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- con_enable "1" //Enables Console
- // Defult Binds, for reasons
- bind "ESCAPE" "cancelselect"
- bind "`" "toggleconsole"
- bind "TAB" "+showscores"
- bind "SPACE" "+jump"
- bind "," "buyammo1"
- bind "." "buyammo2"
- bind "" "slot10"
- bind "1" "slot1"
- bind "2" "slot2"
- bind "3" "slot3"
- bind "4" "slot4"
- bind "5" "slot5"
- bind "6" "slot6"
- bind "7" "slot7"
- bind "8" "slot8"
- bind "9" "slot9"
- bind "a" "+moveleft"
- bind "b" "buymenu"
- bind "" "radio3"
- bind "d" "+moveright"
- bind "e" "+use"
- bind "f" "+lookatweapon"
- bind "g" "drop"
- bind "i" "show_loadout_toggle"
- bind "k" "+voicerecord"
- bind "m" "teammenu"
- bind "" "lastinv"
- bind "r" "+reload"
- bind "s" "+back"
- bind "u" "messagemode2"
- bind "w" "+forward"
- bind "" "radio2"
- bind "y" "messagemode"
- bind "" "radio1"
- bind "SHIFT" "+duck"
- bind "CTRL" "+speed"
- bind "F3" "autobuy"
- bind "F4" "rebuy"
- bind "F5" "jpeg"
- bind "F6" "save quick"
- bind "F7" "load quick"
- bind "F10" "quit prompt"
- bind "MWHEELDOWN" "invnext"
- bind "MWHEELUP" "invprev"
- bind "MOUSE1" "+attack"
- bind "MOUSE2" "+attack2"
- bind "PAUSE" "pause"
- bind "DEL" "mute"
- bind "" "+spray_menu"
- // Crosshair
- cl_crosshair_drawoutline "0"
- cl_crosshair_dynamic_maxdist_splitratio "0.35"
- cl_crosshair_dynamic_splitalpha_innermod "1"
- cl_crosshair_dynamic_splitalpha_outermod "0.5"
- cl_crosshair_dynamic_splitdist "7"
- cl_crosshair_outlinethickness "1"
- cl_crosshair_sniper_show_normal_inaccuracy "0"
- cl_crosshair_sniper_width "1"
- cl_crosshairalpha "200"
- cl_crosshaircolor "1"
- cl_crosshaircolor_b "50"
- cl_crosshaircolor_g "250"
- cl_crosshaircolor_r "50"
- cl_crosshairdot "0"
- cl_crosshairgap "0"
- cl_crosshairgap_useweaponvalue "1"
- cl_crosshairscale "1700"
- cl_crosshairsize "2.500000"
- cl_crosshairstyle "4"
- cl_crosshairthickness "0.5"
- cl_crosshairusealpha "1"
- cl_fixedcrosshairgap "3"
- // Autobuy
- bind "kp_end" "buy ak47; buy m4a1;"
- bind "kp_downarrow" "buy awp;"
- bind "kp_pgdn" "buy vest; buy defuser;"
- bind "kp_leftarrow" "buy molotov; buy incgrenade;"
- bind "kp_5" "buy smokegrenade;"
- bind "kp_rightarrow" "buy flashbang;"
- bind "kp_home" "buy tec9; buy fiveseven;"
- bind "kp_uparrow" "buy deagle;"
- // Viewmodels - Viewmodel Settings
- viewmodel_offset_x "1" //Changes viewmodel view in X scale
- viewmodel_offset_y "2" //Changes viewmodel view in Y scale
- viewmodel_offset_z "-2" //Changes viewmodel view in Z scale
- viewmodel_fov "68" //Highest viewmodel FOV
- // Bob - How much you move around with weapons
- cl_bob_lower_amt "5" //How much the viewmodel lowers when running, set to lowest for less distraction
- cl_bobamt_lat "0.1" //How much the viewmodel moves side to side when running, set to lowest for less distraction
- cl_bobamt_vert "0.1" //How much the viewmodel moves up and down when running, set to lowest for less distraction
- cl_bobcycle "0.98" //The frequency at which the viewmodel bobs, set to default
- cl_viewmodel_shift_left_amt "0" //Removes shifting of arms
- cl_viewmodel_shift_right_amt "0" //Removes shifting of arms
- // Bindings - These bindings
- bind "v" "+voicerecord" //You can communicate with the V key instead of K
- bind "f" "+lookatweapon" //Inspect your weapon with F
- unbind "i" //So you don't accidentally enable hud fade, which is very annoying
