Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- <!--
- ---------------------------------------------
- -------- Archaide's Level 75 THF XML --------
- ---------------------------------------------
- This XML includes a few specific things for THF:
- - Specific sets for SA and TA when not using a WS
- - Specific WS sets to accomodate CoP Gorgets
- - Specific Lightning/Fire Resist sets for Cerberus and Khimaira
- - Will auto-equip Opo-opo Necklace when sleeping (Great for farming Coastal Sahagin)
- - Will auto set macro book and lockstyle upon switching to THF
- - The below items will lock in slot when they are equipped manually in idle set:
- - Reraise Hairpin (Head Slot)
- - Tidal Talisman (Body Slot)
- - Reraise Earring (Left Ear Slot)
- - Empress Band (Left Ring Slot)
- - Anniversary Ring (Left Ring Slot)
- - Sets included are Evasion, MagicDefense, Acc, TH, Town, FireResist, LightningResist
- - To activate /eva, /mdt, /acc, /th, /town, /fr, /lr
- - To remove /evao, /mdto etc. to turn off
- Enjoy! Have Fun!! -->
- <ashitacast>
- <settings> <!--Contains settings specific to this xml, must be set to true/false to override default-->
- <buffupdate>true</buffupdate> <!--Determines if your idlegear will be parsed when you gain/lose a buff. Default: TRUE -->
- <statusupdate>true</statuspdate> <!--Determines if your idlegear will be parsed when you change status(stand/rest/engage/etc). Default: TRUE -->
- <hpupdate>false</hpupdate> <!--Determines if your idlegear will be parsed when your HP % changes. Default: TRUE -->
- <autoupdate>true</autoupdate> <!--Determines if your idlegear will be parsed on outgoing status updates(roughly every 350ms). Default: TRUE-->
- </settings>
- <variables>
- <var name="Evasion">0</var>
- <var name="MagicDefense">0</var>
- <var name="FireResist">0</var>
- <var name="LightningResist">0</var>
- <var name="Acc">0</var>
- <var name="TH">0></var>
- <var name="Town">0</var>
- </variables>
- <init>
- <command delay="1500">/echo ****** Initiating Archaide's Thief AshitaCast, ENJOY! ******</command>
- <command delay="1600">/echo Job is %p_job.</command>
- <command delay="1700">/echo Macro-book $macrobook, Page $macropage.</command>
- <command delay="2000">/macro book $macrobook</command>
- <command delay="3000">/macro set $macropage</command>
- <command delay="4000">/lockstyleset $lockstyleset</command>
- <!-- This codeblock will automatically change your macro book/page/lockstyle according to the job and subjob list below -->
- <!-- Change the below variable subjob abbreviations according to the subjobs you use with this profile. -->
- <if p_mainjob="THF"><setvar name="macrobook" value="3" /><setvar name="lockstyleset" value="11" /></if>
- <if p_subjob="DNC"><setvar name="macropage" value="1" /></if>
- <if p_subjob="NIN"><setvar name="macropage" value="1" /></if>
- <if p_subjob="WAR"><setvar name="macropage" value="1" /></if>
- <!-- Delete next line if you don't use keybinds -->
- <command delay="5000">/exec THF_keybinds</command>
- </init>
- <sets>
- <!--------------------------------------------------------------------------------------------------------------------------------------------------------
