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- -- Zomboid - Wolf Extraction Quest - Quick guide to add a custom extraction zone
- -- add this inside WQS_ModdedMapExtractionZoneInit() function of /media/lua/shared/WQS_ModdedMapExtractionZones.lua
- -- replace XXXXX values
- -- replace the "SecretBaseRosewood_" with your prefix if you want
- local SecretBaseRosewood_ModMapId, SecretBaseRosewood_ZoneLabel, SecretBaseRosewood_ModMapFolder
- local SecretBaseRosewood_ExtrPointX, SecretBaseRosewood_ExtrPointY, SecretBaseRosewood_ExtrPointZ
- SecretBaseRosewood_ModMapId = "XXXXX" --the mod id taken from mod.info map mod
- SecretBaseRosewood_ZoneLabel = "Extraction XXXXX NAME" --the name of the extraction point for the extraction tracker gui
- SecretBaseRosewood_ModMapFolder = "media/maps/XXXXXXX" --the folder inside the mod folder where we can find map data
- SecretBaseRosewood_ExtrPointX = XXXXX --x coord of the center of the extraction area
- SecretBaseRosewood_ExtrPointY = XXXXX --y coord of the center of the extraction area
- SecretBaseRosewood_ExtrPointZ = XXXXX ---z level of the extraction area
- WQS.AddModdedMapExtractionZone(
- SecretBaseRosewood_ModMapId,
- SecretBaseRosewood_ZoneLabel,
- SecretBaseRosewood_ModMapFolder,
- SecretBaseRosewood_ExtrPointX,
- SecretBaseRosewood_ExtrPointY,
- SecretBaseRosewood_ExtrPointZ
- )
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