Sobky

Parkour - EN.yml

Feb 20th, 2019
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  1. Prefix: "&2&lParkour &6\u2771"
  2. Errors:
  3.     ConsoleError: "&cCommand can be performed only via Player!"
  4.     NoPermissions: "&cYou are not permitted to use this command!"
  5.     WrongCommandUsage: "&cWrong usage of command!"
  6.  
  7.     PlayerInfo: "&cYour required data were not found!\n&6\u25CF &7Solution &6\u00BB &7Please, try to re-log!"
  8.     MainLobby: "&cMain Lobby is not created, yet! Please contact staff to solve this problem!"
  9.     Map:
  10.         InError: "&cAn error at switching map occurred!"
  11.         Data: "&cRequired data are missing! Your result cannot be saved!\n&6\u25CF &7Solution &6\u00BB &7Please, try to re-log!"
  12.         Join: "&cYou cannot join this map!"
  13.         SetUpJoin: "&cYou cannot join the map while you are in SetUp mode!"
  14.         Out: "&cYou are not allowed to use this command while you are not in a map!"
  15.         Full: "&cNot enough space in map &2{mapName}&c!"
  16.         Rank: "&cYou cannot join this map!\n&6\u25CF &7Required rank &6\u00BB &2{rank} &7(&2{rankPoints} {declension_rankPoint})"
  17.         Maintenance:
  18.             Active: "&cMap &2{mapName} &cis under maintenance! We are working on its accessing!"
  19.             Under: "&cMap &2{mapName} &cis already under maintenance!"
  20.             Not: "&cMap &2{mapName} &cis not under maintenance!"
  21.             Mode: "&cUnsupported mode!\n&6\u25CF &7Available modes &6\u00BB &2Add&7/&2Remove"
  22.             ForceLeave: "&cForced leave of map &2{mapName} &cdue to maintenance!"
  23.             Location: "&cMap &2{mapName} &cneeds to be under maintenance!\n&6\u25CF &3Spawn &7or &3Finish &7point is missing! Or both!"
  24.         Commands: "&cUsing commands while you are in map is not allowed!"
  25.         Fall: "&cYou have fallen down! &7You have moved to last saved position."
  26.         SetUp:
  27.             Active: "&cYou cannot use this command again while you are already in &2SetUp &cmode!"
  28.             Map: "&cYou cannot use this command while you are in map!"
  29.         Creation:
  30.             Name: "&cSelected name contains not allowed chars!\n&6\u25CF &7Allowed chars &6\u00BB &2[a-zA-Z0-9_]"
  31.             Exist: "&cMap &2{mapName} &calready exists!"
  32.             NotExist: "&cMap &2{mapName} &cdoes not exist!"
  33.             Maintenance: "&cMap &2{mapName} &cis not under maintenance! &cThere is not able to perform this command!\n&6\u25CF &7If you wish to change value in map, you have set maintenance mode!"
  34.             Exception:
  35.                 Create: "&cAn error at creating file occurred!"
  36.                 Array: "&cOrder &2{order} &cis out of range!"
  37.                 NullPointer: "&cAn error at performing command occurred!"
  38.         ListOrdering: "&cAny list cannot be displayed! Category and Difficulty do not contain value &2{value}!"
  39.     Primitive:
  40.         Integer: "&cEntered value &7(&2{value}&7) &cis not an Integer!"
  41.         Array: "&cEntered value &7(&2{value}&7) &cis out of required range!"
  42.     Enum:
  43.         MapCategory: "&cCategory &2{category} &cdoes not exist!"
  44.         CardinalPoint: "&cCardinalPoint &2{CP} &cdoes not exist!"
  45.     ArmorStand:
  46.         Find: "&cCannot find an ArmorStand in your range!"
  47.         State: "&cUnsupported mode!"
  48.     Reload:
  49.         Language:
  50.             Mode: "&cUnsupported mode!\n&6\u25CF &7Available modes &6\u00BB &2Reset&7/&2Current"
  51.         Mode: "&cUnsupported mode!\n&6\u25CF &7Available modes &6\u00BB &2Map&7/&2Language&7/&2Config&7/&2All"
  52.     Stats:
  53.         Player:
  54.             Match: "&cInvalid character stream of required player!\n&6\u25CF &7Search by UUID format &6\u00BB &2U:&3UUID\n&6\u25CF &7Search by Nick format &6\u00BB &2N:&3Nick"
  55.     SpecialEvent:
  56.         Disabled: "&2SpecialEvent &cis not enabled on this server!"
  57.         NoEvent: "&cNo &2SpecialEvent &cavailable!"
  58.         Running: "&2SpecialEvent &cis currently running!"
  59.         Locked: "&cCannot join the &2SpecialEvent&c! Time to participate timed out!"
  60.         Finished: "&cYou have already finished this event! You cannot join again!"
  61.         EnoughPlayers: "&cNot enough players to start this event!"
  62.         Cancelled: "&cCurrent &2SpecialEvent &cwas cancelled. Forced by administrator!"
  63. Success:
  64.     Map:
  65.         Create: "&7Map &2{mapName} &7was successfully created!\n&6\u25CF &7Now, you need to set main points and customize settings!\n&6\u25CF &7Use command &6\u00BB &2/pa SetUp {mapName}"
  66.         Remove: "&7Map &2{mapName} &7was successfully removed!"
  67.         SetUp:
  68.             New: "&7SetUp mode for map &2{mapName} &6\u00BB &aOn"
  69.             Del: "&7SetUp mode for map &2{mapName} &6\u00BB &cOff"
  70.         Finish: "&7You have done map &2{mapName}&7!"
  71.         Time: "&7Your time &6\u00BB &2{time}"
  72.         Leave:
  73.             Player: "&7You left the map &2{mapName}&7!"
  74.             Target: "&7Player &2{player} &7left the map!"
  75.         Record:
  76.             Map: "&3&lCongratulation! &7You overcame record in map &2{mapName}&7!"
  77.             Personal: "&3&lCongratulation! &7You overcame your personal record!"
  78.         BroadCast:
  79.             Finish: "&7Player &2{player} &7has done map &2{mapName}&7!"
  80.             BeatRecord: "&7Player &2{player} &7overcame record in map &2{mapName}&7!"
  81.             Rank: "&7Player &2{player} &7has reached new rank &2{rank}&7!"
  82.         Visibility:
  83.             Show: "&7All players in map were hidden!"
  84.             Hide: "&7All players in map were shown!"
  85.         SpawnPoints:
  86.             Spawn: "&7Spawn of map &2{mapName} &7successfully saved!"
  87.             Finish: "&7Finish of map &2{mapName} &7successfully saved!"
  88.             CheckPoint: "&7CheckPoint &2#{order}&7 of map &2{mapName} &7successfully saved!"
  89.             Leave: "&7LeavePoint of map &2{mapName} &7successfully saved!"
  90.             AfterFinish: "&7AfterFinishPoint of map &2{mapName} &7successfully saved!"
  91.         Maintenance:
  92.             Add: "&7Map &2{mapName} &7is currently under maintenance!"
  93.             Remove: "&7Map &2{mapName} &7is no longer under maintenance!"
  94.         ArmorStand:
  95.             Join: "&7Found ArmorStand successfully linked with map &2{mapName}&7!"
  96.             Dais:
  97.                 Rank: "&7Dais of &2{order}. Place &7of &2RankLeaderBoard &7successfully saved!\n&6\u25CF &7If you want to see it now, you need to reload data!"
