developers.pak added to pak precacher.
  96. [2018.08.16-19.57.23:459][ 0]LogPakFile: New pak file ../../../Squad/Content/Paks/Content/Particles.pak added to pak precacher.
  97. [2018.08.16-19.57.23:580][ 0]LogPakFile: New pak file ../../../Squad/Content/Paks/Environments/PhysicalMaterials.pak added to pak precacher.
  98. [2018.08.16-19.57.23:958][ 0]LogPakFile: New pak file ../../../Squad/Content/Paks/Environments/Afghan.pak added to pak precacher.
  99. [2018.08.16-19.57.23:966][ 0]LogPakFile: New pak file ../../../Squad/Content/Paks/Environments/Military.pak added to pak precacher.
  100. [2018.08.16-19.57.24:749][ 0]LogPakFile: New pak file ../../../Squad/Content/Paks/Environments/Decals.pak added to pak precacher.
  101. [2018.08.16-19.57.24:778][ 0]LogPakFile: New pak file ../../../Squad/Content/Paks/Environments/Industrial.pak added to pak precacher.
  102. [2018.08.16-19.57.24:853][ 0]LogPakFile: New pak file ../../../Squad/Content/Paks/Environments/Eastern_European.pak added to pak precacher.
  103. [2018.08.16-19.57.25:591][ 0]LogPakFile: New pak file ../../../Squad/Content/Paks/Environments/Materials.pak added to pak precacher.
  104. [2018.08.16-19.57.29:431][ 0]LogPakFile: New pak file ../../../Squad/Content/Paks/Maps/Kohat.pak added to pak precacher.
  105. [2018.08.16-19.57.32:482][ 0]LogPakFile: New pak file ../../../Squad/Content/Paks/Maps/BASRAH_CITY.pak added to pak precacher.
  106. [2018.08.16-19.57.35:707][ 0]LogPakFile: New pak file ../../../Squad/Content/Paks/Content/Textures.pak added to pak precacher.
  107. [2018.08.16-19.57.35:726][ 0]LogPakFile: New pak file ../../../Squad/Content/Paks/Environments/Lighting_FX.pak added to pak precacher.
  108. [2018.08.16-19.57.36:896][ 0]LogPakFile: New pak file ../../../Squad/Content/Paks/Environments/Rocks.pak added to pak precacher.
  109. [2018.08.16-19.57.51:660][ 0]LogPakFile: New pak file ../../../Squad/Content/Paks/Content/AdvancedBulletDecals.pak added to pak precacher.
  110. [2018.08.16-19.58.09:327][ 0]LogPakFile: New pak file ../../../Squad/Content/Paks/Environments/Roads.pak added to pak precacher.
  111. [2018.08.16-19.58.18:414][ 0]LogMoviePlayer: Initializing movie player
  112. [2018.08.16-19.58.19:104][ 0]LogActor:Warning: SquadLoadingScreen: StartupModule
  113. [2018.08.16-19.58.19:169][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
  114. [2018.08.16-19.58.19:169][ 0]LogEasyAntiCheatServer:Warning: Failed to locate EasyAntiCheat server library eac_server64.dll
  115. [2018.08.16-19.58.19:169][ 0]LogEasyAntiCheatClient: Using path: (A:/SteamLibrary/steamapps/common/Squad/Squad/Binaries/ThirdParty/EasyAntiCheat/Client)
  116. [2018.08.16-19.58.19:170][ 0]LogEasyAntiCheatClient: Loading native plugin from: A:/SteamLibrary/steamapps/common/Squad/Squad/Binaries/ThirdParty/EasyAntiCheat/Client
  117. [2018.08.16-19.58.19:210][ 0]LogEasyAntiCheatClient: [FEasyAntiCheatClient::EACInitFinished] Result: 0
  118. [2018.08.16-19.58.19:226][ 0]LogEasyAntiCheatClient: Native plugin initialized successfully.
  119. [2018.08.16-19.58.19:226][ 0]LogEasyAntiCheatClient: Events registered
  120. [2018.08.16-19.58.19:242][ 0]LogUObjectArray: 157258 objects as part of root set at end of initial load.
  121. [2018.08.16-19.58.19:242][ 0]LogUObjectAllocator: 42126096 out of 0 bytes used by permanent object pool.
  122. [2018.08.16-19.58.19:242][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
  123. [2018.08.16-19.58.19:243][ 0]LogEngine: Initializing Engine...
  124. [2018.08.16-19.58.19:503][ 0]LogGameplayTags: ImportTagsFromConfig is in a deprecated location, open and save GameplayTag settings to fix
  125. [2018.08.16-19.58.19:723][ 0]LogInit: XAudio2 using 'Headset Earphone (Corsair VOID PRO USB Gaming Headset)' : 6 channels at 48 kHz using 16 bits per sample (channel mask 0x3f)
  126. [2018.08.16-19.58.19:926][ 0]LogInit: FAudioDevice initialized.
