airsoftjake1

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Sep 21st, 2018
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  1. --[[Skeletals edit of the titan]]--
  2. --[[It's a new edit so please try it out <3]]--
  3. --[[Only ever gonna be 1 version of this!]]--
  4.  
  5. local p = game.Players.LocalPlayer
  6. local char = p.Character
  7. local mouse = p:GetMouse()
  8. local larm = char["Left Arm"]
  9. local rarm = char["Right Arm"]
  10. local TitanBet = ";"
  11. local lleg = char["Left Leg"]
  12. local rleg = char["Right Leg"]
  13. local hed = char.Head
  14. local torso = char.Torso
  15. local hum = char.Humanoid
  16. local cam = game.Workspace.CurrentCamera
  17. local root = char.HumanoidRootPart
  18. local deb = false
  19. local shot = 0
  20. local l = game:GetService("Lighting")
  21. local rs = game:GetService("RunService").RenderStepped
  22. local stanceToggle = "Normal"
  23. local Swag = Instance.new("IntValue", char)
  24. Swag.Value = 5000
  25. Swag.Name = "Swag"
  26. math.randomseed(os.time())
  27. hum.WalkSpeed = 50
  28. char.Health:Destroy()
  29. hum.MaxHealth = 50000
  30. wait(0.1)
  31. hum.Health = 50000
  32. ----------------------------------------------------
  33. local G = Instance.new("ScreenGui")
  34. G.Parent = p.PlayerGui
  35. G.Name = "Swag"
  36. local T = Instance.new("TextLabel")
  37. T.Name = "Swag"
  38. T.Parent = G
  39. T.Text = "Swag: "..char.Swag.Value
  40. T.FontSize = "Size24"
  41. T.BackgroundTransparency = 1
  42. T.TextColor3 = Color3.new(255,255,255)
  43. T.TextStrokeTransparency = 0
  44. T.Position = UDim2.new(0,250,0,400)
  45. T.BorderSizePixel = 0
  46. --//
  47. Debounces = {
  48. on = false;
  49. ks = false;
  50. CanAttack = true;
  51. CanJoke = true;
  52. NoIdl = false;
  53. Slashing = false;
  54. Slashed = false;
  55. Grabbing = false;
  56. Grabbed = false;
  57. }
  58. local Touche = {char.Name, }
  59. ----------------------------------------------------
  60. function lerp(a, b, t) -- Linear interpolation
  61. return a + (b - a)*t
  62. end
  63.  
  64. function slerp(a, b, t) --Spherical interpolation
  65. dot = a:Dot(b)
  66. if dot > 0.99999 or dot < -0.99999 then
  67. return t <= 0.5 and a or b
  68. else
  69. r = math.acos(dot)
  70. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  71. end
  72. end
  73.  
  74. function matrixInterpolate(a, b, t)
  75. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  76. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  77. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  78. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  79. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  80. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  81. local t = v1:Dot(v2)
  82. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  83. return CFrame.new()
  84. end
  85. return CFrame.new(
  86. v0.x, v0.y, v0.z,
  87. v1.x, v1.y, v1.z,
  88. v2.x, v2.y, v2.z,
  89. v3.x, v3.y, v3.z)
  90. end
  91. ----------------------------------------------------//Mesh setting
  92. local cmeshes = {}
  93. local ll,rl,la,ra,t = Instance.new('CharacterMesh',char),Instance.new('CharacterMesh',char),Instance.new('CharacterMesh',char),Instance.new('CharacterMesh',char),Instance.new('CharacterMesh',char)
  94. ll.BodyPart = 'LeftLeg'
  95. rl.BodyPart = 'RightLeg'
  96. la.BodyPart = 'LeftArm'
  97. ra.BodyPart = 'RightArm'
  98. t.BodyPart = 'Torso'
  99. ll.MeshId,ll.OverlayTextureId,rl.MeshId,rl.OverlayTextureId = 101715656,101711673,101711903,101711673
  100. ra.MeshId,ra.OverlayTextureId,la.MeshId,la.OverlayTextureId = 101711855,101711673,101711732,101711673
  101. t.MeshId,t.OverlayTextureId=101711956,101711673
  102.  
  103. ----------------------------------------------------
  104. function genWeld(a,b)
  105. local w = Instance.new("Weld",a)
  106. w.Part0 = a
  107. w.Part1 = b
  108. return w
  109. end
  110. function weld(a, b)
  111. local weld = Instance.new("Weld")
  112. weld.Name = "W"
  113. weld.Part0 = a
  114. weld.Part1 = b
  115. weld.C0 = a.CFrame:inverse() * b.CFrame
  116. weld.Parent = a
  117. return weld;
  118. end
  119. ----------------------------------------------------
  120. function Lerp(c1,c2,al)
  121. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  122. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  123. for i,v in pairs(com1) do
  124. com1[i] = v+(com2[i]-v)*al
  125. end
  126. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  127. end
  128. ----------------------------------------------------
  129. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  130. local wld = Instance.new("Weld", wp1)
  131. wld.Part0 = wp0
  132. wld.Part1 = wp1
  133. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  134. end
  135. ----------------------------------------------------
  136. for i,v in pairs(char:children()) do
  137. if v:IsA("Hat") then
  138. v:Destroy()
  139. end
  140. end
  141. for i,v in pairs(hed:children()) do
  142. if v:IsA("Sound") then
  143. v:Destroy()
  144. end
  145. end
  146. ----------------------------------------------------
  147. function HasntTouched(plrname)
  148. local ret = true
  149. for _, v in pairs(Touche) do
  150. if v == plrname then
  151. ret = false
  152. end
  153. end
  154. return ret
  155. end
  156. ----------------------------------------------------
  157. larm.Size = larm.Size * 2
  158. rarm.Size = rarm.Size * 2
  159. lleg.Size = lleg.Size * 2
  160. rleg.Size = rleg.Size * 2
  161. torso.Size = torso.Size * 2
  162. hed.Size = hed.Size * 2
  163. root.Size = root.Size * 2
  164. ----------------------------------------------------
  165. newWeld(torso, larm, -1.5, 1, 0)
  166. larm.Weld.C1 = CFrame.new(0, 1, 0)
  167. newWeld(torso, rarm, 1.5, 1, 0)
  168. rarm.Weld.C1 = CFrame.new(0, 1, 0)
  169. newWeld(torso, hed, 0, 3, 0)
  170. newWeld(torso, lleg, -1, -2, 0)
  171. lleg.Weld.C1 = CFrame.new(0, 1.5, 0)
  172. newWeld(torso, rleg, 1, -2, 0)
  173. rleg.Weld.C1 = CFrame.new(0, 1.5, 0)
  174. newWeld(root, torso, 0, -2, 0)
  175. torso.Weld.C1 = CFrame.new(0, -2, 0)
  176. ----------------------------------------------------
  177.  
  178. hed.face:Remove''
  179. hed.Transparency = 0
  180. local meshx9 = Instance.new('SpecialMesh',hed)
  181. meshx9.MeshType = 'FileMesh'
  182. meshx9.MeshId,meshx9.TextureId = 'rbxassetid://101713052','rbxassetid://101713120'
  183. meshx9.Scale = Vector3.new(4,4,4)
  184.  
  185. ------------------------------------------------------------
  186. lite = Instance.new("PointLight", torso)
  187. lite.Brightness = 14
  188. lite.Range = 10
  189. lite.Color = Color3.new(255, 255, 255)
  190. local hed2 = hed:Clone()
  191. hed2.CanCollide = false
  192. hed2.Parent = char
  193. hed2:ClearAllChildren()
  194. hed2.Transparency = 1
  195. hed2.Name = "DARP"
  196. local w = Instance.new("Weld",hed2)
  197. w.Part0 = hed
  198. w.Part1 = hed2
  199. w.C0 = CFrame.new(0,0,-0.175)
  200. z=Instance.new("SurfaceGui",hed2)
  201. z.Enabled = true
  202. z.Face = "Front"
  203. z.Adornee = hed2
  204. z.CanvasSize = Vector2.new(100,100)
  205. local face = Instance.new("ImageLabel",z)
  206. face.Size = UDim2.new(1,-30,1,0)
  207. face.Position = UDim2.new(0,15,0,0)
  208. face.BackgroundTransparency = 1
  209. face.Image='rbxassetid://181334082'
  210. ----------------------------------------------------
  211. local m = Instance.new("Model")
  212. m.Name = "Absolution"
  213. p1 = Instance.new("Part", m)
  214. p1.BrickColor = BrickColor.new("Maroon")
  215. p1.Material = "Neon"
  216. p1.FormFactor = Enum.FormFactor.Custom
  217. p1.Size = Vector3.new(1, 0.600000024, 1.5)
  218. p1.CFrame = CFrame.new(67.4994888, 12.1560526, 73.0205841, 0.999972522, -3.59117985e-005, -8.00192356e-006, -1.39250187e-005, 0.358383715, -0.933530986, 5.28097153e-005, 0.933500648, 0.358406395)
  219. p1.CanCollide = false
  220. p1.Locked = true
  221. p1.Elasticity = 0
  222. p1.BottomSurface = Enum.SurfaceType.Smooth
  223. p1.TopSurface = Enum.SurfaceType.Smooth
  224. b1 = Instance.new("SpecialMesh", p1)
  225. b1.MeshType = Enum.MeshType.Wedge
  226. b1.Name = "Mesh"
  227. b1.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  228. p2 = Instance.new("Part", m)
  229. p2.BrickColor = BrickColor.new("Bright yellow")
  230. p2.Material = "Granite"
  231. p2.FormFactor = Enum.FormFactor.Custom
  232. p2.Size = Vector3.new(1, 2.9000001, 1)
  233. p2.CFrame = CFrame.new(67.4995728, 11.7633543, 74.2129135, -1.30959779e-005, 2.79811252e-006, 0.999972522, 0.961226642, 0.275612593, -7.50799518e-006, -0.275637805, 0.96119839, 1.01176247e-005)
  234. p2.CanCollide = false
  235. p2.Locked = true
  236. p2.Elasticity = 0
  237. p2.BottomSurface = Enum.SurfaceType.Smooth
  238. p2.TopSurface = Enum.SurfaceType.Smooth
  239. b2 = Instance.new("BlockMesh", p2)
  240. b2.Name = "Mesh"
  241. b2.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  242. p3 = Instance.new("Part", m)
  243. p3.BrickColor = BrickColor.new("Maroon")
  244. p3.Material = "Neon"
  245. p3.FormFactor = Enum.FormFactor.Custom
  246. p3.Size = Vector3.new(1, 1.20000005, 2.0999999)
  247. p3.CFrame = CFrame.new(67.4994965, 12.6401453, 73.9670334, 0.999972522, -3.52207899e-005, -8.10639358e-006, -1.61500211e-005, 0.309035271, -0.951007903, 5.24176576e-005, 0.950978875, 0.309059501)
  248. p3.CanCollide = false
  249. p3.Locked = true
  250. p3.Elasticity = 0
  251. p3.BottomSurface = Enum.SurfaceType.Smooth
  252. p3.TopSurface = Enum.SurfaceType.Smooth
  253. b3 = Instance.new("SpecialMesh", p3)
  254. b3.MeshType = Enum.MeshType.Wedge
  255. b3.Name = "Mesh"
  256. b3.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  257. p4 = Instance.new("Part", m)
  258. p4.BrickColor = BrickColor.new("Maroon")
  259. p4.Material = "Neon"
  260. p4.FormFactor = Enum.FormFactor.Custom
  261. p4.Size = Vector3.new(1, 1.43999994, 2.05000019)
  262. p4.CFrame = CFrame.new(67.4995575, 11.8683414, 76.1565704, 0.999972522, -2.5085672e-005, -1.53700166e-005, -4.86194367e-005, -0.800831437, -0.598821938, 1.9131101e-005, 0.598835468, -0.800796151)
  263. p4.CanCollide = false
  264. p4.Locked = true
  265. p4.Elasticity = 0
  266. p4.BottomSurface = Enum.SurfaceType.Smooth
  267. p4.TopSurface = Enum.SurfaceType.Smooth
  268. b4 = Instance.new("SpecialMesh", p4)
  269. b4.MeshType = Enum.MeshType.Wedge
  270. b4.Name = "Mesh"
  271. b4.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  272. p5 = Instance.new("Part", m)
  273. p5.BrickColor = BrickColor.new("Maroon")
  274. p5.Material = "Neon"
  275. p5.FormFactor = Enum.FormFactor.Custom
  276. p5.Size = Vector3.new(1, 1.20000005, 3.20000005)
  277. p5.CFrame = CFrame.new(67.4995193, 13.241991, 74.8357468, 0.999972522, -3.59118021e-005, -8.00191992e-006, -1.39250224e-005, 0.358383656, -0.933530807, 5.2809708e-005, 0.933500469, 0.358406246)
  278. p5.CanCollide = false
  279. p5.Locked = true
  280. p5.Elasticity = 0
  281. p5.BottomSurface = Enum.SurfaceType.Smooth
  282. p5.TopSurface = Enum.SurfaceType.Smooth
  283. b5 = Instance.new("SpecialMesh", p5)
  284. b5.MeshType = Enum.MeshType.Wedge
  285. b5.Name = "Mesh"
  286. b5.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  287. p6 = Instance.new("Part", m)
  288. p6.Name = "Handle"
  289. p6.BrickColor = BrickColor.new("Bright yellow")
  290. p6.Material = "Granite"
  291. p6.FormFactor = Enum.FormFactor.Custom
  292. p6.Size = Vector3.new(1.5999999, 13.6000004, 1)
  293. p6.CFrame = CFrame.new(67.5017471, 11.2780685, 66.1421967, -1.18190947e-005, 6.28741009e-006, 0.999972522, 0.99995929, -1.39772892e-005, -7.50630716e-006, -1.79708004e-005, 0.999939024, 1.01296728e-005)
  294. p6.CanCollide = false
  295. p6.Locked = true
  296. p6.Elasticity = 0
  297. p6.BottomSurface = Enum.SurfaceType.Smooth
  298. p6.TopSurface = Enum.SurfaceType.Smooth
  299. b6 = Instance.new("BlockMesh", p6)
  300. b6.Name = "Mesh"
  301. b6.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  302. p7 = Instance.new("Part", m)
  303. p7.BrickColor = BrickColor.new("Maroon")
  304. p7.Material = "Neon"
