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  1. Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Managed'
  2. Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.0f2 (292b93d75a2c)
  4. Forcing GfxDevice: Direct3D 11
  5. GfxDevice: creating device client; threaded=1
  6. Direct3D:
  7. Version: Direct3D 11.0 [level 11.1]
  8. Renderer: NVIDIA GeForce GTX 1080 (ID=0x1b80)
  9. Vendor:
  10. VRAM: 8079 MB
  11. Driver: 26.21.14.4575
  12. Begin MonoManager ReloadAssembly
  13. - Completed reload, in 0.268 seconds
  14. <RI> Initializing input.
  15.  
  16. <RI> Input initialized.
  17.  
  18. <RI> Initialized touch support.
  19.  
  20. UnloadTime: 0.604900 ms
  21. 2020-04-08T02:08:08 0.025 INF [Steamworks.NET] SteamAPI_Init() ok
  22. 2020-04-08T02:08:08 0.230 INF Localization language: english
  23. 2020-04-08T02:08:08 0.271 INF Texture quality is set to 1
  24. 2020-04-08T02:08:08 0.272 INF Precaching...
  25. 2020-04-08T02:08:08 0.274 INF Precaching file: 7DaysToDie_Data/resources.assets
  26. 2020-04-08T02:08:08 0.346 INF [EAC] Not loading, not started from launcher
  27. 2020-04-08T02:08:10 1.816 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
  28. 2020-04-08T02:08:10 1.818 INF Precaching file: Data/Bundles/blocktextureatlases
  29. 2020-04-08T02:08:10 2.628 INF Precaching file: Data/Bundles/terraintextures
  30. 2020-04-08T02:08:11 3.321 INF Precaching done
  31. 2020-04-08T02:08:11 3.322 INF Loading main scene
  32. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  33. UnloadTime: 3.886600 ms
  34. 2020-04-08T02:08:11 3.423 INF Awake IsFocused: True
  35. 2020-04-08T02:08:11 3.423 INF Awake
  36. 2020-04-08T02:08:11 3.452 INF Version: Alpha 18.4 (b4) Compatibility Version: Alpha 18.4, Build: Windows 64 Bit
  37. 2020-04-08T02:08:11 3.453 INF System information:
  38. 2020-04-08T02:08:11 3.453 INF OS: Windows 10 (10.0.0) 64bit
  39. 2020-04-08T02:08:11 3.454 INF CPU: AMD FX(tm)-8320 Eight-Core Processor (cores: 8)
  40. 2020-04-08T02:08:11 3.454 INF RAM: 16348 MB
  41. 2020-04-08T02:08:11 3.454 INF GPU: NVIDIA GeForce GTX 1080 (8079 MB)
  42. 2020-04-08T02:08:11 3.454 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
  43. 2020-04-08T02:08:11 3.455 INF Last played version: Alpha 18.4
  44. 2020-04-08T02:08:11 3.456 INF Local UTC offset: -4 hours
  45. 2020-04-08T02:08:11 3.467 INF Command line arguments: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie.exe -force-feature-level100 -force-d3d11 -logfile C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\output_log__2020-04-08__02-08-05.txt
  46. 2020-04-08T02:08:11 3.469 INF Not running in Big Picture Mode, no on-screen keyboard available
  47. 2020-04-08T02:08:11 3.469 INF Starting PlayerInputManager...
  48. 2020-04-08T02:08:11 3.508 INF InControl (version 1.6.17 build 9143, native module = False, XInput = True)
  49. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32
  50. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32.dll
  51. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32
  52. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32
  53. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32.dll
  54. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32
  55. 2020-04-08T02:08:11 3.691 INF Starting UserProfileManager...
  56. 2020-04-08T02:08:12 3.840 INF Occlusion: Awake
  57. 2020-04-08T02:08:12 3.856 INF ApplyAllOptions streaming True, budget 7271.1 MB
  58. 2020-04-08T02:08:12 3.857 INF ApplyAllOptions current screen 2560 x 1440, 60hz, window 2560 x 1440, fullscreen True FullScreenWindow
  59. 2020-04-08T02:08:12 3.857 INF Texture quality is set to 1
  60. 2020-04-08T02:08:12 3.858 INF ApplyTextureFilter 1, AF Enable
  61. 2020-04-08T02:08:12 3.861 INF ApplyTerrainOptions 3
  62. 2020-04-08T02:08:12 4.200 INF [MODS] No mods folder found
  63. 2020-04-08T02:08:12 4.217 INF Loading permissions file at 'C:\Users\henta\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  64. 2020-04-08T02:08:12 4.293 INF Loading permissions file done.
