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CSGO Config

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Feb 11th, 2018
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  1. con_enable "1" //Enables Console
  2. // Defult Binds, for reasons
  3. bind "ESCAPE" "cancelselect"
  4. bind "`" "toggleconsole"
  5.  
  6. bind "TAB" "+showscores"
  7. bind "SPACE" "+jump"
  8. bind "," "buyammo1"
  9. bind "." "buyammo2"
  10. bind "" "slot10"
  11. bind "1" "slot1"
  12. bind "2" "slot2"
  13. bind "3" "slot3"
  14. bind "4" "slot4"
  15. bind "5" "slot5"
  16. bind "6" "slot6"
  17. bind "7" "slot7"
  18. bind "8" "slot8"
  19. bind "9" "slot9"
  20. bind "a" "+moveleft"
  21. bind "b" "buymenu"
  22. bind "" "radio3"
  23. bind "d" "+moveright"
  24. bind "e" "+use"
  25. bind "f" "+lookatweapon"
  26. bind "g" "drop"
  27. bind "i" "show_loadout_toggle"
  28. bind "k" "+voicerecord"
  29. bind "m" "teammenu"
  30. bind "" "lastinv"
  31. bind "r" "+reload"
  32. bind "s" "+back"
  33. bind "u" "messagemode2"
  34. bind "w" "+forward"
  35. bind "" "radio2"
  36. bind "y" "messagemode"
  37. bind "" "radio1"
  38. bind "SHIFT" "+duck"
  39. bind "CTRL" "+speed"
  40. bind "F3" "autobuy"
  41. bind "F4" "rebuy"
  42. bind "F5" "jpeg"
  43. bind "F6" "save quick"
  44. bind "F7" "load quick"
  45. bind "F10" "quit prompt"
  46. bind "MWHEELDOWN" "invnext"
  47. bind "MWHEELUP" "invprev"
  48. bind "MOUSE1" "+attack"
  49. bind "MOUSE2" "+attack2"
  50. bind "PAUSE" "pause"
  51. bind "DEL" "mute"
  52. bind "" "+spray_menu"
  53.  
  54. // Crosshair
  55. cl_crosshair_drawoutline "0"
  56. cl_crosshair_dynamic_maxdist_splitratio "0.35"
  57. cl_crosshair_dynamic_splitalpha_innermod "1"
  58. cl_crosshair_dynamic_splitalpha_outermod "0.5"
  59. cl_crosshair_dynamic_splitdist "7"
  60. cl_crosshair_outlinethickness "1"
  61. cl_crosshair_sniper_show_normal_inaccuracy "0"
  62. cl_crosshair_sniper_width "1"
  63. cl_crosshairalpha "200"
  64. cl_crosshaircolor "1"
  65. cl_crosshaircolor_b "50"
  66. cl_crosshaircolor_g "250"
  67. cl_crosshaircolor_r "50"
  68. cl_crosshairdot "0"
  69. cl_crosshairgap "0"
  70. cl_crosshairgap_useweaponvalue "1"
  71. cl_crosshairscale "1700"
  72. cl_crosshairsize "2.500000"
  73. cl_crosshairstyle "4"
  74. cl_crosshairthickness "0.5"
  75. cl_crosshairusealpha "1"
  76. cl_fixedcrosshairgap "3"
  77.  
  78. // Autobuy
  79. bind "kp_end" "buy ak47; buy m4a1;"
  80. bind "kp_downarrow" "buy awp;"
  81. bind "kp_pgdn" "buy vest; buy defuser;"
  82. bind "kp_leftarrow" "buy molotov; buy incgrenade;"
  83. bind "kp_5" "buy smokegrenade;"
  84. bind "kp_rightarrow" "buy flashbang;"
  85. bind "kp_home" "buy tec9; buy fiveseven;"
  86. bind "kp_uparrow" "buy deagle;"
  87.  
  88. // Viewmodels - Viewmodel Settings
  89. viewmodel_offset_x "1" //Changes viewmodel view in X scale
  90. viewmodel_offset_y "2" //Changes viewmodel view in Y scale
  91. viewmodel_offset_z "-2" //Changes viewmodel view in Z scale
  92. viewmodel_fov "68" //Highest viewmodel FOV
  93.  