  98.                 Map: "&7Dais of &2{order}. Place &7of map &2{mapName} &7successfully saved!\n&6\u25CF &7If you want to see it now, you need to reload map!"
  99.             Banner:
  100.                 Rank: "&7Banner of &2RankLeaderBoard &7successfully saved!\n&6\u25CF &7If you want to see it now, you need to reload data!"
  101.                 Map: "&7Banner of map &2{mapName} &7successfully saved!\n&6\u25CF &7If you want to see it now, you need to reload map!"
  102.             Personal: "&7Location to show &7Personal stats &7successfully saved!"
  103.     Sign:
  104.         Create: "&7Sign successfully created!"
  105.         Destroy: "&7Sign successfully destroyed!"
  106.     Reload:
  107.         Map: "&7Map &2{mapName} &7successfully reloaded!"
  108.         Language:
  109.             Reset: "&7Language successfully reset!"
  110.             Current: "&7Language successfully reloaded!"
  111.         Config: "&7Config and basic data successfully reloaded!"
  112.         All: "&7Plugin successfully reloaded!"
  113.     LobbyBoard:
  114.         Show: "&7LobbyBoard was shown!"
  115.         Hide: "&7LobbyBoard was hidden!"
  116.     Stats:
  117.         Map:
  118.             Reset:
  119.                 Start: "&7Starting to remove stats of map &2{mapName}&7!"
  120.                 Map: "&6\u25CF &7Map records removed!"
  121.                 CheckPoint: "&6\u25CF &7CheckPoints records removed!"
  122.                 End: "&6\u25CF &7Removing of stats of map &2{mapName} &7completed!"
  123.         Player:
  124.             Reset:
  125.                 All: "&7Stats of player &2{player} &7were removed!"
  126.                 Map: "&7Stats of player &2{player} &7from map &2{mapName} &7were removed!"
  127.                 RankPoints:
  128.                     Player: "&cYour RankPoints were reset!"
  129.                     Sender: "&7RankPoints of player &2{player} &7were reset!"
  130.     MainLobby: "&7MainLobby location successfully set!"
  131.     Info:
  132.         Player:
  133.        - "&2&lParkour &6\u2771 &7Basic commands"
  134.         - "&6\u25CF &7Join the map &6\u00BB &3/Parkour Join <MapName>"
  135.         - "&6\u25CF &7Leave the map &6\u00BB &3/Parkour Leave"
  136.         - "&6\u25CF &7List of maps &6\u00BB &3/Parkour List [Category]"
  137.         - "&6\u25CF &7Join the event &6\u00BB &3/Parkour Event"
  138.         - "&6\u25CF &c&lHINT &6\u00BB &7Use &3Tab &7to faster complete of command"
  139.         Admin:
  140.        - "&2&lParkour &6\u2771 &7Admin basic commands"
  141.         - "&6\u25CF &7Create map &6\u00BB &3/Parkour CreateMap <MapName>"
  142.         - "&6\u25CF &7Remove map &6\u00BB &3/Parkour RemoveMap <MapName>"
  143.         - "&6\u25CF &7Maintenance mode &6\u00BB &3/Parkour Maintenance Add/Remove <MapName>"
  144.         - "&6\u25CF &7SetUp mode &6\u00BB &3/Parkour SetUp <MapName>"
  145.         - "&6\u25CF &7Settings of map &6\u00BB &3/Parkour Settings <MapName>"
  146.         - "&6\u25CF &c&lHINT &6\u00BB &7Use &3Tab &7to faster complete of command"
  147.         - "&6\u25CF &c&lHINT &6\u00BB &7More commands on wiki of plugin"
  148.     SpecialEvent:
  149.         Start: "&2SpecialEvent &7has started!\n&6\u25CF &7You have &2{seconds} {declension_second} &7to join this event!\n&6\u25CF &7Use command &6\u00BB &2/pa event"
  150.         Running: "&2SpecialEvent &7is running!\n&6\u25CF &2Hurry up! &7Join the event!\n&6\u25CF &7Use command &6\u00BB &2/pa event"
  151.         NextStart: "&7Next &2SpecialEvent &7in &2{minutes} {declension_minute}&7!"
  152.         TimedOut: "&7Time to join &2SpecialEvent &7timed out!"
  153. Holograms:
  154.     Map:
  155.         Start:
  156.        - "&6&lStart"
  157.         PreStart:
  158.             Maintenance:
  159.            - "&2&l{mapName}"
  160.             - ""
  161.             - "&c&lMaintenance"
  162.             PreStart:
  163.            - "&2&l{mapName}"
  164.             - ""
  165.             - "&6&lStart"
  166.             - ""
  167.             - "&7Required rank &6\u00BB &3{rank}"
  168.             - ""
  169.             - "&7Step on block below!"
  170.         CheckPoint:
  171.        - "&6&lCheckPoint &2&l#{order}"
  172.         Finish:
  173.        - "&6&lFinish"
  174.     Join:
  175.         Maintenance:
  176.        - "&2&l{mapName}"
  177.         - "&c&lMaintenance"
  178.         Join:
  179.        - "&2&l{mapName}"
  180.         - "&6{online} Online&7/&6{max} Max"
  181.         - ""
  182.         - "&7Required rank &6\u00BB &3{rank}"
  183.         - ""
  184.         - "&7Click to join!"
