UnknownZealot

Your Moms Scary!

Aug 18th, 2018
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  3. do
  4. print("FE Compatibility code by Mokiros")
  5. script.Parent = Player.Character
  6.  
  7. --RemoteEvent for communicating
  8. local Event = Instance.new("RemoteEvent")
  9. Event.Name = "UserInput_Event"
  10.  
  11. --Fake event to make stuff like Mouse.KeyDown work
  12. local function fakeEvent()
  13. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  14. t.connect = t.Connect
  15. return t
  16. end
  17.  
  18. --Creating fake input objects with fake variables
  19. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  20. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  21. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  22. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  23. end}
  24. --Merged 2 functions into one by checking amount of arguments
  25. CAS.UnbindAction = CAS.BindAction
  26.  
  27. --This function will trigger the events that have been :Connect()'ed
  28. local function te(self,ev,...)
  29. local t = m[ev]
  30. if t and t._fakeEvent and t.Function then
  31. t.Function(...)
  32. end
  33. end
  34. m.TrigEvent = te
  35. UIS.TrigEvent = te
  36.  
  37. Event.OnServerEvent:Connect(function(plr,io)
  38. if plr~=Player then return end
  39. if io.isMouse then
  40. m.Target = io.Target
  41. m.Hit = io.Hit
  42. else
  43. local b = io.UserInputState == Enum.UserInputState.Begin
  44. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  45. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  46. end
  47. for _,t in pairs(CAS.Actions) do
  48. for _,k in pairs(t.Keys) do
  49. if k==io.KeyCode then
  50. t.Function(t.Name,io.UserInputState,io)
  51. end
  52. end
  53. end
  54. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  55. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  56. end
  57. end)
  58. Event.Parent = NLS([==[
  59. local Player = game:GetService("Players").LocalPlayer
  60. local Event = script:WaitForChild("UserInput_Event")
  61.  
  62. local UIS = game:GetService("UserInputService")
  63. local input = function(io,a)
  64. if a then return end
  65. --Since InputObject is a client-side instance, we create and pass table instead
  66. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  67. end
  68. UIS.InputBegan:Connect(input)
  69. UIS.InputEnded:Connect(input)
  70.  
  71. local Mouse = Player:GetMouse()
  72. local h,t
  73. --Give the server mouse data 30 times every second, but only if the values changed
  74. --If player is not moving their mouse, client won't fire events
  75. while wait(1/30) do
  76. if h~=Mouse.Hit or t~=Mouse.Target then
  77. h,t=Mouse.Hit,Mouse.Target
  78. Event:FireServer({isMouse=true,Target=t,Hit=h})
  79. end
  80. end]==],Player.Character)
  81. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  82. end
  83.  
  84.  
  85.  
  86.  
  87.  
  88.  
  89.  
  90. --/Paste below!
  91.  
  92. wait(1 / 60)
  93. Effects = { }
  94. local Player = owner
  95. local Character = Player.Character
  96. local LeftArm = Character["Left Arm"]
  97. local RightArm = Character["Right Arm"]
  98. local LeftLeg = Character["Left Leg"]
  99. local RightLeg = Character["Right Leg"]
  100. local Head = Character.Head
  101. local Torso = Character.Torso
  102. local Camera = game.Workspace.CurrentCamera
  103. local RootPart = Character.HumanoidRootPart
  104. local RootJoint = RootPart.RootJoint
  105. local attack = false
  106. local Anim = 'Idle'
  107. local Lighty = game:GetService"Lighting"
  108. local attacktype = 1
  109. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  110. local velocity = RootPart.Velocity.y
  111. local sine = 0
  112. local change = 1
  113. local Create = LoadLibrary("RbxUtility").Create
  114.  
  115.  
  116. local chara = Character
  117. local m = Create("Model"){
  118. Parent = Character,
  119. Name = "WeaponModel",
  120. }
  121.  
  122. Humanoid.Animator.Parent = nil
  123. Character.Animate.Parent = nil
  124.  
  125. Humanoid.WalkSpeed = 8
  126.  
  127.  
  128. local newMotor = function(part0, part1, c0, c1)
  129. local w = Create('Motor'){
  130. Parent = part0,
  131. Part0 = part0,
  132. Part1 = part1,
  133. C0 = c0,
  134. C1 = c1,
  135. }
  136. return w
  137. end
  138.  
  139. function clerp(a, b, t)
  140. return a:lerp(b, t)
  141. end
  142.  
  143. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  144. NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  145.  
  146. local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
  147. local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  148. local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
  149. local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
  150. RootJoint.C1 = CFrame.new(0, 0, 0)
  151. RootJoint.C0 = CFrame.new(0, 0, 0)
  152. Torso.Neck.C1 = CFrame.new(0, 0, 0)
  153. Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
  154.  
  155. local rarmc1 = RW.C1
  156. local larmc1 = LW.C1
  157. local rlegc1 = RH.C1
  158. local llegc1 = LH.C1
  159.  
  160. local resetc1 = false
  161.  
  162. function PlayAnimationFromTable(table, speed, bool)
  163. RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  164. Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  165. RW.C0 = clerp(RW.C0, table[3], speed)
  166. LW.C0 = clerp(LW.C0, table[4], speed)
  167. RH.C0 = clerp(RH.C0, table[5], speed)
  168. LH.C0 = clerp(LH.C0, table[6], speed)
  169. if bool == true then
  170. if resetc1 == false then
  171. resetc1 = true
  172. RootJoint.C1 = RootJoint.C1
  173. Torso.Neck.C1 = Torso.Neck.C1
  174. RW.C1 = rarmc1
  175. LW.C1 = larmc1
  176. RH.C1 = rlegc1
  177. LH.C1 = llegc1
  178. end
  179. end
  180. end
  181.  
  182. ArtificialHB = Create("BindableEvent", script){
  183. Parent = script,
  184. Name = "Heartbeat",
  185. }
  186.  
  187. script:WaitForChild("Heartbeat")
  188.  
  189. frame = 1 / 30
  190. tf = 0
  191. allowframeloss = false
  192. tossremainder = false
  193. lastframe = tick()
  194. script.Heartbeat:Fire()
  195.  
  196.  
  197. New = function(Object, Parent, Name, Data)
  198. local Object = Instance.new(Object)
  199. for Index, Value in pairs(Data or {}) do
  200. Object[Index] = Value
  201. end
  202. Object.Parent = Parent
  203. Object.Name = Name
  204. return Object
  205. end
  206.  
  207. if chara.Head:FindFirstChild"face" then
  208. chara.Head.face.Texture = "rbxassetid://180660043"
  209. end
  210. --Credit to Psychopath for this shit
  211.  
  212. Knifu = New("Model",chara,"Knifu",{})
  213. Handle = New("Part",Knifu,"Handle",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.600000024, 0.400000006),CFrame = CFrame.new(54.1000023, 0.6000067, 26.4000034, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  214. Mesh = New("CylinderMesh",Handle,"Mesh",{})
  215. KWeld = New("Weld",Handle,"Weld",{Part0 = Handle,Part1 = chara["Right Arm"],C0=CFrame.new(0,-.25,1)*CFrame.Angles(math.rad(-90),0,math.rad(180))})
  216. Hitbox = New("Part",Knifu,"Hitbox",{Transparency = 1,Transparency = 1,Size = Vector3.new(0.200000003, 1.4000001, 0.400000006),CFrame = CFrame.new(54.1000023, 0.6000067, 27.6000042, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  217. Weld = New("ManualWeld",Hitbox,"Weld",{Part0 = Hitbox,Part1 = Handle,C1 = CFrame.new(0, 1.20000052, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  218. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(54.1000023, 0.6000067, 26.2000046, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  219. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005),})
  220. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, -0.199999809, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  221. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(54.1000023, 0.6000067, 26.8000031, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  222. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.5, 1.20000005, 1.5),})
  223. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, 0.400000334, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  224. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(54.1000023, 0.800005555, 26.8000031, -1, 0, 0, 0, 0, -1, 0, -1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  225. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 1, 1.20000005),MeshType = Enum.MeshType.Wedge,})
  226. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.400000095, 0.199998856, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  227. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000036),CFrame = CFrame.new(54.1000023, 0.400004029, 26.8000031, 1, 0, 0, 0, 0, 1, 0, -1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  228. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 1, 1.20000005),MeshType = Enum.MeshType.Wedge,})
  229. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 0.400000095, -0.20000267, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  230. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(54.1000023, 0.500006318, 27.2000046, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  231. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.400000006, 1, 1),})
  232. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, 0.800000429, -0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  233. BloodPart = New("Part",Knifu,"BloodPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.399999946, 0.400000036),CFrame = CFrame.new(54.1000023, 0.600008607, 28.1000042, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  234. Mesh = New("SpecialMesh",BloodPart,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
  235. Weld = New("ManualWeld",BloodPart,"Weld",{Part0 = BloodPart,Part1 = Handle,C1 = CFrame.new(0, 1.70000005, 1.90734863e-06, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  236. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700007081, 27.8000031, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  237. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.400000006, 1, 1),})
  238. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, 1.40000057, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  239. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.0000038, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  240. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  241. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.599999905, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  242. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.0000038, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  243. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  244. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.599999905, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  245. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.2000027, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  246. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  247. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.799999952, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  248. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.2000027, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  249. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  250. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.799999952, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  251. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.4000034, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  252. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  253. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  254. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.4000034, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  255. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  256. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  257. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.6000042, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  258. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  259. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.20000005, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  260. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.6000042, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  261. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  262. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.20000005, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  263. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 1, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700007081, 27.4000034, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  264. Mesh = New("BlockMesh",Part,"Mesh",{Offset = Vector3.new(0, 0, -0.0500000007),Scale = Vector3.new(0.400000006, 1, 0.5),})
  265. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, 1.00000048, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  266. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(54.1000023, 0.6000067, 26.4000034, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  267. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005),})
  268. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, 2.38418579e-07, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  269. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(54.1000023, 0.6000067, 26.6000042, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  270. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005),})
  271. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, 0.200000286, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  272. Blood2Part = New("Part",Knifu,"Blood2Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.400000036, 0.200000003),CFrame = CFrame.new(54.1000023, 0.500006318, 27.7000046, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  273. Mesh = New("BlockMesh",Blood2Part,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),})
  274. Weld = New("ManualWeld",Blood2Part,"Weld",{Part0 = Blood2Part,Part1 = Handle,C1 = CFrame.new(0, 1.30000043, -0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  275. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000033),CFrame = CFrame.new(54.1000023, 0.700008988, 27.8000031, -1, 0, 0, 0, 0, -1, 0, -1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  276. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
  277. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.4000001, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  278. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000033),CFrame = CFrame.new(54.1000023, 0.500008225, 27.4000034, -1, 0, 0, 0, 0, -1, 0, -1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  279. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
  280. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 1, -0.0999984741, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  281.  
