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- --Don't use anything in this without asking me first--
- --Proxima Gui by SecondGenDev--
- --Variables--
- math.randomseed(tick())
- main = Instance.new("ScreenGui",game.Players.LocalPlayer.PlayerGui)
- tab = Instance.new("Frame",main)
- frame = Instance.new("Frame",tab)
- xout = Instance.new("TextButton",tab)
- minus = Instance.new("TextButton",tab)
- logo = Instance.new("ImageLabel",tab)
- creds = Instance.new("TextLabel",tab)
- lcl = Instance.new("TextButton",frame)
- others = Instance.new("TextButton",frame)
- serv = Instance.new("TextButton",frame)
- spwn = Instance.new("TextButton",frame)
- lclf = Instance.new("Frame",frame)
- othersf = Instance.new("Frame",frame)
- servf = Instance.new("Frame",frame)
- spwnf = Instance.new("Frame",frame)
- god = Instance.new("TextButton",lclf)
- loopheal = Instance.new("TextButton",lclf)
- tpbods = Instance.new("TextButton",lclf)
- tpcrates = Instance.new("TextButton",lclf)
- esp = Instance.new("TextButton",lclf)
- kickgroups = Instance.new("TextButton",lclf)
- plrname1 = Instance.new("TextBox",othersf)
- killothr = Instance.new("TextButton",othersf)
- killplr = Instance.new("TextButton",othersf)
- kickothr = Instance.new("TextButton",othersf)
- kickplr = Instance.new("TextButton",othersf)
- tptoplr = Instance.new("TextButton",othersf)
- stealothrstuff = Instance.new("TextButton",othersf)
- stealplrstuff = Instance.new("TextButton",othersf)
- spect = Instance.new("TextButton",othersf)
- punsh = Instance.new("TextButton",othersf)
- infstat = Instance.new("TextButton",othersf)
- plrname2 = Instance.new("TextBox",servf)
- red = Instance.new("TextButton",servf)
- yellow = Instance.new("TextButton",servf)
- blue = Instance.new("TextButton",servf)
- green = Instance.new("TextButton",servf)
- white = Instance.new("TextButton",servf)
- msgspam = Instance.new("TextButton",servf)
- killzombs = Instance.new("TextButton",servf)
- destroymap = Instance.new("TextButton",servf)
- plrname3 = Instance.new("TextBox",spwnf)
- itemsp = Instance.new("TextBox",spwnf)
- val = Instance.new("TextBox",spwnf)
- spwnitem = Instance.new("TextButton",spwnf)
- spwnveh = Instance.new("TextButton",spwnf)
- spwnitemall = Instance.new("TextButton",spwnf)
- falkit = Instance.new("TextButton",spwnf)
- gkit = Instance.new("TextButton",spwnf)
- carkit = Instance.new("TextButton",spwnf)
- buildkit = Instance.new("TextButton",spwnf)
- godcar = Instance.new("TextButton",spwnf)
- carspeed = Instance.new("TextButton",spwnf)
- current = lclf
- --Layout--
- main.ResetOnSpawn = false
- tab.AnchorPoint = Vector2.new(0.5,0.5)
- tab.Position = UDim2.new(0.5,0,0.3,0)
- tab.Size = UDim2.new(0,450,0,40)
- tab.BackgroundColor3 = Color3.new(210/255,210/255,277/255)
- tab.BorderSizePixel = 0
- tab.Active = true
- tab.Draggable = true
- frame.Position = UDim2.new(0,0,0,40)
- frame.Size = UDim2.new(0,450,0,350)
- frame.BackgroundColor3 = Color3.new(210/255,210/255,277/255)
- frame.BorderSizePixel = 0
- xout.Position = UDim2.new(0,430,0,0)
- xout.Size = UDim2.new(0,20,0,20)
- xout.BackgroundColor3 = Color3.new(178/255,0/255,247/255)
- xout.BorderSizePixel = 0
- xout.TextColor3 = Color3.new(255/255,255/255,255/255)
- xout.TextSize = 15
- xout.Font = ("ArialBold")
- xout.Text = ("X")
- minus.Position = UDim2.new(0,410,0,0)
- minus.Size = UDim2.new(0,20,0,20)
- minus.BackgroundColor3 = Color3.new(178/255,0/255,247/255)
- minus.BorderSizePixel = 0
- minus.TextColor3 = Color3.new(255/255,255/255,255/255)
- minus.TextSize = 15
- minus.Font = ("ArialBold")
- minus.Text = ("-")
- creds.AnchorPoint = Vector2.new(0.5,0)
- creds.Position = UDim2.new(0.5,0,0,10)
- creds.Size = UDim2.new(0,20,0,20)