  185.     LeaderBoard:
  186.         MAP:
  187.             Banner:
  188.                 Line: "&2{position}. &3{player} &7\u00BB &3{time}"
  189.                 Header:
  190.                - "&6&l{mapName}"
  191.                 - ""
  192.                 Banner:
  193.                - "{record}"
  194.                 Error: "- - -"
  195.             Dais:
  196.                 Header:
  197.                - "&6&l{mapName}"
  198.                 ArmorStand:
  199.                - "&2&l{order}{suffix} Place"
  200.                 - "&6{player}"
  201.                 - "&6{time}"
  202.                 Error: "- - -"
  203.         RANK:
  204.             Banner:
  205.                 Line: "&2{position}. &3{player} &7\u00BB  &3{rank} &7| &3{rankPoints} {declension_rankPoint}"
  206.                 Header:
  207.                - "&6&lRank LeaderBoard"
  208.                 - ""
  209.                 Banner:
  210.                - "{record}"
  211.                 Error: "- - -"
  212.             Dais:
  213.                 Header:
  214.                - "&6&lRank LeaderBoard"
  215.                 ArmorStand:
  216.                - "&2&l{order}{suffix} Place"
  217.                 - "&6{player} &7| &6{rank}"
  218.                 - "&6{rankPoints} {declension_rankPoint}"
  219.                 Error: "- - -"
  220.     Personal:
  221.    - "&6&lPersonal stats"
  222.     - ""
  223.     - ""
  224.     - "&2&lRank"
  225.     - "&3{rank} &2\u25CF &3{rankPoints}&7/&3{requiredRankPoints} {declension_rankPoint}"
  226.     - ""
  227.     - "&6&lToday's progress"
  228.     - "&3{finishedMaps} {declension_finish}&7/&3{allMaps} {declension_map}"
  229.     - ""
  230.     - "&2&lFavourite map"
  231.     - "&3{favouriteMap} &2\u25CF &3{favouriteTime} &2\u25CF &3{completion} {declension_pass}"
  232.     - ""
  233.     - "&6&lPersonal record"
  234.     - "&3{fastestMap} &6\u25CF &3{fastestTime}"
  235. Declension:
  236.     Position:
  237.         First: "\u02e2\u1d57"
  238.         Second: "\u207f\u1d48"
  239.         Third: "\u02b3\u1d48"
  240.         Other: "\u1d57\u02B0"
  241.     Time:
  242.         Second:
  243.             ONE: "Second"
  244.             FROM_TWO_TO_FOUR: "Seconds"
  245.             ZERO_AND_MORE_THAN_FIVE: "Seconds"
  246.         Minute:
  247.             ONE: "Minute"
  248.             FROM_TWO_TO_FOUR: "Minutes"
  249.             ZERO_AND_MORE_THAN_FIVE: "Minutes"
  250.         Hour:
  251.             ONE: "Hour"
  252.             FROM_TWO_TO_FOUR: "Hours"
  253.             ZERO_AND_MORE_THAN_FIVE: "Hours"
  254.     RankPoint:
  255.         ONE: "RankPoint"
  256.         FROM_TWO_TO_FOUR: "RankPoints"
  257.         ZERO_AND_MORE_THAN_FIVE: "RankPoints"
  258.     Map:
  259.         ONE: "Map"
  260.         FROM_TWO_TO_FOUR: "Maps"
  261.         ZERO_AND_MORE_THAN_FIVE: "Maps"
  262.     Pass:
  263.         ONE: "Pass"
  264.         FROM_TWO_TO_FOUR: "Passes"
  265.         ZERO_AND_MORE_THAN_FIVE: "Passes"
  266.     Finish:
  267.         ONE: "Finished"
  268.         FROM_TWO_TO_FOUR: "Finished"
  269.         ZERO_AND_MORE_THAN_FIVE: "Finished"
  270. Titles:
  271.     Map:
  272.         Join:
  273.             Title: "&2&lParkour"
  274.             SubTitle: "&7You joined the map &2{mapName}&7!"
  275.         CheckPoint:
  276.             Title: "&2&lCheckPoint"
  277.             SubTitle: "&7Your new rescue point!"
  278.         Finish:
  279.             Title: "&2&lParkour"
  280.             SubTitle: "&7You have done map &2{mapName}&7!"
  281.         Rank:
  282.             Title: "&e&lCongratulation"
  283.             SubTitle: "&7You have reached the new rank &2{rank}&7!"
  284.     Bungee:
  285.         Join:
  286.             Title: "&2&lParkour"
  287.             SubTitle: "&7Welcome to Parkour Lobby!"
  288.     SpecialEvent:
  289.         Start:
  290.             Title: "&2&lSpecialEvent"
  291.             SubTitle: "&7Join the Event &6\u00BB &2/pa event"
  292. ActionBar:
  293.     Map: "&2\u00BB &6&l{time} &2\u00AB"
  294. BossBar:
  295.     MeanTime:
  296.         GLOBAL_BEST: "&2&lYou are going well! &7&lKeep up the good work"
  297.         REACHABLE: "&6&lMinimum loss! &7&lYou still have a chance!"
  298.         WRONG: "&4&lUnfortunately, you probably will not beat the record of the map!"
  299.     ParkourSpecialEvent:
  300.         TIMER: "&6&lHurry up! &7&lJoin the &2&lSpecialEvent &7&l| &6&l{time}&7&ls"
  301. Signs:
  302.     Join:
  303.         1: "&2&lParkour"
  304.         2: "&0{mapName}"
  305.         3: "&8[&3{online}&8/&3{max}&8]"
  306.         4:
  307.             Join: "&2Click to join!"
  308.             Maintenance: "&c&lMaintenance"
  309. ScoreBoard:
  310.     MapBoard:
  311.         HeadName: "&6&lParkour"
  312.         Lines:
  313.             STATIC:
  314.                 15: "&2&lMap"
  315.                 13: "&d"
  316.                 12: "&6&lMap Record"
  317.                 9: "&c"
  318.                 8: "&2&lYour Record"
  319.                 6: "&b"
  320.                 5: "&6&lCheckPoints"
  321.                 3: "&a"
  322.                 2: "&2&lFalls"
  323.             DYNAMIC:
  324.                 14:
  325.                     ENTRY: "&a&b"
  326.                     CONTENT: "&2\u25CF &7{mapName}"
  327.                 11:
  328.                     ENTRY: "&b&c"
  329.                     CONTENT: "&6\u25CF &7{globalPlayer}"
  330.                 10:
  331.                     ENTRY: "&c&d"
  332.                     CONTENT: "&6\u25CF &7{globalTime}"
  333.                 7:
  334.                     ENTRY: "&d&e"
  335.                     CONTENT: "&2\u25CF &7{personalTime}"
  336.                 4:
  337.                     ENTRY: "&e&f"
  338.                     CONTENT: "&6\u25CF &7{CHP}&6/&7{MaxCHP}"
  339.                 1:
  340.                     ENTRY: "&f&a"
  341.                     CONTENT: "&2\u25CF &7{falls}"
  342.         Errors:
  343.             Chars: "&c\u25CF &cError"
  344.             MapPlayer: "Nobody"
  345.             PersonalTime: "None"
  346.     LobbyBoard:
  347.         HeadName: "&6&lParkour - Global"
  348.         Lines:
  349.             STATIC:
  350.                 15: "&2&lRank"
  351.                 12: "&d"
  352.                 11: "&6&lToday's progress"
  353.                 9: "&c"
  354.                 8: "&2&lFavourite map"
  355.                 4: "&b"
  356.                 3: "&6&lPersonal record"
  357.             DYNAMIC:
  358.                 14:
  359.                     ENTRY: "&1&2"
  360.                     CONTENT: "&2\u25CF &7{rank}"
  361.                 13:
  362.                     ENTRY: "&2&3"
  363.                     CONTENT: "&2\u25CF &7{rankPoints}&2/&7{requiredRankPoints} RP"
  364.                 10:
  365.                     ENTRY: "&3&4"
  366.                     CONTENT: "&6\u25CF &7{finishedMaps} {declension_finish}&6/&7{allMaps} {declension_map}"
  367.                 7:
  368.                     ENTRY: "&4&5"
  369.                     CONTENT: "&2\u25CF &7{favouriteMap}"
  370.                 6:
  371.                     ENTRY: "&5&6"
  372.                     CONTENT: "&2\u25CF &7{favouriteTime}"
  373.                 5:
  374.                     ENTRY: "&6&7"
  375.                     CONTENT: "&2\u25CF &7{completion} {declension_pass}"
  376.                 2:
  377.                     ENTRY: "&7&8"
  378.                     CONTENT: "&6\u25CF &7{fastestMap}"
  379.                 1:
  380.                     ENTRY: "&8&9"
  381.                     CONTENT: "&6\u25CF &7{fastestTime}"
  382.         Errors:
  383.             Chars: "&c\u25CF &cError"
  384.             Rank: "Max"
  385.             Map: "None"
  386.             Time: "None"
  387.             Completion: "0"
  388.  