  305. p7.FormFactor = Enum.FormFactor.Custom
  306. p7.Size = Vector3.new(1, 1.00999999, 1.05000019)
  307. p7.CFrame = CFrame.new(67.5174179, 10.5228004, 76.3114471, 0.999972522, -2.76626724e-005, -6.72184569e-006, -4.7347472e-005, -0.91489929, -0.403581172, 2.14323372e-005, 0.403602213, -0.914867818)
  308. p7.CanCollide = false
  309. p7.Locked = true
  310. p7.Elasticity = 0
  311. p7.BottomSurface = Enum.SurfaceType.Smooth
  312. p7.TopSurface = Enum.SurfaceType.Smooth
  313. b7 = Instance.new("SpecialMesh", p7)
  314. b7.MeshType = Enum.MeshType.Wedge
  315. b7.Name = "Mesh"
  316. b7.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  317. p8 = Instance.new("Part", m)
  318. p8.BrickColor = BrickColor.new("Maroon")
  319. p8.Material = "Neon"
  320. p8.FormFactor = Enum.FormFactor.Custom
  321. p8.Size = Vector3.new(1, 1.00999999, 1.05000019)
  322. p8.CFrame = CFrame.new(67.5074387, 8.51285458, 76.8714371, 0.999972522, -2.76626724e-005, -6.72184387e-006, -4.73474684e-005, -0.91489917, -0.403581113, 2.14323354e-005, 0.403602153, -0.914867699)
  323. p8.CanCollide = false
  324. p8.Locked = true
  325. p8.Elasticity = 0
  326. p8.BottomSurface = Enum.SurfaceType.Smooth
  327. p8.TopSurface = Enum.SurfaceType.Smooth
  328. b8 = Instance.new("SpecialMesh", p8)
  329. b8.MeshType = Enum.MeshType.Wedge
  330. b8.Name = "Mesh"
  331. b8.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  332. p9 = Instance.new("Part", m)
  333. p9.BrickColor = BrickColor.new("Bright yellow")
  334. p9.Material = "Granite"
  335. p9.FormFactor = Enum.FormFactor.Custom
  336. p9.Size = Vector3.new(1, 1.07999957, 1)
  337. p9.CFrame = CFrame.new(67.5095749, 7.1092, 74.5051422, -2.60536999e-005, -5.21559741e-006, 0.999972522, 0.35323599, -0.935490847, -1.50012565e-005, 0.935460567, 0.353258699, 4.2632455e-005)
  338. p9.CanCollide = false
  339. p9.Locked = true
  340. p9.Elasticity = 0
  341. p9.BottomSurface = Enum.SurfaceType.Smooth
  342. p9.TopSurface = Enum.SurfaceType.Smooth
  343. b9 = Instance.new("BlockMesh", p9)
  344. b9.Name = "Mesh"
  345. b9.Scale = Vector3.new(0.550000012, 1, 0.550000012)
  346. p10 = Instance.new("Part", m)
  347. p10.BrickColor = BrickColor.new("Bright yellow")
  348. p10.Material = "Granite"
  349. p10.FormFactor = Enum.FormFactor.Custom
  350. p10.Size = Vector3.new(1, 1.41999948, 1)
  351. p10.CFrame = CFrame.new(67.489624, 8.67401791, 72.7929764, -9.47785156e-006, -9.42233055e-006, 0.999972522, 0.292371064, 0.956263304, -7.54374832e-006, -0.956253231, 0.292334616, 1.01081387e-005)
  352. p10.CanCollide = false
  353. p10.Locked = true
  354. p10.Elasticity = 0
  355. p10.BottomSurface = Enum.SurfaceType.Smooth
  356. p10.TopSurface = Enum.SurfaceType.Smooth
  357. b10 = Instance.new("BlockMesh", p10)
  358. b10.Name = "Mesh"
  359. b10.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  360. p11 = Instance.new("Part", m)
  361. p11.BrickColor = BrickColor.new("Bright yellow")
  362. p11.Material = "Granite"
  363. p11.FormFactor = Enum.FormFactor.Custom
  364. p11.Size = Vector3.new(1, 1.50999951, 1)
  365. p11.CFrame = CFrame.new(67.509552, 7.11887455, 70.3475952, -1.87569385e-005, 1.80455972e-005, 0.999972522, -0.36222899, -0.932047009, -9.30004444e-006, 0.932039678, -0.362191886, 4.04359016e-005)
  366. p11.CanCollide = false
  367. p11.Locked = true
  368. p11.Elasticity = 0
  369. p11.BottomSurface = Enum.SurfaceType.Smooth
  370. p11.TopSurface = Enum.SurfaceType.Smooth
  371. b11 = Instance.new("BlockMesh", p11)
  372. b11.Name = "Mesh"
  373. b11.Scale = Vector3.new(0.550000012, 1, 0.550000012)
  374. p12 = Instance.new("Part", m)
  375. p12.Name = "BladeCenter"
  376. p12.BrickColor = BrickColor.new("Maroon")
  377. p12.Material = "Neon"
  378. p12.FormFactor = Enum.FormFactor.Symmetric
  379. p12.Size = Vector3.new(1, 2, 2)
  380. p12.CFrame = CFrame.new(67.4995346, 6.83217764, 72.2514038, -0.999972522, 2.42275873e-005, 0.000103325896, -8.39982677e-005, 4.44650614e-005, -0.999960959, -4.06451727e-005, -0.999940753, -1.25430051e-005)
  381. p12.CanCollide = false
  382. p12.Locked = true
  383. p12.BottomSurface = Enum.SurfaceType.Smooth
  384. p12.TopSurface = Enum.SurfaceType.Smooth
  385. b12 = Instance.new("SpecialMesh", p12)
  386. b12.MeshType = Enum.MeshType.Brick
  387. b12.Name = "Mesh"
  388. b12.Scale = Vector3.new(0.499999911, 1, 0.699999928)
  389. p13 = Instance.new("Part", m)
  390. p13.BrickColor = BrickColor.new("Bright yellow")
  391. p13.Material = "Granite"
  392. p13.FormFactor = Enum.FormFactor.Custom
  393. p13.Size = Vector3.new(2.91000009, 4.3300004, 1)
  394. p13.CFrame = CFrame.new(67.5096359, 9.31026554, 73.9751816, 7.60371313e-006, 1.0943455e-005, 0.999972522, -0.119072244, -0.99284631, -7.55448127e-006, 0.992830038, -0.119038157, 1.01703836e-005)
  395. p13.CanCollide = false
  396. p13.Locked = true
  397. p13.Elasticity = 0
  398. p13.BottomSurface = Enum.SurfaceType.Smooth
  399. p13.TopSurface = Enum.SurfaceType.Smooth
  400. b13 = Instance.new("BlockMesh", p13)
  401. b13.Name = "Mesh"
  402. b13.Scale = Vector3.new(1, 1, 0.400000006)
  403. p14 = Instance.new("Part", m)
  404. p14.BrickColor = BrickColor.new("Bright yellow")
  405. p14.Material = "Granite"
  406. p14.FormFactor = Enum.FormFactor.Custom
  407. p14.Size = Vector3.new(2.5, 2.17999935, 1)
  408. p14.CFrame = CFrame.new(67.4896011, 10.1621294, 72.6420059, -1.55498967e-007, -1.33476442e-005, 0.999972522, -0.462319613, 0.886669755, -7.56198779e-006, -0.886637092, -0.462338567, 1.01078904e-005)
  409. p14.CanCollide = false
  410. p14.Locked = true
  411. p14.Elasticity = 0
  412. p14.BottomSurface = Enum.SurfaceType.Smooth
  413. p14.TopSurface = Enum.SurfaceType.Smooth
  414. b14 = Instance.new("BlockMesh", p14)
  415. b14.Name = "Mesh"
  416. b14.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  417. p15 = Instance.new("Part", m)
  418. p15.BrickColor = BrickColor.new("Bright yellow")
  419. p15.Material = "Granite"
  420. p15.FormFactor = Enum.FormFactor.Custom
  421. p15.Size = Vector3.new(1.16999996, 4.2699995, 1)
  422. p15.CFrame = CFrame.new(67.5095901, 9.35303593, 70.6884613, -1.24399676e-005, -4.94209144e-006, 0.999972522, 0.645082474, 0.764063478, -7.52419282e-006, -0.764068604, 0.645045042, 1.0099785e-005)
  423. p15.CanCollide = false
  424. p15.Locked = true
  425. p15.Elasticity = 0
  426. p15.BottomSurface = Enum.SurfaceType.Smooth
  427. p15.TopSurface = Enum.SurfaceType.Smooth
  428. b15 = Instance.new("BlockMesh", p15)
  429. b15.Name = "Mesh"
  430. b15.Scale = Vector3.new(1, 1, 0.400000006)
  431. p16 = Instance.new("Part", m)
  432. p16.BrickColor = BrickColor.new("Bright yellow")
  433. p16.Material = "Granite"
  434. p16.FormFactor = Enum.FormFactor.Custom
  435. p16.Size = Vector3.new(1.68999994, 4.76000023, 1)
  436. p16.CFrame = CFrame.new(67.4996033, 9.63990211, 75.3800278, 2.98175655e-006, 1.30014914e-005, 0.999972522, 0.258795738, -0.965893507, -7.53869244e-006, 0.965865672, 0.258821338, 1.01718706e-005)
  437. p16.CanCollide = false
  438. p16.Locked = true
  439. p16.Elasticity = 0
  440. p16.BottomSurface = Enum.SurfaceType.Smooth
  441. p16.TopSurface = Enum.SurfaceType.Smooth
  442. b16 = Instance.new("BlockMesh", p16)
  443. b16.Name = "Mesh"
  444. b16.Scale = Vector3.new(1, 1, 0.400000006)
  445. p17 = Instance.new("Part", m)
  446. p17.BrickColor = BrickColor.new("Bright yellow")
  447. p17.Material = "Granite"
  448. p17.FormFactor = Enum.FormFactor.Custom
  449. p17.Size = Vector3.new(1.78999996, 4.21999979, 1)
  450. p17.CFrame = CFrame.new(67.499588, 9.28996372, 69.8789978, -9.50601952e-006, -9.41252802e-006, 0.999972522, 0.293352425, 0.955965877, -7.53842551e-006, -0.955955863, 0.293315947, 1.00904235e-005)
  451. p17.CanCollide = false
  452. p17.Locked = true
  453. p17.Elasticity = 0
  454. p17.BottomSurface = Enum.SurfaceType.Smooth
  455. p17.TopSurface = Enum.SurfaceType.Smooth
  456. b17 = Instance.new("BlockMesh", p17)
  457. b17.Name = "Mesh"
  458. b17.Scale = Vector3.new(1, 1, 0.400000006)
  459. p18 = Instance.new("WedgePart", m)
  460. p18.BrickColor = BrickColor.new("Maroon")
  461. p18.Material = "Neon"
  462. p18.Name = "BladePart1"
  463. p18.Name = "Wedge"
  464. p18.FormFactor = Enum.FormFactor.Symmetric
  465. p18.Size = Vector3.new(1, 4, 2)
  466. p18.CFrame = CFrame.new(67.499321, 6.83199787, 69.4816895, 0.999972522, -3.68033288e-005, -4.22928351e-005, 2.29664256e-005, -1.65102574e-005, 0.999963701, -2.03872096e-005, -0.999943435, -4.84290831e-005)
  467. p18.CanCollide = false
  468. p18.Locked = true
  469. p18.BottomSurface = Enum.SurfaceType.Smooth
  470. p18.TopSurface = Enum.SurfaceType.Smooth
  471. b18 = Instance.new("SpecialMesh", p18)
  472. b18.MeshType = Enum.MeshType.Wedge
  473. b18.Name = "Mesh"
  474. b18.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
  475. p19 = Instance.new("WedgePart", m)
  476. p19.BrickColor = BrickColor.new("Maroon")
  477. p19.Material = "Neon"
  478. p19.Name = "BladePart2"
  479. p19.Name = "Wedge"
  480. p19.FormFactor = Enum.FormFactor.Symmetric
  481. p19.Size = Vector3.new(1, 4, 2)
  482. p19.CFrame = CFrame.new(67.4994736, 6.83213568, 75.0314102, -0.999972522, 3.68059118e-005, -0.000103325001, -8.40002976e-005, -4.4521752e-005, 0.999963701, 2.03864402e-005, 0.999943435, 1.26029336e-005)
  483. p19.CanCollide = false
  484. p19.Locked = true
  485. p19.BottomSurface = Enum.SurfaceType.Smooth
  486. p19.TopSurface = Enum.SurfaceType.Smooth
  487. b19 = Instance.new("SpecialMesh", p19)
  488. b19.MeshType = Enum.MeshType.Wedge
  489. b19.Name = "Mesh"
  490. b19.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
  491. p20 = Instance.new("Part", m)
  492. p20.BrickColor = BrickColor.new("Bright yellow")
  493. p20.Material = "Granite"
  494. p20.FormFactor = Enum.FormFactor.Custom
  495. p20.Size = Vector3.new(2.53000021, 2.39999938, 1)
  496. p20.CFrame = CFrame.new(67.4996414, 7.91898966, 71.4148178, -1.09432585e-005, 7.6432425e-006, 0.999972522, 0.992849231, -0.119072601, -7.55000656e-006, 0.119038492, 0.992832959, 1.01311334e-005)
  497. p20.CanCollide = false
  498. p20.Locked = true
  499. p20.Elasticity = 0
  500. p20.BottomSurface = Enum.SurfaceType.Smooth
  501. p20.TopSurface = Enum.SurfaceType.Smooth
  502. b20 = Instance.new("BlockMesh", p20)
  503. b20.Name = "Mesh"
  504. b20.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  505. p21 = Instance.new("Part", m)
  506. p21.BrickColor = BrickColor.new("Maroon")
  507. p21.Material = "Neon"
  508. p21.FormFactor = Enum.FormFactor.Custom
  509. p21.Size = Vector3.new(1, 1.43999994, 1.59000015)
  510. p21.CFrame = CFrame.new(67.509613, 9.57073689, 76.6228256, 0.999972522, -2.50856156e-005, -1.53699839e-005, -4.86196222e-005, -0.800835371, -0.598824739, 1.91311228e-005, 0.59883821, -0.800800025)
  511. p21.CanCollide = false
  512. p21.Locked = true
  513. p21.Elasticity = 0
  514. p21.BottomSurface = Enum.SurfaceType.Smooth
  515. p21.TopSurface = Enum.SurfaceType.Smooth
  516. b21 = Instance.new("SpecialMesh", p21)
  517. b21.MeshType = Enum.MeshType.Wedge
  518. b21.Name = "Mesh"
  519. b21.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  520. w1 = Instance.new("Weld", p1)
  521. w1.Name = "Part_Weld"
  522. w1.Part0 = p1
  523. w1.C0 = CFrame.new(-67.5030899, -72.5280457, -14.8209743, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  524. w1.Part1 = p2
  525. w1.C1 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
  526. w2 = Instance.new("Weld", p2)
  527. w2.Name = "Part_Weld"
  528. w2.Part0 = p2
  529. w2.C0 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
  530. w2.Part1 = p3
  531. w2.C1 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
  532. w3 = Instance.new("Weld", p3)
  533. w3.Name = "Part_Weld"
  534. w3.Part0 = p3
  535. w3.C0 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
  536. w3.Part1 = p4
  537. w3.C1 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
  538. w4 = Instance.new("Weld", p4)
  539. w4.Name = "Part_Weld"
  540. w4.Part0 = p4
  541. w4.C0 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
  542. w4.Part1 = p5
