Guest User

Untitled

a guest
Mar 6th, 2018
39
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 24.37 KB | None | 0 0
  1. [SERVER]
  2. ; Here you can Adjust the Protocol ID
  3. ; Note 1 : The Available IDs Are : 83 (PTS), 87 (LIVE), 273 (HF LIVE) !
  4. PROTOCOL=273
  5. ; Here you can Enable or Disable the Connection to the PetitionD Server
  6. PETITION=false
  7. ; Here you can Enable or Disable the Connection to the LogD Server
  8. LOGD=false
  9. ; Here you can Enable or Disable the Connection to the Community Server
  10. COMMUNITY=false
  11. ; Block Special Login Characters in Account Names
  12. CHECK_LOGIN_CHARACTERS=false
  13. ; Enable or Disable the hAuthD PCCAFE Patch
  14. HAUTHD_PCCAFE_PATCH=false
  15. ; Defines the timeout of Appearing Packet (to avoid Appearing Bug)
  16. ; Note 1 : Value in milliseconds
  17. APPEARING_PACKET_TIMEOUT=30000
  18. ; Disable the Red Callstack Log for Warnings in L2Server Console
  19. ; Note 1 : Requires Hard Reboot
  20. DISABLE_CALLSTACK_LOG=true
  21. ; Disable AdvExt Advertisement on User Logon (servers, that have "Player Cap" less than 400, cannot disable advertisement)
  22. DISABLE_ADVEXT_AD=true
  23. ; Ability to save private stores in Database
  24. SAVE_PRIVATE_STORE_INFO=false
  25. ; enable/disable comm-server connection error message (enabled by default)
  26. COMMUNITY_CHECK=true
  27.  
  28. [ITEMS]
  29. ; Delivery System
  30. ; Enable or Disable Item Delivery System (Useful for Automated Donations)
  31. ; You can insert any record to user_delivery and the item will be automatically delivered
  32. ; upon the relogin of the character.
  33. DELIVERY_SYSTEM=true
  34. ; Decay time in seconds for items dropped by NPCs.
  35. ; !!!Warning!!! This parameter override the default value (10 minutes) of "drop_period" parameter from itemdata.txt
  36. DEFAULT_LIVETIME=600
  37. ; Decay time in seconds for items dropped by users.
  38. DEFAULT_PLAYER_LIVETIME=3600
  39. ; Enable/disable debugging
  40. DEBUG_ITEM_LIFETIME=false
  41.  
  42. [GAMEMARKET]
  43. ; Here you can Enable or Disable the Trade Packet Blocker
  44. ; This guarantee the security of your server against common dupe methods used since C1 ;)
  45. TRADEBLOCKER=true
  46. ; Here you can adjust the minimum radius a player have to be from other objects
  47. ; such as players, mobs, npcs, in order to be able to create an shop
  48. ; Note 1 : By default, the value is 0, which means "disabled" :)
  49. TRADE_RADIUS=20
  50.  
  51.  
  52. [PREMIUMSYSTEM]
  53. ; Enable or Disable the Premium System Debug Log
  54. DEBUG=false
  55. ; Enable or Disable the VIP System (VIP Rates, Colored Nickname, Title Color and Vitality Rate)
  56. VIPSYSTEM=false
  57. ; enable/disable PCCafe event for VIP users
  58. VIP_PCCAFE=false
  59. ; items id's(separated by ';'), that should be given once to VIP players when event is doing
  60. ; VIP-status should be activated in order to acquire runes
  61. ; when VIP-status expired, items are removed from the players inventory
  62. VIP_ITEM_IDS=
  63. ; show debug info
  64. VIP_ITEM_DEBUG=false
  65.  
  66.  