- creds.BackgroundTransparency = 1
- creds.BackgroundColor3 = Color3.new(0/255,140/255,185/255)
- creds.BorderSizePixel = 0
- creds.TextColor3 = Color3.new(0/255,0/255,0/255)
- creds.TextSize = 15
- creds.Font = ("ArialBold")
- creds.Text = ("by SecondGenDev - Big Tyrone#3335")
- lcl.Position = UDim2.new(0,0,0,10)
- lcl.Size = UDim2.new(0,100,0,25)
- lcl.BackgroundColor3 = Color3.new(178/255,0/255,247/255)
- lcl.BorderSizePixel = 0
- lcl.TextColor3 = Color3.new(255/255,255/255,255/255)
- lcl.TextSize = 13
- lcl.Font = ("ArialBold")
- lcl.Text = ("Local")
- others.Position = UDim2.new(0,0,0,45)
- others.Size = UDim2.new(0,100,0,25)
- others.BackgroundColor3 = Color3.new(178/255,0/255,247/255)
- others.BorderSizePixel = 0
- others.TextColor3 = Color3.new(255/255,255/255,255/255)
- others.TextSize = 13
- others.Font = ("ArialBold")
- others.Text = ("Players")
- serv.Position = UDim2.new(0,0,0,80)
- serv.Size = UDim2.new(0,100,0,25)
- serv.BackgroundColor3 = Color3.new(178/255,0/255,247/255)
- serv.BorderSizePixel = 0
- serv.TextColor3 = Color3.new(255/255,255/255,255/255)
- serv.TextSize = 13
- serv.Font = ("ArialBold")
- serv.Text = ("Server")
- spwn.Position = UDim2.new(0,0,0,115)
- spwn.Size = UDim2.new(0,100,0,25)
- spwn.BackgroundColor3 = Color3.new(178/255,0/255,247/255)
- spwn.BorderSizePixel = 0
- spwn.TextColor3 = Color3.new(255/255,255/255,255/255)
- spwn.TextSize = 13
- spwn.Font = ("ArialBold")
- spwn.Text = ("Spawning")
- lclf.Position = UDim2.new(0,110,0,10)
- lclf.Size = UDim2.new(0,330,0,330)
- lclf.BackgroundTransparency = 1
- lclf.BorderSizePixel = 0
- othersf.Position = UDim2.new(5,110,0,10)
- othersf.Size = UDim2.new(0,330,0,330)
- othersf.BackgroundTransparency = 1
- othersf.BorderSizePixel = 0
- servf.Position = UDim2.new(5,110,0,10)
- servf.Size = UDim2.new(0,330,0,330)
- servf.BackgroundTransparency = 1
- servf.BorderSizePixel = 0
- spwnf.Position = UDim2.new(5,110,0,10)
- spwnf.Size = UDim2.new(0,330,0,330)
- spwnf.BackgroundTransparency = 1
- spwnf.BorderSizePixel = 0
- god.Position = UDim2.new(0,10,0,10)
- god.Size = UDim2.new(0,150,0,35)
- god.BackgroundColor3 = Color3.new(178/255,0/255,247/255)
- god.BorderSizePixel = 0
- god.TextColor3 = Color3.new(255/255,255/255,255/255)
- god.TextSize = 15
- god.Font = ("ArialBold")
- god.Text = ("God")
- loopheal.Position = UDim2.new(0,170,0,10)
- loopheal.Size = UDim2.new(0,150,0,35)
- loopheal.BackgroundColor3 = Color3.new(178/255,0/255,247/255)
- loopheal.BorderSizePixel = 0
- loopheal.TextColor3 = Color3.new(255/255,255/255,255/255)
- loopheal.TextSize = 15
- loopheal.Font = ("ArialBold")
- loopheal.Text = ("Enable Loop Heal")
- tpbods.Position = UDim2.new(0,10,0,55)
- tpbods.Size = UDim2.new(0,150,0,35)
- tpbods.BackgroundColor3 = Color3.new(178/255,0/255,247/255)
- tpbods.BorderSizePixel = 0
- tpbods.TextColor3 = Color3.new(255/255,255/255,255/255)
- tpbods.TextSize = 15
- tpbods.Font = ("ArialBold")
- tpbods.Text = ("TP Bodies")
- tpcrates.Position = UDim2.new(0,170,0,55)
- tpcrates.Size = UDim2.new(0,150,0,35)
- tpcrates.BackgroundColor3 = Color3.new(178/255,0/255,247/255)
- tpcrates.BorderSizePixel = 0
- tpcrates.TextColor3 = Color3.new(255/255,255/255,255/255)
- tpcrates.TextSize = 15
- tpcrates.Font = ("ArialBold")
- tpcrates.Text = ("TP Crates")
- esp.Position = UDim2.new(0,10,0,100)
- esp.Size = UDim2.new(0,150,0,35)
- esp.BackgroundColor3 = Color3.new(178/255,0/255,247/255)
- esp.BorderSizePixel = 0
- esp.TextColor3 = Color3.new(255/255,255/255,255/255)
- esp.TextSize = 15
- esp.Font = ("ArialBold")
- esp.Text = ("Enable ESP")
- kickgroups.Position = UDim2.new(0,10,0,100)
- kickgroups.Size = UDim2.new(0,150,0,35)
