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TheMantyke

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Jan 23rd, 2015
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  1. quick and dirty analysis
  2.  
  3. Heatran
  4. Mawile
  5. Politoed
  6. Ludicolo
  7. Rotom-W
  8.  
  9. HEATRAN
  10.  
  11. Overview
  12. ########
  13.  
  14. +Incredible typing, a whole slew of useful resistances
  15. +Bulky Pokemon to boot
  16. +Get a powerful spread STAB in the form of Heat Wave
  17. -Slew of resistances comes with some bad weaknesses
  18. -Slow
  19.  
  20. Substitute Attacker
  21. ########
  22. name: Substitute Attacker
  23. move 1: Heat Wave
  24. move 2: Earth Power
  25. move 3: Substitute
  26. move 4: Protect
  27. ability: Flash Fire
  28. item: Leftovers / Shuca Berry
  29. evs: 180 HP / 252 SpAtk / 72 Speed
  30. nature: Modest / Timid
  31.  
  32. Moves
  33. ========
  34.  
  35. Heat Wave is STAB spread
  36. Earth Power is your best secondary coverage option
  37. Substitute lets you pose a threat as your opponent goes out to what can threaten heatran
  38. Protect is general doubles usefulness
  39.  
  40. Set Details
  41. ========
  42.  
  43. EVs are arranged to outspeed 0 speed Rotom-A with maximum investment in Special Attack and the rest in HP
  44. Heatran's EVs are very malleable. Rotom-A often run speed creep EVs so it's recommended you transfer some investment from HP to Speed to outrun it
  45. Heatran's resistances and Substitute make it a good enough leftovers user. A Shuca Berry can also be used; it'll let Heatran live an Adamant Scarf Landorus Earthquake once (though you won't be able to create a substitute).
  46.  
  47. Usage Tips
  48. ========
  49.  
  50. Opposing Pokemon are very polarizing to go against. Generally they either destroy or can't touch Heatran
  51. The general course of action is to switch Heatran in when it can wall or isn't threatened by either opposing Pokemon, set up a Substitute, and then start using Heat Wave.
  52.  
  53. Team Options
  54. ========
  55.  
  56. Loves whatever can take out Landorus-T and Rotom-W
  57. Your own Rotom-W is a great answer to Landorus-T. The two together are a hard core to break.
  58. Amoonguss can deal with Rotom-W and redirect single target super effective hits.
  59. Heatran is often a giver more than a receiver for team support. It's great to slap on when you need a Dragon or Fairy-type resist.
  60.  
  61.  
  62. Other Options
  63. ########
  64.  
  65. Hidden Power Grass and Ice allow Heatran to target some specific Pokemon it normally has trouble with and deal some solid damage. However, it's generally not worth the price of Heat Wave or Earth Power
  66. Flash Cannon allows Heatran to deal with Fairy-types quicker, but it takes so little it's not really in a rush to dispose of them.
  67. Ancient Power lets Heatran take on Charizard-Y, Talonflame, and Rotom-H, but it's very weak and not too useful outside of them
  68.  
  69.  
  70. Checks & Counters
  71. ########
  72.  
  73. Landorus-T, Garchomp, or anything with a quicker Earthquake is trouble for Heatran
  74. Rotom-W can take Heat Waves just fine and Hydro Pump Heatran for the kill.
  75. Rotom-H walls Heatran and hits it with a moderately powerful Thunderbolt
  76. Charizard-Y and Talonflame wall Heatran while also being walled themselves.
  77.  
  78.  
  79. MAWILE
  80. (revamped version of my 2014 skeleton and analysis)
  81.  
  82. Overview
  83. ########
  84.  
  85. -Still a top tier Mega Evolution
  86. -Intimidate, great defensive typing, and massive attack makes it incredible
  87. -Still very slow
  88. -Will-o-Wisp, Intimidate, and effective users of Ground and Fire-type attacks are more common than ever
  89.  
  90.  
  91.  
  92. SET NAME
  93. ########
  94. name: Mega Attacker
  95. move 1: Play Rough
  96. move 2: Sucker Punch
  97. move 3: Iron Head
  98. move 4: Protect
  99. ability: Intimidate
  100. item: Mawilite
  101. evs: 252 HP / 252 Atk / 4 SpD
  102. nature: Adamant
  103.  
  104. Moves
  105. ========
  106.  
  107. -Play Rough is your main stab
  108. -Sucker Punch allows you to work around you bad speed
  109. -Iron Head is a more reliable STAB with lesser coverage
  110. -Protect is Protect
  111.  
  112. Set Details
  113. ========
  114.  
  115. EVS / ITEM / NATURE INFORMATION GOES HERE
  116.  
  117. -Intimidate is incredible as always
  118. -Adamant and 252 Attack gets you your maximum damage output
  119. -Remember that when adjusting EVs for Mega Mawhile, every point you take away and invest is essentially two with Huge Power.