- bind "z" "use weapon_smokegrenade" //Takes out smoke gernade
- bind "x" "use weapon_molotov; use weapon_incgrenade" //Takes out molotov
- bind "c" "use weapon_hegrenade" //Takes out the damage one
- bind "q" "use weapon_flashbang" //Takes out flashbang
- bind "mwheeldown" "+jump" //Binds mouse wheel down to jump, making bunny hopping easier
- // No Tutorial or Info Messages - Can give FPS BOOST and is also very annoying
- gameinstructor_enable "0" //Removes in game lessons
- cl_showhelp "0" //Removes on-screen help
- cl_autohelp "0" //Removes automatic help
- cl_disablefreezecam "1" //Disables Freezecam, very important to have off
- cl_disablehtmlmotd "1" //Removes "Message of the day" page when joining a server
- // Rates - These network settings are optimized for high speed internet
- rate "500000" //New rate values, this seems to work best for my matchmaking experience
- cl_cmdrate "128" //Max number of command packets sent to server per second
- cl_updaterate "128" //Number of packets per second you are requesting from the server
- cl_interp_ratio "1" //Sets the interpolation amount (final amount is cl_interp_ratio / cl_updaterate)
- cl_interp "0" //Sets the interpolation amount, always set this to 0
- cl_lagcompensation "1" //Lag compensation helps by eliminating combat latency from client side view
- cl_predict "1" //Skip waiting for server feedback and simulate client side movement in real-time
- cl_predictweapons "1" //Skip waiting for server feedback and perform client side prediction of weapon effects
- // Video - Brightness & Disabling TV Mode
- mat_monitorgamma "1.6" //Sets the Brightness to it's highest value, highly recommended
- mat_monitorgamma_tv_enabled "0" //Turn off TV Mode for less off-set light
- // Sound - Sound settings, doesn't affect volume in-game, adjust that yourself.
- voice_scale "0.4" //Turns down the volume of other players voice to 40%
- snd_musicvolume "0.4" //Turns off all music, easier to focus
- snd_use_hrtf 1 //Turn ON Head-Related Transfer Function
- snd_headphone_pan_exponent 2 //Makes wallbangs easier; plays sound when getting a hit
- // Net - How much frames you have and solid graph
- fps_max "300" //Map loads fast and allows high frames
- net_graph "1" //Shows my network usage data
- net_graphheight "0" //Changes height
- net_graphmsecs "400" //The latency graph represents this many milliseconds
- net_graphpos "2" //Positioning of Net Graph
- net_graphproportionalfont "0" //Makes font smaller
- net_graphshowinterp "1" //Shows interpolation value
- net_graphshowlatency "1" //Shows latency value
- net_graphsolid "1" //Solid Net Graph
- net_graphtext "1" //Shows text fields
- net_maxroutable "1200" //Requested max packet size before packets are 'split'
- net_scale "5" //Makes font smaller
- // Other
- //r_drawtracers_firstperson "0" //Hides bullet tracers in first person view
- //lobby_voice_chat_enabled "0" //Turns microphone off in lobby, really useful
- cl_use_opens_buy_menu "0" //Disables E from opening buy-menu, really useful
- mm_dedicated_search_maxping "70" //Maxping Search in Matchmaking
- cl_autowepswitch "0" //Don't auto-pick weapons
- //cl_join_advertise "2" //Lets your friends join you when you're in community servers
- // Make sure mouse is using "Raw Input" & "No Acceleration"