- ----------------------------------------------------------------------------------------------------------------------------------------------------------
- -----Change the below sets to your own, type the item EXACTLY how you see it in your inventory EX> Shura Head is "Shr.Znr.Kabuto" with no spaces. GL!-----
- ----------------------------------------------------------------------------------------------------------------------------------------------------------
- --------------------------------------------------------------------------------------------------------------------------------------------------------->
- <!-- Default Idle Set when out of combat -->
- <set name="Idle">
- <head>Hecatomb Cap</head>
- <body>Dragon Harness</body>
- <hands>Hecatomb Mittens</hands>
- <legs>Hecatomb Subligar</legs>
- <feet>Strider Boots</feet>
- <neck>Peacock Charm</neck>
- <waist>Warwolf Belt</waist>
- <ear1>Suppanomimi</ear1>
- <ear2>Merman's Earring</ear2>
- <ring1>Rajas Ring</ring1>
- <ring2>Sniper's Ring +1</ring2>
- <back>Forager's Mantle</back>
- </set>
- <!-- Will autoequip Strider Boots when you move -->
- <set name="Running">
- <feet>Strider Boots</feet>
- </set>
- <!-- Town Set, /town /towno -->
- <set name="Town">
- <head>Hecatomb Cap</head>
- <body>Republic Aketon</body>
- <hands>Hecatomb Mittens</hands>
- <legs>Hecatomb Subligar</legs>
- <feet>Strider Boots</feet>
- <neck>Peacock Charm</neck>
- <waist>Warwolf Belt</waist>
- <ear1>Suppanomimi</ear1>
- <ear2>Merman's Earring</ear2>
- <ring1>Rajas Ring</ring1>
- <ring2>Sniper's Ring +1</ring2>
- <back>Forager's Mantle</back>
- </set>
- <!-- Default TP Set -->
- <set name="TP">
- <head>Walahra Turban</head>
- <body>Rapparee Harness</body>
- <!--<body>Scorpion Harness +1</body>-->
- <hands>Dusk Gloves</hands>
- <legs>Bravo's Subligar</legs>
- <feet>Dusk Ledelsens</feet>
- <neck>Peacock Charm</neck>
- <waist>Headlong Belt</waist>
- <!--<waist>Virtuoso Belt</waist>-->
- <ear1>Suppanomimi</ear1>
- <ear2>Merman's Earring</ear2>
- <ring1>Rajas Ring</ring1>
- <ring2>Sniper's Ring +1</ring2>
- <back>Forager's Mantle</back>
- </set>
- <!-- High Accuracy Set, /acc /acco -->
- <set name="Acc">
- <head>Optical Hat</head>
- <body>Scp. Harness +1</body>
- <hands>War Gloves +1</hands>
- <legs>Bravo's Subligar</legs>
- <feet>Dusk Ledelsens</feet>
- <neck>Peacock Charm</neck>
- <waist>Virtuoso Belt</waist>
- <ear1>Suppanomimi</ear1>
- <ear2>Merman's Earring</ear2>
- <ring1>Lava's Ring</ring1>
- <ring2>Kusha's Ring</ring2>
- <back>Forager's Mantle</back>
- </set>
- <!-- Evasion Set, /eva /evao -->
- <set name="Evasion">
- <head>Optical Hat</head>
- <body>Scp. Harness +1</body>
- <hands>War Gloves +1</hands>
- <legs>Raven Hose</legs>
- <feet>Dance Shoes +1</feet>
- <neck>Evasion Torque</neck>
- <waist>Scouter's Rope</waist>
- <ear1>Ptm. Earring +1</ear1>
- <ear2>Emerald Earring</ear2>
- <ring1>Rajas Ring</ring1>
- <ring2>Sniper's Ring +1</ring2>
- <back>Bat Cape</back>
- </set>
- <!-- Haste Set for Magic Recast (put Evasion in extra slots)-->
- <set name="Haste">
- <head>Walahra Turban</head>
- <body>Rapparee Harness</body>
- <hands>Dusk Gloves</hands>
- <legs>Bravo's Subligar</legs>