  67. [GAMEPLAY]
  68. ; Adjusts the Cast Speed Limit of the Server
  69. CAST_SPEED=1999.0
  70. ; Adjusts the Attack Speed Limit of the Server
  71. ATTACK_SPEED=1500.0
  72. ; Adjusts the Fly Speed Limit of the Server
  73. FLY_SPEED=350.0
  74. ; Adjusts the Walk Speed Limit of the Server
  75. WALK_SPEED=250.0
  76. ; Adjusts the Physical Critical Rate Limit of the Server
  77. CRIT_RATE_MAX=500.0
  78. ; Ajusts the Vitality Drop Rate of The Server
  79. ; Note 1 : The value for this parameter is in percentage, 100% means 1x :P
  80. VIT_DROP_SPEED=100.0
  81. ; Enable or Disable the Spawn Protection
  82. SPAWN_PROTECTION=false
  83. ; Defines if the Spawn Protection Affects Game Masters or Not
  84. SPAWN_PROTECTION_GM=false
  85. ; Adjusts how many seconds will be the duration of the Spawn Protection
  86. SPAWN_PROTECTION_TIME=30
  87. ; Adjusts the Abnormal Visual Effect of the Spawn Protection
  88. SPAWN_PROTECTION_AVE=1048576
  89. ; Enables or Disables the Alternative PK Penalty MOD
  90. ; It will not disable the default penalty for 'dropping items'.
  91. ; This penalty is level based and when applied, reduces the level of the player that was 'PK' by a defined rate and percentage.
  92. ALTERNATIVE_PKPENALTY=false
  93. ; Adjust the Activate Rate Percentage for the Alternative Pk Penalty
  94. PKPENALTY_ACTIVATERATE=20.0
  95. ; Adjust the Percentage of Experiêncie that the Character gonna Lose when the Alternative PK Penalty is Applied
  96. PKPENALTY_DROP_PERCENTAGE=10.0
  97. ; Enable or Disable Getting PVP Points in Battle Zones
  98. BATTLEZONE_PVP=false
  99. ; Ignored Buff IDs
  100. ; Here you can specify the skill id's from buffs or debuffs that are not going to be saved post a logout/restart of the character !
  101. ; Note 1 : Format skill_id;skill_id;skill_id...
  102. IGNORED_BUFFIDS=
  103. ; Enable/Disable the Alternative HP/MP/CP Notification System for Olympiad Matches (Solves the issue w/ Graphic Lag)
  104. ALTERNATIVE_OLYMPIAD_NOTIFICATION=false
  105. ; Here you can adjust the minimum/maximum i_dispel_by_category landing chance per buff/debuff slot.
  106. MIN_CANCEL_CATEGORY_CHANCE=10.0
  107. MAX_CANCEL_CATEGORY_CHANCE=70.0
  108. ; Here you can adjust the minimum i_dispel_by_slot_prob landing chance per buff/debuff slot.
  109. MIN_CANCEL_SLOTPROB_CHANCE=40.0
  110. ; Here you can choose when or not to use default ncsoft dispel formula algorithm, if true,
  111. ; it will straight use the skilldata specified chance for landing
  112. CANCEL_RAW_CHANCE=false
  113. ; Here you can adjust the Grade Expertise Level Requeriment Table of Game
  114. ; Note 1 : The values refers to d;c;b;a;s;s80;s84
  115. GRADE_EXPERTISE_TABLE=20;40;52;61;76;80;84
  116. ; Here you can define if you want or not, to save the reuse time of skills acquire via auto_get=true in skillacquire.txt
  117. SAVE_AUTOLEARN_REUSETIME=true
  118. ; Here you can define the Maximum Level for Main Classes
  119. MAX_MAINCLASS_LEVEL=85
  120. ; Here you can define the Maximum Level for Subjob Classes
  121. MAX_SUBJOB_LEVEL=80
  122. ; Here you can define if a Subjob can acquire Certification Skills or Not
  123. ; Note 1 : Requires server to be 'rebooted'
  124. ALLOW_SUBJOB_CERTIFICATION=false
  125. ; Here you can define the maximum allowed GAP for party level up
  126. PARTY_LEVEL_GAP=15.0
  127. ; Here you can define the maximum Weight limit to be allowed when a character Add or Change a SubJob !
  128. SUBJOB_CHANGE_WEIGHT_LIMIT=69000.0
  129. ; Defines the Maximum amount of items you can put in a Private Buy Store.
  130. MAX_BUY_STORES=4
  131. ; Defines the Maximum amount of Items you can put in a Private Sell Store.
  132. ; Note 1 : Dwarfs always have 1 more slot, than the value specified on this setting !
  133. MAX_SELL_STORES=3
  134. ; You can define here if the official PK Penalty is Enabled or not, you can for example enable the alternative XP experience penalty
  135. ; and disable the official penalty, or leave both enabled, or none enabled, its up to your decision.
  136. DISABLE_PKPENALTY=false
  137. ; Defines if you want to prevent AOE Debuff Skills in Ally Friendly Targets.
