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- A technique created by Vanilor to help further expand the versatility of dragons. This technique causes the growth of claws, extending their reach through the use of Natural Energy. Once mastered, a Dragon can apply their elemental nature to their claws.
- New Calculation:
- [+1 tile range for all strikes.]
- [Lasts 3 turns.]
- [Deals Strength + 5 vs Durability.]
- Expert Calculation:
- [+1 tile range for all strikes.]
- [Lasts 3 turns.]
- [Deals Strength + 7 vs Durability.]
- Mastered Calculation:
- [+1 tile range for all strikes.]
- [Lasts 3 turns.]
- [Deals Strength + 10 vs Durability.]
- [With Dual Caster the user can coat each of their hands in different elements.]
- [The user must pay a cost of 75 Stamina and Essence every three turns to sustain.]
- [Fire: Leaves a Burn on the opponent for Spirit Vs Spirit Resistance lasting two turns, capping at 5.]
- [Water: Causes the target to be soaked with water where they are struck, empowering Lightning moves by 5 damage.)
- [Earth: Increases the Durability of hands by 5.]
- [Steel: Increase the durability of hands by 10 and lowers AS by 5.]
- [Wind: Ignores 5 points of durability.]
- [Lightning: Reduces the target's Reflex and Speed by 5 upon being struck. This does effect does not stack.]
- [Sound: Send vibrations into the opponent's body, dealing 1 True Damage to their internal organs, capping at 5 per limb.]
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