  282. local p1mit = Instance.new("ParticleEmitter",Hitbox)
  283. p1mit.Texture = "rbxasset://textures/particles/fire_main.dds"
  284. p1mit.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Color3.new(.6,0,0)),ColorSequenceKeypoint.new(1,Color3.new(.6,0,0))})
  285. p1mit.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,1),NumberSequenceKeypoint.new(1,0)})
  286. p1mit.Lifetime = NumberRange.new(2)
  287. p1mit.Rate = 100
  288. p1mit.Enabled = false
  289. p1mit.Acceleration = Vector3.new(0,-5,0)
  290. p1mit.Rotation = NumberRange.new(0,359)
  291. p1mit.Speed = NumberRange.new(0)
  292. local p2mit = Instance.new("ParticleEmitter",BloodPart)
  293. p2mit.Texture = "http://www.roblox.com/asset/?id=243132757"
  294. p2mit.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Color3.new(.6,0,0)),ColorSequenceKeypoint.new(1,Color3.new(.6,0,0))})
  295. p2mit.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,.1),NumberSequenceKeypoint.new(1,.1)})
  296. p2mit.Lifetime = NumberRange.new(1)
  297. p2mit.Rate = 10
  298. p2mit.Acceleration = Vector3.new(0,-10,0)
  299. p2mit.Speed = NumberRange.new(0)
  300. local p3mit = p2mit:Clone()
  301. p3mit.Parent = Blood2Part
  302.  
  303. game:GetService("RunService").Heartbeat:connect(function(s, p)
  304. tf = tf + s
  305. if tf >= frame then
  306. if allowframeloss then
  307. script.Heartbeat:Fire()
  308. lastframe = tick()
  309. else
  310. for i = 1, math.floor(tf / frame) do
  311. script.Heartbeat:Fire()
  312. end
  313. lastframe = tick()
  314. end
  315. if tossremainder then
  316. tf = 0
  317. else
  318. tf = tf - frame * math.floor(tf / frame)
  319. end
  320. end
  321. end)
  322.  
  323. function swait(num)
  324. if num == 0 or num == nil then
  325. ArtificialHB.Event:wait()
  326. else
  327. for i = 0, num do
  328. ArtificialHB.Event:wait()
  329. end
  330. end
  331. end
  332.  
  333. function RemoveOutlines(part)
  334. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  335. end
  336.  
  337.  
  338. local txt = Instance.new("BillboardGui", chara)
  339. txt.Adornee = chara.Head
  340. txt.Name = "Nametag"
  341. txt.Size = UDim2.new(2, 0, 1.2, 0)
  342. txt.StudsOffset = Vector3.new(-9, 6, 0)
  343. local text = Instance.new("TextLabel", txt)
  344. text.Size = UDim2.new(10, 0, 7, 0)
  345. text.TextSize = 24
  346. text.Font = Enum.Font.Antique
  347. text.TextScaled = false
  348. text.BackgroundTransparency = 1
  349. text.TextColor3 = Color3.new(0,0,0)
  350. text.TextStrokeTransparency = 0
  351. text.TextStrokeColor3 = Color3.new(255,255,255)
  352. text.Text = "Your Mom"
  353.  
  354. function chat(...)
  355. local txxt = {...}
  356. local ch = coroutine.wrap(function()
  357. if chara:FindFirstChild("Chatt")~= nil then
  358. Character:FindFirstChild("Chatt"):destroy()
  359. end
  360. local txt = Instance.new("BillboardGui", chara)
  361. txt.Adornee = chara.Head
  362. txt.Name = "Chatt"
  363. txt.Size = UDim2.new(2, 0, 1.2, 0)
  364. txt.StudsOffset = Vector3.new(-9, 7, 0)
  365. local text = Instance.new("TextLabel", txt)
  366. text.Size = UDim2.new(10, 0, 7, 0)
  367. text.TextSize = 24
  368. text.Font = Enum.Font.Cartoon
  369. text.TextScaled = false
  370. text.BackgroundTransparency = 1
  371. text.TextColor3 = Color3.new(0,0,0)
  372. text.TextStrokeTransparency = 0
  373. text.TextStrokeColor3 = Color3.new(1,0,0)
  374. text.Text = ""
  375. txxt = table.concat(txxt,"\t")
  376. for i = 1, #txxt do
  377. text.Text = txxt:sub(1,i)
  378. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=565939471", Character, .6, .8)
  379. wait()
  380. end
  381. wait(2)
  382. for trans = 0,1,.1 do
  383. text.TextTransparency = trans
  384. text.TextStrokeTransparency = trans
  385. wait()
  386. end
  387. wait()
  388. txt:destroy()
  389. end)
  390.  
  391. ch(...)
  392. end
  393. Player.Chatted:connect(chat)
  394. CFuncs = {
  395. ["Part"] = {
  396. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  397. local Part = Create("Part"){
  398. Parent = Parent,
  399. Reflectance = Reflectance,
  400. Transparency = Transparency,
  401. CanCollide = false,
  402. Locked = true,
  403. BrickColor = BrickColor.new(tostring(BColor)),
  404. Name = Name,
  405. Size = Size,
  406. Material = Material,
  407. }
  408. RemoveOutlines(Part)
  409. return Part
  410. end;
  411. };
  412.  
  413. ["Mesh"] = {
  414. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  415. local Msh = Create(Mesh){
  416. Parent = Part,
  417. Offset = OffSet,
  418. Scale = Scale,
  419. }
  420. if Mesh == "SpecialMesh" then
  421. Msh.MeshType = MeshType
  422. Msh.MeshId = MeshId
  423. end
  424. return Msh
  425. end;
  426. };
  427.  
  428. ["Mesh"] = {
  429. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  430. local Msh = Create(Mesh){
  431. Parent = Part,
  432. Offset = OffSet,
  433. Scale = Scale,
  434. }
  435. if Mesh == "SpecialMesh" then
  436. Msh.MeshType = MeshType
  437. Msh.MeshId = MeshId
  438. end
  439. return Msh
  440. end;
  441. };
  442.  
  443. ["Weld"] = {
  444. Create = function(Parent, Part0, Part1, C0, C1)
  445. local Weld = Create("Weld"){
  446. Parent = Parent,
  447. Part0 = Part0,
  448. Part1 = Part1,
  449. C0 = C0,
  450. C1 = C1,
  451. }
  452. return Weld
  453. end;
  454. };
  455.  
  456. ["Sound"] = {
  457. Create = function(id, par, vol, pit)
  458. coroutine.resume(coroutine.create(function()
  459. local S = Create("Sound"){
  460. Volume = vol,
  461. Pitch = pit or 1,
  462. SoundId = id,
  463. Parent = par or workspace,
  464. }
  465. wait()
  466. S:play()
  467. game:GetService("Debris"):AddItem(S, 6)
  468. end))
  469. end;
  470. };
  471.  
  472. ["ParticleEmitter"] = {
  473. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  474. local fp = Create("ParticleEmitter"){
  475. Parent = Parent,
  476. Color = ColorSequence.new(Color1, Color2),
  477. LightEmission = LightEmission,
  478. Size = Size,
  479. Texture = Texture,
  480. Transparency = Transparency,
  481. ZOffset = ZOffset,
  482. Acceleration = Accel,
  483. Drag = Drag,
  484. LockedToPart = LockedToPart,
  485. VelocityInheritance = VelocityInheritance,
  486. EmissionDirection = EmissionDirection,
  487. Enabled = Enabled,
  488. Lifetime = LifeTime,
  489. Rate = Rate,
  490. Rotation = Rotation,
  491. RotSpeed = RotSpeed,
  492. Speed = Speed,
  493. VelocitySpread = VelocitySpread,
  494. }
  495. return fp
  496. end;
  497. };
  498.  
  499. CreateTemplate = {
  500.  
  501. };
  502. }
  503.  
  504. function rayCast(Position, Direction, Range, Ignore)
  505. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  506. end
  507.  
  508.  
  509. FindNearestTorso = function(pos)
  510. local list = (game.Workspace:children())
  511. local torso = nil
  512. local dist = 1000
  513. local temp, human, temp2 = nil, nil, nil
  514. for x = 1, #list do
  515. temp2 = list[x]
  516. if temp2.className == "Model" and temp2.Name ~= Character.Name then
  517. temp = temp2:findFirstChild("Torso")
  518. human = temp2:findFirstChild("Humanoid")
  519. if temp ~= nil and human ~= nil and human.Health > 0 and (temp.Position - pos).magnitude < dist then
  520. local dohit = true
  521. if dohit == true then
  522. torso = temp
  523. dist = (temp.Position - pos).magnitude
  524. end
  525. end
  526. end
  527. end
  528. return torso, dist
  529. end
  530.  
  531. function FindNearestTorsos(Position, Distance, SinglePlayer)
  532. if SinglePlayer then
  533. return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance
  534. end
  535. local List = {}
  536. for i, v in pairs(workspace:GetChildren()) do
  537. if v:IsA("Model") then
  538. if v:findFirstChild("Torso") then
  539. if v:FindFirstChildOfClass("Humanoid") and v:FindFirstChildOfClass("Humanoid").Health > 0 then
  540. if v ~= Character then
  541. if (v.Torso.Position - Position).magnitude <= Distance then
  542. table.insert(List, {v,(v.Torso.Position - Position).magnitude})
  543. end
  544. end
  545. end
  546. end
  547. end
  548. end
  549. return List
  550. end
  551.  
  552.  