  65. 2020-04-08T02:08:12 4.374 INF Awake done in 951 ms
  66. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
  67. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc.dll
  68. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
  69.  
  70. Unloading 23 unused Assets to reduce memory usage. Loaded Objects now: 3972.
  71. Total: 31.277200 ms (FindLiveObjects: 0.784200 ms CreateObjectMapping: 0.172600 ms MarkObjects: 30.230600 ms DeleteObjects: 0.089000 ms)
  72.  
  73. 2020-04-08T02:08:12 4.529 INF User joined: Hentai-Senpai
  74. 2020-04-08T02:08:12 4.674 INF Updated culture for display texts
  75. 2020-04-08T02:08:13 4.963 INF Reloading serveradmin.xml
  76. 2020-04-08T02:08:13 4.963 INF Loading permissions file at 'C:\Users\henta\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  77. 2020-04-08T02:08:13 4.964 INF Loading permissions file done.
  78. 2020-04-08T02:08:13 5.302 INF UMA Overlay loading took 437 ms
  79. 2020-04-08T02:08:13 5.305 INF UMA Slot loading took 3 ms
  80. 2020-04-08T02:08:15 7.063 INF LoadTextureArraysForQuality quality -1 to 1, reload False
  81. 2020-04-08T02:08:16 8.065 INF WorldStaticData.Init() needed 2.551s
  82. 2020-04-08T02:08:18 10.742 INF [Steamworks.NET] Login ok.
  83. 2020-04-08T02:08:19 10.966 INF AchievementManager: Received stats and achievements from Steam
  84. 2020-04-08T02:09:40 92.174 INF NET: Starting server protocols
  85. 2020-04-08T02:09:40 92.199 INF NET: LiteNetLib server started
  86. 2020-04-08T02:09:40 92.200 INF [Steamworks.NET] NET: Server started
  87. 2020-04-08T02:09:40 92.201 INF Started thread SteamNetworkingServer
  88. 2020-04-08T02:09:40 92.202 INF StartGame
  89. 2020-04-08T02:09:40 92.256 INF Persistent GamePrefs saved
  90. GamePref.AdminFileName = serveradmin.xml
  91. GamePref.AirDropFrequency = 72
  92. GamePref.AirDropMarker = True
  93. GamePref.AutopilotMode = 0
  94. GamePref.BedrollDeadZoneSize = 0
  95. GamePref.BedrollExpiryTime = 60
  96. GamePref.BlockDamageAI = 50
  97. GamePref.BlockDamageAIBM = 25
  98. GamePref.BlockDamagePlayer = 100
  99. GamePref.BloodMoonEnemyCount = 8
  100. GamePref.BloodMoonFrequency = 7
  101. GamePref.BloodMoonRange = 0
  102. GamePref.BloodMoonWarning = 8
  103. GamePref.BuildCreate = False
  104. GamePref.ConnectToServerIP = 127.0.0.1
  105. GamePref.ConnectToServerPort = 26900
  106. GamePref.ControlPanelEnabled = False
  107. GamePref.ControlPanelPort = 8080
  108. GamePref.CraftTimer =
  109. GamePref.CreateLevelDim = 8
  110. GamePref.CreateLevelName = My Level
  111. GamePref.CreativeMenuEnabled = False
  112. GamePref.DayCount = 3
  113. GamePref.DayLightLength = 18
  114. GamePref.DayNightLength = 60
  115. GamePref.DebugMenuEnabled = False
  116. GamePref.DebugMenuShowTasks = False
  117. GamePref.DebugStopEnemiesMoving = False
  118. GamePref.DropOnDeath = 0
  119. GamePref.DropOnQuit = 0
  120. GamePref.DynamicSpawner =
  121. GamePref.EACEnabled = False
  122. GamePref.EnemyDifficulty = 0
  123. GamePref.EnemySpawnMode = True
  124. GamePref.FavoriteServersList =
  125. GamePref.FragLimit = 20
  126. GamePref.GameDifficulty = 1
  127. GamePref.GameGuidClient =
  128. GamePref.GameMode = GameModeSurvival
  129. GamePref.GameName = H n pals
  130. GamePref.GameNameClient = My Game
  131. GamePref.GameVersion = Alpha 18.4