  127. [2018.08.16-19.58.19:927][ 0]LogInit: Texture streaming: Enabled
  128. [2018.08.16-19.58.19:927][ 0]LogAnalytics: [UEGame.UnrealEngine.Release|D4ABC716446C8366703DFEA2E34B53AF|Squad] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.16.3-3514769+++UE4+Release-4.16
  129. [2018.08.16-19.58.19:927][ 0]LogAnalytics: [UEGame.UnrealEngine.Release|D4ABC716446C8366703DFEA2E34B53AF|Squad] SetUserId ANON-{B7A1DF4B-4177-C4B0-2184-369AA72FA5B6}||
  130. [2018.08.16-19.58.19:927][ 0]LogAnalytics: [UEGame.UnrealEngine.Release|D4ABC716446C8366703DFEA2E34B53AF|Squad] AnalyticsET::StartSession
  131. [2018.08.16-19.58.20:063][ 0]LogSquad: Initializing Squad version a-11.2.463.4343
  132. [2018.08.16-19.58.20:063][ 0]LogSquad: CPU Brand: Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz
  133. [2018.08.16-19.58.20:074][ 0]LogSquad: CPU Vendor: GenuineIntel
  134. [2018.08.16-19.58.20:074][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 5 Map(s) for Logar
  135. [2018.08.16-19.58.20:074][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Logar Valley AAS v1
  136. [2018.08.16-19.58.20:074][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Logar Valley AAS v1 INF
  137. [2018.08.16-19.58.20:074][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Logar Valley INS v1
  138. [2018.08.16-19.58.20:074][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Logar Valley INS v1 Night
  139. [2018.08.16-19.58.20:074][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Logar PAAS V1
  140. [2018.08.16-19.58.20:074][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Jensen's Range
  141. [2018.08.16-19.58.20:074][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Jensen's Range v2
  142. [2018.08.16-19.58.20:074][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for QA Dungeon
  143. [2018.08.16-19.58.20:074][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 2 Map(s) for Kohat
  144. [2018.08.16-19.58.20:074][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Kohat AAS v1
  145. [2018.08.16-19.58.20:074][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Kohat AAS v2
  146. [2018.08.16-19.58.20:074][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Kohat AAS v1 INF
  147. [2018.08.16-19.58.20:074][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Kohat Invasion v1
  148. [2018.08.16-19.58.20:074][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Kohat INS v1
  149. [2018.08.16-19.58.20:074][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for OP First Light
  150. [2018.08.16-19.58.20:074][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for OP First Light AAS v1
  151. [2018.08.16-19.58.20:074][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 7 Map(s) for Chora
  152. [2018.08.16-19.58.20:074][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Chora AAS v1
  153. [2018.08.16-19.58.20:074][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Chora AAS v2
  154. [2018.08.16-19.58.20:074][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Chora AAS v2 Perf Test
  155. [2018.08.16-19.58.20:075][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Chora PAAS v1
  156. [2018.08.16-19.58.20:075][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Chora INS v1
  157. [2018.08.16-19.58.20:075][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Chora AAS v1 INF Night
  158. [2018.08.16-19.58.20:075][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Chora Invasion v1 Night
  159. [2018.08.16-19.58.20:075][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Chora Conquest v1
  160. [2018.08.16-19.58.20:075][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 7 Map(s) for Fool's Road
  161. [2018.08.16-19.58.20:075][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Fool's Road AAS v1
  162. [2018.08.16-19.58.20:075][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Fool's Road AAS v2
  163. [2018.08.16-19.58.20:075][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Fool's Road AAS v3
  164. [2018.08.16-19.58.20:075][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Fool's Road AAS v4
  165. [2018.08.16-19.58.20:075][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Fool's Road Skirmish
  166. [2018.08.16-19.58.20:075][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Fool's Road AAS v1 INF
  167. [2018.08.16-19.58.20:075][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Fool's Road Conquest v1
  168. [2018.08.16-19.58.20:075][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 6 Map(s) for Sumari
  169. [2018.08.16-19.58.20:075][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Sumari AAS v1 INF
  170. [2018.08.16-19.58.20:075][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Sumari AAS v1
  171. [2018.08.16-19.58.20:075][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Sumari AAS v2
  172. [2018.08.16-19.58.20:075][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Sumari AAS v3
  173. [2018.08.16-19.58.20:075][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Sumari ITC v1
  174. [2018.08.16-19.58.20:075][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Sumari INS v1
  175. [2018.08.16-19.58.20:075][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 7 Map(s) for Gorodok
  176. [2018.08.16-19.58.20:075][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Gorodok AAS v1
  177. [2018.08.16-19.58.20:075][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Gorodok AAS v2
  178. [2018.08.16-19.58.20:075][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Gorodok AAS v3
  179. [2018.08.16-19.58.20:075][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Gorodok AAS v4
  180. [2018.08.16-19.58.20:075][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Gorodok AAS v1 INF
  181. [2018.08.16-19.58.20:075][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Gorodok Invasion v1
  182. [2018.08.16-19.58.20:075][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Gorodok Invasion v2
  183. [2018.08.16-19.58.20:075][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 6 Map(s) for Yehorivka
  184. [2018.08.16-19.58.20:075][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Yehorivka AAS v1
  185. [2018.08.16-19.58.20:075][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Yehorivka AAS v1 INF
  186. [2018.08.16-19.58.20:075][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Yehorivka AAS v2
  187. [2018.08.16-19.58.20:075][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Yehorivka AAS v3
  188. [2018.08.16-19.58.20:075][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Yehorivka Invasion v1
  189. [2018.08.16-19.58.20:075][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Yehorivka Invasion v2