  553. function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  554. if hit.Parent == nil then
  555. return
  556. end
  557. local h = hit.Parent:FindFirstChild("Humanoid")
  558. for _, v in pairs(hit.Parent:children()) do
  559. if v:IsA("Humanoid") then
  560. h = v
  561. end
  562. end
  563. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  564. if hit.Parent:findFirstChild("DebounceHit") ~= nil then
  565. if hit.Parent.DebounceHit.Value == true then
  566. return
  567. end
  568. end
  569. local c = Create("ObjectValue"){
  570. Name = "creator",
  571. Value = game:service("Players").LocalPlayer,
  572. Parent = h,
  573. }
  574. game:GetService("Debris"):AddItem(c, .5)
  575. if HitSound ~= nil and HitPitch ~= nil then
  576. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  577. end
  578. local Damage = math.random(minim, maxim)
  579. local blocked = false
  580. local block = hit.Parent:findFirstChild("Block")
  581. if block ~= nil then
  582. if block.className == "IntValue" then
  583. if block.Value > 0 then
  584. blocked = true
  585. block.Value = block.Value - 1
  586. print(block.Value)
  587. end
  588. end
  589. end
  590. if blocked == false then
  591. h.Health = h.Health - Damage
  592. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  593. else
  594. h.Health = h.Health - (Damage / 2)
  595. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  596. end
  597. if Type == "Knockdown" then
  598. local hum = hit.Parent.Humanoid
  599. hum.PlatformStand = true
  600. coroutine.resume(coroutine.create(function(HHumanoid)
  601. swait(1)
  602. HHumanoid.PlatformStand = false
  603. end), hum)
  604. local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  605. local bodvol = Create("BodyVelocity"){
  606. velocity = angle * knockback,
  607. P = 5000,
  608. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  609. Parent = hit,
  610. }
  611. local rl = Create("BodyAngularVelocity"){
  612. P = 3000,
  613. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  614. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  615. Parent = hit,
  616. }
  617. game:GetService("Debris"):AddItem(bodvol, .5)
  618. game:GetService("Debris"):AddItem(rl, .5)
  619. elseif Type == "Normal" then
  620. local vp = Create("BodyVelocity"){
  621. P = 500,
  622. maxForce = Vector3.new(math.huge, 0, math.huge),
  623. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
  624. }
  625. if knockback > 0 then
  626. vp.Parent = hit.Parent.Torso
  627. end
  628. game:GetService("Debris"):AddItem(vp, .5)
  629. elseif Type == "Up" then
  630. local bodyVelocity = Create("BodyVelocity"){
  631. velocity = Vector3.new(0, 20, 0),
  632. P = 5000,
  633. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  634. Parent = hit,
  635. }
  636. game:GetService("Debris"):AddItem(bodyVelocity, .5)
  637. elseif Type == "DarkUp" then
  638. coroutine.resume(coroutine.create(function()
  639. for i = 0, 1, 0.1 do
  640. swait()
  641. Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
  642. end
  643. end))
  644. local bodyVelocity = Create("BodyVelocity"){
  645. velocity = Vector3.new(0, 20, 0),
  646. P = 5000,
  647. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  648. Parent = hit,
  649. }
  650. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  651. elseif Type == "Snare" then
  652. local bp = Create("BodyPosition"){
  653. P = 2000,
  654. D = 100,
  655. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  656. position = hit.Parent.Torso.Position,
  657. Parent = hit.Parent.Torso,
  658. }
  659. game:GetService("Debris"):AddItem(bp, 1)
  660. elseif Type == "Freeze" then
  661. local BodPos = Create("BodyPosition"){
  662. P = 50000,
  663. D = 1000,
  664. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  665. position = hit.Parent.Torso.Position,
  666. Parent = hit.Parent.Torso,
  667. }
  668. local BodGy = Create("BodyGyro") {
  669. maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
  670. P = 20e+003,
  671. Parent = hit.Parent.Torso,
  672. cframe = hit.Parent.Torso.CFrame,
  673. }
  674. hit.Parent.Torso.Anchored = true
  675. coroutine.resume(coroutine.create(function(Part)
  676. swait(1.5)
  677. Part.Anchored = false
  678. end), hit.Parent.Torso)
  679. game:GetService("Debris"):AddItem(BodPos, 3)
  680. game:GetService("Debris"):AddItem(BodGy, 3)
  681. end
  682. local debounce = Create("BoolValue"){
  683. Name = "DebounceHit",
  684. Parent = hit.Parent,
  685. Value = true,
  686. }
  687. game:GetService("Debris"):AddItem(debounce, Delay)
  688. c = Create("ObjectValue"){
  689. Name = "creator",
  690. Value = Player,
  691. Parent = h,
  692. }
  693. game:GetService("Debris"):AddItem(c, .5)
  694. end
  695. end
  696.  
  697. function ShowDamage(Pos, Text, Time, Color)
  698. local Rate = (1 / 30)
  699. local Pos = (Pos or Vector3.new(0, 0, 0))
  700. local Text = (Text or "")
  701. local Time = (Time or 2)
  702. local Color = (Color or Color3.new(1, 0, 1))
  703. local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  704. EffectPart.Anchored = true
  705. local BillboardGui = Create("BillboardGui"){
  706. Size = UDim2.new(3, 0, 3, 0),
  707. Adornee = EffectPart,
  708. Parent = EffectPart,
  709. }
  710. local TextLabel = Create("TextLabel"){
  711. BackgroundTransparency = 1,
  712. Size = UDim2.new(1, 0, 1, 0),
  713. Text = Text,
  714. Font = "SciFi",
  715. TextColor3 = Color,
  716. TextScaled = true,
  717. Parent = BillboardGui,
  718. }
  719. game.Debris:AddItem(EffectPart, (Time))
  720. EffectPart.Parent = game:GetService("Workspace")
  721. delay(0, function()
  722. local Frames = (Time / Rate)
  723. for Frame = 1, Frames do
  724. wait(Rate)
  725. local Percent = (Frame / Frames)
  726. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  727. TextLabel.TextTransparency = Percent
  728. end
  729. if EffectPart and EffectPart.Parent then
  730. EffectPart:Destroy()
  731. end
  732. end)
  733. end
  734.  
  735. function MagnitudeDamage(Part, Magnitude, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch)
  736. for _, c in pairs(workspace:children()) do
  737. local hum = c:findFirstChild("Humanoid")
  738. if hum ~= nil then
  739. local head = c:findFirstChild("Torso")
  740. if head ~= nil then
  741. local targ = head.Position - Part.Position
  742. local mag = targ.magnitude
  743. if mag <= Magnitude and c.Name ~= Player.Name then
  744. Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch)
  745. end
  746. end
  747. end
  748. end
  749. end
  750.  
  751. EffectModel = Create("Model"){
  752. Parent = Character,
  753. Name = "Effects",
  754. }
  755.  
  756. Effects = {
  757. Block = {
  758. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  759. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  760. prt.Anchored = true
  761. prt.CFrame = cframe
  762. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  763. game:GetService("Debris"):AddItem(prt, 10)
  764. if Type == 1 or Type == nil then
  765. table.insert(Effects, {
  766. prt,
  767. "Block1",
  768. delay,
  769. x3,
  770. y3,
  771. z3,
  772. msh
  773. })
  774. elseif Type == 2 then
  775. table.insert(Effects, {
  776. prt,
  777. "Block2",
  778. delay,
  779. x3,
  780. y3,
  781. z3,
  782. msh
  783. })
  784. end
  785. end;
  786. };
  787.  
  788. Cylinder = {
  789. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  790. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  791. prt.Anchored = true
  792. prt.CFrame = cframe
  793. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  794. game:GetService("Debris"):AddItem(prt, 10)
  795. table.insert(Effects, {
  796. prt,
  797. "Cylinder",
  798. delay,
  799. x3,
  800. y3,
  801. z3,
  802. msh
  803. })
  804. end;
  805. };
  806. Head = {
  807. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  808. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  809. prt.Anchored = true
  810. prt.CFrame = cframe
  811. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Head", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  812. game:GetService("Debris"):AddItem(prt, 10)
  813. table.insert(Effects, {
  814. prt,
  815. "Cylinder",
  816. delay,
  817. x3,
  818. y3,
  819. z3,
  820. msh
  821. })
  822. end;
  823. };
  824.  
  825. Sphere = {
  826. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  827. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  828. prt.Anchored = true
  829. prt.CFrame = cframe
  830. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  831. game:GetService("Debris"):AddItem(prt, 10)
  832. table.insert(Effects, {
  833. prt,
  834. "Cylinder",
  835. delay,
  836. x3,
  837. y3,
  838. z3,
  839. msh
  840. })
  841. end;
  842. };
  843.  
  844. Elect = {
  845. Create = function(cff, x, y, z)
  846. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, BrickColor.new("Lime green"), "Part", Vector3.new(1, 1, 1))
  847. prt.Anchored = true
  848. prt.CFrame = cff * CFrame.new(math.random(-x, x), math.random(-y, y), math.random(-z, z))
  849. prt.CFrame = CFrame.new(prt.Position)
  850. game:GetService("Debris"):AddItem(prt, 2)
  851. local xval = math.random() / 2
  852. local yval = math.random() / 2
  853. local zval = math.random() / 2
  854. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(xval, yval, zval))
  855. table.insert(Effects, {
  856. prt,
  857. "Elec",
  858. 0.1,
  859. x,
  860. y,
  861. z,
  862. xval,
  863. yval,
  864. zval
  865. })
  866. end;
  867.  
  868. };
  869.  
  870. Ring = {
  871. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  872. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  873. prt.Anchored = true
  874. prt.CFrame = cframe
  875. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  876. game:GetService("Debris"):AddItem(prt, 10)
  877. table.insert(Effects, {
  878. prt,
  879. "Cylinder",
  880. delay,
  881. x3,
  882. y3,
  883. z3,
  884. msh
  885. })
  886. end;
  887. };
  888.  
  889.  
  890. Wave = {
  891. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  892. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  893. prt.Anchored = true
  894. prt.CFrame = cframe
  895. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  896. game:GetService("Debris"):AddItem(prt, 10)
  897. table.insert(Effects, {
  898. prt,
  899. "Cylinder",
  900. delay,
  901. x3,
  902. y3,
  903. z3,
  904. msh
  905. })
  906. end;
  907. };
  908.  
  909. Break = {
  910. Create = function(brickcolor, cframe, x1, y1, z1)
  911. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  912. prt.Anchored = true
  913. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  914. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  915. local num = math.random(10, 50) / 1000
  916. game:GetService("Debris"):AddItem(prt, 10)
  917. table.insert(Effects, {
  918. prt,
  919. "Shatter",
  920. num,
  921. prt.CFrame,
  922. math.random() - math.random(),
  923. 0,
  924. math.random(50, 100) / 100
  925. })
  926. end;
  927. };
  928.  
  929. Fire = {
  930. Create = function(brickcolor, cframe, x1, y1, z1, delay)
  931. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  932. prt.Anchored = true
  933. prt.CFrame = cframe
  934. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  935. game:GetService("Debris"):AddItem(prt, 10)
  936. table.insert(Effects, {
  937. prt,
  938. "Fire",
  939. delay,
  940. 1,
  941. 1,
  942. 1,
  943. msh
  944. })
  945. end;
  946. };
  947.  
  948. FireWave = {
  949. Create = function(brickcolor, cframe, x1, y1, z1)
  950. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 1, brickcolor, "Effect", Vector3.new())
  951. prt.Anchored = true
  952. prt.CFrame = cframe
  953. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  954. local d = Create("Decal"){
  955. Parent = prt,
  956. Texture = "rbxassetid://26356434",
  957. Face = "Top",
  958. }
  959. local d = Create("Decal"){
  960. Parent = prt,
  961. Texture = "rbxassetid://26356434",
  962. Face = "Bottom",
  963. }
  964. game:GetService("Debris"):AddItem(prt, 10)
  965. table.insert(Effects, {
  966. prt,
  967. "FireWave",
  968. 1,
  969. 30,
  970. math.random(400, 600) / 100,
  971. msh
  972. })
  973. end;
  974. };
  975.  
  976. Lightning = {
  977. Create = function(p0, p1, tym, ofs, col, th, tra, last)
  978. local magz = (p0 - p1).magnitude
  979. local curpos = p0
  980. local trz = {
  981. -ofs,
  982. ofs
  983. }
  984. for i = 1, tym do
  985. local li = CFuncs.Part.Create(EffectModel, "Neon", 0, tra or 0.4, col, "Ref", Vector3.new(th, th, magz / tym))
  986. local ofz = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)])
  987. local trolpos = CFrame.new(curpos, p1) * CFrame.new(0, 0, magz / tym).p + ofz
  988. li.Material = "Neon"
  989. if tym == i then
  990. local magz2 = (curpos - p1).magnitude
  991. li.Size = Vector3.new(th, th, magz2)
  992. li.CFrame = CFrame.new(curpos, p1) * CFrame.new(0, 0, -magz2 / 2)
  993. table.insert(Effects, {
  994. li,
  995. "Disappear",
  996. last
  997. })
  998. else
  999. do
  1000. do
  1001. li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / tym / 2)
  1002. curpos = li.CFrame * CFrame.new(0, 0, magz / tym / 2).p
  1003. game.Debris:AddItem(li, 10)
  1004. table.insert(Effects, {
  1005. li,
  1006. "Disappear",
  1007. last
  1008. })
  1009. end
  1010. end
  1011. end
  1012. end
  1013. end
  1014. };
  1015.  