  132. GamePref.GameWorld = PREGEN03
  133. GamePref.HideCommandExecutionLog = 0
  134. GamePref.JoiningOptions = True
  135. GamePref.LandClaimCount = 1
  136. GamePref.LandClaimDeadZone = 0
  137. GamePref.LandClaimDecayMode = 0
  138. GamePref.LandClaimExpiryTime = 30
  139. GamePref.LandClaimOfflineDelay = 0
  140. GamePref.LandClaimOfflineDurabilityModifier = 4
  141. GamePref.LandClaimOnlineDurabilityModifier = 4
  142. GamePref.LandClaimSize = 71
  143. GamePref.LastGameResetRevision = 13
  144. GamePref.LastLoadedPrefab =
  145. GamePref.LastLoadedPrefabSize =
  146. GamePref.LootAbundance = 100
  147. GamePref.LootRespawnDays = 10
  148. GamePref.LootTimer =
  149. GamePref.MatchLength = 10
  150. GamePref.MaxSpawnedAnimals = 50
  151. GamePref.MaxSpawnedZombies = 60
  152. GamePref.MaxUncoveredMapChunksPerPlayer = 524288
  153. GamePref.NoGraphicsMode = False
  154. GamePref.OptionsAA = 0
  155. GamePref.OptionsAllowController = True
  156. GamePref.OptionsAmbientVolumeLevel = 1
  157. GamePref.OptionsAudioOcclusion = False
  158. GamePref.OptionsBackgroundGlobalOpacity = 0.75
  159. GamePref.OptionsControllerVibration = True
  160. GamePref.OptionsDeferredLighting = True
  161. GamePref.OptionsDisableChunkLODs = False
  162. GamePref.OptionsDynamicMusicDailyTime = 0.3
  163. GamePref.OptionsDynamicMusicEnabled = True
  164. GamePref.OptionsFieldOfView = 65
  165. GamePref.OptionsFieldOfViewNew = 65
  166. GamePref.OptionsForegroundGlobalOpacity = 1
  167. GamePref.OptionsGamma = 0.5689655
  168. GamePref.OptionsGfxBloom = False
  169. GamePref.OptionsGfxDOF = False
  170. GamePref.OptionsGfxMotionBlur = 0
  171. GamePref.OptionsGfxOcclusion = True
  172. GamePref.OptionsGfxSSAO = False
  173. GamePref.OptionsGfxSSReflections = 1
  174. GamePref.OptionsGfxSunShafts = False
  175. GamePref.OptionsGraphicsQuality = 5
  176. GamePref.OptionsGrassDistance = 1
  177. GamePref.OptionsHudOpacity = 1
  178. GamePref.OptionsHudSize = 2
  179. GamePref.OptionsInterfaceSensitivity = 0.75
  180. GamePref.OptionsInvertMouse = False
  181. GamePref.OptionsJournalPopup = True
  182. GamePref.OptionsLODDistance = 0.5
  183. GamePref.OptionsMenuMusicVolumeLevel = 0.7
  184. GamePref.OptionsMicVolumeLevel = 0.75
  185. GamePref.OptionsMouseSensitivity = 0.5
  186. GamePref.OptionsMusicVolumeLevel = 0.2
  187. GamePref.OptionsObjectQuality = 3
  188. GamePref.OptionsOverallAudioVolumeLevel = 1
  189. GamePref.OptionsPlayChanceFrequency = 3
  190. GamePref.OptionsPlayChanceProbability = 0.983
  191. GamePref.OptionsPlayerModel = playerMale
  192. GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
  193. GamePref.OptionsPOICulling = 1
  194. GamePref.OptionsReflectedShadows = False
  195. GamePref.OptionsReflectionBounces = 0
  196. GamePref.OptionsReflectionCullList = Default
  197. GamePref.OptionsReflectionFarClip = 3000
  198. GamePref.OptionsReflectionQuality = 1
  199. GamePref.OptionsReflectionRefreshMode = ViaScripting
  200. GamePref.OptionsReflectionRefreshRate = 0
  201. GamePref.OptionsReflectionShadowDistance = 60
  202. GamePref.OptionsReflectionTimeSlicingMode = IndividualFaces
  203. GamePref.OptionsResolution = 0
  204. GamePref.OptionsScreenBoundsValue = 1
  205. GamePref.OptionsShadowDistance = 1
  206. GamePref.OptionsShowCompass = True
  207. GamePref.OptionsShowCrosshair = True
