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- hook.Add('PostDrawOpaqueRenderables', 'example', function()
- for k,v in pairs(player.GetAll()) do
- plyPos = v:GetPos()
- plyAng = Angle(0,0,0)
- cam.Start3D2D(plyPos,plyAng,1)
- surface.SetDrawColor(math.random(0,255),math.random(0,255),math.random(0,255))
- surface.DrawRect(-65556/2,-65556/2,65556,65556)
- cam.End3D2D()
- end
- end)
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