  1016. EffectTemplate = {
  1017.  
  1018. };
  1019. }
  1020.  
  1021. function attackone()
  1022. attack = true
  1023. for i = 0, 1, 0.1 do
  1024. swait()
  1025. PlayAnimationFromTable({
  1026. CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  1027. CFrame.new(0, 1.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  1028. CFrame.new(1.5, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  1029. CFrame.new(-1.5, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  1030. CFrame.new(0.5, -2, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  1031. CFrame.new(-0.5, -2, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  1032. }, .3, false)
  1033. end
  1034. attack = false
  1035. end
  1036.  
  1037. Mouse.KeyDown:connect(function(k)
  1038. k = k:lower()
  1039. if attack == false and k == '' then
  1040.  
  1041. end
  1042. end)
  1043.  
  1044. abss = Instance.new("BillboardGui",Character)
  1045. abss.Size = UDim2.new(10,0,10,0)
  1046. abss.Enabled = false
  1047. imgl = Instance.new("ImageLabel",abss)
  1048. imgl.Position = UDim2.new(0,0,0,0)
  1049. imgl.Size = UDim2.new(1,0,1,0)
  1050. imgl.Image = "rbxassetid://711463989"
  1051. imgl.BackgroundTransparency = 1
  1052. imgl.ImageColor3 = Color3.new(.9,0,0)
  1053. img2 = Instance.new("ImageLabel",abss)
  1054. img2.Position = UDim2.new(0,0,0,0)
  1055. img2.Size = UDim2.new(1,0,1,0)
  1056. img2.Image = "rbxassetid://711463989"
  1057. img2.BackgroundTransparency = 1
  1058. img2.ImageColor3 = Color3.new(.9,0,0)
  1059.  
  1060. local targetted = nil;
  1061.  
  1062. function ohshityougothit(dude)
  1063. coroutine.wrap(function()
  1064. repeat wait() until dude:FindFirstChild"Head"
  1065. KnifuHit = New("Model",workspace,"KnifuHit",{})
  1066. game:GetService("Debris"):AddItem(KnifuHit,3)
  1067. HWeldPart = New("Part",KnifuHit,"HWeldPart",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.600000024, 0.400000006),CFrame = CFrame.new(68.6099854, 1.50001717, 8.10717869, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1068. Mesh = New("CylinderMesh",HWeldPart,"Mesh",{})
  1069. Weld = New("ManualWeld",HWeldPart,"Weld",{Part0 = HWeldPart,Part1 = dude.Head,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),C1 = CFrame.new(0.00998687744, 1.00000417, -1.79282093, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1070. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000033),CFrame = CFrame.new(68.6099854, 0.913415372, 8.92320538, -1, 0, 0, 0, 0.500000536, -0.866025746, 0, -0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  1071. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
  1072. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 1, -0.0999984741, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1073. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(68.6099854, 1.60001719, 7.93397379, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1074. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005),})
  1075. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, -0.199999809, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1076. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(68.6099854, 1.30001676, 8.45358944, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1077. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(1.5, 1.20000005, 1.5),})
  1078. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 0.400000334, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1079. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(68.6099854, 1.47322106, 8.55358887, -1, 0, 0, 0, 0.500000536, -0.866025746, 0, -0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1080. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(1, 1, 1.20000005),MeshType = Enum.MeshType.Wedge,})
  1081. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.400000095, 0.199998856, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1082. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000036),CFrame = CFrame.new(68.6099854, 1.12680948, 8.3535881, 1, 0, 0, 0, 0.500000536, 0.866025746, 0, -0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1083. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(1, 1, 1.20000005),MeshType = Enum.MeshType.Wedge,})
  1084. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 0.400000095, -0.20000267, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1085. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(68.6099854, 1.01341367, 8.74999905, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1086. Mesh = New("BlockMesh",HPart,"Mesh",{Scale = Vector3.new(0.400000006, 1, 1),})
  1087. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 0.800000429, -0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1088. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.399999946, 0.400000036),CFrame = CFrame.new(68.6099854, 0.650017917, 9.5794239, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  1089. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
  1090. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 1.70000005, 1.90734863e-06, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1091. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 0.886619031, 9.36961555, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1092. Mesh = New("BlockMesh",HPart,"Mesh",{Scale = Vector3.new(0.400000006, 1, 1),})
  1093. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 1.40000057, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1094. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 1.28662145, 8.67679501, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1095. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1096. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.599999905, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1097. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 1.28662145, 8.67679501, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1098. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1099. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.599999905, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1100. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 1.18662131, 8.85000038, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1101. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1102. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.799999952, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1103. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 1.18662131, 8.85000038, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1104. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1105. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.799999952, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1106. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 1.08662117, 9.02320576, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1107. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1108. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1109. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 1.08662117, 9.02320576, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1110. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1111. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1112. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 0.986621022, 9.19641113, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1113. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1114. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.20000005, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1115. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 0.986621022, 9.19641113, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1116. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1117. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.20000005, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1118. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 1, 0.200000003),CFrame = CFrame.new(68.6099854, 1.08661926, 9.0232048, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1119. Mesh = New("BlockMesh",HPart,"Mesh",{Offset = Vector3.new(0, 0, -0.0500000007),Scale = Vector3.new(0.400000006, 1, 0.5),})
  1120. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 1.00000048, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1121. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(68.6099854, 1.50001705, 8.10717869, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1122. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005),})
  1123. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 2.38418579e-07, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1124. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(68.6099854, 1.4000169, 8.28038406, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1125. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005),})
  1126. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 0.200000286, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1127. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.400000036, 0.200000003),CFrame = CFrame.new(68.6099854, 0.76341331, 9.18301201, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  1128. Mesh = New("BlockMesh",HPart,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),})
  1129. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 1.30000043, -0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1130. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000033),CFrame = CFrame.new(68.6099854, 0.886620879, 9.36961555, -1, 0, 0, 0, 0.500000536, -0.866025746, 0, -0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  1131. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
  1132. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.4000001, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1133. end)()
  1134. end
  1135.  
  1136. function fuckingdie(dude)
  1137. if dude.Name ~= "CKbackup" and dude.Name ~= "Quil_Cyndaquil" then
  1138. dude.Humanoid.PlatformStand = true
  1139. local bgf = Instance.new("BodyGyro",dude.Head)
  1140. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  1141. local val = Instance.new("BoolValue",dude)
  1142. val.Name = "IsHit"
  1143. for i = 1, 6 do
  1144. local blo = Instance.new("Part",game.Workspace)
  1145. blo.Size = Vector3.new(.6,.2,.6)
  1146. blo.Material = "SmoothPlastic"
  1147. blo.BrickColor = BrickColor.new("Crimson")
  1148. blo.Position = dude.Head.Position
  1149. blo.CFrame = dude.Head.CFrame
  1150. game:GetService("Debris"):AddItem(blo,15)
  1151. end
  1152. local ds = coroutine.wrap(function()
  1153. wait(1)
  1154. if dude == targetted then
  1155. targetted = nil
  1156. end
  1157. dude:FindFirstChildOfClass"Humanoid".Health = 0
  1158. (dude:FindFirstChild"Torso" or dude:FindFirstChild"HumanoidRootPart" or dude:FindFirstChild"UpperTorso").Anchored = false
  1159. ragdoll(dude)
  1160. end)
  1161. ds()
  1162. end
  1163. end
  1164.  
  1165. local Sitting = false
  1166. function fuckingdiethro(dude)
  1167. if dude.Name ~= "CKbackup" and dude.Name ~= "Quil_Cyndaquil" then
  1168. dude.Humanoid.PlatformStand = true
  1169. if dude:FindFirstChild"Head" then local bgf = Instance.new("BodyGyro",dude.Head)
  1170. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0) end
  1171. local val = Instance.new("BoolValue",dude)
  1172. val.Name = "IsHit"
  1173. if dude:FindFirstChild"Head" then
  1174. for i = 1, 6 do
  1175. local blo = Instance.new("Part",game.Workspace)
  1176. blo.Size = Vector3.new(.6,.2,.6)
  1177. blo.Material = "SmoothPlastic"
  1178. blo.BrickColor = BrickColor.new("Crimson")
  1179. blo.Position = dude.Head.Position
  1180. blo.CFrame = dude.Head.CFrame
  1181. game:GetService("Debris"):AddItem(blo,15)
  1182. end
  1183. end
  1184. local ds = coroutine.wrap(function()
  1185. if(dude:FindFirstChild"Torso" or dude:FindFirstChild"HumanoidRootPart" or dude:FindFirstChild"UpperTorso") then
  1186. (dude:FindFirstChild"Torso" or dude:FindFirstChild"HumanoidRootPart" or dude:FindFirstChild"UpperTorso").Velocity = (dude:FindFirstChild"Torso" or dude:FindFirstChild"HumanoidRootPart" or dude:FindFirstChild"UpperTorso").CFrame.lookVector * -15
  1187. end
  1188. wait(0.3)
  1189. if dude == targetted then
  1190. targetted = nil
  1191. end
  1192. dude:FindFirstChildOfClass"Humanoid".Health = 0
  1193. ragdoll(dude)
  1194. end)
  1195. ds()
  1196. end
  1197. end
  1198.  
  1199. function ragdoll(guy)
  1200. guy.Archivable = true
  1201. clone = guy:Clone()
  1202. clone.Parent = workspace
  1203. game:service'Debris':AddItem(clone,10)
  1204. for i,v in pairs(clone:GetChildren()) do
  1205. if v.ClassName == "Script" or v.ClassName == "LocalScript" then
  1206. v:destroy()
  1207. end
  1208. for i,p in pairs(v:GetChildren()) do
  1209. if p.ClassName == "Weld" or p.ClassName == "Motor6D" or p.ClassName == "BodyVelocity" then
  1210. p:destroy()
  1211. end
  1212. end
  1213. end
  1214. for i,t in pairs(guy:GetChildren()) do
  1215. if t.ClassName == "Accessory" or t.ClassName == "ForceField" then
  1216. t:destroy()
  1217. end
  1218. end
  1219. for i,v in next, clone:children() do
  1220. if v:IsA"LocalScript" or v:IsA"Script" or v:IsA"ModuleScript" then
  1221. v.Disabled = true
  1222. wait()
  1223. v:destroy()
  1224. end
  1225. end
  1226. local vel
  1227. if clone:FindFirstChild"Torso" then
  1228. vel = Instance.new("BodyVelocity", clone.Torso)
  1229. vel.Velocity = clone.Torso.CFrame.lookVector * -5
  1230. vel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  1231. end
  1232. if clone:FindFirstChild"Head" and clone.Head:FindFirstChild"face" then
  1233. clone.Head.face.Texture = "http://www.roblox.com/asset/?id=161061608"
  1234. end
  1235. using = false
  1236. local leftarm = clone:findFirstChild("Left Arm")
  1237. local rightrm = clone:findFirstChild("Right Arm")
  1238. local leftleg = clone:findFirstChild("Left Leg")
  1239. local rightleg = clone:findFirstChild("Right Leg")
  1240. local head = clone:findFirstChild("Head")
  1241. for i, g in pairs(guy:GetChildren()) do
  1242. if g.ClassName == "Part" then
  1243. g:destroy()
  1244. end
  1245. end
  1246. for i, h in pairs(guy:GetChildren()) do
  1247. if h.ClassName == "Accesory" then
  1248. h:destroy()
  1249. end
  1250. end
  1251.  
