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- #ifdef CONFIG_TOP
- #include "proffieboard_v2_config.h"
- #define NUM_BLADES 3
- #define NUM_BUTTONS 2
- #define VOLUME 2000
- const unsigned int maxLedsPerStrip = 144;
- #define CLASH_THRESHOLD_G 3.0
- #define FETT263_MOTION_WAKE_POWER_BUTTON
- #define ENABLE_AUDIO
- #define ENABLE_MOTION
- #define ENABLE_WS2811
- #define ENABLE_SD
- #define SHARED_POWER_PINS
- #define FETT263_SWING_ON
- #define FETT263_SWING_ON_NO_BM
- #define FETT263_SWING_ON_SPEED 365
- #define FETT263_TWIST_OFF
- #define FETT263_TWIST_ON
- #define FETT263_TWIST_ON_NO_BM
- #define SAVE_STATE
- #define COLOR_CHANGE_DIRECT
- #define FETT263_EDIT_MODE_MENU
- #define ENABLE_ALL_EDIT_OPTIONS
- #define DISABLE_BASIC_PARSER_STYLES
- #define DISABLE_DIAGNOSTIC_COMMANDS
- #define FETT263_SAY_COLOR_LIST
- #define FETT263_SAY_COLOR_LIST_CC
- #define FETT263_BM_CLASH_DETECT 6
- #define FETT263_DUAL_MODE_SOUND
- #define FETT263_CLASH_STRENGTH_SOUND
- #define FETT263_MAX_CLASH 16
- #define FETT263_LOCKUP_DELAY 200
- #define FETT263_SWING_ON_SPEED 350
- #define FETT263_QUOTE_PLAYER_START_ON
- #endif
- #ifdef CONFIG_PROP
- #include "../props/saber_fett263_buttons.h"
- #endif
- #ifdef CONFIG_PRESETS
- Preset presets[] = {
- { "The_Tragedy_Proffie;common", "common/tracks/Wise.wav",
- /* copyright Fett263 Rotoscope (Primary Blade) OS6 Style
- https://fett263.s3.us-east-2.amazonaws.com/fett263-proffieOS6-style-library.html#Rotoscope
- OS6.5 v1.014
- Single Style
- Base Style: Hyper Responsive Rotoscope (Original Trilogy)
- --Effects Included--
- Ignition Effect: SparkTip Ignition
- PowerUp Effect: Unstable Power Up Forward
- Retraction Effect: Standard Retraction
- CoolDown Effect: Unstable Cool Down Reverse
- Lockup Effect: Intensity Lockup V1
- LightningBlock Effect: Responsive Lightning Block
- Drag Effect: Intensity Sparking Drag
- Melt Effect: Intensity Melt
- Stab Effect: Sparking Stab
- Blast Effect: Blast Wave (Random)
- Clash Effect: Real Clash V1
- Emitter Effect: Emitter Flare
- */
- StylePtr<Layers<Mix<HoldPeakF<SwingSpeed<250>,Scale<SwingAcceleration<100>,Int<50>,Int<500>>,Scale<SwingAcceleration<>,Int<20000>,Int<10000>>>,RandomFlicker<StripesX<Int<15000>,Scale<HoldPeakF<SwingSpeed<200>,Scale<SwingAcceleration<100>,Int<50>,Int<300>>,Scale<SwingAcceleration<100>,Int<24000>,Int<16000>>>,Int<-3200>,Int<-200>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,Mix<Int<7710>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,Mix<Int<19276>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,AlphaL<RgbArg<EMITTER_COLOR_ARG,Rgb<255,255,255>>,SmoothStep<IntArg<EMITTER_SIZE_ARG,2000>,Int<-6000>>>,TransitionEffectL<TrConcat<TrExtendX<IgnitionTime<300>,TrInstant>,Stripes<3000,-3500,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,RandomPerLEDFlicker<Mix<Int<7710>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,Black>,BrownNoiseFlicker<RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<3855>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,200>,RandomPerLEDFlicker<Mix<Int<3137>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,Mix<Int<3855>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>>>,TrFade<800>>,EFFECT_IGNITION>,TransitionEffectL<TrConcat<TrExtendX<RetractionTime<0>,TrInstant>,Stripes<3000,3500,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,RandomPerLEDFlicker<Mix<Int<7710>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>,Black>,BrownNoiseFlicker<RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<3855>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>,200>,RandomPerLEDFlicker<Mix<Int<3137>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>,Mix<Int<3855>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>>>,TrFade<800>>,EFFECT_RETRACTION>,TransitionEffectL<TrConcat<TrExtendX<WavLen<>,TrWipeIn<200>>,AlphaL<RandomPerLEDFlickerL<RgbArg<STAB_COLOR_ARG,Rgb<255,255,255>>>,SmoothStep<IntArg<MELT_SIZE_ARG,26000>,Int<2000>>>,TrWipe<200>>,EFFECT_STAB>,MultiTransitionEffectL<TrWaveX<RgbArg<BLAST_COLOR_ARG,Rgb<255,255,255>>,Scale<EffectRandomF<EFFECT_BLAST>,Int<100>,Int<400>>,Int<100>,Scale<EffectRandomF<EFFECT_BLAST>,Int<100>,Int<400>>,Scale<EffectRandomF<EFFECT_BLAST>,Int<28000>,Int<8000>>>,EFFECT_BLAST>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,TransitionEffectL<TrConcat<TrInstant,AlphaL<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<12000>,Int<60000>>>>,TrFadeX<Scale<ClashImpactF<>,Int<200>,Int<400>>>>,EFFECT_CLASH>,TransitionEffectL<TrWaveX<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Int<100>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,EFFECT_CLASH>>,LockupTrL<AlphaMixL<Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>,BrownNoiseFlickerL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Int<200>>,StripesX<Int<1800>,Scale<NoisySoundLevel,Int<-3500>,Int<-5000>>,Mix<Int<6425>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<12850>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>>,TrConcat<TrExtend<50,TrInstant>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,AlphaL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<20000>,Int<60000>>>>>,TrExtend<3000,TrFade<300>>,AlphaL<AudioFlicker<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<10280>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Int<13000>>>,TrFade<3000>>,TrConcat<TrInstant,AlphaL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Int<0>>,TrSelect<Scale<IsLessThan<ClashImpactF<>,Int<20000>>,Int<1>,Int<0>>,TrWaveX<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Scale<ClashImpactF<>,Int<50>,Int<400>>,Int<100>,Scale<ClashImpactF<>,Int<500>,Int<300>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,TrSparkX<Remap<CenterDistF<Scale<BladeAngle<>,Sc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- /* copyright Fett263 (Accent LED / PCB) OS6 Style
- https://fett263.s3.us-east-2.amazonaws.com/fett263-proffieOS6-style-library.html#Rotoscope
- OS6.5 v1.014
- Single Style
- On Behavior: Slow Turbine
- Off Behavior: Fast Turbine
- --Effects Included--
- Ignition Effect: Fade Up
- PowerUp Effect: Unstable Power Up Forward
- Retraction Effect: Instant
- CoolDown Effect: Unstable Cool Down Forward
- */