  120. -Still, if you find the entirely of mega mawhile's power unnessisary, you can dump some EVs elswhere
  121. -44 Defense lets you live Adamant Choice Band Talonflame's -1 Flare Blitz
  122. -36 SpDef allows you to never be 2HKOed by uninvested neutral nature Rotom-W's Hydro Pump and live Timid Chandelure's Max Special Attack Heat Wave
  123. -52 SpDef allows you to never be OHKOed by Modest max Special Attack Heatran's Heat Wave
  124. -124 SpDef allows you to never be OHKOed by max Special Attack Modest Chandelure's Heat Wave
  125. -148 SpDef allows you to never be OHKOed by Modest max special attack Life Orb Tyranitar's Fire Blast or be 2HKOed by max Special Attack Modest Rotom-W's Thunderbolt
  126. -196 SpDef allows you to always live Naughty 4 Special Attack Life Orb Talonflame's Overheat
  127. -204 SpDef allows you to always live Modest Mega Charizard Y's Heat Wave when the sun is down
  128. -Choose your investment based on what hits your team values enduring.
  129. -Switching to a -Speed nature with a low IV is recommended if you are using it in dedicated trick room
  130.  
  131.  
  132. Usage Tips
  133. ========
  134.  
  135. -Don't feel like you need to mega immediately.
  136. -Try to preserve Mega Mawhile when Landorus and powerful Fire-type users are around
  137. -Mawile can switch in often with Intimidate and its valuable resistances and immunities to Fairy, Dark, and Dragon.
  138. -Be sure to run some speed control or disruptive support. Mawile likes Rage Powder, Fake Out, and Trick Room
  139. -Don't try to get in situations where you need to sucker punch or you die
  140.  
  141. Team Options
  142. ========
  143.  
  144. TEAM OPTIONS GO HERE
  145. -Cresselia is the go to support Pokemon for Mawhile. Has Trick Room or even Icy Wind for speed control, and can lend Mawile a helping hand boost.
  146. -Gothitelle's Shadow Tag, Trick Room, and Tickle are all very helpful for Mawile.
  147. -Thundurus can paralyze the opponents team and line Mawile up for a late game clean up.
  148. -Hydreigon, Latios, and Salamence all have great defensive synergy with Mawile. Mawile can switch into attacks aimed at these Pokemon and vice versa.
  149. -Miltoic can deal with Fire and Ground-type attackers and deter the opponent from switching in an Intimidate user for Mawile.
  150. -Amoonguss can redirect whatever Rotom-W wants to do
  151.  
  152. Other Options
  153. ########
  154.  
  155. Brick Break gives you a solid hit against Heatran.
  156. Rock Slide allows you to heavily damage Fire-type Pokemon, especially Charizard Y and Talonflame.
  157. The elemental punches are at Mawile's disposal if hitting a specific target interests you.
  158. Foul Play is boosted by Huger Power, but often times you'll hit harder just using your STABs.
  159.  
  160. Checks & Counters
  161. ########
  162.  
  163. -Faster Pokemon with Super-Effective attacks. Landorus-T, Charizard-Y, Garchomp, Hot dogs like Entei and Arcanine mean a lot of trouble for Mawile.
  164. -Faster WoWs. Rotom-W is the main culpret.
  165. -Things with Intimidate: Landorus-T, other Mawile, and Arcanine are all trouble.
  166.  
  167. POLITOED
  168.  
  169. Overview
  170. ########
  171.  
  172. -Got back the support movepool it dearly missed in VGC 2014
  173. -Now it makes an overall great support Pokemon that also brings the Rain
  174. -Teams still all know to carry some Grass and Electric-type coverage to deal with Politoed and pals
  175.  
  176. Support
  177. ########
  178. name: Support
  179. move 1: Scald
  180. move 2: Icy Wind / Ice Beam
  181. move 3: Helping Hand / Encore / Perish Song
  182. move 4: Protect
  183. ability: Drizzle
  184. item: Sitrus Berry / Leftovers
  185. evs: 252 HP / 76 Def / 180 SpDef
  186. nature: Calm
  187.  
  188. Moves
  189. ========
  190.  
  191. Scald is Politoed's STAB, does solid damage, and can let you fish for a burn
  192. Icy Wind gives Politoed and its partner Speed control
  193. Ice Beam gives you some power over speed control
  194. Helping Hand lets Politoed gives its partner a boost.
  195. Encore lets Politoed punish Protect and other attacks
  196. Politoed's one of the best users of Perish Song around if your team needs that
  197.  
  198. Set Details
  199. ========
  200.  
  201. Defense EVs let you live Mega Mawile's Play Rough
  202. Rest is dumped into Special Defense.
  203. Politoed can use Leftovers over a Sitrus Berry if someone else has the sitrus. Wacan is an option too
  204.  