  543. w4.C1 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  544. w5 = Instance.new("Weld", p5)
  545. w5.Name = "Part_Weld"
  546. w5.Part0 = p5
  547. w5.C0 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  548. w5.Part1 = p6
  549. w5.C1 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
  550. w6 = Instance.new("Weld", p6)
  551. w6.Name = "Part_Weld"
  552. w6.Part0 = p6
  553. w6.C0 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
  554. w6.Part1 = p7
  555. w6.C1 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  556. w7 = Instance.new("Weld", p7)
  557. w7.Name = "Part_Weld"
  558. w7.Part0 = p7
  559. w7.C0 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  560. w7.Part1 = p8
  561. w7.C1 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  562. w8 = Instance.new("Weld", p8)
  563. w8.Name = "Part_Weld"
  564. w8.Part0 = p8
  565. w8.C0 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  566. w8.Part1 = p9
  567. w8.C1 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
  568. w9 = Instance.new("Weld", p9)
  569. w9.Name = "Part_Weld"
  570. w9.Part0 = p9
  571. w9.C0 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
  572. w9.Part1 = p10
  573. w9.C1 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
  574. w10 = Instance.new("Weld", p10)
  575. w10.Name = "Part_Weld"
  576. w10.Part0 = p10
  577. w10.C0 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
  578. w10.Part1 = p11
  579. w10.C1 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
  580. w11 = Instance.new("Weld", p11)
  581. w11.Name = "Part_Weld"
  582. w11.Part0 = p11
  583. w11.C0 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
  584. w11.Part1 = p12
  585. w11.C1 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
  586. w12 = Instance.new("Weld", p12)
  587. w12.Name = "Part_Weld"
  588. w12.Part0 = p12
  589. w12.C0 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
  590. w12.Part1 = p13
  591. w12.C1 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
  592. w13 = Instance.new("Weld", p13)
  593. w13.Name = "Part_Weld"
  594. w13.Part0 = p13
  595. w13.C0 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
  596. w13.Part1 = p14
  597. w13.C1 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
  598. w14 = Instance.new("Weld", p14)
  599. w14.Name = "Part_Weld"
  600. w14.Part0 = p14
  601. w14.C0 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
  602. w14.Part1 = p15
  603. w14.C1 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
  604. w15 = Instance.new("Weld", p15)
  605. w15.Name = "Part_Weld"
  606. w15.Part0 = p15
  607. w15.C0 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
  608. w15.Part1 = p16
  609. w15.C1 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
  610. w16 = Instance.new("Weld", p16)
  611. w16.Name = "Part_Weld"
  612. w16.Part0 = p16
  613. w16.C0 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
  614. w16.Part1 = p17
  615. w16.C1 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
  616. w17 = Instance.new("Weld", p17)
  617. w17.Name = "Wedge_Weld"
  618. w17.Part0 = p17
  619. w17.C0 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
  620. w17.Part1 = p18
  621. w17.C1 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
  622. w18 = Instance.new("Weld", p18)
  623. w18.Name = "Wedge_Weld"
  624. w18.Part0 = p18
  625. w18.C0 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
  626. w18.Part1 = p19
  627. w18.C1 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
  628. w19 = Instance.new("Weld", p19)
  629. w19.Name = "Part_Weld"
  630. w19.Part0 = p19
  631. w19.C0 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
  632. w19.Part1 = p20
  633. w19.C1 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
  634. w20 = Instance.new("Weld", p20)
  635. w20.Name = "Part_Weld"
  636. w20.Part0 = p20
  637. w20.C0 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
  638. w20.Part1 = p21
  639. w20.C1 = CFrame.new(-67.5104218, -38.2193756, 67.100563, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
  640. m.Parent = char
  641. m:MakeJoints()
  642. ----------------------------------------------------
  643. local cor = Instance.new("Part", char.Absolution)
  644. cor.Name = "Thingy"
  645. cor.Locked = true
  646. cor.BottomSurface = 0
  647. cor.CanCollide = false
  648. cor.Size = Vector3.new(1, 13, 1)
  649. cor.Transparency = 1
  650. cor.TopSurface = 0
  651. corw = Instance.new("Weld", cor)
  652. corw.Part0 = rarm
  653. corw.Part1 = cor
  654. corw.C0 = CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  655. corw.C1 = CFrame.new(0, 0, 0)
  656. weld1 = Instance.new("Weld", char.Absolution)
  657. weld1.Part0 = cor
  658. weld1.Part1 = p6
  659. weld1.C0 = CFrame.new(0, 0, 0)
  660. ----------------------------------------------------
  661. hitb = Instance.new("Part", char.Absolution)
  662. hitb.Name = "Thingy2"
  663. hitb.Locked = true
  664. hitb.BottomSurface = 0
  665. hitb.CanCollide = false
  666. hitb.Size = Vector3.new(0, 8, 6)
  667. hitb.Transparency = 1
  668. hitb.TopSurface = 0
  669. weld2 = Instance.new("Weld", char.Absolution)
  670. weld2.Part0 = hitb
  671. weld2.Part1 = p12
  672. weld2.C0 = CFrame.new(0, .6, 1)
  673.  
  674.  
  675. ----------------------------------------------------
  676. function weld5(part0, part1, c0, c1)
  677. weeld=Instance.new("Weld", part0)
  678. weeld.Part0=part0
  679. weeld.Part1=part1
  680. weeld.C0=c0
  681. weeld.C1=c1
  682. return weeld
  683. end
  684. ----------------------------------------------------
  685. function newRay(start,face,range,wat)
  686. local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
  687. hit,pos=Workspace:FindPartOnRayWithIgnoreList(rey,wat)
  688. return rey,hit,pos
  689. end
  690. ----------------------------------------------------
  691. mod5 = Instance.new("Model",char)
  692.  
  693. function FindNearestTorso(Position,Distance,SinglePlayer)
  694. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  695. local List = {}
  696. for i,v in pairs(workspace:GetChildren())do
  697. if v:IsA("Model")then
  698. if v:findFirstChild("Torso")then
  699. if v ~= char then
  700. if(v.Torso.Position -Position).magnitude <= Distance then
  701. table.insert(List,v)
  702. end
  703. end
  704. end
  705. end
  706. end
  707. return List
  708. end
  709.  
  710. function Landing()
  711. part=Instance.new('Part',mod5)
  712. part.Anchored=true
  713. part.CanCollide=false
  714. part.FormFactor='Custom'
  715. part.Size=Vector3.new(.2,.2,.2)
  716. part.CFrame=root.CFrame*CFrame.new(0,-2,0)
  717. part.Transparency=.7
  718. part.BrickColor=BrickColor.new('Really black')
  719. mesh=Instance.new('SpecialMesh',part)
  720. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  721. mesh.TextureId = "http://www.roblox.com/asset/?id=438463894"
  722. mesh.Scale=Vector3.new(10,5,10)
  723.  
  724. for i,v in pairs(FindNearestTorso(torso.CFrame.p,40))do
  725. if v:FindFirstChild('Humanoid') then
  726. v.Humanoid:TakeDamage(math.random(20,30))
  727. v.Humanoid.PlatformStand = true
  728. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  729. end
  730. end
  731.  
  732. coroutine.resume(coroutine.create(function()
  733. for i=0,3.8,0.05 do
  734. wait()
  735. part.CFrame=part.CFrame
  736. part.Transparency=i
  737. mesh.Scale=mesh.Scale+Vector3.new(3,3,3)
  738. end
  739. part.Parent = nil
  740. end))
  741. end
  742. ----------------------------------------------------
  743. mod4 = Instance.new("Model",char)
  744.  
  745. ptez = {0.7, 0.8, 0.9, 1}
  746.  
  747. function FindNearestTorso(Position,Distance,SinglePlayer)
  748. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  749. local List = {}
  750. for i,v in pairs(workspace:GetChildren())do
  751. if v:IsA("Model")then
  752. if v:findFirstChild("Torso")then
  753. if v ~= char then
  754. if(v.Torso.Position -Position).magnitude <= Distance then
  755. table.insert(List,v)
  756. end
  757. end
  758. end
  759. end
  760. end
  761. return List
  762. end
  763.  
  764. function GroundPound()
  765. part=Instance.new('Part',mod4)
  766. part.Anchored=true
  767. part.CanCollide=false
  768. part.FormFactor='Custom'
  769. part.Size=Vector3.new(.2,.2,.2)
  770. part.CFrame=root.CFrame*CFrame.new(0,-5.8,-2.4)*CFrame.Angles(math.rad(90),0,0)
  771. part.Transparency=.7
  772. part.BrickColor=BrickColor.new('Really black')
  773. mesh=Instance.new('SpecialMesh',part)
  774. mesh.MeshId='http://www.roblox.com/asset/?id=156292355'
  775. mesh.TextureId = "http://www.roblox.com/asset/?id=438463894"
  776. mesh.Scale=Vector3.new(3,3,3)
  777. part2=Instance.new('Part',mod4)
  778. part2.Anchored=true
  779. part2.CanCollide=false
  780. part2.FormFactor='Custom'
  781. part2.Size=Vector3.new(.2,.2,.2)
  782. part2.CFrame=root.CFrame*CFrame.new(0,-5,-2.6)
  783. part2.Transparency=.7
  784. part2.BrickColor=BrickColor.new('Really black')
  785. mesh2=Instance.new('SpecialMesh',part2)
  786. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  787. mesh2.Scale=Vector3.new(3,1.5,3)
  788. x = Instance.new("Sound",char)
  789. x.SoundId = "http://www.roblox.com/asset/?id=142070127"
  790. x.Pitch = ptez[math.random(1,#ptez)]
  791. x.Volume = 1
  792. wait(.1)
  793. x:Play()
  794. for i,v in pairs(FindNearestTorso(torso.CFrame.p,12))do
  795. if v:FindFirstChild('Humanoid') then
  796. v.Humanoid:TakeDamage(math.random(8,15))
  797. end
  798. end
  799. coroutine.resume(coroutine.create(function()
  800. for i=0,0.62,0.13 do
  801. wait()
  802. part.CFrame=part.CFrame
  803. part.Transparency=i
  804. mesh.Scale=mesh.Scale+Vector3.new(5,5,5)
  805. part2.CFrame=part2.CFrame
  806. part2.Transparency=i
  807. mesh2.Scale=mesh2.Scale+Vector3.new(5,5,5)
  808. end
  809. part.Parent=nil
  810. part2.Parent=nil
  811. x:Destroy()
  812. end))
  813. end
  814. ----------------------------------------------------
  815. mod=Instance.new('Model',char)
  816.  
  817. function charge()
  818. hed.Velocity=hed.CFrame.lookVector*200
  819. part=Instance.new('Part',mod)
  820. part.Anchored=true
  821. part.CanCollide=false
  822. part.FormFactor='Custom'
  823. part.Size=Vector3.new(.2,.2,.2)
  824. part.CFrame=hed.CFrame*CFrame.Angles(math.rad(90),0,0)
  825. part.Transparency=.7
  826. part.Name = "Wow"
  827. part.BrickColor=BrickColor.new('Really black')
  828. mesh=Instance.new('SpecialMesh',part)
  829. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  830. mesh.TextureId = "http://www.roblox.com/asset/?id=438463894"
  831. mesh.Scale=Vector3.new(10,5,10)
  832. part2=part:clone()
  833. part2.Parent=mod
  834. part2.BrickColor=BrickColor.new('Really black')
  835. mesh2=mesh:clone()
  836. mesh2.Parent=part2
  837. mesh2.Scale=Vector3.new(20,10,20)
  838. part3=part2:clone()
  839. part3.Parent = mod
  840. part3.BrickColor=BrickColor.new('Really black')
  841. mesh3=mesh2:clone()
  842. mesh2.Parent=part3
  843. mesh3.Scale=Vector3.new(30,15,30)
  844. coroutine.resume(coroutine.create(function()
  845. for i=0,1,0.1 do
  846. wait()
  847. part.CFrame=part.CFrame
  848. part.Transparency=i
  849. mesh.Scale=mesh.Scale+Vector3.new(1,1,1)
  850. part2.CFrame=part2.CFrame
  851. part2.Transparency=i
  852. mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1)
  853. part3.CFrame=part3.CFrame
  854. part3.Transparency=i
  855. mesh3.Scale=mesh3.Scale+Vector3.new(1,1,1)
  856. end
  857. part.Parent=nil
  858. part2.Parent=nil
  859. part3.Parent = nil
  860. part1:remove()
  861. part:remove()
  862. part2:remove()
  863. part3:remove()
  864. end))
  865. end
  866. ----------------------------------------------------
  867. function FindNearestTorso(Position,Distance,SinglePlayer)
  868. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  869. local List = {}
  870. for i,v in pairs(workspace:GetChildren())do
  871. if v:IsA("Model")then
  872. if v:findFirstChild("Torso")then
  873. if v ~= char then
  874. if(v.Torso.Position -Position).magnitude <= Distance then
  875. table.insert(List,v)
  876. end
  877. end
  878. end
  879. end
  880. end
  881. return List
  882. end
  883.  