  389. MapDifficulty:
  390.     NONE: "None"
  391.     EXTRA_EASY: "Extra Easy"
  392.     EASY: "Easy"
  393.     MEDIUM: "Medium"
  394.     HARD: "Hard"
  395.     EXTRA_HARD: "Extra Hard"
  396. MapCategory:
  397.     NONE: "None"
  398.     SUMMER: "Summer"
  399.     WINTER: "Winter"
  400.     LAVA: "Lava"
  401.     WATER: "Water"
  402.     AIR: "Air"
  403.     JUNGLE: "Jungle"
  404.     DESERT: "Desert"
  405.     FOREST: "Forest"
  406.     MINE: "Mine"
  407.     SPEED: "Speed"
  408.     ALL: "All"
  409. Rank:
  410.     NONE: "None"
  411.     FLEA: "Flea"
  412.     FROG_HOPPER: "FrogHopper"
  413.     GRASS_HOPPER: "GrassHopper"
  414.     SPIDER: "Spider"
  415.     KANGAROO_RAT: "KangarooRat"
  416.     FROG: "Frog"
  417.     SQUIRREL: "Squirrel"
  418.     RABBIT: "Rabbit"
  419.     HARE: "Hare"
  420.     LEMUR: "Lemur"
  421.     CAT: "Cat"
  422.     MONKEY: "Monkey"
  423.     IMPALA: "Impala"
  424.     KLIPSPRINGER: "Klipspringer"
  425.     MOUNTAIN_GOAT: "MountainGoat"
  426.     KANGAROO: "Kangaroo"
  427.     MASTER: "Master"
  428.     JUMPING_PRINCE: "JumpingPrice"
  429.     JUMPING_KING: "JumpingKing"
  430. HotBar:
  431.     Map:
  432.         Respawn:
  433.             HeadName: "&6&lRespawn &7(Right click)"
  434.             Lore: []
  435.         List:
  436.             HeadName: "&6&lList of Maps &7(Right click)"
  437.             Lore: []
  438.         Restart:
  439.             HeadName: "&6&lStart again &7(Right click)"
  440.             Lore: []
  441.         Visibility_Show:
  442.             HeadName: "&6&lHide players &7(Right click)"
  443.             Lore: []
  444.         Visibility_Hide:
  445.             HeadName: "&6&lShow players &7(Right click)"
  446.             Lore: []
  447.         Leave:
  448.             HeadName: "&6&lLeave Map &7(Right click)"
  449.             Lore: []
  450.     Lobby:
  451.         List:
  452.             HeadName: "&6&lList of Maps &7(Right click)"
  453.             Lore: []
  454.         Lobby:
  455.             HeadName: "&6&lBack to Lobby &7(Right click)"
  456.             Lore: []
  457.         LobbyBoard_Show:
  458.             HeadName: "&6&lShow LobbyBoard &7(Right click)"
  459.             Lore: []
  460.         LobbyBoard_Hide:
  461.             HeadName: "&6&lHide LobbyBoard &7(Right click)"
  462.             Lore: []
  463.     SetUp:
  464.         Spawn:
  465.             HeadName: "&6&lSet spawn &7(Right click)"
  466.             Lore: []
  467.         CheckPoint:
  468.             HeadName: "&6&lAdd CheckPoint &7(Right click)"
  469.             Lore: []
  470.         Finish:
  471.             HeadName: "&6&lSet finish &7(Right click)"
  472.             Lore: []
  473.         Settings:
  474.             HeadName: "&6&lOpen settings &7(Right click)"
  475.             Lore: []
  476.         Quit:
  477.             HeadName: "&6&lQuit mode &7(Right click)"
  478.             Lore: []
  479. GUI:
  480.     Common:
  481.         Pagination:
  482.             Items:
  483.                 NO_PREV_PAGE:
  484.                     HeadName: "&6&lNo previous Page"
  485.                     Lore: []
  486.                 NO_NEXT_PAGE:
  487.                     HeadName: "&6&lNo next Page"
  488.                     Lore: []
  489.                 FIRST_PAGE:
  490.                     HeadName: "&6&lFirst Page &2&l#1"
  491.                     Lore: []
  492.                 PREV_PAGE:
  493.                     HeadName: "&6&lPrevious Page &2&l#{page}"
  494.                     Lore: []
  495.                 NEXT_PAGE:
  496.                     HeadName: "&6&lNext Page &2&l#{page}"
  497.                     Lore: []
  498.                 LAST_PAGE:
  499.                     HeadName: "&6&lLast Page &2&l#{page}"
  500.                     Lore: []
  501.         Sub:
  502.             Items:
  503.                  SAVE:
  504.                     Enable:
  505.                         HeadName: "&2&lSave"
  506.                         Lore:
  507.                        - "&6\u25CF &7Click to save selected value!"
  508.                     Disable:
  509.                         HeadName: "&2&lSave"
  510.                         Lore:
  511.                        - "&6\u25CF &7Unable to save!"
  512.                  BACK:
  513.                     HeadName: "&2&lBack"
  514.                     Lore: []
  515.         Empty:
  516.             Items:
  517.                  EMPTY:
  518.                     HeadName: " "
  519.                     Lore: []
  520.     CategoryGUI:
  521.         InventoryName: "&1&lCategories"
  522.         Items:
  523.             SUMMER:
  524.                 HeadName: "&2&lSummer"
  525.                 Lore:
  526.                - "&6\u25CF &7Click to see list of maps!"
  527.             WINTER:
  528.                 HeadName: "&2&lWinter"
  529.                 Lore:
  530.                - "&6\u25CF &7Click to see list of maps!"
  531.             LAVA:
  532.                 HeadName: "&2&lLava"
  533.                 Lore:
  534.                - "&6\u25CF &7Click to see list of maps!"
  535.             WATER:
  536.                 HeadName: "&2&lWater"
  537.                 Lore:
  538.                - "&6\u25CF &7Click to see list of maps!"
  539.             JUNGLE:
  540.                 HeadName: "&2&lJungle"
  541.                 Lore:
  542.                - "&6\u25CF &7Click to see list of maps!"
  543.             DESERT:
  544.                 HeadName: "&2&lDesert"
  545.                 Lore:
  546.                - "&6\u25CF &7Click to see list of maps!"
