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Oct 21st, 2018
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  1. -- This script has been converted to FE by iPxter
  2.  
  3.  
  4. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  5. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  6. do
  7. print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
  8. script.Parent = Player.Character
  9.  
  10. --RemoteEvent for communicating
  11. local Event = Instance.new("RemoteEvent")
  12. Event.Name = "UserInput_Event"
  13.  
  14. --Fake event to make stuff like Mouse.KeyDown work
  15. local function fakeEvent()
  16. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  17. t.connect = t.Connect
  18. return t
  19. end
  20.  
  21. --Creating fake input objects with fake variables
  22. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  23. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  24. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  25. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  26. end}
  27. --Merged 2 functions into one by checking amount of arguments
  28. CAS.UnbindAction = CAS.BindAction
  29.  
  30. --This function will trigger the events that have been :Connect()'ed
  31. local function te(self,ev,...)
  32. local t = m[ev]
  33. if t and t._fakeEvent and t.Function then
  34. t.Function(...)
  35. end
  36. end
  37. m.TrigEvent = te
  38. UIS.TrigEvent = te
  39.  
  40. Event.OnServerEvent:Connect(function(plr,io)
  41. if plr~=Player then return end
  42. if io.isMouse then
  43. m.Target = io.Target
  44. m.Hit = io.Hit
  45. else
  46. local b = io.UserInputState == Enum.UserInputState.Begin
  47. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49. end
  50. for _,t in pairs(CAS.Actions) do
  51. for _,k in pairs(t.Keys) do
  52. if k==io.KeyCode then
  53. t.Function(t.Name,io.UserInputState,io)
  54. end
  55. end
  56. end
  57. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  58. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  59. end
  60. end)
  61. Event.Parent = NLS([==[
  62. local Player = game:GetService("Players").LocalPlayer
  63. local Event = script:WaitForChild("UserInput_Event")
  64.  
  65. local UIS = game:GetService("UserInputService")
  66. local input = function(io,a)
  67. if a then return end
  68. --Since InputObject is a client-side instance, we create and pass table instead
  69. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  70. end
  71. UIS.InputBegan:Connect(input)
  72. UIS.InputEnded:Connect(input)
  73.  
  74. local Mouse = Player:GetMouse()
  75. local h,t
  76. --Give the server mouse data 30 times every second, but only if the values changed
  77. --If player is not moving their mouse, client won't fire events
  78. while wait(1/30) do
  79. if h~=Mouse.Hit or t~=Mouse.Target then
  80. h,t=Mouse.Hit,Mouse.Target
  81. Event:FireServer({isMouse=true,Target=t,Hit=h})
  82. end
  83. end]==],Player.Character)
  84. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  85. end
  86.  
  87. print([[
  88. ___________________________________
  89.  
  90. Kyutatsuki13's Stella the [T E C H N O . F A I R Y] script
  91. Build 0002
  92. Mmmmmh character designed by Kyu...
  93.  
  94. ___________________________________
  95. ]])
  96.  
  97.  
  98. warn("You're whitelisted, "..owner.." :)")
  99.  
  100. local p = owner
  101. local char = p.Character
  102. local larm = char:WaitForChild("Left Arm")
  103. local rarm = char:WaitForChild("Right Arm")
  104. local lleg = char:WaitForChild("Left Leg")
  105. local rleg = char:WaitForChild("Right Leg")
  106. local hed = char:WaitForChild("Head")
  107. local torso = char:WaitForChild("Torso")
  108. local root = char:WaitForChild("HumanoidRootPart")
  109. local hum = char:FindFirstChildOfClass("Humanoid")
  110. local debris = game:GetService("Debris")
  111. local input = game:GetService("UserInputService")
  112. local run = game:GetService("RunService")
  113. local rs = run.RenderStepped
  114. local wingpose = "Idle"
  115. local DebrisModel = Instance.new("Model",char)
  116. DebrisModel.Name = "Debris"
  117. repeat rs:wait() until p.CharacterAppearanceLoaded
  118.  
  119. noidle = false
  120. shift = false
  121. control = false
  122. no_nosound_able = true
  123.  
  124. ----------------------------------------------------------------------------
  125.  
  126. function rswait(value)
  127. if value ~= nil and value ~= 0 then
  128. for i=1,value do
  129. rs:wait()
  130. end
  131. else
  132. rs:wait()
  133. end
  134. end
  135.  
  136. ----------------------------------------------------------------------------
  137.  
  138. local timeposition = 0
  139.  
  140. function music(id)
  141. if not torso:FindFirstChild("MusicRuin") then
  142. soundz = Instance.new("Sound",torso)
  143. end
  144. soundz.Volume = 10
  145. soundz.Name = "MusicRuin"
  146. soundz.Looped = true
  147. soundz.PlaybackSpeed = 1
  148. soundz.SoundId = "rbxassetid://"..id
  149. soundz:Stop()
  150. soundz:Play()
  151. if no_nosound_able == true then
  152. soundz.TimePosition = timeposition
  153. end
  154. end
  155.  
  156. ----------------------------------------------------------------------------
  157.  
  158. function lerp(a, b, t)
  159. return a + (b - a)*t
  160. end
  161.  
  162. ----------------------------------------------------------------------------
  163.  
  164. function Lerp(c1,c2,al)
  165. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  166. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  167. for i,v in pairs(com1) do
  168. com1[i] = v+(com2[i]-v)*al
  169. end
  170. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  171. end
  172.  
  173. ----------------------------------------------------------------------------
  174.  
  175. function slerp(a, b, t)
  176. dot = a:Dot(b)
  177. if dot > 0.99999 or dot < -0.99999 then
  178. return t <= 0.5 and a or b
  179. else
  180. r = math.acos(dot)
  181. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  182. end
  183. end
  184.  
  185. ----------------------------------------------------------------------------
  186.  
  187. function clerp(c1,c2,al)
  188.  
  189. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  190.  
  191. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  192.  
  193. for i,v in pairs(com1) do
  194.  
  195. com1[i] = lerp(v,com2[i],al)
  196.  
  197. end
  198.  
  199. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  200.  
  201. end
  202.  
  203. ----------------------------------------------------------------------------
  204.  
  205. function findAllNearestTorso(pos,dist)
  206. local list = workspace:children()
  207. local torso = {}
  208. local temp = nil
  209. local human = nil
  210. local temp2 = nil
  211. for x = 1, #list do
  212. temp2 = list[x]
  213. if (temp2.className == "Model") and (temp2 ~= char) then
  214. temp = temp2:findFirstChild("Torso")
  215. human = temp2:findFirstChildOfClass("Humanoid")
  216. if (temp ~= nil) and (human ~= nil) and (human.Health > 0) then
  217. if (temp.Position - pos).magnitude < dist then
  218. table.insert(torso,temp)
  219. dist = (temp.Position - pos).magnitude
  220. end
  221. end
  222. end
  223. end
  224. return torso
  225. end
  226.  
  227. ----------------------------------------------------------------------------
  228.  
  229. function checkIfNotPlayer(model)
  230. if model.CanCollide == true and model ~= char and model.Parent ~= char and model.Parent.Parent ~= char and model.Parent.Parent ~= char and model.Parent ~= DebrisModel and model.Parent.Parent ~= DebrisModel and model.Parent.Parent.Parent ~= DebrisModel and model ~= wings and model.Parent ~= wings and model.Parent.Parent ~= wings then
  231. return true
  232. else
  233. return false
  234. end
  235. end
  236.  
  237. ----------------------------------------------------------------------------
  238.  
  239. function newWeld(wp0, wp1, wc0x, wc0y, wc0z)
  240.  
  241. local wld = Instance.new("Weld", wp1)
  242.  
  243. wld.Part0 = wp0
  244.  
  245. wld.Part1 = wp1
  246.  
  247. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  248.  
  249. return wld
  250.  
  251. end
  252.  
  253. function weld(model)
  254. local parts,last = {}
  255. local function scan(parent)
  256. for _,v in pairs(parent:GetChildren()) do
  257. if (v:IsA("BasePart")) then
  258. if (last) then
  259. local w = Instance.new("Weld")
  260. w.Name = ("%s_Weld"):format(v.Name)
  261. w.Part0,w.Part1 = last,v
  262. w.C0 = last.CFrame:inverse()
  263. w.C1 = v.CFrame:inverse()
  264. w.Parent = last
  265. end
  266. last = v
  267. table.insert(parts,v)
  268. end
  269. scan(v)
  270. end
  271. end
  272. scan(model)
  273. for _,v in pairs(parts) do
  274. v.Anchored = false
  275. v.Locked = true
  276. v.Anchored = false
  277. v.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  278. v.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  279. v.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  280. v.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  281. v.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  282. v.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  283. v.CustomPhysicalProperties = PhysicalProperties.new(0,0,0)
  284. end
  285. end
  286.  
  287. ----------------------------------------------------------------------------
  288.  
  289. function calculate(part,asd)
  290. local Head = hed
  291. local RightShoulder = asd
  292. local RightArm = part
  293. local MousePosition = mouse.Hit.p
  294. local ToMouse = (MousePosition - Head.Position).unit
  295. local Angle = math.acos(ToMouse:Dot(Vector3.new(0, 1, 0)))
  296. local FromRightArmPos = (Head.Position + Head.CFrame:vectorToWorldSpace(Vector3.new(((Head.Size.X / 2) + (RightArm.Size.X / 2)), ((Head.Size.Y / 2) - (RightArm.Size.Z / 2)), 0)))
  297. local ToMouseRightArm = ((MousePosition - FromRightArmPos) * Vector3.new(1 ,0, 1)).unit
  298. local Look = (Head.CFrame.lookVector * Vector3.new(1, 0, 1)).unit
  299. local LateralAngle = math.acos(ToMouseRightArm:Dot(Look))
  300. if tostring(LateralAngle) == "-1.#IND" then
  301. LateralAngle = 0
  302. end
  303. local Cross = Head.CFrame.lookVector:Cross(ToMouseRightArm)
  304. if LateralAngle > (math.pi / 2) then
  305. LateralAngle = (math.pi / 2)
  306. local Torso = root
  307. local Point = Torso.CFrame:vectorToObjectSpace(mouse.Hit.p-Torso.CFrame.p)
  308. if Point.Z > 0 then
  309. if Point.X > -0 and RightArm == rarm then
  310. Torso.CFrame = CFrame.new(Torso.Position,Vector3.new(mouse.Hit.X,Torso.Position.Y,mouse.Hit.Z))*CFrame.Angles(0,math.rad(110),0)
  311. elseif Point.X < 0 and RightArm == rarm then
  312. Torso.CFrame = CFrame.new(Torso.Position,Vector3.new(mouse.Hit.X,Torso.Position.Y,mouse.Hit.Z))*CFrame.Angles(0,math.rad(-110),0)
  313. end
  314. end
  315. end
  316. if Cross.Y < 0 then
  317. LateralAngle = -LateralAngle
  318. end
  319. return(CFrame.Angles(((math.pi / 2) - Angle), ((math.pi / 2) + LateralAngle), math.pi/2))
  320. end
  321.  
  322. ----------------------------------------------------------------------------
  323.  
  324. function sound(id,position,vol,pitch,start,finish)
  325. coroutine.resume(coroutine.create(function()
  326.  
  327. local part = Instance.new("Part",workspace)
  328. part.Position = position
  329. part.Size = Vector3.new(0,0,0)
  330. part.CanCollide = false
  331. part.Transparency = 1
  332.  
  333. local sound = Instance.new("Sound",part)
  334.  
  335. sound.SoundId = "rbxassetid://"..id
  336.  
  337. repeat rs:wait() until sound.IsLoaded
  338.  
  339. if vol ~= nil then
  340. sound.Volume = vol
  341. end
  342.  
  343. if pitch ~= nil then
  344. sound.PlaybackSpeed = pitch
  345. end
  346.  
  347. if start ~= nil then
  348. sound.TimePosition = start
  349. end
  350.  
  351. if finish ~= nil then
  352. debris:AddItem(part,finish-start)
  353. else
  354. debris:AddItem(part,sound.TimeLength)
  355. end
  356.  
  357. sound:Play()
  358.  
  359. return sound
  360.  
  361. end))
  362. end
  363.  
  364. ----------------------------------------------------------------------------
  365.  
  366. function computeDirection(vec)
  367. local lenSquared = vec.magnitude * vec.magnitude
  368. local invSqrt = 1 / math.sqrt(lenSquared)
  369. return Vector3.new(vec.x * invSqrt, vec.y * invSqrt, vec.z * invSqrt)
  370. end
  371.  
  372. ----------------------------------------------------------------------------
  373.  
  374. local shaking = 0
  375. function shake(num) if num > shaking then shaking = num end end
  376. game:GetService("RunService").RenderStepped:connect(function()
  377. hum.CameraOffset = Vector3.new(math.random(-1,1),math.random(-1,1),math.random(-1,1))*(shaking/100)
  378. if shaking > 0 then shaking = shaking - 1 else shaking = 0 end
  379. end)
  380.  
  381. plr = owner
  382. DebrisModel = Instance.new("Model",plr.Character)
  383. DebrisModel.Name = "DebrisModel"
  384.  
  385. function Effect(mesh,size,transparency,material,color,position,rotation,positionchange,sizechange,rotationchange,transparencychange,acceleration)
  386.  