- <feet>Dusk Ledelsens</feet>
- <neck>Evasion Torque</neck>
- <waist>Headlong Belt</waist>
- <ear1>Ptm. Earring +1</ear1>
- <ear2>Emerald Earring</ear2>
- <ring1>Merman's Ring</ring1>
- <ring2>Merman's Ring</ring2>
- <back>Bat Cape</back>
- </set>
- <!-- TH Set, /th /tho -->
- <set name="TH">
- <hands>Asn. Armlets +1</hands>
- </set>
- <!-- MDT Set, /mdt /mdto -->
- <set name="MagicDefense">
- </set>
- <!-- Fire Resist Set for Cerberus, /fr /fro -->
- <set name="FireResist">
- </set>
- <!-- Lightning Resist Set for Khimaira, /lr /lro -->
- <set name="LightningResist">
- </set>
- <!-- Default WS Set -->
- <set name="WS">
- <head>Hecatomb Cap</head>
- <body>Dragon Harness</body>
- <hands>Hecatomb Mittens</hands>
- <legs>Hecatomb Subligar</legs>
- <feet>Hct. Leggings</feet>
- <neck>Peacock Charm</neck>
- <waist>Virtuoso Belt</waist>
- <ear1>Merman's Earring</ear1>
- <ear2>Merman's Earring</ear2>
- <ring1>Rajas Ring</ring1>
- <ring2>Sniper's Ring +1</ring2>
- <back>Forager's Mantle</back>
- </set>
- <!-- Dancing Edge WS Set -->
- <set name="DancingEdge">
- <head>Hecatomb Cap</head>
- <body>Dragon Harness</body>
- <hands>Hecatomb Mittens</hands>
- <legs>Hecatomb Subligar</legs>
- <feet>Hct. Leggings</feet>
- <neck>Breeze Gorget</neck>
- <waist>Virtuoso Belt</waist>
- <ear1>Merman's Earring</ear1>
- <ear2>Merman's Earring</ear2>
- <ring1>Rajas Ring</ring1>
- <ring2>Sniper's Ring +1</ring2>
- <back>Forager's Mantle</back>
- </set>
- <!-- Dancing Evisceration WS Set -->
- <set name="Evisceration">
- <head>Hecatomb Cap</head>
- <body>Dragon Harness</body>
- <hands>Hecatomb Mittens</hands>
- <legs>Hecatomb Subligar</legs>
- <feet>Hct. Leggings</feet>
- <neck>Shadow Gorget</neck>
- <waist>Virtuoso Belt</waist>
- <ear1>Merman's Earring</ear1>
- <ear2>Merman's Earring</ear2>
- <ring1>Rajas Ring</ring1>
- <ring2>Sniper's Ring +1</ring2>
- <back>Forager's Mantle</back>
- </set>
- <!-- Mercy Stroke Set -->
- <set name="Mercy Stroke">
- <head>Hecatomb Cap</head>
- <body>Dragon Harness</body>
- <hands>Hecatomb Mittens</hands>
- <legs>Hecatomb Subligar</legs>
- <feet>Hct. Leggings</feet>
- <neck>Spike Necklace</neck>
- <waist>Warwolf Belt</waist>
- <ear1>Merman's Earring</ear1>
- <ear2>Merman's Earring</ear2>
- <ring1>Rajas Ring</ring1>
- <ring2>Sniper's Ring +1</ring2>
- <back>Forager's Mantle</back>
- </set>
- <!-- Ranged Sets -->
- <set name="Preshot">
- </set>
- <set name="Ranged">
- <head>Optical Hat</head>
- <body>Scp. Harness +1</body>
- <hands>War Gloves +1</hands>
- <legs>Dusk Trousers</legs>
- <feet>War Boots +1</feet>
- <neck>Peacock Charm</neck>
- <waist>Volant Belt</waist>
- <ear1>Wilhelm's Earring</ear1>
- <ear2>Altdorf's Earring</ear2>
- <ring1>Merman's Ring</ring1>
- <ring2>Merman's Ring</ring2>
- <back>Amemet Mantle +1</back>
- </set>
- <!-- Sneak Attack Set (Full DEX) -->
- <set name="SA">
- <head>Hecatomb Cap</head>
- <body>Dragon Harness</body>
- <hands>Hecatomb Mittens</hands>
- <legs>Hecatomb Subligar</legs>
- <feet>Hct. Leggings</feet>
- <neck>Spike Necklace</neck>
- <waist>Warwolf Belt</waist>
- <ear1>Merman's Earring</ear1>
- <ear2>Merman's Earring</ear2>
- <ring1>Rajas Ring</ring1>
- <ring2>Spinel Ring</ring2>