  1252. if head ~= nil then
  1253. local glue13 = Instance.new("Glue", clone.Torso)
  1254. glue13.Part0 = clone.Torso
  1255. glue13.Part1 = head
  1256. glue13.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1257. glue13.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1258. local collider13 = Instance.new("Part", head)
  1259. collider13.Position = Vector3.new(0,999,0)
  1260. collider13.Size = Vector3.new(0.5, 0.9, 0.9)
  1261. collider13.Shape = "Cylinder"
  1262. collider13.Transparency = 1
  1263. local weld = Instance.new("Weld", collider13)
  1264. weld.Part0 = head
  1265. weld.Part1 = collider13
  1266. weld.C0 = weld.C0 * CFrame.new(0,0.2,0) * CFrame.Angles(0, 0, 80)
  1267. collider13.TopSurface = "Smooth"
  1268. collider13.BottomSurface = "Smooth"
  1269. collider13.formFactor = "Symmetric"
  1270. end
  1271. if leftleg ~= nil then
  1272. local glue = Instance.new("Glue", clone.Torso)
  1273. glue.Part0 = clone.Torso
  1274. glue.Part1 = leftleg
  1275. glue.Name = "Left leg"
  1276. local collider = Instance.new("Part", leftleg)
  1277. collider.Position = Vector3.new(0,999,0)
  1278. collider.Size = Vector3.new(1.7, 1, 1)
  1279. collider.Shape = "Cylinder"
  1280. local weld = Instance.new("Weld", collider)
  1281. weld.Part0 = leftleg
  1282. weld.Part1 = collider
  1283. weld.C0 = CFrame.Angles(0, 0, 80)
  1284. collider.TopSurface = "Smooth"
  1285. collider.BottomSurface = "Smooth"
  1286. collider.formFactor = "Symmetric"
  1287. glue.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  1288. glue.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  1289. collider.Transparency = 1
  1290. end
  1291. ------------
  1292. if rightleg ~= nil then
  1293. local glue1 = Instance.new("Glue", clone.Torso)
  1294. glue1.Part0 = clone.Torso
  1295. glue1.Part1 = rightleg
  1296. glue1.Name = "Right leg"
  1297. local collider1 = Instance.new("Part", rightleg)
  1298. collider1.Position = Vector3.new(0,999,0)
  1299. collider1.Size = Vector3.new(1.7, 1, 1)
  1300. collider1.Shape = "Cylinder"
  1301. local weld1 = Instance.new("Weld", collider1)
  1302. weld1.Part0 = rightleg
  1303. weld1.Part1 = collider1
  1304. weld1.C0 = CFrame.Angles(0, 0, 80)
  1305. collider1.TopSurface = "Smooth"
  1306. collider1.BottomSurface = "Smooth"
  1307. collider1.formFactor = "Symmetric"
  1308. glue1.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  1309. glue1.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  1310. collider1.Transparency = 1
  1311. end
  1312. ------------
  1313. if rightrm ~= nil then
  1314. local glue11 = Instance.new("Glue", clone.Torso)
  1315. glue11.Part0 = clone.Torso
  1316. glue11.Part1 = rightrm
  1317. glue11.Name = "Right shoulder"
  1318. local collider11 = Instance.new("Part", rightrm)
  1319. collider11.Position = Vector3.new(0,9999,0)
  1320. collider11.Size = Vector3.new(1.8,1,1)
  1321. collider11.Shape = "Cylinder"
  1322. local weld11 = Instance.new("Weld", collider11)
  1323. weld11.Part0 = rightrm
  1324. weld11.Part1 = collider11
  1325. weld11.C0 = CFrame.Angles(0, 0, 80)
  1326. collider11.TopSurface = "Smooth"
  1327. collider11.BottomSurface = "Smooth"
  1328. collider11.formFactor = "Symmetric"
  1329. glue11.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1330. glue11.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1331. collider11.Transparency = 1
  1332. end
  1333. ------------
  1334. if leftarm ~= nil then
  1335. local glue111 = Instance.new("Glue", clone.Torso)
  1336. glue111.Part0 = clone.Torso
  1337. glue111.Part1 = leftarm
  1338. glue111.Name = "Left shoulder"
  1339. local collider111 = Instance.new("Part", leftarm)
  1340. collider111.Position = Vector3.new(0,9999,0)
  1341. collider111.Size = Vector3.new(1.8,1,1)
  1342. collider111.Shape = "Cylinder"
  1343. local weld111 = Instance.new("Weld", collider111)
  1344. weld111.Part0 = leftarm
  1345. weld111.Part1 = collider111
  1346. weld111.C0 = CFrame.Angles(0, 0, 80)
  1347. collider111.TopSurface = "Smooth"
  1348. collider111.BottomSurface = "Smooth"
  1349. collider111.formFactor = "Symmetric"
  1350. glue111.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1351. glue111.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1352. collider111.Transparency = 1
  1353. ----------------
  1354. sensoring = Instance.new("Part", clone.Torso)
  1355. sensoring.Size = Vector3.new(1.2,1.1,0.8)
  1356. sensoring.CanCollide = false
  1357. sensoring.Position = clone.Torso.Position
  1358. local welder = Instance.new("Weld", sensoring)
  1359. welder.Part0 = clone.Torso
  1360. welder.Part1 = sensoring
  1361. welder.C0 = welder.C0 * CFrame.new(0,0,1.05)
  1362. sensoring.Transparency = 1
  1363. -----------------
  1364. sensoring1 = Instance.new("Part", clone.Torso)
  1365. sensoring1.Size = Vector3.new(1.2,1.1,0.8)
  1366. sensoring1.CanCollide = false
  1367. sensoring1.Position = clone.Torso.Position
  1368. local welder1 = Instance.new("Weld", sensoring)
  1369. welder1.Part0 = clone.Torso
  1370. welder1.Part1 = sensoring1
  1371. welder1.C0 = welder1.C0 * CFrame.new(0,0,-1.05)
  1372. sensoring1.Transparency = 1
  1373. end
  1374. clone.Name = guy.Name.." (Murdered)"
  1375. if vel then vel:destroy() end
  1376.  
  1377. end
  1378.  
  1379. local slashes = {}
  1380. table.insert(slashes,220833967)
  1381. table.insert(slashes,220833976)
  1382. table.insert(slashes,220834000)
  1383. table.insert(slashes,220834019)
  1384. function fucktheworld()
  1385. local a = Instance.new("ColorCorrectionEffect",Lighty)
  1386. a.TintColor = Color3.new(1,1,1)
  1387. local b = Instance.new("BlurEffect",Lighty)
  1388. b.Size = 0
  1389. for i = 1,0, -.1 do
  1390. a.TintColor = Color3.new(i,i,i)
  1391. b.Size = b.Size + 1
  1392. end
  1393.  
  1394. wait(1)
  1395.  
  1396.  
  1397. coroutine.wrap(function()
  1398. for i,v in next, workspace:children() do
  1399. if v:IsA"Model" or v:IsA"Part" then
  1400. if v:FindFirstChildOfClass"Humanoid" and v ~= Character then
  1401. v:BreakJoints()
  1402. if v:FindFirstChild"Torso" then ragdoll(v) end
  1403. wait(.15)
  1404. end
  1405. end
  1406. end
  1407. end)()
  1408.  
  1409.  
  1410. for i = 1, 7 do
  1411. for i = 0,1,.3 do
  1412. a.TintColor = Color3.new(i,i,i)
  1413. wait()
  1414. end
  1415. local slash = math.random(1,4)
  1416. local sou = Instance.new("Sound",workspace)
  1417. sou.Pitch = math.random(0.75,1)
  1418. sou.Volume = 10
  1419. sou.SoundId = "rbxassetid://"..slashes[slash]
  1420. sou:Play()
  1421. a.TintColor = Color3.new(0,0,0)
  1422. wait()
  1423. end
  1424.  
  1425. --165487479
  1426.  
  1427. local sou = Instance.new("Sound",workspace)
  1428. sou.Pitch = 1
  1429. sou.Volume = 10
  1430. sou.SoundId = "rbxassetid://137473066"
  1431. sou:Play()
  1432. wait(3)
  1433.  
  1434. for i = 0,1,.1 do
  1435. a.TintColor = Color3.new(i,i,i)
  1436. b.Size = b.Size - 1
  1437. wait()
  1438. end
  1439. a:destroy()
  1440. game:service'Debris':AddItem(b,3)
  1441. end
  1442. function endit()
  1443. attack = true
  1444. Humanoid.WalkSpeed = 0
  1445. Humanoid.JumpPower = 0
  1446. for i = 0, 1, 0.1 do
  1447. swait()
  1448. PlayAnimationFromTable({
  1449. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1450. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1451. CFrame.new(1.55124712, 1.10979831, 0.0157209933, 0.994141698, -0.090331316, 0.0593510792, -0.0904476494, -0.995900929, -0.000725974329, 0.0591732934, -0.00464646891, -0.998236537) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1452. CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1453. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1454. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1455. }, .3, false)
  1456. KWeld.C0 = clerp(KWeld.C0, CFrame.new(-0.0327453725, -1.02458775, -0.0236971658, -1.00000048, 2.08819984e-09, -3.7252903e-09, -5.65341907e-09, -1.00000012, -2.57510692e-07, 3.7252903e-09, -2.57277861e-07, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1457. end
  1458. chat("This world is getting boring...")
  1459. wait(1.5)
  1460. chat("Well...")
  1461. wait(1)
  1462. chat("LETS MOVE ON TO THE NEXT!")
  1463. wait(2)
  1464. for i = 1, 3 do
  1465. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=341336274", Character, 1, 1)
  1466. local part = Instance.new("Part",EffectModel)
  1467. part.Shape = "Ball"
  1468. part.Anchored = true
  1469. part.CanCollide = false
  1470. part.BrickColor = BrickColor.new"Really red"
  1471. part.Material = Enum.Material.Neon
  1472. part.Size = Vector3.new(1,1,1)
  1473. part.CFrame = BloodPart.CFrame
  1474. part.TopSurface,part.BottomSurface = 10,10
  1475. for i = 0,1,.1 do
  1476. part.Size = part.Size+ Vector3.new(4,4,4)
  1477. part.Transparency = i
  1478. wait()
  1479. end
  1480. part:destroy()
  1481. wait(.05)
  1482. end
  1483. wait(.5)
  1484. attack = false
  1485. fucktheworld()
  1486. wait(2)
  1487. Humanoid.WalkSpeed = 8
  1488. Humanoid.JumpPower = 50
  1489.  