- StylePtr<Layers<ColorCycle<RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,25,100,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,25,300,4000>,TransitionEffectL<TrConcat<TrExtendX<IgnitionTime<0>,TrInstant>,Stripes<3000,-3500,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,RandomPerLEDFlicker<Mix<Int<7710>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,Black>,BrownNoiseFlicker<RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<3855>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,200>,RandomPerLEDFlicker<Mix<Int<3137>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,Mix<Int<3855>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>>>,TrFade<800>>,EFFECT_IGNITION>,TransitionEffectL<TrConcat<TrExtendX<RetractionTime<0>,TrInstant>,Stripes<3000,-3500,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,RandomPerLEDFlicker<Mix<Int<7710>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>,Black>,BrownNoiseFlicker<RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<3855>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>,200>,RandomPerLEDFlicker<Mix<Int<3137>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>,Mix<Int<3855>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>>>,TrFade<800>>,EFFECT_RETRACTION>,InOutTrL<TrFadeX<IgnitionTime<0>>,TrInstant,ColorCycle<RgbArg<OFF_COLOR_ARG,Rgb<255,0,0>>,25,300,RgbArg<OFF_COLOR_ARG,Rgb<255,0,0>>,25,100,4000>>>>(),
- /* copyright Fett263 (Accent LED / PCB) OS6 Style
- https://fett263.s3.us-east-2.amazonaws.com/fett263-proffieOS6-style-library.html#Rotoscope
- OS6.5 v1.014
- Single Style
- On Behavior: Unstable Flicker (Two Color)
- Off Behavior: Unstable Flicker (Two Color)
- --Effects Included--
- Ignition Effect: Fade Up
- PowerUp Effect: Unstable Power Up Forward
- Retraction Effect: Instant
- CoolDown Effect: Unstable Cool Down Forward
- */
- StylePtr<Layers<RandomPerLEDFlicker<RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,RgbArg<ALT_COLOR_ARG,Rgb<255,50,50>>>,TransitionEffectL<TrConcat<TrExtendX<IgnitionTime<0>,TrInstant>,Stripes<3000,-3500,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,RandomPerLEDFlicker<Mix<Int<7710>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,Black>,BrownNoiseFlicker<RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<3855>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,200>,RandomPerLEDFlicker<Mix<Int<3137>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,Mix<Int<3855>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>>>,TrFade<800>>,EFFECT_IGNITION>,TransitionEffectL<TrConcat<TrExtendX<RetractionTime<0>,TrInstant>,Stripes<3000,-3500,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,RandomPerLEDFlicker<Mix<Int<7710>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>,Black>,BrownNoiseFlicker<RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<3855>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>,200>,RandomPerLEDFlicker<Mix<Int<3137>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>,Mix<Int<3855>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>>>,TrFade<800>>,EFFECT_RETRACTION>,InOutTrL<TrFadeX<IgnitionTime<0>>,TrInstant,RandomPerLEDFlicker<RgbArg<OFF_COLOR_ARG,Rgb<255,0,0>>,RgbArg<ALT_COLOR_ARG,Rgb<255,50,50>>>>>>(),},
- { "Snoke;common", "common/tracks/SnokeTheme.wav",
- /* copyright Fett263 SmokeBlade (Primary Blade) OS6 Style
- https://fett263.s3.us-east-2.amazonaws.com/fett263-proffieOS6-style-library.html#SmokeBlade
- OS6.5 v1.015
- Single Style
- Base Style: Smoke Blade
- --Effects Included--
- Preon Effect: Overload (PreOn Color)
- Ignition Effect: Standard Ignition
- PowerUp Effect: Unstable Power Up Forward
- Retraction Effect: Standard Retraction
- CoolDown Effect: Unstable Cool Down Reverse
- Lockup Effect: Intensity Lockup V1
- LightningBlock Effect: Responsive Lightning Block
- Drag Effect: Intensity Sparking Drag
- Melt Effect: Intensity Melt
- Stab Effect: Sparking Stab
- Blast Effect: Blast Wave (Random)
- Clash Effect: Real Clash V1
- Emitter Effect: Flickering Flare
- */
- 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- /* copyright Fett263 (Accent LED / PCB) OS6 Style
- https://fett263.s3.us-east-2.amazonaws.com/fett263-proffieOS6-style-library.html#Rotoscope
- OS6.5 v1.014
- Single Style
- On Behavior: Fast Run Forward
- Off Behavior: Slow Run Forward
- --Effects Included--
- Preon Effect: Overload (PreOn Color)
- Ignition Effect: Fade Up
- PowerUp Effect: Unstable Power Up Forward
- Retraction Effect: Instant
- CoolDown Effect: Unstable Cool Down Forward
- */
- StylePtr<Layers<TransitionLoop<Black,TrConcat<TrWipe<200>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,TrWipe<200>>>,TransitionEffectL<TrConcat<TrExtendX<IgnitionTime<0>,TrInstant>,Stripes<3000,-3500,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,RandomPerLEDFlicker<Mix<Int<7710>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,Black>,BrownNoiseFlicker<RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<3855>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,200>,RandomPerLEDFlicker<Mix<Int<3137>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,Mix<Int<3855>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>>>,TrFade<800>>,EFFECT_IGNITION>,TransitionEffectL<TrConcat<TrExtendX<RetractionTime<0>,TrInstant>,Stripes<3000,-3500,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,RandomPerLEDFlicker<Mix<Int<7710>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>,Black>,BrownNoiseFlicker<RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<3855>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>,200>,RandomPerLEDFlicker<Mix<Int<3137>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>,Mix<Int<3855>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>>>,TrFade<800>>,EFFECT_RETRACTION>,InOutTrL<TrFadeX<IgnitionTime<0>>,TrInstant,TransitionLoop<Black,TrConcat<TrWipe<1000>,RgbArg<OFF_COLOR_ARG,Rgb<255,0,0>>,TrWipe<1000>>>>,TransitionEffectL<TrConcat<TrFadeX<Mult<Int<8192>,WavLen<EFFECT_PREON>>>,AlphaL<HumpFlickerL<RgbArg<PREON_COLOR_ARG,Rgb<255,255,255>>,10>,SmoothStep<IntArg<PREON_SIZE_ARG,32768>,Int<-4000>>>,TrFadeX<Mult<Int<8192>,WavLen<EFFECT_PREON>>>,AlphaL<HumpFlickerL<RgbArg<PREON_COLOR_ARG,Rgb<255,255,255>>,15>,SmoothStep<Sum<Int<2000>,IntArg<PREON_SIZE_ARG,32768>>,Int<-4000>>>,TrFadeX<Mult<Int<8192>,WavLen<EFFECT_PREON>>>,AlphaL<HumpFlickerL<RgbArg<PREON_COLOR_ARG,Rgb<255,255,255>>,20>,SmoothStep<Sum<Int<4000>,IntArg<PREON_SIZE_ARG,32768>>,Int<-4000>>>,TrBoingX<Mult<Int<8192>,WavLen<EFFECT_PREON>>,3>>,EFFECT_PREON>>>(),
- /* copyright Fett263 (Accent LED / PCB) OS6 Style
- https://fett263.s3.us-east-2.amazonaws.com/fett263-proffieOS6-style-library.html#Rotoscope
- OS6.5 v1.014
- Single Style
- On Behavior: Pulsing Flicker (Two Color)
- Off Behavior: Pulsing Flicker (Single Color)
- --Effects Included--
- Preon Effect: Overload (PreOn Color)
- Ignition Effect: Fade Up
- PowerUp Effect: Unstable Power Up Forward
- Retraction Effect: Instant
- CoolDown Effect: Unstable Cool Down Forward
- */