  190. [2018.08.16-19.58.20:075][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 4 Map(s) for Kokan
  191. [2018.08.16-19.58.20:076][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Kokan AAS v1
  192. [2018.08.16-19.58.20:076][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Kokan AAS v2
  193. [2018.08.16-19.58.20:076][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Kokan PAAS v1
  194. [2018.08.16-19.58.20:076][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Kokan INS v1
  195. [2018.08.16-19.58.20:076][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 6 Map(s) for Al Basrah
  196. [2018.08.16-19.58.20:076][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Al Basrah Invasion v1
  197. [2018.08.16-19.58.20:076][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Al Basrah Invasion v2
  198. [2018.08.16-19.58.20:076][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Al Basrah PAAS v1
  199. [2018.08.16-19.58.20:076][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Al Basrah PAAS v2
  200. [2018.08.16-19.58.20:076][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Al Basrah INS v1
  201. [2018.08.16-19.58.20:076][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Al Basrah Conquest v1
  202. [2018.08.16-19.58.20:076][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 7 Map(s) for Narva
  203. [2018.08.16-19.58.20:076][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Narva AAS v1
  204. [2018.08.16-19.58.20:076][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Narva AAS v2
  205. [2018.08.16-19.58.20:076][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Narva AAS v3
  206. [2018.08.16-19.58.20:076][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Narva PAAS v1
  207. [2018.08.16-19.58.20:077][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Narva PAAS v2
  208. [2018.08.16-19.58.20:077][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Narva Invasion v1
  209. [2018.08.16-19.58.20:077][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Narva Invasion v2
  210. [2018.08.16-19.58.20:077][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 5 Map(s) for Mestia
  211. [2018.08.16-19.58.20:077][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Mestia AAS v1
  212. [2018.08.16-19.58.20:077][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Mestia AAS v2
  213. [2018.08.16-19.58.20:077][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Mestia PAAS v1
  214. [2018.08.16-19.58.20:077][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Mestia Invasion v1
  215. [2018.08.16-19.58.20:077][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Mestia Invasion v2
  216. [2018.08.16-19.58.20:077][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 6 Map(s) for Belaya
  217. [2018.08.16-19.58.20:077][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Belaya AAS v1
  218. [2018.08.16-19.58.20:077][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Belaya AAS v2
  219. [2018.08.16-19.58.20:077][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Belaya AAS v3
  220. [2018.08.16-19.58.20:077][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Belaya Invasion v1
  221. [2018.08.16-19.58.20:077][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Belaya PAAS v1
  222. [2018.08.16-19.58.20:077][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Belaya Invasion v2
  223. [2018.08.16-19.58.20:077][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 8 Map(s) for Kamdesh
  224. [2018.08.16-19.58.20:077][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Kamdesh AAS v1
  225. [2018.08.16-19.58.20:077][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Kamdesh AAS v1 INF
  226. [2018.08.16-19.58.20:077][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Kamdesh PAAS v1
  227. [2018.08.16-19.58.20:077][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Kamdesh Invasion v1
  228. [2018.08.16-19.58.20:077][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Kamdesh Invasion v2
  229. [2018.08.16-19.58.20:077][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Kamdesh Invasion v3
  230. [2018.08.16-19.58.20:077][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Kamdesh INS v1
  231. [2018.08.16-19.58.20:077][ 0]LogSquadTrace: [Standalone] USQGameInstance::Init(): Added 1 Map(s) for Kamdesh INS v2
  232. [2018.08.16-19.58.20:239][ 0]LogInit:Display: Game Engine Initialized.
  233. [2018.08.16-19.58.21:894][ 0]LogSerialization:Warning: Waiting for ../../../Squad/Content/Audio/Impacts/Explosions/Debris/IED/Dirt/Trickle/debris_ied_trickle_initial_06.uasset bulk data (918314) to be loaded longer than 1000ms
  234. [2018.08.16-19.58.22:895][ 0]LogSerialization:Warning: Waiting for ../../../Squad/Content/Audio/Impacts/Explosions/Debris/IED/Dirt/Trickle/debris_ied_trickle_initial_06.uasset bulk data (918314) to be loaded longer than 1000ms
  235. [2018.08.16-19.58.23:896][ 0]LogSerialization:Warning: Waiting for ../../../Squad/Content/Audio/Impacts/Explosions/Debris/IED/Dirt/Trickle/debris_ied_trickle_initial_06.uasset bulk data (918314) to be loaded longer than 1000ms
  236. [2018.08.16-19.58.26:340][ 0]LogInit:Display: Starting Game.
  237. [2018.08.16-19.58.26:542][ 0]LogLoad: (Engine Initialization) Total time: 71.62 seconds
  238. [2018.08.16-19.58.26:542][ 0]LogExternalProfiler: No external profilers were discovered. External profiling features will not be available.
  239. [2018.08.16-19.58.26:546][ 0]LogWindowsTextInputMethodSystem:Display: IME system now deactivated.
  240. [2018.08.16-19.58.26:592][ 0]LogContentStreaming: Texture pool size now 3039 MB
  241. [2018.08.16-19.58.26:710][ 1]LogSquadTrace: [Standalone] USQGameInstance::BeginMainMenuState(): HideLoadingScreen
  242. [2018.08.16-19.58.26:710][ 1]LogNet: Browse: /Game/Maps/EntryMap
  243. [2018.08.16-19.58.26:710][ 1]LogSquadTrace: [Standalone] USQGameInstance::LogWorldMaps(): [USQGameInstance::OnPreLoadMap]: WorldContext GC=0 TC=0 WC=1 URLs=||!/Game/Maps/EntryMap!||@/Game/Maps/EntryMap@||##|
  244. [2018.08.16-19.58.26:710][ 1]LogSquadTrace: [Standalone] USQGameInstance::OnPreLoadMap():
  245. [2018.08.16-19.58.26:710][ 1]LogSquadTrace: [Standalone] USQGameInstance::OnPreLoadMap(): LoadingScreenModule:
  246. [2018.08.16-19.58.26:710][ 1]LogActor:Warning: SquadLoadingScreen: StartInGameLoadingScreen
  247. [2018.08.16-19.58.26:729][ 1]LogSquadTrace: [Standalone] USQGameInstance::OnPreLoadMap(): SquadViewport:
  248. [2018.08.16-19.58.26:744][ 1]LogLoad: LoadMap: /Game/Maps/EntryMap
  249. [2018.08.16-19.58.26:827][ 1]LogSlate: Took 0.043707 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
  250. [2018.08.16-19.58.26:829][ 1]LogPakFile: New pak file ../../../Squad/Content/Paks/Content/Maps.pak added to pak precacher.