  884. mod3 = Instance.new("Model",rleg)
  885.  
  886. function Stomp()
  887. part=Instance.new('Part',mod3)
  888. part.Anchored=true
  889. part.CanCollide=false
  890. part.FormFactor='Custom'
  891. part.Size=Vector3.new(.2,.2,.2)
  892. part.CFrame=rleg.CFrame*CFrame.new(0,-2.4,0)*CFrame.Angles(math.rad(90),0,0)
  893. part.Transparency=0.7
  894. part.BrickColor=BrickColor.new('')
  895. mesh=Instance.new('SpecialMesh',part)
  896. mesh.MeshId='http://www.roblox.com/asset/?id=156292355'
  897. mesh.TextureId = "http://www.roblox.com/asset/?id=438463894"
  898. mesh.Scale=Vector3.new(25,25,25)
  899. part2=part:clone()
  900. part2.Parent=mod3
  901. part2.BrickColor=BrickColor.new('Deep orange')
  902. mesh2=mesh:clone()
  903. mesh2.Parent=part2
  904. mesh2.Scale=Vector3.new(15,15,15)
  905. part3=part:clone()
  906. part3.Parent=mod3
  907. part3.TopSurface=0
  908. part3.BottomSurface=0
  909. part3.CFrame=rleg.CFrame*CFrame.new(0,-3,0)
  910. mesh3=Instance.new('SpecialMesh',part3)
  911. mesh3.MeshType = 3
  912. mesh3.Scale=Vector3.new(12,12,12)
  913. for i,v in pairs(FindNearestTorso(torso.CFrame.p,50))do
  914. if v:FindFirstChild('Humanoid') then
  915. v.Humanoid:TakeDamage(math.random(20,60))
  916. v.Humanoid.PlatformStand = true
  917. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  918. end
  919. end
  920. coroutine.resume(coroutine.create(function()
  921. for i=0,3.8,0.05 do
  922. wait()
  923. part.CFrame=part.CFrame
  924. part.Transparency=i
  925. mesh.Scale=mesh.Scale+Vector3.new(5,5,5)
  926. part2.CFrame=part2.CFrame
  927. part2.Transparency=i
  928. mesh2.Scale=mesh2.Scale+Vector3.new(5,5,5)
  929. part3.CFrame=part3.CFrame
  930. part3.Transparency=i
  931. mesh3.Scale=mesh3.Scale+Vector3.new(1.5,1.5,1.5)
  932. end
  933. end))
  934. end
  935. ----------------------------------------------------
  936.  
  937. local acos = math.acos
  938. local sqrt = math.sqrt
  939. local Vec3 = Vector3.new
  940. local fromAxisAngle = CFrame.fromAxisAngle
  941.  
  942. local function toAxisAngle(CFr)
  943. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  944. local Angle = math.acos((R00+R11+R22-1)/2)
  945. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  946. A = A == 0 and 0.00001 or A
  947. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  948. B = B == 0 and 0.00001 or B
  949. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  950. C = C == 0 and 0.00001 or C
  951. local x = (R21-R12)/sqrt(A)
  952. local y = (R02-R20)/sqrt(B)
  953. local z = (R10-R01)/sqrt(C)
  954. return Vec3(x,y,z),Angle
  955. end
  956.  
  957. function ApplyTrig(Num,Func)
  958. local Min,Max = Func(0),Func(1)
  959. local i = Func(Num)
  960. return (i-Min)/(Max-Min)
  961. end
  962.  
  963. function LerpCFrame(CFrame1,CFrame2,Num)
  964. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  965. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  966. end
  967.  
  968. function Crater(Torso,Radius)
  969. Spawn(function()
  970. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  971. local Ignore = {}
  972. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  973. if v.Character ~= nil then
  974. Ignore[#Ignore+1] = v.Character
  975. end
  976. end
  977. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  978. if Hit == nil then return end
  979. local Parts = {}
  980. for i = 1,360,10 do
  981. local P = Instance.new("Part",Torso.Parent)
  982. P.Anchored = true
  983. P.FormFactor = "Custom"
  984. P.BrickColor = Hit.BrickColor
  985. P.Material = Hit.Material
  986. P.TopSurface = "Smooth"
  987. P.BottomSurface = "Smooth"
  988. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  989. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  990. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  991. if math.random(0,5) == 0 then -- rubble
  992. local P = Instance.new("Part",Torso.Parent)
  993. P.Anchored = true
  994. P.FormFactor = "Custom"
  995. P.BrickColor = Hit.BrickColor
  996. P.Material = Hit.Material
  997. P.TopSurface = "Smooth"
  998. P.BottomSurface = "Smooth"
  999. P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  1000. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1001. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  1002. end
  1003. end
  1004. for i = 0,1,0.05 do
  1005. for i2,v in pairs(Parts) do
  1006. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  1007. end
  1008. wait(0.02)
  1009. end
  1010. for i,v in pairs(Parts) do
  1011. if v[1].Size.X > 2.1 then
  1012. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  1013. end
  1014. v[1].Anchored = false
  1015. end
  1016. for i = 0,1,0.05 do
  1017. for i2,v in pairs(Parts) do
  1018. v[1].Transparency = i
  1019. if i == 1 then
  1020. v[1]:Destroy()
  1021. elseif i >= 0.25 then
  1022. v[1].CanCollide = false
  1023. end
  1024. end
  1025. wait(0.02)
  1026. end
  1027. Parts = nil
  1028. end)
  1029. end
  1030.  
  1031. ----------------------------------------------------
  1032. mouse.KeyDown:connect(function(key)
  1033. if key == "r" and char.Swag.Value>=50 then
  1034. char.Swag.Value = char.Swag.Value - 50
  1035. larm.BrickColor = BrickColor.new("Really black")
  1036. rarm.BrickColor = BrickColor.new("Really black")
  1037. if Debounces.CanAttack == true then
  1038. Debounces.CanAttack = false
  1039. Debounces.on = true
  1040. Debounces.NoIdl = true
  1041. to = char.Absolution.Thingy2.Touched:connect(function(ht)
  1042. hit = ht.Parent
  1043. if ht and hit:IsA("Model") then
  1044. if hit:FindFirstChild("Humanoid") then
  1045. if hit.Name ~= p.Name then
  1046. hit:FindFirstChild("Humanoid"):TakeDamage(10)
  1047. wait(1)
  1048. end
  1049. end
  1050. elseif ht and hit:IsA("Hat") then
  1051. if hit.Parent.Name ~= p.Name then
  1052. if hit.Parent:FindFirstChild("Humanoid") then
  1053.  
  1054. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(10)
  1055. wait(1)
  1056. --Debounces.Slashed = false
  1057. end
  1058. end
  1059. end
  1060. end)
  1061. q = Instance.new("Sound",hed)
  1062. q.SoundId = "http://www.roblox.com/asset/?id=134012322"
  1063. q.Pitch = 0.85
  1064. q.Looped = false
  1065. q1 = Instance.new("Sound",hed)
  1066. q1.SoundId = "http://www.roblox.com/asset/?id=134012322"
  1067. q1.Pitch = 0.85
  1068. q1.Looped = false
  1069. q:Play()
  1070. q1:Play()
  1071. for i = 1,20 do
  1072. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
  1073. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
  1074. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
  1075. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 4, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
  1076. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 1) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
  1077. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
  1078. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.2, -3) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(0)), 0.5)
  1079. if Debounces.on == false then break end
  1080. wait()
  1081. end
  1082. n = Instance.new("Sound",hed)
  1083. n.SoundId = "http://www.roblox.com/asset/?id=168514932"
  1084. n.Pitch = 0.94
  1085. n.Looped = false
  1086. n1 = Instance.new("Sound",hed)
  1087. n1.SoundId = "http://www.roblox.com/asset/?id=168514932"
  1088. n1.Pitch = 0.94
  1089. n1.Looped = false
  1090. n:Play()
  1091. n1:Play()
  1092. b = Instance.new("Sound",hed)
  1093. b.SoundId = "http://www.roblox.com/asset/?id=168586586"
  1094. b.Pitch = 0.94
  1095. b.Looped = false
  1096. b1 = Instance.new("Sound",hed)
  1097. b1.SoundId = "http://www.roblox.com/asset/?id=168586586"
  1098. b1.Pitch = 0.94
  1099. b1.Looped = false
  1100. b:Play()
  1101. b1:Play()
  1102. for i = 1,26 do
  1103. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.5)
  1104. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.5)
  1105. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)),0.5)
  1106. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-40), math.rad(0), 0), 0.5)
  1107. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -1) * CFrame.Angles(math.rad(50), 0, math.rad(0)), 0.5)
  1108. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .4) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.5)
  1109. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 0.5)
  1110. if Debounces.on == false then break end
  1111. wait()
  1112. end
  1113. wait(.5)
  1114. to:disconnect()
  1115. q:Destroy()
  1116. q1:Destroy()
  1117. n:Destroy()
  1118. n1:Destroy()
  1119. larm.BrickColor = BrickColor.new("Really black")
  1120. rarm.BrickColor = BrickColor.new("Really black")
  1121. if Debounces.CanAttack == false then
  1122. Debounces.CanAttack = true
  1123. Debounces.on = false
  1124. Debounces.NoIdl = false
  1125. end
  1126. end
  1127. end
  1128. end)
  1129. ----------------------------------------------------
  1130. mouse.KeyDown:connect(function(key)
  1131. if key == "q" and char.Swag.Value>=50 then
  1132. char.Swag.Value = char.Swag.Value - 50
  1133. larm.BrickColor = BrickColor.new("Really black")
  1134. rarm.BrickColor = BrickColor.new("Really black")
  1135. if Debounces.CanAttack == true then
  1136. Debounces.CanAttack = false
  1137. Debounces.on = true
  1138. Debounces.NoIdl = true
  1139. to = char.Absolution.Thingy2.Touched:connect(function(ht)
  1140. hit = ht.Parent
  1141. if ht and hit:IsA("Model") then
  1142. if hit:FindFirstChild("Humanoid") then
  1143. if hit.Name ~= p.Name then
  1144. hit:FindFirstChild("Humanoid"):TakeDamage(4)
  1145. wait(1)
  1146. --Debounces.Slashed = false
  1147. --end
  1148. end
  1149. end
  1150. elseif ht and hit:IsA("Hat") then
  1151. if hit.Parent.Name ~= p.Name then
  1152. if hit.Parent:FindFirstChild("Humanoid") then
  1153. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(4)
  1154. wait(1)
  1155. --Debounces.Slashed = false
  1156. end
  1157. end
  1158. end
  1159. end)
  1160. for i = 1, 20 do
  1161. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(21), math.rad(75), math.rad(50)), 0.2)
  1162. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(-18)), 0.2)
  1163. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-60),0), 0.5)
  1164. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(70), 0), 0.5)
  1165. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
  1166. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
  1167. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1168. if Debounces.on == false then break end
  1169. wait()
  1170. end
  1171. z = Instance.new("Sound",hed)
  1172. z.SoundId = "rbxassetid://160069154"
  1173. z.Looped = false
  1174. z.Pitch = .9
  1175. z1 = Instance.new("Sound",hed)
  1176. z1.SoundId = "rbxassetid://160069154"
  1177. z1.Looped = false
  1178. z1.Pitch = .9
  1179. wait(0.01)
  1180. z:Play()
  1181. z1:Play()
  1182. for i = 1, 12 do
  1183. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(50)), 0.2)
  1184. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2,.9,-1) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(20)), 0.5)
  1185. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(30),0), 0.5)
  1186. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.5)
  1187. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10), 0, 0), 0.5)
  1188. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, .6) * CFrame.Angles(math.rad(-65), 0, 0), 0.5)
  1189. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1190. if Debounces.on == false then break end
  1191. wait()
  1192. end
  1193. for i = 1, 12 do
  1194. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(140), math.rad(0), math.rad(50)), 0.4)
  1195. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-18)), 0.4)
  1196. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(10),0), 0.5)
  1197. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-10), 0), 0.5)
  1198. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
  1199. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
  1200. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1201. if Debounces.on == false then break end
  1202. wait()
  1203. end
  1204. z = Instance.new("Sound",hed)
  1205. z.SoundId = "rbxassetid://168586621"
  1206. z.Looped = false
  1207. z.Pitch = 1
  1208. z1 = Instance.new("Sound",hed)
  1209. z1.SoundId = "rbxassetid://168586621"
  1210. z1.Looped = false
  1211. z1.Pitch = 1
  1212. wait(0.01)
  1213. z:Play()
  1214. z1:Play()
  1215. for i = 1, 12 do
  1216. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(10)), 0.5)
  1217. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-18)), 0.4)
  1218. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-40),0), 0.5)
  1219. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(40), 0), 0.5)
  1220. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-20), 0, math.rad(-10)), 0.5)
  1221. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(20), 0, math.rad(10)), 0.5)
  1222. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.8, -1.4) * CFrame.Angles(math.rad(-110), math.rad(-90), math.rad(20)), 1)
  1223. if Debounces.on == false then break end
  1224. wait()
  1225. end
  1226. to:disconnect()
  1227. larm.BrickColor = BrickColor.new("Really black")
  1228. rarm.BrickColor = BrickColor.new("Really black")
  1229. if Debounces.CanAttack == false then
  1230. Debounces.CanAttack = true
  1231. Debounces.on = false
  1232. Debounces.NoIdl = false
  1233. end
  1234. end
  1235. end
  1236. end)
  1237. ----------------------------------------------------
  1238. Sit = false
  1239. mouse.KeyDown:connect(function(key)
  1240. if key == "v" then
  1241. if Sit == false then
  1242. Sit = true
  1243. hum.WalkSpeed = 20
  1244. stanceToggle = "Sitting"
  1245. elseif Sit == true then
  1246. Sit = false
  1247. hum.WalkSpeed = 50
  1248. stanceToggle = "Normal"
  1249. end
  1250. end
  1251. end)
  1252. ----------------------------------------------------
  1253. mouse.KeyDown:connect(function(key)
  1254. if key == "t" and char.Swag.Value>=50 then
  1255. char.Swag.Value = char.Swag.Value - 50
  1256. if Debounces.CanAttack == true then
  1257. Debounces.CanAttack = false
  1258. Debounces.on = true
  1259. Debounces.NoIdl = true
  1260. for i = 1, 25 do
  1261. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
  1262. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
  1263. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
  1264. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
  1265. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .6) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.4)
  1266. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.2) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.4)
  1267. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
  1268. if Debounces.on == false then break end
  1269. wait()
  1270. end
  1271. Spawn(function()
  1272. local Parts = {}
  1273. for Y = -5,5 do
  1274. local P = Instance.new("Part",char)
  1275. P.Anchored = true
  1276. P.FormFactor = "Custom"
  1277. P.CanCollide = false
  1278. P.Size = Vector3.new(1,1,1)
  1279. P.TopSurface = "SmoothNoOutlines"
  1280. P.BottomSurface = "SmoothNoOutlines"
  1281. P.BrickColor = BrickColor.new("Really black")
  1282. P.Name = tostring(Y)
  1283. local i = (Y+5)/(10)
  1284. i = 1-math.cos(math.pi*i-(math.pi/2))
  1285. P.CFrame = char.HumanoidRootPart.CFrame*CFrame.new(0,Y,-15+(i*1.5))*CFrame.Angles(math.rad(Y*6),0,0)
  1286. P.Touched:connect(function(ht)
  1287. local hit = ht.Parent
  1288. if hit:FindFirstChild("Humanoid") then
  1289. hit.Humanoid:TakeDamage(math.random(20,50))
  1290. end
  1291. end)
  1292. s = Instance.new("Sound",P)
  1293. s.SoundId = "rbxassetid://415700134"
  1294. s.Volume = .7
  1295. s.Pitch = 0.9
  1296. s:Play()
  1297. P.Touched:connect(function(ht)
  1298. hit = ht.Parent
  1299. if ht and hit:IsA("Model") then
  1300. if hit:FindFirstChild("Humanoid") then
  1301. if hit.Name ~= p.Name then
  1302.  