- kickgroups.BackgroundColor3 = Color3.new(178/255,0/255,247/255)
- kickgroups.BorderSizePixel = 0
- kickgroups.TextColor3 = Color3.new(255/255,255/255,255/255)
- kickgroups.TextSize = 15
- kickgroups.Font = ("ArialBold")
- kickgroups.Text = ("Kick All Groups")
- ------------------------------------------------------------------------------
- plrname1.AnchorPoint = Vector2.new(0.5,0.5)
- plrname1.Position = UDim2.new(0.5,0,0,20)
- plrname1.Size = UDim2.new(0,125,0,25)
- plrname1.BackgroundColor3 = Color3.new(178/255,0/255,247/255)
- plrname1.BorderSizePixel = 0
- plrname1.TextColor3 = Color3.new(255/255,255/255,255/255)
- plrname1.TextSize = 15
- plrname1.Font = ("ArialBold")
- plrname1.Text = ("Player")
- plrname1.TextScaled = true
- killothr.Position = UDim2.new(0,10,0,50)
- killothr.Size = UDim2.new(0,150,0,35)
- killothr.BackgroundColor3 = Color3.new(178/255,0/255,247/255)
- killothr.BorderSizePixel = 0
- killothr.TextColor3 = Color3.new(255/255,255/255,255/255)
- killothr.TextSize = 15
- killothr.Font = ("ArialBold")
- killothr.Text = ("Kill Others")
- killplr.Position = UDim2.new(0,170,0,50)
- killplr.Size = UDim2.new(0,150,0,35)
- killplr.BackgroundColor3 = Color3.new(178/255,0/255,247/255)
- killplr.BorderSizePixel = 0
- killplr.TextColor3 = Color3.new(255/255,255/255,255/255)
- killplr.TextSize = 15
- killplr.Font = ("ArialBold")
- killplr.Text = ("Kill Player")
- kickothr.Position = UDim2.new(0,10,0,95)
- kickothr.Size = UDim2.new(0,150,0,35)
- kickothr.BackgroundColor3 = Color3.new(178/255,0/255,247/255)
- kickothr.BorderSizePixel = 0
- kickothr.TextColor3 = Color3.new(255/255,255/255,255/255)
- kickothr.TextSize = 15
- kickothr.Font = ("ArialBold")
- kickothr.Text = ("Kick Others")
- kickplr.Position = UDim2.new(0,170,0,95)
- kickplr.Size = UDim2.new(0,150,0,35)
- kickplr.BackgroundColor3 = Color3.new(178/255,0/255,247/255)
- kickplr.BorderSizePixel = 0
- kickplr.TextColor3 = Color3.new(255/255,255/255,255/255)
- kickplr.TextSize = 15
- kickplr.Font = ("ArialBold")
- kickplr.Text = ("Kick Player")
- tptoplr.Position = UDim2.new(0,10,0,140)
- tptoplr.Size = UDim2.new(0,150,0,35)
- tptoplr.BackgroundColor3 = Color3.new(178/255,0/255,247/255)
- tptoplr.BorderSizePixel = 0
- tptoplr.TextColor3 = Color3.new(255/255,255/255,255/255)
- tptoplr.TextSize = 15
- tptoplr.Font = ("ArialBold")
- tptoplr.Text = ("TP to Player")
- stealothrstuff.Position = UDim2.new(0,170,0,140)
- stealothrstuff.Size = UDim2.new(0,150,0,35)
- stealothrstuff.BackgroundColor3 = Color3.new(178/255,0/255,247/255)
- stealothrstuff.BorderSizePixel = 0
- stealothrstuff.TextColor3 = Color3.new(255/255,255/255,255/255)
- stealothrstuff.TextSize = 15
- stealothrstuff.Font = ("ArialBold")
- stealothrstuff.Text = ("Steal Other's Items")
- stealplrstuff.Position = UDim2.new(0,10,0,185)
- stealplrstuff.Size = UDim2.new(0,150,0,35)
- stealplrstuff.BackgroundColor3 = Color3.new(178/255,0/255,247/255)
- stealplrstuff.BorderSizePixel = 0
- stealplrstuff.TextColor3 = Color3.new(255/255,255/255,255/255)
- stealplrstuff.TextSize = 15
- stealplrstuff.Font = ("ArialBold")
- stealplrstuff.Text = ("Steal Player's Items")
- spect.Position = UDim2.new(0,170,0,185)
- spect.Size = UDim2.new(0,150,0,35)
- spect.BackgroundColor3 = Color3.new(178/255,0/255,247/255)
- spect.BorderSizePixel = 0
- spect.TextColor3 = Color3.new(255/255,255/255,255/255)
- spect.TextSize = 15
- spect.Font = ("ArialBold")
- spect.Text = ("Spectate Player")
- punsh.Position = UDim2.new(0,10,0,230)
- punsh.Size = UDim2.new(0,150,0,35)
- punsh.BackgroundColor3 = Color3.new(178/255,0/255,247/255)
- punsh.BorderSizePixel = 0
- punsh.TextColor3 = Color3.new(255/255,255/255,255/255)
- punsh.TextSize = 12