  387. local part = Instance.new("Part",DebrisModel)
  388. part.Anchored = true
  389. part.CanCollide = false
  390. part.Size = Vector3.new(1,1,1)
  391. part.Transparency = transparency
  392. part.Material = material
  393. part.Color = color
  394. part.CFrame = CFrame.new(position)*CFrame.Angles(math.rad(rotation.X),math.rad(rotation.Y),math.rad(rotation.Z))
  395.  
  396. local partmesh = Instance.new("SpecialMesh",part)
  397. if tonumber(mesh) == nil then partmesh.MeshType = mesh else partmesh.MeshId = "rbxassetid://"..mesh end
  398. partmesh.Scale = size
  399.  
  400. local pvalue = Instance.new("Vector3Value",part)
  401. pvalue.Name = "Position"
  402. pvalue.Value = positionchange
  403.  
  404. local svalue = Instance.new("Vector3Value",part)
  405. svalue.Name = "Size"
  406. svalue.Value = sizechange
  407.  
  408. local rvalue = Instance.new("Vector3Value",part)
  409. rvalue.Name = "Rotation"
  410. rvalue.Value = rotationchange
  411.  
  412. local tvalue = Instance.new("NumberValue",part)
  413. tvalue.Name = "Transparency"
  414. tvalue.Value = transparencychange
  415.  
  416. local avalue = Instance.new("NumberValue",part)
  417. avalue.Name = "Acceleration"
  418. avalue.Value = acceleration
  419.  
  420. part.Name = "EFFECT"
  421.  
  422. return part
  423.  
  424. end
  425.  
  426. game:GetService("RunService").RenderStepped:connect(function()
  427. coroutine.resume(coroutine.create(function()
  428.  
  429. if not plr.Character:FindFirstChild("DebrisModel") then
  430. DebrisModel = Instance.new("Model",plr.Character)
  431. DebrisModel.Name = "DebrisModel"
  432. end
  433.  
  434. for i,v in pairs(DebrisModel:GetChildren()) do
  435. if v:IsA("BasePart") and v.Name == "EFFECT" then
  436. local pvalue = v:FindFirstChild("Position").Value
  437. local svalue = v:FindFirstChild("Size").Value
  438. local rvalue = v:FindFirstChild("Rotation").Value
  439. local tvalue = v:FindFirstChild("Transparency").Value
  440. local avalue = v:FindFirstChild("Acceleration").Value
  441. local mesh = v:FindFirstChild("Mesh")
  442. mesh.Scale = mesh.Scale + svalue
  443. v:FindFirstChild("Size").Value = v:FindFirstChild("Size").Value + (Vector3.new(1,1,1)*avalue)
  444. v.Transparency = v.Transparency + tvalue
  445. v.CFrame = CFrame.new(pvalue)*v.CFrame*CFrame.Angles(math.rad(rvalue.X),math.rad(rvalue.Y),math.rad(rvalue.Z))
  446. if v.Transparency >= 1 or mesh.Scale.X < 0 or mesh.Scale.Y < 0 or mesh.Scale.Z < 0 then
  447. v:Destroy()
  448. end
  449. end
  450. end
  451.  
  452. end))
  453. end)
  454.  
  455. ----------------------------------------------------------------------------
  456. skin_color = BrickColor.new("Light orange")
  457. p:ClearCharacterAppearance()
  458. hed:WaitForChild("face"):Destroy()
  459.  
  460. ----------------------------------------------------------------------------
  461.  
  462. local size = 1
  463.  
  464. newWeld(torso, larm, -1.5, 0.5, 0)
  465. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  466. newWeld(torso, rarm, 1.5, 0.5, 0)
  467. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  468. newWeld(torso, hed, 0, 1.5, 0)
  469. newWeld(torso, lleg, -0.5, -1, 0)
  470. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  471. newWeld(torso, rleg, 0.5, -1, 0)
  472. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  473. newWeld(root, torso, 0, -1, 0)
  474. torso.Weld.C1 = CFrame.new(0, -1, 0)
  475.  
  476. emitters={}
  477.  
  478. ----------------------------------------------------------------------------------------
  479.  
  480. Model0 = Instance.new("Model")
  481. Part1 = Instance.new("Part")
  482. Part2 = Instance.new("Part")
  483. Part3 = Instance.new("Part")
  484. Part4 = Instance.new("Part")
  485. Part5 = Instance.new("Part")
  486. SpecialMesh6 = Instance.new("SpecialMesh")
  487. Part7 = Instance.new("Part")
  488. SpecialMesh8 = Instance.new("SpecialMesh")
  489. Part9 = Instance.new("Part")
  490. Part10 = Instance.new("Part")
  491. Part11 = Instance.new("Part")
  492. Model0.Name = "3"
  493. Model0.Parent = char
  494. Part1.Parent = Model0
  495. Part1.Material = Enum.Material.Neon
  496. Part1.Anchored = true
  497. Part1.CanCollide = false
  498. Part1.Size = Vector3.new(1.60000002, 0.400000006, 0.100000001)
  499. Part1.CFrame = CFrame.new(-22.6299973, 18, 15.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  500. Part1.BottomSurface = Enum.SurfaceType.Smooth
  501. Part1.TopSurface = Enum.SurfaceType.Smooth
  502. Part1.Position = Vector3.new(-22.6299973, 18, 15.5)
  503. Part1.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  504. Part2.Parent = Model0
  505. Part2.Material = Enum.Material.Neon
  506. Part2.Anchored = true
  507. Part2.CanCollide = false
  508. Part2.Size = Vector3.new(1.62000012, 0.419999987, 0.0800000057)
  509. Part2.CFrame = CFrame.new(-22.6299973, 18, 15.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  510. Part2.BottomSurface = Enum.SurfaceType.Smooth
  511. Part2.TopSurface = Enum.SurfaceType.Smooth
  512. Part2.Position = Vector3.new(-22.6299973, 18, 15.5)
  513. Part2.Color = Color3.new(0.384314, 0.145098, 0.819608)
  514. Part3.Parent = Model0
  515. Part3.Material = Enum.Material.Neon
  516. Part3.Anchored = true
  517. Part3.CanCollide = false
  518. Part3.Size = Vector3.new(1.10000002, 0.320000023, 0.0800000057)
  519. Part3.CFrame = CFrame.new(-23.9799976, 17.9500008, 15.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  520. Part3.BottomSurface = Enum.SurfaceType.Smooth
  521. Part3.TopSurface = Enum.SurfaceType.Smooth
  522. Part3.Position = Vector3.new(-23.9799976, 17.9500008, 15.5)
  523. Part3.Color = Color3.new(0.384314, 0.145098, 0.819608)
  524. Part4.Parent = Model0
  525. Part4.Material = Enum.Material.Neon
  526. Part4.Rotation = Vector3.new(-180, 0, -18.4300003)
  527. Part4.Anchored = true
  528. Part4.CanCollide = false
  529. Part4.Size = Vector3.new(0.316227764, 0.284604996, 0.100000001)
  530. Part4.CFrame = CFrame.new(-23.5349979, 18.0149994, 15.5, 0.948683262, 0.316227764, 0, 0.316227764, -0.948683262, 0, 0, 0, -1)
  531. Part4.BottomSurface = Enum.SurfaceType.Smooth
  532. Part4.TopSurface = Enum.SurfaceType.Smooth
  533. Part4.Position = Vector3.new(-23.5349979, 18.0149994, 15.5)
  534. Part4.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  535. Part5.Parent = Model0
  536. Part5.Material = Enum.Material.Neon
  537. Part5.Rotation = Vector3.new(-180, 90, 0)
  538. Part5.Anchored = true
  539. Part5.CanCollide = false
  540. Part5.Size = Vector3.new(0.0799999461, 0.320000023, 1.05000007)
  541. Part5.CFrame = CFrame.new(-25.0549965, 17.9500008, 15.5, -4.37113883e-08, 0, 1, -8.74227766e-08, -0.99999994, -3.82137093e-15, 1, -8.74227695e-08, 4.37113883e-08)
  542. Part5.BottomSurface = Enum.SurfaceType.Smooth
  543. Part5.TopSurface = Enum.SurfaceType.Smooth
  544. Part5.Position = Vector3.new(-25.0549965, 17.9500008, 15.5)
  545. Part5.Color = Color3.new(0.384314, 0.145098, 0.819608)
  546. SpecialMesh6.Parent = Part5
  547. SpecialMesh6.MeshType = Enum.MeshType.Wedge
  548. Part7.Parent = Model0
  549. Part7.Material = Enum.Material.Neon
  550. Part7.Rotation = Vector3.new(-180, 90, 0)
  551. Part7.Anchored = true
  552. Part7.CanCollide = false
  553. Part7.Size = Vector3.new(0.0999999419, 0.300000012, 1)
  554. Part7.CFrame = CFrame.new(-25.0299969, 17.9500008, 15.5, -4.37113883e-08, 0, 1, -8.74227766e-08, -0.99999994, -3.82137093e-15, 1, -8.74227695e-08, 4.37113883e-08)
  555. Part7.BottomSurface = Enum.SurfaceType.Smooth
  556. Part7.TopSurface = Enum.SurfaceType.Smooth
  557. Part7.Position = Vector3.new(-25.0299969, 17.9500008, 15.5)
  558. Part7.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  559. SpecialMesh8.Parent = Part7
  560. SpecialMesh8.MeshType = Enum.MeshType.Wedge
  561. Part9.Parent = Model0
  562. Part9.Material = Enum.Material.Neon
  563. Part9.Anchored = true
  564. Part9.CanCollide = false
  565. Part9.Size = Vector3.new(1.10000002, 0.300000012, 0.100000001)
  566. Part9.CFrame = CFrame.new(-23.9799976, 17.9500008, 15.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  567. Part9.BottomSurface = Enum.SurfaceType.Smooth
  568. Part9.TopSurface = Enum.SurfaceType.Smooth
  569. Part9.Position = Vector3.new(-23.9799976, 17.9500008, 15.5)
  570. Part9.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  571. Part10.Name = "asd"
  572. Part10.Parent = Model0
  573. Part10.Material = Enum.Material.Neon
  574. Part10.Transparency = 1
  575. Part10.Anchored = true
  576. Part10.CanCollide = false
  577. Part10.Size = Vector3.new(0.400000006, 0.400000006, 0.120000005)
  578. Part10.CFrame = CFrame.new(-22.0299969, 18, 15.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  579. Part10.BottomSurface = Enum.SurfaceType.Smooth
  580. Part10.TopSurface = Enum.SurfaceType.Smooth
  581. Part10.Position = Vector3.new(-22.0299969, 18, 15.5)
  582. Part10.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  583. Part11.Parent = Model0
  584. Part11.Material = Enum.Material.Neon
  585. Part11.Rotation = Vector3.new(-180, 0, -18.4300003)
  586. Part11.Anchored = true
  587. Part11.CanCollide = false
  588. Part11.Size = Vector3.new(0.316227764, 0.304604977, 0.0800000057)
  589. Part11.CFrame = CFrame.new(-23.5349979, 18.0149994, 15.5, 0.948683262, 0.316227764, 0, 0.316227764, -0.948683262, 0, 0, 0, -1)
  590. Part11.BottomSurface = Enum.SurfaceType.Smooth
  591. Part11.TopSurface = Enum.SurfaceType.Smooth
  592. Part11.Position = Vector3.new(-23.5349979, 18.0149994, 15.5)
  593. Part11.Color = Color3.new(0.384314, 0.145098, 0.819608)
  594. weld(Model0)
  595. Model1 = Model0:Clone()
  596. Model1.Parent = char
  597. l1=newWeld(torso,Model0.asd,-0.8,0.8,0.5)
  598. r1=newWeld(torso,Model1.asd,0.8,0.8,0.5)
  599. Model1.asd.Weld.C1 = CFrame.Angles(0,math.rad(180),0)
  600.  