- StylePtr<Layers<AudioFlicker<Pulsing<RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,Mix<Int<16384>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,3000>,RgbArg<ALT_COLOR_ARG,Rgb<255,50,50>>>,TransitionEffectL<TrConcat<TrExtendX<IgnitionTime<0>,TrInstant>,Stripes<3000,-3500,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,RandomPerLEDFlicker<Mix<Int<7710>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,Black>,BrownNoiseFlicker<RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<3855>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,200>,RandomPerLEDFlicker<Mix<Int<3137>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,Mix<Int<3855>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>>>,TrFade<800>>,EFFECT_IGNITION>,TransitionEffectL<TrConcat<TrExtendX<RetractionTime<0>,TrInstant>,Stripes<3000,-3500,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,RandomPerLEDFlicker<Mix<Int<7710>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>,Black>,BrownNoiseFlicker<RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<3855>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>,200>,RandomPerLEDFlicker<Mix<Int<3137>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>,Mix<Int<3855>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>>>,TrFade<800>>,EFFECT_RETRACTION>,InOutTrL<TrFadeX<IgnitionTime<0>>,TrInstant,AudioFlicker<Pulsing<RgbArg<OFF_COLOR_ARG,Rgb<255,0,0>>,Mix<Int<16384>,Black,RgbArg<OFF_COLOR_ARG,Rgb<255,0,0>>>,3000>,Mix<Int<10560>,Black,RgbArg<OFF_COLOR_ARG,Rgb<255,0,0>>>>>,TransitionEffectL<TrConcat<TrFadeX<Mult<Int<8192>,WavLen<EFFECT_PREON>>>,AlphaL<HumpFlickerL<RgbArg<PREON_COLOR_ARG,Rgb<255,255,255>>,10>,SmoothStep<IntArg<PREON_SIZE_ARG,32768>,Int<-4000>>>,TrFadeX<Mult<Int<8192>,WavLen<EFFECT_PREON>>>,AlphaL<HumpFlickerL<RgbArg<PREON_COLOR_ARG,Rgb<255,255,255>>,15>,SmoothStep<Sum<Int<2000>,IntArg<PREON_SIZE_ARG,32768>>,Int<-4000>>>,TrFadeX<Mult<Int<8192>,WavLen<EFFECT_PREON>>>,AlphaL<HumpFlickerL<RgbArg<PREON_COLOR_ARG,Rgb<255,255,255>>,20>,SmoothStep<Sum<Int<4000>,IntArg<PREON_SIZE_ARG,32768>>,Int<-4000>>>,TrBoingX<Mult<Int<8192>,WavLen<EFFECT_PREON>>,3>>,EFFECT_PREON>>>(),
- },
- { "Ronin;common", "common/tracks/Duel1.wav",
- /* copyright Fett263 Rotoscope (Primary Blade) OS6 Style
- https://fett263.s3.us-east-2.amazonaws.com/fett263-proffieOS6-style-library.html#Rotoscope
- OS6.5 v1.014
- Single Style
- Base Style: Hyper Responsive Rotoscope (Original Trilogy)
- --Effects Included--
- Ignition Effect: Standard Ignition
- Retraction Effect: Standard Retraction
- Lockup Effect: Intensity Lockup V1
- LightningBlock Effect: Responsive Lightning Block
- Drag Effect: Intensity Sparking Drag
- Melt Effect: Intensity Melt
- Stab Effect: Sparking Stab
- Blast Effect: Blast Wave (Random)
- Clash Effect: Real Clash V1
- */
- 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AlphaL<BrownNoiseFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>,Int<300>>,SmoothStep<IntArg<DRAG_SIZE_ARG,26000>,Int<3000>>>,TrFade<4000>>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL<AlphaL<Remap<Scale<RampF,Int<65536>,Int<0>>,StaticFire<Mix<TwistAngle<>,OrangeRed,DarkOrange>,Mix<TwistAngle<>,OrangeRed,Orange>,0,3,5,3000,10>>,SmoothStep<IntArg<MELT_SIZE_ARG,26000>,Int<4000>>>,TrConcat<TrWipeIn<100>,AlphaL<Red,SmoothStep<IntArg<MELT_SIZE_ARG,26000>,Int<4000>>>,TrExtend<4000,TrFade<300>>,AlphaL<Mix<TwistAngle<>,Red,Orange>,SmoothStep<IntArg<MELT_SIZE_ARG,26000>,Int<4000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT>,InOutTrL<TrWipeX<IgnitionTime<1000>>,TrWipeInX<RetractionTime<1400>>,Black>>>(),
- /* copyright Fett263 (Accent LED / PCB) OS6 Style
- https://fett263.s3.us-east-2.amazonaws.com/fett263-proffieOS6-style-library.html#Rotoscope
- OS6.5 v1.014
- Single Style
- On Behavior: Kyber Flow Up
- Off Behavior: Kyber Flow Down
- --Effects Included--
- Ignition Effect: Fade Up
- Retraction Effect: Instant
- */
- StylePtr<Layers<Stripes<5000,-2500,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,Mix<Int<16384>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,InOutTrL<TrFadeX<IgnitionTime<0>>,TrInstant,Stripes<5000,2500,RgbArg<OFF_COLOR_ARG,Rgb<255,0,0>>,Mix<Int<16384>,Black,RgbArg<OFF_COLOR_ARG,Rgb<255,0,0>>>,RgbArg<OFF_COLOR_ARG,Rgb<255,0,0>>>>>>(),
- /* copyright Fett263 (Accent LED / PCB) OS6 Style
- https://fett263.s3.us-east-2.amazonaws.com/fett263-proffieOS6-style-library.html#Rotoscope
- OS6.5 v1.014
- Single Style
- On Behavior: Cylon (Large)
- Off Behavior: Heart Beat
- --Effects Included--
- Ignition Effect: Fade Up
- Retraction Effect: Instant
- */
- StylePtr<Layers<Mix<LinearSectionF<Sin<Int<20>>,Int<8000>>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,InOutTrL<TrFadeX<IgnitionTime<0>>,TrInstant,TransitionLoop<RgbArg<OFF_COLOR_ARG,Rgb<255,0,0>>,TrConcat<TrBoing<1200,2>,Mix<Int<1285>,Black,RgbArg<OFF_COLOR_ARG,Rgb<255,0,0>>>,TrFade<1200>>>>>>(),
- },
- { "Bandit;common", "common/tracks/Duel2.wav",
- /* copyright Fett263 Rotoscope (Primary Blade) OS6 Style
- https://fett263.s3.us-east-2.amazonaws.com/fett263-proffieOS6-style-library.html#Rotoscope
- OS6.5 v1.014
- Single Style
- Base Style: Hyper Responsive Rotoscope (Original Trilogy)
- --Effects Included--
- Preon Effect: Overload (PreOn Color)
- Ignition Effect: Standard Ignition
- Retraction Effect: Standard Retraction
- Lockup Effect: Intensity Lockup V1
- LightningBlock Effect: Responsive Lightning Block
- Drag Effect: Intensity Sparking Drag
- Melt Effect: Intensity Melt
- Stab Effect: Sparking Stab
- Blast Effect: Blast Wave (Random)
- Clash Effect: Real Clash V1
- */
- StylePtr<Layers<Mix<HoldPeakF<SwingSpeed<250>,Scale<SwingAcceleration<100>,Int<50>,Int<500>>,Scale<SwingAcceleration<>,Int<20000>,Int<10000>>>,RandomFlicker<StripesX<Int<15000>,Scale<HoldPeakF<SwingSpeed<200>,Scale<SwingAcceleration<100>,Int<50>,Int<300>>,Scale<SwingAcceleration<100>,Int<24000>,Int<16000>>>,Int<-3200>,Int<-200>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,Mix<Int<7710>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,Mix<Int<19276>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,TransitionEffectL<TrConcat<TrExtendX<WavLen<>,TrWipeIn<200>>,AlphaL<RandomPerLEDFlickerL<RgbArg<STAB_COLOR_ARG,Rgb<255,255,255>>>,SmoothStep<IntArg<MELT_SIZE_ARG,26000>,Int<2000>>>,TrWipe<200>>,EFFECT_STAB>,MultiTransitionEffectL<TrWaveX<RgbArg<BLAST_COLOR_ARG,Rgb<255,255,255>>,Scale<EffectRandomF<EFFECT_BLAST>,Int<100>,Int<400>>,Int<100>,Scale<EffectRandomF<EFFECT_BLAST>,Int<100>,Int<400>>,Scale<EffectRandomF<EFFECT_BLAST>,Int<28000>,Int<8000>>>,EFFECT_BLAST>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,TransitionEffectL<TrConcat<TrInstant,AlphaL<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<12000>,Int<60000>>>>,TrFadeX<Scale<ClashImpactF<>,Int<200>,Int<400>>>>,EFFECT_CLASH>,TransitionEffectL<TrWaveX<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Int<100>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,EFFECT_CLASH>>,LockupTrL<AlphaMixL<Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>,BrownNoiseFlickerL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Int<200>>,StripesX<Int<1800>,Scale<NoisySoundLevel,Int<-3500>,Int<