  1490. end
  1491. function sleepchild()
  1492. attack = true
  1493. Humanoid.WalkSpeed = 0
  1494. Humanoid.JumpPower = 0
  1495. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=743521656", Character, 1, .8)
  1496. local a = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("HumanoidRootPart") targetted:FindFirstChild("UpperTorso")
  1497. a.Anchored = true
  1498. RootPart.CFrame = a.CFrame * CFrame.new(0,0,1)
  1499. wait(.01)
  1500. Character.Torso.Anchored = true
  1501. for i = 0, 1, 0.1 do
  1502. swait()
  1503. PlayAnimationFromTable({
  1504. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1505. CFrame.new(0.647793114, 1.49790704, -0.08620812, 0.919307768, 0.392846406, 0.0233431272, -0.391966701, 0.919319689, -0.0348359533, -0.0351450294, 0.0228752308, 0.999119997) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1506. CFrame.new(1.27472198, 0.948095679, -0.665119231, 0.15143548, 0.0339903161, -0.987882555, -0.986717343, -0.0542402044, -0.153123304, -0.0587876812, 0.997948885, 0.0253249966) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1507. CFrame.new(-0.563300252, 0.95589447, -1.39769626, 0.695959151, -0.718027294, -0.00878927112, -0.264074028, -0.244537428, -0.93298763, 0.667761326, 0.651642263, -0.359800428) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1508. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1509. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1510. }, .3, false)
  1511. --KWeld.C0 = clerp(KWeld.C0, CFrame.new(7.63306252e-06, -0.99992466, 0.249988556, -1.00000012, 1.46683306e-08, 0, 0, -3.8407743e-06, 1, 1.62981451e-09, 1.00000012, 3.85195017e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1512. end
  1513. if targetted.Name == "Lime_Pidgey" or targetted.Name == "Quil_Cyndaquil" or targetted.Name == "CKbackup" or targetted.Name == "Salvo_Starly" then
  1514. wait(2)
  1515. a.Anchored = false
  1516. local sel = math.random(1,3)
  1517. if sel == 1 then
  1518. chat("What was I thinking...")
  1519. elseif sel == 2 then
  1520. if targetted.Name == "Quil_Cyndaquil" then
  1521. chat("Sorry, Nebula.")
  1522. elseif targetted.Name == "CKbackup" then
  1523. chat("Didn't know it was you, Sugarie")
  1524. elseif targetted.Name == "Salvo_Starly" then
  1525. chat("Didn't realize, Genocider. I'm so sorry.")
  1526. elseif targetted.Name == "Lime_Pidgey" then
  1527. chat("Ah, Jerry, So sorry, thought you were an enemy.")
  1528. end
  1529. elseif sel == 3 then
  1530. chat("Why.. did I try that..?")
  1531. end
  1532. for i = 0, 5, 0.1 do
  1533. swait()
  1534. PlayAnimationFromTable({
  1535. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1536. CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1537. CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1538. CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1539. CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1540. CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1541. }, .3, false)
  1542. end
  1543. attack = false
  1544. Character.Torso.Anchored = false
  1545. Humanoid.WalkSpeed = 8
  1546. Humanoid.JumpPower = 50
  1547. else
  1548. chat("Go to sleep...")
  1549. wait(2)
  1550. for i = 0, 1, 0.1 do
  1551. swait()
  1552. PlayAnimationFromTable({
  1553. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1554. CFrame.new(0.647793114, 1.49790704, -0.08620812, 0.919307768, 0.392846406, 0.0233431272, -0.391966701, 0.919319689, -0.0348359533, -0.0351450294, 0.0228752308, 0.999119997) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1555. CFrame.new(1.28332329, 0.947640657, -0.594629169, 0.130690023, 0.303638369, -0.943781614, -0.986253858, -0.0572666377, -0.15499571, -0.101109855, 0.951064467, 0.291980326) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1556. CFrame.new(-0.563300252, 0.95589447, -1.39769626, 0.695959151, -0.718027294, -0.00878927112, -0.264074028, -0.244537428, -0.93298763, 0.667761326, 0.651642263, -0.359800428) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1557. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1558. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1559. }, .3, false)
  1560. --KWeld.C0 = clerp(KWeld.C0, CFrame.new(1.6214326e-05, -0.999932289, 0.249966294, -1, 7.4505806e-09, 0, 0, -3.24845314e-06, 1.00000012, -1.86264515e-08, 1.00000012, 3.21865082e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1561. end
  1562. fuckingdie(targetted)
  1563. wait(1)
  1564. attack = false
  1565. Character.Torso.Anchored = false
  1566. Humanoid.WalkSpeed = 8
  1567. Humanoid.JumpPower = 50
  1568. end
  1569. end
  1570.  
  1571. local combo = false
  1572. local input = ""
  1573. local didCombo = false
  1574.  
  1575. function chainreaction()
  1576. attack = true
  1577. Humanoid.WalkSpeed = 0
  1578. Humanoid.JumpPower = 0
  1579. local func
  1580. for i = 0, 0.05, 0.1 do
  1581. swait()
  1582. PlayAnimationFromTable({
  1583. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1584. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1585. CFrame.new(1.52798259, 0.437558174, 0.521697879, 0.997940063, -0.0485750884, 0.0419071428, -0.0418144763, 0.00291904411, 0.999121189, -0.0486547761, -0.99881494, 0.00088191824) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1586. CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1587. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1588. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1589. }, .4, false)
  1590. --KWeld.C0 = clerp(KWeld.C0, CFrame.new(-7.71878695e-06, -0.99999249, 0.25000006, -1.00000012, 5.82076609e-11, 8.94069672e-08, 8.94069672e-08, 4.42378223e-08, 1.00000012, 8.73114914e-11, 1.00000012, -4.3772161e-08) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1591. end
  1592. swait()
  1593. for i = 0, 0.45, 0.1 do
  1594. swait()
  1595. PlayAnimationFromTable({
  1596. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1597. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1598. CFrame.new(1.55079103, 1.21950901, 0.0761990994, 0.994141698, -0.090331316, 0.0593510792, -0.0904476494, -0.995900929, -0.000725974329, 0.0591732934, -0.00464646891, -0.998236537) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1599. CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1600. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1601. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1602. }, .6, false)
  1603. end
  1604. for i,v in next, Knifu:children() do
  1605. if v:IsA"BasePart" and v.Name ~= "Hitbox" then
  1606. v.Transparency = 1
  1607. end
  1608. end
  1609. p2mit.Enabled = false
  1610. p3mit.Enabled = false
  1611. local stopIt = false
  1612. local asd
  1613. local count = 0
  1614. asd = function(dude)
  1615. local torso = dude:FindFirstChild"Torso" or dude:FindFirstChild"HumanoidRootPart" or dude:FindFirstChild"UpperTorso"
  1616. local cTorso,mag = nil, 0
  1617. if torso then
  1618. for i,v in next, FindNearestTorsos(torso.CFrame.p,15) do
  1619. if v[2] > mag then
  1620. cTorso = v[1]
  1621. mag = v[2]
  1622. end
  1623. wait()
  1624. end
  1625. count = count + 1
  1626. fuckingdiethro(dude)
  1627. if not cTorso or mag < 1 or count > 7 then
  1628. stopIt = true
  1629. else
  1630. asd(cTorso)
  1631. end
  1632. else
  1633. stopIt = true
  1634. end
  1635.  
  1636.  
  1637. end
  1638. func = coroutine.wrap(function()
  1639. asd(targetted)
  1640. end)()
  1641. repeat wait() until stopIt == true
  1642. wait(3)
  1643. for i,v in next, Knifu:children() do
  1644. if v:IsA"BasePart" and v.Name ~= "Hitbox" then
  1645. v.Transparency = 0
  1646. end
  1647. end
  1648. p2mit.Enabled = true
  1649. p3mit.Enabled = true
  1650. attack = false
  1651. Humanoid.WalkSpeed = 8
  1652. Humanoid.JumpPower = 50
  1653. end
  1654. function throwit()
  1655. attack = true
  1656. Humanoid.WalkSpeed = 0
  1657. for i = 0, 0.05, 0.1 do
  1658. swait()
  1659. PlayAnimationFromTable({
  1660. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1661. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1662. CFrame.new(1.52798259, 0.437558174, 0.521697879, 0.997940063, -0.0485750884, 0.0419071428, -0.0418144763, 0.00291904411, 0.999121189, -0.0486547761, -0.99881494, 0.00088191824) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1663. CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1664. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1665. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1666. }, .4, false)
  1667. --KWeld.C0 = clerp(KWeld.C0, CFrame.new(-7.71878695e-06, -0.99999249, 0.25000006, -1.00000012, 5.82076609e-11, 8.94069672e-08, 8.94069672e-08, 4.42378223e-08, 1.00000012, 8.73114914e-11, 1.00000012, -4.3772161e-08) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1668. end
  1669. swait()
  1670. for i = 0, 0.45, 0.1 do
  1671. swait()
  1672. PlayAnimationFromTable({
  1673. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1674. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1675. CFrame.new(1.55079103, 1.21950901, 0.0761990994, 0.994141698, -0.090331316, 0.0593510792, -0.0904476494, -0.995900929, -0.000725974329, 0.0591732934, -0.00464646891, -0.998236537) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1676. CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1677. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1678. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1679. }, .6, false)
  1680. end
  1681. if targetted.Name ~= "Quil_Cyndaquil" and targetted.Name ~= "Salvo_Starly" and targetted.Name ~= "CKbackup" and targetted.Name ~= "Lime_Pidgey" then
  1682. for i,v in next, Knifu:children() do
  1683. if v:IsA"BasePart" and v.Name ~= "Hitbox" then
  1684. v.Transparency = 1
  1685. end
  1686. end
  1687. p2mit.Enabled = false
  1688. p3mit.Enabled = false
  1689. ohshityougothit(targetted)
  1690. fuckingdiethro(targetted)
  1691. wait(3)
  1692. for i,v in next, Knifu:children() do
  1693. if v:IsA"BasePart" and v.Name ~= "Hitbox" then
  1694. v.Transparency = 0
  1695. end
  1696. end
  1697. p2mit.Enabled = true
  1698. p3mit.Enabled = true
  1699. attack = false
  1700. Character.Torso.Anchored = false
  1701. Humanoid.WalkSpeed = 8
  1702. Humanoid.JumpPower = 50
  1703. elseif targetted.Name == "CKbackup" then
  1704. wait(2)
  1705. for i = 0, 1, 0.1 do
  1706. swait()
  1707. PlayAnimationFromTable({
  1708. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1709. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1710. CFrame.new(1.56826949, 1.34040046, -0.462332547, 0.993520677, -0.100954898, 0.0522000715, -0.0726195872, -0.917213261, -0.391722202, 0.0874247849, 0.385393262, -0.918601215) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1711. CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1712. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1713. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1714. }, .3, false)
  1715. end
  1716. local sel = math.random(1,3)
  1717. if sel == 1 then
  1718. chat("Sorry, thought you were on the other side.")
  1719. elseif sel == 2 then
  1720. chat("I forgot, we are one and the same. Psychopaths.")
  1721. elseif sel == 3 then
  1722. chat("Oh, Psycho! How's the Genocider been?")