  601. Model0 = Instance.new("Model")
  602. Part1 = Instance.new("Part")
  603. Part2 = Instance.new("Part")
  604. SpecialMesh3 = Instance.new("SpecialMesh")
  605. Part4 = Instance.new("Part")
  606. Part5 = Instance.new("Part")
  607. SpecialMesh6 = Instance.new("SpecialMesh")
  608. Part7 = Instance.new("Part")
  609. Part8 = Instance.new("Part")
  610. Part9 = Instance.new("Part")
  611. Part10 = Instance.new("Part")
  612. Part11 = Instance.new("Part")
  613. Model0.Name = "2"
  614. Model0.Parent = char
  615. Part1.Parent = Model0
  616. Part1.Material = Enum.Material.Neon
  617. Part1.Rotation = Vector3.new(-180, 0, -18.4300003)
  618. Part1.Anchored = true
  619. Part1.CanCollide = false
  620. Part1.Size = Vector3.new(0.252982229, 0.227684006, 0.0800000057)
  621. Part1.CFrame = CFrame.new(-23.567997, 16.0119991, 15.75, 0.948683262, 0.316227764, 0, 0.316227764, -0.948683262, 0, 0, 0, -1)
  622. Part1.BottomSurface = Enum.SurfaceType.Smooth
  623. Part1.TopSurface = Enum.SurfaceType.Smooth
  624. Part1.Position = Vector3.new(-23.567997, 16.0119991, 15.75)
  625. Part1.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  626. Part2.Parent = Model0
  627. Part2.Material = Enum.Material.Neon
  628. Part2.Rotation = Vector3.new(-180, 90, 0)
  629. Part2.Anchored = true
  630. Part2.CanCollide = false
  631. Part2.Size = Vector3.new(0.0799999535, 0.24000001, 0.800000012)
  632. Part2.CFrame = CFrame.new(-24.7639961, 15.960001, 15.75, -4.37113883e-08, 0, 1, -8.74227766e-08, -0.99999994, -3.82137093e-15, 1, -8.74227695e-08, 4.37113883e-08)
  633. Part2.BottomSurface = Enum.SurfaceType.Smooth
  634. Part2.TopSurface = Enum.SurfaceType.Smooth
  635. Part2.Position = Vector3.new(-24.7639961, 15.960001, 15.75)
  636. Part2.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  637. SpecialMesh3.Parent = Part2
  638. SpecialMesh3.MeshType = Enum.MeshType.Wedge
  639. Part4.Parent = Model0
  640. Part4.Material = Enum.Material.Neon
  641. Part4.Anchored = true
  642. Part4.CanCollide = false
  643. Part4.Size = Vector3.new(1.29600012, 0.335999995, 0.064000003)
  644. Part4.CFrame = CFrame.new(-22.843998, 16, 15.75, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  645. Part4.BottomSurface = Enum.SurfaceType.Smooth
  646. Part4.TopSurface = Enum.SurfaceType.Smooth
  647. Part4.Position = Vector3.new(-22.843998, 16, 15.75)
  648. Part4.Color = Color3.new(0.384314, 0.145098, 0.819608)
  649. Part5.Parent = Model0
  650. Part5.Material = Enum.Material.Neon
  651. Part5.Rotation = Vector3.new(-180, 90, 0)
  652. Part5.Anchored = true
  653. Part5.CanCollide = false
  654. Part5.Size = Vector3.new(0.0639999583, 0.256000012, 0.840000093)
  655. Part5.CFrame = CFrame.new(-24.7839966, 15.960001, 15.75, -4.37113883e-08, 0, 1, -8.74227766e-08, -0.99999994, -3.82137093e-15, 1, -8.74227695e-08, 4.37113883e-08)
  656. Part5.BottomSurface = Enum.SurfaceType.Smooth
  657. Part5.TopSurface = Enum.SurfaceType.Smooth
  658. Part5.Position = Vector3.new(-24.7839966, 15.960001, 15.75)
  659. Part5.Color = Color3.new(0.384314, 0.145098, 0.819608)
  660. SpecialMesh6.Parent = Part5
  661. SpecialMesh6.MeshType = Enum.MeshType.Wedge
  662. Part7.Parent = Model0
  663. Part7.Material = Enum.Material.Neon
  664. Part7.Anchored = true
  665. Part7.CanCollide = false
  666. Part7.Size = Vector3.new(0.880000055, 0.256000012, 0.064000003)
  667. Part7.CFrame = CFrame.new(-23.9239979, 15.960001, 15.75, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  668. Part7.BottomSurface = Enum.SurfaceType.Smooth
  669. Part7.TopSurface = Enum.SurfaceType.Smooth
  670. Part7.Position = Vector3.new(-23.9239979, 15.960001, 15.75)
  671. Part7.Color = Color3.new(0.384314, 0.145098, 0.819608)
  672. Part8.Parent = Model0
  673. Part8.Material = Enum.Material.Neon
  674. Part8.Rotation = Vector3.new(-180, 0, -18.4300003)
  675. Part8.Anchored = true
  676. Part8.CanCollide = false
  677. Part8.Size = Vector3.new(0.252982229, 0.243683979, 0.064000003)
  678. Part8.CFrame = CFrame.new(-23.567997, 16.0119991, 15.75, 0.948683262, 0.316227764, 0, 0.316227764, -0.948683262, 0, 0, 0, -1)
  679. Part8.BottomSurface = Enum.SurfaceType.Smooth
  680. Part8.TopSurface = Enum.SurfaceType.Smooth
  681. Part8.Position = Vector3.new(-23.567997, 16.0119991, 15.75)
  682. Part8.Color = Color3.new(0.384314, 0.145098, 0.819608)
  683. Part9.Parent = Model0
  684. Part9.Material = Enum.Material.Neon
  685. Part9.Anchored = true
  686. Part9.CanCollide = false
  687. Part9.Size = Vector3.new(0.880000055, 0.24000001, 0.0800000057)
  688. Part9.CFrame = CFrame.new(-23.9239979, 15.960001, 15.75, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  689. Part9.BottomSurface = Enum.SurfaceType.Smooth
  690. Part9.TopSurface = Enum.SurfaceType.Smooth
  691. Part9.Position = Vector3.new(-23.9239979, 15.960001, 15.75)
  692. Part9.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  693. Part10.Parent = Model0
  694. Part10.Material = Enum.Material.Neon
  695. Part10.Anchored = true
  696. Part10.CanCollide = false
  697. Part10.Size = Vector3.new(1.28000009, 0.320000023, 0.0800000057)
  698. Part10.CFrame = CFrame.new(-22.843998, 16, 15.75, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  699. Part10.BottomSurface = Enum.SurfaceType.Smooth
  700. Part10.TopSurface = Enum.SurfaceType.Smooth
  701. Part10.Position = Vector3.new(-22.843998, 16, 15.75)
  702. Part10.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  703. Part11.Name = "asd"
  704. Part11.Parent = Model0
  705. Part11.Material = Enum.Material.Neon
  706. Part11.Transparency = 1
  707. Part11.Anchored = true
  708. Part11.CanCollide = false
  709. Part11.Size = Vector3.new(0.320000023, 0.320000023, 0.0960000083)
  710. Part11.CFrame = CFrame.new(-22.3639965, 16, 15.75, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  711. Part11.BottomSurface = Enum.SurfaceType.Smooth
  712. Part11.TopSurface = Enum.SurfaceType.Smooth
  713. Part11.Position = Vector3.new(-22.3639965, 16, 15.75)
  714. Part11.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  715. weld(Model0)
  716. Model1 = Model0:Clone()
  717. Model1.Parent = char
  718. l2=newWeld(torso,Model0.asd,-0.8,0.6,0.5)
  719. r2=newWeld(torso,Model1.asd,0.8,0.6,0.5)
  720. Model1.asd.Weld.C1 = CFrame.Angles(0,math.rad(180),0)
  721.  
  722. Model0 = Instance.new("Model")
  723. Part1 = Instance.new("Part")
  724. Part2 = Instance.new("Part")
  725. Part3 = Instance.new("Part")
  726. Part4 = Instance.new("Part")
  727. SpecialMesh5 = Instance.new("SpecialMesh")
  728. Part6 = Instance.new("Part")
  729. Part7 = Instance.new("Part")
  730. Part8 = Instance.new("Part")
  731. SpecialMesh9 = Instance.new("SpecialMesh")
  732. Part10 = Instance.new("Part")
  733. Part11 = Instance.new("Part")
  734. Model0.Name = "1"
  735. Model0.Parent = char
  736. Part1.Parent = Model0
  737. Part1.Material = Enum.Material.Neon
  738. Part1.Anchored = true
  739. Part1.CanCollide = false
  740. Part1.Size = Vector3.new(0.704000056, 0.192000017, 0.064000003)
  741. Part1.CFrame = CFrame.new(-23.8791981, 13.9680004, 15.75, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  742. Part1.BottomSurface = Enum.SurfaceType.Smooth
  743. Part1.TopSurface = Enum.SurfaceType.Smooth
  744. Part1.Position = Vector3.new(-23.8791981, 13.9680004, 15.75)
  745. Part1.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  746. Part2.Parent = Model0
  747. Part2.Material = Enum.Material.Neon
  748. Part2.Rotation = Vector3.new(-180, 0, -18.4300003)
  749. Part2.Anchored = true
  750. Part2.CanCollide = false
  751. Part2.Size = Vector3.new(0.202385783, 0.194947183, 0.0512000024)
  752. Part2.CFrame = CFrame.new(-23.5943966, 14.0095997, 15.75, 0.948683262, 0.316227764, 0, 0.316227764, -0.948683262, 0, 0, 0, -1)
  753. Part2.BottomSurface = Enum.SurfaceType.Smooth
  754. Part2.TopSurface = Enum.SurfaceType.Smooth
  755. Part2.Position = Vector3.new(-23.5943966, 14.0095997, 15.75)
  756. Part2.Color = Color3.new(0.384314, 0.145098, 0.819608)
  757. Part3.Parent = Model0
  758. Part3.Material = Enum.Material.Neon
  759. Part3.Rotation = Vector3.new(-180, 0, -18.4300003)
  760. Part3.Anchored = true
  761. Part3.CanCollide = false
  762. Part3.Size = Vector3.new(0.202385783, 0.182147205, 0.064000003)
  763. Part3.CFrame = CFrame.new(-23.5943966, 14.0095997, 15.75, 0.948683262, 0.316227764, 0, 0.316227764, -0.948683262, 0, 0, 0, -1)
  764. Part3.BottomSurface = Enum.SurfaceType.Smooth
  765. Part3.TopSurface = Enum.SurfaceType.Smooth
  766. Part3.Position = Vector3.new(-23.5943966, 14.0095997, 15.75)
  767. Part3.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  768. Part4.Parent = Model0
  769. Part4.Material = Enum.Material.Neon
  770. Part4.Rotation = Vector3.new(-180, 90, 0)
  771. Part4.Anchored = true
  772. Part4.CanCollide = false
  773. Part4.Size = Vector3.new(0.0639999658, 0.192000017, 0.640000045)
  774. Part4.CFrame = CFrame.new(-24.5511971, 13.9680004, 15.75, -4.37113883e-08, 0, 1, -8.74227766e-08, -0.99999994, -3.82137093e-15, 1, -8.74227695e-08, 4.37113883e-08)
  775. Part4.BottomSurface = Enum.SurfaceType.Smooth
  776. Part4.TopSurface = Enum.SurfaceType.Smooth
  777. Part4.Position = Vector3.new(-24.5511971, 13.9680004, 15.75)
  778. Part4.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  779. SpecialMesh5.Parent = Part4
  780. SpecialMesh5.MeshType = Enum.MeshType.Wedge
  781. Part6.Parent = Model0
  782. Part6.Material = Enum.Material.Neon
  783. Part6.Anchored = true
  784. Part6.CanCollide = false
  785. Part6.Size = Vector3.new(1.03680015, 0.26879999, 0.0512000024)
  786. Part6.CFrame = CFrame.new(-23.0151978, 14, 15.75, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  787. Part6.BottomSurface = Enum.SurfaceType.Smooth
  788. Part6.TopSurface = Enum.SurfaceType.Smooth
  789. Part6.Position = Vector3.new(-23.0151978, 14, 15.75)
  790. Part6.Color = Color3.new(0.384314, 0.145098, 0.819608)
  791. Part7.Name = "asd"
  792. Part7.Parent = Model0
  793. Part7.Material = Enum.Material.Neon
  794. Part7.Transparency = 1
  795. Part7.Anchored = true
  796. Part7.CanCollide = false
  797. Part7.Size = Vector3.new(0.256000012, 0.256000012, 0.0768000111)
  798. Part7.CFrame = CFrame.new(-22.631197, 14, 15.75, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  799. Part7.BottomSurface = Enum.SurfaceType.Smooth
  800. Part7.TopSurface = Enum.SurfaceType.Smooth
  801. Part7.Position = Vector3.new(-22.631197, 14, 15.75)
  802. Part7.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  803. Part8.Parent = Model0
  804. Part8.Material = Enum.Material.Neon
  805. Part8.Rotation = Vector3.new(-180, 90, 0)
  806. Part8.Anchored = true
  807. Part8.CanCollide = false
  808. Part8.Size = Vector3.new(0.0511999689, 0.20480001, 0.67200011)
  809. Part8.CFrame = CFrame.new(-24.5671959, 13.9680004, 15.75, -4.37113883e-08, 0, 1, -8.74227766e-08, -0.99999994, -3.82137093e-15, 1, -8.74227695e-08, 4.37113883e-08)
  810. Part8.BottomSurface = Enum.SurfaceType.Smooth
  811. Part8.TopSurface = Enum.SurfaceType.Smooth
  812. Part8.Position = Vector3.new(-24.5671959, 13.9680004, 15.75)
  813. Part8.Color = Color3.new(0.384314, 0.145098, 0.819608)
  814. SpecialMesh9.Parent = Part8
  815. SpecialMesh9.MeshType = Enum.MeshType.Wedge
  816. Part10.Parent = Model0
  817. Part10.Material = Enum.Material.Neon
  818. Part10.Anchored = true
  819. Part10.CanCollide = false
  820. Part10.Size = Vector3.new(1.02400005, 0.256000012, 0.064000003)
  821. Part10.CFrame = CFrame.new(-23.0151978, 14, 15.75, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  822. Part10.BottomSurface = Enum.SurfaceType.Smooth
  823. Part10.TopSurface = Enum.SurfaceType.Smooth
  824. Part10.Position = Vector3.new(-23.0151978, 14, 15.75)
  825. Part10.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  826. Part11.Parent = Model0
  827. Part11.Material = Enum.Material.Neon
  828. Part11.Anchored = true
  829. Part11.CanCollide = false
  830. Part11.Size = Vector3.new(0.704000056, 0.20480001, 0.0512000024)
  831. Part11.CFrame = CFrame.new(-23.8791981, 13.9680004, 15.75, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  832. Part11.BottomSurface = Enum.SurfaceType.Smooth
  833. Part11.TopSurface = Enum.SurfaceType.Smooth
  834. Part11.Position = Vector3.new(-23.8791981, 13.9680004, 15.75)
  835. Part11.Color = Color3.new(0.384314, 0.145098, 0.819608)
  836. weld(Model0)
  837. Model1 = Model0:Clone()
  838. Model1.Parent = char
  839. l3=newWeld(torso,Model0.asd,-0.8,0.4,0.5)
  840. r3=newWeld(torso,Model1.asd,0.8,0.4,0.5)
  841. Model1.asd.Weld.C1 = CFrame.Angles(0,math.rad(180),0)
  842.  