  208. GamePref.OptionsStabSpawnBlocksOnGround = True
  209. GamePref.OptionsStreamingMipmapsBudget = 4096
  210. GamePref.OptionsStreamingMipmapsEnabled = True
  211. GamePref.OptionsTempCelsius = False
  212. GamePref.OptionsTerrainQuality = 3
  213. GamePref.OptionsTextureFilter = 1
  214. GamePref.OptionsTextureQuality = 1
  215. GamePref.OptionsTreeDistance = 4
  216. GamePref.OptionsUMATextureQuality = 1
  217. GamePref.OptionsViewDistance = 6
  218. GamePref.OptionsVoiceChatEnabled = True
  219. GamePref.OptionsVoiceVolumeLevel = 0.75
  220. GamePref.OptionsVsync = 1
  221. GamePref.OptionsWaterParticleLimiter = 0.5
  222. GamePref.OptionsWaterQuality = 1
  223. GamePref.OptionsZoomMouseSensitivity = 0.5
  224. GamePref.PartySharedKillRange = 10000
  225. GamePref.PersistentPlayerProfiles = True
  226. GamePref.PlayerAutologin = False
  227. GamePref.PlayerId = 76561198002754791
  228. GamePref.PlayerKillingMode = 0
  229. GamePref.PlayerName = Hentai-Senpai
  230. GamePref.PlayerSafeZoneHours = 7
  231. GamePref.PlayerSafeZoneLevel = 5
  232. GamePref.PlayerToken =
  233. GamePref.RebuildMap = False
  234. GamePref.SaveGameFolder = C:\Users\henta\AppData\Roaming/7DaysToDie/Saves
  235. GamePref.SelectionContextMode = 0
  236. GamePref.SelectionOperationMode = 0
  237. GamePref.ServerAdminSlots = 0
  238. GamePref.ServerAdminSlotsPermission = 0
  239. GamePref.ServerDescription =
  240. GamePref.ServerDisabledNetworkProtocols =
  241. GamePref.ServerIP =
  242. GamePref.ServerIsPublic = True
  243. GamePref.ServerLoginConfirmationText =
  244. GamePref.ServerMaxAllowedViewDistance = 12
  245. GamePref.ServerMaxPlayerCount = 8
  246. GamePref.ServerMaxWorldTransferSpeedKiBs = 512
  247. GamePref.ServerName = Default Server
  248. GamePref.ServerPort = 26900
  249. GamePref.ServerReservedSlots = 0
  250. GamePref.ServerReservedSlotsPermission = 100
  251. GamePref.ServerVisibility = 1
  252. GamePref.ServerWebsiteURL =
  253. GamePref.ShowFriendPlayerOnMap = True
  254. GamePref.TelnetEnabled = False
  255. GamePref.TelnetFailedLoginLimit = 10
  256. GamePref.TelnetFailedLoginsBlocktime = 10
  257. GamePref.TelnetPort = 25003
  258. GamePref.TerminalWindowEnabled = True
  259. GamePref.UNUSED_OptionsBloom =
  260. GamePref.UNUSED_OptionsDOF =
  261. GamePref.UNUSED_OptionsImageEffects =
  262. GamePref.UNUSED_OptionsMotionBlur =
  263. GamePref.UNUSED_OptionsObjectBlur =
  264. GamePref.UNUSED_OptionsSSAO =
  265. GamePref.UNUSED_OptionsSunShafts =
  266. GamePref.UserDataFolder = C:\Users\henta\AppData\Roaming/7DaysToDie
  267. GamePref.WorldGenSeed =
  268. GamePref.WorldGenSize = 8192
  269. GamePref.XPMultiplier = 300
  270. GamePref.ZombieBMMove = 1
  271. GamePref.ZombieFeralMove = 1
  272. GamePref.ZombieMove = 0
  273. GamePref.ZombieMoveNight = 1
  274. GamePref.ZombiePlayers = True
  275. GameStat.AirDropFrequency = 0
  276. GameStat.AirDropMarker = False
  277. GameStat.AllowedViewDistance = 12
  278. GameStat.AnimalCount = 0
  279. GameStat.AutoParty = False
  280. GameStat.BedrollExpiryTime = 45
  281. GameStat.BlockDamagePlayer = 100
  282. GameStat.BloodMoonDay = 0
  283. GameStat.BloodMoonEnemyCount = 8
  284. GameStat.BloodMoonWarning = 8
  285. GameStat.ChunkStabilityEnabled = True
  286. GameStat.CraftTimer =
  287. GameStat.CurrentRoundIx = 0
