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- local prox = script.Parent
- local touch = prox.Parent:FindFirstChild("TouchInterest")
- local tool = prox.Parent.Parent
- prox.Triggered:Connect(function(player)
- prox.Enabled = false
- tool.Parent = player.Character
- end)
- while true do
- wait()
- if tool.Parent == workspace and touch then
- prox.Enabled = true
- touch:Destroy()
- end
- end
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