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  1. # *~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*
  2. # Shopkeepers Config
  3. # Wiki: https://github.com/Shopkeepers/Shopkeepers-Wiki/wiki/Configuration
  4. # *~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*
  5.  
  6. # Determines the required config migrations. Do not edit manually!
  7. config-version: 1
  8. # The initial debugging state of the plugin.
  9. debug: false
  10. # Whether to report anonymous usage statistics to https://bStats.org
  11. # All reported information can be found here:
  12. # https://bstats.org/plugin/bukkit/Shopkeepers
  13. enable-metrics: true
  14.  
  15. # *~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*
  16. # Shopkeeper Data
  17. # *~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*
  18.  
  19. # The file encoding to use for the save file. If empty, your system's default
  20. # encoding will be used. If you have issues with the save file, such as special
  21. # characters not being saved correctly, try setting this option to 'UTF-8'.
  22. file-encoding: "UTF-8"
  23. # Whether the save file shall get written every time a shopkeeper was edited.
  24. # If disabled, saving will occur at 5 minute intervals and on plugin shutdown.
  25. # If you have a large server with many players and/or many shopkeepers, it
  26. # might be a good idea to disable this for performance reasons.
  27. save-instantly: true
  28.  
  29. # *~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*
  30. # Plugin Compatibility
  31. # *~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*
  32.  
  33. # Whether the plugin shall periodically verify that all shopkeepers that should
  34. # currently be spawned are actually present. This should only be enabled if you
  35. # have problems with shopkeepers disappearing.
  36. enable-spawn-verifier: false
  37. # If enabled, Shopkeepers tries to bypass other plugins which deny mob spawning
  38. # (ex. land protection plugins).
  39. bypass-spawn-blocking: true
  40. # If enabled, Shopkeepers tries to bypass other plugins which deny interaction
  41. # with the shopkeepers.
  42. bypass-shop-interaction-blocking: false
  43.  
  44. # If enabled, players will only be able to place shopkeepers where they have
  45. # permission from WorldGuard to build or where the 'allow-shop' flag is set.
  46. enable-world-guard-restrictions: false
  47. # If enabled (additionally to the enable-world-guard-restrictions setting),
  48. # players will only be able to place shopkeepers in regions where the
  49. # 'allow-shop' flag is set, but nowhere else. However, players will still
  50. # require chest access for shop setup to work. And in case they can't place
  51. # chests in the affected region, shop chests need to be pre-setup by someone
  52. # else and the require-chest-recently-placed setting needs to be disabled.
  53. require-world-guard-allow-shop-flag: false
  54. # If enabled, players will only be able to place shopkeepers in places that
  55. # have been designated as commercial areas by Towny.
  56. enable-towny-restrictions: false
  57.  
  58. # *~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*
  59. # Shop Creation (and removal)
  60. # *~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*
  61.  
  62. # The item type used to create player shops.
  63. shop-creation-item: VILLAGER_SPAWN_EGG
  64. # The display name of the shop-creation item. Empty to ignore.
  65. shop-creation-item-name: ""
  66. # The item lore of the shop-creation item. Empty to ignore.
  67. shop-creation-item-lore: []
  68. # Whether to prevent normal usage of the shop-creation item. Players with the
  69. # bypass permission (usually admins) can bypass this.
  70. prevent-shop-creation-item-regular-usage: false
  71. # Whether clicking the delete button of a player shop gives the player the
  72. # shop-creation item back.
  73. deleting-player-shop-returns-creation-item: false
  74.  
  75. # Whether to allow creating player shops with the /shopkeeper command.
  76. create-player-shop-with-command: false
  77.  
  78. # Whether the selected chest must have been recently placed by the player
  79. # attempting to create the shopkeeper.
  80. require-chest-recently-placed: true
  81. # The maximum distance a player shopkeeper can be placed from its backing
  82. # chest. This cannot be set to a value greater than 50.