  138. PREVENT_DEBUFF_AOE_IN_ALLY=false
  139. ; Allows Earning Fame Points while The Player Is Dead.
  140. GET_FAME_WHILE_DEAD=true
  141. ; Here you can set the items that gonna be used 'only' when you are in PK State [Karma >>> 0] !
  142. ; Note 1 : Format -> ID;ID;ID;ID;ID...
  143. PK_ONLY_ITEMIDS=
  144. ; Here you can set max chance of cancel probability
  145. MAX_CANCEL_SLOTPROB_CHANCE=75
  146. ; Define the amount of SP multiplier which would be get during skill enchantment. 0.7 - HF params, 1 - GF params
  147. ENCHANT_SKILL_SP_BONUS = 0.7
  148. ; Define the amount of Adena multiplier which would be get during skill enchantment. 0.7 - HF params, 1 - GF params
  149. ENCHANT_SKILL_ADENA_BONUS = 0.7
  150. ;Nevit points get for 1 mob killing
  151. NEVIT_NORMAL_POINTS=1
  152. ; Nevit points get for level up
  153. NEVIT_LVLUP_POINTS=100
  154. ; How much time Nevit Blessing should work in minutes
  155. NEVIT_DURATION=3
  156. ;Like at c4 servers ;)
  157. ALLY_MEMBERS_ARE_FRIENDS=true
  158. ; Manipulate with pledge announce without running Comm service
  159. PLEDGE_ANNOUNCE_WITHOUT_COMM=false
  160. ; Posibility to add dispel dance/songs through alt+click
  161. ALT_ALLOW_DISPEL_DANCE_SONG = false
  162. ;Adding min trade level against Real money traders, dupers, etc
  163. ;Добавлена возможность выставить минимальный уровень для трейда, для осложнения жизни РМТшникам, дюперам и тд
  164. MIN_TRADE_LEVEL=0
  165. ;New option for EnchantSystem. Now bless enchant is more flexible, server administrator could choose how much enchant levels should be decreased on bless enchant fail
  166. ;If zero - original system will work.
  167. ;If ON_FAIL_BLESS_ENCHANT_DECREASE_LEVEL=1 , then for example on enchant fail from 10 to 11, enchant level will be decreased to 9, not zero
  168. ;Новая опция для Enchant System. Администратор сервера может выбрать на сколько левелов снижать заточку при фейле блесс энчанта. Если значение 0 - работает оригинальная система со сбросом заточки до нуля.
  169. ;Если 1 - то уровень заточки уменьшается на единицу. Например при фейле заточки оружия с 10 на 11 - она станет +9.
  170. ON_FAIL_BLESS_ENCHANT_DECREASE_LEVEL=0
  171. ; With false value will block exploit for example with pushing unworking Alt+b feature
  172. KICK_HTML_FLOOD=false
  173. ; allow/deny pets pickup items from the ground (allowed by default)
  174. ALLOW_PET_PICKUP_ITEMS = true
  175. ; Allow attack PvP enemies without CTRL-key
  176. PVP_NO_CTRL = false
  177. ; Enable/disable automatic party-matching window opening on player log in world
  178. SHOWPARTYMATCHING_ON_LOGON = false
  179.  
  180. [CLANSYSTEM]
  181. ; Here you can adjust settings related to the current clan system
  182. ; Clan System Penalties
  183. PLEDGE_WAR_TIMEOUT=86400
  184. PLEDGE_OUST_PENALTY_TIMEOUT=86400
  185. PLEDGE_WITHDRAW_PENALTY_TIMEOUT=86400
  186. PLEDGE_OUSTED_PENALTY_TIMEOUT=86400
  187. PLEDGE_RECHALLENGE_PENALTY_TIMEOUT=432000
  188. PLEDGE_RECHALLENGE_DESPITE_REJECTION_PENALTY_TIMEOUT=432000
  189. PLEDGE_DISMISS_TIMEOUT=604800
  190. PLEDGE_DISMISS_PENALTY_TIMEOUT=864000
  191. CASTLE_ANNOUNCE_TIME=86400
  192. CASTLE_STANDBY_TIME=86400
  193. ALLIANCE_OUST_PENALTY_TIMEOUT=86400
  194. ALLIANCE_WITHDRAW_PENALTY_TIMEOUT=86400
  195. ALLIANCE_OUSTED_PENALTY_TIMEOUT=86400
  196. ALLIANCE_DISMISS_PENALTY_TIMEOUT=86400
  197. ALLIANCE_RECHALLENGE_PENALTY_TIMEOUT=432000
  198. ALLIANCE_RECHALLENGE_DESPITE_REJECTION_PENALTY_TIMEOUT=432000
  199. ; Allow attack clanwar enemies without CTRL-key
  200. CLANWAR_NO_CTRL = false
  201. ; Allow attack clanwar enemies, but make attacker guilty
  202. CLANWAR_ATTACK_MAKE_GUILTY = false
  203.  