- <back>Forager's Mantle</back>
- </set>
- <!-- Trick Attack Set (Full AGI) -->
- <set name="TA">
- <head>Emperor Hairpin</head>
- <body>Dragon Harness</body>
- <hands>War Gloves +1</hands>
- <legs>Rogue's Culottes</legs>
- <feet>Leaping Boots</feet>
- <neck>Lleu's Charm</neck>
- <waist>Warwolf Belt</waist>
- <ear1>Wilhelm's Earring</ear1>
- <ear2>Altdorf's Earring</ear2>
- <ring1>Emerald Ring</ring1>
- <ring2>Emerald Ring</ring2>
- <back>Amemet Mantle +1</back>
- </set>
- </sets>
- <!-----------------------------------------------------
- -------------------------------------------------------
- ---------------- IMPORTANT CODE BELOW -----------------
- --- DO NOT TOUCH UNLESS YOU KNOW WHAT YOU'RE DOING! ---
- -------------------------------------------------------
- ------------------------------------------------------>
- <inputcommands>
- <cmd input="/eva">
- <setvar name="MagicDefense" value="0" />
- <setvar name="FireResist" value="0" />
- <setvar name="LightningResist" value="0" />
- <setvar name="Acc" value="0" />
- <setvar name="TH" value="0" />
- <setvar name="Town" value="0" />
- <if advanced="$Evasion=0">
- <setvar name="Evasion" value="1" />
- <addtochat color="100">Evasion Set Equipped.</addtochat>
- </if>
- </cmd>
- <cmd input="/evao">
- <if advanced="$Evasion=1">
- <setvar name="Evasion" value="0" />
- <addtochat color="200">Evasion Set Canceled. Returning to Normal set.</addtochat>
- </if>
- </cmd>
- <cmd input="/mdt">
- <setvar name="FireResist" value="0" />
- <setvar name="LightningResist" value="0" />
- <setvar name="Evasion" value="0" />
- <setvar name="Acc" value="0" />
- <setvar name="TH" value="0" />
- <setvar name="Town" value="0" />
- <if advanced="$MagicDefense=0">
- <setvar name="MagicDefense" value="1" />
- <addtochat color="100">Magic Defense Set Equipped.</addtochat>
- </if>
- </cmd>
- <cmd input="/mdto">
- <if advanced="$MagicDefense=1">
- <setvar name="MagicDefense" value="0" />
- <addtochat color="200">Magic Defense Set Canceled. Returning to Normal set.</addtochat>
- </if>
- </cmd>
- <cmd input="/fr">
- <setvar name="MagicDefense" value="0" />
- <setvar name="Evasion" value="0" />
- <setvar name="LightningResist" value="0" />
- <setvar name="Acc" value="0" />
- <setvar name="TH" value="0" />
- <setvar name="Town" value="0" />
- <if advanced="$FireResist=0">
- <setvar name="FireResist" value="1" />
- <addtochat color="100">Fire Resist Set Equipped.</addtochat>
- </if>
- </cmd>
- <cmd input="/fro">
- <if advanced="$FireResist=1">
- <setvar name="FireResist" value="0" />
- <addtochat color="200">Fire Resist Set Canceled. Returning to Normal set.</addtochat>
- </if>
- </cmd>
- <cmd input="/lr">
- <setvar name="MagicDefense" value="0" />
- <setvar name="Evasion" value="0" />
- <setvar name="FireResist" value="0" />
- <setvar name="Acc" value="0" />
- <setvar name="TH" value="0" />
- <setvar name="Town" value="0" />
- <if advanced="$LightningResist=0">
- <setvar name="LightningResist" value="1" />
- <addtochat color="100">Lightning Resist Set Equipped.</addtochat>
- </if>
- </cmd>
- <cmd input="/lro">
- <if advanced="$LightningResist=1">
- <setvar name="LightningResist" value="0" />