-5000>>,Mix<Int<6425>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<12850>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>>,TrConcat<TrExtend<50,TrInstant>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,AlphaL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<20000>,Int<60000>>>>>,TrExtend<3000,TrFade<300>>,AlphaL<AudioFlicker<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<10280>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Int<13000>>>,TrFade<3000>>,TrConcat<TrInstant,AlphaL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Int<0>>,TrSelect<Scale<IsLessThan<ClashImpactF<>,Int<20000>>,Int<1>,Int<0>>,TrWaveX<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Scale<ClashImpactF<>,Int<50>,Int<400>>,Int<100>,Scale<ClashImpactF<>,Int<500>,Int<300>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,TrSparkX<Remap<CenterDistF<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,Stripes<1200,-3600,Mix<Int<6425>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<12850>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>>,Int<30>,Scale<Sum<ClashImpactF<>,SwingSpeed<600>>,Int<100>,Int<400>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL<Strobe<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,AudioFlicker<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Blue>,50,1>,TrConcat<TrInstant,AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Int<16000>>,30>,TrSmoothFade<600>>>,LockupTrL<AlphaL<RandomPerLEDFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>>,SmoothStep<IntArg<DRAG_SIZE_ARG,26000>,Int<3000>>>,TrConcat<TrExtend<4000,TrWipeIn<200>>,AlphaL<BrownNoiseFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>,Int<300>>,SmoothStep<IntArg<DRAG_SIZE_ARG,26000>,Int<3000>>>,TrFade<4000>>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL<AlphaL<Remap<Scale<RampF,Int<65536>,Int<0>>,StaticFire<Mix<TwistAngle<>,OrangeRed,DarkOrange>,Mix<TwistAngle<>,OrangeRed,Orange>,0,3,5,3000,10>>,SmoothStep<IntArg<MELT_SIZE_ARG,26000>,Int<4000>>>,TrConcat<TrWipeIn<100>,AlphaL<Red,SmoothStep<IntArg<MELT_SIZE_ARG,26000>,Int<4000>>>,TrExtend<4000,TrFade<300>>,AlphaL<Mix<TwistAngle<>,Red,Orange>,SmoothStep<IntArg<MELT_SIZE_ARG,26000>,Int<4000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT>,InOutTrL<TrWipeX<IgnitionTime<400>>,TrWipeInX<RetractionTime<650>>,Black>,TransitionEffectL<TrConcat<TrFadeX<Mult<Int<8192>,WavLen<EFFECT_PREON>>>,AlphaL<HumpFlickerL<RgbArg<PREON_COLOR_ARG,Rgb<255,255,255>>,10>,SmoothStep<IntArg<PREON_SIZE_ARG,2000>,Int<-4000>>>,TrFadeX<Mult<Int<8192>,WavLen<EFFECT_PREON>>>,AlphaL<HumpFlickerL<RgbArg<PREON_COLOR_ARG,Rgb<255,255,255>>,15>,SmoothStep<Sum<Int<2000>,IntArg<PREON_SIZE_ARG,2000>>,Int<-4000>>>,TrFadeX<Mult<Int<8192>,WavLen<EFFECT_PREON>>>,AlphaL<HumpFlickerL<RgbArg<PREON_COLOR_ARG,Rgb<255,255,255>>,20>,SmoothStep<Sum<Int<4000>,IntArg<PREON_SIZE_ARG,2000>>,Int<-4000>>>,TrBoingX<Mult<Int<8192>,WavLen<EFFECT_PREON>>,3>>,EFFECT_PREON>>>(),
- /* copyright Fett263 (Accent LED / PCB) OS6 Style
- https://fett263.s3.us-east-2.amazonaws.com/fett263-proffieOS6-style-library.html#Rotoscope
- OS6.5 v1.014
- Single Style
- On Behavior: Cylon (Large)
- Off Behavior: Heart Beat
- --Effects Included--
- Ignition Effect: Fade Up
- Retraction Effect: Instant
- */
- StylePtr<Layers<Mix<LinearSectionF<Sin<Int<20>>,Int<8000>>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,InOutTrL<TrFadeX<IgnitionTime<0>>,TrInstant,TransitionLoop<RgbArg<OFF_COLOR_ARG,Rgb<255,0,0>>,TrConcat<TrBoing<1200,2>,Mix<Int<1285>,Black,RgbArg<OFF_COLOR_ARG,Rgb<255,0,0>>>,TrFade<1200>>>>>>(),
- /* copyright Fett263 (Accent LED / PCB) OS6 Style
- https://fett263.s3.us-east-2.amazonaws.com/fett263-proffieOS6-style-library.html#Rotoscope
- OS6.5 v1.014
- Single Style
- On Behavior: Kyber Flow Up
- Off Behavior: Kyber Flow Down
- --Effects Included--
- Ignition Effect: Fade Up
- Retraction Effect: Instant
- */
- StylePtr<Layers<Stripes<5000,-2500,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,Mix<Int<16384>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,InOutTrL<TrFadeX<IgnitionTime<0>>,TrInstant,Stripes<5000,2500,RgbArg<OFF_COLOR_ARG,Rgb<255,0,0>>,Mix<Int<16384>,Black,RgbArg<OFF_COLOR_ARG,Rgb<255,0,0>>>,RgbArg<OFF_COLOR_ARG,Rgb<255,0,0>>>>>>(),},
- { "Trilla;common", "common/tracks/Sis.wav",
- /* copyright Fett263 FallenOrder (Primary Blade) OS6 Style
- https://fett263.s3.us-east-2.amazonaws.com/fett263-proffieOS6-style-library.html#FallenOrder
- OS6.5 v1.014
- Single Style
- Base Style: Fallen Order Second Sister
- --Effects Included--
- Ignition Effect: Standard Ignition
- Retraction Effect: Standard Retraction
- Lockup Effect: Intensity Lockup V1
- LightningBlock Effect: Responsive Lightning Block
- Drag Effect: Intensity Sparking Drag
- Melt Effect: Intensity Melt
- Stab Effect: Sparking Stab
- Blast Effect: Blast Wave (Random)
- Clash Effect: Real Clash V1
- */
- StylePtr<Layers<StripesX<Int<1500>,Scale<SlowNoise<Int<2500>>,Int<-3000>,Int<-5000>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,Mix<Int<10280>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,Mix<Int<2570>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,TransitionEffectL<TrConcat<TrExtendX<WavLen<>,TrWipeIn<200>>,AlphaL<RandomPerLEDFlickerL<RgbArg<STAB_COLOR_ARG,Rgb<255,255,255>>>,SmoothStep<IntArg<MELT_SIZE_ARG,26000>,Int<2000>>>,TrWipe<200>>,EFFECT_STAB>,MultiTransitionEffectL<TrWaveX<RgbArg<BLAST_COLOR_ARG,Rgb<255,255,255>>,Scale<EffectRandomF<EFFECT_BLAST>,Int<100>,Int<400>>,Int<100>,Scale<EffectRandomF<EFFECT_BLAST>,Int<100>,Int<400>>,Scale<EffectRandomF<EFFECT_BLAST>,Int<28000>,Int<8000>>>,EFFECT_BLAST>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,TransitionEffectL<TrConcat<TrInstant,AlphaL<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<12000>,Int<60000>>>>,TrFadeX<Scale<ClashImpactF<>,Int<200>,Int<400>>>>,EFFECT_CLASH>,TransitionEffectL<TrWaveX<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Int<100>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,EFFECT_CLASH>>,LockupTrL<AlphaMixL<Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>,BrownNoiseFlickerL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Int<200>>,StripesX<Int<1800>,Scale<NoisySoundLevel,Int<-3500>,Int<-5000>>,Mix<Int<6425>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<12850>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>>,TrConcat<TrExtend<50,TrInstant>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,AlphaL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<20000>,Int<60000>>>>>,TrExtend<3000,TrFade<300>>,AlphaL<AudioFlicker<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<10280>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Int<13000>>>,TrFade<3000>>,TrConcat<TrInstant,AlphaL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