  288. GameStat.DayLightLength = 18
  289. GameStat.DayLimitActive = False
  290. GameStat.DayLimitThisRound = 0
  291. GameStat.DropOnDeath = 1
  292. GameStat.DropOnQuit = 0
  293. GameStat.EnemyCount = 0
  294. GameStat.EnemyDifficulty = Normal
  295. GameStat.EnemySpawnMode = True
  296. GameStat.FragLimitActive = False
  297. GameStat.FragLimitThisRound = 0
  298. GameStat.GameDifficulty = 2
  299. GameStat.GameDifficultyBonus = 1
  300. GameStat.GameModeId = 0
  301. GameStat.GameState = 0
  302. GameStat.GlobalMessageToShow =
  303. GameStat.IsCreativeMenuEnabled = False
  304. GameStat.IsFlyingEnabled = False
  305. GameStat.IsPlayerCollisionEnabled = True
  306. GameStat.IsPlayerDamageEnabled = True
  307. GameStat.IsResetMapOnRestart = False
  308. GameStat.IsSaveSupplyCrates = True
  309. GameStat.IsSpawnEnemies = True
  310. GameStat.IsSpawnNearOtherPlayer = False
  311. GameStat.IsTeleportEnabled = False
  312. GameStat.IsVersionCheckDone = True
  313. GameStat.LandClaimCount = 1
  314. GameStat.LandClaimDeadZone = 30
  315. GameStat.LandClaimDecayMode = 0
  316. GameStat.LandClaimExpiryTime = 3
  317. GameStat.LandClaimOfflineDelay = 0
  318. GameStat.LandClaimOfflineDurabilityModifier = 32
  319. GameStat.LandClaimOnlineDurabilityModifier = 32
  320. GameStat.LandClaimSize = 41
  321. GameStat.LoadScene =
  322. GameStat.LootTimer =
  323. GameStat.OptionsPOICulling = 0
  324. GameStat.PartySharedKillRange = 100
  325. GameStat.PlayerKillingMode = KillStrangersOnly
  326. GameStat.ScoreDiedMultiplier = -5
  327. GameStat.ScorePlayerKillMultiplier = 1
  328. GameStat.ScoreZombieKillMultiplier = 1
  329. GameStat.ShowAllPlayersOnMap = False
  330. GameStat.ShowFriendPlayerOnMap = True
  331. GameStat.ShowSpawnWindow = False
  332. GameStat.ShowWindow =
  333. GameStat.ShowZombieCounter = False
  334. GameStat.TimeLimitActive = False
  335. GameStat.TimeLimitThisRound = 0
  336. GameStat.TimeOfDayIncPerSec = 20
  337. GameStat.XPMultiplier = 100
  338. GameStat.ZombieHordeMeter = False
  339. 2020-04-08T02:09:40 92.283 INF StartAsServer
  340. WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
  341. ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
  342. 2020-04-08T02:09:41 92.960 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray_1 (UnityEngine.Texture2DArray)
  343. 2020-04-08T02:09:41 92.960 INF Set Microsplat normals: MicroSplatConfig_normal_tarray_1 (UnityEngine.Texture2DArray)
  344. 2020-04-08T02:09:41 92.960 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray_1 (UnityEngine.Texture2DArray)
  345. 2020-04-08T02:09:46 98.469 INF Block IDs with mapping
  346. 2020-04-08T02:09:46 98.470 INF BlockIDs from Mapping
  347. 2020-04-08T02:09:48 100.705 INF Item IDs with mapping
  348. 2020-04-08T02:09:48 100.705 INF ItemIDs from Mapping
  349. 2020-04-08T02:09:55 107.370 INF createWorld: PREGEN03, H n pals, GameModeSurvival
  350. 2020-04-08T02:09:55 107.372 INF Occlusion: Enabled
  351. 2020-04-08T02:09:55 107.608 INF Started thread ChunkRegeneration
  352. 2020-04-08T02:09:55 107.608 INF Started thread ChunkCalc
  353. 2020-04-08T02:09:56 108.105 INF World.Load: PREGEN03
  354. 2020-04-08T02:09:56 108.131 INF BloodMoon SetDay: day 70, last day 63, freq 7, range 0
  355. 2020-04-08T02:10:02 114.074 INF ShapeControllers: 64