  83. max-chest-distance: 15
  84. # Whether to protect player shop chests from being broken. Usually it is
  85. # recommended to keep this enabled.
  86. protect-chests: true
  87. # Whether to delete player shopkeepers when their backing chest is broken.
  88. delete-shopkeeper-on-break-chest: false
  89.  
  90. # The default maximum number of shops a player can have. Set to 0 to allow any
  91. # number of shops.
  92. max-shops-per-player: 0
  93. # A list of permission nodes that can be used to explicitly set the maximum
  94. # number of shops a specific player or group of players can have. Use the
  95. # shopkeeper.maxshops.<count> permission node pattern to use this feature.
  96. max-shops-perm-options: 5,15,25
  97.  
  98. # If enabled (set to a value greater than 0), Shopkeepers will check for and
  99. # remove the shops of inactive players once every plugin start. This setting
  100. # determines how many days ago a player's last login has to be in order for the
  101. # player to be considered inactive.
  102. player-shopkeeper-inactive-days: 0
  103.  
  104. # *~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*
  105. # Shop (Object) Types
  106. # *~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*
  107.  
  108. # A list of mob types which can be used for shopkeepers. Adding new mob types
  109. # to the defaults here is unsupported, as some mob types might not properly
  110. # work and can cause all kinds of issues.
  111. enabled-living-shops:
  112. - VILLAGER
  113. - COW
  114. - MUSHROOM_COW
  115. - SHEEP
  116. - PIG
  117. - CHICKEN
  118. - OCELOT
  119. - RABBIT
  120. - WOLF
  121. - SNOWMAN
  122. - IRON_GOLEM
  123. - POLAR_BEAR
  124. - BLAZE
  125. - SILVERFISH
  126. - SKELETON
  127. - STRAY
  128. - WITHER_SKELETON
  129. - SPIDER
  130. - CAVE_SPIDER
  131. - CREEPER
  132. - WITCH
  133. - ENDERMAN
  134. - ZOMBIE
  135. - ZOMBIE_VILLAGER
  136. - PIG_ZOMBIE
  137. - HUSK
  138. - GIANT
  139. - GHAST
  140. - SLIME
  141. - MAGMA_CUBE
  142. - SQUID
  143. - EVOKER
  144. - VEX
  145. - VINDICATOR
  146. - ILLUSIONER
  147. - PARROT
  148. - TURTLE
  149. - PHANTOM
  150. - COD
  151. - SALMON
  152. - PUFFERFISH
  153. - TROPICAL_FISH
  154. - DROWNED
  155. - DOLPHIN
  156.  
  157. # With the old behavior the mobs can be pushed around and their AI and gravity
  158. # is handled by minecraft itself. With the new behavior all their vanilla AI is
  159. # disabled and their gravity and behavior is handled by the plugin instead.
  160. use-legacy-mob-behavior: false
  161. # Whether shopkeeper mobs shall not be affected by gravity.
  162. disable-gravity: false
  163. # The range in chunks around players in which shopkeeper mobs will be affected
  164. # by gravity. Setting this too high may have a negative impact on performance.
  165. # And setting it below the server's entity tracking range will result in
  166. # players being able to see mobs floating in mid air until they get close
  167. # enough. A value of 0 will limit the gravity to mobs within chunks that
  168. # contain a player. This has no effect if gravity is disabled, or when using
  169. # the legacy mob behavior.
  170. gravity-chunk-range: 4
  171.  
  172. # Whether mob shopkeepers make sounds.
  173. silence-living-shop-entities: true
  174.  
  175. # Whether to show nameplates of mob shopkeepers.
  176. show-nameplates: true
  177. # Whether to always show nameplates. If disabled, nameplates will only be shown
  178. # when looking directly at the shopkeeper. Note: This might no longer work
  179. # since MC 1.8.
  180. always-show-nameplates: true
  181. # The prefix for nameplates (to help distinguish them from players).
  182. nameplate-prefix: "&a"
  183.  