- punsh.Font = ("ArialBold")
- punsh.Text = ("Punish/Unpunish Player")
- infstat.Position = UDim2.new(0,170,0,230)
- infstat.Size = UDim2.new(0,150,0,35)
- infstat.BackgroundColor3 = Color3.new(178/255,0/255,247/255)
- infstat.BorderSizePixel = 0
- infstat.TextColor3 = Color3.new(255/255,255/255,255/255)
- infstat.TextSize = 12
- infstat.Font = ("ArialBold")
- infstat.Text = ("Infinite Stats Player")
- ------------------------------------------------------------------------------
- plrname2.AnchorPoint = Vector2.new(0.5,0.5)
- plrname2.Position = UDim2.new(0.5,0,0,20)
- plrname2.Size = UDim2.new(0,125,0,25)
- plrname2.BackgroundColor3 = Color3.new(178/255,0/255,247/255)
- plrname2.BorderSizePixel = 0
- plrname2.TextColor3 = Color3.new(255/255,255/255,255/255)
- plrname2.TextSize = 15
- plrname2.Font = ("ArialBold")
- plrname2.Text = ("Message")
- plrname2.TextScaled = true
- red.Position = UDim2.new(0,103,0,33)
- red.Size = UDim2.new(0,25,0,25)
- red.BackgroundColor3 = Color3.new(255/255,0/255,0/255)
- red.BorderSizePixel = 0
- red.Text = ("")
- yellow.Position = UDim2.new(0,128,0,33)
- yellow.Size = UDim2.new(0,25,0,25)
- yellow.BackgroundColor3 = Color3.new(255/255,255/255,0/255)
- yellow.BorderSizePixel = 0
- yellow.Text = ("")
- blue.Position = UDim2.new(0,153,0,33)
- blue.Size = UDim2.new(0,25,0,25)
- blue.BackgroundColor3 = Color3.new(0/255,0/255,255/255)
- blue.BorderSizePixel = 0
- blue.Text = ("")
- green.Position = UDim2.new(0,178,0,33)
- green.Size = UDim2.new(0,25,0,25)
- green.BackgroundColor3 = Color3.new(0/255,255/255,0/255)
- green.BorderSizePixel = 0
- green.Text = ("")
- white.Position = UDim2.new(0,203,0,33)
- white.Size = UDim2.new(0,25,0,25)
- white.BackgroundColor3 = Color3.new(255/255,255/255,255/255)
- white.BorderSizePixel = 0
- white.Text = ("")
- msgspam.Position = UDim2.new(0,10,0,95)
- msgspam.Size = UDim2.new(0,150,0,35)
- msgspam.BackgroundColor3 = Color3.new(178/255,0/255,247/255)
- msgspam.BorderSizePixel = 0
- msgspam.TextColor3 = Color3.new(255/255,255/255,255/255)
- msgspam.TextSize = 15
- msgspam.Font = ("ArialBold")
- msgspam.Text = ("Enable Chat Spam")
- killzombs.Position = UDim2.new(0,170,0,95)
- killzombs.Size = UDim2.new(0,150,0,35)
- killzombs.BackgroundColor3 = Color3.new(178/255,0/255,247/255)
- killzombs.BorderSizePixel = 0
- killzombs.TextColor3 = Color3.new(255/255,255/255,255/255)
- killzombs.TextSize = 15
- killzombs.Font = ("ArialBold")
- killzombs.Text = ("Kill All Zombies")
- destroymap.Position = UDim2.new(0,10,0,140)
- destroymap.Size = UDim2.new(0,150,0,35)
- destroymap.BackgroundColor3 = Color3.new(178/255,0/255,247/255)
- destroymap.BorderSizePixel = 0
- destroymap.TextColor3 = Color3.new(255/255,255/255,255/255)
- destroymap.TextSize = 15
- destroymap.Font = ("ArialBold")
- destroymap.Text = ("Destroy Map")
- ------------------------------------------------------------------------------
- plrname3.Position = UDim2.new(0,35,0,10)
- plrname3.Size = UDim2.new(0,80,0,25)
- plrname3.BackgroundColor3 = Color3.new(178/255,0/255,247/255)
- plrname3.BorderSizePixel = 0
- plrname3.TextColor3 = Color3.new(255/255,255/255,255/255)
- plrname3.TextSize = 15
- plrname3.Font = ("ArialBold")
- plrname3.Text = (game.Players.LocalPlayer.Name)
- plrname3.TextScaled = true
- itemsp.Position = UDim2.new(0,130,0,10)
- itemsp.Size = UDim2.new(0,80,0,25)
- itemsp.BackgroundColor3 = Color3.new(178/255,0/255,247/255)
- itemsp.BorderSizePixel = 0
- itemsp.TextColor3 = Color3.new(255/255,255/255,255/255)
- itemsp.TextSize = 15
- itemsp.Font = ("ArialBold")
- itemsp.Text = ("Item / Vehicle")
- itemsp.TextScaled = true
- val.Position = UDim2.new(0,225,0,10)
- val.Size = UDim2.new(0,25,0,25)