  204. [CHATCONTROLLER]
  205. ; Format A;B;C where A=Blocked Chat / B=Chat Delay / C=Minimum Level
  206. ; A = 0 enabled / 1 disabled (Is this chat type available?)
  207. ; B = Chat delay time in msecs (interval between messages)
  208. ; C = Minimum level required to start using this chat type.
  209. ; CHAT=1;1000;20 this means the chat is blocked, you can only send one message each 1000 msecs and
  210. ; the minimum level to use the chat is 20
  211. ALL=0;0;1
  212. SHOUT=0;0;1
  213. TELL=0;0;1
  214. PARTY=0;0;1
  215. CLAN=0;0;1
  216. TRADE=0;0;1
  217. ALLIANCE=0;0;1
  218. PARTYROOM_ALL=0;0;1
  219. PARTYROOM_COMMAND=0;0;1
  220. HEROVOICE=0;0;1
  221. BATTLE_CHAT=0;0;1
  222. ; Global Shout Chat
  223. ; Enable or Disable World Chat Mod (This make the shout chat to work worldwide)
  224. ; This is a good feature for small servers
  225. WORLDCHAT=false
  226. ; Chat Word Filter
  227. ; Enable or Disable the word filter for chat, this is done server-side so you won't need
  228. ; to touch the clientside files to prohibit certain words to be siad
  229. ; Please edit the WordFilter.txt file in order to add the blocked words !
  230. WORDFILTER=false
  231. ; wordfilter ignore spaces by default(TRUE)
  232. IGNORE_SPACES=true
  233.  
  234. [COMMANDS]
  235. ; Enables or Disables the Player Command .help
  236. ; Note 1 : Shows the content of PlayerHelp.txt file for the player.
  237. HELP=false
  238. ; Enables or Disables the Player Command .online
  239. ; Note 1 : Shows the currently amount of online players.
  240. ONLINE=false
  241. ; Enables or Disables the Player Command .time
  242. ; Note 1 : Shows currently server time
  243. TIME=false
  244. ; Enables or Disables the Player Command .expon and .expoff
  245. ; Note 1 : Turns on/off the exp gaining when killing mobs, etc.
  246. EXP=false
  247. ; Enables or Disables the VIP Player Command .offlineshop
  248. ; Note 1 : The player must have privilege set in user_vip table to use this command !
  249. OFFLINESHOP=false
  250. ; Enables or Disables the VIP Player Command .autopickupon and .autopickupoff
  251. ; Note 1 : The player must have privilege set in user_vip table to use this command !
  252. AUTOPICKUP=false
  253. ; Enables or Disables the VIP Player Lock System Command .lock, .unlock and .setlockpw !
  254. LOCKSYSTEM=false
  255. ; Enables or Disables the VIP Player Lock System Command .lock, .unlock and .setlockpw for all players !
  256. ; Note 1 : Requires LOCKSYSTEM=true
  257. ; Note 2 : Requires l2server reboot to works properly !
  258. LOCKSYSTEM_FORALL=false
  259. ; Enables or Disables the Delevel Command .delevel !
  260. DELEVEL=false
  261. ; Enables or Disables the Dispel Command .dispelall !
  262. DISPELALL=false
  263. ; Enables or Disables the Offline Shop Announcement Command !
  264. ; Note 1 : The maximum allowed characters are 128 !
  265. ; Note 2 : You can adjust the spam timeout in OfflineShop.ini !
  266. OFFANNOUNCE=false
  267. ; Allow .menu command that show <MENU_HTML> to players
  268. MENU=false
  269. MENU_HTML=menu.htm
  270.  