  184. # Whether to allow citizen (npc) shops. Requires the plugin Citizens.
  185. enable-citizen-shops: true
  186. # Whether to allow sign shops.
  187. enable-sign-shops: true
  188. # Whether to allow the creation of sign posts (instead of only wall signs).
  189. enable-sign-post-shops: true
  190. # The first line of a sign shop.
  191. sign-shop-first-line: "[SHOP]"
  192.  
  193. # *~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*
  194. # Naming
  195. # *~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*
  196.  
  197. # A regular expression used to validate shopkeeper names. For detailed
  198. # information on the regular expression format see the java documentation:
  199. # https://docs.oracle.com/javase/9/docs/api/java/util/regex/Pattern.html
  200. # Here are a few examples:
  201. # * "[A-Za-z0-9 ]{3,25}": The default. Allows letters and numbers, from 3 to 25
  202. # characters long.
  203. # * "[A-Za-z0-9& ]{3,25}": Same as the default, but allows the ampersand
  204. # character which enables color codes.
  205. # * ".*": Allows everything.
  206. name-regex: "[A-Za-z0-9 ]{3,25}"
  207. # Whether player shops get named via item. This will hide the naming option
  208. # from the editor menu.
  209. naming-of-player-shops-via-item: false
  210. # Whether renaming of player npc (citizen) shopkeepers is allowed. By default
  211. # those shopkeepers will be named after the player who owns the shop.
  212. allow-renaming-of-player-npc-shops:true
  213.  
  214. # *~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*
  215. # Editor Menu
  216. # *~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*
  217.  
  218. # The window title of the shopkeeper editor menu.
  219. editor-title: "Shopkeeper Editor"
  220.  
  221. # The item type of the set-name button, and of the naming item (if enabled).
  222. name-item: NAME_TAG
  223. # The required item lore of the naming item. Empty to ignore.
  224. name-item-lore: []
  225.  
  226. # Whether the editor menu of player shops contains an options to open the
  227. # shop's chest. Note: This will replace the set-name option in the editor menu!
  228. enable-chest-option-on-player-shop: false
  229. # The item type of the open-chest button.
  230. chest-item: CHEST
  231.  
  232. # The item type of the delete button.
  233. delete-item: BONE
  234.  
  235. # *~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*
  236. # Non-shopkeeper villagers
  237. # *~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*
  238.  
  239. # Whether to prevent trading with non-shopkeeper villagers.
  240. disable-other-villagers: false
  241. # Whether to block all regular non-shopkeeper villagers from spawning.
  242. block-villager-spawns: false
  243. # Whether non-shopkeeper villagers can be hired.
  244. hire-other-villagers: false
  245.  
  246. # *~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*
  247. # Hiring
  248. # *~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*
  249.  
  250. # The item type to use for the hire button in player shopkeepers that are for
  251. # sale, and for the hire-cost item when hiring non-shopkeeper villagers.
  252. hire-item: EMERALD
  253. # The required item name of the hire-cost item. Empty to ignore.
  254. hire-item-name: ""
  255. # The required item lore of the hire-cost item. Empty to ignore.
  256. hire-item-lore: []
  257. # The amount of hire-cost items it costs to hire a non-shopkeeper villager.
  258. hire-other-villagers-costs: 1
  259. # The title of the hiring inventory window when hiring a player shopkeeper.
  260. for-hire-title: "For Hire"
  261. # Whether hiring a player shopkeeper also requires the permission to create
  262. # player shopkeepers of that type.
  263. hire-require-creation-permission: true
  264.  
  265. # *~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*
  266. # Trading
  267. # *~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*
  268.  
  269. # Whether to prevent players from trading with their own shopkeepers. Keeping
  270. # this enabled is recommended.
  271. prevent-trading-with-own-shop: true
  272. # With this enabled player shopkeepers don't trade while their owner is online.
  273. # This might be useful for role-playing servers, which wish to force players to
  274. # trade with each other directly while being online.
