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Oct 21st, 2017
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  1. local player = game.Players.LocalPlayer
  2.  
  3.  
  4.  
  5.  
  6. repeat wait()
  7.  
  8. until player.Character
  9.  
  10. if (player.Character.Humanoid.RigType == Enum.HumanoidRigType.R6) then
  11. print("ERROR: R15 Rig; Current: R6")
  12. else
  13.  
  14.  
  15. local Char = player.Character
  16. local Hum = Char:FindFirstChild("Humanoid")
  17. local RLowerArm = Char.RightLowerArm
  18. local LLowerArm = Char.LeftLowerArm
  19. local RUpperArm = Char.RightUpperArm
  20. local LUpperArm = Char.LeftUpperArm
  21. local RLowerLeg = Char.RightLowerLeg
  22. local LLowerLeg = Char.LeftLowerLeg
  23. local LUpperLeg = Char.LeftUpperLeg
  24. local UpperTorso = Char.UpperTorso
  25. local LowerTorso = Char.LowerTorso
  26. local Head = Char.Head
  27. local LFoot = Char.LeftFoot
  28. local RFoot = Char.RightFoot
  29. local RHand = Char.RightHand
  30. local LHand = Char.LeftHand
  31. Head.face.Texture = "http://www.roblox.com/asset/?id=231488546"
  32. local mouse = player:GetMouse()
  33. local debounce = true
  34. Char.Humanoid.BodyWidthScale.Value = 0.9
  35. Char.Humanoid.BodyHeightScale.Value = 1
  36. Char.Humanoid.BodyDepthScale.Value = 0.9
  37. Char.Humanoid.HeadScale.Value = 1
  38. for i,g in pairs(Char:GetChildren()) do
  39.  
  40. if g:IsA("Shirt") then
  41. g.ShirtTemplate = "rbxassetid://63495743"
  42. end
  43.  
  44. if g:IsA("Pants") then
  45. g.PantsTemplate = "rbxassetid://55034555"
  46. end
  47.  
  48. if g:IsA("Accessory") then
  49. g:Destroy()
  50. end
  51. end
  52. hair = Instance.new("Part",Char)
  53. hair.Size = Vector3.new(1,1,1)
  54. hair.Position = Vector3.new(999,999,999)
  55. hair.Color = Color3.fromRGB(62, 23, 62)
  56. hair.Name = "Hair1"
  57. hairmesh = Instance.new("SpecialMesh",hair)
  58. hairmesh.MeshId = "rbxassetid://550178782"
  59. hairmesh.Scale = Vector3.new(0.06, 0.06, 0.06)
  60. hairweld = Instance.new("Weld",hair)
  61. hairweld.Part0 = Head
  62. hairweld.Part1 = hair
  63. hairweld.C0 = CFrame.new(0,0.1,0.7)*CFrame.Angles(0,math.rad(180),0)
  64.  
  65. local txt = Instance.new("BillboardGui", Char)
  66. CV="Plum"
  67. txt.Adornee = Char.Head
  68. txt.Name = "_status"
  69. txt.Size = UDim2.new(2, 0, 1.2, 0)
  70. txt.StudsOffset = Vector3.new(-14, 6, 0)
  71. local text = Instance.new("TextLabel", txt)
  72. text.Size = UDim2.new(15, 0,2, 0)
  73. text.FontSize = "Size24"
  74. text.TextScaled = true
  75. text.TextTransparency = 0
  76. text.BackgroundTransparency = 1
  77. text.TextTransparency = 0
  78. text.TextStrokeTransparency = 0
  79. text.Font = Enum.Font.SourceSansBold
  80. text.TextStrokeColor3 = Color3.new(0,0,0)
  81. text.TextColor3 = Color3.new(26, 234, 33)
  82. text.Text = "DBZ: Broly V1"
  83. v=Instance.new("Part")
  84. v.Name = "ColorBrick"
  85. v.Parent= Char
  86. v.FormFactor="Symmetric"
  87. v.Anchored=true
  88. v.CanCollide=false
  89. v.BottomSurface="Smooth"
  90. v.TopSurface="Smooth"
  91. v.Size=Vector3.new(10,5,3)
  92. v.Transparency=1
  93. v.CFrame=Char.UpperTorso.CFrame
  94. v.BrickColor=BrickColor.new("Lime green")
  95. v.Transparency=1
  96. v.Shape="Block"
  97.  