  356. 2020-04-08T02:10:09 121.253 INF Started thread GenerateChunks
  357. 2020-04-08T02:10:10 121.955 INF Loading dtm raw file took 699ms
  358. 2020-04-08T02:10:11 122.845 INF Biomes image size w= 8192, h = 8192
  359. 2020-04-08T02:10:12 124.684 INF Loading and creating biomes took 2729ms
  360. 2020-04-08T02:10:19 130.895 INF Loading and creating shader control textures took 6210ms
  361. 2020-04-08T02:10:28 140.300 INF Loading and parsing of generator took 9404ms
  362. 2020-04-08T02:10:28 140.365 INF Started thread SaveChunks C:\Users\henta\AppData\Roaming/7DaysToDie/Saves/PREGEN03/H n pals\Region
  363. 2020-04-08T02:10:31 142.840 INF [DECO] read 871/1147
  364. 2020-04-08T02:10:33 145.008 INF AstarManager Init
  365. 2020-04-08T02:10:33 145.538 INF Weather Packages Created FROM BIOMES
  366. 2020-04-08T02:10:33 145.540 INF createWorld() done
  367. 2020-04-08T02:10:33 145.541 INF Calculating world hashes
  368. 2020-04-08T02:10:33 145.543 INF Loading players.xml
  369. 2020-04-08T02:10:34 145.827 INF Created player with id=171
  370. 2020-04-08T02:10:34 145.945 WRN InitBreadCrumbs Hentai-Senpai (-205.6, 59.0, 709.1)
  371. 2020-04-08T02:10:34 145.951 INF Loaded player
  372. 2020-04-08T02:10:34 146.635 INF VehicleManager C:\Users\henta\AppData\Roaming/7DaysToDie/Saves/PREGEN03/H n pals/vehicles.dat, loaded 0
  373. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  374.  
  375. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  376.  
  377. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  378.  
  379. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  380.  
  381. 2020-04-08T02:10:35 146.872 INF Setting for 'DropOnDeath' does not match the default (server will go to the modded category): current = 0, default = 1
  382. 2020-04-08T02:10:35 146.872 INF Setting for 'BlockDamageAI' does not match the default (server will go to the modded category): current = 50, default = 100
  383. 2020-04-08T02:10:35 146.872 INF Setting for 'BlockDamageAIBM' does not match the default (server will go to the modded category): current = 25, default = 100
  384. 2020-04-08T02:10:35 146.872 INF Setting for 'LootRespawnDays' does not match the default (server will go to the modded category): current = 10, default = 30
  385. 2020-04-08T02:10:35 146.872 INF Setting for 'XPMultiplier' does not match the default (server will go to the modded category): current = 300, default = 100
  386. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  387.  
  388. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  389.  
  390. 2020-04-08T02:10:35 146.939 INF [DECO] written 871/1147
  391. 2020-04-08T02:10:35 147.059 INF OpenSpawnWindow
  392. 2020-04-08T02:10:35 147.117 INF StartGame done
  393. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  394.  
  395. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  396.  
  397. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  398.  
  399. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  400.  
  401. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
  402. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc.dll
  403. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
  404. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  405.  
  406. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  407.  