  94. // Bob - How much you move around with weapons
  95. cl_bob_lower_amt "5" //How much the viewmodel lowers when running, set to lowest for less distraction
  96. cl_bobamt_lat "0.1" //How much the viewmodel moves side to side when running, set to lowest for less distraction
  97. cl_bobamt_vert "0.1" //How much the viewmodel moves up and down when running, set to lowest for less distraction
  98. cl_bobcycle "0.98" //The frequency at which the viewmodel bobs, set to default
  99. cl_viewmodel_shift_left_amt "0" //Removes shifting of arms
  100. cl_viewmodel_shift_right_amt "0" //Removes shifting of arms
  101.  
  102. // Bindings - These bindings
  103. bind "v" "+voicerecord" //You can communicate with the V key instead of K
  104. bind "f" "+lookatweapon" //Inspect your weapon with F
  105. unbind "i" //So you don't accidentally enable hud fade, which is very annoying
  106. bind "z" "use weapon_smokegrenade" //Takes out smoke gernade
  107. bind "x" "use weapon_molotov; use weapon_incgrenade" //Takes out molotov
  108. bind "c" "use weapon_hegrenade" //Takes out the damage one
  109. bind "q" "use weapon_flashbang" //Takes out flashbang
  110. bind "mwheeldown" "+jump" //Binds mouse wheel down to jump, making bunny hopping easier
  111.  
  112. // No Tutorial or Info Messages - Can give FPS BOOST and is also very annoying
  113. gameinstructor_enable "0" //Removes in game lessons
  114. cl_showhelp "0" //Removes on-screen help
  115. cl_autohelp "0" //Removes automatic help
  116. cl_disablefreezecam "1" //Disables Freezecam, very important to have off
  117. cl_disablehtmlmotd "1" //Removes "Message of the day" page when joining a server
  118.  
  119. // Rates - These network settings are optimized for high speed internet
  120. rate "500000" //New rate values, this seems to work best for my matchmaking experience
  121. cl_cmdrate "128" //Max number of command packets sent to server per second
  122. cl_updaterate "128" //Number of packets per second you are requesting from the server
  123. cl_interp_ratio "1" //Sets the interpolation amount (final amount is cl_interp_ratio / cl_updaterate)
  124. cl_interp "0" //Sets the interpolation amount, always set this to 0
  125. cl_lagcompensation "1" //Lag compensation helps by eliminating combat latency from client side view
  126. cl_predict "1" //Skip waiting for server feedback and simulate client side movement in real-time
  127. cl_predictweapons "1" //Skip waiting for server feedback and perform client side prediction of weapon effects
  128.  
  129. // Video - Brightness & Disabling TV Mode
  130. mat_monitorgamma "1.6" //Sets the Brightness to it's highest value, highly recommended
  131. mat_monitorgamma_tv_enabled "0" //Turn off TV Mode for less off-set light
  132.  
  133. // Sound - Sound settings, doesn't affect volume in-game, adjust that yourself.
  134. voice_scale "0.4" //Turns down the volume of other players voice to 40%
  135. snd_musicvolume "0.4" //Turns off all music, easier to focus
  136. snd_use_hrtf 1 //Turn ON Head-Related Transfer Function
  137. snd_headphone_pan_exponent 2 //Makes wallbangs easier; plays sound when getting a hit
  138.  
  139. // Net - How much frames you have and solid graph
  140. fps_max "300" //Map loads fast and allows high frames
  141. net_graph "1" //Shows my network usage data
  142. net_graphheight "0" //Changes height
  143. net_graphmsecs "400" //The latency graph represents this many milliseconds
  144. net_graphpos "2" //Positioning of Net Graph
  145. net_graphproportionalfont "0" //Makes font smaller
  146. net_graphshowinterp "1" //Shows interpolation value
  147. net_graphshowlatency "1" //Shows latency value
  148. net_graphsolid "1" //Solid Net Graph
  149. net_graphtext "1" //Shows text fields
  150. net_maxroutable "1200" //Requested max packet size before packets are 'split'
  151. net_scale "5" //Makes font smaller
  152.  
  153. // Other
  154. //r_drawtracers_firstperson "0" //Hides bullet tracers in first person view
  155. //lobby_voice_chat_enabled "0" //Turns microphone off in lobby, really useful
  156. cl_use_opens_buy_menu "0" //Disables E from opening buy-menu, really useful
  157. mm_dedicated_search_maxping "70" //Maxping Search in Matchmaking
  158. cl_autowepswitch "0" //Don't auto-pick weapons
  159. //cl_join_advertise "2" //Lets your friends join you when you're in community servers
  160.  