  547.             FOREST:
  548.                 HeadName: "&2&lForest"
  549.                 Lore:
  550.                - "&6\u25CF &7Click to see list of maps!"
  551.             MINE:
  552.                 HeadName: "&2&lMine"
  553.                 Lore:
  554.                - "&6\u25CF &7Click to see list of maps!"
  555.             AIR:
  556.                 HeadName: "&2&lAir"
  557.                 Lore:
  558.                - "&6\u25CF &7Click to see list of maps!"
  559.             SPEED:
  560.                 HeadName: "&2&lSpeed"
  561.                 Lore:
  562.                - "&6\u25CF &7Click to see list of maps!"
  563.             ALL:
  564.                 HeadName: "&2&lAll"
  565.                 Lore:
  566.                - "&6\u25CF &7Click to see list of maps!"
  567.     DifficultyGUI:
  568.         InventoryName: "&1&lDifficulties"
  569.         Items:
  570.             EXTRA_EASY:
  571.                 HeadName: "&2&lExtra easy"
  572.                 Lore:
  573.                - "&6\u25CF &7Click to see list of maps!"
  574.             EASY:
  575.                 HeadName: "&2&lEasy"
  576.                 Lore:
  577.                - "&6\u25CF &7Click to see list of maps!"
  578.             MEDIUM:
  579.                 HeadName: "&2&lMedium"
  580.                 Lore:
  581.                - "&6\u25CF &7Click to see list of maps!"
  582.             HARD:
  583.                 HeadName: "&2&lHard"
  584.                 Lore:
  585.                - "&6\u25CF &7Click to see list of maps!"
  586.             EXTRA_HARD:
  587.                 HeadName: "&2&lExtra hard"
  588.                 Lore:
  589.                - "&6\u25CF &7Click to see list of maps!"
  590.     MapGUI:
  591.         InventoryName: "&1&lList of Maps"
  592.         Record:
  593.             Line: "  &2{position}. &3{player} &7\u00BB &3{time}"
  594.             None: "&cNo record, yet!"
  595.         Items:
  596.             Main:
  597.                 NOT_IN_MAP:
  598.                     HeadName: "&2&l{mapName}"
  599.                     Lore:
  600.                    - "&6\u25CF &7Difficulty &6\u00BB &3{difficulty}"
  601.                     - ""
  602.                     - "&6\u25CF &7Category &6\u00BB &3{category}"
  603.                     - ""
  604.                     - "&6\u25CF &7Required rank &6\u00BB &3{rank}"
  605.                     - ""
  606.                     - "&6\u25CF &7Capacity &6\u00BB &3{online}&7/&3{max}"
  607.                     - ""
  608.                     - "&6\u25CF &7LeaderBoard"
  609.                     - "{record}"
  610.                     - ""
  611.                     - "&6\u25CF &7Click to join the map!"
  612.                 IN_MAP:
  613.                     HeadName: "&2&l{mapName}"
  614.                     Lore:
  615.                    - "&6\u25CF &7Difficulty &6\u00BB &3{difficulty}"
  616.                     - ""
  617.                     - "&6\u25CF &7Category &6\u00BB &3{category}"
  618.                     - ""
  619.                     - "&6\u25CF &7Required rank &6\u00BB &3{rank}"
  620.                     - ""
  621.                     - "&6\u25CF &7Capacity &6\u00BB &3{online}&7/&3{max}"
  622.                     - ""
  623.                     - "&6\u25CF &7LeaderBoard"
  624.                     - "{record}"
  625.                     - ""
  626.                     - "&6\u25CF &cAlready in this map!"
  627.                 DONE_TODAY:
  628.                     HeadName: "&2&l{mapName}"
  629.                     Lore:
  630.                    - "&6\u25CF &7Difficulty &6\u00BB &3{difficulty}"
  631.                     - ""
  632.                     - "&6\u25CF &7Category &6\u00BB &3{category}"
  633.                     - ""
  634.                     - "&6\u25CF &7Required rank &6\u00BB &3{rank}"
  635.                     - ""
  636.                     - "&6\u25CF &7Capacity &6\u00BB &3{online}&7/&3{max}"
  637.                     - ""
  638.                     - "&6\u25CF &7LeaderBoard"
  639.                     - "{record}"
  640.                     - ""
  641.                     - "&6\u25CF &c&lWARNING &6\u00BB &7You have already done"
  642.                     - "&7this map today! &cRewards can be lower!"
  643.                     - ""
  644.                     - "&6\u25CF &7Click to join the map!"
  645.             Extra:
  646.                 REPLACEMENTS:
  647.                     Category_Type: "Category"
  648.                     Difficulty_Type: "Difficulty"
  649.                     All_Type: "Maps"
  650.                     All_Value: "All"
  651.                 INFO:
  652.                     HeadName: "&2&lBasic information"
  653.                     Lore:
  654.                    - "&6\u25CF &7Here you can see all available"
  655.                     - "&7maps from selected category"
  656.                     - ""
  657.                     - "&6\u25CF &7{type} &6\u00BB &3{value}"
  658.                     - ""
  659.                     - "&6\u25CF &7How to play"
  660.                     - "  &2\u2022 &7The goal is to reach &bFinish"
  661.                     - "  &7in the shortest time"
  662.                     - "  &2\u2022 &7During the journey, you can"
  663.                     - "  &7reach &bCheckPoints &7or"
  664.                     - "  &7find &bJumpingBlocks"
  665.                     - "  &2\u2022 &7When you fell, you will be"
  666.                     - "  &7moved to last saved &bCheckPoint &7or"
  667.                     - "  &bStart"
  668.                     - "  &2\u2022 &6Good luck :)"
  669.                     - ""
  670.                     - "&6\u25CF &7The fastest players you can"
  671.                     - "&7see at each item representing map"
  672.     SettingsGUI:
  673.         InventoryName: "&1&lMap - Settings"
  674.         Items:
  675.             RequiredRank:
  676.                 HeadName: "&2&lRequiredRank"
  677.                 Lore:
  678.                - "&6\u25CF &7Accessibility from reached rank"
  679.                 - "&6\u25CF &7Player with lower rank cannot"
  680.                 - "&7join the map"
  681.                 - ""
  682.                 - "&6\u25CF &7Value &6\u00BB &3{value}"
  683.                 - ""
  684.                 - "&6\u25CF &7Click to change!"
  685.             MapDifficulty:
  686.                 HeadName: "&2&lDifficulty"
  687.                 Lore:
  688.                - "&6\u25CF &7How difficult is map"
  689.                 - ""
  690.                 - "&6\u25CF &7Value &6\u00BB &3{value}"
  691.                 - ""
  692.                 - "&6\u25CF &7Click to change!"
  693.             MapCategory:
  694.                 HeadName: "&2&lCategory"
  695.                 Lore:
  696.                - "&6\u25CF &7Classification in order to"
  697.                 - "&7surrounding of map"
  698.                 - "&6\u25CF &7By this value, list of maps"
  699.                 - "&7is sorted"
  700.                 - ""
  701.                 - "&6\u25CF &7Value &6\u00BB &3{value}"
  702.                 - ""
  703.                 - "&6\u25CF &7Click to change!"