  843. Model0 = Instance.new("Model")
  844. Part1 = Instance.new("Part")
  845. SpecialMesh2 = Instance.new("SpecialMesh")
  846. Part3 = Instance.new("Part")
  847. Part4 = Instance.new("Part")
  848. SpecialMesh5 = Instance.new("SpecialMesh")
  849. Part6 = Instance.new("Part")
  850. SpecialMesh7 = Instance.new("SpecialMesh")
  851. Part8 = Instance.new("Part")
  852. SpecialMesh9 = Instance.new("SpecialMesh")
  853. Part10 = Instance.new("Part")
  854. Part11 = Instance.new("Part")
  855. SpecialMesh12 = Instance.new("SpecialMesh")
  856. Model0.Parent = char
  857. Part1.Parent = Model0
  858. Part1.Rotation = Vector3.new(0, 90, 0)
  859. Part1.Anchored = true
  860. Part1.CanCollide = false
  861. Part1.Size = Vector3.new(0.42840001, 0.894600034, 1.18440008)
  862. Part1.CFrame = CFrame.new(-40.6850014, 7.97090054, 29, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08)
  863. Part1.BottomSurface = Enum.SurfaceType.Smooth
  864. Part1.TopSurface = Enum.SurfaceType.Smooth
  865. Part1.Position = Vector3.new(-40.6850014, 7.97090054, 29)
  866. Part1.Color = Color3.new(0.384314, 0.145098, 0.819608)
  867. SpecialMesh2.Parent = Part1
  868. SpecialMesh2.MeshType = Enum.MeshType.Cylinder
  869. Part3.Parent = Model0
  870. Part3.Rotation = Vector3.new(0, 90, 0)
  871. Part3.Anchored = true
  872. Part3.CanCollide = false
  873. Part3.Size = Vector3.new(0.42840001, 0.447300076, 1.52460003)
  874. Part3.CFrame = CFrame.new(-41, 7.74725056, 29, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08)
  875. Part3.BottomSurface = Enum.SurfaceType.Smooth
  876. Part3.TopSurface = Enum.SurfaceType.Smooth
  877. Part3.Position = Vector3.new(-41, 7.74725056, 29)
  878. Part3.Color = Color3.new(0.384314, 0.145098, 0.819608)
  879. Part4.Parent = Model0
  880. Part4.Rotation = Vector3.new(0, 90, 0)
  881. Part4.Anchored = true
  882. Part4.CanCollide = false
  883. Part4.Size = Vector3.new(0.42840001, 0.894600034, 1.18440008)
  884. Part4.CFrame = CFrame.new(-41.3149986, 7.97090054, 29, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08)
  885. Part4.BottomSurface = Enum.SurfaceType.Smooth
  886. Part4.TopSurface = Enum.SurfaceType.Smooth
  887. Part4.Position = Vector3.new(-41.3149986, 7.97090054, 29)
  888. Part4.Color = Color3.new(0.384314, 0.145098, 0.819608)
  889. SpecialMesh5.Parent = Part4
  890. SpecialMesh5.MeshType = Enum.MeshType.Cylinder
  891. Part6.Parent = Model0
  892. Part6.Anchored = true
  893. Part6.CanCollide = false
  894. Part6.Size = Vector3.new(1.71360004, 0.504000008, 0.504000008)
  895. Part6.CFrame = CFrame.new(-41, 7.61180019, 29, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  896. Part6.BottomSurface = Enum.SurfaceType.Smooth
  897. Part6.TopSurface = Enum.SurfaceType.Smooth
  898. Part6.Position = Vector3.new(-41, 7.61180019, 29)
  899. Part6.Color = Color3.new(0.384314, 0.145098, 0.819608)
  900. SpecialMesh7.Parent = Part6
  901. SpecialMesh7.MeshType = Enum.MeshType.Cylinder
  902. Part8.Name = "asd"
  903. Part8.Parent = Model0
  904. Part8.Transparency = 1
  905. Part8.Anchored = true
  906. Part8.CanCollide = false
  907. Part8.Size = Vector3.new(2.51999998, 1.25999999, 1.25999999)
  908. Part8.CFrame = CFrame.new(-41, 7.61180019, 29, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  909. Part8.BottomSurface = Enum.SurfaceType.Smooth
  910. Part8.TopSurface = Enum.SurfaceType.Smooth
  911. Part8.Position = Vector3.new(-41, 7.61180019, 29)
  912. SpecialMesh9.Parent = Part8
  913. SpecialMesh9.Scale = Vector3.new(1.25, 1.25, 1.25)
  914. SpecialMesh9.Scale = Vector3.new(1.25, 1.25, 1.25)
  915. Part10.Parent = Model0
  916. Part10.Rotation = Vector3.new(0, 90, 0)
  917. Part10.Anchored = true
  918. Part10.CanCollide = false
  919. Part10.Size = Vector3.new(0.42840001, 0.894600153, 0.630000055)
  920. Part10.CFrame = CFrame.new(-41, 7.97089958, 29, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08)
  921. Part10.BottomSurface = Enum.SurfaceType.Smooth
  922. Part10.TopSurface = Enum.SurfaceType.Smooth
  923. Part10.Position = Vector3.new(-41, 7.97089958, 29)
  924. Part10.Color = Color3.new(0.384314, 0.145098, 0.819608)
  925. Part11.Parent = Model0
  926. Part11.Material = Enum.Material.Neon
  927. Part11.Anchored = true
  928. Part11.CanCollide = false
  929. Part11.Size = Vector3.new(1.73879993, 0.453599989, 0.453599989)
  930. Part11.CFrame = CFrame.new(-41, 7.61180019, 29, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  931. Part11.BottomSurface = Enum.SurfaceType.Smooth
  932. Part11.TopSurface = Enum.SurfaceType.Smooth
  933. Part11.Position = Vector3.new(-41, 7.61180019, 29)
  934. Part11.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  935. SpecialMesh12.Parent = Part11
  936. SpecialMesh12.MeshType = Enum.MeshType.Cylinder
  937. weld(Model0)
  938. newWeld(hed,Model0.asd,0,0.15,0)
  939.  
  940. Model0 = Instance.new("Model")
  941. Part1 = Instance.new("Part")
  942. Part2 = Instance.new("Part")
  943. Part3 = Instance.new("Part")
  944. Part4 = Instance.new("Part")
  945. Model0.Parent = char
  946. Part1.Parent = Model0
  947. Part1.Anchored = true
  948. Part1.CanCollide = false
  949. Part1.Size = Vector3.new(1.01999998, 1.20000005, 1.01999998)
  950. Part1.CFrame = CFrame.new(-126, 27.1849995, 11, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  951. Part1.BottomSurface = Enum.SurfaceType.Smooth
  952. Part1.TopSurface = Enum.SurfaceType.Smooth
  953. Part1.Position = Vector3.new(-126, 27.1849995, 11)
  954. Part1.Color = Color3.new(0.105882, 0.164706, 0.207843)
  955. Part2.Name = "asd"
  956. Part2.Parent = Model0
  957. Part2.Transparency = 1
  958. Part2.Anchored = true
  959. Part2.CanCollide = false
  960. Part2.Size = Vector3.new(1, 2, 1)
  961. Part2.CFrame = CFrame.new(-126, 27.5949993, 11, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  962. Part2.BottomSurface = Enum.SurfaceType.Smooth
  963. Part2.TopSurface = Enum.SurfaceType.Smooth
  964. Part2.Position = Vector3.new(-126, 27.5949993, 11)
  965. Part3.Parent = Model0
  966. Part3.Anchored = true
  967. Part3.CanCollide = false
  968. Part3.Size = Vector3.new(1.01999998, 0.0799999833, 0.289999962)
  969. Part3.CFrame = CFrame.new(-126, 26.5450001, 10.6350002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  970. Part3.BottomSurface = Enum.SurfaceType.Smooth
  971. Part3.TopSurface = Enum.SurfaceType.Smooth
  972. Part3.Position = Vector3.new(-126, 26.5450001, 10.6350002)
  973. Part3.Color = Color3.new(0.105882, 0.164706, 0.207843)
  974. Part4.Parent = Model0
  975. Part4.Anchored = true
  976. Part4.CanCollide = false
  977. Part4.Size = Vector3.new(1.01999998, 0.0799999833, 0.590000033)
  978. Part4.CFrame = CFrame.new(-126, 26.5450001, 11.2150002, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  979. Part4.BottomSurface = Enum.SurfaceType.Smooth
  980. Part4.TopSurface = Enum.SurfaceType.Smooth
  981. Part4.Position = Vector3.new(-126, 26.5450001, 11.2150002)
  982. Part4.Color = Color3.new(0.105882, 0.164706, 0.207843)
  983. weld(Model0)
  984. Model1 = Model0:Clone()
  985. Model1.Parent = char
  986. newWeld(lleg,Model0.asd,0,0,0)
  987. newWeld(rleg,Model1.asd,0,0,0)
  988. Model0.asd.Weld.C1 = CFrame.Angles(0,math.rad(180),0)
  989. Model1.asd.Weld.C1 = CFrame.Angles(0,math.rad(180),0)
  990.  