- val.BackgroundColor3 = Color3.new(178/255,0/255,247/255)
- val.BorderSizePixel = 0
- val.TextColor3 = Color3.new(255/255,255/255,255/255)
- val.TextSize = 12
- val.Font = ("ArialBold")
- val.Text = ("1")
- spwnitem.Position = UDim2.new(0,10,0,50)
- spwnitem.Size = UDim2.new(0,150,0,35)
- spwnitem.BackgroundColor3 = Color3.new(178/255,0/255,247/255)
- spwnitem.BorderSizePixel = 0
- spwnitem.TextColor3 = Color3.new(255/255,255/255,255/255)
- spwnitem.TextSize = 15
- spwnitem.Font = ("ArialBold")
- spwnitem.Text = ("Spawn Item")
- spwnveh.Position = UDim2.new(0,170,0,50)
- spwnveh.Size = UDim2.new(0,150,0,35)
- spwnveh.BackgroundColor3 = Color3.new(178/255,0/255,247/255)
- spwnveh.BorderSizePixel = 0
- spwnveh.TextColor3 = Color3.new(255/255,255/255,255/255)
- spwnveh.TextSize = 15
- spwnveh.Font = ("ArialBold")
- spwnveh.Text = ("Teleport to Vehicle")
- spwnitemall.Position = UDim2.new(0,10,0,95)
- spwnitemall.Size = UDim2.new(0,150,0,35)
- spwnitemall.BackgroundColor3 = Color3.new(178/255,0/255,247/255)
- spwnitemall.BorderSizePixel = 0
- spwnitemall.TextColor3 = Color3.new(255/255,255/255,255/255)
- spwnitemall.TextSize = 12
- spwnitemall.Font = ("ArialBold")
- spwnitemall.Text = ("Spawn Item All Players")
- falkit.Position = UDim2.new(0,170,0,95)
- falkit.Size = UDim2.new(0,150,0,35)
- falkit.BackgroundColor3 = Color3.new(178/255,0/255,247/255)
- falkit.BorderSizePixel = 0
- falkit.TextColor3 = Color3.new(255/255,255/255,255/255)
- falkit.TextSize = 15
- falkit.Font = ("ArialBold")
- falkit.Text = ("Spawn FAL Kit")
- gkit.Position = UDim2.new(0,10,0,140)
- gkit.Size = UDim2.new(0,150,0,35)
- gkit.BackgroundColor3 = Color3.new(178/255,0/255,247/255)
- gkit.BorderSizePixel = 0
- gkit.TextColor3 = Color3.new(255/255,255/255,255/255)
- gkit.TextSize = 15
- gkit.Font = ("ArialBold")
- gkit.Text = ("Spawn G36K Kit")
- carkit.Position = UDim2.new(0,170,0,140)
- carkit.Size = UDim2.new(0,150,0,35)
- carkit.BackgroundColor3 = Color3.new(178/255,0/255,247/255)
- carkit.BorderSizePixel = 0
- carkit.TextColor3 = Color3.new(255/255,255/255,255/255)
- carkit.TextSize = 15
- carkit.Font = ("ArialBold")
- carkit.Text = ("Spawn Car Kit")
- buildkit.Position = UDim2.new(0,10,0,185)
- buildkit.Size = UDim2.new(0,150,0,35)
- buildkit.BackgroundColor3 = Color3.new(178/255,0/255,247/255)
- buildkit.BorderSizePixel = 0
- buildkit.TextColor3 = Color3.new(255/255,255/255,255/255)
- buildkit.TextSize = 15
- buildkit.Font = ("ArialBold")
- buildkit.Text = ("Spawn Build Kit")
- godcar.Position = UDim2.new(0,170,0,185)
- godcar.Size = UDim2.new(0,150,0,35)
- godcar.BackgroundColor3 = Color3.new(178/255,0/255,247/255)
- godcar.BorderSizePixel = 0
- godcar.TextColor3 = Color3.new(255/255,255/255,255/255)
- godcar.TextSize = 15
- godcar.Font = ("ArialBold")
- godcar.Text = ("God Car")
- carspeed.Position = UDim2.new(0,10,0,230)
- carspeed.Size = UDim2.new(0,150,0,35)
- carspeed.BackgroundColor3 = Color3.new(178/255,0/255,247/255)
- carspeed.BorderSizePixel = 0
- carspeed.TextColor3 = Color3.new(255/255,255/255,255/255)
- carspeed.TextSize = 15
- carspeed.Font = ("ArialBold")
- carspeed.Text = ("Set Car Speed")
- --Buttons / Functions--
- for _, p in pairs(game.Players:GetPlayers()) do
- if p.Character.Humanoid.Health < 0 then
- game.Workspace.Remote.SendMessage:FireServer(game.Players.LocalPlayer,"Yellow","Detected Godder: "..p.Name)
- end
- end
- function getplr(thing)
- for _, v in pairs(game.Players:GetPlayers()) do
- if string.find(string.lower(v.Name),string.lower(thing)) then
- return v
- end
- end
- end
- function getitem(thing)
- for _, v in pairs(game.Lighting.LootDrops:GetChildren()) do
- if string.find(string.lower(v.Name),string.lower(thing)) then