  704.             MapSpeed:
  705.                 HeadName: "&2&lSpeed"
  706.                 Lore:
  707.                - "&6\u25CF &7How fast will be player's"
  708.                 - "&3movement &7in map"
  709.                 - ""
  710.                 - "&6\u25CF &7Speed &6\u00BB &3{value}"
  711.                 - ""
  712.                 - "&6\u25CF &7Click to change!"
  713.             YCoordinate:
  714.                 HeadName: "&2&lYCoordinate"
  715.                 Lore:
  716.                - "&6\u25CF &7When player's Y Coordinate is lower"
  717.                 - "&7than this, a &3Fall &7is detected"
  718.                 - ""
  719.                 - "&6\u25CF &7Y Coordinate &6\u00BB &3{value}"
  720.                 - ""
  721.                 - "&6\u25CF &7Click to change!"
  722.             JumpPower:
  723.                 HeadName: "&2&lJumpPower"
  724.                 Lore:
  725.                - "&6\u25CF &7How high will be player moved"
  726.                 - "&7when steps on &3JumpBlock"
  727.                 - ""
  728.                 - "&6\u25CF &7Power &6\u00BB &3{value}"
  729.                 - ""
  730.                 - "&6\u25CF &7Click to change!"
  731.             MaxPlayers:
  732.                 HeadName: "&2&lMaximum players"
  733.                 Lore:
  734.                - "&6\u25CF &7How much players can be"
  735.                 - "&7in a map in the same time"
  736.                 - ""
  737.                 - "&6\u25CF &7Amount &6\u00BB &3{value}"
  738.                 - ""
  739.                 - "&6\u25CF &7Click to change!"
  740.             FinishTeleport:
  741.                 HeadName: "&2&lFinishTeleport"
  742.                 Lore:
  743.                - "&6\u25CF &7Do a &3teleport &7to MainLobby"
  744.                 - "&7after finish a map?"
  745.                 - ""
  746.                 - "&6\u25CF &7Value &6\u00BB &3{value}"
  747.                 - ""
  748.                 - "&6\u25CF &7Click to change!"
  749.             JumpBlock:
  750.                 HeadName: "&2&lJumpBlock"
  751.                 Lore:
  752.                - "&6\u25CF &7Block in map, where after step, a"
  753.                 - "&3Jump &7with &3JumpPower &7is performed"
  754.                 - ""
  755.                 - "&6\u25CF &7Block &6\u00BB &3{value}"
  756.                 - ""
  757.                 - "&6\u25CF &7Click to change!"
  758.             FallBlock:
  759.                 HeadName: "&2&lFallBlock"
  760.                 Lore:
  761.                - "&6\u25CF &7Block in map, where after step, a"
  762.                 - "&3Fall &7is detected"
  763.                 - ""
  764.                 - "&6\u25CF &7Block &6\u00BB &3{value}"
  765.                 - ""
  766.                 - "&6\u25CF &7Click to change!"
  767.             Potions:
  768.                 HeadName: "&2&lPotion Effects"
  769.                 Lore:
  770.                - "&6\u25CF &7Each map can contains different"
  771.                 - "&7effects"
  772.                 - ""
  773.                 - "&6\u25CF &7Here you can select which effects"
  774.                 - "&7will be applied on player, when he joins"
  775.                 - "&7the map"
  776.                 - ""
  777.                 - "&6\u25CF &c&lWARNING &6\u00BB &7Currently unavailable!"
  778.             MapRewarding:
  779.                 HeadName: "&2&lRewarding"
  780.                 Lore:
  781.                - "&6\u25CF &7Rewards are the best way how to"
  782.                 - "&7motivate players to explore maps"
  783.                 - ""
  784.                 - "&6\u25CF &7Click to customize!"
  785.             MapSounds:
  786.                 HeadName: "&2&lSounds"
  787.                 Lore:
  788.                - "&6\u25CF &7Sounds are one of the most"
  789.                 - "&7interesting part of whole system"
  790.                 - ""
  791.                 - "&6\u25CF &7Click to customize!"
  792.     SoundGUI:
  793.         InventoryName: "&1&lMap - Sounds"
  794.         Items:
  795.             Main:
  796.                 Visibility_Show:
  797.                     HeadName: "&2&lVisibility - Show"
  798.                     Lore:
  799.                    - "&6\u25CF &7Sound is played when player"
  800.                     - "&3shows &7other players in map"
  801.                     - ""
  802.                     - "&6\u25CF &7Sound &6\u00BB &3{value}"
  803.                     - ""
  804.                     - "&6\u25CF &3Left &7Click to change!"
  805.                     - "&6\u25CF &3Right &7Click to play sound!"
  806.                 Visibility_Hide:
  807.                     HeadName: "&2&lVisibility - Hide"
  808.                     Lore:
  809.                    - "&6\u25CF &7Sound is played when player"
  810.                     - "&3hides &7other players in map"
  811.                     - ""
  812.                     - "&6\u25CF &7Sound &6\u00BB &3{value}"
  813.                     - ""
  814.                     - "&6\u25CF &3Left &7Click to change!"
  815.                     - "&6\u25CF &3Right &7Click to play sound!"
  816.                 Start:
  817.                     HeadName: "&2&lStart"
  818.                     Lore:
  819.                    - "&6\u25CF &7Sound is played when player"
  820.                     - "&3joins &7the map"
  821.                     - ""
  822.                     - "&6\u25CF &7Sound &6\u00BB &3{value}"
  823.                     - ""
  824.                     - "&6\u25CF &3Left &7Click to change!"
  825.                     - "&6\u25CF &3Right &7Click to play sound!"
  826.                 CheckPoint:
  827.                     HeadName: "&2&lCheckPoint"
  828.                     Lore:
  829.                    - "&6\u25CF &7Sound is played when player"
  830.                     - "&7reaches &3CheckPoint &7in the map"
  831.                     - ""
  832.                     - "&6\u25CF &7Sound &6\u00BB &3{value}"
  833.                     - ""
  834.                     - "&6\u25CF &3Left &7Click to change!"
  835.                     - "&6\u25CF &3Right &7Click to play sound!"
  836.                 Finish:
  837.                     HeadName: "&2&lFinish"
  838.                     Lore:
  839.                    - "&6\u25CF &7Sound is played when player"
  840.                     - "&3completes &7the map"
  841.                     - ""
  842.                     - "&6\u25CF &7Sound &6\u00BB &3{value}"
  843.                     - ""
  844.                     - "&6\u25CF &3Left &7Click to change!"
  845.                     - "&6\u25CF &3Right &7Click to play sound!"
  846.                 Jump:
  847.                     HeadName: "&2&lJump"
  848.                     Lore:
  849.                    - "&6\u25CF &7Sound is played at each step on"
  850.                     - "&3JumpingBlock &7selected in settings"
  851.                     - ""
  852.                     - "&6\u25CF &7Sound &6\u00BB &3{value}"
  853.                     - ""
  854.                     - "&6\u25CF &3Left &7Click to change!"
