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Jan 22nd, 2025
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  1. local player = game.Players.LocalPlayer
  2. local character = player.Character or player.CharacterAdded:Wait()
  3.  
  4. local effectsFolder = game:GetService("ReplicatedStorage").Effects
  5. local remoteEvent = game:GetService("ReplicatedStorage").Packages.Knit.Services.EffectsService.RE.Vfx
  6.  
  7. -- Loop through each effect in the Effects folder
  8. for effectName, effect in pairs(effectsFolder:GetChildren()) do
  9. local args = {
  10. [1] = effect, -- Access the effect directly
  11. [2] = {
  12. ["Char"] = character
  13. }
  14. }
  15.  
  16. -- Fire the remote event to trigger the effect
  17. remoteEvent:FireServer(unpack(args))
  18. end
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