- return v
- end
- end
- end
- function gun()
- for _,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
- if v:FindFirstChild("Magazine") then
- return v
- end
- end
- end
- function createmessage(color, text)
- for _, v in pairs(game.Players:GetChildren()) do
- game.Workspace.Remote.SendMessage:FireServer(v,color,text)
- end
- end
- function spawnitem(plr, item, amount)
- for i = 1, amount do
- game.Workspace.Remote.PlaceMaterial:FireServer(item, plr.Character.HumanoidRootPart.Position-item.PrimaryPart.Position + Vector3.new(math.random(-7.5,7.5),0,math.random(-7.5,7.5)))
- end
- end
- function getvehicle(nam)
- for _, v in pairs(game.Workspace.Vehicles:GetChildren()) do
- if string.find(string.lower(v.Name),string.lower(nam)) then
- return v
- end
- end
- end
- function changeval(value,amount)
- workspace.Remote.GroupLeader:FireServer({Name = amount}, {member1 = value} , nil)
- end
- function changeparent(instance,parent)
- workspace.Remote.GrabItem:FireServer(parent, nil, instance)
- end
- lcl.MouseButton1Up:connect(function()
- current.Position = UDim2.new(5,0,0,0)
- lclf.Position = UDim2.new(0,110,0,10)
- current = lclf
- end)
- others.MouseButton1Up:connect(function()
- current.Position = UDim2.new(5,0,0,0)
- othersf.Position = UDim2.new(0,110,0,10)
- current = othersf
- end)
- serv.MouseButton1Up:connect(function()
- current.Position = UDim2.new(5,0,0,0)
- servf.Position = UDim2.new(0,110,0,10)
- current = servf
- end)
- spwn.MouseButton1Up:connect(function()
- current.Position = UDim2.new(5,0,0,0)
- spwnf.Position = UDim2.new(0,110,0,10)
- current = spwnf
- end)
- xout.MouseButton1Up:connect(function()
- main:Destroy()
- end)
- minused = false
- minus.MouseButton1Up:connect(function()
- if minused == false then
- minused = true
- frame.Position = UDim2.new(30,0,0,40)
- else
- minused = false
- frame.Position = UDim2.new(0,0,0,40)
- end
- end)
- god.MouseButton1Up:connect(function()
- workspace.Remote.AddDamageSelf:FireServer(game.Players.LocalPlayer.Character.Humanoid,math.huge)
- game.Players.LocalPlayer.Character.Humanoid.Health = 100
- game:GetService("RunService").RenderStepped:connect(function()
- game.Players.LocalPlayer.Character.Humanoid.Health = 100
- end)
- end)
- looped = false
- loopheal.MouseButton1Up:connect(function()
- if looped == true then
- looped = false
- loopheal.Text = ("Enable Loop Heal")
- else
- looped = true
- loopheal.Text = ("Disable Loop Heal")
- game:GetService("RunService").RenderStepped:connect(function()
- if looped == true then
- workspace.Remote.AddDamageSelf:FireServer(game.Players.LocalPlayer.Character.Humanoid,-100)
- end
- end)
- end
- end)
- tpbods.MouseButton1Up:connect(function()
- for _, v in pairs(game.Workspace:GetChildren()) do
- if v.Name == ("Corpse") then
- v:MoveTo(game.Players.LocalPlayer.Character.HumanoidRootPart.Position + Vector3.new(math.random(-15,15),-2,math.random(-15,15)))
- end
- end
- end)
- tpcrates.MouseButton1Up:connect(function()
- for _, v in pairs(game.Workspace:GetChildren()) do
- if v.Name == ("LargeCrateOpen") or v.Name == ("SmallCrateOpen") then
- v:MoveTo(game.Players.LocalPlayer.Character.HumanoidRootPart.Position + Vector3.new(math.random(-15,15),-2,math.random(-15,15)))
- end
- end
- end)
- kickgroups.MouseButton1Up:connect(function()
- for _, v in pairs(game.Lighting.Groups:GetChildren()) do
- if v.Name ~= ("GlobalGroups") then
- for _, p in pairs(game.Players:GetPlayers()) do
- game.Workspace.Remote.GroupKick:FireServer(v,p)
- end
- end
- end
- end)
- ---------------------------
- killothr.MouseButton1Up:connect(function()
- for _, p in pairs(game.Players:GetChildren()) do