  1723. end
  1724. wait(2)
  1725. attack = false
  1726. Character.Torso.Anchored = false
  1727. Humanoid.WalkSpeed = 8
  1728. Humanoid.JumpPower = 50
  1729. elseif targetted.Name == "Lime_Pidgey" then
  1730. wait(2)
  1731. local sel = math.random(1,3)
  1732. if sel == 1 then
  1733. chat("Sorry, thought you were on the other side.")
  1734. elseif sel == 2 then
  1735. chat("Heyy... Jerry? I think it was?")
  1736. elseif sel == 3 then
  1737. chat("Uhh... Sorry.")
  1738. end
  1739. for i = 0, 5, 0.1 do
  1740. swait()
  1741. PlayAnimationFromTable({
  1742. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1743. CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1744. CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1745. CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1746. CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1747. CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1748. }, .3, false)
  1749. end
  1750. wait(2)
  1751. attack = false
  1752. Character.Torso.Anchored = false
  1753. Humanoid.WalkSpeed = 8
  1754. Humanoid.JumpPower = 50
  1755. elseif targetted.Name == "Salvo_Starly" then
  1756. wait(2)
  1757. for i = 0, 1, 0.1 do
  1758. swait()
  1759. PlayAnimationFromTable({
  1760. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1761. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1762. CFrame.new(1.56826949, 1.34040046, -0.462332547, 0.993520677, -0.100954898, 0.0522000715, -0.0726195872, -0.917213261, -0.391722202, 0.0874247849, 0.385393262, -0.918601215) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1763. CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1764. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1765. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1766. }, .3, false)
  1767. end
  1768. local sel = math.random(1,3)
  1769. if sel == 1 then
  1770. chat("Sorry, thought you were on the other side.")
  1771. elseif sel == 2 then
  1772. chat("Ah, Genocider. We've got to talk more!")
  1773. elseif sel == 3 then
  1774. chat("Oh, it's you.. How's Sugarie?")
  1775. end
  1776. wait(2)
  1777. attack = false
  1778. Character.Torso.Anchored = false
  1779. Humanoid.WalkSpeed = 8
  1780. Humanoid.JumpPower = 50
  1781. else
  1782. wait(2)
  1783. for i = 0, 1, 0.1 do
  1784. swait()
  1785. PlayAnimationFromTable({
  1786. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1787. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1788. CFrame.new(1.56826949, 1.34040046, -0.462332547, 0.993520677, -0.100954898, 0.0522000715, -0.0726195872, -0.917213261, -0.391722202, 0.0874247849, 0.385393262, -0.918601215) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1789. CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1790. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1791. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1792. }, .3, false)
  1793. end
  1794. local sel = math.random(1,3)
  1795. if sel == 1 then
  1796. chat("Why.. Did I even try?")
  1797. elseif sel == 2 then
  1798. chat("Sorry, Nebula. I thought you were against me")
  1799. elseif sel == 3 then
  1800. chat("I can't")
  1801. end
  1802. wait(2)
  1803. attack = false
  1804. Character.Torso.Anchored = false
  1805. Humanoid.WalkSpeed = 8
  1806. Humanoid.JumpPower = 50
  1807. end
  1808. end
  1809. function LockOn()
  1810. if Mouse.Target and Mouse.Target.Parent then
  1811. local a = Mouse.Target.Parent:FindFirstChildOfClass("Humanoid")
  1812. if a and a.Parent ~= Character then
  1813. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=743521450", Character, 1, .8)
  1814. coroutine.wrap(function()
  1815. if targetted ~= Mouse.Target.Parent then
  1816. targetted = Mouse.Target.Parent
  1817. img2.Size = UDim2.new(1,0,1,0)
  1818. img2.ImageTransparency = 0
  1819. img2.Position = UDim2.new(0,0,0,0)
  1820. for i = 0, 2, 0.1 do
  1821. swait()
  1822. img2.Size = img2.Size + UDim2.new(.05,0,.05,0)
  1823. img2.Position = img2.Position + UDim2.new(-.025,0,-.025,0)
  1824. img2.ImageTransparency = img2.ImageTransparency + 0.05
  1825. end
  1826. end
  1827. end)()
  1828. end
  1829. end
  1830. end
  1831. Mouse.KeyDown:connect(function(k)
  1832. if k == 'q' and attack == false and combo == false then
  1833. LockOn()
  1834. end
  1835. end)
  1836. Mouse.KeyDown:connect(function(k)
  1837. if k == 'z' and attack == false and targetted ~= nil and combo == false then
  1838. sleepchild()
  1839. end
  1840. end)
  1841.  
  1842.  
  1843.  
  1844. Mouse.KeyDown:connect(function(k)
  1845. if targetted ~= nil and k == 't' and attack == false and combo == false then
  1846. throwit()
  1847. end
  1848. end)
  1849.  
  1850. Mouse.KeyDown:connect(function(k)
  1851. if k == 'c' and attack == false and combo == false then
  1852. coroutine.wrap(function()
  1853. combo = true
  1854. Humanoid.WalkSpeed = 0
  1855. Humanoid.JumpPower = 0
  1856. local asd = false
  1857. for i = 0, 1.5, .1 do
  1858. wait(.1)
  1859. if combo == false then
  1860. asd = true
  1861. break;
  1862. end
  1863. end
  1864. if asd == false then
  1865. if combo == true or input ~= '' then
  1866. Humanoid.WalkSpeed = 8
  1867. Humanoid.JumpPower = 50
  1868. combo = false
  1869. input = ''
  1870. end
  1871. end
  1872. end)()
  1873. end
  1874. end)
  1875.  
  1876. local Keys = {
  1877. [48] = "LShift",
  1878. [13] = "Enter",
  1879. [32] = "Space",
  1880. [47] = "RShift",
  1881. [92] = "Backslash",
  1882. [50] = "LCtrl",
  1883. [52] = "LAlt",
  1884. [49] = "RCtrl",
  1885. [51] = "RAlt",
  1886. [8] = "Backspace",
  1887. [45] = "CapsLock"
  1888.  
  1889. }
  1890.  
  1891. local alreadyEnded = false
  1892. Mouse.KeyDown:connect(function(k)
  1893. if k == 'n' and not attack and not combo then
  1894. Sitting = not Sitting
  1895. end
  1896. end)
  1897.  
  1898. Mouse.KeyDown:connect(function(k)
  1899. if attack == false and combo == true then
  1900. k = string.lower(k)
  1901. if k == 'c' or k == 'q' or k == 'e' or k == 'h' or k == 'r' or k == 't' or k == 'n' or k == 'z' or k == 'x' or k == 'm' or k == 'w' or k == 'a' or k == 's' or k == 'd' then
  1902. if #input < 8 then
  1903. input = input..k
  1904. print(input)
  1905. end
  1906. elseif Keys[string.byte(k)] == "Enter" then
  1907. combo = false
  1908. warn("Trying to execute combo: "..input)
  1909. if string.lower(input) == "aawdq" then
  1910. if targetted and attack == false then
  1911. chainreaction()
  1912. elseif not targetted then
  1913. Humanoid.WalkSpeed = 8
  1914. Humanoid.JumpPower = 50
  1915. chat("I need a target!")
  1916. end
  1917. elseif string.lower(input) == "etwzx" then
  1918. if attack == false then
  1919. if not alreadyEnded then
  1920. alreadyEnded = true
  1921. endit()
  1922. else
  1923. Humanoid.WalkSpeed = 8
  1924. Humanoid.JumpPower = 50
  1925. chat("I can't end it again..!")
  1926. end
  1927. end
  1928. else
  1929. Humanoid.WalkSpeed = 8
  1930. Humanoid.JumpPower = 50
  1931. end
  1932. input = ''
  1933. end
  1934. end
  1935. end)
  1936.  
  1937. local idleC = 0
  1938. while true do
  1939. swait()
  1940. imgl.Rotation = imgl.Rotation + 3
  1941. img2.Rotation = img2.Rotation + 3
  1942. if targetted ~= nil then
  1943. abss.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso")
  1944. abss.Enabled = true
  1945. elseif targetted == nil then
  1946. abss.Adornee = nil
  1947. abss.Enabled = false
  1948. end
  1949. for i, v in pairs(Character:GetChildren()) do
  1950. if v:IsA("Part") then
  1951. v.Material = "SmoothPlastic"
  1952. elseif v:IsA("Accessory") then
  1953. v:WaitForChild("Handle").Material = "SmoothPlastic"
  1954. end
  1955. end
  1956. Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  1957. velocity = RootPart.Velocity.y
  1958. sine = sine + change
  1959. local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character)
  1960. if RootPart.Velocity.y > 1 and hit == nil then
  1961. Anim = "Jump"
  1962. idleC = 0
  1963. if attack == false then
  1964. PlayAnimationFromTable({
  1965. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1966. CFrame.new(-0.0579944476, 1.48445117, -0.000906195492, 0.999631822, -0.0259140469, -0.00804444961, 0.0262291897, 0.998776913, 0.0419151038, 0.0069484422, -0.0421099029, 0.999089062) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1967. CFrame.new(1.68067598, 0.167780995, 5.50026158e-08, 0.965881884, -0.258982956, -3.41060513e-13, 0.258982956, 0.965881884, 4.47034836e-07, 8.49010675e-08, 3.16640808e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1968. CFrame.new(-1.67620921, 0.188169807, -3.04922651e-07, 0.95698452, 0.290146649, -2.61441073e-07, -0.290146649, 0.95698452, -1.0069979e-05, -2.89639524e-06, 1.04542296e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1969. CFrame.new(0.537238836, -1.93797374, 0.176598221, 0.998698533, -0.0506777391, -0.00574572897, 0.0510024093, 0.992341697, 0.112511501, -6.35704041e-08, -0.112657718, 0.993634105) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1970. CFrame.new(-0.536944568, -1.94808352, 0.126473114, 0.998626292, 0.0520468242, 0.00521374354, -0.0523067154, 0.993665218, 0.0995327011, -3.84102691e-07, -0.099668026, 0.995023906) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1971. }, .3, false)
  1972. KWeld.C0= CFrame.new(0,-.25,1)*CFrame.Angles(math.rad(-90),0,math.rad(180))
  1973. end
  1974. elseif RootPart.Velocity.y < -1 and hit == nil then
  1975. Anim = "Fall"
  1976. idleC = 0
  1977. if attack == false then
  1978. PlayAnimationFromTable({
  1979. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1980. CFrame.new(-0.0576509275, 1.50532985, -0.129091382, 0.999631822, -0.0231846143, -0.0140984114, 0.0262298863, 0.958684564, 0.283279002, 0.00694822101, -0.283544153, 0.958935201) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1981. CFrame.new(1.68622994, 0.21415168, 7.02040666e-08, 0.881990671, -0.471266806, -3.41060513e-13, 0.471266806, 0.881990671, 4.47034836e-07, 1.54493137e-07, 2.89139166e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1982. CFrame.new(-1.72513735, 0.240890861, 2.54038241e-07, 0.814108491, 0.58071363, -2.61430017e-07, -0.580713034, 0.814108849, -1.00698489e-05, -6.08482924e-06, 8.98058715e-06, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1983. CFrame.new(0.536720514, -1.92783141, 0.223740995, 0.998698533, -0.0498600565, -0.0107376017, 0.0510031059, 0.976314366, 0.210260883, -3.04512355e-07, -0.210534185, 0.977587521) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1984. CFrame.new(-0.535922825, -1.92850935, 0.222419083, 0.99863112, 0.0512506701, 0.0104565797, -0.0523065142, 0.978474379, 0.199629858, -3.7062793e-07, -0.199902818, 0.97981596) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1985. }, .3, false)