  408. Calling Animator.GotoState on Synchronize layer
  409.  
  410. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  411.  
  412. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  413.  
  414. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  415.  
  416. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  417.  
  418. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  419.  
  420. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  421.  
  422. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  423.  
  424. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  425.  
  426. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  427.  
  428. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  429.  
  430. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  431.  
  432. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  433.  
  434. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  435.  
  436. 2020-04-08T02:10:38 149.949 INF [Steamworks.NET] GameServer.Init successful
  437. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  438.  
  439. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  440.  
  441. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  442.  
  443. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  444.  
  445. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  446.  
  447. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  448.  
  449. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  450.  
  451. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  452.  
  453. 2020-04-08T02:10:38 150.466 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90134201582133248, public IP=104.229.82.82
  454. 2020-04-08T02:10:38 150.483 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypeFriendsOnly)
  455. 2020-04-08T02:10:38 150.677 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775240992695578, server SteamID=90134201582133248, server public IP=104.229.82.82, server port=26900
  456. 2020-04-08T02:10:38 150.683 INF [Steamworks.NET] Lobby entered: 109775240992695578
  457. 2020-04-08T02:10:39 151.553 INF BloodMoon starting for day 70
  458. 2020-04-08T02:10:40 152.049 INF Respawn almost done
  459. 2020-04-08T02:10:40 152.059 INF PlayerSpawnedInWorld (reason: LoadedGame, position: -205, 58, 709): localplayer
  460. 2020-04-08T02:10:40 152.063 INF DMS Entered Game!
  461. 2020-04-08T02:10:40 152.273 INF Getting new currentStreamer!
  462. 2020-04-08T02:10:40 152.286 INF Party with 1 player(s) has a computed game stage of 174
  463. 2020-04-08T02:10:40 152.286 INF Party members:
  464. 2020-04-08T02:10:40 152.286 INF Player id 171 gameStage: 174
  465. 2020-04-08T02:10:40 152.332 INF BloodMoonParty: SpawnZombie grp 0 feralHordeStageGS160 (count 0, numToSpawn 243, maxAlive 55), cnt 1 zombieMarlene, at player 171, day/time 70 22:00
  466. 2020-04-08T02:10:41 153.272 INF BloodMoonParty: SpawnZombie grp 0 feralHordeStageGS160 (count 1, numToSpawn 243, maxAlive 55), cnt 2 zombieSkateboarderFeral, at player 171, day/time 70 22:00
  467. 2020-04-08T02:10:42 154.332 INF BloodMoonParty: SpawnZombie grp 0 feralHordeStageGS160 (count 2, numToSpawn 243, maxAlive 55), cnt 3 zombieBoe, at player 171, day/time 70 22:00
  468. 2020-04-08T02:10:43 155.356 INF BloodMoonParty: SpawnZombie grp 0 feralHordeStageGS160 (count 3, numToSpawn 243, maxAlive 55), cnt 4 zombieArleneRadiated, at player 171, day/time 70 22:01
  469. 2020-04-08T02:10:44 156.355 INF BloodMoonParty: SpawnZombie grp 0 feralHordeStageGS160 (count 4, numToSpawn 243, maxAlive 55), cnt 5 zombieFemaleFatFeral, at player 171, day/time 70 22:01
  470. 2020-04-08T02:10:45 157.405 INF BloodMoonParty: SpawnZombie grp 0 feralHordeStageGS160 (count 5, numToSpawn 243, maxAlive 55), cnt 6 animalZombieVultureRadiated, at player 171, day/time 70 22:02
  471. 2020-04-08T02:10:46 158.491 INF BloodMoonParty: SpawnZombie grp 0 feralHordeStageGS160 (count 6, numToSpawn 243, maxAlive 55), cnt 7 zombieDarleneFeral, at player 171, day/time 70 22:02
  472. 2020-04-08T02:10:47 159.026 INF Calculating hashes took 13485 ms (world size 670 MiB)
  473. 2020-04-08T02:10:47 159.566 INF BloodMoonParty: SpawnZombie grp 0 feralHordeStageGS160 (count 7, numToSpawn 243, maxAlive 55), cnt 8 zombieSkateboarderFeral, at player 171, day/time 70 22:02
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