Neo_Wesker

Neo_Wesker Autoexec

Jun 8th, 2020
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  1. //Bind Commands
  2. bind "F1" rcon
  3. bind "F6" " buy flashbang; buy flashbang; buy hegrenade; buy smokegrenade; buy vesthelm; buy vest; buy defuser;"
  4. bind "F7" "buy ak47; buy m4a1"
  5. bind "F8" "buy aug; buy sg556"
  6. bind "F9" "buy awp"
  7. alias "F10" "buy ak47; buy m4a1; buy m4a1_silencer; slot1; drop"
  8. bind "mwheeldown" +jump
  9. bind "mwheelup" +jump
  10. bind "p" "use weapon_c4; drop"
  11. bind "F11" "say Warowl learnt me that :)!"
  12. bind "7" "toggle cl_crosshairsize 2 1000"
  13.  
  14. bindToggle "j" cl_righthand"
  15. bindToggle "o" gameinstructor_enable"
  16. bindToggle "l" "voice_enable"
  17.  
  18. alias +jumpduck "+duck;+jump"
  19. alias -jumpduck "-duck;-jump"
  20. bind "h" +jumpduck
  21.  
  22. alias +jumpthrow "+jump; -attack"
  23. alias -jumpthrow -jump"
  24. bind "n" +jumpthrow"
  25.  
  26. //Viewmodel
  27. cl_viewmodel_shift_left_amt "0.5"
  28. cl_viewmodel_shift_right_amt "0.25"
  29. viewmodel_fov "68"
  30. viewmodel_offset_x "2.500000"
  31. viewmodel_offset_y "2"
  32. viewmodel_offset_z "-2"
  33. viewmodel_presetpos "0"
  34. viewmodel_recoil "0"
  35. cl_bob_lower_amt "5"
  36. cl_bobamt_lat "0.1"
  37. cl_bobamt_vert "0.1"
  38. cl_bobcycle "0.98"
  39.  
  40. //Crosshair
  41. cl_crosshair_drawoutline "1"
  42. cl_crosshair_dynamic_maxdist_splitratio "0.35"
  43. cl_crosshair_dynamic_splitalpha_innermod "1"
  44. cl_crosshair_dynamic_splitalpha_outermod "0.5"
  45. cl_crosshair_dynamic_splitdist "7"
  46. cl_crosshair_friendly_warning "2"
  47. cl_crosshair_outlinethickness "1.000000"
  48. cl_crosshair_sniper_show_normal_inaccuracy "0"
  49. cl_crosshair_sniper_width "1"
  50. cl_crosshair_t "0"
  51. cl_crosshairalpha "255"
  52. cl_crosshaircolor "5"
  53. cl_crosshaircolor_b "0"
  54. cl_crosshaircolor_g "104.600456"
  55. cl_crosshaircolor_r "255"
  56. cl_crosshairdot "0"
  57. cl_crosshairgap "-0.500000"
  58. cl_crosshairgap_useweaponvalue "0"
  59. cl_crosshairsize "2"
  60. cl_crosshairstyle "4"
  61. cl_crosshairthickness "0"
  62. cl_crosshairusealpha "1"
  63. cl_fixedcrosshairgap "3"
  64.  
  65. //Misc options
  66. snd_headphone_pan_exponent 2
  67. con_filter_text damage
  68. con_filter_text_out Player:
  69. con_filter_enable 2
  70. developer 1
  71. rate 128000
  72.  
  73. //Sound options
  74. snd_front_headphone_position "53.2"
  75. snd_rear_headphone_position "90.0"
  76. snd_headphone_pan_exponent "1.2"
  77. snd_headphone_pan_radial_weight "0.5"
  78.  
  79. //Hud options
  80. +cl_show_team_equipment
  81. cl_use_opens_buy_menu 0
  82. cl_updaterate 128
  83. cl_cmdrate 128
  84. cl_interp 0
  85. cl_join_advertise 2
  86. cl_interp_ratio 1
  87. fps_max 0
  88. fps_max_menu 0
  89. sensitivity 1.6
  90.  
  91. //Show netgraph when checking scoreboard
  92. net_graph "1"
  93. net_graphheight "0"
  94. alias "+scorenet" "+showscores; net_graphheight 0"
  95. alias "-scorenet" "-showscores; net_graphheight 0"
  96. bind "TAB" "+scorenet"
  97.  
  98. //Clutch Script
  99. alias "clutch" "clutchon"
  100. alias "clutchon" "voice_enable 0; clutchsoundon; gameinstructor_enable 1; cl_clearhinthistory; r_cleardecals; playvol buttons\weapon_confirm 0.5; say_team Voice Disabled, I can't hear anyone now; alias clutch clutchoff"
  101. alias "clutchoff" "voice_enable 1; clutchsoundoff; gameinstructor_enable 0; playvol buttons\button2 0.5; say_team Voice Enabled, I can hear you now; alias clutch clutchon"
  102. clutchoff
  103.  
  104. //Bind this to a key (this will turn on & off the clutch)
  105. bind "F2" clutch
  106.  
  107. //Clutch audio options.
  108. alias "clutchsoundon" "volume 1; snd_musicvolume 0.2; snd_menumusic_volume 0; snd_deathcamera_volume 0; snd_mapobjective_volume 0; snd_roundend_volume 0; snd_roundstart_volume 0; snd_tensecondwarning_volume 1"
  109. alias "clutchsoundoff" "volume 1; snd_musicvolume 0; snd_menumusic_volume 0; snd_deathcamera_volume 0; snd_mapobjective_volume 0; snd_roundend_volume 0; snd_roundstart_volume 0; snd_tensecondwarning_volume 0"
  110. //End of Script
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