- <addtochat color="200">Lightning Resist Set Canceled. Returning to Normal set.</addtochat>
- </if>
- </cmd>
- <cmd input="/acc">
- <setvar name="Evasion" value="0" />
- <setvar name="MagicDefense" value="0" />
- <setvar name="FireResist" value="0" />
- <setvar name="LightningResist" value="0" />
- <setvar name="TH" value="0" />
- <setvar name="Town" value="0" />
- <if advanced="$Acc=0">
- <setvar name="Acc" value="1" />
- <addtochat color="100">Accuracy Set Equipped.</addtochat>
- </if>
- </cmd>
- <cmd input="/acco">
- <if advanced="$Acc=1">
- <setvar name="Acc" value="0" />
- <addtochat color="200">Accuracy Set Canceled. Returning to Normal set.</addtochat>
- </if>
- </cmd>
- <cmd input="/th">
- <setvar name="Evasion" value="0" />
- <setvar name="Acc" value="0" />
- <setvar name="MagicDefense" value="0" />
- <setvar name="FireResist" value="0" />
- <setvar name="LightningResist" value="0" />
- <setvar name="Town" value="0" />
- <if advanced="$TH=0">
- <setvar name="TH" value="1" />
- <addtochat color="100">TH Set Set Equipped.</addtochat>
- </if>
- </cmd>
- <cmd input="/tho">
- <if advanced="$TH=1">
- <setvar name="TH" value="0" />
- <addtochat color="200">TH Set Canceled. Returning to Normal set.</addtochat>
- </if>
- </cmd>
- <cmd input="/Town">
- <setvar name="Evasion" value="0" />
- <setvar name="Acc" value="0" />
- <setvar name="MagicDefense" value="0" />
- <setvar name="FireResist" value="0" />
- <setvar name="LightningResist" value="0" />
- <setvar name="TH" value="0" />
- <if advanced="$Town=0">
- <setvar name="Town" value="1" />
- <addtochat color="100">Town Set Equipped.</addtochat>
- </if>
- </cmd>
- <cmd input="/Towno">
- <if advanced="$Town=1">
- <setvar name="Town" value="0" />
- <addtochat color="200">Town Set Canceled. Returning to Normal set.</addtochat>
- </if>
- </cmd>
- </inputcommands>
- <idlegear>
- <if p_status="idle">
- <equip set="Idle" />
- <if eq_lring="Empress Band">
- <equip lock="true">
- <lring>Empress Band</lring>
- </equip>
- </if>
- <if eq_lring="Anniversary Ring">
- <equip lock="true">
- <lring>Anniversary Ring</lring>
- </equip>
- </if>
- <if eq_lear="Reraise Earring">
- <equip lock="true">
- <lear>Reraise Earring</lear>
- </equip>
- </if>
- <if eq_head="Reraise Hairpin">
- <equip lock="true">
- <head>Reraise Hairpin</head>
- </equip>
- </if>
- <if eq_body="Tidal Talisman">
- <equip lock="true">
- <body>Tidal Talisman</body>
- </equip>
- </if>
- <if buffactive="2">
- <equip>
- <neck>Opo-opo Necklace</neck>
- </equip>
- </if>
- <elseif advanced="$Evasion=1">
- <equip set="Evasion" />
- </elseif>
- <elseif advanced="$MagicDefense=1">
- <equip set="MagicDefense" />
- </elseif>
- <elseif advanced="$FireResist=1">
- <equip set="FireResist" />
- </elseif>
- <elseif advanced="$LightningResist=1">
- <equip set="LightningResist" />
- </elseif>
- <elseif advanced="$Town=1">
- <equip set="Town" />
- </elseif>
- <elseif p_ismoving="true">
- <equip set="Running" />
- </elseif>
- </if>
- <if p_status="engaged">
- <equip set="TP" />
- <if buffactive="65">
- <equip set="SA" />
- </if>
- <elseif buffactive="87">
- <equip set="TA" />
- </elseif>
- <elseif buffactive="2">
- <equip>
- <neck>Opo-opo Necklace</neck>
- </equip>
- </elseif>