  271. [REMOTEWHO]
  272. ; Enable or Disable the Remote Who Query Packet
  273. ENABLED=true
  274. ; Adjusts the Multiplier used in the Remote Who Query Packet
  275. MULTIPLIER=1.0
  276.  
  277. [NPCMONITOR]
  278. ; Enables or Disables the Built In Process Monitor for L2NPC
  279. ENABLED=false
  280. ; Configure here the Path for your L2NPC
  281. ; Example : C:\Server\L2NPC
  282. EXE_PATH=
  283. ; Configure here the name of your L2NPC Executable
  284. ; Default : L2NPC_AdvExt64.exe
  285. EXE_NAME=L2NPC_AdvExt64.exe
  286.  
  287. [AUTOSHUTDOWN]
  288. ; Enable or Disable the Automatic Shutdown Manager
  289. ; Note 1 : If you have an auto-restarter, this is useful for daily reboots ;)
  290. ENABLED=false
  291. ; Define the message that all your players will receive before server is shutted down !
  292. MESSAGE=This server will shutdown automatically in 10 minutes.
  293. ; Define the time the shutdown announce should be sent to all players
  294. MESSAGE_HOUR=23:50
  295. ; Define the time the server must be automatically shutted down
  296. SHUTDOWN_HOUR=00:00
  297. ; Define the Week Days you want the Automatic Shutdown Manager to Shut Down Your Server
  298. ; Note 1 : 0 = sunday -> 6 = friday
  299. ; Note 2 : Format Weekday;Weekday;Wekday...
  300. WEEK_DAYS=0;1;2;3;4;5;6
  301. ; Shutdown Time (In Seconds)
  302. TIME=60
  303.  
  304. [HTMLSYSTEM]
  305. ; Enable or Disable the Enforced HTML AntiExploit
  306. ; Note 1 : This setting requires reboot
  307. ANTIEXPLOIT=true
  308.  
  309. [CHARSET]
  310. ; Here you can define the charset map, used in the validation of Character Names during their creation.
  311. ; Note 1 : you must modify the line based on the country id you choose in l2server.ini
  312. ; Note 2 : you must verify your sql procedures too, they might have checks about character set, example : lin_CreateChar !
  313. COUNTRYID_1=1234567890qwertyuiopasdfghjklzxcvbnmQWERTYUIOPASDFGHJKLZXCVBNM
  314. COUNTRYID_2=1234567890qwertyuiopasdfghjklzxcvbnmQWERTYUIOPASDFGHJKLZXCVBNM
  315. COUNTRYID_3=1234567890qwertyuiopasdfghjklzxcvbnmQWERTYUIOPASDFGHJKLZXCVBNM
  316. COUNTRYID_4=1234567890qwertyuiopasdfghjklzxcvbnmQWERTYUIOPASDFGHJKLZXCVBNM
  317. COUNTRYID_5=1234567890qwertyuiopasdfghjklzxcvbnmQWERTYUIOPASDFGHJKLZXCVBNM
  318. COUNTRYID_6=1234567890qwertyuiopasdfghjklzxcvbnmQWERTYUIOPASDFGHJKLZXCVBNM
  319. COUNTRYID_7=1234567890qwertyuiopasdfghjklzxcvbnmQWERTYUIOPASDFGHJKLZXCVBNM
  320. COUNTRYID_8=1234567890qwertyuiopasdfghjklzxcvbnmQWERTYUIOPASDFGHJKLZXCVBNM
  321. ; Enable Debug Logging
  322. DEBUGLOG=false
  323.  
  324. [AUTOPICKUP]
  325. ; Enable or Disable Autopickup for All Players
  326. ; Note 1 : By default, if the player has the vip privilege to use this feature it will work,
  327. ; but you can enable it here, for all the players if you want.
  328. ALL_PLAYERS=false
  329. ; Enable or Disable Autopickup then the died mob type is 'boss'.
  330. ALLOW_BOSS=false
  331. ; Enable or Disable Autopickup when the died mob type is 'zzoldagu'.
  332. ALLOW_MINIONS=false
  333. ; Adjust the Maximum Range that Autopickup Will be Limited To.
  334. DISTANCE=500
  335. ; Adjusts the Item IDs that gonna be Ignored by the Auto Pickup System.
  336. ; Note 1 : Format id;id;id...
  337. IGNORED_IDS=
  338. ; Adjusts the 'only' Item IDs that gonna be pickup by the Auto Pickup System.
