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Sheckles

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Jul 15th, 2018
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  1. local noclip = true char = game.Players.LocalPlayer.Character while true do if noclip == true then for _,v in pairs(char:children()) do pcall(function() if v.className == "Part" then v.CanCollide = false elseif v.ClassName == "Model" then v.Head.CanCollide = false end end) end end game:service("RunService").Stepped:wait()
  2.  
  3. end
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