  991. Model0 = Instance.new("Model")
  992. WedgePart1 = Instance.new("WedgePart")
  993. WedgePart2 = Instance.new("WedgePart")
  994. WedgePart3 = Instance.new("WedgePart")
  995. WedgePart4 = Instance.new("WedgePart")
  996. WedgePart5 = Instance.new("WedgePart")
  997. WedgePart6 = Instance.new("WedgePart")
  998. WedgePart7 = Instance.new("WedgePart")
  999. Part8 = Instance.new("Part")
  1000. WedgePart9 = Instance.new("WedgePart")
  1001. WedgePart10 = Instance.new("WedgePart")
  1002. Part11 = Instance.new("Part")
  1003. Part12 = Instance.new("Part")
  1004. WedgePart13 = Instance.new("WedgePart")
  1005. Model0.Parent = char
  1006. WedgePart1.Name = "Part"
  1007. WedgePart1.Parent = Model0
  1008. WedgePart1.Material = Enum.Material.Neon
  1009. WedgePart1.Rotation = Vector3.new(-108, 0, -180)
  1010. WedgePart1.Anchored = true
  1011. WedgePart1.CanCollide = false
  1012. WedgePart1.FormFactor = Enum.FormFactor.Custom
  1013. WedgePart1.Size = Vector3.new(0.069781214, 0.174453035, 0.069781214)
  1014. WedgePart1.CFrame = CFrame.new(-96.4881439, 27.3141098, 11.1037397, -1, 1.92567839e-07, -1.35075409e-08, 4.66602721e-08, 0.309017152, 0.951056719, 1.87316914e-07, 0.951056778, -0.309017181)
  1015. WedgePart1.BottomSurface = Enum.SurfaceType.Smooth
  1016. WedgePart1.Position = Vector3.new(-96.4881439, 27.3141098, 11.1037397)
  1017. WedgePart1.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1018. WedgePart2.Name = "Part"
  1019. WedgePart2.Parent = Model0
  1020. WedgePart2.Material = Enum.Material.Neon
  1021. WedgePart2.Rotation = Vector3.new(-144, 0, 0)
  1022. WedgePart2.Anchored = true
  1023. WedgePart2.CanCollide = false
  1024. WedgePart2.FormFactor = Enum.FormFactor.Custom
  1025. WedgePart2.Size = Vector3.new(0.069781214, 0.174453035, 0.069781214)
  1026. WedgePart2.CFrame = CFrame.new(-96.4881439, 27.2292633, 10.9869566, 1, 1.25302876e-07, -3.53632679e-08, 1.22158227e-07, -0.809017241, 0.587785363, 4.50418014e-08, -0.587785423, -0.809017301)
  1027. WedgePart2.BottomSurface = Enum.SurfaceType.Smooth
  1028. WedgePart2.Position = Vector3.new(-96.4881439, 27.2292633, 10.9869566)
  1029. WedgePart2.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1030. WedgePart3.Name = "Part"
  1031. WedgePart3.Parent = Model0
  1032. WedgePart3.Material = Enum.Material.Neon
  1033. WedgePart3.Rotation = Vector3.new(144, 0, 0)
  1034. WedgePart3.Anchored = true
  1035. WedgePart3.CanCollide = false
  1036. WedgePart3.FormFactor = Enum.FormFactor.Custom
  1037. WedgePart3.Size = Vector3.new(0.069781214, 0.174453035, 0.069781214)
  1038. WedgePart3.CFrame = CFrame.new(-96.4881439, 27.2702789, 11.0894966, 1, 1.76688729e-07, -3.53633034e-08, 1.22158212e-07, -0.809017181, -0.587785423, -1.32464464e-07, 0.587785482, -0.809017241)
  1039. WedgePart3.BottomSurface = Enum.SurfaceType.Smooth
  1040. WedgePart3.Position = Vector3.new(-96.4881439, 27.2702789, 11.0894966)
  1041. WedgePart3.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1042. WedgePart4.Name = "Part"
  1043. WedgePart4.Parent = Model0
  1044. WedgePart4.Material = Enum.Material.Neon
  1045. WedgePart4.Anchored = true
  1046. WedgePart4.CanCollide = false
  1047. WedgePart4.FormFactor = Enum.FormFactor.Custom
  1048. WedgePart4.Size = Vector3.new(0.069781214, 0.174453035, 0.069781214)
  1049. WedgePart4.CFrame = CFrame.new(-96.4881439, 27.4075661, 10.9751081, 1, 1.61467536e-14, 4.37114345e-08, 8.69356246e-15, 1.00000024, 0, -4.37113421e-08, -7.05797007e-22, 1.00000036)
  1050. WedgePart4.BottomSurface = Enum.SurfaceType.Smooth
  1051. WedgePart4.Position = Vector3.new(-96.4881439, 27.4075661, 10.9751081)
  1052. WedgePart4.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1053. WedgePart5.Name = "Part"
  1054. WedgePart5.Parent = Model0
  1055. WedgePart5.Material = Enum.Material.Neon
  1056. WedgePart5.Rotation = Vector3.new(-180, 0, -180)
  1057. WedgePart5.Anchored = true
  1058. WedgePart5.CanCollide = false
  1059. WedgePart5.FormFactor = Enum.FormFactor.Custom
  1060. WedgePart5.Size = Vector3.new(0.069781214, 0.174453035, 0.069781214)
  1061. WedgePart5.CFrame = CFrame.new(-96.4881439, 27.4075661, 11.0448904, -1, 1.61467536e-14, -4.37114345e-08, -8.69356246e-15, 1.00000024, 0, 4.37113421e-08, -7.05797007e-22, -1.00000036)
  1062. WedgePart5.BottomSurface = Enum.SurfaceType.Smooth
  1063. WedgePart5.Position = Vector3.new(-96.4881439, 27.4075661, 11.0448904)
  1064. WedgePart5.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1065. WedgePart6.Name = "Part"
  1066. WedgePart6.Parent = Model0
  1067. WedgePart6.Material = Enum.Material.Neon
  1068. WedgePart6.Rotation = Vector3.new(72, 0, 0)
  1069. WedgePart6.Anchored = true
  1070. WedgePart6.CanCollide = false
  1071. WedgePart6.FormFactor = Enum.FormFactor.Custom
  1072. WedgePart6.Size = Vector3.new(0.069781214, 0.174453035, 0.069781214)
  1073. WedgePart6.CFrame = CFrame.new(-96.4881439, 27.380476, 11.0821753, 1, 1.92567839e-07, 1.35075409e-08, -4.66602721e-08, 0.309017152, -0.951056719, -1.87316914e-07, 0.951056778, 0.309017181)
  1074. WedgePart6.BottomSurface = Enum.SurfaceType.Smooth
  1075. WedgePart6.Position = Vector3.new(-96.4881439, 27.380476, 11.0821753)
  1076. WedgePart6.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1077. WedgePart7.Name = "Part"
  1078. WedgePart7.Parent = Model0
  1079. WedgePart7.Material = Enum.Material.Neon
  1080. WedgePart7.Rotation = Vector3.new(-72, 0, 0)
  1081. WedgePart7.Anchored = true
  1082. WedgePart7.CanCollide = false
  1083. WedgePart7.FormFactor = Enum.FormFactor.Custom
  1084. WedgePart7.Size = Vector3.new(0.069781214, 0.174453035, 0.069781214)
  1085. WedgePart7.CFrame = CFrame.new(-96.4881439, 27.3141098, 10.9162607, 1, 4.58507792e-08, 1.35075773e-08, -2.70151279e-08, 0.309017092, 0.951056719, 3.94326847e-08, -0.951056778, 0.309017122)
  1086. WedgePart7.BottomSurface = Enum.SurfaceType.Smooth
  1087. WedgePart7.Position = Vector3.new(-96.4881439, 27.3141098, 10.9162607)
  1088. WedgePart7.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1089. Part8.Parent = Model0
  1090. Part8.Anchored = true
  1091. Part8.CanCollide = false
  1092. Part8.Size = Vector3.new(0.539999962, 0.149999961, 1.01999998)
  1093. Part8.CFrame = CFrame.new(-96.2506638, 27.0200005, 11, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1094. Part8.BottomSurface = Enum.SurfaceType.Smooth
  1095. Part8.TopSurface = Enum.SurfaceType.Smooth
  1096. Part8.Position = Vector3.new(-96.2506638, 27.0200005, 11)
  1097. Part8.Color = Color3.new(0.384314, 0.145098, 0.819608)
  1098. WedgePart9.Name = "Part"
  1099. WedgePart9.Parent = Model0
  1100. WedgePart9.Material = Enum.Material.Neon
  1101. WedgePart9.Rotation = Vector3.new(-36, 0, -180)
  1102. WedgePart9.Anchored = true
  1103. WedgePart9.CanCollide = false
  1104. WedgePart9.FormFactor = Enum.FormFactor.Custom
  1105. WedgePart9.Size = Vector3.new(0.069781214, 0.174453035, 0.069781214)
  1106. WedgePart9.CFrame = CFrame.new(-96.4881439, 27.2292633, 11.0330429, -1, 1.76688729e-07, 3.53633034e-08, -1.22158212e-07, -0.809017181, 0.587785423, 1.32464464e-07, 0.587785482, 0.809017241)
  1107. WedgePart9.BottomSurface = Enum.SurfaceType.Smooth
  1108. WedgePart9.Position = Vector3.new(-96.4881439, 27.2292633, 11.0330429)
  1109. WedgePart9.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1110. WedgePart10.Name = "Part"
  1111. WedgePart10.Parent = Model0
  1112. WedgePart10.Material = Enum.Material.Neon
  1113. WedgePart10.Rotation = Vector3.new(108, 0, -180)
  1114. WedgePart10.Anchored = true
  1115. WedgePart10.CanCollide = false
  1116. WedgePart10.FormFactor = Enum.FormFactor.Custom
  1117. WedgePart10.Size = Vector3.new(0.069781214, 0.174453035, 0.069781214)
  1118. WedgePart10.CFrame = CFrame.new(-96.4881439, 27.380476, 10.9378242, -1, 4.58507792e-08, -1.35075773e-08, 2.70151279e-08, 0.309017092, -0.951056719, -3.94326847e-08, -0.951056778, -0.309017122)
  1119. WedgePart10.BottomSurface = Enum.SurfaceType.Smooth
  1120. WedgePart10.Position = Vector3.new(-96.4881439, 27.380476, 10.9378242)
  1121. WedgePart10.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1122. Part11.Parent = Model0
  1123. Part11.Anchored = true
  1124. Part11.CanCollide = false
  1125. Part11.Size = Vector3.new(1.01999998, 0.440000027, 1.01999998)
  1126. Part11.CFrame = CFrame.new(-96.0106659, 27.3150005, 11, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1127. Part11.BottomSurface = Enum.SurfaceType.Smooth
  1128. Part11.TopSurface = Enum.SurfaceType.Smooth
  1129. Part11.Position = Vector3.new(-96.0106659, 27.3150005, 11)
  1130. Part11.Color = Color3.new(0.384314, 0.145098, 0.819608)
  1131. Part12.Name = "asd"
  1132. Part12.Parent = Model0
  1133. Part12.Transparency = 1
  1134. Part12.Anchored = true
  1135. Part12.CanCollide = false
  1136. Part12.Size = Vector3.new(1, 2, 1)
  1137. Part12.CFrame = CFrame.new(-96.0106659, 27.9549999, 11, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1138. Part12.BottomSurface = Enum.SurfaceType.Smooth
  1139. Part12.TopSurface = Enum.SurfaceType.Smooth
  1140. Part12.Position = Vector3.new(-96.0106659, 27.9549999, 11)
  1141. WedgePart13.Name = "Part"
  1142. WedgePart13.Parent = Model0
  1143. WedgePart13.Material = Enum.Material.Neon
  1144. WedgePart13.Rotation = Vector3.new(36, 0, -180)
  1145. WedgePart13.Anchored = true
  1146. WedgePart13.CanCollide = false
  1147. WedgePart13.FormFactor = Enum.FormFactor.Custom
  1148. WedgePart13.Size = Vector3.new(0.069781214, 0.174453035, 0.069781214)
  1149. WedgePart13.CFrame = CFrame.new(-96.4881439, 27.2702789, 10.9305029, -1, 1.25302876e-07, 3.53632679e-08, -1.22158227e-07, -0.809017241, -0.587785363, -4.50418014e-08, -0.587785423, 0.809017301)
  1150. WedgePart13.BottomSurface = Enum.SurfaceType.Smooth
  1151. WedgePart13.Position = Vector3.new(-96.4881439, 27.2702789, 10.9305029)
  1152. WedgePart13.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1153. weld(Model0)
  1154. Model1 = Model0:Clone()
  1155. Model1.Parent = char
  1156. newWeld(larm,Model0.asd,0,0,0)
  1157. newWeld(rarm,Model1.asd,0,0,0)
  1158. Model1.asd.Weld.C1 = CFrame.Angles(0,math.rad(180),0)
  1159.  
  1160. Model0 = Instance.new("Model")
  1161. Part1 = Instance.new("Part")
  1162. SpecialMesh2 = Instance.new("SpecialMesh")
  1163. Part3 = Instance.new("Part")
  1164. Part4 = Instance.new("Part")
  1165. SpecialMesh5 = Instance.new("SpecialMesh")
  1166. Part6 = Instance.new("Part")
  1167. SpecialMesh7 = Instance.new("SpecialMesh")
  1168. Part8 = Instance.new("Part")
  1169. SpecialMesh9 = Instance.new("SpecialMesh")
  1170. Part10 = Instance.new("Part")
  1171. SpecialMesh11 = Instance.new("SpecialMesh")
  1172. Part12 = Instance.new("Part")
  1173. SpecialMesh13 = Instance.new("SpecialMesh")
  1174. Part14 = Instance.new("Part")
  1175. Part15 = Instance.new("Part")
  1176. Part16 = Instance.new("Part")
  1177. Part17 = Instance.new("Part")
  1178. Part18 = Instance.new("Part")
  1179. SpecialMesh19 = Instance.new("SpecialMesh")
  1180. Part20 = Instance.new("Part")
  1181. SpecialMesh21 = Instance.new("SpecialMesh")
  1182. Part22 = Instance.new("Part")
  1183. Model0.Parent = char
  1184. Part1.Parent = Model0
  1185. Part1.Rotation = Vector3.new(-90, 0, 90)
  1186. Part1.Anchored = true
  1187. Part1.CanCollide = false
  1188. Part1.Size = Vector3.new(0.0500000007, 0.170000002, 0.349999964)
  1189. Part1.CFrame = CFrame.new(-62.0849991, 28.1099987, 10.312499, 1.71961681e-14, -0.99999994, -3.93402502e-07, -4.37113883e-08, -3.93402445e-07, 1, -0.99999994, 0, -4.37113847e-08)
  1190. Part1.BottomSurface = Enum.SurfaceType.Smooth
  1191. Part1.TopSurface = Enum.SurfaceType.Smooth
  1192. Part1.Position = Vector3.new(-62.0849991, 28.1099987, 10.312499)
  1193. Part1.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1194. SpecialMesh2.Parent = Part1
  1195. SpecialMesh2.MeshType = Enum.MeshType.Wedge
  1196. Part3.Parent = Model0
  1197. Part3.Anchored = true
  1198. Part3.CanCollide = false