- <elseif advanced="$Evasion=1">
- <equip set="Evasion" />
- <if buffactive="65">
- <equip set="SA" />
- </if>
- <elseif buffactive="87">
- <equip set="TA" />
- </elseif>
- <elseif buffactive="2">
- <equip>
- <neck>Opo-opo Necklace</neck>
- </equip>
- </elseif>
- </elseif>
- <elseif advanced="$Acc=1">
- <equip set="Acc" />
- <if buffactive="65">
- <equip set="SA" />
- </if>
- <elseif buffactive="87">
- <equip set="TA" />
- </elseif>
- <elseif buffactive="2">
- <equip>
- <neck>Opo-opo Necklace</neck>
- </equip>
- </elseif>
- </elseif>
- <elseif advanced="$MagicDefense=1">
- <equip set="MagicDefense" />
- <if buffactive="65">
- <equip set="SA" />
- </if>
- <elseif buffactive="87">
- <equip set="TA" />
- </elseif>
- <elseif buffactive="2">
- <equip>
- <neck>Opo-opo Necklace</neck>
- </equip>
- </elseif>
- </elseif>
- <elseif advanced="$FireResist=1">
- <equip set="FireResist" />
- <if buffactive="65">
- <equip set="SA" />
- </if>
- <elseif buffactive="87">
- <equip set="TA" />
- </elseif>
- <elseif buffactive="2">
- <equip>
- <neck>Opo-opo Necklace</neck>
- </equip>
- </elseif>
- </elseif>
- <elseif advanced="$LightningResist=1">
- <equip set="LightningResist" />
- <if buffactive="65">
- <equip set="SA" />
- </if>
- <elseif buffactive="87">
- <equip set="TA" />
- </elseif>
- <elseif buffactive="2">
- <equip>
- <neck>Opo-opo Necklace</neck>
- </equip>
- </elseif>
- </elseif>
- <elseif advanced="$TH=1">
- <equip set="TH" />
- <if buffactive="65">
- <equip set="SA" />
- </if>
- <elseif buffactive="87">
- <equip set="TA" />
- </elseif>
- <elseif buffactive="2">
- <equip>
- <neck>Opo-opo Necklace</neck>
- </equip>
- </elseif>
- </elseif>
- </if>
- </idlegear>
- <preranged>
- <equip set="Preshot" />
- </preranged>
- <midranged>
- <equip set="Ranged" />
- </midranged>
- <premagic>
- <equip set="Haste" />
- </premagic>
- <midmagic>
- <if ad_name="Utsusemi: Ichi">
- <equip set="Haste"/>
- <if buffactive="66"> <!-- One shadow are left -->
- <command delay="3545">/cancel 66</command>
- </if>
- <else buffactive="444"> <!-- Two shadows are left -->
- <command delay="3545">/cancel 444</command>
- </else>
- </if>
- <if ad_name="Utsusemi: Ni|Tonko*">
- <equip set="Haste"/>
- </if>
- <if ad_name="Monomi: Ichi">
- <equip set="Haste"/>
- <command delay="2800">/cancel 71</command>
- </if>
- </midmagic>
- <jobability>
- <if ad_name="Flee">
- <equip when="precast">
- <feet>Rogue's Poulaines</feet>
- </equip>
- </if>
- <if ad_name="Steal">
- <equip when="precast">
- <head>Rogue's Bonnet</head>
- <neck>Rabbit Charm</neck>
- <hands>Thief's Kote</hands>
- <legs>Rogue's Culottes</legs>
- <feet>Rogue's Poulaines</feet>
- </equip>
- </if>
- <if ad_name="Mug">
- <equip when="precast">
- <head>Assassin's Bonnet</head>
- </equip>
- </if>
- </jobability>
- <weaponskill>
- <if ad_name="Mercy Stroke">
- <equip set="MercyStroke" />
- </if>
- <else ad_name="Dancing Edge">
- <equip set="DancingEdge" />
- </else>
- <else ad_name="Evisceration">
- <equip set="Evisceration" />
- </else>
- <else ad_name="Shark Bite">
- <equip set="SharkBite" />
- </else>
- <else>
- <equip set="WS" />
- </else>
- </weaponskill>
- </ashitacast>
Add Comment
Please, Sign In to add comment