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gabrielwoj

mvm_tips2.txt

Mar 22nd, 2020
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  1. "Tip_MvM_1_Count" "2"
  2. "Tip_MvM_1_1" "Tip: Scouts have a greatly increased credit collection radius"
  3. "Tip_MvM_1_2" "Tip: Upgrade Mad Milk to slow affected enemy robots"
  4.  
  5. "Tip_MvM_2_Count" "1"
  6. "Tip_MvM_2_1" "Tip: Upgrade your buff banner to multiply all nearby teammates damage"
  7.  
  8. "Tip_MvM_3_Count" "1"
  9. "Tip_MvM_3_1" "Tip: Upgrade airblast to push bomb carrying robots into pits reseting the bomb or to elongate the path"
  10.  
  11. "Tip_MvM_4_Count" "1"
  12. "Tip_MvM_4_1" "Tip: Upgrade stickybomb damage to instantly destroy high priority targets with powerful sticky traps"
  13.  
  14. "Tip_MvM_5_Count" "1"
  15. "Tip_MvM_5_1" "Tip: Purchase rage upgrade to push enemies back as you shoot them"
  16.  
  17. "Tip_MvM_6_Count" "3"
  18. "Tip_MvM_6_1" "Tip: Use Crit power-up canteens to also temporarily boost sentry gun firing speed"
  19. "Tip_MvM_6_2" "Tip: Use Uber power-up canteens to also temporarily reduce damage your sentry gun"
  20. "Tip_MvM_6_3" "Tip: Upgrade wrench firing speed to quickly repair and upgrade your buildings"
  21.  
  22. "Tip_MvM_7_Count" "1"
  23. "Tip_MvM_7_1" "Tip: Medics can upgrade to share their canteen abilities with the player they are healing"
  24.  
  25. "Tip_MvM_8_Count" "1"
  26. "Tip_MvM_8_1" "Tip: Upgrade Jarate to slow down robots and assist in killing higher health enemies"
  27.  
  28. "Tip_MvM_9_Count" "3"
  29. "Tip_MvM_9_1" "Tip: Upgrade your knife to pierce through giant robot armor"
  30. "Tip_MvM_9_2" "Tip: Upgrade your sapper to disable groups of regular robots and slow giant robots"
  31. "Tip_MvM_9_3" "Tip: Disguise fools all enemies. Robots may detect a nearby backstab and will always detect a spy on fire"
  32.  
  33. "Tip_MvM_10_Count" "12"
  34. "Tip_MvM_10_1" "Tip: Upgrades are fixed to the class or weapon you apply them to. There are no refunds after the first wave"
  35. "Tip_MvM_10_2" "Tip: You will need plenty of upgrades to defend against later waves in a mission"
  36. "Tip_MvM_10_3" "Tip: Dropped credits vanish after a short period of time"
  37. "Tip_MvM_10_4" "Tip: Bonus credits are awarded if all the credits in a wave are collected"
  38. "Tip_MvM_10_5" "Tip: New class abilities are available in Mann vs. Machine. See an overview on the class selection screen!"
  39. "Tip_MvM_10_6" "Tip: Holograms show the path that the bomb carrier robot will follow"
  40. "Tip_MvM_10_7" "Tip: You can change your class and weapons if necessary. Remember, your upgrades will remain on those weapons and classes!"
  41. "Tip_MvM_10_8" "Tip: Robots become more powerful the longer they carry the bomb."
  42. "Tip_MvM_10_9" "Tip: You can respawn quickly be pressing '%+use_action_slot_item%' but beware, it can become expensive over time!"
  43. "Tip_MvM_10_10" "Tip: Power-up canteens give you access to instant Crits, Uber, and more. Equip it in your Action slot and buy charges at the Upgrade Station. Activate it with '%+use_action_slot_item%'!"
  44. "Tip_MvM_10_11" "Tip: It only takes one bomb to destroy a facility"
  45. "Tip_MvM_10_12" "Tip: Bomb carriers can be pushed back. A Pyro's airblast or Heavy's rage can give your team some breathing room!"
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