  339. ; Note 1 : Setting any ID here causes the auto pickup to ignore all other IDs !
  340. ; Note 2 : Format id;id;id...
  341. PICKONLY_IDS=
  342. ; Maximum Party Distribution Distance
  343. PARTY_MEMBER_DISTANCE=1000
  344.  
  345. [BUILDERSYSTEM]
  346. ; Enables GM Only mode, kicking players when they login to the server.
  347. GMONLY=false
  348. ; Sets Undying Mode 'ON' by Default to a GM At Logon (Builder 1~7 Only).
  349. UNDYING=false
  350. ; Sets Hide Mode 'OFF' by Default to GM At Login (Builder 1~7 Only).
  351. HIDEOFF=false
  352. ; Sets All Stats to 90+ by Default to a GM At Logon (Builder 1~7 Only).
  353. MAXSTATS=false
  354. ; Allow GM to talk in Hide State
  355. TALKHIDE=false
  356. ; Enable the IP Filter Protection System,
  357. ; only GMs w/ IP Registered in the System can Stay Logged.
  358. IPFILTER=false
  359. ; IP Filter IP List, Here you will write the IPs of your GameMasters,
  360. ; The format can be : myaddress.no-ip.org, 171.163.134.122 or even 171.163
  361. ; In case you want to use 'ip ranges', to add multiple addresses just put a ';' between then.
  362. IPS=
  363. ; Sets the Default Nickname Color to a GM. [Default is : 0]
  364. ; Setting this value to 0 will override this function.
  365. NICKCOLOR=0
  366. ; Sets the Default Title Color to a GM. [Default is : 0]
  367. ; Setting this value to 0 will override this function.
  368. TITLECOLOR=0
  369. ; Set the Minimum Builder Level Required for the Alt+G Actions.
  370. ALTG_LEVEL_INVENTORY=1
  371. ALTG_LEVEL_CLAN=1
  372. ALTG_LEVEL_SKILLS=1
  373. ALTG_LEVEL_STATUS=1
  374. ALTG_LEVEL_QUESTS=1
  375. ALTG_LEVEL_WAREHOUSE=1
  376. ; Authorized Account IDs
  377. ; Here you can add the account id's that gonna be authorized to login in the server as Game Master
  378. ; Note 1 : If you specify any account id here, only the specified id's will be able to login in the server !!
  379. ; Note 2 : Format is accountid;accountid;accountid...
  380. AUTHORIZED_ACCOUNTIDS=
  381.  
  382. [BOOSTEVENT]
  383. ; Enable or Disable the Automated Boost Rates Event
  384. ; Please review the file : 'BoostRatesEvent.txt' for more details ;)
  385. ENABLED=false
  386.  
  387. [OLYMPIADSYSTEM]
  388. ; Define the amount of seconds for the players wait before being teleported into the olympiad arena.
  389. TELEPORT_TIME=120
  390. ; Defines the amount of seconds for the system wait the players to be prepared for the match (inside arena).
  391. WAIT_TIME=60
  392. ; Defines the amount of seconds the match will take (maximum time).
  393. MATCH_DURATION=300
  394. ; Defines the amount of seconds for the players wait before the system auto removes then from the arena.
  395. LEAVE_TIME=40
  396. ; Defines the minimum required amount of players before an olympiad match can start.
  397. REGISTERED_PLAYERS=9
  398. ; Defines de Maximum Allowed Inventory Limit to Join An Olympiad Match
  399. MAX_INVENTORY_LIMIT=80.0
  400. ; Define min participants for starting class-free fights
  401. REGISTERED_PLAYERS_FREE = 11
  402. ; Define min participants for starting class-based fights
  403. REGISTERED_PLAYERS_CLASS = 11
  404. ; Define min teams for starting fights
  405. REGISTERED_TEAMS = 7
  406. ; Olympiad competitors are will be selected with/without similar Olympiad points (true by default for HF, false by default for GF)
  407. ; parameter "SELECT_COMPETITORS_HF" is depreceated
  408. SELECT_COMPETITORS_SIMILAR_POINTS=true
  409. ; Randomize participants queue before fetching competitors
  410. RANDOMIZE_PARTICIPANTS_QUEUE=true
  411. ;alternative format "HH:MM" for OLYMPIAD_TIME_START_MIN, OLYMPIAD_TIME_STOP_COMPETITION_TIMEOUT_SEC & OLYMPIAD_TIME_STOP_REGISTRATION_TIMEOUT_SEC
  412. ; Olympiad Start Time in minutes. By default 18:00 (18 hours * 60 min per hour = 1080)
  413. OLYMPIAD_TIME_START_MIN=1080
  414. ; Olympiad Stop Competition Timeout in seconds. By default time = 23:50, timeout before next day = 10 min (10 min * 60 sec per min)
  415. OLYMPIAD_TIME_STOP_COMPETITION_TIMEOUT_SEC=0
  416. ; Olympiad Stop Registration Timeout in seconds. By default time = 23:40, timeout before stop competition = 10 min (10 min * 60 sec per min)
  417. OLYMPIAD_TIME_STOP_REGISTRATION_TIMEOUT_SEC=1200
  418. ; Check participants queue every <N> seconds. Perfect ability to avoid over-farm from twinks on olympiad.