Int<0>>,TrSelect<Scale<IsLessThan<ClashImpactF<>,Int<20000>>,Int<1>,Int<0>>,TrWaveX<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Scale<ClashImpactF<>,Int<50>,Int<400>>,Int<100>,Scale<ClashImpactF<>,Int<500>,Int<300>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,TrSparkX<Remap<CenterDistF<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,Stripes<1200,-3600,Mix<Int<6425>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<12850>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>>,Int<30>,Scale<Sum<ClashImpactF<>,SwingSpeed<600>>,Int<100>,Int<400>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL<Strobe<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,AudioFlicker<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Blue>,50,1>,TrConcat<TrInstant,AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Int<16000>>,30>,TrSmoothFade<600>>>,LockupTrL<AlphaL<RandomPerLEDFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>>,SmoothStep<IntArg<DRAG_SIZE_ARG,26000>,Int<3000>>>,TrConcat<TrExtend<4000,TrWipeIn<200>>,AlphaL<BrownNoiseFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>,Int<300>>,SmoothStep<IntArg<DRAG_SIZE_ARG,26000>,Int<3000>>>,TrFade<4000>>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL<AlphaL<Remap<Scale<RampF,Int<65536>,Int<0>>,StaticFire<Mix<TwistAngle<>,OrangeRed,DarkOrange>,Mix<TwistAngle<>,OrangeRed,Orange>,0,3,5,3000,10>>,SmoothStep<IntArg<MELT_SIZE_ARG,26000>,Int<4000>>>,TrConcat<TrWipeIn<100>,AlphaL<Red,SmoothStep<IntArg<MELT_SIZE_ARG,26000>,Int<4000>>>,TrExtend<4000,TrFade<300>>,AlphaL<Mix<TwistAngle<>,Red,Orange>,SmoothStep<IntArg<MELT_SIZE_ARG,26000>,Int<4000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT>,InOutTrL<TrWipeX<IgnitionTime<300>>,TrWipeInX<RetractionTime<1400>>,Black>>>(),
- /* copyright Fett263 (Accent LED / PCB) OS6 Style
- https://fett263.s3.us-east-2.amazonaws.com/fett263-proffieOS6-style-library.html#Rotoscope
- OS6.5 v1.014
- Single Style
- On Behavior: Vortex Bar Graph
- Off Behavior: K.I.T.T. Scanner
- --Effects Included--
- Ignition Effect: Fade Up
- Retraction Effect: Instant
- */
- StylePtr<Layers<TransitionLoop<Black,TrConcat<TrCenterWipeIn<500>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,TrCenterWipeIn<500>>>,InOutTrL<TrFadeX<IgnitionTime<0>>,TrInstant,Mix<Bump<Sin<Int<18>>,Int<20000>>,Black,RgbArg<OFF_COLOR_ARG,Rgb<255,0,0>>>>>>(),
- /* copyright Fett263 (Accent LED / PCB) OS6 Style
- https://fett263.s3.us-east-2.amazonaws.com/fett263-proffieOS6-style-library.html#Rotoscope
- OS6.5 v1.014
- Single Style
- On Behavior: Unstable Flicker (Two Color)
- Off Behavior: Unstable Flicker (Single Color)
- --Effects Included--
- Ignition Effect: Fade Up
- Retraction Effect: Instant
- */
- StylePtr<Layers<RandomPerLEDFlicker<RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,RgbArg<ALT_COLOR_ARG,Rgb<255,50,50>>>,InOutTrL<TrFadeX<IgnitionTime<0>>,TrInstant,RandomPerLEDFlicker<RgbArg<OFF_COLOR_ARG,Rgb<255,0,0>>,Mix<Int<10560>,Black,RgbArg<OFF_COLOR_ARG,Rgb<255,0,0>>>>>>>(),},
- { "Son_Of_Corellia_Proffie;common", "common/tracks/SpeederSequence.wav",
- StylePtr<Layers<AudioFlicker<ColorChange<TrWipeX<Scale<TwistAngle<>,Int<1000>,Int<200>>>,Rgb<100,100,150>,Rgb<95,0,210>>,ColorChange<TrWipeX<Scale<TwistAngle<>,Int<1000>,Int<200>>>,Rgb<50,50,75>,Rgb<48,0,105>>>,LockupTrL<Layers<AlphaL<AudioFlickerL<White>,Bump<Scale<BladeAngle<>,Int<28000>,Int<8000>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>>,AlphaL<White,Bump<Scale<BladeAngle<>,Int<28000>,Int<8000>>,Int<10000>>>>,TrConcat<TrInstant,White,TrFade<400>>,TrConcat<TrInstant,White,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL<Strobe<White,AudioFlicker<White,Blue>,50,1>,TrConcat<TrInstant,AlphaL<White,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<White,Int<16000>>,30>,TrSmoothFade<600>>>,ResponsiveStabL<Red,TrWipeIn<600>,TrWipe<600>>,ResponsiveBlastL<White,Int<400>,Scale<SwingSpeed<200>,Int<100>,Int<400>>,Int<400>>,ResponsiveClashL<White,TrInstant,TrFade<400>,Int<28000>,Int<8000>,Int<20000>>,LockupTrL<AlphaL<BrownNoiseFlickerL<White,Int<300>>,SmoothStep<Int<30000>,Int<5000>>>,TrWipeIn<400>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL<AlphaL<Mix<TwistAngle<>,Red,Orange>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,InOutTrL<TrWipeX<Scale<BladeAngle<>,Int<500>,Int<200>>>,TrWipeInX<Scale<BladeAngle<>,Int<800>,Int<300>>>,Black>,TransitionEffectL<TrConcat<TrInstant,AudioFlickerL<White>,TrWipe<200>,AudioFlickerL<White>,TrBoing<600,3>>,EFFECT_PREON>>>(),
- StylePtr<Layers<TransitionLoop<Black,TrConcat<TrJoinR<TrWipe<800>,TrWipeIn<800>>,RotateColorsX<Variation,Rgb<95,0,210>>,TrJoinR<TrWipe<500>,TrWipeIn<500>>>>,InOutTrL<TrFade<500>,TrFade<500>,Layers<Black,TransitionEffectL<TrConcat<TrInstant,TransitionLoop<Black,TrConcat<TrWipe<1000>,RotateColorsX<Variation,Rgb<100,100,150>>,TrWipeIn<1000>>>,TrDelay<30000>,TransitionLoop<Black,TrConcat<TrWipe<1000>,RotateColorsX<Variation,Rgb<100,100,150>>,TrWipeIn<1000>>>,TrFade<500>>,EFFECT_RETRACTION>,TransitionEffectL<TrConcat<TrInstant,TransitionLoop<Black,TrConcat<TrWipe<1000>,RotateColorsX<Variation,Rgb<100,100,150>>,TrWipeIn<1000>>>,TrDelay<30000>,TransitionLoop<Black,TrConcat<TrWipe<1000>,RotateColorsX<Variation,Rgb<100,100,150>>,TrWipeIn<1000>>>,TrFade<500>>,EFFECT_NEWFONT>,TransitionEffectL<TrConcat<TrInstant,TransitionLoop<Black,TrConcat<TrWipe<1000>,RotateColorsX<Variation,Rgb<100,100,150>>,TrWipeIn<1000>>>,TrDelay<30000>,TransitionLoop<Black,TrConcat<TrWipe<1000>,RotateColorsX<Variation,Rgb<100,100,150>>,TrWipeIn<1000>>>,TrFade<500>>,EFFECT_BOOT>>>>>(),
- StylePtr<Layers<TransitionLoop<Black,TrConcat<TrWipe<1000>,RotateColorsX<Variation,Rgb<95,0,210>>,TrWipeIn<1000>>>,InOutTrL<TrFade<500>,TrFade<500>,Layers<Black,TransitionEffectL<TrConcat<TrInstant,TransitionLoop<Black,TrConcat<TrJoinR<TrWipe<500>,TrWipeIn<500>>,RotateColorsX<Variation,Rgb<100,100,150>>,TrJoinR<TrWipe<500>,TrWipeIn<500>>>>,TrDelay<30000>,TransitionLoop<Black,TrConcat<TrJoinR<TrWipe<500>,TrWipeIn<500>>,RotateColorsX<Variation,Rgb<100,100,150>>,TrJoinR<TrWipe<500>,TrWipeIn<500>>>>,TrFade<500>>,EFFECT_RETRACTION>,TransitionEffectL<TrConcat<TrInstant,TransitionLoop<Black,TrConcat<TrJoinR<TrWipe<500>,TrWipeIn<500>>,RotateColorsX<Variation,Rgb<100,100,150>>,TrJoinR<TrWipe<500>,TrWipeIn<500>>>>,TrDelay<30000>,TransitionLoop<Black,TrConcat<TrJoinR<TrWipe<500>,TrWipeIn<500>>,RotateColorsX<Variation,Rgb<100,100,150>>,TrJoinR<TrWipe<500>,TrWipeIn<500>>>>,TrFade<500>>,EFFECT_NEWFONT>,TransitionEffectL<TrConcat<TrInstant,TransitionLoop<Black,TrConcat<TrJoinR<TrWipe<500>,TrWipeIn<500>>,RotateColorsX<Variation,Rgb<100,100,150>>,TrJoinR<TrWipe<500>,TrWipeIn<500>>>>,TrDelay<30000>,TransitionLoop<Black,TrConcat<TrJoinR<TrWipe<500>,TrWipeIn<500>>,RotateColorsX<Variation,Rgb<100,100,150>>,TrJoinR<TrWipe<500>,TrWipeIn<500>>>>,TrFade<500>>,EFFECT_BOOT>>>>>(), },
