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Dec 13th, 2019
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  1. A technique created by Vanilor to help further expand the versatility of dragons. This technique causes the growth of claws, extending their reach through the use of Natural Energy. Once mastered, a Dragon can apply their elemental nature to their claws.
  2.  
  3. New Calculation:
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  5. [+1 tile range for all strikes.]
  6. [Lasts 3 turns.]
  7. [Deals Strength + 5 vs Durability.]
  8.  
  9. Expert Calculation:
  10.  
  11. [+1 tile range for all strikes.]
  12. [Lasts 3 turns.]
  13. [Deals Strength + 7 vs Durability.]
  14.  
  15. Mastered Calculation:
  16. [+1 tile range for all strikes.]
  17. [Lasts 3 turns.]
  18. [Deals Strength + 10 vs Durability.]
  19. [With Dual Caster the user can coat each of their hands in different elements.]
  20. [The user must pay a cost of 75 Stamina and Essence every three turns to sustain.]
  21. [Fire: Leaves a Burn on the opponent for Spirit Vs Spirit Resistance lasting two turns, capping at 5.]
  22. [Water: Causes the target to be soaked with water where they are struck, empowering Lightning moves by 5 damage.)
  23. [Earth: Increases the Durability of hands by 5.]
  24. [Steel: Increase the durability of hands by 10 and lowers AS by 5.]
  25. [Wind: Ignores 5 points of durability.]
  26. [Lightning: Reduces the target's Reflex and Speed by 5 upon being struck. This does effect does not stack.]
  27. [Sound: Send vibrations into the opponent's body, dealing 1 True Damage to their internal organs, capping at 5 per limb.]
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