  275. prevent-trading-while-owner-is-online: false
  276. # Minecraft allows trading of not fully matching items in some situations
  277. # (ex. items with additional data are accepted in trades). With this enabled
  278. # Shopkeepers will always check that the traded items are fully matching and it
  279. # will prevent the trade once the player tries to pickup the item from the
  280. # trading result slot.
  281. use-strict-item-comparison: false
  282. # Whether all shopkeeper purchases shall be logged to csv files in the plugin
  283. # folder. Note: This might currently not properly work for admin shops, so
  284. # don't rely on the correctness of the logged purchases for those!
  285. enable-purchase-logging: false
  286.  
  287. # The percentage that should be removed from player shop earnings.
  288. tax-rate: 0
  289. # Whether to round up instead of down when calculating the tax of a player shop
  290. # transaction.
  291. tax-round-up: false
  292.  
  293. # *~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*
  294. # Currencies
  295. # *~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*
  296.  
  297. # The item type of the currency items used in player shops.
  298. currency-item: EMERALD
  299. # The item name of the currency item. Empty to ignore.
  300. currency-item-name: ""
  301. # The item lore of the currency item. Empty to ignore.
  302. currency-item-lore: []
  303.  
  304. # The item type of the placeholder when a player has not set the cost for an
  305. # item.
  306. zero-currency-item: BARRIER
  307. # The item name of the zero-currency item.
  308. zero-currency-item-name: ""
  309. # The item lore of the zero-currency item.
  310. zero-currency-item-lore: []
  311.  
  312. # The item type of a second, higher-value currency used in the second trading
  313. # slot of player shops. Set to 'AIR' to disable the second currency.
  314. high-currency-item: EMERALD_BLOCK
  315. # The item name of the second currency item. Empty to ignore.
  316. high-currency-item-name: ""
  317. # The item lore of the second currency item. Empty to ignore.
  318. high-currency-item-lore: []
  319.  
  320. # The value of the second currency, based on the first currency.
  321. high-currency-value: 9
  322. # The second currency will only be used if an item's cost is greater than this
  323. # value.
  324. high-currency-min-cost: 20
  325.  
  326. # The item type of the placeholder when a player has not set the second
  327. # currency cost for an item.
  328. high-zero-currency-item: BARRIER
  329. # The item name of the zero-second-currency item. Empty to ignore.
  330. high-zero-currency-item-name: ""
  331. # The item lore of the zero-second-currency item. Empty to ignore.
  332. high-zero-currency-item-lore: []
  333.  
  334. # *~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*
  335. # Messages
  336. # *~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*
  337.  
  338. language: en
  339.  
  340. msg-creation-item-selected: |
  341. &aRight-click to select the shop type.
  342. &aSneak + right-click to select the object type.
  343. &aRight-click a chest to select it.
  344. &aThen right-click a block to place the shopkeeper.
  345.  
  346. msg-button-name: "&aSet Shop Name"
  347. msg-button-name-lore:
  348. - Lets you rename
  349. - your shopkeeper
  350. msg-button-chest: "&aView Chest Inventory"
  351. msg-button-chest-lore:
  352. - Lets you view the inventory
  353. - your shopkeeper is using
  354. msg-button-type: "&aChoose Appearance"
  355. msg-button-type-lore:
  356. - Changes the look
  357. - of your shopkeeper
  358. msg-button-delete: "&4Delete"
  359. msg-button-delete-lore:
  360. - Closes and removes
  361. - this shopkeeper
  362. msg-button-hire: "&aHire"
  363. msg-button-hire-lore:
  364. - Buy this shopkeeper
  365.  
  366. msg-trading-title-prefix: "&2"
  367. msg-trading-title-default: "Shopkeeper"
  368.  
  369. msg-selected-sell-shop: "&aSelling shopkeeper selected (sells items to players)."
  370. msg-selected-buy-shop: "&aBuying shopkeeper selected (buys items from players)."