- { "The_Exile_Proffie;common", "common/tracks/Exile4.wav",
- StylePtr<Layers<AudioFlicker<RotateColorsX<Variation,Green>,RotateColorsX<Variation,Rgb<0,128,0>>>,LockupTrL<Layers<AlphaL<AudioFlickerL<White>,Bump<Scale<BladeAngle<>,Int<28000>,Int<8000>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>>,AlphaL<White,Bump<Scale<BladeAngle<>,Int<28000>,Int<8000>>,Int<10000>>>>,TrConcat<TrInstant,White,TrFade<400>>,TrConcat<TrInstant,White,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL<Strobe<White,AudioFlicker<White,Blue>,50,1>,TrConcat<TrInstant,AlphaL<White,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<White,Int<16000>>,30>,TrSmoothFade<600>>>,ResponsiveStabL<Red,TrWipeIn<600>,TrWipe<600>>,ResponsiveBlastL<White,Int<400>,Scale<SwingSpeed<200>,Int<100>,Int<400>>,Int<400>>,ResponsiveBlastL<White,Int<400>,Int<100>,Int<400>,Int<28000>,Int<8000>,EFFECT_CLASH>,LockupTrL<AlphaL<BrownNoiseFlickerL<White,Int<300>>,SmoothStep<Int<30000>,Int<5000>>>,TrWipeIn<400>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL<AlphaL<Mix<TwistAngle<>,Red,Orange>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,InOutTrL<TrWipeSparkTip<White,300>,TrWipeInSparkTip<White,500>,Black>,TransitionEffectL<TrConcat<TrFade<2000>,AlphaL<HumpFlickerL<Rgb<120,120,165>,10>,Bump<Int<0>,Int<4000>>>,TrFade<2950>,AlphaL<HumpFlickerL<Rgb<120,120,165>,15>,Bump<Int<0>,Int<5000>>>,TrFade<3000>,AlphaL<HumpFlickerL<Rgb<120,120,165>,20>,Bump<Int<0>,Int<6000>>>,TrBoing<1000,3>>,EFFECT_PREON>>>(),
- StylePtr<Layers<TransitionLoop<Black,TrConcat<TrWipeIn<1000>,RotateColorsX<Variation,Green>,TrWipeIn<1000>>>,InOutTrL<TrFade<500>,TrFade<500>,Layers<Black,TransitionEffectL<TrConcat<TrInstant,TransitionLoop<Black,TrConcat<TrWipe<1000>,RotateColorsX<Variation,Green>,TrWipe<1000>>>,TrDelay<30000>,TransitionLoop<Black,TrConcat<TrWipe<1000>,RotateColorsX<Variation,Green>,TrWipe<1000>>>,TrFade<500>>,EFFECT_RETRACTION>,TransitionEffectL<TrConcat<TrInstant,TransitionLoop<Black,TrConcat<TrWipe<1000>,RotateColorsX<Variation,Green>,TrWipe<1000>>>,TrDelay<30000>,TransitionLoop<Black,TrConcat<TrWipe<1000>,RotateColorsX<Variation,Green>,TrWipe<1000>>>,TrFade<500>>,EFFECT_NEWFONT>,TransitionEffectL<TrConcat<TrInstant,TransitionLoop<Black,TrConcat<TrWipe<1000>,RotateColorsX<Variation,Green>,TrWipe<1000>>>,TrDelay<30000>,TransitionLoop<Black,TrConcat<TrWipe<1000>,RotateColorsX<Variation,Green>,TrWipe<1000>>>,TrFade<500>>,EFFECT_BOOT>>>>>(),
- StylePtr<Layers<TransitionLoop<Black,TrConcat<TrWipe<1000>,RotateColorsX<Variation,Green>,TrWipe<1000>>>,InOutTrL<TrFade<500>,TrFade<500>,Layers<Black,TransitionEffectL<TrConcat<TrInstant,TransitionLoop<Black,TrConcat<TrWipeIn<1000>,RotateColorsX<Variation,Green>,TrWipeIn<1000>>>,TrDelay<30000>,TransitionLoop<Black,TrConcat<TrWipeIn<1000>,RotateColorsX<Variation,Green>,TrWipeIn<1000>>>,TrFade<500>>,EFFECT_RETRACTION>,TransitionEffectL<TrConcat<TrInstant,TransitionLoop<Black,TrConcat<TrWipeIn<1000>,RotateColorsX<Variation,Green>,TrWipeIn<1000>>>,TrDelay<30000>,TransitionLoop<Black,TrConcat<TrWipeIn<1000>,RotateColorsX<Variation,Green>,TrWipeIn<1000>>>,TrFade<500>>,EFFECT_NEWFONT>,TransitionEffectL<TrConcat<TrInstant,TransitionLoop<Black,TrConcat<TrWipeIn<1000>,RotateColorsX<Variation,Green>,TrWipeIn<1000>>>,TrDelay<30000>,TransitionLoop<Black,TrConcat<TrWipeIn<1000>,RotateColorsX<Variation,Green>,TrWipeIn<1000>>>,TrFade<500>>,EFFECT_BOOT>>>>>(), },
- { "The_Disciple_Proffie;common", "common/tracks/Disciple.wav",
- /* copyright Fett263 Rotoscope (Primary Blade) OS6 Style
- https://fett263.s3.us-east-2.amazonaws.com/fett263-proffieOS6-style-library.html#Rotoscope
- OS6.5 v1.016
- This Style Contains 7500 Unique Combinations
- Style Options:
- Default (0): Hyper Responsive Rotoscope (Original Trilogy)
- 1: Rotoscope - Two Color (Original Trilogy)
- 2: Hyper Responsive Rotoscope (Sequels)
- 3: Audio Rotoscope - Single Color (Original Trilogy)
- 4: Audio Rotoscope - Two Color (Original Trilogy)
- --Effects Included--
- Preon Effect Options: Default (0): Overload (PreOn Color), 1: Faulty Ignition (PreOn Color), 2: Pilot Light (PreOn Color), 3: Rey TROS Spark, 4: Overload (Base Color)
- Ignition Effect Options: Default (0): Standard Ignition, 1: SparkTip Ignition, 2: Glitch On, 3: Wipe In, 4: Gravity Ignition
- PowerUp Effect Options: Default (0): Unstable Power Up Forward, 1: Power Flash, 2: Power Burst Center Out, 3: Power Burst Forward, 4: Power Burst Center In
- Retraction Effect Options: Default (0): Standard Retraction, 1: Gravity Retraction, 2: Dual Mode Wipe In (Up = Fast)
- CoolDown Effect Options: Default (0): Unstable Cool Down Reverse, 1: Unstable Cool Down Center In, 2: Power Burst Center Out, 3: Power Burst Reverse
- Lockup Effect: Intensity Lockup V1
- LightningBlock Effect: Responsive Lightning Block
- Drag Effect: Intensity Sparking Drag
- Melt Effect: Intensity Melt
- Stab Effect: Sparking Stab
- Blast Effect: Blast Wave (Random)
- Clash Effect: Real Clash V1
- Emitter Effect: Unstable Flare
- */
- 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- /* copyright Fett263 (Accent LED / PCB) OS6 Style
- https://fett263.s3.us-east-2.amazonaws.com/fett263-proffieOS6-style-library.html#Rotoscope
- OS6.5 v1.015
- This Style Contains 14400 Unique Combinations
- On Behavior Options: Default (0): Kyber Flow Up, 1: Kyber Flow Down, 2: Slow Run Forward, 3: Fast Run Reverse, 4: Unstable Flicker (Single Color), 5: Center Out Bar Graph
- Off Behavior Options: Default (0): Slow Run Reverse, 1: Heart Beat, 2: Slow Pulse Dim-On, 3: RandomFlicker (Single Color), 4: Cylon (Small)
- --Effects Included--
- Preon Effect Options: Default (0): Faulty Ignition (PreOn Color), 1: Erratic (PreOn Color)
- Ignition Effect Options: Default (0): SparkTip Ignition, 1: Dual Mode Wipe (Up = Fast), 2: Gravity Ignition, 3: Glitch On
- PowerUp Effect Options: Default (0): Unstable Power Up Forward, 1: Unstable Power Up Center Out, 2: Rey TROS Spark, 3: Power Burst Emitter, 4: Power Burst Forward
- Retraction Effect Options: Default (0): Gravity Retraction, 1: Split Retraction, 2: Fade Out
- CoolDown Effect Options: Default (0): Unstable Cool Down Reverse, 1: Power Flash, 2: Power Burst Reverse, 3: Unstable Cool Down Center Out
- */
- 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- /* copyright Fett263 (Accent LED / PCB) OS6 Style
- https://fett263.s3.us-east-2.amazonaws.com/fett263-proffieOS6-style-library.html#Rotoscope
- OS6.5 v1.015
- This Style Contains 14400 Unique Combinations
- On Behavior Options: Default (0): Kyber Flow Up, 1: Kyber Flow Down, 2: Slow Run Forward, 3: Fast Run Reverse, 4: Unstable Flicker (Single Color), 5: Center Out Bar Graph
- Off Behavior Options: Default (0): Slow Run Reverse, 1: Heart Beat, 2: Slow Pulse Dim-On, 3: RandomFlicker (Single Color), 4: Cylon (Small)