  1199. Part3.Size = Vector3.new(2.02000022, 1.16000009, 1.01999998)
  1200. Part3.CFrame = CFrame.new(-62, 28.414999, 10.8424988, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1201. Part3.BottomSurface = Enum.SurfaceType.Smooth
  1202. Part3.TopSurface = Enum.SurfaceType.Smooth
  1203. Part3.Position = Vector3.new(-62, 28.414999, 10.8424988)
  1204. Part3.Color = Color3.new(0.129412, 0.329412, 0.72549)
  1205. Part4.Parent = Model0
  1206. Part4.Rotation = Vector3.new(-90, 0, -90)
  1207. Part4.Anchored = true
  1208. Part4.CanCollide = false
  1209. Part4.Size = Vector3.new(0.0500000007, 0.140000015, 0.159999996)
  1210. Part4.CFrame = CFrame.new(-61.9300003, 28.8049984, 10.312499, 8.74227837e-08, 0.99999994, -1.31134158e-07, -4.37113741e-08, 1.31134158e-07, 1, 0.99999994, -8.74227695e-08, 4.37113812e-08)
  1211. Part4.BottomSurface = Enum.SurfaceType.Smooth
  1212. Part4.TopSurface = Enum.SurfaceType.Smooth
  1213. Part4.Position = Vector3.new(-61.9300003, 28.8049984, 10.312499)
  1214. Part4.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1215. SpecialMesh5.Parent = Part4
  1216. SpecialMesh5.MeshType = Enum.MeshType.Wedge
  1217. Part6.Parent = Model0
  1218. Part6.Rotation = Vector3.new(-90, 0, -90)
  1219. Part6.Anchored = true
  1220. Part6.CanCollide = false
  1221. Part6.Size = Vector3.new(0.0500000007, 0.170000002, 0.349999964)
  1222. Part6.CFrame = CFrame.new(-61.9150009, 28.1099987, 10.312499, 8.74227979e-08, 0.99999994, -3.05979711e-07, -4.37113599e-08, 3.05979682e-07, 1, 0.99999994, -8.74227695e-08, 4.37113812e-08)
  1223. Part6.BottomSurface = Enum.SurfaceType.Smooth
  1224. Part6.TopSurface = Enum.SurfaceType.Smooth
  1225. Part6.Position = Vector3.new(-61.9150009, 28.1099987, 10.312499)
  1226. Part6.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1227. SpecialMesh7.Parent = Part6
  1228. SpecialMesh7.MeshType = Enum.MeshType.Wedge
  1229. Part8.Parent = Model0
  1230. Part8.Rotation = Vector3.new(90, 0, 90)
  1231. Part8.Anchored = true
  1232. Part8.CanCollide = false
  1233. Part8.Size = Vector3.new(0.0500000007, 0.170000002, 0.639999986)
  1234. Part8.CFrame = CFrame.new(-62.0849991, 28.6049995, 10.312499, -8.74227908e-08, -0.99999994, 2.18556934e-07, 4.3711367e-08, -2.1855692e-07, -1, 0.99999994, -8.74227695e-08, 4.37113812e-08)
  1235. Part8.BottomSurface = Enum.SurfaceType.Smooth
  1236. Part8.TopSurface = Enum.SurfaceType.Smooth
  1237. Part8.Position = Vector3.new(-62.0849991, 28.6049995, 10.312499)
  1238. Part8.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1239. SpecialMesh9.Parent = Part8
  1240. SpecialMesh9.MeshType = Enum.MeshType.Wedge
  1241. Part10.Parent = Model0
  1242. Part10.Rotation = Vector3.new(90, 0, -90)
  1243. Part10.Anchored = true
  1244. Part10.CanCollide = false
  1245. Part10.Size = Vector3.new(0.0500000007, 0.140000015, 0.119999997)
  1246. Part10.CFrame = CFrame.new(-61.9300003, 28.9449997, 10.312499, -5.73205661e-15, 0.99999994, 1.31134158e-07, 4.37113883e-08, 1.31134158e-07, -1, -0.99999994, 0, -4.37113847e-08)
  1247. Part10.BottomSurface = Enum.SurfaceType.Smooth
  1248. Part10.TopSurface = Enum.SurfaceType.Smooth
  1249. Part10.Position = Vector3.new(-61.9300003, 28.9449997, 10.312499)
  1250. Part10.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1251. SpecialMesh11.Parent = Part10
  1252. SpecialMesh11.MeshType = Enum.MeshType.Wedge
  1253. Part12.Parent = Model0
  1254. Part12.Rotation = Vector3.new(90, 0, 90)
  1255. Part12.Anchored = true
  1256. Part12.CanCollide = false
  1257. Part12.Size = Vector3.new(0.0500000007, 0.140000015, 0.119999997)
  1258. Part12.CFrame = CFrame.new(-62.0699997, 28.9449997, 10.312499, -8.74227766e-08, -0.99999994, 4.37113847e-08, 4.37113812e-08, -4.37113847e-08, -1, 0.99999994, -8.74227695e-08, 4.37113812e-08)
  1259. Part12.BottomSurface = Enum.SurfaceType.Smooth
  1260. Part12.TopSurface = Enum.SurfaceType.Smooth
  1261. Part12.Position = Vector3.new(-62.0699997, 28.9449997, 10.312499)
  1262. Part12.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1263. SpecialMesh13.Parent = Part12
  1264. SpecialMesh13.MeshType = Enum.MeshType.Wedge
  1265. Part14.Parent = Model0
  1266. Part14.Anchored = true
  1267. Part14.CanCollide = false
  1268. Part14.Size = Vector3.new(0.700000226, 0.860000074, 0.550000012)
  1269. Part14.CFrame = CFrame.new(-61.3300018, 28.6349983, 10.5874987, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1270. Part14.BottomSurface = Enum.SurfaceType.Smooth
  1271. Part14.TopSurface = Enum.SurfaceType.Smooth
  1272. Part14.Position = Vector3.new(-61.3300018, 28.6349983, 10.5874987)
  1273. Part14.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1274. Part15.Parent = Model0
  1275. Part15.Anchored = true
  1276. Part15.CanCollide = false
  1277. Part15.Size = Vector3.new(2.0400002, 0.860000074, 0.49999997)
  1278. Part15.CFrame = CFrame.new(-62, 28.6349983, 11.1124992, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1279. Part15.BottomSurface = Enum.SurfaceType.Smooth
  1280. Part15.TopSurface = Enum.SurfaceType.Smooth
  1281. Part15.Position = Vector3.new(-62, 28.6349983, 11.1124992)
  1282. Part15.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1283. Part16.Name = "asd"
  1284. Part16.Parent = Model0
  1285. Part16.Transparency = 1
  1286. Part16.Anchored = true
  1287. Part16.CanCollide = false
  1288. Part16.Size = Vector3.new(2, 2, 1)
  1289. Part16.CFrame = CFrame.new(-62, 28.0450001, 10.8424988, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1290. Part16.BottomSurface = Enum.SurfaceType.Smooth
  1291. Part16.TopSurface = Enum.SurfaceType.Smooth
  1292. Part16.Position = Vector3.new(-62, 28.0450001, 10.8424988)
  1293. Part17.Parent = Model0
  1294. Part17.Anchored = true
  1295. Part17.CanCollide = false
  1296. Part17.Size = Vector3.new(2.02000022, 0.390000075, 1.01999998)
  1297. Part17.CFrame = CFrame.new(-62, 27.2299995, 10.8424988, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1298. Part17.BottomSurface = Enum.SurfaceType.Smooth
  1299. Part17.TopSurface = Enum.SurfaceType.Smooth
  1300. Part17.Position = Vector3.new(-62, 27.2299995, 10.8424988)
  1301. Part17.Color = Color3.new(0.129412, 0.329412, 0.72549)
  1302. Part18.Parent = Model0
  1303. Part18.Rotation = Vector3.new(90, 0, -90)
  1304. Part18.Anchored = true
  1305. Part18.CanCollide = false
  1306. Part18.Size = Vector3.new(0.0500000007, 0.170000002, 0.639999986)
  1307. Part18.CFrame = CFrame.new(-61.9150009, 28.6049995, 10.312499, -1.33747976e-14, 0.99999994, 3.05979711e-07, 4.37113883e-08, 3.05979682e-07, -1, -0.99999994, 0, -4.37113847e-08)
  1308. Part18.BottomSurface = Enum.SurfaceType.Smooth
  1309. Part18.TopSurface = Enum.SurfaceType.Smooth
  1310. Part18.Position = Vector3.new(-61.9150009, 28.6049995, 10.312499)
  1311. Part18.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1312. SpecialMesh19.Parent = Part18
  1313. SpecialMesh19.MeshType = Enum.MeshType.Wedge
  1314. Part20.Parent = Model0
  1315. Part20.Rotation = Vector3.new(-90, 0, 90)
  1316. Part20.Anchored = true
  1317. Part20.CanCollide = false
  1318. Part20.Size = Vector3.new(0.0500000007, 0.140000015, 0.159999996)
  1319. Part20.CFrame = CFrame.new(-62.0699997, 28.8049984, 10.312499, 9.55342711e-15, -0.99999994, -2.18556934e-07, -4.37113883e-08, -2.1855692e-07, 1, -0.99999994, 0, -4.37113847e-08)
  1320. Part20.BottomSurface = Enum.SurfaceType.Smooth
  1321. Part20.TopSurface = Enum.SurfaceType.Smooth
  1322. Part20.Position = Vector3.new(-62.0699997, 28.8049984, 10.312499)
  1323. Part20.Color = Color3.new(0.0156863, 0.686275, 0.92549)
  1324. SpecialMesh21.Parent = Part20
  1325. SpecialMesh21.MeshType = Enum.MeshType.Wedge
  1326. Part22.Parent = Model0
  1327. Part22.Anchored = true
  1328. Part22.CanCollide = false
  1329. Part22.Size = Vector3.new(0.700000226, 0.860000074, 0.550000012)
  1330. Part22.CFrame = CFrame.new(-62.6699982, 28.6349983, 10.5874987, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1331. Part22.BottomSurface = Enum.SurfaceType.Smooth
  1332. Part22.TopSurface = Enum.SurfaceType.Smooth
  1333. Part22.Position = Vector3.new(-62.6699982, 28.6349983, 10.5874987)
  1334. Part22.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1335. weld(Model0)
  1336. newWeld(torso,Model0.asd,0,0,0)
  1337.  
  1338. hair = Instance.new("Part",hed)
  1339. hair.Color = Color3.fromRGB(0, 100, 255)
  1340. hairm = Instance.new("SpecialMesh",hair)
  1341. hairm.MeshId = "rbxassetid://433031789"
  1342. hairm.Scale = Vector3.new(0.7,0.65,0.65)
  1343. hweld = newWeld(hed,hair,0,0,0)
  1344. hweld.C0 = CFrame.new(0.075,0.2,0)*CFrame.Angles(math.rad(0),math.rad(180),0)
  1345.  
  1346. hair = Instance.new("Part",hed)
  1347. hair.Color = Color3.fromRGB(0, 100, 255)
  1348. hairm = Instance.new("SpecialMesh",hair)
  1349. hairm.MeshId = "rbxassetid://1389466576"
  1350. hairm.Scale = Vector3.new(0.035,0.035,0.03)
  1351. hweld = newWeld(hed,hair,0,0,0)
  1352. hweld.C0 = CFrame.new(0,-0.1,0.2)*CFrame.Angles(math.rad(0),math.rad(0),0)
  1353.  
  1354. local jumped = false
  1355.  
  1356. function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans)
  1357. local magz = (Part0 - Part1).magnitude
  1358. local curpos = Part0
  1359. local trz = {-Offset,Offset}
  1360. for i=1,Times do
  1361. local li = Instance.new("Part", DebrisModel)
  1362. li.TopSurface =0
  1363. li.Material = Enum.Material.Neon
  1364. li.BottomSurface = 0
  1365. li.Anchored = true
  1366. li.Locked = true
  1367. li.Transparency = Trans or 0.4
  1368. li.Color = Color
  1369. li.formFactor = "Custom"
  1370. li.CanCollide = false
  1371. li.Size = Vector3.new(Thickness,Thickness,magz/Times)
  1372. local lim = Instance.new("BlockMesh",li)
  1373. local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)])
  1374. local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet
  1375. if Times == i then
  1376. local magz2 = (curpos - Part1).magnitude
  1377. li.Size = Vector3.new(Thickness,Thickness,magz2)
  1378. li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2)
  1379. else
  1380. li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2)
  1381. end
  1382. curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p
  1383. li.Name = "LIGHTNING"
  1384. end
  1385. end
  1386. local woosh = false
  1387. local debounce = false
  1388. mouse.KeyDown:connect(function(key)
  1389. if key == "e" and debounce == false then
  1390. debounce = true
  1391. noidle = true
  1392. sound(1202656211,root.Position,10,math.random(300,350)/100)
  1393. local tempattach=Instance.new("Attachment",root)
  1394. tempattach.Position = Vector3.new(0,0,-20)
  1395. for i=1,10 do rs:wait()
  1396. local temppos = root.Position
  1397. root.CFrame = CFrame.new(tempattach.WorldPosition)*CFrame.Angles(0,math.rad(root.Orientation.Y),0)
  1398. root.Velocity = Vector3.new()
  1399. for i,v in pairs(findAllNearestTorso(root.Position,30)) do
  1400. v.Parent:FindFirstChildOfClass("Humanoid"):TakeDamage(v.Parent:FindFirstChildOfClass("Humanoid").MaxHealth/75)
  1401. end
  1402. Lightning(root.Position+Vector3.new(math.random(-2,2),math.random(-2,2),math.random(-2,2)),temppos+Vector3.new(math.random(-2,2),math.random(-2,2),math.random(-2,2)), math.random(2,4), 2, Color3.fromHSV(0.5+math.random(0,1000)/10000,math.random(500,1000)/1000,1), .5, .56)
  1403. woosh = true
  1404. hed.Weld.C0 = CFrame.new(0, 1.5, -.1) * CFrame.Angles(0,0,0)
  1405. hed.Weld.C1 = CFrame.Angles(math.rad(-20),0,0)
  1406. larm.Weld.C0 = CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(-5))
  1407. rarm.Weld.C0 = CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(5))
  1408. torso.Weld.C0 = CFrame.new(0, -0.5, 0) * CFrame.Angles(math.rad(-40),math.rad(0), math.rad(0))
  1409. lleg.Weld.C0 = CFrame.new(-0.5,-0.6,-1)*CFrame.Angles(math.rad(-70),math.rad(0),math.rad(-1))
  1410. rleg.Weld.C0 = CFrame.new(0.5,-0.95,0)*CFrame.Angles(math.rad(-30),math.rad(0),math.rad(1))
  1411. end
  1412. noidle = false
  1413. debounce = false
  1414. end
  1415. end)
  1416.  