  419. CHECK_PARTICIPANTS_QUEUE_DELAY=40
  420. ; Enable/disable League system
  421. LEAGUE_SYSTEM = false
  422. ; Define Leagues points (e.g. 1st league is players with 0-10 olympiad points, 2nd league is players with 11-20 olympiad points, etc)
  423. LEAGUE_POINTS = 10;20;30;40;50
  424. ; The minimum number of participants per one league (this setting override LEAGUE_POINTS)
  425. MIN_LEAGUE_MEMBERS = 4
  426.  
  427.  
  428. [WEDDINGSYSTEM]
  429. ; The available GM Commands for Wedding System Are :
  430. ; //marry charname1 charname2 - to marry 2 characters.
  431. ; //divorce charname - to divorce the character.
  432. ; The required level for these commands are "B1", you can change the level
  433. ; if you want in BuilderCmdAlias.txt at script folder.
  434. ; There are 'ai.obj' functions available for this system with the same functionality
  435. ; of the gm command, they are :
  436. ; void CNPC::Marry(int nChar1Index, int nChar2Index) -> 235012667
  437. ; void CNPC::Divorce(int nCharIndex) -> 234947132
  438. ; Just add then to your ai.obj compiler and have fun, making your own wedding system.
  439. ; Enables or Disables the Wedding System
  440. ENABLED=false
  441. ; Allows or Not the Homosexual Marriage (Characters of the same sex).
  442. HOMOSEXUAL_MARRIAGE=false
  443.  
  444. [SKILLS]
  445. ; Set probability of buffs/debuffs affecting to players
  446. ; By default GF-chronicle use [0%..95%], HF-chronicle use [10%..90%],
  447. DURATION_SKILL_AFFECT_PROB_MIN = 10
  448. DURATION_SKILL_AFFECT_PROB_MAX = 90
  449. ; Posibility to stack Rune effects
  450. P_SPOIL_MODIFY_STACKABLE = false
  451. P_DROP_MODIFY_STACKABLE = false
  452. P_ADENA_MODIFY_STACKABLE = false
  453. P_EXP_MODIFY_STACKABLE = false
  454. P_SP_MODIFY_STACKABLE = false
  455. P_PVPPOINT_MODIFY_STACKABLE = false
  456. ; Ignore or not the player/npc levels difference while compute spoil chance (disabled by default)
  457. SPOIL_IGNORE_LEVEL_DIFF = false
  458.  
  459. [ATTRIBUTESYSTEM]
  460. ; Here you can adjust the maximum attribute value for every level the weapon advances to.
  461. ; Note 1 : Format : level,max;level,max;level,max...
  462. WEAPON_LIMITS=1,25;2,75;3,150;4,175;5,225;6,300;7,325;8,375;9,450;10,500;11,550;12,600
  463. ; Here you can adjust the maximum attribute value for every level the armor advances to.
  464. ; Note 1 : Format : level,max;level,max;level,max...
  465. ARMOR_LIMITS=1,12;2,30;3,60;4,72;5,90;6,120;7,132;8,150;9,180;10,192;11,210;12,240
  466. ; Here you can adjust the chance table for the elemental attribute stone application in the items
  467. ; Note 1 : Format : Crystal_Type,Lv3_Chance,Lv6_Chance,Lv9_Chance,Lv12_Chance;...