- if p.Name ~= game.Players.LocalPlayer.Name and gun() ~= nil and p.Character.Humanoid.Health > 1 then
- for i = 1, 12 do
- game.Workspace.Remote.DoHitLogic:FireServer(gun(),p.Character.Head)
- end
- wait(0.01)
- game.Workspace.Remote.GrabItem:FireServer(nil,nil,p.Character.Head)
- end
- end
- end)
- killplr.MouseButton1Up:connect(function()
- if getplr(plrname1.Text).Character.Humanoid.Health > 1 and gun() ~= nil then
- for i = 1, 12 do
- game.Workspace.Remote.DoHitLogic:FireServer(gun(),getplr(plrname1.Text).Character.Head)
- end
- wait(0.1)
- else
- game.Workspace.Remote.GrabItem:FireServer(nil,nil,getplr(plrname1.Text).Character.Head)
- end
- end)
- kickothr.MouseButton1Up:connect(function()
- for _, v in pairs(game.Players:GetPlayers()) do
- if v.Name ~= game.Players.LocalPlayer.Name then
- game.Workspace.Remote.GrabItem:FireServer(nil,nil,v)
- end
- end
- end)
- kickplr.MouseButton1Up:connect(function()
- game.Workspace.Remote.GrabItem:FireServer(nil,nil,getplr(plrname1.Text))
- end)
- tptoplr.MouseButton1Up:connect(function()
- workspace.Remote.AddDamageSelf:FireServer(game.Players.LocalPlayer.Character.Humanoid,math.huge)
- wait(0.5)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = getplr(plrname1.Text).Character.HumanoidRootPart.CFrame
- while game.Players.LocalPlayer.Character.Humanoid.Health > 1 do
- wait(0.5)
- game.Players.LocalPlayer.Character.Humanoid.Health = 100
- end
- end)
- stealothrstuff.MouseButton1Up:connect(function()
- for _, p in pairs(game.Players:GetPlayers()) do
- for _, v in pairs(p.playerstats.slots:GetChildren()) do
- if v:FindFirstChild("ObjectID") and p.Name ~= game.Players.LocalPlayer.Name then
- game.Workspace.Remote.DropItem:FireServer(v,v.ObjectID)
- end
- end
- end
- end)
- stealplrstuff.MouseButton1Up:connect(function()
- for _, v in pairs(getplr(plrname1.Text).playerstats.slots:GetChildren()) do
- if v:FindFirstChild("ObjectID") and getplr(plrname1.Text).Name ~= game.Players.LocalPlayer.Name then
- game.Workspace.Remote.DropItem:FireServer(v,v.ObjectID)
- end
- end
- end)
- spect.MouseButton1Up:connect(function()
- game.Workspace.CurrentCamera.CameraSubject = getplr(plrname1.Text).Character.Humanoid
- end)
- punsh.MouseButton1Up:connect(function()
- if getplr(plrname1.Text).Character.Parent == game.Workspace then
- changeparent(getplr(plrname1.Text).Character,game.Lighting)
- else
- changeparent(getplr(plrname1.Text).Character,game.Workspace)
- end
- end)
- infstat.MouseButton1Up:connect(function()
- changeval(getplr(plrname1.Text).playerstats.Days, 9999999)
- changeval(getplr(plrname1.Text).playerstats.PlayerKill.Aggressive, 9999999)
- changeval(getplr(plrname1.Text).playerstats.ZombieKill.Civilian, 9999999)
- end)
- ---------------------------
- red.MouseButton1Up:connect(function()
- createmessage("Red",plrname2.Text)
- end)
- yellow.MouseButton1Up:connect(function()
- createmessage("Yellow",plrname2.Text)
- end)
- blue.MouseButton1Up:connect(function()
- createmessage("Blue",plrname2.Text)
- end)
- green.MouseButton1Up:connect(function()
- createmessage("Green",plrname2.Text)
- end)
- white.MouseButton1Up:connect(function()
- createmessage("White",plrname2.Text)
- end)
- spamm = false
- msgspam.MouseButton1Up:connect(function()
- if spamm == false then
- spamm = true
- msgspam.Text = ("Disable Chat Spam")
- while spamm == true do
- wait(0.1)
- game.Workspace.Remote.Chat:FireServer("Global",plrname2.Text)
- game.Workspace.Remote.Chat:FireServer("Global"," ")
- end
- else
- spamm = false
- msgspam.Text = ("Enable Chat Spam")
- end
- end)
- killzombs.MouseButton1Up:connect(function()
- for _, v in pairs(game.Workspace.Zombies:GetDescendants()) do
- if v:FindFirstChild("Humanoid") then