  1986. KWeld.C0= CFrame.new(0,-.25,1)*CFrame.Angles(math.rad(-90),0,math.rad(180))
  1987. end
  1988. elseif Torsovelocity < 1 and hit ~= nil then
  1989. if Sitting then
  1990. Anim = "Sitting"
  1991. if attack == false then
  1992. idleC = idleC+1
  1993. PlayAnimationFromTable({
  1994. CFrame.new(0.000827711076, -1.65770507, 0.458721817, 0.999484241, -0.0122322068, 0.0296938289, 0.0252500642, 0.870653987, -0.491247624, -0.0198440049, 0.491744012, 0.870513737) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1995. CFrame.new(-0.0562419407, 1.51485705, -0.185010612, 0.985933542, -0.147043079, -0.0794572532, 0.166523844, 0.904925764, 0.391636789, 0.014315445, -0.399359286, 0.916682839) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1996. CFrame.new(1.49053812, -0.00525209308, 0.341132015, 0.968288898, -0.249781534, 0.0050949771, 0.230188534, 0.899891436, 0.370417148, -0.0971082747, -0.35749796, 0.928851664) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1997. CFrame.new(-1.53550422, 0.00908520445, 0.289719999, 0.964274764, 0.237935737, 0.11645104, -0.264904231, 0.866110563, 0.423885047, -2.08616257e-06, -0.439589977, 0.898198724) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1998. CFrame.new(0.877631247, -1.43620968, -0.684172571, 0.881371081, -0.470902473, 0.0379017182, 0.26241079, 0.421269089, -0.868151844, 0.392844826, 0.775101304, 0.494869024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1999. CFrame.new(-0.741793275, -1.41195464, -0.697883487, 0.966170251, 0.249477178, -0.0653936565, -0.179010332, 0.466165125, -0.866398215, -0.18566227, 0.848794281, 0.495053828) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2000. }, .3, false)
  2001. KWeld.C0= CFrame.new(0,-.25,1)*CFrame.Angles(math.rad(-90),0,math.rad(180))
  2002. end
  2003. else
  2004. Anim = "Idle"
  2005. if attack == false then
  2006. idleC = idleC+1
  2007. change = 1
  2008. if idleC < 175 then
  2009. PlayAnimationFromTable({
  2010. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2011. CFrame.new(-0.0575585738, 1.52553558, -0.218724757, 0.985934377, -0.143356442, -0.0859283879, 0.166522771, 0.886584163, 0.431554198, 0.0143168001, -0.439792335, 0.897985697) * CFrame.new(0, -.05- .05 * math.cos((sine) / 55), 0- .05 * math.cos((sine) / 55)) * CFrame.Angles(math.rad(0 - 5 * math.cos((sine) / 55)), 0, 0),
  2012. CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0- 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0- 0.05 * math.cos((sine) / 45)),
  2013. CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0+ 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0+ 0.05 * math.cos((sine) / 45)),
  2014. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2015. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2016. }, .3, false)
  2017. KWeld.C0= CFrame.new(0,-.25,1)*CFrame.Angles(math.rad(-90),0,math.rad(180))
  2018. elseif idleC >= 175 and idleC < 200 then
  2019. PlayAnimationFromTable({
  2020. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2021. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2022. CFrame.new(1.29851341, 0.443963498, -0.396169066, 0.0157513712, 0.186539456, -0.982321262, -0.998143196, 0.0607455187, -0.00446989527, 0.0588377416, 0.980567396, 0.187149927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2023. CFrame.new(-1.0340364, 0.367607117, -0.614107132, 0.883662701, -0.353060901, 0.307383537, 0.318954408, -0.0265178736, -0.94740808, 0.342643917, 0.935224652, 0.0891784057) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2024. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2025. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2026. }, .1, false)
  2027. KWeld.C0= CFrame.new(0,-.25,1)*CFrame.Angles(math.rad(-90),0,math.rad(180))
  2028. elseif idleC >= 200 and idleC < 325 then
  2029. PlayAnimationFromTable({
  2030. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2031. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2032. CFrame.new(1.29851341, 0.443963498, -0.396169066, 0.0157513712, 0.186539456, -0.982321262, -0.998143196, 0.0607455187, -0.00446989527, 0.0588377416, 0.980567396, 0.187149927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2033. CFrame.new(-0.454344451, 0.36049974, -0.596875072, 0.572839379, -0.80925262, 0.130250588, 0.259049803, 0.0279791299, -0.965458691, 0.777655363, 0.586793959, 0.225664154) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2034. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2035. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2036. }, .01, false)
  2037. else
  2038. idleC = 0
  2039. end
  2040. end
  2041. end
  2042. elseif Torsovelocity > 2 and hit ~= nil then
  2043. Anim = "Walk"
  2044. idleC = 0
  2045. if attack == false then
  2046. PlayAnimationFromTable({
  2047. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0- .08 * math.cos((sine) / 5), 0) * CFrame.Angles(0, 0, 0),
  2048. CFrame.new(-0.0595112406, 1.55331731, -0.0425721854, 0.999631822, -0.0248252042, -0.010953242, 0.0262294486, 0.987443328, 0.155781403, 0.00694842171, -0.156010598, 0.987731278) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2049. CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  2050. CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0),
  2051. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0),
  2052. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  2053. }, .3, false)
  2054. KWeld.C0= CFrame.new(0,-.25,1)*CFrame.Angles(math.rad(-90),0,math.rad(180))
  2055. end
  2056. end
  2057. if 0 < #Effects then
  2058. for e = 1, #Effects do
  2059. if Effects[e] ~= nil then
  2060. local Thing = Effects[e]
  2061. if Thing ~= nil then
  2062. local Part = Thing[1]
  2063. local Mode = Thing[2]
  2064. local Delay = Thing[3]
  2065. local IncX = Thing[4]
  2066. local IncY = Thing[5]
  2067. local IncZ = Thing[6]
  2068. if Thing[2] == "Shoot" then
  2069. local Look = Thing[1]
  2070. local move = 30
  2071. if Thing[8] == 3 then
  2072. move = 10
  2073. end
  2074. local hit, pos = rayCast(Thing[4], Thing[1], move, m)
  2075. if Thing[10] ~= nil then
  2076. da = pos
  2077. cf2 = CFrame.new(Thing[4], Thing[10].Position)
  2078. cfa = CFrame.new(Thing[4], pos)
  2079. tehCF = cfa:lerp(cf2, 0.2)
  2080. Thing[1] = tehCF.lookVector
  2081. end
  2082. local mag = (Thing[4] - pos).magnitude
  2083. Effects["Head"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0), 1, mag * 5, 1, 0.5, 0, 0.5, 0.2)
  2084. if Thing[8] == 2 then
  2085. Effects["Ring"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0), 1, 1, 0.1, 0.5, 0.5, 0.1, 0.1, 1)
  2086. end
  2087. Thing[4] = Thing[4] + Look * move
  2088. Thing[3] = Thing[3] - 1
  2089. if 2 < Thing[5] then
  2090. Thing[5] = Thing[5] - 0.3
  2091. Thing[6] = Thing[6] - 0.3
  2092. end
  2093. if hit ~= nil then
  2094. Thing[3] = 0
  2095. if Thing[8] == 1 or Thing[8] == 3 then
  2096. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  2097. else
  2098. if Thing[8] == 2 then
  2099. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  2100. if (hit.Parent:findFirstChild("Humanoid")) ~= nil or (hit.Parent.Parent:findFirstChild("Humanoid")) ~= nil then
  2101. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  2102. ref.Anchored = true
  2103. ref.CFrame = CFrame.new(pos)
  2104. CFuncs["Sound"].Create("161006093", ref, 1, 1.2)
  2105. game:GetService("Debris"):AddItem(ref, 0.2)
  2106. Effects["Block"].Create(Torso.BrickColor, CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 1, 10, 10, 10, 0.1, 2)
  2107. Effects["Ring"].Create(BrickColor.new("Bright yellow"), CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 0.1, 4, 4, 0.1, 0.1)
  2108. MagnitudeDamage(ref, 15, Thing[5] / 1.5, Thing[6] / 1.5, 0, "Normal", "", 1)
  2109. end
  2110. end
  2111. end
  2112. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  2113. ref.Anchored = true
  2114. ref.CFrame = CFrame.new(pos)
  2115. Effects["Sphere"].Create(Torso.BrickColor, CFrame.new(pos), 5, 5, 5, 1, 1, 1, 0.07)
  2116. game:GetService("Debris"):AddItem(ref, 1)
  2117. end
  2118. if Thing[3] <= 0 then
  2119. table.remove(Effects, e)
  2120. end
  2121. end
  2122. do
  2123. do
  2124. if Thing[2] == "FireWave" then
  2125. if Thing[3] <= Thing[4] then
  2126. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(0, 1, 0)
  2127. Thing[3] = Thing[3] + 1
  2128. Thing[6].Scale = Thing[6].Scale + Vector3.new(Thing[5], 0, Thing[5])
  2129. else
  2130. Part.Parent = nil
  2131. table.remove(Effects, e)
  2132. end
  2133. end
  2134. if Thing[2] ~= "Shoot" and Thing[2] ~= "Wave" and Thing[2] ~= "FireWave" then
  2135. if Thing[1].Transparency <= 1 then
  2136. if Thing[2] == "Block1" then
  2137. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  2138. Mesh = Thing[7]
  2139. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2140. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2141. else
  2142. if Thing[2] == "Block2" then
  2143. Thing[1].CFrame = Thing[1].CFrame
  2144. Mesh = Thing[7]
  2145. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2146. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2147. else
  2148. if Thing[2] == "Fire" then
  2149. Thing[1].CFrame = CFrame.new(Thing[1].Position) + Vector3.new(0, 0.2, 0)
  2150. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  2151. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2152. else
  2153. if Thing[2] == "Cylinder" then
  2154. Mesh = Thing[7]
  2155. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2156. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2157. else
  2158. if Thing[2] == "Blood" then
  2159. Mesh = Thing[7]
  2160. Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, 0.5, 0)
  2161. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2162. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2163. else
  2164. if Thing[2] == "Elec" then
  2165. Mesh = Thing[10]
  2166. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  2167. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2168. else
  2169. if Thing[2] == "Disappear" then
  2170. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2171. else
  2172. if Thing[2] == "Shatter" then
  2173. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2174. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  2175. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  2176. Thing[6] = Thing[6] + Thing[5]
  2177. end
  2178. end
  2179. end
  2180. end
  2181. end
  2182. end
  2183. end
  2184. end
  2185. else
  2186. Part.Parent = nil
  2187. table.remove(Effects, e)
  2188. end
  2189. end
  2190. end
  2191. end
  2192. end
  2193. end
  2194. end
  2195. end
  2196. end
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