- m_rawinput "1" //Enable Raw Input for perfect precision (Raw input is unavailable on OSX)
- m_mouseaccel2 "0" //Disables windows mouse acceleration initial threshold, safety precaution
- m_mouseaccel1 "0" //Disables windows mouse acceleration initial threshold, safety precaution
- m_customaccel "0" //Custom mouse acceleration disabled
- m_mousespeed "0" //Windows mouse acceleration disabled, just for precaution
- // Hud - All my personal hud modifications (Made possible as of 1 May 2015)
- hud_showtargetid "1" //Enables display of target names, important
- cl_teammate_colors_show 2 //Show teammates as separate colors in the radar, 2 is for letters
- cl_hud_bomb_under_radar "1" //Draws bomb under radar, convenient
- cl_hud_color "3" //Makes the hud color blue
- cl_hud_radar_scale "1" //Radar Size, not too big and not too small
- cl_radar_scale "0.4" //Radar Map Scale Size, 0.4 is perfect on all maps
- cl_radar_always_centered "0" //Centers map instead of player in radar, important
- cl_hud_playercount_showcount "1" //Shows numbers instead of avatars
- cl_hud_playercount_pos "1" //Puts player information in the bottom instead of top
- cl_hud_healthammo_style "1" //Simplified information on HP/AP and ammo
- cl_hud_background_alpha "0.2" //Hidden but still visible black bars, easy on the eyes
- cl_loadout_colorweaponnames "1" //Weapon names are colored in loadout to match their rarity, cool feature
- cl_radar_icon_scale_min "1" //Sets the minimum player icon scale, this value feels good
- cl_showloadout "1" //So it doesnt fade out the weapon slots, very annoying otherwise
- hud_scaling "0.95" //Scales hud elements to maximum value
- // These commands make the hud go closer to the middle
- safezonex "0.85" //Default Value is 1.0
- safezoney "0.85" //Default Value is 1.0
- // Netgraph + Scoreboard
- alias "+scorenet" "+showscores; net_graphheight 0"
- alias "-scorenet" "-showscores; net_graphheight 9999"
- bind "TAB" "+scorenet" //Bind to whatever you prefer (Default TAB)
- // Display Advanced Damage Details
- alias displaydamage "displaydamage_on"
- alias displaydamage_on "con_filter_text Damage Given To; con_filter_text_out Player:; con_filter_enable 2; developer 1; playvol buttons\blip1 0.5; alias displaydamage "displaydamage_off""
- alias displaydamage_off "con_filter_enable 0; developer 0; playvol buttons\blip2 0.5; alias displaydamage "displaydamage_on""
- bind "]" "displaydamage" //Bind to whatever you prefer (Default F5)
- con_filter_text Damage Given To; con_filter_text_out Player:; con_filter_enable 2; developer 1
- // Jump Throw (For Smokes)
- alias "+jumpthrow" "+jump;-attack"
- alias "-jumpthrow" "-jump"
- bind "\" "+jumpthrow" //Bind to whatever you prefer
- // Voice Toggle
- alias "togglevoice" "togglev"
- alias "togglev" "voice_1"
- alias "voice_1" "voice_scale 0.2; playvol buttons\blip1 0.5; alias togglev voice_0"
- alias "voice_0" "voice_scale 0.0; playvol buttons\blip2 0.5; alias togglev voice_1"
- bind "0" "togglevoice"
- echo Config Loaded, Have Fun!
- // Smart Quickswitch
- alias +quickswitch "invnext;"
- alias -quickswitch "slot3; slot2; slot1;"
- bind mouse5 +quickswitch
- // Animated Clan Tag
- bind "w" "+forward;cl_clanid 28246734";
- bind "a" "+moveleft;cl_clanid 28246742";
- bind "d" "+moveright;cl_clanid 28246756";
- bind "s" "+back;cl_clanid 28246762"
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