  371. msg-selected-trade-shop: "&aTrading shopkeeper selected (trades items with players)."
  372. msg-selected-book-shop: "&aBook shopkeeper selected (sells books)."
  373.  
  374. msg-selected-living-shop: "&aYou selected: &f{type}"
  375. msg-selected-sign-shop: "&aYou selected: &fsign shop"
  376. msg-selected-citizen-shop: "&aYou selected: &fcitizen npc shop"
  377.  
  378. msg-selected-chest: "&aChest selected! Right-click a block to place your shopkeeper."
  379. msg-must-select-chest: "&7You must right-click a chest before placing your shopkeeper."
  380. msg-no-chest-selected: "&7The selected block is not a chest!"
  381. msg-chest-too-far: "&7The shopkeeper's chest is too far away!"
  382. msg-chest-not-placed: "&7You must select a chest you have recently placed!"
  383. msg-chest-already-in-use: "&7Another shopkeeper is already using the selected chest!"
  384. msg-no-chest-access: "&7You cannot access the selected chest!"
  385. msg-too-many-shops: "&7You have too many shops!"
  386. msg-no-admin-shop-type-selected: "&7You have to select an admin shop type!"
  387. msg-no-player-shop-type-selected: "&7You have to select a player shop type!"
  388. msg-shop-create-fail: "&7You cannot create a shopkeeper there."
  389.  
  390. msg-type-new-name: "&aPlease type the shop's name into the chat.\n &aType a dash (-) to remove the name."
  391. msg-name-set: "&aThe shop's name has been set!"
  392. msg-name-has-not-changed: "&aThe shop's name has not changed."
  393. msg-name-invalid: "&aThat name is not valid!"
  394.  
  395. msg-shop-type-disabled: "&7The shop type '{type}' is disabled."
  396. msg-shop-object-type-disabled: "&7The shop object type '{type}' is disabled."
  397. msg-must-target-chest: "&7You have to target a chest."
  398. msg-unused-chest: "&7No shopkeeper is using this chest."
  399. msg-not-owner: "&7You are not the owner of this shopkeeper."
  400. msg-owner-set: "&aNew owner was set to &e{owner}"
  401.  
  402. msg-trade-perm-set: "&aThe shop's trading permission has been set!"
  403. msg-trade-perm-removed: "&aThe shop's trading permission has been removed!"
  404. msg-trade-perm-view: "&aThe shop's current trading permission is '&e{perm}&a'."
  405.  
  406. msg-must-hold-hire-item: "&7You have to hold the required hire item in your hand."
  407. msg-set-for-hire: "&aThe Shopkeeper was set for hire."
  408. msg-hired: "&aYou have hired this shopkeeper!"
  409. msg-missing-hire-perm: "&7You do not have the permission to hire shopkeepers."
  410. msg-cant-hire: "&7You cannot afford to hire this shopkeeper."
  411. msg-cant-hire-shop-type: "&7You do not have the permission to hire this type of shopkeeper."
  412. msg-villager-for-hire: "&aThe villager offered his services as a shopkeeper in exchange for &6{costs}x {hire-item}&a."
  413.  
  414. msg-missing-trade-perm: "&7You do not have the permission to trade with this shop."
  415. msg-missing-custom-trade-perm: "&7You do not have the permission to trade with this shop."
  416. msg-cant-trade-while-owner-online: "&7You cannot trade while the owner of this shop ('{owner}') is online."
  417.  
  418. msg-sell-shop-created: |
  419. &aShopkeeper created!
  420. &aAdd items you want to sell to your chest, then
  421. &aright-click the shop while sneaking to modify costs.
  422. msg-buy-shop-created: |
  423. &aShopkeeper created!
  424. &aAdd one of each item you want to buy to your chest, then
  425. &aright-click the shop while sneaking to modify costs.
  426. msg-trade-shop-created: |
  427. &aShopkeeper created!