  1303. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(1,3))
  1304. hit:FindFirstChild("Humanoid").PlatformStand = true
  1305. wait(1)
  1306. --Debounces.Slashed = false
  1307. --end
  1308. end
  1309. end
  1310. elseif ht and hit:IsA("Hat") then
  1311. if hit.Parent.Name ~= p.Name then
  1312. if hit.Parent:FindFirstChild("Humanoid") then
  1313.  
  1314. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random (1,3))
  1315. hit:FindFirstChild("Humanoid").PlatformStand = true
  1316. wait(1)
  1317. --Debounces.Slashed = false
  1318. --end
  1319. end
  1320. end
  1321. end
  1322. end)
  1323. Parts[#Parts+1] = P
  1324. end
  1325. local BREAKIT = false
  1326. local CParts = {}
  1327. local Rocks = {}
  1328. local LastPos = nil
  1329. for i = 1,70 do
  1330. for i2,v in pairs(Parts) do
  1331. v.CFrame = v.CFrame*CFrame.new(0,0,-4)
  1332. local cf = v.CFrame
  1333. v.Size = v.Size+Vector3.new(1,1,1)
  1334. v.CFrame = cf
  1335. v.Transparency = v.Transparency+0.02
  1336. if v.Transparency >= 0.975 then BREAKIT = true end
  1337. if v.Name == "0" then
  1338. local Ignore = {}
  1339. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1340. if v.Character ~= nil then
  1341. Ignore[#Ignore+1] = v.Character
  1342. end
  1343. end
  1344. local ray = Ray.new(v.Position+Vector3.new(0,20,0),Vector3.new(0,-200,0))
  1345. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(ray,Ignore)
  1346. if Hit ~= nil then
  1347. if #Rocks == 0 then
  1348. for i = 1,5 do
  1349. local P = Instance.new("Part",char)
  1350. Rocks[#Rocks+1] = P
  1351. P.Anchored = true
  1352. P.FormFactor = "Custom"
  1353. P.BrickColor = Hit.BrickColor
  1354. P.Material = Hit.Material
  1355. P.TopSurface = "Smooth"
  1356. P.BottomSurface = "Smooth"
  1357. P.Size = Vector3.new(1,1,1)*(math.random(500,900)/100)
  1358. end
  1359. end
  1360. for i,P in pairs(Rocks) do
  1361. P.CFrame = ((CFrame.new(Pos)*(v.CFrame-v.Position))*CFrame.new(math.random(-math.ceil(v.Size.X/2),math.ceil(v.Size.X/2)),0,-math.random(5,8))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
  1362. end
  1363. local P = Instance.new("Part",char)
  1364. CParts[#CParts+1] = {P,tick()}
  1365. P.Anchored = true
  1366. P.FormFactor = "Custom"
  1367. P.BrickColor = Hit.BrickColor
  1368. P.Material = Hit.Material
  1369. P.TopSurface = "Smooth"
  1370. P.BottomSurface = "Smooth"
  1371. P.Size = Vector3.new(5,5,5)*(math.random(100,300)/100)
  1372. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
  1373. Pos = Pos.p
  1374. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
  1375. local P = P:Clone()
  1376. CParts[#CParts+1] = {P,tick()}
  1377. P.Parent = char
  1378. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(-v.Size.X,0,0)
  1379. Pos = Pos.p
  1380. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,-20)))
  1381. if LastPos ~= nil then
  1382. local P = P:Clone()
  1383. CParts[#CParts+1] = {P,tick()}
  1384. P.Parent = char
  1385. P.BrickColor = BrickColor.new("Really black")
  1386. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
  1387. Pos = Pos.p
  1388. local CFr = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
  1389. P.Size = Vector3.new(v.Size.X-0.25,1,(CFr.p-LastPos.p).Magnitude+0.30)
  1390. --P.Velocity = Vector3.new(0,-1000,0)
  1391. P.CFrame = CFrame.new(CFr.p,LastPos.p)*CFrame.new(0,0,-((CFr.p-LastPos.p).Magnitude+0.25)/2)
  1392. end
  1393. LastPos = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
  1394. end
  1395. end
  1396. end
  1397. if BREAKIT then break end
  1398. wait(0.002)
  1399. end
  1400. for i,v in pairs(Rocks) do
  1401. CParts[#CParts+1] = {v,tick()}
  1402. end
  1403. for i,v in pairs(Parts) do
  1404. v:Destroy()
  1405. end
  1406. Parts = nil
  1407. while true do
  1408. local t = tick()
  1409. local p = nil
  1410. for i,v in pairs(CParts) do
  1411. if t-v[2] > 4 then
  1412. v[1].Transparency = v[1].Transparency+0.05
  1413. if v[1].Transparency >= 1 then
  1414. v[1]:Destroy()
  1415. CParts[i] = nil
  1416. end
  1417. end
  1418. p = v
  1419. end
  1420. if p == nil then break end
  1421. wait(0.002)
  1422. end
  1423. for i,v in pairs(CParts) do
  1424. v:Destroy()
  1425. end
  1426. CParts = {}
  1427. end)
  1428. for i = 1, 20 do
  1429. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,.8,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.4)
  1430. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,.8,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.4)
  1431. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)),0.4)
  1432. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.6, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.4)
  1433. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -1.4) * CFrame.Angles(math.rad(40), 0, math.rad(0)), 0.4)
  1434. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1.6, -.9) * CFrame.Angles(math.rad(10), 0, math.rad(0)), 0.4)
  1435. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
  1436. if Debounces.on == false then break end
  1437. wait()
  1438. end
  1439. if Debounces.CanAttack == false then
  1440. Debounces.CanAttack = true
  1441. Debounces.on = false
  1442. Debounces.NoIdl = false
  1443. end
  1444. end
  1445. end
  1446. end)
  1447. ----------------------------------------------------
  1448. mouse.KeyDown:connect(function(key)
  1449. if key == "e" and char.Swag.Value>=50 then
  1450. char.Swag.Value = char.Swag.Value - 50
  1451. larm.BrickColor = BrickColor.new("Really black")
  1452. rarm.BrickColor = BrickColor.new("Really black")
  1453. if Debounces.CanAttack == true then
  1454. Debounces.CanAttack = false
  1455. Debounces.on = true
  1456. Debounces.NoIdl = true
  1457. for i = 1, 18 do
  1458. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.7, 0) * CFrame.Angles(math.rad(90),math.rad(50),math.rad(90)), 0.4)
  1459. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
  1460. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  1461. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  1462. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
  1463. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  1464. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1465. if Debounces.on == false then break end
  1466. wait()
  1467. end
  1468. local HandCF = CFrame.new(char.Absolution.Handle.Position - Vector3.new(0,8.8,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1469. local rng = Instance.new("Part", char.Absolution.Handle)
  1470. rng.Anchored = true
  1471. rng.BrickColor = BrickColor.new("Really black")
  1472. rng.CanCollide = true
  1473. rng.FormFactor = 3
  1474. rng.Name = "Ring"
  1475. rng.Size = Vector3.new(1, 1, 1)
  1476. rng.CanCollide = false
  1477. rng.Transparency = 0.35
  1478. rng.TopSurface = 0
  1479. rng.BottomSurface = 0
  1480. rng.CFrame = HandCF
  1481. local rngm = Instance.new("SpecialMesh", rng)
  1482. rngm.MeshId = "http://www.roblox.com/asset/?id=156292355"
  1483. rngm.Scale = Vector3.new(1, 1, 2)
  1484. x = Instance.new("Sound", hed)
  1485. x.SoundId = "http://www.roblox.com/asset/?id=169445602"
  1486. x.Looped = false
  1487. x.Pitch = .7
  1488. x.Volume = 1
  1489. x1 = Instance.new("Sound", hed)
  1490. x1.SoundId = "http://www.roblox.com/asset/?id=169445602"
  1491. x1.Looped = false
  1492. x1.Pitch = .7
  1493. x1.Volume = 1
  1494. x:Play()
  1495. x1:Play()
  1496. rngto = rng.Touched:connect(function(ht)
  1497. hit = ht.Parent
  1498. if ht and hit:IsA("Model") then
  1499. if hit:FindFirstChild("Humanoid") then
  1500. if hit.Name ~= p.Name then
  1501.  
  1502. hit:FindFirstChild("Humanoid"):TakeDamage(4)
  1503. hit:FindFirstChild("Humanoid").PlatformStand = true
  1504. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
  1505. --Debounces.Slashed = false
  1506. --end
  1507. end
  1508. end
  1509. elseif ht and hit:IsA("Hat") then
  1510. if hit.Parent.Name ~= p.Name then
  1511. if hit.Parent:FindFirstChild("Humanoid") then
  1512.  