  1417. mouse.KeyDown:connect(function(key)
  1418. if key == "r" and debounce == false then
  1419. debounce = true
  1420. noidle = true
  1421. local bg = Instance.new("BodyGyro",root)
  1422. bg.Name = "lolnochara"
  1423. bg.P = 10000
  1424. bg.D = 100
  1425. bg.MaxTorque = Vector3.new(10000,10000,10000)
  1426. if jumped == false then
  1427. root.CFrame = CFrame.new(root.Position,Vector3.new(mouse.Hit.x,root.Position.Y,mouse.Hit.z))
  1428. bg.CFrame = CFrame.new(root.Position,Vector3.new(mouse.Hit.x,root.Position.Y,mouse.Hit.z))
  1429. else
  1430. root.CFrame = CFrame.new(root.Position,mouse.Hit.p)
  1431. bg.CFrame = CFrame.new(root.Position,mouse.Hit.p)
  1432. end
  1433. local spd = 0.4
  1434. for i=1,10 do rs:wait()
  1435. if jumped == false then
  1436. bg.CFrame = CFrame.new(root.Position,Vector3.new(mouse.Hit.x,root.Position.Y,mouse.Hit.z))
  1437. else
  1438. bg.CFrame = CFrame.new(root.Position,mouse.Hit.p)
  1439. end
  1440. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.1) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), spd)
  1441. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0) *CFrame.Angles(math.rad(0),math.rad(40),math.rad(0)), spd)
  1442. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), spd)
  1443. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0) *CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), spd)
  1444. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -0.5, 0) *CFrame.Angles(math.rad(0),math.rad(40),math.rad(0)), spd)
  1445. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5,-0.2,-1)*CFrame.Angles(math.rad(-50),math.rad(-10),math.rad(-1)), spd)
  1446. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5,-0.95,0) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(6)), spd)
  1447. end
  1448.  
  1449. sound(1202656211,root.Position,10,math.random(90,110)/100)
  1450.  
  1451. local Position = rarm.Position-rarm.CFrame.upVector
  1452. local Target = mouse.Hit.p
  1453. local direction = Target - Position
  1454. local direction = computeDirection(direction)
  1455. local ray = Ray.new(Position, (Target-Position).unit*1048)
  1456. local part, endPoint = workspace:FindPartOnRay(ray, char)
  1457.  
  1458. for i,v in pairs(findAllNearestTorso(endPoint,30)) do
  1459. v.Parent:FindFirstChildOfClass("Humanoid"):TakeDamage(v.Parent:FindFirstChildOfClass("Humanoid").MaxHealth/math.random(10,12))
  1460. end
  1461.  
  1462. local Part0 = Effect(Enum.MeshType.Sphere,Vector3.new(2,(Position-endPoint).magnitude,2),0,Enum.Material.Neon,Color3.fromHSV(0,0,1),root.Position,Vector3.new(90,0,0),Vector3.new(),Vector3.new(-0.1,0,-0.1),Vector3.new(),0,-0.005)
  1463. local pos = Position + (direction * (Part0.Mesh.Scale.Y/2))
  1464. Part0.CFrame = CFrame.new(pos, pos + direction) * CFrame.Angles((math.pi/2)+math.rad(180), 0, 0)
  1465.  
  1466. for i=1,4 do
  1467. Lightning(rarm.Position-rarm.CFrame.upVector,endPoint, math.random(5,6), 2, Color3.fromHSV(0.5+math.random(0,1000)/10000,math.random(500,1000)/1000,1), .5, .56)
  1468. end
  1469.  
  1470. if part then
  1471. sound(821439273,endPoint,10,math.random(90,110)/100)
  1472. for i=1,5 do
  1473. Effect(Enum.MeshType.Sphere,Vector3.new(1,1,1)*math.random(4,10),0,Enum.Material.Neon,Color3.fromHSV(0.5+math.random(0,1000)/10000,math.random(500,1000)/1000,1),endPoint+Vector3.new(math.random(-2,2)*5,math.random(-2,2)*5,math.random(-2,2)*5),Vector3.new(),Vector3.new(),Vector3.new(1,1,1),Vector3.new(),0.04,-0.002)
  1474. end
  1475. end
  1476.  
  1477. bg:Destroy()
  1478. local spd = 0.5
  1479. for i=1,5 do rs:wait()
  1480. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.1) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), spd)
  1481. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0) *CFrame.Angles(math.rad(0),math.rad(40),math.rad(0)), spd)
  1482. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), spd)
  1483. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0) *CFrame.Angles(math.rad(160),math.rad(0),math.rad(50)), spd)
  1484. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -0.5, 0) *CFrame.Angles(math.rad(0),math.rad(40),math.rad(0)), spd)
  1485. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5,-0.2,-1)*CFrame.Angles(math.rad(-50),math.rad(-10),math.rad(-1)), spd)
  1486. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5,-0.95,0) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(6)), spd)
  1487. end
  1488. noidle = false
  1489. debounce = false
  1490. end
  1491. end)
  1492.  
  1493. mouse.KeyDown:connect(function(key)
  1494. if key == "q" and debounce == false then
  1495. debounce = true
  1496. noidle = true
  1497. local mousepos = mouse.Hit.p
  1498. if (mousepos-root.Position).magnitude <= 150 then
  1499. sound(1202657035,mousepos,10,math.random(150,170)/100)
  1500. local spd = 0.4
  1501. for i=1,10 do rs:wait()
  1502. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.1) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), spd)
  1503. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0) *CFrame.Angles(math.rad(0),math.rad(40),math.rad(0)), spd)
  1504. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), spd)
  1505. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0) *CFrame.Angles(math.rad(170),math.rad(0),math.rad(50)), spd)
  1506. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -0.5, 0) *CFrame.Angles(math.rad(0),math.rad(40),math.rad(0)), spd)
  1507. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5,-0.2,-1)*CFrame.Angles(math.rad(-50),math.rad(-10),math.rad(-1)), spd)
  1508. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5,-0.95,0) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(6)), spd)
  1509. end
  1510. for i,v in pairs(findAllNearestTorso(mousepos,15)) do
  1511. v.Parent:FindFirstChildOfClass("Humanoid"):TakeDamage(v.Parent:FindFirstChildOfClass("Humanoid").MaxHealth/math.random(5,6))
  1512. end
  1513. local tempcolor = Color3.fromHSV(0.5+math.random(0,1000)/10000,0.5,1)
  1514. coroutine.resume(coroutine.create(function()
  1515. for i=1,2 do rs:wait() rs:wait() rs:wait() rs:wait() rs:wait() rs:wait() rs:wait() rs:wait()
  1516. Effect(Enum.MeshType.Sphere,Vector3.new(10,10,10)*5,0.999,Enum.Material.Neon,tempcolor,mousepos,Vector3.new(),Vector3.new(),Vector3.new(-0.3,-0.3,-0.3),Vector3.new(),-0.005,-0.05)
  1517. end
  1518. end))
  1519. Effect(Enum.MeshType.Sphere,Vector3.new(5,5,5),0,Enum.Material.Neon,tempcolor,mousepos,Vector3.new(),Vector3.new(),Vector3.new(2,2,2),Vector3.new(),0.03,0)
  1520. Effect(Enum.MeshType.Sphere,Vector3.new(20,20,20),0,Enum.Material.Neon,tempcolor,mousepos,Vector3.new(),Vector3.new(),Vector3.new(-0.4,30,-0.4),Vector3.new(),0,0)
  1521. end
  1522. noidle = false
  1523. debounce = false
  1524. end
  1525. end)
  1526.  
  1527. music(1032975381)
  1528.  
  1529. --[[for i,v in pairs(char:GetChildren()) do
  1530. if v:IsA("Part") and v.Name ~= "HumanoidRootPart" then
  1531. local emitter = Instance.new("ParticleEmitter",v)
  1532. emitter.LightEmission = 1
  1533. emitter.Transparency = NumberSequence.new(0.95,1)
  1534. emitter.Size = NumberSequence.new(0.5)
  1535. emitter.SpreadAngle = Vector2.new(360,360)
  1536. emitter.Speed = NumberRange.new(1)
  1537. emitter.Lifetime = NumberRange.new(0.75)
  1538. emitter.Texture = "rbxassetid://744949545"
  1539. emitter.Rate = 20
  1540. emitter.Color = ColorSequence.new(Color3.new(0,1,1))
  1541. emitter.LockedToPart = true
  1542. table.insert(emitters,emitter)
  1543. end
  1544. end]]
  1545.  
  1546. velocityYFall=0
  1547. velocityYFall2=0
  1548. velocityYFall3=0
  1549. velocityYFall4=0
  1550. neckrotY=0
  1551. neckrotY2=0
  1552. torsorotY=0
  1553. torsorotY2=0
  1554. torsoY=0
  1555. torsoY2=0
  1556. colored = 0
  1557. sine = 0
  1558. change=0.4
  1559. movement=5
  1560. timeranim=0
  1561. running = false
  1562. glitched = false
  1563. backup = hed.Weld.C1
  1564. glitchedC1 = hed.Weld.C1
  1565. glitchedenabled = false
  1566.  
  1567. mouse.KeyDown:connect(function(key)
  1568. key = string.lower(key)
  1569. if string.byte(key) == 48 then
  1570. running = true
  1571. local keyup = mouse.KeyUp:connect(function(key)
  1572. if string.byte(key) == 48 then
  1573. running = false
  1574. end
  1575. end)
  1576. repeat rs:wait() until running == false
  1577. keyup:disconnect()
  1578. end
  1579. end)
  1580.  
  1581. icolor=1
  1582. imode=false
  1583.  
  1584. didjump = false
  1585. jumppower = 0
  1586. freeze = false
  1587. debounceimpact = false
  1588.  
  1589. function jumpimpact()
  1590. if debounceimpact == false then
  1591. debounceimpact = true
  1592. if jumppower < -150 then jumppower = -150 end
  1593. shake(-jumppower/5)
  1594. for i=1,-jumppower/20 do rs:wait()
  1595. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.Angles(0,0,0), 0.05)
  1596. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, (jumppower/20)-hum.HipHeight, 0) * CFrame.Angles(math.rad(0),math.rad(0), math.rad(0)), 0.05)
  1597. end
  1598. debounceimpact = false
  1599. end
  1600. end
  1601.  
  1602. rs:connect(function()
  1603.  
  1604. for i,v in pairs(DebrisModel:GetChildren()) do
  1605. if v.Name == "LIGHTNING" then
  1606. local vm = v:FindFirstChildOfClass("BlockMesh")
  1607. vm.Scale = vm.Scale - Vector3.new(0.1,0.1,0)
  1608. if vm.Scale.X <= 0 then
  1609. v:Destroy()
  1610. end
  1611. end
  1612. end
  1613.  
  1614. if icolor > 1 then
  1615. imode = false
  1616. elseif icolor < 0 then
  1617. imode = true
  1618. end
  1619.  
  1620. if imode == true then
  1621. icolor = icolor + 0.01
  1622. else
  1623. icolor = icolor - 0.01
  1624. end
  1625.  
  1626. for i,v in pairs(emitters) do
  1627. v.Acceleration = root.CFrame.upVector*(666/200)
  1628. end
  1629.  
  1630. if p.Character.Parent == nil then
  1631. local model = Instance.new("Model")
  1632. model.Name = p.Name
  1633. p.Character = model
  1634. for i,v in pairs(char:GetChildren()) do
  1635. v.Parent = p.Character
  1636. end
  1637. end
  1638.  
  1639. char = p.Character
  1640. if p.Character.Parent ~= workspace then
  1641. p.Character.Parent = workspace
  1642. end
  1643. for i,v in pairs(char:GetChildren()) do
  1644. if v:IsA("Accoutrement") then
  1645. if v.Handle:FindFirstChild("Mesh") then
  1646. v.Handle:FindFirstChild("Mesh").Offset = Vector3.new()
  1647. v.Handle.Transparency = 0
  1648. end
  1649. elseif v:IsA("BasePart") then
  1650. v.Anchored = false
  1651. if v:FindFirstChildOfClass("BodyPosition") then
  1652. v:FindFirstChildOfClass("BodyPosition"):Destroy()
  1653. end
  1654. if v:FindFirstChildOfClass("BodyVelocity") then
  1655. v:FindFirstChildOfClass("BodyVelocity"):Destroy()
  1656. end
  1657. if v:FindFirstChildOfClass("BodyGyro") and v:FindFirstChildOfClass("BodyGyro").Name ~= "lolnochara" then
  1658. v:FindFirstChildOfClass("BodyGyro"):Destroy()
  1659. end
  1660. if v:FindFirstChild("Mesh") then
  1661. v:FindFirstChild("Mesh").Offset = Vector3.new()
  1662. end
  1663. if not DebrisModel:FindFirstChild(v.Name.."FORCEFIELD") then
  1664. local force = Instance.new("Part",DebrisModel)
  1665. force.Name = v.Name.."FORCEFIELD"
  1666. if v ~= hed then
  1667. force.Size = v.Size+(Vector3.new(1,1,1)*0.2)
  1668. else
  1669. force.Size = (Vector3.new(1,1,1)*v.Size.Y)+(Vector3.new(1,1,1)*0.2)
  1670. end
  1671. force.CanCollide = false
  1672. force.Transparency = 1
  1673. force.Color = Color3.new(0,1,1)
  1674. force.Material = Enum.Material.Neon
  1675. newWeld(v,force,0,0,0)
  1676. else
  1677. if not DebrisModel:FindFirstChild(v.Name.."FORCEFIELD"):FindFirstChildOfClass("Weld") then
  1678. newWeld(v,DebrisModel:FindFirstChild(v.Name.."FORCEFIELD"),0,0,0)
  1679. end
  1680. end
  1681. if v.Name ~= "HumanoidRootPart" then
  1682. v.Transparency = 0
  1683. else
  1684. v.Transparency = 1
  1685. end
  1686. end
  1687. end
  1688.  