  251. [2018.08.16-19.58.26:880][ 1]LogPakFile: New pak file ../../../Squad/Content/Paks/Environments/Reference.pak added to pak precacher.
  252. [2018.08.16-19.58.26:904][ 1]LogPakFile: New pak file ../../../Squad/Content/Paks/Maps/Yehorivka.pak added to pak precacher.
  253. [2018.08.16-19.58.27:045][ 1]LogPakFile: New pak file ../../../Squad/Content/Paks/Environments/Vegitation.pak added to pak precacher.
  254. [2018.08.16-19.58.27:069][ 1]LogPakFile: New pak file ../../../Squad/Content/Paks/Maps/Gorodok.pak added to pak precacher.
  255. [2018.08.16-19.58.27:070][ 1]LogPakFile: New pak file ../../../Squad/Content/Paks/Maps/Kamdesh_Highlands.pak added to pak precacher.
  256. [2018.08.16-19.58.27:115][ 1]LogPakFile: New pak file ../../../Squad/Content/Paks/Maps/Mestia_Green.pak added to pak precacher.
  257. [2018.08.16-19.58.27:126][ 1]LogPakFile: New pak file ../../../Squad/Content/Paks/Environments/SurroundMountains.pak added to pak precacher.
  258. [2018.08.16-19.58.27:243][ 1]LogPakFile: New pak file ../../../Squad/Content/Paks/Maps/EntryMap_Assets.pak added to pak precacher.
  259. [2018.08.16-19.58.33:392][ 1]LogPakFile: New pak file ../../../Squad/Content/Paks/Maps/Fools_Road.pak added to pak precacher.
  260. [2018.08.16-19.58.37:039][ 1]LogAIModule: Creating AISystem for world EntryMap
  261. [2018.08.16-19.58.37:040][ 1]LogLoad: Game class is 'BP_MenuGameMode_C'
  262. [2018.08.16-19.58.37:335][ 1]LogMaterial:Warning: Material /Game/Art/Items/Attachments/1p78/M_ReflectiveLens.M_ReflectiveLens missing bUsedWithSkeletalMesh=True! Default Material will be used in game.
  263. [2018.08.16-19.58.37:335][ 1]LogMaterial:Warning: The material will recompile every editor launch until resaved.
  264. [2018.08.16-19.58.37:341][ 1]LogWorld: Bringing World /Game/Maps/EntryMap.EntryMap up for play (max tick rate 240) at 2018.08.16-15.58.37
  265. [2018.08.16-19.58.37:359][ 1]LogWorld: Bringing up level for play took: 0.316001
  266. [2018.08.16-19.58.37:359][ 1]LogSquad: Login: NewPlayer: SQLocalPlayer /Engine/Transient.SQGameEngine_0:SQLocalPlayer_0
  267. [2018.08.16-19.58.37:359][ 1]LogDiscordRichPresence: Setting default values
  268. [2018.08.16-19.58.37:359][ 1]LogDiscordRichPresence: Initializing Discord with application ID: 361968954954219521, and Steam Game ID: 393380
  269. [2018.08.16-19.58.37:362][ 1]LogDiscordRichPresence: Number of players changed to 1
  270. [2018.08.16-19.58.37:363][ 1]LogSquad: [CHAT AdminChat] Admin has joined
  271. [2018.08.16-19.58.37:363][ 1]LogSquad: PostLogin: NewPlayer: BP_MainMenu_PC_C /Game/Maps/EntryMap.EntryMap:PersistentLevel.BP_MainMenu_PC_C_0
  272. [2018.08.16-19.58.37:363][ 1]LogDiscordRichPresence: Change team command received. New team is GB
  273. [2018.08.16-19.58.37:363][ 1]LogDiscordRichPresence: Player is starting playing
  274. [2018.08.16-19.58.37:363][ 1]LogDiscordRichPresence: RichPresenceBeginPlay called
  275. [2018.08.16-19.58.37:363][ 1]LogDiscordRichPresence: Setting the game start time to 0
  276. [2018.08.16-19.58.37:363][ 1]LogDiscordRichPresence: Change Map command received. Map name is EntryMap
  277. [2018.08.16-19.58.37:363][ 1]LogDiscordRichPresence: Setting default values
  278. [2018.08.16-19.58.37:363][ 1]LogDiscordRichPresence: Begin Play command received
  279. [2018.08.16-19.58.37:363][ 1]LogGameMode:Warning: Pending Player 76561198016070057 is valid but not in the PendingPlayers map
  280. [2018.08.16-19.58.37:363][ 1]LogOnline:Warning: STEAM: Can't start an online game for session (Game) that hasn't been created
  281. [2018.08.16-19.58.37:363][ 1]LogGameMode:Display: Match State Changed from EnteringMap to WaitingToStart
  282. [2018.08.16-19.58.37:363][ 1]LogGameState: Match State Changed from EnteringMap to WaitingToStart
  283. [2018.08.16-19.58.37:363][ 1]LogGameMode:Display: Match State Changed from WaitingToStart to InProgress
  284. [2018.08.16-19.58.37:363][ 1]LogOnline:Warning: STEAM: Can't start an online game for session (Game) that hasn't been created
  285. [2018.08.16-19.58.37:364][ 1]LogSquadTrace: [Standalone] ASQGameMode::RestartPlayer(): On Server PC=Ulic32 Spawn=nullptr DeployRole=RIFLEMAN