  1513. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(4)
  1514. hit:FindFirstChild("Humanoid").PlatformStand = true
  1515. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
  1516. --Debounces.Slashed = false
  1517. end
  1518. end
  1519. end
  1520. end)
  1521. coroutine.wrap(function()
  1522. for i = 1, 60, 2 do
  1523. rngm.Scale = Vector3.new(10 + i*10, 10 + i*10, 10)
  1524. rng.Size = rngm.Scale
  1525. rng.CFrame = HandCF
  1526. rng.Transparency = i/60
  1527. wait()
  1528. end
  1529. wait()
  1530. rng:Destroy()
  1531. end)()
  1532. for i = 1, 18 do
  1533. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, 0) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.4)
  1534. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
  1535. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  1536. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  1537. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
  1538. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  1539. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1540. if Debounces.on == false then break end
  1541. wait()
  1542. end
  1543. larm.BrickColor = BrickColor.new("Really black")
  1544. rarm.BrickColor = BrickColor.new("Really black")
  1545. x:Destroy()
  1546. x1:Destroy()
  1547. if Debounces.CanAttack == false then
  1548. Debounces.CanAttack = true
  1549. Debounces.on = false
  1550. Debounces.NoIdl = false
  1551. end
  1552. end
  1553. end
  1554. end)
  1555. ----------------------------------------------------
  1556. mouse.KeyDown:connect(function(key)
  1557. if key == "y" then
  1558. if Debounces.CanAttack == true then
  1559. Debounces.CanAttack = false
  1560. Debounces.on = true
  1561. Debounces.NoIdl = true
  1562. for i = 1, 15 do
  1563. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.2)
  1564. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.2)
  1565. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  1566. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.2)
  1567. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  1568. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  1569. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  1570. if Debounces.on == false then break end
  1571. wait()
  1572. end
  1573. x = Instance.new("Sound",char)
  1574. x.SoundId = "rbxassetid://345052019"
  1575. x.Pitch = 1
  1576. x.Volume = .8
  1577. wait(.1)
  1578. x:Play()
  1579. Debounces.on = false
  1580. Debounces.Here = false
  1581. shot = shot + 1
  1582. local rng = Instance.new("Part", char)
  1583. rng.Anchored = true
  1584. rng.BrickColor = BrickColor.new("Really black")
  1585. rng.CanCollide = false
  1586. rng.FormFactor = 3
  1587. rng.Name = "Ring"
  1588. rng.Size = Vector3.new(1, 1, 1)
  1589. rng.Transparency = 0.35
  1590. rng.TopSurface = 0
  1591. rng.BottomSurface = 0
  1592. local rng2 = rng:clone()
  1593. rng3 = rng2:clone()
  1594. rng4 = rng2:clone()
  1595. local rngm = Instance.new("SpecialMesh", rng)
  1596. rngm.MeshId = "http://www.roblox.com/asset/?id=156292355"
  1597. rngm.TextureId = "http://www.roblox.com/asset/?id=438463894"
  1598. rngm.Scale = Vector3.new(10, 10, 1)
  1599. local rngm2 = rngm:clone()
  1600. rngm2.Scale = Vector3.new(6, 6, 4)
  1601. rngm3=rngm2:clone()
  1602. rngm3.Parent = rng3
  1603. rngm3.Scale = Vector3.new(9, 9, 2)
  1604. rngm4 = rngm2:clone()
  1605. rngm4.Parent = rng4
  1606. rngm4.Scale = Vector3.new(7, 7, 2)
  1607. local bem = Instance.new("Part", char)
  1608. bem.Anchored = true
  1609. bem.BrickColor = BrickColor.new("Really black")
  1610. bem.CanCollide = false
  1611. bem.FormFactor = 3
  1612. bem.Name = "Beam" .. shot
  1613. bem.Size = Vector3.new(1, 1, 1)
  1614. bem.Transparency = 0.35
  1615. bem.TopSurface = 0
  1616. bem.BottomSurface = 0
  1617. local bemm = Instance.new("SpecialMesh", bem)
  1618. bemm.MeshType = 4
  1619. bemm.Scale = Vector3.new(1, 10, 10)
  1620. local out = Instance.new("Part", char)
  1621. out.Anchored = true
  1622. out.BrickColor = BrickColor.new("Really black")
  1623. out.CanCollide = false
  1624. out.FormFactor = 3
  1625. out.Name = "Out"
  1626. out.Size = Vector3.new(4, 4, 4)
  1627. out.Transparency = 0.35
  1628. out.TopSurface = 0
  1629. out.BottomSurface = 0
  1630. local outm = Instance.new("SpecialMesh", out)
  1631. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  1632. outm.TextureId = "http://www.roblox.com/asset/?id=438463894"
  1633. outm.Scale = Vector3.new(10, 10, 10)
  1634. local bnd = Instance.new("Part", char)
  1635. bnd.Anchored = true
  1636. bnd.BrickColor = BrickColor.new("Really black")
  1637. bnd.CanCollide = false
  1638. bnd.FormFactor = 3
  1639. bnd.Name = "Bend"
  1640. bnd.Size = Vector3.new(1, 1, 1)
  1641. bnd.Transparency = 1
  1642. bnd.TopSurface = 0
  1643. bnd.BottomSurface = 0
  1644. local bndm = Instance.new("SpecialMesh", bnd)
  1645. bndm.MeshType = 3
  1646. bndm.Scale = Vector3.new(8, 8, 8)
  1647. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  1648. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  1649. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  1650. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  1651. rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
  1652. rng4.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
  1653. Debounces.Shewt = true
  1654. coroutine.wrap(function()
  1655. for i = 1, 50, 0.2 do
  1656. rngm.Scale = Vector3.new(50 + i*5, 50 + i*5, 1)
  1657. rngm3.Scale = Vector3.new(30 + i*25, 30 + i*25, 1)
  1658. rngm4.Scale = Vector3.new(27 + i*30, 27 + i*30, 1)
  1659. rng.Transparency = i/30
  1660. rng3.Transparency = 1/34
  1661. rng4.Transparency = i/36
  1662. wait()
  1663. end
  1664. wait()
  1665. rng:Destroy()
  1666. end)()
  1667. if Debounces.Shewt == true then
  1668. char:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  1669. hit = ht.Parent
  1670. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  1671. if HasntTouched(hit.Name) == true and deb == false then
  1672. deb = true
  1673. coroutine.wrap(function()
  1674. hit:FindFirstChild("Humanoid").PlatformStand = true
  1675. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 200
  1676. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1677. end)()
  1678. table.insert(Touche, hit.Name)
  1679. deb = false
  1680. end
  1681. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  1682. if HasntTouched(hit.Parent.Name) == true and deb == false then
  1683. deb = true
  1684. coroutine.wrap(function()
  1685. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  1686. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 200
  1687. wait(1)
  1688. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  1689. end)()
  1690. table.insert(Touche, hit.Parent.Name)
  1691. deb = false
  1692. for i, v in pairs(Touche) do
  1693. print(v)
  1694. end
  1695. end
  1696. end
  1697. end)
  1698. end
  1699. for i = 0, 260, 8 do
  1700. bem.Size = Vector3.new(i, 10, 10)
  1701. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  1702. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  1703. bnd.Size = Vector3.new(1,1,1)
  1704. bndm.Scale = Vector3.new(8,8,8)
  1705. if i % 10 == 0 then
  1706. local newRng = rng2:Clone()
  1707. newRng.Parent = char
  1708. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  1709. local newRngm = rngm2:clone()
  1710. newRngm.Parent=newRng
  1711. coroutine.wrap(function()
  1712. for i = 1, 10, 0.2 do
  1713. newRngm.Scale = Vector3.new(50 + i*30, 50 + i*30, 3)
  1714. newRng.Transparency = i/10
  1715. wait()
  1716. end
  1717. wait()
  1718. newRng:Destroy()
  1719. end)()
  1720. end
  1721. wait()
  1722. end
  1723. wait()
  1724. Debounces.Shewt = false
  1725. bem:Destroy()
  1726. out:Destroy()
  1727. bnd:Destroy()
  1728. Debounces.Ready = false
  1729. for i, v in pairs(Touche) do
  1730. table.remove(Touche, i)
  1731. end
  1732. wait()
  1733. table.insert(Touche, char.Name)
  1734. Debounces.NoIdl = false
  1735. if Debounces.CanAttack == false then
  1736. Debounces.CanAttack = true
  1737. end
  1738. end
  1739. end
  1740. end)
  1741. ----------------------------------------------------
  1742. sidz = {"231917888", "231917845", "231917806"}
  1743. ptz = {0.65, 0.7, 0.75, 0.8, 0.95, 1}
  1744. mouse.KeyDown:connect(function(key)
  1745. if key == "f" and char.Swag.Value>=50 then
  1746. char.Swag.Value = char.Swag.Value - 50
  1747. larm.BrickColor = BrickColor.new("Really black")
  1748. rarm.BrickColor = BrickColor.new("Really black")
  1749. if Debounces.CanAttack == true then
  1750. Debounces.CanAttack = false
  1751. Debounces.on = true
  1752. Debounces.NoIdl = true
  1753. for i = 1, 10 do
  1754. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-34)), 0.4)
  1755. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(34)), 0.4)
  1756. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
  1757. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
  1758. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  1759. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  1760. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1761. if Debounces.on == false then break end
  1762. wait()
  1763. end
  1764. z = Instance.new("Sound",char)
  1765. z.SoundId = "rbxassetid://"..sidz[math.random(1,#sidz)]
  1766. z.Pitch = ptz[math.random(1,#ptz)]
  1767. z.Volume = 1
  1768. z1 = Instance.new("Sound",char)
  1769. z1.SoundId = z.SoundId
  1770. z1.Pitch = z.Pitch
  1771. z1.Volume = 1
  1772. wait(1)
  1773. z:Play()
  1774. z1:Play()
  1775. Stomp()
  1776. for i = 1, 20 do
  1777. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(28)), 0.6)
  1778. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-28)), 0.6)
  1779. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
  1780. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, -.6) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.6)
  1781. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
  1782. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, -1.4) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
  1783. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1784. if Debounces.on == false then break end
  1785. wait()
  1786. end
  1787. if Debounces.CanAttack == false then
  1788. Debounces.CanAttack = true
  1789. Debounces.on = false
  1790. Debounces.NoIdl = false
  1791. larm.BrickColor = BrickColor.new("Really black")
  1792. rarm.BrickColor = BrickColor.new("Really black")
  1793. end
  1794. end
  1795. end
  1796. end)
  1797. ----------------------------------------------------
  1798. mouse.KeyDown:connect(function(key)
  1799. if key == "g" and char.Swag.Value>5 then
  1800. char.Swag.Value = char.Swag.Value - 5
  1801. larm.BrickColor = BrickColor.new("Really black")
  1802. rarm.BrickColor = BrickColor.new("Really black")
  1803. if Debounces.CanAttack == true then
  1804. Debounces.CanAttack = false
  1805. Debounces.on = true
  1806. Debounces.NoIdl = true
  1807. chrg = lleg.Touched:connect(function(ht)
  1808. hit = ht.Parent
  1809. if ht and hit:IsA("Model") then
  1810. if hit:FindFirstChild("Humanoid") then
  1811. if hit.Name ~= p.Name then
  1812.  
  1813. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(24,73))
  1814. hit:FindFirstChild("Humanoid").PlatformStand = true
  1815. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  1816. --Debounces.Slashed = false
  1817. --end
  1818. end
  1819. end
  1820. elseif ht and hit:IsA("Hat") then
  1821. if hit.Parent.Name ~= p.Name then
  1822. if hit.Parent:FindFirstChild("Humanoid") then
  1823.  
  1824. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
  1825. hit:FindFirstChild("Humanoid").PlatformStand = true
  1826. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  1827. --Debounces.Slashed = false
  1828. end
  1829. end
  1830. end
  1831. end)
  1832. for i = 1, 14 do
  1833. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.5)
  1834. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.5)
  1835. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)), 0.5)
  1836. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
  1837. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.8, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
  1838. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
  1839. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
  1840. if Debounces.on == false then break end
  1841. wait()
  1842. end
  1843. charge()
  1844. z = Instance.new("Sound",char)
  1845. z.SoundId = "rbxassetid://200632875"
  1846. z.Volume = 1
  1847. z.Pitch = .8
  1848. z1 = Instance.new("Sound",char)
  1849. z1.SoundId = "rbxassetid://200632875"
  1850. z1.Volume = 1
  1851. z1.Pitch = .9
  1852. z:Play()
  1853. z1:Play()
  1854. wait(1)
  1855. z:Destroy()
  1856. z1:Destroy()
  1857. chrg:disconnect()
  1858. if Debounces.CanAttack == false then
  1859. Debounces.CanAttack = true
  1860. Debounces.on = false
  1861. Debounces.NoIdl = false
  1862. larm.BrickColor = BrickColor.new("Really black")
  1863. rarm.BrickColor = BrickColor.new("Really black")
  1864. end
  1865. end
  1866. end
  1867. end)
  1868. ----------------------------------------------------
  1869. pt = {0.7, 0.8, 0.9}
  1870. mouse.KeyDown:connect(function(key)
  1871. if key == "h" and char.Swag.Value>50 then
  1872. char.Swag.Value = char.Swag.Value - 50
  1873. if Debounces.CanJoke == true then
  1874. Debounces.CanJoke = false
  1875. u = Instance.new("Sound")
  1876. u.SoundId = "http://www.roblox.com/asset/?id=138199573"
  1877. u.Parent = char
  1878. u.Looped = false
  1879. u.Pitch = pt[math.random(1,#pt)]
  1880. u.Volume = 1
  1881. u2 = Instance.new("Sound")
  1882. u2.SoundId = "http://www.roblox.com/asset/?id=138199573"
  1883. u2.Parent = char
  1884. u2.Looped = false
  1885. u2.Pitch = u.Pitch
  1886. u2.Volume = 1
  1887. wait(.01)
  1888. u:Play()
  1889. u2:Play()
  1890. wait(6)
  1891. u:Destroy()
  1892. u2:Destroy()
  1893. if Debounces.CanJoke == false then
  1894. Debounces.CanJoke = true
  1895. end
  1896. end
  1897. end
  1898. end)
  1899. ----------------------------------------------------
  1900. mouse.KeyDown:connect(function(key)
  1901. if key == "j" and char.Swag.Value> 30 then
  1902. char.Swag.Value = char.Swag.Value-30
  1903. if Debounces.CanJoke == true then
  1904. Debounces.CanJoke = false
  1905. z = Instance.new("Sound",char)
  1906. z.SoundId = "rbxassetid://135017755"
  1907. z.Pitch = .76
  1908. z.Volume = 1
  1909. wait()
  1910. z:Play()
  1911. wait(6)
  1912. z:Destroy()
  1913. if Debounces.CanJoke == false then
  1914. Debounces.CanJoke = true
  1915. end
  1916. end
  1917. end
  1918. end)
  1919. ----------------------------------------------------
  1920. mouse.KeyDown:connect(function(key)
  1921. if key == "k" and char.Swag.Value> 10 then
  1922. char.Swag.Value = char.Swag.Value -10
  1923. if Debounces.CanJoke == true then
  1924. Debounces.CanJoke = false
  1925. z = Instance.new("Sound",char)
  1926. z.SoundId = "rbxassetid://135017578"
  1927. z.Pitch = .76
  1928. z.Volume = 1
  1929. wait()
  1930. z:Play()
  1931. wait(4)
  1932. z:Destroy()
  1933. if Debounces.CanJoke == false then
  1934. Debounces.CanJoke = true
  1935. end
  1936. end
  1937. end
  1938. end)
  1939. ----------------------------------------------------
  1940. mouse.KeyDown:connect(function(key)
  1941. if key == "u" and char.Swag.Value>200 then
  1942. wait(1)
  1943. char.Swag.Value = char.Swag.Value-200
  1944. charge()
  1945. wait(0.6)
  1946. charge()
  1947. wait(0.6)
  1948. charge()
  1949. wait(2)
  1950. end
  1951. end)
  1952. ----------------------------------------------------
  1953. mouse.KeyDown:connect(function(key)
  1954. if key == "x" and char.Swag.Value>50 then
  1955. char.Swag.Value = char.Swag.Value-50
  1956. if Debounces.CanAttack == true then
  1957. Debounces.CanAttack = false
  1958. Debounces.NoIdl = true
  1959. Debounces.on = true
  1960. Debounces.ks = true
  1961. for i = 1, 10 do
  1962. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.6)
  1963. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.7,.9,-.5)*CFrame.Angles(math.rad(40),math.rad(0),math.rad(20)), 0.6)
  1964. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
  1965. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.6)
  1966. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.6)
  1967. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.7, .6) * CFrame.Angles(math.rad(-70), math.rad(0), math.rad(0)), 0.6)
  1968. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  1969. if Debounces.on == false then break end
  1970. wait()
  1971. end
  1972. z = Instance.new("Sound",hed)
  1973. z.SoundId = "rbxassetid://169445092"
  1974. z.Volume = 1
  1975. wait(0.1)
  1976. z:Play()
  1977. kik = rleg.Touched:connect(function(ht)
  1978. hit = ht.Parent
  1979. if ht and hit:IsA("Model") then
  1980. if hit:FindFirstChild("Humanoid") then
  1981. if hit.Name ~= p.Name then
  1982.  