  161. // Make sure mouse is using "Raw Input" & "No Acceleration"
  162. m_rawinput "1" //Enable Raw Input for perfect precision (Raw input is unavailable on OSX)
  163. m_mouseaccel2 "0" //Disables windows mouse acceleration initial threshold, safety precaution
  164. m_mouseaccel1 "0" //Disables windows mouse acceleration initial threshold, safety precaution
  165. m_customaccel "0" //Custom mouse acceleration disabled
  166. m_mousespeed "0" //Windows mouse acceleration disabled, just for precaution
  167.  
  168. // Hud - All my personal hud modifications (Made possible as of 1 May 2015)
  169. hud_showtargetid "1" //Enables display of target names, important
  170. cl_teammate_colors_show 2 //Show teammates as separate colors in the radar, 2 is for letters
  171. cl_hud_bomb_under_radar "1" //Draws bomb under radar, convenient
  172. cl_hud_color "3" //Makes the hud color blue
  173. cl_hud_radar_scale "1" //Radar Size, not too big and not too small
  174. cl_radar_scale "0.4" //Radar Map Scale Size, 0.4 is perfect on all maps
  175. cl_radar_always_centered "0" //Centers map instead of player in radar, important
  176. cl_hud_playercount_showcount "1" //Shows numbers instead of avatars
  177. cl_hud_playercount_pos "1" //Puts player information in the bottom instead of top
  178. cl_hud_healthammo_style "1" //Simplified information on HP/AP and ammo
  179. cl_hud_background_alpha "0.2" //Hidden but still visible black bars, easy on the eyes
  180. cl_loadout_colorweaponnames "1" //Weapon names are colored in loadout to match their rarity, cool feature
  181. cl_radar_icon_scale_min "1" //Sets the minimum player icon scale, this value feels good
  182. cl_showloadout "1" //So it doesnt fade out the weapon slots, very annoying otherwise
  183. hud_scaling "0.95" //Scales hud elements to maximum value
  184.  
  185. // These commands make the hud go closer to the middle
  186. safezonex "0.85" //Default Value is 1.0
  187. safezoney "0.85" //Default Value is 1.0
  188.  
  189. // Netgraph + Scoreboard
  190. alias "+scorenet" "+showscores; net_graphheight 0"
  191. alias "-scorenet" "-showscores; net_graphheight 9999"
  192. bind "TAB" "+scorenet" //Bind to whatever you prefer (Default TAB)
  193.  
  194. // Display Advanced Damage Details
  195. alias displaydamage "displaydamage_on"
  196. alias displaydamage_on "con_filter_text Damage Given To; con_filter_text_out Player:; con_filter_enable 2; developer 1; playvol buttons\blip1 0.5; alias displaydamage "displaydamage_off""
  197. alias displaydamage_off "con_filter_enable 0; developer 0; playvol buttons\blip2 0.5; alias displaydamage "displaydamage_on""
  198. bind "]" "displaydamage" //Bind to whatever you prefer (Default F5)
  199. con_filter_text Damage Given To; con_filter_text_out Player:; con_filter_enable 2; developer 1
  200. // Jump Throw (For Smokes)
  201. alias "+jumpthrow" "+jump;-attack"
  202. alias "-jumpthrow" "-jump"
  203. bind "\" "+jumpthrow" //Bind to whatever you prefer
  204.  
  205. // Voice Toggle
  206. alias "togglevoice" "togglev"
  207. alias "togglev" "voice_1"
  208. alias "voice_1" "voice_scale 0.2; playvol buttons\blip1 0.5; alias togglev voice_0"
  209. alias "voice_0" "voice_scale 0.0; playvol buttons\blip2 0.5; alias togglev voice_1"
  210. bind "0" "togglevoice"
  211. echo Config Loaded, Have Fun!
  212.  
  213. // Smart Quickswitch
  214. alias +quickswitch "invnext;"
  215. alias -quickswitch "slot3; slot2; slot1;"
  216. bind mouse5 +quickswitch
  217.  
  218. // Animated Clan Tag
  219. bind "w" "+forward;cl_clanid 28246734";
  220. bind "a" "+moveleft;cl_clanid 28246742";
  221. bind "d" "+moveright;cl_clanid 28246756";
  222. bind "s" "+back;cl_clanid 28246762"
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