  428. &aAdd items you want to sell to your chest, then
  429. &aright-click the shop while sneaking to modify costs.
  430. msg-book-shop-created: |
  431. &aShopkeeper created!
  432. &aAdd written books and blank books to your chest, then
  433. &aright-click the shop while sneaking to modify costs.
  434. msg-admin-shop-created: |
  435. &aShopkeeper created!
  436. &aRight-click the shop while sneaking to modify trades.
  437.  
  438. msg-list-admin-shops-header: "&9There are &e{shopsCount} &9admin shops: &e(Page {page} of {maxPage})"
  439. msg-list-player-shops-header: "&9Player '&e{player}&9' has &e{shopsCount} &9shops: &e(Page {page} of {maxPage})"
  440. msg-list-shops-entry: " &e{shopSessionId}) &7{shopName}&r&8at &7({location})&8, type: &7{shopType}&8, object type: &7{objectType}"
  441.  
  442. msg-removed-admin-shops: "&e{shopsCount} &aadmin shops were removed."
  443. msg-removed-player-shops: "&e{shopsCount} &ashops of player '&e{player}&a' were removed."
  444. msg-removed-all-player-shops: "&aAll &e{shopsCount} &aplayer shops were removed."
  445.  
  446. msg-confirm-remove-admin-shops: "&cYou are about to irrevocable remove all admin shops!"
  447. msg-confirm-remove-own-shops: "&cYou are about to irrevocable remove all your shops!"
  448. msg-confirm-remove-player-shops: "&cYou are about to irrevocable remove all shops of player &6{player}&c!"
  449. msg-confirm-remove-all-player-shops: "&cYou are about to irrevocable remove all player shops of all players!"
  450.  
  451. msg-confirmation-required: "&7Please confirm this action by typing &6/shopkeepers confirm"
  452. msg-confirmation-expired: "&cConfirmation expired."
  453. msg-nothing-to-confirm: "&cThere is nothing to confirm currently."
  454.  
  455. msg-no-permission: "&cYou don't have the permission to do that."
  456.  
  457. msg-command-unknown: "&cUnknown command '&e{command}&c'!"
  458. msg-command-argument-unexpected: "&cUnexpected argument '&e{argument}&c'."
  459. msg-command-argument-missing: "&cMissing argument '&e{argumentFormat}&c'."
  460. msg-command-argument-invalid: "&cInvalid argument '&e{argument}&c'."
  461. msg-command-player-argument-missing: "&cNo player specified for '&e{argumentFormat}&c'."
  462. msg-command-player-argument-invalid: "&cNo player found for '&e{argument}&c'."
  463. msg-command-shop-type-argument-invalid: "&cUnknown shop type '&e{argument}&c'."
  464. msg-command-shop-object-type-argument-invalid: "&cUnknown shop object type '&e{argument}&c'."
  465. msg-command-shopkeeper-argument-invalid: "&cNo shopkeeper found for '&e{argument}&c'."
  466.  
  467. msg-command-help-title: "&9***** &8[&6Shopkeepers v{version}&8] &9*****"
  468. msg-command-help-usage-format: "&e{usage}"
  469. msg-command-help-description-format: "&8 - &3{description}"
  470.  
  471. msg-command-description-shopkeeper: "Creates a shopkeeper."
  472. msg-command-description-help: "Shows this help page."
  473. msg-command-description-reload: "Reloads this plugin."
  474. msg-command-description-debug: "Toggles debug mode on and off."
  475. msg-command-description-list: "Lists all shops for the specified player, or all admin shops."
  476. msg-command-description-remove: "Removes all shops for the specified player, all players, or all admin shops."
  477. msg-command-description-remote: "Remotely opens a shop."
  478. msg-command-description-transfer: "Transfers the ownership of a shop."
  479. msg-command-description-settradeperm: "Sets, removes (-) or displays (?) the trading permission."
  480. msg-command-description-setforhire: "Sets one of your shops for sale."
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