  855.                     - "&6\u25CF &3Right &7Click to play sound!"
  856.                 Fall:
  857.                     HeadName: "&2&lFall"
  858.                     Lore:
  859.                    - "&6\u25CF &7Sound is played at every fall from a"
  860.                     - "&7height of less than &33 &7blocks"
  861.                     - ""
  862.                     - "&6\u25CF &7Sound &6\u00BB &3{value}"
  863.                     - ""
  864.                     - "&6\u25CF &3Left &7Click to change!"
  865.                     - "&6\u25CF &3Right &7Click to play sound!"
  866.             Extra:
  867.                 INFO:
  868.                     HeadName: "&2&lBasic information"
  869.                     Lore:
  870.                    - "&6\u25CF &7Sounds are one of the most"
  871.                     - "&7interesting part of whole system"
  872.                     - ""
  873.                     - "&6\u25CF &7Sound is played when player achieves"
  874.                     - "&7one of states displayed above"
  875.                     - ""
  876.                     - "&6\u25CF &7There is able to select from"
  877.                     - "&7over &3500 &7different sounds"
  878.     RewardingGUI:
  879.         InventoryName: "&1&lMap - Rewarding"
  880.         Items:
  881.             Main:
  882.                 FIRST:
  883.                     HeadName: "&2&lFirst completion"
  884.                     Lore:
  885.                    - "&6\u25CF &7Rewards given when player"
  886.                     - "&7has done map first time in a day"
  887.                     - ""
  888.                     - "&6\u25CF &7Summary"
  889.                     - "  &2\u2022 &7Access &6\u00BB &3{enabled}"
  890.                     - "  &2\u2022 &7Economy &6\u00BB &3{vault}$"
  891.                     - "  &2\u2022 &7PlayerPoints &6\u00BB &3{points}"
  892.                     - "  &2\u2022 &7RankPoints &6\u00BB &3{rankPoints}"
  893.                     - "  &2\u2022 &7Commands &6\u00BB &3{commands}"
  894.                     - ""
  895.                     - "&6\u25CF &7Click to change!"
  896.                 REPEATABLE:
  897.                     HeadName: "&2&lRepeatable completion"
  898.                     Lore:
  899.                    - "&6\u25CF &7Rewards given when player"
  900.                     - "&7has done map repeatedly in a day"
  901.                     - ""
  902.                     - "&6\u25CF &7Summary"
  903.                     - "  &2\u2022 &7Access &6\u00BB &3{enabled}"
  904.                     - "  &2\u2022 &7Economy &6\u00BB &3{vault}$"
  905.                     - "  &2\u2022 &7PlayerPoints &6\u00BB &3{points}"
  906.                     - "  &2\u2022 &7RankPoints &6\u00BB &3{rankPoints}"
  907.                     - "  &2\u2022 &7Commands &6\u00BB &3{commands}"
  908.                     - ""
  909.                     - "&6\u25CF &7Click to change!"
  910.             Extra:
  911.                 INFO:
  912.                     HeadName: "&2&lBasic information"
  913.                     Lore:
  914.                    - "&6\u25CF &7Rewards is the best way how to"
  915.                     - "&7motivate players to explore maps"
  916.                     - ""
  917.                     - "&6\u25CF &7There are two types of rewarding"
  918.                     - "  &2\u2022 &3First &6\u00BB &7All rewards are claimed"
  919.                     - "  &7when player complete map the first time in day"
  920.                     - "  &2\u2022 &3Repeatable &6\u00BB &7All rewards are claimed"
  921.                     - "  &7when player repeatedly complete map in a day"
  922.                     - ""
  923.                     - "&6\u25CF &7For each map, you can set different"
  924.                     - "&7amounts of &3money&7, &3PlayerPoints &7or &3RankPoints&7."
  925.                     - "&7You can also set &3advanced commands"
  926.     RewardingTypeGUI:
  927.         InventoryName: "&1&lMap - Rewarding - Data"
  928.         Items:
  929.             Main:
  930.                 Enable:
  931.                     Enable:
  932.                         HeadName: "&2&lAvailability"
  933.                         Lore:
  934.                        - "&6\u25CF &7Access &6\u00BB &3{value}"
  935.                         - ""
  936.                         - "&6\u25CF &7Click to change!"
  937.                     Disable:
  938.                         HeadName: "&2&lAvailability"
  939.                         Lore:
  940.                        - "&6\u25CF &7Access &6\u00BB &3{value}"
  941.                         - ""
  942.                         - "&6\u25CF &7Click to change!"
  943.                 Vault:
  944.                     HeadName: "&2&lEconomy"
  945.                     Lore:
  946.                    - "&6\u25CF &7Value &6\u00BB &3{value}$"
  947.                     - ""
  948.                     - "&6\u25CF &7Click to change!"
  949.                 Points:
  950.                     HeadName: "&2&lPlayerPoints"
  951.                     Lore:
  952.                    - "&6\u25CF &7Value &6\u00BB &3{value}"
  953.                     - ""
  954.                     - "&6\u25CF &7Click to change!"
  955.                 RankPoints:
  956.                     HeadName: "&2&lRankPoints"
  957.                     Lore:
  958.                    - "&6\u25CF &7Value &6\u00BB &3{value}"
  959.                     - ""
  960.                     - "&6\u25CF &7Click to change!"
  961.                 Commands:
  962.                     HeadName: "&2&lCommands"
  963.                     Lore:
  964.                    - "&6\u25CF &c&lWARNING &6\u00BB &7Currently unavailable!"
  965.             Extra:
  966.                 INFO:
  967.                     HeadName: "&2&lBasic information"
  968.                     Lore:
  969.                    - "&6\u25CF &7Here you can change values of"
  970.                     - "&7rewarding states"
  971.                     - "&6\u25CF &7All is very easy. Just follow"
  972.                     - "&7instructions in next windows"
  973.                     - ""
  974.                     - "&6\u25CF &7RewardingType &6\u00BB &3{value}"
  975.                     - ""
  976.                     - "&6\u25CF &7Types meaning"
  977.                     - "  &2\u2022 &3First &6\u00BB &7Editing rewards values"
  978.                     - "  &7from first completion of map in a day"
  979.                     - "  &2\u2022 &3Repeatable &6\u00BB &7Editing rewards"
  980.                     - "  &7values from repeatable completion of map"
  981.                     - "  &7in a day"
  982.     ChangeAmountGUI:
  983.         InventoryName: "&1&lMap - Change amount"
  984.         Items:
  985.             Main:
  986.                 Decrease:
  987.                     HeadName: "&c&lDecrease amount"
  988.                     Lore:
  989.                    - "&6\u25CF &7Click to subtract &3{value}&7!"
  990.                 Increase:
  991.                     HeadName: "&a&lIncrease amount"
  992.                     Lore:
  993.                    - "&6\u25CF &7Click to add &3{value}&7!"