  286. [2018.08.16-19.58.37:364][ 1]LogSquadTrace: [Standalone] ASQPlayerController::Possess(): PC=Ulic32 Pawn=MenuCamPawn_179 FullPath=MenuCamPawn_C /Game/Maps/EntryMap.EntryMap:PersistentLevel.MenuCamPawn_179
  287. [2018.08.16-19.58.37:365][ 1]LogSquadTrace: [Standalone] ASQPlayerController::ChangeState(): PC=Ulic32 OldState=Inactive NewState=Playing
  288. [2018.08.16-19.58.37:365][ 1]LogSquadTrace: [Standalone] ASQPlayerController::EndInactiveState(): PC=Ulic32
  289. [2018.08.16-19.58.37:365][ 1]LogSynthBenchmark:Display: FSynthBenchmark (V0.95): requested WorkScale=10.00
  290. [2018.08.16-19.58.37:365][ 1]LogSynthBenchmark:Display: ===============
  291. [2018.08.16-19.58.37:365][ 1]LogSynthBenchmark:Display: Main Processor:
  292. [2018.08.16-19.58.37:588][ 1]LogSynthBenchmark:Display: ... 0.020405 s/Run 'RayIntersect'
  293. [2018.08.16-19.58.37:588][ 1]LogSynthBenchmark:Display: ... 0.000001 s/Run 'Fractal'
  294. [2018.08.16-19.58.37:588][ 1]LogSynthBenchmark:Display:
  295. [2018.08.16-19.58.37:588][ 1]LogSynthBenchmark:Display: CompiledTarget_x_Bits: 64
  296. [2018.08.16-19.58.37:588][ 1]LogSynthBenchmark:Display: UE_BUILD_SHIPPING: 1
  297. [2018.08.16-19.58.37:588][ 1]LogSynthBenchmark:Display: UE_BUILD_TEST: 0
  298. [2018.08.16-19.58.37:588][ 1]LogSynthBenchmark:Display: UE_BUILD_DEBUG: 0
  299. [2018.08.16-19.58.37:588][ 1]LogSynthBenchmark:Display: TotalPhysicalGBRam: 16
  300. [2018.08.16-19.58.37:589][ 1]LogSynthBenchmark:Display: NumberOfCores (physical): 4
  301. [2018.08.16-19.58.37:589][ 1]LogSynthBenchmark:Display: NumberOfCores (logical): 4
  302. [2018.08.16-19.58.37:589][ 1]LogSynthBenchmark:Display: CPU Perf Index 0: 125.5 (weight 1.00)
  303. [2018.08.16-19.58.37:589][ 1]LogSynthBenchmark:Display: CPU Perf Index 1: 2017241.3 (weight 1.50)
  304. [2018.08.16-19.58.37:589][ 1]LogSynthBenchmark:Display:
  305. [2018.08.16-19.58.37:589][ 1]LogSynthBenchmark:Display: Graphics:
  306. [2018.08.16-19.58.37:589][ 1]LogSynthBenchmark:Display: Adapter Name: 'NVIDIA GeForce GTX 770'
  307. [2018.08.16-19.58.37:589][ 1]LogSynthBenchmark:Display: (On Optimus the name might be wrong, memory should be ok)
  308. [2018.08.16-19.58.37:589][ 1]LogSynthBenchmark:Display: Vendor Id: 0x10DE
  309. [2018.08.16-19.58.37:589][ 1]LogSynthBenchmark:Display: Device Id: 0x1184
  310. [2018.08.16-19.58.37:589][ 1]LogSynthBenchmark:Display: Device Revision: 0xA1
  311. [2018.08.16-19.58.37:589][ 1]LogSynthBenchmark:Display: GPU Memory: 4053/0/8168 MB
  312. [2018.08.16-19.58.37:864][ 1]LogSynthBenchmark:Display: GPU first test: 0.22s
  313. [2018.08.16-19.58.37:864][ 1]LogSynthBenchmark:Display: ... 0.577 s/GigaPix, Confidence=89% 'ALUHeavyNoise' (likely to be very inaccurate)
  314. [2018.08.16-19.58.37:864][ 1]LogSynthBenchmark:Display: ... 0.920 s/GigaPix, Confidence=89% 'TexHeavy' (likely to be very inaccurate)
  315. [2018.08.16-19.58.37:864][ 1]LogSynthBenchmark:Display: ... 0.533 s/GigaPix, Confidence=89% 'DepTexHeavy' (likely to be very inaccurate)
  316. [2018.08.16-19.58.37:864][ 1]LogSynthBenchmark:Display: ... 2.335 s/GigaPix, Confidence=81% 'FillOnly' (likely to be very inaccurate)
  317. [2018.08.16-19.58.37:864][ 1]LogSynthBenchmark:Display: ... 0.124 s/GigaPix, Confidence=89% 'Bandwidth' (likely to be very inaccurate)
  318. [2018.08.16-19.58.37:864][ 1]LogSynthBenchmark:Display: ... 0.249 s/GigaVert, Confidence=89% 'VertThroughPut1' (likely to be very inaccurate)
  319. [2018.08.16-19.58.37:864][ 1]LogSynthBenchmark:Display: ... 0.463 s/GigaVert, Confidence=100% 'VertThroughPut2' (likely to be very inaccurate)
  320. [2018.08.16-19.58.37:864][ 1]LogSynthBenchmark:Display: GPU Final Results:
  321. [2018.08.16-19.58.37:864][ 1]LogSynthBenchmark:Display: ... 0.577 s/GigaPix, Confidence=89% 'ALUHeavyNoise'
  322. [2018.08.16-19.58.37:864][ 1]LogSynthBenchmark:Display: ... 0.920 s/GigaPix, Confidence=89% 'TexHeavy'
  323. [2018.08.16-19.58.37:864][ 1]LogSynthBenchmark:Display: ... 0.533 s/GigaPix, Confidence=89% 'DepTexHeavy'