  1689. if freeze == false then
  1690. if running == false then
  1691. hum.WalkSpeed = 12
  1692. change=0.4
  1693. movement=5
  1694. else
  1695. hum.WalkSpeed = (666/10)
  1696. if (torso.Velocity*Vector3.new(1, 0, 1)).magnitude >= 5 then
  1697. change=1
  1698. else
  1699. change=0.4
  1700. end
  1701. movement=15
  1702. end
  1703. else
  1704. hum.WalkSpeed = 1
  1705. change=0.4
  1706. movement=5
  1707. end
  1708.  
  1709. if -root.Velocity.Y/1.5 > -5 and -root.Velocity.Y/1.5 < 150 then
  1710. velocityYFall = root.Velocity.Y/1.5
  1711. else
  1712. if -root.Velocity.Y/1.5 < -5 then
  1713. velocityYFall = 5
  1714. elseif -root.Velocity.Y/1.5 > 150 then
  1715. velocityYFall = -150
  1716. end
  1717. end
  1718.  
  1719. if -root.Velocity.Y/180 > 0 and -root.Velocity.Y/180 < 1.2 then
  1720. velocityYFall2 = root.Velocity.Y/180
  1721. else
  1722. if -root.Velocity.Y/180 < 0 then
  1723. velocityYFall2 = 0
  1724. elseif -root.Velocity.Y/180 > 1.2 then
  1725. velocityYFall2 = -1.2
  1726. end
  1727. end
  1728.  
  1729. if -root.Velocity.Y/1.5 > -5 and -root.Velocity.Y/1.5 < 50 then
  1730. velocityYFall3 = root.Velocity.Y/1.5
  1731. else
  1732. if -root.Velocity.Y/1.5 < -5 then
  1733. velocityYFall3 = 5
  1734. elseif -root.Velocity.Y/1.5 > 50 then
  1735. velocityYFall3 = -50
  1736. end
  1737. end
  1738.  
  1739. if -root.Velocity.Y/1.5 > -50 and -root.Velocity.Y/1.5 < 20 then
  1740. velocityYFall4 = root.Velocity.Y/1.5
  1741. else
  1742. if -root.Velocity.Y/180 < -5 then
  1743. velocityYFall4 = 5
  1744. elseif -root.Velocity.Y/180 > 50 then
  1745. velocityYFall4 = -50
  1746. end
  1747. end
  1748.  
  1749. if root.RotVelocity.Y/6 < 1 and root.RotVelocity.Y/6 > -1 then
  1750. neckrotY = root.RotVelocity.Y/6
  1751. else
  1752. if root.RotVelocity.Y/6 < -1 then
  1753. neckrotY = -1
  1754. elseif root.RotVelocity.Y/6 > 1 then
  1755. neckrotY = 1
  1756. end
  1757. end
  1758.  
  1759. if root.RotVelocity.Y/8 < 0.6 and root.RotVelocity.Y/8 > -0.6 then
  1760. neckrotY2 = root.RotVelocity.Y/8
  1761. else
  1762. if root.RotVelocity.Y/8 < -0.6 then
  1763. neckrotY2 = -0.6
  1764. elseif root.RotVelocity.Y/8 > 0.6 then
  1765. neckrotY2 = 0.6
  1766. end
  1767. end
  1768.  
  1769. if root.RotVelocity.Y/6 < 0.2 and root.RotVelocity.Y/6 > -0.2 then
  1770. torsorotY = root.RotVelocity.Y/6
  1771. else
  1772. if root.RotVelocity.Y/6 < -0.2 then
  1773. torsorotY = -0.2
  1774. elseif root.RotVelocity.Y/6 > 0.2 then
  1775. torsorotY = 0.2
  1776. end
  1777. end
  1778.  
  1779. if root.RotVelocity.Y/8 < 0.2 and root.RotVelocity.Y/8 > -0.2 then
  1780. torsorotY2 = root.RotVelocity.Y/8
  1781. else
  1782. if root.RotVelocity.Y/8 < -0.2 then
  1783. torsorotY2 = -0.2
  1784. elseif root.RotVelocity.Y/8 > 0.2 then
  1785. torsorotY2 = 0.2
  1786. end
  1787. end
  1788.  
  1789. torsoY = -(torso.Velocity*Vector3.new(1, 0, 1)).magnitude/20
  1790. torsoY2 = -(torso.Velocity*Vector3.new(1, 0, 1)).magnitude/36
  1791.  
  1792. local ray1 = Ray.new(root.Position+Vector3.new(size,0,0),Vector3.new(0, -4, 0))
  1793. local part1, endPoint = workspace:FindPartOnRay(ray1, char)
  1794.  
  1795. local ray2 = Ray.new(root.Position-Vector3.new(size,0,0),Vector3.new(0, -4, 0))
  1796. local part2, endPoint = workspace:FindPartOnRay(ray2, char)
  1797.  
  1798. local ray3 = Ray.new(root.Position+Vector3.new(0,0,size/2),Vector3.new(0, -4, 0))
  1799. local part3, endPoint = workspace:FindPartOnRay(ray3, char)
  1800.  
  1801. local ray4 = Ray.new(root.Position-Vector3.new(0,0,size/2),Vector3.new(0, -4, 0))
  1802. local part4, endPoint = workspace:FindPartOnRay(ray4, char)
  1803.  
  1804. local ray5 = Ray.new(root.Position+Vector3.new(size,0,size/2),Vector3.new(0, -4, 0))
  1805. local part5, endPoint = workspace:FindPartOnRay(ray5, char)
  1806.  
  1807. local ray6 = Ray.new(root.Position-Vector3.new(size,0,size/2),Vector3.new(0, -4, 0))
  1808. local part6, endPoint = workspace:FindPartOnRay(ray6, char)
  1809.  
  1810. local ray7 = Ray.new(root.Position+Vector3.new(size,0,-size/2),Vector3.new(0, -4, 0))
  1811. local part7, endPoint = workspace:FindPartOnRay(ray7, char)
  1812.  
  1813. local ray8 = Ray.new(root.Position-Vector3.new(size,0,-size/2),Vector3.new(0, -4, 0))
  1814. local part8, endPoint = workspace:FindPartOnRay(ray8, char)
  1815.  
  1816. local ray = Ray.new(root.Position,Vector3.new(0, -6, 0))
  1817. local part, endPoint = workspace:FindPartOnRay(ray, char)
  1818.  
  1819. if part1 or part2 or part3 or part4 or part5 or part6 or part7 or part8 then jumped = false else endPoint = 0 jumped = true end
  1820.  
  1821. local rlegray = Ray.new(rleg.Position+Vector3.new(0,size/2,0),Vector3.new(0, -1.75, 0))
  1822. local rlegpart, rlegendPoint = workspace:FindPartOnRay(rlegray, char)
  1823.  
  1824. local llegray = Ray.new(lleg.Position+Vector3.new(0,size/2,0),Vector3.new(0, -1.75, 0))
  1825. local llegpart, llegendPoint = workspace:FindPartOnRay(llegray, char)
  1826.  
  1827. if hum.Health > 0 and noidle == false then
  1828. if (torso.Velocity*Vector3.new(1, 0, 1)).magnitude >= 5 and jumped == false then
  1829. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.1) * CFrame.Angles(0,0,0), 0.4)
  1830. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.Angles(math.rad(-20),0,0), 0.1)
  1831. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(-40-20*math.cos(sine/15)),math.rad(0+5*math.sin(sine/15)),math.rad(-5-5*math.sin(sine/15))), 0.2)
  1832. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(-40-20*math.cos(sine/15)),math.rad(0-5*math.sin(sine/15)),math.rad(5+5*math.sin(sine/15))), 0.2)
  1833. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -0.5-0.5*math.sin(sine/15), 0) * CFrame.Angles(math.rad(-40),math.rad(0), math.rad(0)), 0.1)
  1834. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5,-0.6,-1)*CFrame.Angles(math.rad(-70-20*math.cos(sine/15)),math.rad(0-5*math.sin(sine/15)),math.rad(-1)), 0.2)
  1835. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5,-0.95,0)*CFrame.Angles(math.rad(-30-20*math.cos(sine/15)),math.rad(0+5*math.sin(sine/15)),math.rad(1)), 0.2)
  1836. elseif jumped == true then
  1837. didjump = true
  1838. jumppower = root.Velocity.Y
  1839. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.1) * CFrame.Angles(0,0,0), 0.4)
  1840. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.Angles(math.rad(-velocityYFall3/5),0,0), 0.1)
  1841. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55-velocityYFall3/70,0)*CFrame.Angles(math.rad(-velocityYFall3/10),math.rad(0),math.rad(velocityYFall)), 0.2)
  1842. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55-velocityYFall3/70,0)*CFrame.Angles(math.rad(-velocityYFall3/10),math.rad(0),math.rad(-velocityYFall)), 0.2)
  1843. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -0.5, 0) * CFrame.Angles(math.rad(velocityYFall3/10),math.rad(0), math.rad(0)), 0.1)
  1844. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5,-0.925,0)*CFrame.Angles(math.rad(-35),math.rad(0),math.rad(-2)), 0.2)
  1845. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5,0,-0.8)*CFrame.Angles(math.rad(-25),math.rad(0),math.rad(2)), 0.2)
  1846. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 5 then
  1847. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.1) * CFrame.Angles(math.rad((torso.Velocity*Vector3.new(1, 0, 1)).magnitude/35),0, 0), 0.4)
  1848. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.Angles(0.05*math.sin(sine/16)+0.15,0.05*math.cos(sine/32),0.01*math.cos(sine/32)), 0.1)
  1849. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55-(0.1)*math.cos(sine/16)/3,-0.05-0.1*math.cos(sine/16))*CFrame.Angles(math.rad(-2+4*math.cos(sine/16)),math.rad(-5-5*math.sin(sine/16)),math.rad(-6+2*math.cos(sine/16))), 0.2)
  1850. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55-(0.1)*math.cos(sine/16)/3,-0.05-0.1*math.cos(sine/16))*CFrame.Angles(math.rad(170+4*math.cos(sine/16)),math.rad(5+5*math.sin(sine/16)),math.rad(-20-2*math.cos(sine/16))), 0.2)
  1851. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, (-0.5-(0.1)*math.cos(sine/16)-hum.HipHeight)+0.5*math.sin(sine/15), -0.1*math.cos(sine/16)) * CFrame.Angles(math.rad(-2-4*math.cos(sine/16)),math.rad(0), math.rad(0-1*math.cos(sine/32))), 0.1)
  1852. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5,-0.2+(0.1)*math.cos(sine/16),-1)*CFrame.Angles(math.rad(-50+2*math.cos(sine/16)),math.rad(-10+2*math.cos(sine/16)),math.rad(-1+1*math.cos(sine/32))), 0.2)
  1853. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5,-0.95+(0.1)*math.cos(sine/16),0)*CFrame.Angles(math.rad(10+2*math.cos(sine/16)),math.rad(10-2*math.cos(sine/16)),math.rad(1+1*math.cos(sine/32))), 0.2)
  1854. end
  1855. end
  1856. l1.C0 = CFrame.new(-0.8,0.8,0.5)*CFrame.Angles(0,0.2,-0.1+0.6*math.cos(sine/15))
  1857. r1.C0 = CFrame.new(0.8,0.8,0.5)*CFrame.Angles(0,-0.2,0.1-0.6*math.cos(sine/15))
  1858.  
  1859. l2.C0 = CFrame.new(-0.8,0.4,0.5)*CFrame.Angles(0,0.4,0.5*math.cos(sine/15))
  1860. r2.C0 = CFrame.new(0.8,0.4,0.5)*CFrame.Angles(0,-0.4,-0.5*math.cos(sine/15))
  1861.  
  1862. l3.C0 = CFrame.new(-0.8,0,0.5)*CFrame.Angles(0,0.6,0.1+0.5*math.cos(sine/15))
  1863. r3.C0 = CFrame.new(0.8,0,0.5)*CFrame.Angles(0,-0.6,-0.1-0.5*math.cos(sine/15))
  1864. if didjump == true and jumped == false and jumppower < 0 then
  1865. didjump = false
  1866. jumpimpact()
  1867. end
  1868. if math.sin(sine/15) < -0.5 and woosh == false and jumped == false then
  1869. Effect(559831844,Vector3.new(0.001,0.001,0.001),0,Enum.Material.Neon,Color3.fromHSV(0,0,1),endPoint,Vector3.new(90,0,0),Vector3.new(0,0.1,0),Vector3.new(0.05,0.05,0.05),Vector3.new(),0.01,-0.0005)
  1870. Effect(559831844,Vector3.new(0.001,0.001,1),0,Enum.Material.Neon,Color3.fromHSV(0,0,1),endPoint,Vector3.new(90,0,0),Vector3.new(0,0,0),Vector3.new(0.05,0.05,0),Vector3.new(),0.005,0)
  1871. woosh = true
  1872. elseif math.sin(sine/15) > -0.5 then
  1873. woosh = false
  1874. end
  1875. --timeposition = soundz.TimePosition
  1876. hed.BrickColor = skin_color
  1877. torso.BrickColor = skin_color
  1878. rarm.BrickColor = skin_color
  1879. larm.BrickColor = skin_color
  1880. rleg.BrickColor = skin_color
  1881. lleg.BrickColor = skin_color
  1882. sine = sine + change
  1883. hum.Health = math.huge
  1884. hum.MaxHealth = math.huge
  1885. end)
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