- game.Workspace.Remote.DamageZombie:FireServer(v:FindFirstChild("Humanoid"), 1000)
- end
- end
- end)
- destroymap.MouseButton1Up:connect(function()
- game.Workspace.Remote.GrabItem:FireServer(nil,nil,game.Workspace["Anchored Objects"])
- end)
- ---------------------------
- spwnitem.MouseButton1Up:connect(function()
- spawnitem(getplr(plrname3.Text), getitem(itemsp.Text), tonumber(val.Text))
- end)
- spwnveh.MouseButton1Up:connect(function()
- workspace.Remote.AddDamageSelf:FireServer(game.Players.LocalPlayer.Character.Humanoid,math.huge)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = getvehicle(itemsp.Text):GetPrimaryPartCFrame() + Vector3.new(0,10,0)
- while game.Players.LocalPlayer.Character.Humanoid.Health > 1 do
- wait(0.5)
- game.Players.LocalPlayer.Character.Humanoid.Health = 100
- end
- wait(0.1)
- end)
- spwnitemall.MouseButton1Up:connect(function()
- for _, v in pairs(game.Players:GetPlayers()) do
- spawnitem(v, getitem(itemsp.Text), tonumber(val.Text))
- end
- end)
- --[[falkit = Instance.new("TextButton",spwnf)
- gkit = Instance.new("TextButton",spwnf)
- carkit = Instance.new("TextButton",spwnf)
- buildkit = Instance.new("TextButton",spwnf)]]
- falkit.MouseButton1Up:connect(function()
- spawnitem(getplr(plrname3.Text),getitem("fal"),1)
- spawnitem(getplr(plrname3.Text),getitem("acog"),1)
- spawnitem(getplr(plrname3.Text),getitem("grip"),1)
- spawnitem(getplr(plrname3.Text),getitem("packblack"),1)
- spawnitem(getplr(plrname3.Text),getitem("m14ammo50"),6)
- end)
- gkit.MouseButton1Up:connect(function()
- spawnitem(getplr(plrname3.Text),getitem("g36k"),1)
- spawnitem(getplr(plrname3.Text),getitem("acog"),1)
- spawnitem(getplr(plrname3.Text),getitem("grip"),1)
- spawnitem(getplr(plrname3.Text),getitem("packblack"),1)
- spawnitem(getplr(plrname3.Text),getitem("stanagammo100"),6)
- end)
- carkit.MouseButton1Up:connect(function()
- spawnitem(getplr(plrname3.Text),getitem("ballisticglass"),1)
- spawnitem(getplr(plrname3.Text),getitem("reinforcedwheel"),4)
- spawnitem(getplr(plrname3.Text),getitem("plates"),1)
- spawnitem(getplr(plrname3.Text),getitem("fuel"),1)
- spawnitem(getplr(plrname3.Text),getitem("engine"),1)
- spawnitem(getplr(plrname3.Text),getitem("jerry"),2)
- spawnitem(getplr(plrname3.Text),getitem("scrap"),1)
- end)
- buildkit.MouseButton1Up:connect(function()
- spawnitem(getplr(plrname3.Text),getitem("entrencher"),1)
- spawnitem(getplr(plrname3.Text),getitem("material1"),1)
- spawnitem(getplr(plrname3.Text),getitem("material2"),1)
- spawnitem(getplr(plrname3.Text),getitem("material3"),1)
- spawnitem(getplr(plrname3.Text),getitem("material4"),1)
- spawnitem(getplr(plrname3.Text),getitem("material5"),1)
- spawnitem(getplr(plrname3.Text),getitem("material6"),1)
- spawnitem(getplr(plrname3.Text),getitem("material7"),1)
- end)
- godcar.MouseButton1Up:connect(function()
- while true do
- wait(0.001)
- local v = getvehicle(itemsp.Text)
- if v:FindFirstChild("Stats") then
- for _, m in pairs(v.Stats:GetChildren()) do
- if m:FindFirstChild("Max") then
- changeval(m.Max,900000)
- changeval(m, 900000)
- end
- end
- end
- end
- end)
- carspeed.MouseButton1Up:connect(function()
- changeval(getvehicle(itemsp.Text).Stats.MaxSpeed,tonumber(val.Text))
- changeval(getvehicle(itemsp.Text).Stats.MaxSpeed.Offroad,tonumber(val.Text))
- end)
- game.Workspace.Remote.SendMessage:FireServer(game.Players.LocalPlayer,"Blue","--Successfully loaded Proxima GUI V1.1.0 by RelentlessRaptor--")
- wait()
- game.Workspace.Remote.SendMessage:FireServer(game.Players.LocalPlayer,"Green","--1/28 Updates: Serverside car functions, Punish players, Infinite Stats player--")
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