  205. Usage Tips
  206. ========
  207.  
  208. People who just start playing often think you need Poltioed + a bunch of rain pokemon. Don't do this.
  209. Don't be over dependent on rain. Think of it more like a luxurious accessory.
  210. You can challenge CharY's sun with Politoed if it's mega evolved already. If it hasn't, Politoed loses against it.
  211.  
  212. Team Options
  213. ========
  214.  
  215. Ludicolo is Politoed's go to partner in crime. Assault Vest and the nerf to Dragons has made it the go to switch swim partner.
  216. Kingdra is still useful with Politoed, but the lack of Dragon Gem makes it much worse off.
  217. Talonflame complements Politoed + Ludicolo pretty well. The three of them make a sort of cookie cutter rain combo
  218. Mega Swampert can also work, but you'll need something for Rotom-W
  219. Thunder users like Mega Manectric, Raikou, and Thundurus-T like Politoed's rain.
  220. Steel-types like having Rain to get rid of their Fire-type weaknesses. Metagross, Mawile, and especially Ferrothorn love this.
  221. Politoed can't bust througn water or grass types. On top of what's already been mentioned, things like Thundurus-I, Hydregion are cool.
  222. If running Perish Song, Mega Gengar and / or Gothitelle are pretty much manditory.
  223.  
  224.  
  225. Other Options
  226. ########
  227.  
  228. Choice Scarf is useful, but Politoed generally prefers to be bulky.
  229. Offensive sets aren't terrible, especially with something with Trick Room. Max Special Attack rain boosted Hydro Pumps hurt
  230. Hidden Power gives you coverage against Water-types, but it's weak and only marginally stronger than a resisted rain boosted Scald (120 BP vs 90 BP)
  231.  
  232.  
  233. Checks & Counters
  234. ########
  235.  
  236. It's important that for whatever check you have for Politoed, keep in mind that it'll have a rain boosted partner to deal with that.
  237. Rotom-W walls Politoed, but have a plan for Ludicolo
  238. Ludicolo walls Politoed as well and some other rain attackers, but have a plan for Talonflame
  239. Powerful electric attacks from Thundurus-I and the like are great against Politoed, but unless they have a natural resistance to water like Rotom-W or Rotom-C, Politoed's Water-type attacks are going to hurt.
  240.  
  241. LUDICOLO
  242.  
  243. Overview
  244. ########
  245.  
  246. -Once outshined by Kingdra, Ludicolo's now the go to Swift Swim user.
  247. -Outstanding coverage between Water, Grass, and Ice
  248. -Good special resistances, x4 resistant to water with neutrality to Ice, Electric, and Grass is rare and useful.
  249. -Great answer to Rotom-W
  250. -Fake Out support
  251. -Kind of weak outside of what it hits for super effective damage
  252. -Not much physical defense
  253.  
  254.  
  255. Assault Vest
  256. ########
  257. name: Assault Vest
  258. move 1: Hydro Pump / Scald
  259. move 2: Giga Drain
  260. move 3: Ice Beam
  261. move 4: Fake Out
  262. ability: Swift Swim / Rain Dish
  263. item: Assault Vest
  264. evs: 252 HP / 252 SpAtk / 4 SpDef
  265. nature: Modest
  266.  
  267. Moves
  268. ========
  269.  
  270. -Put your great coverage to use with the bulk to take a hit yourself.
  271. -Hydro Pump or Scald is your main STAB move. The choice is between reliable but sometimes underwhelming damage and strong but inaccurate damage. Hydro Pump is probably what you want in Rain
  272. -Giga Drain complements Water nicely, lets you get throw most water types, especially Rotom-W
  273. -Ice Beam lets you hit opposing Grass and Dragon-types
  274. -Fake Out support gives your team mate some breathing room for the turn.
  275.  
  276. Set Details
  277. ========
  278.  
  279. -EVs are a straightforward split. You maximize your Special Attack and HP because otherwise they're pretty lacking
  280. **I actually don't know a good alternate set for ludicolo**
  281. -Assualt Vest lets you sponge hits from Rotom-W and Water-types in general for days.
  282. -Swift Swim and Rain Dish are both good vs Rain. Swift Swim is preferred when using Rain.
  283.  
  284. Usage Tips
  285. ========
  286.  
  287. -Come in on a special you resist, give Fake Out support, hit what you can, run away when a big hits coming.
  288.  
  289. Team Options
  290. ========
  291.  
  292. -Politoed is Ludicolo's partner in crime, Ludicolo loves going fast and having a stronger Hydro Pump.
  293. -He's not mandatory though, Ludicolo can be a great answer to rain itself.
  294. -Talonflame and Ludicolo together have great coverage and deal nicely with what the other has trouble with. Talonflame + Politoed + Ludicolo together make an effective and standard rain core.