  468. ; Note 2 : The crystal types are : 0=NG/1=D/2=C/3=B/4=A/5=S/6=S80/7=S84/8=Event/9=Free
  469. APPLY_CHANCE=0,0,0,0,0;1,0,0,0,0;2,0,0,0,0;3,0,0,0,0;4,0,0,0,0;5,50,30,20,5;6,50,40,20,10;7,50,50,30,15;8,50,60,40,20;9,50,70,50,25
  470.  
  471. [FLOODGUARD]
  472. ; Enable or Disable the Debug Output of Packets being Flooded in Server Console
  473. DEBUGLOG=false
  474. ; Default Interval Between Packets, here you can define the 'minimum' interval between 2 packets sent to the server.
  475. ; This number is also in milliseconds, this setting requires you to verify the minimum possible latency of your server
  476. ; So you can adjust it up to your needs, the Default Value is 0 Assuming a LAN (Local Area Network).
  477. ; If you do not know what are you doing, leave this as 0 :P
  478. INTERVAL=0
  479. ; To Add Flood Checking its Pretty Simple, you just need to write PACKET=DELAY in milliseconds,
  480. ; In this .ini Section, example as :
  481. ; PACKET_49=1000 <- it means, that you can 'repeat' packet 49, 1 time per second. (Creature Say/Chat)
  482. ; PACKETEX_XX=1000 <- it means, that you can 'repeat' packet XX, 1 time per second (User Ex Packets)
  483. ; Drop Item Packet
  484. PACKET_17=1000
  485. ; Magic Skill Use
  486. PACKET_39=250
  487. ; Destroy Item Packet
  488. PACKET_60=1000
  489.  
  490. [TERRITORYWAR]
  491. ; Deny/allow removal wards(ownthings) from battle zone
  492. DENY_OWNTHING_OUT_OF_BATTLE_ZONE=false
  493. ; Return ward to the base, when player out of battle zone
  494. RETURN_OWNTHING_TO_BASE_ON_NONBATTLE_ZONE=false
  495. ; Deny/allow move wards(ownthings) to water zone
  496. DENY_OWNTHING_IN_WATER_ZONE=false
  497. ; Turn On/Off start TW automatically after first castle siege
  498. AUTOMATIC_START=true
  499.  
  500. [MultiBox]
  501. ;MultiBoxCheckEnabled = 1
  502. MultiBoxLogEnabled = 0
  503. ;MultiBoxClientsAllowed = 1
  504. ;MultiBoxClientsMax = -1
  505. ; Extend limit for Players with specified items
  506. ; Format: <item_class_id>;<add_limit>
  507. CHANGE_SMARTGUARD_LIMIT_BY_ITEM =
  508. ; Extend limit for Players with Premium Account
  509. CHANGE_SMARTGUARD_LIMIT_BY_PREMIUM = 0
  510. ; Maximum number of extended sessions. 0 means no restricions.
  511. MAX_SMARTGUARD_LIMIT_BY_PREMIUM = 0
  512. DEBUG_SMARTGUARD_LIMIT=false
  513.  
  514. [SKILLS]
  515. ; Posibility to stack Rune effects
  516. P_SPOIL_MODIFY_STACKABLE = false
  517. P_DROP_MODIFY_STACKABLE = false
  518. P_ADENA_MODIFY_STACKABLE = false
  519. P_EXP_MODIFY_STACKABLE = false
  520. P_SP_MODIFY_STACKABLE = false
  521. P_PVPPOINT_MODIFY_STACKABLE = false
  522.  
  523. [NON_SMARTGUARD_CLIENTS]
  524. ; Set 1, if you want to enable this mode
  525. ; Поставьте 1, если хотите включить этот режим
  526. Enable=0
  527. ; Set 1 for debug
  528. Debug=0
  529. ; Format is account1:ip;account2:ip etc
  530. ; Формат исключений, которые могут заходить на сервер в обход защиты account1:ip;account2:ip и тд
  531. IPs=builder:192.168.0.1;builder2:192.168.1.0/24;builder3:192.168.2.192/27
  532.  
  533. [BBSMOD]
  534. ENABLED=true
  535.  
  536. [SERVER]
  537. SUPPORT_BUFFS_PER_PAGE=21
  538. SUPPORT_MAGIC_CAST_DELAY=100
  539. SUPPORT_MAGIC_BUFF_PETS=false
Add Comment
Please, Sign In to add comment