  324. [2018.08.16-19.58.37:864][ 1]LogSynthBenchmark:Display: ... 2.335 s/GigaPix, Confidence=81% 'FillOnly'
  325. [2018.08.16-19.58.37:864][ 1]LogSynthBenchmark:Display: ... 0.124 s/GigaPix, Confidence=89% 'Bandwidth'
  326. [2018.08.16-19.58.37:864][ 1]LogSynthBenchmark:Display: ... 0.249 s/GigaVert, Confidence=89% 'VertThroughPut1'
  327. [2018.08.16-19.58.37:864][ 1]LogSynthBenchmark:Display: ... 0.463 s/GigaVert, Confidence=100% 'VertThroughPut2'
  328. [2018.08.16-19.58.37:864][ 1]LogSynthBenchmark:Display:
  329. [2018.08.16-19.58.37:864][ 1]LogSynthBenchmark:Display: GPU Perf Index 0: 12.5 (weight 1.00)
  330. [2018.08.16-19.58.37:864][ 1]LogSynthBenchmark:Display: GPU Perf Index 1: 12.4 (weight 0.10)
  331. [2018.08.16-19.58.37:864][ 1]LogSynthBenchmark:Display: GPU Perf Index 2: 13.8 (weight 0.10)
  332. [2018.08.16-19.58.37:864][ 1]LogSynthBenchmark:Display: GPU Perf Index 3: 9.2 (weight 3.00)
  333. [2018.08.16-19.58.37:864][ 1]LogSynthBenchmark:Display: GPU Perf Index 4: 11.6 (weight 1.00)
  334. [2018.08.16-19.58.37:864][ 1]LogSynthBenchmark:Display: GPU Perf Index 5: 16.2 (weight 0.00)
  335. [2018.08.16-19.58.37:864][ 1]LogSynthBenchmark:Display: GPU Perf Index 6: 26.2 (weight 0.00)
  336. [2018.08.16-19.58.37:864][ 1]LogSynthBenchmark:Display: CPUIndex: 1210395.0
  337. [2018.08.16-19.58.37:864][ 1]LogSynthBenchmark:Display: GPUIndex: 10.4
  338. [2018.08.16-19.58.37:864][ 1]LogSynthBenchmark:Display:
  339. [2018.08.16-19.58.37:864][ 1]LogSynthBenchmark:Display: ... Total Time: 0.499480 sec
  340. [2018.08.16-19.58.37:865][ 1]LogConsoleManager:Warning: Setting the console variable 'r.Streaming.PoolSize' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByCode'. Value remains '3039'
  341. [2018.08.16-19.58.37:866][ 1]LogSquad:Display: Current Scalability Settings:
  342. [2018.08.16-19.58.37:867][ 1]LogSquad:Display: ResolutionQuality (0..3): (custom)
  343. [2018.08.16-19.58.37:867][ 1]LogSquad:Display: ViewDistanceQuality (0..3): 0
  344. [2018.08.16-19.58.37:867][ 1]LogSquad:Display: r.SkeletalMeshLODBias=1
  345. [2018.08.16-19.58.37:867][ 1]LogSquad:Display: r.ViewDistanceScale=0.8
  346. [2018.08.16-19.58.37:867][ 1]LogSquad:Display: r.MipMapLODBias=0
  347. [2018.08.16-19.58.37:867][ 1]LogSquad:Display: AntiAliasingQuality (0..3): 0
  348. [2018.08.16-19.58.37:867][ 1]LogSquad:Display: r.PostProcessAAQuality=0
  349. [2018.08.16-19.58.37:867][ 1]LogSquad:Display: ShadowQuality (0..3): 0
  350. [2018.08.16-19.58.37:867][ 1]LogSquad:Display: r.LightFunctionQuality=0
  351. [2018.08.16-19.58.37:867][ 1]LogSquad:Display: r.ShadowQuality=0
  352. [2018.08.16-19.58.37:867][ 1]LogSquad:Display: r.Shadow.CSM.MaxCascades=0
  353. [2018.08.16-19.58.37:867][ 1]LogSquad:Display: r.Shadow.MaxResolution=0
  354. [2018.08.16-19.58.37:867][ 1]LogSquad:Display: r.Shadow.MaxCSMResolution=512
  355. [2018.08.16-19.58.37:867][ 1]LogSquad:Display: r.Shadow.RadiusThreshold=0
  356. [2018.08.16-19.58.37:867][ 1]LogSquad:Display: r.Shadow.DistanceScale=0
  357. [2018.08.16-19.58.37:867][ 1]LogSquad:Display: r.Shadow.CSM.TransitionScale=0.3
  358. [2018.08.16-19.58.37:867][ 1]LogSquad:Display: r.DistanceFieldShadowing=0
  359. [2018.08.16-19.58.37:867][ 1]LogSquad:Display: r.DistanceFieldAO=0
  360. [2018.08.16-19.58.37:867][ 1]LogSquad:Display: r.VolumetricFog=0
  361. [2018.08.16-19.58.37:867][ 1]LogSquad:Display: r.LightMaxDrawDistanceScale=0
  362. [2018.08.16-19.58.37:867][ 1]LogSquad:Display: r.AllowLandscapeShadows=1
  363. [2018.08.16-19.58.37:867][ 1]LogSquad:Display: PostProcessQuality (0..3): 0
  364. [2018.08.16-19.58.37:867][ 1]LogSquad:Display: r.MotionBlurQuality=0
  365. [2018.08.16-19.58.37:867][ 1]LogSquad:Display: r.AmbientOcclusionMipLevelFactor=1.0
  366. [2018.08.16-19.58.37:867][ 1]LogSquad:Display: r.AmbientOcclusionMaxQuality=0
  367. [2018.08.16-19.58.37:867][ 1]LogSquad:Display: r.AmbientOcclusionLevels=0
  368. [2018.08.16-19.58.37:867][ 1]LogSquad:Display: r.AmbientOcclusionRadiusScale=1
  369. [2018.08.16-19.58.37:867][ 1]LogSquad:Display: r.DepthOfFieldQuality=0
  370. [2018.08.16-19.58.37:867][ 1]LogSquad:Display: r.RenderTargetPoolMin=300