- --Effects Included--
- Preon Effect Options: Default (0): Faulty Ignition (PreOn Color), 1: Erratic (PreOn Color)
- Ignition Effect Options: Default (0): SparkTip Ignition, 1: Dual Mode Wipe (Up = Fast), 2: Gravity Ignition, 3: Glitch On
- PowerUp Effect Options: Default (0): Unstable Power Up Forward, 1: Unstable Power Up Center Out, 2: Rey TROS Spark, 3: Power Burst Emitter, 4: Power Burst Forward
- Retraction Effect Options: Default (0): Gravity Retraction, 1: Split Retraction, 2: Fade Out
- CoolDown Effect Options: Default (0): Unstable Cool Down Reverse, 1: Power Flash, 2: Power Burst Reverse, 3: Unstable Cool Down Center Out
- */
- StylePtr<Layers<ColorSelect<IntArg<STYLE_OPTION_ARG,0>,TrInstant,Stripes<5000,-2500,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>,Mix<Int<16384>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>>,Stripes<5000,2500,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>,Mix<Int<16384>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>>,TransitionLoop<Black,TrConcat<TrWipe<1000>,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>,TrWipe<1000>>>,TransitionLoop<Black,TrConcat<TrWipeIn<200>,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>,TrWipeIn<200>>>,RandomPerLEDFlicker<RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>,Mix<Int<10560>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>>>,TransitionLoop<Black,TrConcat<TrCenterWipe<500>,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>,TrCenterWipeIn<500>>>>,TransitionEffectL<TrSelect<IntArg<IGNITION_POWER_UP_ARG,0>,TrConcat<TrExtendX<IgnitionTime<0>,TrInstant>,Stripes<3000,-3500,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,RandomPerLEDFlicker<Mix<Int<7710>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,Black>,BrownNoiseFlicker<RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<3855>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,200>,RandomPerLEDFlicker<Mix<Int<3137>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,Mix<Int<3855>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>>>,TrFade<800>>,TrConcat<TrExtendX<IgnitionTime<0>,TrInstant>,Remap<CenterDistF<>,Stripes<3000,-3500,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,RandomPerLEDFlicker<Mix<Int<7710>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,Black>,BrownNoiseFlicker<RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<3855>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,200>,RandomPerLEDFlicker<Mix<Int<3137>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,Mix<Int<3855>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>>>>,TrFade<800>>,TrConcat<TrExtend<200,TrInstant>,AlphaL<Green,SmoothStep<undefined,Int<-500>>>,TrFade<300>,AlphaL<Blue,SmoothStep<undefined,Int<-500>>>,TrFade<500>>,TrConcat<TrExtendX<IgnitionTime<0>,TrInstant>,AlphaL<Stripes<5000,-2500,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<7710>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,Mix<Int<3855>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>>,SmoothStep<undefined,Int<-500>>>,TrFade<500>>,TrConcat<TrExtendX<IgnitionTime<0>,TrInstant>,Stripes<5000,-2500,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<7710>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,Mix<Int<3855>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>>,TrFade<800>>>,EFFECT_IGNITION>,TransitionEffectL<TrSelect<IntArg<RETRACTION_COOL_DOWN_ARG,0>,TrConcat<TrExtendX<RetractionTime<0>,TrInstant>,Stripes<3000,3500,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,RandomPerLEDFlicker<Mix<Int<7710>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>,Black>,BrownNoiseFlicker<RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<3855>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>,200>,RandomPerLEDFlicker<Mix<Int<3137>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>,Mix<Int<3855>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>>>,TrFade<800>>,TrConcat<TrExtendX<RetractionTime<0>,TrInstant>,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,TrFade<1000>>,TrConcat<TrExtendX<RetractionTime<0>,TrInstant>,Stripes<5000,2500,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<7710>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>,Mix<Int<3855>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>>,TrFade<800>>,TrConcat<TrExtendX<RetractionTime<0>,TrInstant>,Remap<CenterDistF<>,Stripes<3000,-3500,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,RandomPerLEDFlicker<Mix<Int<7710>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>,Black>,BrownNoiseFlicker<RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<3855>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>,200>,RandomPerLEDFlicker<Mix<Int<3137>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>,Mix<Int<3855>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>>>>,TrFade<800>>>,EFFECT_RETRACTION>,InOutTrL<TrSelect<IntArg<IGNITION_OPTION_ARG,0>,TrWipeSparkTipX<RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>,IgnitionTime<0>>,TrWipeX<Scale<IsLessThan<BladeAngle<>,Int<16000>>,Mult<IgnitionTime<0>,Int<16384>>,IgnitionTime<0>>>,TrSelect<Scale<IsLessThan<BladeAngle<>,Int<18384>>,Scale<IsGreaterThan<SwingAcceleration<>,Int<16384>>,Int<0>,Int<2>>,Int<1>>,TrWipeInX<Scale<BladeAngle<>,Int<1000>,Int<100>>>,TrWipeX<Scale<BladeAngle<>,Int<100>,Int<1000>>>,TrWipe<100>>,TrConcat<TrExtendX<Mult<IgnitionTime<0>,Int<16384>>,TrWipeX<Mult<IgnitionTime<0>,Int<16384>>>>,Mix<SmoothStep<NoisySoundLevel,Int<-1>>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<255,255,255>>>,TrWipeX<Mult<IgnitionTime<0>,Int<16384>>>>>,TrSelect<IntArg<RETRACTION_OPTION_ARG,0>,TrSelect<Scale<IsLessThan<BladeAngle<>,Int<18384>>,Int<0>,Int<1>>,TrWipeInX<Scale<BladeAngle<>,Int<2000>,Int<100>>>,TrWipeX<Scale<BladeAngle<>,Int<100>,Int<2000>>>>,TrCenterWipeX<RetractionTime<0>,Int<16384>>>,ColorSelect<IntArg<OFF_OPTION_ARG,0>,TrInstant,TransitionLoop<Black,TrConcat<TrWipeIn<1000>,RgbArg<OFF_COLOR_ARG,Rgb<0,255,0>>,TrWipeIn<1000>>>,TransitionLoop<RgbArg<OFF_COLOR_ARG,Rgb<0,255,0>>,TrConcat<TrBoing<1200,2>,Mix<Int<1285>,Black,RgbArg<OFF_COLOR_ARG,Rgb<0,255,0>>>,TrFade<1200>>>,Pulsing<Mix<Int<8192>,Black,RgbArg<OFF_COLOR_ARG,Rgb<0,255,0>>>,RgbArg<OFF_COLOR_ARG,Rgb<0,255,0>>,8000>,RandomFlicker<RgbArg<OFF_COLOR_ARG,Rgb<0,255,0>>,Mix<Int<16384>,Black,RgbArg<OFF_COLOR_ARG,Rgb<0,255,0>>>>,Mix<LinearSectionF<Sin<Int<20>>,Int<2000>>,Black,RgbArg<OFF_COLOR_ARG,Rgb<0,255,0>>>>>,TransitionEffectL<TrSelect<IntArg<PREON_OPTION_ARG,0>,TrConcat<TrInstant,AlphaL<Mix<Trigger<EFFECT_PREON,Mult<Int<16384>,WavLen<EFFECT_PREON>>,Mult<Int<10922>,WavLen<EFFECT_PREON>>,Mult<Int<5462>,WavLen<EFFECT_PREON>>>,BrownNoiseFlicker<Black,RgbArg<PREON_COLOR_ARG,Rgb<255,255,255>>,100>,RandomPerLEDFlicker<RgbArg<PREON_COLOR_ARG,Rgb<255,255,255>>,Rgb<50,50,50>>,BrownNoiseFlicker<Mix<NoisySoundLevel,RgbArg<PREON_COLOR_ARG,Rgb<255,255,255>>,RotateColorsX<Int<4000>,RgbArg<PREON_COLOR_ARG,Rgb<255,255,255>>>>,White,50>>,SmoothStep<Scale<NoisySoundLevel,Int<-10000>,Int<36000>>,Int<-4000>>>,TrDelayX<WavLen<EFFECT_PREON>>>,TrConcat<TrBoingX<Mult<Int<10922>,WavLen<EFFECT_PREON>>,5>,AlphaL<BrownNoiseFlickerL<RgbArg<PREON_COLOR_ARG,Rgb<255,255,255>>,Int<100>>,SmoothStep<IntArg<PREON_SIZE_ARG,32768>,Int<-4000>>>,TrBoingX<Mult<Int<10922>,WavLen<EFFECT_PREON>>,3>,Black,TrBoingX<Mult<Int<7260>,WavLen<EFFECT_PREON>>,3>,AlphaL<BrownNoiseFlickerL<RgbArg<PREON_COLOR_ARG,Rgb<255,255,255>>,Int<200>>,SmoothStep<Sum<Int<4000>,IntArg<PREON_SIZE_ARG,32768>>,Int<-4000>>>,TrBoingX<Mult<Int<3664>,WavLen<EFFECT_PREON>>,3>>>,EFFECT_PREON>>>(),