  1983. if Debounces.ks==true then
  1984. z = Instance.new("Sound",hed)
  1985. z.SoundId = "rbxassetid://169380525"
  1986. z.Volume = 1
  1987. z:Play()
  1988. Debounces.ks=false
  1989. end
  1990. hit:FindFirstChild("Humanoid"):TakeDamagee(2)
  1991. hit:FindFirstChild("Humanoid").PlatformStand = true
  1992. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  1993. --Debounces.Slashed = false
  1994. --end
  1995. end
  1996. end
  1997. elseif ht and hit:IsA("Hat") then
  1998. if hit.Parent.Name ~= p.Name then
  1999. if hit.Parent:FindFirstChild("Humanoid") then
  2000.  
  2001. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(20,60))
  2002. hit:FindFirstChild("Humanoid").PlatformStand = true
  2003. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  2004. --Debounces.Slashed = false
  2005. --end
  2006. end
  2007. end
  2008. end
  2009. end)
  2010. for i = 1, 8 do
  2011. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2012. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.7)
  2013. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,.2)*CFrame.Angles(math.rad(8),math.rad(0),0), 0.7)
  2014. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(16), math.rad(0), 0), 0.7)
  2015. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7)
  2016. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.6, -1.4) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.7)
  2017. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2018. if Debounces.on == false then break end
  2019. wait()
  2020. end
  2021. kik:disconnect()
  2022. if Debounces.CanAttack == false then
  2023. Debounces.CanAttack = true
  2024. Debounces.on = false
  2025. Debounces.NoIdl = false
  2026. end
  2027. end
  2028. end
  2029. end)
  2030. ----------------------------------------------------
  2031. mouse.KeyDown:connect(function(key)
  2032. if key == "c" and char.Swag.Value>80 then
  2033. char.Swag.Value = char.Swag.Value -80
  2034. if Debounces.CanAttack == true then
  2035. Debounces.CanAttack = false
  2036. Debounces.NoIdl = true
  2037. Debounces.on = true
  2038. SIDZ = {"231917744", "231917742"}
  2039. PTZ = {0.7, 0.8, 0.9, 1}
  2040. for i = 1, 20 do
  2041. wait()
  2042. for i,v in pairs(char.Absolution:children()) do
  2043. if v:IsA("Part") or v:IsA("WedgePart") then
  2044. v.Transparency = v.Transparency + 0.05
  2045. end
  2046. end
  2047. end
  2048. function FindNearestTorso(Position,Distance,SinglePlayer)
  2049. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  2050. local List = {}
  2051. for i,v in pairs(workspace:GetChildren())do
  2052. if v:IsA("Model")then
  2053. if v:findFirstChild("Torso")then
  2054. if v ~= char then
  2055. if(v.Torso.Position -Position).magnitude <= Distance then
  2056. table.insert(List,v)
  2057. end
  2058. end
  2059. end
  2060. end
  2061. end
  2062. return List
  2063. end
  2064. GroundPound()
  2065. for i = 1, 5 do
  2066. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  2067. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2068. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  2069. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  2070. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  2071. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2072. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2073. if Debounces.on == false then break end
  2074. wait()
  2075. end
  2076. GroundPound()
  2077. for i = 1, 5 do
  2078. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  2079. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  2080. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  2081. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  2082. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2083. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  2084. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2085. if Debounces.on == false then break end
  2086. wait()
  2087. end
  2088. GroundPound()
  2089. for i = 1, 5 do
  2090. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  2091. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2092. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  2093. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  2094. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  2095. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2096. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2097. if Debounces.on == false then break end
  2098. wait()
  2099. end
  2100. GroundPound()
  2101. for i = 1, 5 do
  2102. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  2103. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  2104. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  2105. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  2106. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2107. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  2108. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2109. if Debounces.on == false then break end
  2110. wait()
  2111. end
  2112. GroundPound()
  2113. for i = 1, 5 do
  2114. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  2115. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2116. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  2117. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  2118. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  2119. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2120. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2121. if Debounces.on == false then break end
  2122. wait()
  2123. end
  2124. GroundPound()
  2125. for i = 1, 5 do
  2126. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  2127. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  2128. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  2129. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  2130. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2131. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  2132. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2133. if Debounces.on == false then break end
  2134. wait()
  2135. end
  2136. for i = 1, 18 do
  2137. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-10)), 0.4)
  2138. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(10)), 0.4)
  2139. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
  2140. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
  2141. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  2142. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  2143. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2144. if Debounces.on == false then break end
  2145. wait()
  2146. end
  2147. for i,v in pairs(FindNearestTorso(torso.CFrame.p,25))do
  2148. if v:FindFirstChild('Humanoid') then
  2149. v.Humanoid:TakeDamage(math.random(20,30))
  2150. v.Humanoid.PlatformStand = true
  2151. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  2152. end
  2153. end
  2154. x = Instance.new("Sound",char)
  2155. x.SoundId = "rbxassetid://"..SIDZ[math.random(1,#SIDZ)]
  2156. x.Pitch = PTZ[math.random(1,#PTZ)]
  2157. x.Volume = 1
  2158. wait(0.1)
  2159. x:Play()
  2160. Crater(hed,20)
  2161. for i = 1, 14 do
  2162. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(-10)), 0.6)
  2163. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(10)), 0.6)
  2164. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.6)
  2165. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -5, 0) * CFrame.Angles(math.rad(-90), math.rad(0), 0), 0.6)
  2166. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
  2167. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
  2168. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2169. if Debounces.on == false then break end
  2170. wait()
  2171. end
  2172. if Debounces.CanAttack == false then
  2173. Debounces.CanAttack = true
  2174. Debounces.on = false
  2175. Debounces.NoIdl = false
  2176. for i = 1, 20 do
  2177. wait()
  2178. for i,v in pairs(char.Absolution:children()) do
  2179. if v:IsA("Part") or v:IsA("WedgePart") then
  2180. v.Transparency = v.Transparency - 0.05
  2181. end
  2182. end
  2183. end
  2184. end
  2185. end
  2186. end
  2187. end)
  2188. ----------------------------------------------------176349813
  2189. mouse.KeyDown:connect(function(key)
  2190. if key == "b" and char.Swag.Value>80 then
  2191. char.Swag.Value = char.Swag.Value -80
  2192. hum.WalkSpeed = 20
  2193. if Debounces.CanAttack == true then
  2194. Debounces.CanAttack = false
  2195. Debounces.NoIdl = true
  2196. Debounces.on = true
  2197. for i = 1,20 do
  2198. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(-30)), 0.1)
  2199. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(30)), 0.1)
  2200. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), 0), 0.1)
  2201. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.1)
  2202. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(-5)), 0.1)
  2203. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(5)), 0.1)
  2204. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2205. if Debounces.on == false then break end
  2206. wait()
  2207. end
  2208. wait(1)
  2209. v = Instance.new("Sound")
  2210. v.SoundId = "rbxassetid://181384451"
  2211. v.Parent = char
  2212. v.Looped = false
  2213. v.Pitch = 1.04
  2214. v.Volume = 1.5
  2215. wait(.01)
  2216. v:Play()
  2217.  
  2218. if Daytime == true then
  2219. Daytime = false
  2220. l.TimeOfDay = 24
  2221. else
  2222. Daytime = true
  2223. l.TimeOfDay = 12
  2224. l.OutdoorAmbient = Color3.new(0.498039, 0.498039, 0.498039)
  2225. end
  2226.  
  2227. local Shockwave = function()
  2228. local rng1 = Instance.new("Part", char)
  2229. rng1.Anchored = true
  2230. rng1.BrickColor = BrickColor.new("Really black")
  2231. rng1.CanCollide = false
  2232. rng1.FormFactor = 3
  2233. rng1.Name = "Ring"
  2234. rng1.Size = Vector3.new(1, 1, 1)
  2235. rng1.Transparency = 0.35
  2236. rng1.TopSurface = 0
  2237. rng1.BottomSurface = 0
  2238. local rngm1 = Instance.new("SpecialMesh", rng)
  2239. rngm1.MeshId = "http://www.roblox.com/asset/?id=156292355"
  2240. rngm1.Scale = Vector3.new(10, 10, 1)
  2241. rng1.CFrame = CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  2242. local Wave = Instance.new("Part", game.Workspace)
  2243. Wave.Name = "Shockwave"
  2244. Wave.BrickColor = BrickColor.new("Really black")
  2245. Wave.Size = Vector3.new(1, 1, 1)
  2246. Wave.Shape = "Ball"
  2247. Wave.Name = "Wave"
  2248. Wave.CanCollide = false
  2249. Wave.Anchored = true
  2250. Wave.TopSurface = 0
  2251. Wave.BottomSurface = 0
  2252. Wave.Touched:connect(function(hit)
  2253. if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then
  2254. local Occlude = true
  2255. local NotOccludes = {
  2256. char.Name;
  2257. "Wings";
  2258. "Scythe";
  2259. "Thingy";
  2260. "Thingy2"; -- put all of the names in a table pls
  2261. }
  2262. for i,v in pairs(NotOccludes) do
  2263. if hit.Parent.Name == v then
  2264. Occlude = false
  2265. end
  2266. end
  2267. --if hit.Parent.Name ~= char.Name and hit.Name ~= "Wings" and hit.Name ~= "Scythe" and hit.Name ~= "Thingy" and hit.Name ~= "Thingy2" and hit.Parent.Name ~= "Wings" and hit.Parent.Name ~= "Scythe" and hit.Parent.Name ~= "Thingy" and hit.Parent.Name ~= "Thingy2" then
  2268. if Occlude then
  2269. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 1
  2270. hit.Parent:findFirstChild("Torso").Velocity = hit.Parent:findFirstChild("Torso").CFrame.lookVector * -120
  2271. end
  2272. end
  2273. end)
  2274.  
  2275. Instance.new("SpecialMesh", Wave).MeshType = "Sphere"
  2276.  
  2277. coroutine.wrap(function()
  2278. for i = 1, 20, 0.2 do
  2279. rngm1.Scale = Vector3.new(30 + i*2, 30 + i*2, 1)
  2280. rng1.Transparency = i/20
  2281. local Wav2 = game.Workspace.Wave:Clone()
  2282. Wav2.Position = Vector3.new(math.random(0,200),2,math.random(0,200))
  2283. wait()
  2284. end
  2285. wait()
  2286. rng1:Destroy()
  2287. end)()
  2288.  
  2289. Delay(0, function()
  2290.  