  371. [2018.08.16-19.58.37:867][ 1]LogSquad:Display: r.LensFlareQuality=0
  372. [2018.08.16-19.58.37:867][ 1]LogSquad:Display: r.SceneColorFringeQuality=1
  373. [2018.08.16-19.58.37:867][ 1]LogSquad:Display: r.EyeAdaptationQuality=0
  374. [2018.08.16-19.58.37:867][ 1]LogSquad:Display: r.BloomQuality=4
  375. [2018.08.16-19.58.37:867][ 1]LogSquad:Display: r.FastBlurThreshold=0
  376. [2018.08.16-19.58.37:867][ 1]LogSquad:Display: r.Upscale.Quality=1
  377. [2018.08.16-19.58.37:867][ 1]LogSquad:Display: r.Tonemapper.GrainQuantization=0
  378. [2018.08.16-19.58.37:867][ 1]LogSquad:Display: r.LightShaftQuality=0
  379. [2018.08.16-19.58.37:868][ 1]LogSquad:Display: r.Filter.SizeScale=0.6
  380. [2018.08.16-19.58.37:868][ 1]LogSquad:Display: r.Tonemapper.Quality=2
  381. [2018.08.16-19.58.37:868][ 1]LogSquad:Display: TextureQuality (0..3): (custom)
  382. [2018.08.16-19.58.37:868][ 1]LogSquad:Display: EffectsQuality (0..3): 3
  383. [2018.08.16-19.58.37:868][ 1]LogSquad:Display: r.TranslucencyLightingVolumeDim=48
  384. [2018.08.16-19.58.37:868][ 1]LogSquad:Display: r.RefractionQuality=1
  385. [2018.08.16-19.58.37:868][ 1]LogSquad:Display: r.SSR.Quality=0
  386. [2018.08.16-19.58.37:868][ 1]LogSquad:Display: r.SceneColorFormat=4
  387. [2018.08.16-19.58.37:868][ 1]LogSquad:Display: r.DetailMode=2
  388. [2018.08.16-19.58.37:868][ 1]LogSquad:Display: r.TranslucencyVolumeBlur=1
  389. [2018.08.16-19.58.37:868][ 1]LogSquad:Display: r.MaterialQualityLevel=1 ; High quality
  390. [2018.08.16-19.58.37:868][ 1]LogSquad:Display: r.SSS.Scale=1
  391. [2018.08.16-19.58.37:868][ 1]LogSquad:Display: r.SSS.SampleSet=2
  392. [2018.08.16-19.58.37:868][ 1]LogSquad:Display: r.SSS.Quality=1
  393. [2018.08.16-19.58.37:868][ 1]LogSquad:Display: r.SSS.HalfRes=1
  394. [2018.08.16-19.58.37:868][ 1]LogSquad:Display: r.EmitterSpawnRateScale=1.0
  395. [2018.08.16-19.58.37:868][ 1]LogSquad:Display: r.MinTimeBetweenTicks=8
  396. [2018.08.16-19.58.37:868][ 1]LogSquad:Display: r.ParticleLightQuality=2
  397. [2018.08.16-19.58.37:868][ 1]LogSquad:Display: r.ParticleMinTimeBetweenTicks=16
  398. [2018.08.16-19.58.37:868][ 1]LogSquad:Display: FoliageQuality (0..3): 0
  399. [2018.08.16-19.58.37:868][ 1]LogSquad:Display: foliage.DensityScale=0.6
  400. [2018.08.16-19.58.37:868][ 1]LogSquad:Display: grass.DensityScale=0.6
  401. [2018.08.16-19.58.37:868][ 1]LogSquad:Display: grass.MaxUpdateFrequency=10
  402. [2018.08.16-19.58.37:868][ 1]LogSquad:Display: CPU benchmark value: 1210395.000000
  403. [2018.08.16-19.58.37:868][ 1]LogSquad:Display: GPU benchmark value: 10.428795
  404. [2018.08.16-19.58.37:873][ 1]LogConsoleManager:Warning: Setting the console variable 'r.Streaming.PoolSize' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByCode'. Value remains '3039'
  405. [2018.08.16-19.58.37:875][ 1]LogTemp:Error: MapTextureCornerZero is null
  406. [2018.08.16-19.58.37:875][ 1]LogTemp:Error: MapTextureCornerOne is null
  407. [2018.08.16-19.58.37:875][ 1]LogTemp:Warning: StoreWorldBounds() returned a value with invalid min and max X values. A spawn was performed.
  408. [2018.08.16-19.58.37:875][ 1]LogTemp:Warning: StoreWorldBounds() returned a value with invalid min and max Y values. A spawn was performed.
  409. [2018.08.16-19.58.37:875][ 1]LogSquad:Warning: GetNextMap: Unable to find any valid maps in the GameUserSettings.ini to rotate to, please check that there is one valid map, restarting the current map
  410. [2018.08.16-19.58.37:876][ 1]LogSquadTrace: [Standalone] ASQGameMode::HandleMatchHasStarted(): PC: Ulic32 is in state: Playing
  411. [2018.08.16-19.58.37:876][ 1]LogGameState: Match State Changed from WaitingToStart to InProgress
  412. [2018.08.16-19.58.38:087][ 1]LogSlate: Took 0.006922 seconds to synchronously load lazily loaded font '../../../Engine/Content/EngineFonts/Faces/RobotoRegular.ufont' (155K)
  413. [2018.08.16-19.58.38:089][ 1]LogLoad: Took 11.345190 seconds to LoadMap(/Game/Maps/EntryMap)
  414. [2018.08.16-19.58.38:316][ 1]LogRenderer: Reallocating scene render targets to support 1600x900 NumSamples 1 (Frame:1).