  295. -Ludicolo pairs reasonably well with stuff that's water weak and likes a switch in. Heatran and Landorus-T like this.
  296.  
  297.  
  298. Other Options
  299. ########
  300.  
  301. -Life Orb is a cool boost in power, but leaves Ludicolo with pretty bad bulk.
  302. -Absorb Bulb + Surf Politoed is a pretty cheesy old strategy from 2012. It can work, but it's awkward at times to set up and is a one time boost.
  303. Energy Ball gives you more power but isn't generally worth the loss in recovery.
  304. -If you're using Ludicolo without Politoed and you're not finding much use with Swift Swim or Rain Dish, Own Tempo gives you protection against Swagger users.
  305.  
  306.  
  307. Checks & Counters
  308. ########
  309.  
  310. -Flying-type moves from the likes of Mega Salamence and Talonflame destory Ludicolo
  311. -Ludicolo's defense is pretty average. Strong Attacks from Mega Kangaskhan or Mega Mawile are devistating
  312. -Ludicolo's attacking prowess is also pretty average. If you have something reasonably specially bulky, it can usually trade favorably with Ludicolo.
  313.  
  314. ROTOM-W
  315.  
  316. Overview
  317. ########
  318.  
  319. -Best typing in the darn rule set. Water / Electric with a Ground-type immunity is incredible.
  320. -Water and Electric coverage is pretty useful.
  321. -Add Will-o-wisp and you have a really difficult Pokemon to get rid of.
  322. -Low BST, frail without it's usual HP.
  323. -Strong neutral hits are a problem
  324.  
  325. Standard Rotom
  326. ########
  327. name: Standard Rotom
  328. move 1: Thunderbolt
  329. move 2: Hydro Pump
  330. move 3: Will-o-wisp
  331. move 4: Protect / Rest
  332. ability: Levitate
  333. item: Sitrus Berry / Chesto Berry
  334. evs: 252 HP / 44 Def / 212 SpA
  335. nature: Modest
  336.  
  337. Moves
  338. ========
  339.  
  340. Rotom-W's classic set.
  341. Thunderbolt and Hydro Pump are for STAB coverage
  342. Will-o-wisp lets you neutralize most physical attackers.
  343. Protect has its normal use in doubles, eases prediction, etc
  344. Rotom-W is one of the few Pokemon who can afford to skimp out on Protect. If your Sitrus Berry is on someone else, Chesto Berry + Rest can work.
  345.  
  346. Set Details
  347. ========
  348.  
  349. The EVs allow you to live a Mega Mawile's Play Rough, two if it's burnt
  350. From there, the rest is invested in Special Attack.
  351. Most Rotom-W's run speed creep so it's highly recommended you take some EVs out of Special Attack into Speed. How much you want to invest is your own call.
  352. Sitrus Berry is important to give Rotom-W some more bulk. Use Chesto Rest if your Sitrus Bery is already locket up.
  353.  
  354. Usage Tips
  355. ========
  356.  
  357. Switch it into one of its many resistances and start spreading Will-o-wisp or attacking.
  358. If you're up against something that can't touch Rotom-W like a Talonflame or most Water-types, they're likely not going to stay in. It usually worth it to predict the switch and use Will-o-wisp instead
  359.  
  360. Team Options
  361. ========
  362.  
  363. One of the easiest Pokemon around to slap on a team, just about everything appreciates it.
  364. Great with Earthquake users. Landorus-T and Garchomp love his company.
  365. Great with anything that likes a Ground-type or Fire-type switch in. Amoonguss, Metagross, and Mawile all Rotom-W to take a hit.
  366. It really pairs well with nearly everything.
  367.  
  368. Other Options
  369. ########
  370.  
  371. Choice Specs hits hard and is a bit of a surprise. It's a little more telegraphed in Rain, but it makes using Thunder an option
  372. Reflect is an option over Will-o-wisp if the accuracy and single target nature are a turn off.
  373. Volt Switch is nice if you read a switch.
  374. Hidden Power Ice lets you damage Dragon-types. Hidden Power Grass lets you touch Gastrodon.
  375.  
  376. Checks & Counters
  377. ########
  378.  
  379. Amoonguss and Ludicolo wall Rotom-W. Amoonguss redirects everything he wants to do. Both take laughable damage from Rotom-W's attack and will eventually take him down with Giga Drain.
  380. Unless Rotom-W carries Hidden Power Ice (and even then, it's not very threatening) most specially oriented Dragon-types can beat Rotom-W. Hydreigon and Latios are both problematic for Rotom-W.
  381. Other strong neutral hits like Sylveon's Hyper Voice and Thundurus-I's Thunderbolt can whittle down Rotom-W
  382. Though pretty uncommon and not too useful, Gastrodon is immune to both its STAB and can eventually win one on one if Gastrodon carries Recover.
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