- },
- { "The_Lost_One_Proffie;common", "common/tracks/",
- StylePtr<Layers<AudioFlicker<RotateColorsX<Variation,DeepSkyBlue>,RotateColorsX<Variation,Rgb<0,0,128>>>,LockupTrL<Layers<AlphaL<AudioFlickerL<White>,Bump<Scale<BladeAngle<>,Int<28000>,Int<8000>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>>,AlphaL<White,Bump<Scale<BladeAngle<>,Int<28000>,Int<8000>>,Int<10000>>>>,TrConcat<TrInstant,White,TrFade<400>>,TrConcat<TrInstant,White,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL<Strobe<White,AudioFlicker<White,Blue>,50,1>,TrConcat<TrInstant,AlphaL<White,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<White,Int<16000>>,30>,TrSmoothFade<600>>>,ResponsiveStabL<Red,TrWipeIn<600>,TrWipe<600>>,ResponsiveBlastL<White,Int<400>,Scale<SwingSpeed<200>,Int<100>,Int<400>>,Int<400>>,ResponsiveClashL<White,TrInstant,TrFade<400>,Int<28000>,Int<8000>,Int<20000>>,LockupTrL<AlphaL<BrownNoiseFlickerL<White,Int<300>>,SmoothStep<Int<30000>,Int<5000>>>,TrWipeIn<400>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL<AlphaL<Mix<TwistAngle<>,Red,Orange>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,InOutTrL<TrWipeX<Scale<BladeAngle<>,Int<500>,Int<200>>>,TrWipeInX<Scale<BladeAngle<>,Int<800>,Int<300>>>,Black>>>(),
- StylePtr<Layers<TransitionLoop<Black,TrConcat<TrJoin<TrWipe<800>,TrWipeIn<800>>,RotateColorsX<Variation,DeepSkyBlue>,TrJoinR<TrWipe<500>,TrWipeIn<500>>>>,InOutTrL<TrFade<500>,TrFade<500>,Layers<Black,TransitionEffectL<TrConcat<TrInstant,TransitionLoop<Black,TrConcat<TrJoinR<TrWipe<500>,TrWipeIn<500>>,RotateColorsX<Variation,DeepSkyBlue>,TrJoin<TrWipe<500>,TrWipeIn<500>>>>,TrDelay<30000>,TransitionLoop<Black,TrConcat<TrJoinR<TrWipe<500>,TrWipeIn<500>>,RotateColorsX<Variation,DeepSkyBlue>,TrJoin<TrWipe<500>,TrWipeIn<500>>>>,TrFade<500>>,EFFECT_RETRACTION>,TransitionEffectL<TrConcat<TrInstant,TransitionLoop<Black,TrConcat<TrJoinR<TrWipe<500>,TrWipeIn<500>>,RotateColorsX<Variation,DeepSkyBlue>,TrJoin<TrWipe<500>,TrWipeIn<500>>>>,TrDelay<30000>,TransitionLoop<Black,TrConcat<TrJoinR<TrWipe<500>,TrWipeIn<500>>,RotateColorsX<Variation,DeepSkyBlue>,TrJoin<TrWipe<500>,TrWipeIn<500>>>>,TrFade<500>>,EFFECT_NEWFONT>,TransitionEffectL<TrConcat<TrInstant,TransitionLoop<Black,TrConcat<TrJoinR<TrWipe<500>,TrWipeIn<500>>,RotateColorsX<Variation,DeepSkyBlue>,TrJoin<TrWipe<500>,TrWipeIn<500>>>>,TrDelay<30000>,TransitionLoop<Black,TrConcat<TrJoinR<TrWipe<500>,TrWipeIn<500>>,RotateColorsX<Variation,DeepSkyBlue>,TrJoin<TrWipe<500>,TrWipeIn<500>>>>,TrFade<500>>,EFFECT_BOOT>>>>>(),
- StylePtr<Layers<TransitionLoop<Black,TrConcat<TrWipe<1000>,RotateColorsX<Variation,DeepSkyBlue>,TrWipeIn<1000>>>,InOutTrL<TrFade<500>,TrFade<500>,Layers<Black,TransitionEffectL<TrConcat<TrInstant,TransitionLoop<Black,TrConcat<TrJoinR<TrWipe<500>,TrWipeIn<500>>,RotateColorsX<Variation,DeepSkyBlue>,TrJoinR<TrWipe<500>,TrWipeIn<500>>>>,TrDelay<30000>,TransitionLoop<Black,TrConcat<TrJoinR<TrWipe<500>,TrWipeIn<500>>,RotateColorsX<Variation,DeepSkyBlue>,TrJoinR<TrWipe<500>,TrWipeIn<500>>>>,TrFade<500>>,EFFECT_RETRACTION>,TransitionEffectL<TrConcat<TrInstant,TransitionLoop<Black,TrConcat<TrJoinR<TrWipe<500>,TrWipeIn<500>>,RotateColorsX<Variation,DeepSkyBlue>,TrJoinR<TrWipe<500>,TrWipeIn<500>>>>,TrDelay<30000>,TransitionLoop<Black,TrConcat<TrJoinR<TrWipe<500>,TrWipeIn<500>>,RotateColorsX<Variation,DeepSkyBlue>,TrJoinR<TrWipe<500>,TrWipeIn<500>>>>,TrFade<500>>,EFFECT_NEWFONT>,TransitionEffectL<TrConcat<TrInstant,TransitionLoop<Black,TrConcat<TrJoinR<TrWipe<500>,TrWipeIn<500>>,RotateColorsX<Variation,DeepSkyBlue>,TrJoinR<TrWipe<500>,TrWipeIn<500>>>>,TrDelay<30000>,TransitionLoop<Black,TrConcat<TrJoinR<TrWipe<500>,TrWipeIn<500>>,RotateColorsX<Variation,DeepSkyBlue>,TrJoinR<TrWipe<500>,TrWipeIn<500>>>>,TrFade<500>>,EFFECT_BOOT>>>>>(), },
- { "BadFeeling", "tracks/",
- &style_charging, StylePtr<Layers<Mix<BatteryLevel,Red,Green>,TransitionEffectL<TrConcat<TrInstant,White,TrFade<400>>,EFFECT_BLAST>,LockupTrL<AudioFlickerL<White>,TrInstant,TrFade<500>,SaberBase::LOCKUP_NORMAL>,LockupTrL<AudioFlickerL<White>,TrInstant,TrFade<500>,SaberBase::LOCKUP_LIGHTNING_BLOCK>,TransitionEffectL<TrConcat<TrInstant,White,TrFade<400>>,EFFECT_CLASH>,InOutTrL<TrFade<500>,TrFade<500>,Layers<Black,TransitionEffectL<TrConcat<TrInstant,Mix<BatteryLevel,Red,Green>,TrDelay<30000>,Mix<BatteryLevel,Red,Green>,TrFade<500>>,EFFECT_RETRACTION>,TransitionEffectL<TrConcat<TrInstant,Mix<BatteryLevel,Red,Green>,TrDelay<30000>,Mix<BatteryLevel,Red,Green>,TrFade<500>>,EFFECT_NEWFONT>,TransitionEffectL<TrConcat<TrInstant,Mix<BatteryLevel,Red,Green>,TrDelay<30000>,Mix<BatteryLevel,Red,Green>,TrFade<500>>,EFFECT_BOOT>>>>>(), StylePtr<Layers<Mix<BatteryLevel,Red,Green>,TransitionEffectL<TrConcat<TrInstant,White,TrFade<400>>,EFFECT_BLAST>,LockupTrL<AudioFlickerL<White>,TrInstant,TrFade<500>,SaberBase::LOCKUP_NORMAL>,LockupTrL<AudioFlickerL<White>,TrInstant,TrFade<500>,SaberBase::LOCKUP_LIGHTNING_BLOCK>,TransitionEffectL<TrConcat<TrInstant,White,TrFade<400>>,EFFECT_CLASH>,InOutTrL<TrFade<500>,TrFade<500>,Layers<Black,TransitionEffectL<TrConcat<TrInstant,Mix<BatteryLevel,Red,Green>,TrDelay<30000>,Mix<BatteryLevel,Red,Green>,TrFade<500>>,EFFECT_RETRACTION>,TransitionEffectL<TrConcat<TrInstant,Mix<BatteryLevel,Red,Green>,TrDelay<30000>,Mix<BatteryLevel,Red,Green>,TrFade<500>>,EFFECT_NEWFONT>,TransitionEffectL<TrConcat<TrInstant,Mix<BatteryLevel,Red,Green>,TrDelay<30000>,Mix<BatteryLevel,Red,Green>,TrFade<500>>,EFFECT_BOOT>>>>>(), "Battery\nLevel"}
- };
- BladeConfig blades[] = {
- { 0, WS281XBladePtr<132, bladePin, Color8::GRB, PowerPINS<bladePowerPin2, bladePowerPin3> >(),
- WS281XBladePtr<16, blade2Pin, Color8::GRB, PowerPINS<bladePowerPin2, bladePowerPin3> >(),
- WS281XBladePtr<9, blade3Pin, Color8::GRB, PowerPINS<bladePowerPin6> >(),
- CONFIGARRAY(presets) },
- };
- #endif
- #ifdef CONFIG_BUTTONS
- Button PowerButton(BUTTON_POWER, powerButtonPin, "pow");
- Button AuxButton(BUTTON_AUX, auxPin, "aux");
- #endif
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