  415. [2018.08.16-19.58.38:316][ 1]Warning: Processing the console input parameters the leading '=' is ignored (only needed for ini files).
  416. [2018.08.16-19.58.38:316][ 1]r.DistanceFieldShadowing = "0"
  417. [2018.08.16-19.58.38:897][ 1]LogDiscordRichPresence: Sending updated data to Discord servers
  418. [2018.08.16-19.58.39:589][ 58]LogSquad: USQGameState: Server Tick Rate: 4.37
  419. [2018.08.16-19.58.41:286][117]LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s)
  420. [2018.08.16-19.58.43:165][118]LogD3D11RHI:Error: Direct3DDeviceIMContext->Map(Texture,0,D3D11_MAP_READ,0,&LockedRect) failed
  421. at d:\g\pipelines\release\S\UnrealEngine\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11RenderTarget.cpp:1110
  422. with error DXGI_ERROR_DEVICE_REMOVED DXGI_ERROR_DEVICE_HUNG
  423. [2018.08.16-19.58.43:178][118]LogWindows: Windows GetLastError: The operation completed successfully. (0)
  424. [2018.08.16-19.58.44:175][118]LogWindows: Windows GetLastError: The operation completed successfully. (0)
  425. [2018.08.16-19.58.44:175][118]LogWindows:Error: === Critical error: ===
  426. [2018.08.16-19.58.44:175][118]LogWindows:Error:
  427. [2018.08.16-19.58.44:175][118]LogWindows:Error: Fatal error: [File:d:\g\pipelines\release\S\UnrealEngine\Engine\Source\Runtime\RenderCore\Private\RenderingThread.cpp] [Line: 798]
  428. [2018.08.16-19.58.44:175][118]LogWindows:Error: Rendering thread exception:
  429. [2018.08.16-19.58.44:175][118]LogWindows:Error: Fatal error: [File:d:\g\pipelines\release\S\UnrealEngine\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11Util.cpp] [Line: 182]
  430. [2018.08.16-19.58.44:175][118]LogWindows:Error: Unreal Engine is exiting due to D3D device being lost. (Error: 0x887A0006 - 'HUNG')
  431. [2018.08.16-19.58.44:175][118]LogWindows:Error:
  432. [2018.08.16-19.58.44:175][118]LogWindows:Error:
  433. [2018.08.16-19.58.44:176][118]LogWindows:Error: KERNELBASE.dll!0x00000000918BA388
  434. [2018.08.16-19.58.44:176][118]LogWindows:Error: squad.exe!0x00000000E53564DD
  435. [2018.08.16-19.58.44:176][118]LogWindows:Error: squad.exe!0x00000000E52FDC1B
  436. [2018.08.16-19.58.44:176][118]LogWindows:Error: squad.exe!0x00000000E52BFB18
  437. [2018.08.16-19.58.44:176][118]LogWindows:Error: squad.exe!0x00000000E585C1CE
  438. [2018.08.16-19.58.44:176][118]LogWindows:Error: squad.exe!0x00000000E585DE4B
  439. [2018.08.16-19.58.44:176][118]LogWindows:Error: squad.exe!0x00000000E5853FE8
  440. [2018.08.16-19.58.44:176][118]LogWindows:Error: squad.exe!0x00000000E5CC8288
  441. [2018.08.16-19.58.44:176][118]LogWindows:Error: squad.exe!0x00000000E5D1D562
  442. [2018.08.16-19.58.44:176][118]LogWindows:Error: squad.exe!0x00000000E5D09DED
  443. [2018.08.16-19.58.44:176][118]LogWindows:Error: squad.exe!0x00000000E5D1A27B
  444. [2018.08.16-19.58.44:176][118]LogWindows:Error: squad.exe!0x00000000E5A2DE5F
  445. [2018.08.16-19.58.44:176][118]LogWindows:Error: squad.exe!0x00000000E5D260CF
  446. [2018.08.16-19.58.44:176][118]LogWindows:Error: squad.exe!0x00000000E5D12658
  447. [2018.08.16-19.58.44:176][118]LogWindows:Error: squad.exe!0x00000000E5230D2E
  448. [2018.08.16-19.58.44:176][118]LogWindows:Error: squad.exe!0x00000000E5230FAF
  449. [2018.08.16-19.58.44:176][118]LogWindows:Error: squad.exe!0x00000000E59918AF
  450. [2018.08.16-19.58.44:176][118]LogWindows:Error: squad.exe!0x00000000E5991A08
  451. [2018.08.16-19.58.44:176][118]LogWindows:Error: squad.exe!0x00000000E53652BE
  452. [2018.08.16-19.58.44:176][118]LogWindows:Error: squad.exe!0x00000000E5360CF9
  453. [2018.08.16-19.58.44:176][118]LogWindows:Error: KERNEL32.DLL!0x0000000091D63034
  454. [2018.08.16-19.58.44:176][118]LogWindows:Error: ntdll.dll!0x0000000094FF1431
  455. [2018.08.16-19.58.44:176][118]LogWindows:Error: ntdll.dll!0x0000000094FF1431
  456. [2018.08.16-19.58.44:176][118]LogWindows:Error:
  457. [2018.08.16-19.58.44:176][118]LogWindows:Error:
  458. [2018.08.16-19.58.44:176][118]LogWindows:Error:
  459. [2018.08.16-19.58.44:176][118]LogWindows:Error:
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