  2291. if Daytime == false then
  2292. for i = 1, 50, 1 do
  2293. Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
  2294. Wave.CFrame = char.Torso.CFrame
  2295. local t = i / 50
  2296. Wave.Transparency = t
  2297. wait()
  2298. end
  2299. else
  2300. for i = 1, 50, 1 do
  2301. Wave.Size = Vector3.new(20 + i, 20 + i, 20 + i)
  2302. Wave.CFrame = char.Torso.CFrame
  2303. local t = i / 50
  2304. Wave.Transparency = t
  2305. wait()
  2306. end
  2307. end
  2308. Wave:Destroy()
  2309. end)
  2310. Delay(0, function()
  2311. while wait() do
  2312. if Wave ~= nil then
  2313. Wave.CFrame = char.Torso.CFrame
  2314. else
  2315. break
  2316. end
  2317. end
  2318. end)
  2319. end
  2320. Shockwave()
  2321. for i = 1, 15 do
  2322. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  2323. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  2324. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  2325. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  2326. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  2327. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2328. if Debounces.on == false then break end
  2329. wait()
  2330. end
  2331. for i = 1, 15 do
  2332. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  2333. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  2334. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  2335. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  2336. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2337. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  2338. if Debounces.on == false then break end
  2339. wait()
  2340. end
  2341. for i = 1, 15 do
  2342. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  2343. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  2344. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  2345. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  2346. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  2347. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2348. if Debounces.on == false then break end
  2349. wait()
  2350. end
  2351. for i = 1, 15 do
  2352. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  2353. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  2354. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  2355. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  2356. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2357. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  2358. if Debounces.on == false then break end
  2359. wait()
  2360. end
  2361. for i = 1, 15 do
  2362. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  2363. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  2364. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  2365. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  2366. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  2367. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2368. if Debounces.on == false then break end
  2369. wait()
  2370. end
  2371. for i = 1, 15 do
  2372. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  2373. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  2374. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  2375. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  2376. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2377. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  2378. if Debounces.on == false then break end
  2379. wait()
  2380. end
  2381. wait(1.4)
  2382. Debounces.NoIdl = false
  2383. hum.WalkSpeed = 50
  2384. Debounces.on = false
  2385. wait()
  2386. if Debounces.CanAttack == false then
  2387. Debounces.CanAttack = true
  2388. v:Destroy()
  2389. end
  2390. char.Swag.Value = char.Swag.Value + 1000
  2391. wait(4)
  2392. end
  2393. end
  2394. end)
  2395. ----------------------------------------------------
  2396. mouse.KeyDown:connect(function(key)
  2397. if key == "m" and char.Swag.Value> 60 then
  2398. char.Swag.Value = char.Swag.Value-60
  2399. hum.WalkSpeed = 0
  2400. if Debounces.CanAttack == true then
  2401. Debounces.CanAttack = false
  2402. Debounces.on = true
  2403. Debounces.NoIdl = true
  2404. x = Instance.new("Sound",char)
  2405. x.SoundId = "http://www.roblox.com/asset/?id=169445572"
  2406. x.Looped = false
  2407. x.Pitch = 1.1
  2408. x.Volume = 1
  2409. x:Play()
  2410. x2 = Instance.new("Sound",char)
  2411. x2.SoundId = "http://www.roblox.com/asset/?id=169380495"
  2412. x2.Looped = false
  2413. x2.Pitch = .7
  2414. x2.Volume = 1
  2415. wait(.1)
  2416. x:Play()
  2417. x2:Play()
  2418. for i = 1, 20 do
  2419. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,0.6,-.2) *CFrame.Angles (math.rad (45),math.rad(0),math.rad(32)), 0.2)
  2420. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,1,0)*CFrame.Angles(math.rad (0),math.rad(0),math.rad(-20)), 0.2)
  2421. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad (- 8),math.rad(-40), math.rad(-8)),0.2)
  2422. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3.2, 0) * CFrame.Angles (math.rad (-50), math.rad(40), math.rad(0)), 0.2)
  2423. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, .4, -1.6) * CFrame.Angles (math.rad (30), 0, math.rad(20)), 0.2)
  2424. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.6, -2, 0) * CFrame.Angles (math.rad(- 10), math.rad(-40), math.rad(0)), 0.2)
  2425. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.4)
  2426. if Debounces.on == false then break end
  2427. wait()
  2428. x:Destroy()
  2429. x2:Destroy()
  2430. end
  2431. wait(1)
  2432. local rng = Instance.new("Part", char)
  2433. rng.Anchored = true
  2434. rng.BrickColor = BrickColor.new("Really black")
  2435. rng.CanCollide = false
  2436. rng.FormFactor = 3
  2437. rng.Name = "Ring"
  2438. rng.Size = Vector3.new(1, 1, 1)
  2439. rng.Transparency = 0.35
  2440. rng.TopSurface = 0
  2441. rng.BottomSurface = 0
  2442. rng.Position = torso.Position - Vector3.new(0,2,0)
  2443. rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  2444. local rngm = Instance.new("SpecialMesh", rng)
  2445. rngm.MeshId = "http://www.roblox.com/asset/?id=156292355"
  2446. rngm.Scale = Vector3.new(1, 1, 2)
  2447. x = Instance.new("Sound",char)
  2448. x.SoundId = "http://www.roblox.com/asset/?id=169445602"
  2449. x.Looped = false
  2450. x.Pitch = .7
  2451. x.Volume = 1
  2452. x:Play()
  2453. coroutine.wrap(function()
  2454. for i = 1, 60, 2 do
  2455. rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
  2456. rng.Transparency = i/60
  2457. wait()
  2458. end
  2459. wait()
  2460. rng:Destroy()
  2461. end)()
  2462. hum.WalkSpeed = 50
  2463. BV = Instance.new("BodyVelocity", torso)
  2464. BV.maxForce = Vector3.new(0,200000,0)
  2465. BV.P = 100000
  2466. BV.velocity = Vector3.new(0,800,0)
  2467. for i = 1, 20 do
  2468. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(20),math.rad(0), math.rad(0)),0.7)
  2469. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7)
  2470. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(40), 0, math.rad(-20)), 0.7)
  2471. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(20)), 0.7)
  2472. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -2, 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.7)
  2473. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, 0, -2) * CFrame.Angles(math.rad(0), 0, 0), 0.7)
  2474. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2475. if Debounces.on == false then break end
  2476. wait()
  2477. end
  2478. x:Destroy()
  2479. BV:Destroy()
  2480. for i = 1, 30 do
  2481. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
  2482. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-16), math.rad (0), math.rad(0)), 0.3)
  2483. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
  2484. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  2485. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -1) * CFrame.Angles(math.rad(20), 0, 0), 0.3)
  2486. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.6) * CFrame.Angles(math.rad(-30), 0, 0), 0.3)
  2487. if Debounces.on == false then break end
  2488. wait()
  2489. end
  2490. if (torso.Velocity*Vector3.new(1, 1, 1)).magnitude > 1 then
  2491. for i = 1, 30 do
  2492. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
  2493. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2494. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3)
  2495. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)), 0.3)
  2496. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  2497. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  2498. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2499. if Debounces.on == false then break end
  2500. wait()
  2501. end
  2502. end
  2503. Debounces.on = false
  2504. Debounces.NoIdl = false
  2505. local ry,ht,ps=nil,nil,nil
  2506. while ht==nil do
  2507. ry,ht,ps=newRay(root.CFrame*CFrame.new(0,-2,0),root.CFrame*CFrame.new(0,-3,0),4.1,{char})
  2508. wait()
  2509. end
  2510. z = Instance.new("Sound",char)
  2511. z.SoundId = "rbxassetid://142070127"
  2512. z.Volume = 1
  2513. wait(.1)
  2514. z:Play()
  2515. Landing()
  2516. hum.WalkSpeed = 50
  2517. if Debounces.CanAttack == false then
  2518. Debounces.CanAttack = true
  2519. end
  2520. end
  2521. end
  2522. end)
  2523. ----------------------------------------------------
  2524. Grab = false
  2525. mouse.KeyDown:connect(function(key)
  2526. if key == "z" then
  2527. larm.BrickColor = BrickColor.new("Really black")
  2528. rarm.BrickColor = BrickColor.new("Really black")
  2529. Debounces.on = true
  2530. Debounces.NoIdl = true
  2531. if Grab == false then
  2532. gp = nil
  2533. con1=larm.Touched:connect(function(hit) -- this is grab
  2534. ht = hit.Parent
  2535. hum1=ht:FindFirstChild('Humanoid')
  2536. if hum1 ~= nil then
  2537. hum1.PlatformStand=true
  2538. gp = ht
  2539. Grab = true
  2540. asd=weld5(larm,ht:FindFirstChild("Torso"),CFrame.new(0,-3.3,0),CFrame.new(0,0,0))
  2541. asd.Parent = larm
  2542. asd.Name = "asd"
  2543. asd.C0=asd.C0*CFrame.Angles(math.rad(-90),0,0)
  2544. elseif hum1 == nil then
  2545. con1:disconnect()
  2546. wait() return
  2547. end
  2548. end)
  2549. for i = 1, 18 do
  2550. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(36)), 0.2)
  2551. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.65,.9,-.5)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.2)
  2552. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  2553. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.8, 0) * CFrame.Angles(math.rad(-60), math.rad(0), 0), 0.2)
  2554. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
  2555. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
  2556. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
  2557. if Debounces.on == false then break end
  2558. wait()
  2559. end
  2560. con1:disconnect()
  2561. Debounces.on = false
  2562. Debounces.NoIdl = false
  2563. elseif Grab == true then
  2564. Grab = false
  2565. for i = 1, 20 do
  2566. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.2)
  2567. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-20)), 0.1)
  2568. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  2569. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  2570. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2571. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2572. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2573. if Debounces.on == false then end
  2574. wait()
  2575. end
  2576. if gp ~= nil then
  2577. for i,v in pairs(larm:GetChildren()) do
  2578. if v.Name == "asd" and v:IsA("Weld") then
  2579. v:Remove()
  2580. end
  2581. end
  2582. bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  2583. bv.maxForce = Vector3.new(400000, 400000, 400000)
  2584. bv.P = 125000
  2585. bv.velocity = char.Head.CFrame.lookVector * 200
  2586. for i = 1, 12 do
  2587. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.75)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(20)), 0.5)
  2588. if Debounces.on == false then end
  2589. wait()
  2590. end
  2591. ht=nil
  2592. Spawn(function()
  2593. wait(0.5)
  2594. bv:Destroy()
  2595. end)
  2596. Debounces.on = false
  2597. Debounces.NoIdl = false
  2598. elseif ht == nil then wait()
  2599. Grab = false
  2600. Debounces.on = false
  2601. Debounces.NoIdl = false
  2602. end
  2603. end
  2604. end
  2605. end)
  2606. ----------------------------------------------------
  2607. mouse.KeyDown:connect(function(key)
  2608. if string.byte(key) == 52 then
  2609. char.Humanoid.WalkSpeed = 21
  2610. end
  2611. end)
  2612. mouse.KeyUp:connect(function(key)
  2613. if string.byte(key) == 52 then
  2614. char.Humanoid.WalkSpeed = 50
  2615. end
  2616. end)
  2617. ----------------------------------------------------
  2618. local animpose = "Idle"
  2619. local lastanimpose = "Idle"
  2620. local sine = 0
  2621. local change = 1
  2622. local val = 0
  2623. local ffing = false
  2624. ----------------------------------------------------
  2625. x = Instance.new("Sound", char)
  2626. x.SoundId = "http://www.roblox.com/asset/?id=187922823"
  2627. x.Looped = true
  2628. x.Volume = 1
  2629. x.Pitch = 1
  2630. local footsteps = false
  2631. -------------------------------
  2632. game:GetService("RunService").RenderStepped:connect(function()
  2633. if char.Humanoid.Jump == true then
  2634. jump = true
  2635. else
  2636. jump = false
  2637. end
  2638. char.Humanoid.FreeFalling:connect(function(f)
  2639. if f then
  2640. ffing = true
  2641. else
  2642. ffing = false
  2643. end
  2644. end)
  2645. sine = sine + change
  2646. if jumpn == true then
  2647. animpose = "Jumping"
  2648. elseif ffing == true then
  2649. animpose = "Freefalling"
  2650. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  2651. animpose = "Idle"
  2652. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  2653. animpose = "Walking"
  2654. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  2655. animpose = "Running"
  2656. end
  2657. if animpose ~= lastanimpose then
  2658. sine = 0
  2659. if Debounces.NoIdl == false then
  2660. if animpose == "Idle" then
  2661. for i = 1, 2 do
  2662. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.2)
  2663. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  2664. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  2665. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  2666. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2667. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2668. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2669. end
  2670. elseif animpose == "Walking" then
  2671. for i = 1, 2 do
  2672. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(20)), 0.2)
  2673. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0)*CFrame.Angles(0, math.rad(1), math.rad(-10)), 0.2)
  2674. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8), math.rad(0), math.rad(0)),0.2)
  2675. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-4), 0, math.rad(0)), 0.2)
  2676. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
  2677. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
  2678. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2679. end
  2680. elseif animpose == "Running" then
  2681. for i = 1, 2 do
  2682. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10), math.rad(-40), math.rad(50)), 0.2)
  2683. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.2, 0-1*math.cos(sine/4)/2)*CFrame.Angles(math.rad(50-80*math.cos(sine/8)/2), math.rad(0), math.rad(0-70*math.cos(sine/8)/2)), 0.2)
  2684. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+8*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
  2685. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+4*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
  2686. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
  2687. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
  2688. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2689. end
  2690. wait()
  2691. end
  2692. else
  2693. end
  2694. end
  2695. lastanimpose = animpose
  2696. if Debounces.NoIdl == false then
  2697. if animpose == "Idle" then
  2698. if stanceToggle == "Normal" then
  2699. change = 0.5
  2700. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(88+2*math.cos(sine/14)),math.rad(0),math.rad(20)), 0.2)
  2701. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(50),math.rad(-30),math.rad(-40-2*math.cos(sine/14))), 0.2)
  2702. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(40),0), 0.2)
  2703. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-40), 0), 0.2)
  2704. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2705. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2706. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2707. elseif stanceToggle == "Sitting" then
  2708. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(100-1*math.cos(sine/14)), math.rad(0), math.rad(20)), 0.2)
  2709. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2, .9, -1)*CFrame.Angles(math.rad(78+1*math.cos(sine/14)), math.rad(0), math.rad(50)), 0.2)
  2710. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.3) * CFrame.Angles(math.rad(-14+1*math.cos(sine/14)), math.rad(0), math.rad(0)),0.2)
  2711. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(-10+1*math.cos(sine/14)), 0, math.rad(0)), 0.2)
  2712. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10-1*math.cos(sine/14)), 0, 0), 0.2)
  2713. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-50-1*math.cos(sine/14)), 0, 0), 0.2)
  2714. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2715. end
  2716. elseif animpose == "Walking" then
  2717. if stanceToggle == "Normal" then
  2718. change = 1
  2719. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9+.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(90+2*math.cos(sine/7)), math.rad(0), math.rad(20)), 0.04)
  2720. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9+.1*math.cos(sine/7), -math.sin(sine/14)/2)*CFrame.Angles(math.sin(sine/14)/4, math.rad(1) + -math.sin(sine/14)/2, math.rad(-30)), 0.04)
  2721. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8+2*math.cos(sine/7)), math.rad(0), math.rad(0)),0.03)
  2722. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/7)), 0, math.rad(0)), 0.04)
  2723. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.3*math.cos(sine/14)/2, -.05 + math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + -math.sin(sine/14)/2.3, 0, 0), 0.04)
  2724. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.3*math.cos(sine/14)/2, -.05 + -math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + math.sin(sine/14)/2.3, 0, 0), .04)
  2725. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 0.04)
  2726. end
  2727. elseif animpose == "Running" then
  2728. change = 1
  2729. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10-20*math.cos(sine/4)/2), math.rad(-40+10*math.cos(sine/4)/2), math.rad(50-10*math.cos(sine/4)/2)), 0.2)
  2730. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .5)*CFrame.Angles(math.rad(10+20*math.cos(sine/4)/2), math.rad(40-10*math.cos(sine/4)/2), math.rad(-50+10*math.cos(sine/4)/2)), 0.2)
  2731. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+6*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
  2732. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+10*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
  2733. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
  2734. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
  2735. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2736. end
  2737. end
  2738. if animpose == "Walking" then
  2739. if footsteps == false then
  2740. x:Play()
  2741. footsteps = true
  2742. end
  2743. x.Pitch = 1.1
  2744. elseif animpose == "Idle" then
  2745. x:Stop()
  2746. footsteps = false
  2747. elseif animpose == "Running" then
  2748. x.Pitch = 1.2
  2749. if footsteps == false then
  2750. x:Play()
  2751. footsteps = true
  2752. end
  2753. end
  2754. end)
  2755. p.Chatted:connect(function(msg)
  2756. if msg == TitanBet.."loadsong" then
  2757. z = Instance.new("Sound", char)
  2758. z.SoundId = "rbxassetid://306826153"--242463565
  2759. z.Name = "Music"
  2760. z.Looped = true
  2761. z.Volume = 1
  2762. z.Pitch = 1
  2763. wait()
  2764. if p.Name == "PointCoded" or "nguyenjimbo" then
  2765. z:Play()
  2766. else
  2767. print("Not Point Coded = no music")
  2768. end
  2769. end
  2770.  
  2771. end)
  2772.  
  2773. p.Chatted:connect(function(msg)
  2774. if msg == TitanBet.."stopsong" then
  2775. char.Music:remove()
  2776. end
  2777.  
  2778. end)
  2779.  
  2780. while true do
  2781. local pe = char:GetChildren()
  2782. pe.Locked = true
  2783. p.PlayerGui.Swag.Swag.Text = "Swag: "..char.Swag.Value
  2784. if char.Swag.Value>4999 then
  2785. char.Swag.Value = 4999
  2786. end
  2787. char.Swag.Value = char.Swag.Value + 1
  2788. local pe = char:GetChildren()
  2789. hum.MaxHealth = 50000
  2790. hum.Health = 50000
  2791. pe.Locked = true
  2792. wait(0.000000000000000000000000001)
  2793. end
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