  994.             Extra:
  995.                 SUMMARY:
  996.                     HeadName: "&2&lSummary"
  997.                     Lore:
  998.                    - "&6\u25CF &7Amount &6\u00BB &3{value}"
  999.                     - ""
  1000.                     - "&6\u25CF &7If you make changes of this value and"
  1001.                     - "&7you want to use it, you have to save it!"
  1002.                 INFO:
  1003.                     HeadName: "&2&lBasic information"
  1004.                     Lore:
  1005.                    - "&6\u25CF &7Fast and easy way how to change"
  1006.                     - "&7amount of data"
  1007.                     - ""
  1008.                     - "&6\u25CF &7Changing value of &6\u00BB &3{value}"
  1009.                     - ""
  1010.                     - "&6\u25CF &7How to manipulate with this tool?"
  1011.                     - "  &2\u2022 &3Decrease amount &6\u00BB &7To decrease,"
  1012.                     - "  &7click on &bLeft item &7(&cRed&7)"
  1013.                     - "  &2\u2022 &3Increase amount &6\u00BB &7To increase,"
  1014.                     - "  &7click on &bRight item &7(&aLime&7)"
  1015.                     - "  &2\u2022 &cBoth actions above have own limits!"
  1016.                     - "  &7Just check &bSummary item"
  1017.                     - "  &2\u2022 &3Summary &6\u00BB &7Here you can see"
  1018.                     - "  &7result of performed actions"
  1019.                     - "  &2\u2022 &3Save &6\u00BB &7The most important item!"
  1020.                     - "  &7If you want to overwrite previous data with"
  1021.                     - "  &7new selected data, you have to click on &aSave item"
  1022.                     - "  &2\u2022 &3Back &6\u00BB &7To get back to previous"
  1023.                     - "  &7window, click on &bBack item"
  1024.                     - ""
  1025.                     - "&6\u25CF &c&lHINT &6\u00BB &7Do not forget to save new value!"
  1026.     ChangeBooleanGUI:
  1027.         InventoryName: "&1&lMap - Change value"
  1028.         Items:
  1029.             Main:
  1030.                 Disable:
  1031.                     HeadName: "&c&lDisable"
  1032.                     Lore:
  1033.                    - "&6\u25CF &7Click to disable state!"
  1034.                 Enable:
  1035.                     HeadName: "&a&lEnable"
  1036.                     Lore:
  1037.                    - "&6\u25CF &7Click to enable state!"
  1038.             Extra:
  1039.                 SUMMARY:
  1040.                     Disable:
  1041.                         HeadName: "&2&lSummary"
  1042.                         Lore:
  1043.                        - "&6\u25CF &7State &6\u00BB &3Disable"
  1044.                     Enable:
  1045.                         HeadName: "&2&lSummary"
  1046.                         Lore:
  1047.                        - "&6\u25CF &7State &6\u00BB &3Enable"
  1048.                 INFO:
  1049.                     HeadName: "&2&lBasic information"
  1050.                     Lore:
  1051.                    - "&6\u25CF &7Fast and easy way how to change value"
  1052.                     - "&7of data"
  1053.                     - ""
  1054.                     - "&6\u25CF &7Changing state of &6\u00BB &3{value}"
  1055.                     - ""
  1056.                     - "&6\u25CF &7How to manipulate with this tool?"
  1057.                     - "  &2\u2022 &3Disable &6\u00BB &7To disable state,"
  1058.                     - "  &7click on &bRight item &7(&cRed&7)"
  1059.                     - "  &2\u2022 &3Enable &6\u00BB &7To enable state,"
  1060.                     - "  &7click on &bLeft item &7(&aLime&7)"
  1061.                     - "  &2\u2022 &3Summary &6\u00BB &7Here you can see"
  1062.                     - "  &7resultant state of performed actions"
  1063.                     - "  &2\u2022 &3Save &6\u00BB &7The most important item!"
  1064.                     - "  &7If you want to overwrite previous data with"
  1065.                     - "  &7new selected data, you have to click on &bSave item"
  1066.                     - "  &2\u2022 &3Back &6\u00BB &7To get back to previous"
  1067.                     - "  &7window, click on &bBack item"
  1068.                     - ""
  1069.                     - "&6\u25CF &c&lHINT &6\u00BB &7Do not forget to save new value!"
  1070.     SelectOneGUI:
  1071.         InventoryName: "&1&lMap - Select one"
  1072.         Items:
  1073.             Main:
  1074.                 MapDifficulty:
  1075.                     HeadName: "&2&lDifficulty"
  1076.                     Lore:
  1077.                    - "&6\u25CF &7Value &6\u00BB &3{value}"
  1078.                     - ""
  1079.                     - "&6\u25CF &7Click to select!"
  1080.                 MapCategory:
  1081.                     HeadName: "&2&lCategory"
  1082.                     Lore:
  1083.                    - "&6\u25CF &7Value &6\u00BB &3{value}"
  1084.                     - ""
  1085.                     - "&6\u25CF &7Click to select!"
  1086.                 Sound:
  1087.                     HeadName: "&2&lSound"
  1088.                     Lore:
  1089.                    - "&6\u25CF &7Value &6\u00BB &3{value}"
  1090.                     - ""
  1091.                     - "&6\u25CF &3Left &7Click to select!"
  1092.                     - "&6\u25CF &3Right &7Click to play sound!"
  1093.                 Material:
  1094.                     HeadName: "&2&lMaterial"
  1095.                     Lore:
  1096.                    - "&6\u25CF &7Value &6\u00BB &3{value}"
  1097.                     - ""
  1098.                     - "&6\u25CF &7Click to select!"
  1099.                 Rank:
  1100.                     HeadName: "&2&lRank"
  1101.                     Lore:
  1102.                    - "&6\u25CF &7Value &6\u00BB &3{value}"
  1103.                     - ""
  1104.                     - "&6\u25CF &7Click to select!"
  1105.             Extra:
  1106.                 INFO:
  1107.                     HeadName: "&2&lBasic information"
  1108.                     Lore:
  1109.                    - "&6\u25CF &7Fast and easy way how to select value"
  1110.                     - "&7of data from available options"
  1111.                     - ""
  1112.                     - "&6\u25CF &7Changing value of &6\u00BB &3{value}"
  1113.                     - ""
  1114.                     - "&6\u25CF &7How to manipulate with this tool?"
  1115.                     - "  &2\u2022 &3Option &6\u00BB &7To select option from"
  1116.                     - "  &7higher part, just click on item."
  1117.                     - "  &cDo not forget to save it!"
  1118.                     - "  &2\u2022 &3Pagination &6\u00BB &7To paginate in this"
  1119.                     - "  &7window, just use &bBottom items"
  1120.                     - "  &2\u2022 &3Save &6\u00BB &7The most important item!"
  1121.                     - "  &7If you want to overwrite previous data with"
  1122.                     - "  &7new selected data, you have to click on &bSave item"
  1123.                     - "  &2\u2022 &3Back &6\u00BB &7To get back to previous"
  1124.                     - "  &7window, click on &bBack item"
  1125.                     - ""
  1126.                     - "&6\u25CF &c&lHINT &6\u00BB &7Do not forget to save new value!"
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