  98.  
  99. local txt2 = Instance.new("BillboardGui", Char)
  100. txt2.Adornee = Char.Head
  101. txt2.Name = "_status2"
  102. txt2.Size = UDim2.new(2, 0, 1.2, 0)
  103. txt2.StudsOffset = Vector3.new(-14, 3, 0)
  104. local text2 = Instance.new("TextLabel", txt2)
  105. text2.Size = UDim2.new(15, 0,2, 0)
  106. text2.FontSize = "Size24"
  107. text2.TextScaled = true
  108. text2.TextTransparency = 0
  109. text2.BackgroundTransparency = 1
  110. text2.TextTransparency = 0
  111. text2.TextStrokeTransparency = 0
  112. text2.Font = Enum.Font.SourceSansBold
  113. text2.TextStrokeColor3 = Color3.new(0,0,0)
  114. text2.TextColor3 = Color3.new(26, 234, 33)
  115. text2.Text = "Power Level:"
  116. v2=Instance.new("Part")
  117. v2.Name = "ColorBrick"
  118. v2.Parent= Char
  119. v2.FormFactor="Symmetric"
  120. v2.Anchored=true
  121. v2.CanCollide=false
  122. v2.BottomSurface="Smooth"
  123. v2.TopSurface="Smooth"
  124. v2.Size=Vector3.new(10,5,3)
  125. v2.Transparency=1
  126. v2.CFrame=Char.UpperTorso.CFrame
  127. v2.BrickColor=BrickColor.new("Lime green")
  128. v2.Transparency=1
  129. v2.Shape="Block"
  130.  
  131.  
  132. z = Instance.new("Sound", Char.UpperTorso)
  133. z.SoundId = "rbxassetid://210825229"
  134. z.Looped = true
  135. z.Volume = 3
  136.  
  137. local BaseDmg = Instance.new("NumberValue", script)
  138. BaseDmg.Name = "BaseDamage"
  139. BaseDmg.Value = 1000
  140.  
  141.  
  142.  
  143.  
  144. local Dmg2 = Instance.new("NumberValue", script)
  145. Dmg2.Name = "Damage"
  146. Dmg2.Value = BaseDmg.Value*10 -- Changes for every move
  147.  
  148. local PL = Instance.new("NumberValue", script)
  149. PL.Name = "PowerLevel"
  150. PL.Value = 30000 -- Changes for every move
  151.  
  152. local S = false
  153. local L = false
  154. local P = false
  155.  
  156. for i,v in pairs(Char:children()) do
  157. if v:IsA("Hat") then
  158. v:Destroy()
  159. end
  160. end
  161.  
  162.  
  163. local player = game:GetService("Players").LocalPlayer
  164. local Char = player.Character
  165. local rad = math.rad
  166. local Hum = Char:FindFirstChild("Humanoid")
  167. local RLowerArm = Char.RightLowerArm
  168. local LLowerArm = Char.LeftLowerArm
  169. local RUpperArm = Char.RightUpperArm
  170. local LUpperArm = Char.LeftUpperArm
  171. local RLowerLeg = Char.RightLowerLeg
  172. local RUpperLeg = Char.RightUpperLeg
  173. local LLowerLeg = Char.LeftLowerLeg
  174. local LUpperLeg = Char.LeftUpperLeg
  175. local UpperTorso = Char.UpperTorso
  176. local LowerTorso = Char.LowerTorso
  177. local Head = Char.Head
  178. local LFoot = Char.LeftFoot
  179. local RFoot = Char.RightFoot
  180.  
  181. local RHand = Char.RightHand
  182. local LHand = Char.LeftHand
  183. local Neck = Char.Head.Neck
  184. local Root = Char.LowerTorso.Root
  185. local Waist = UpperTorso.Waist
  186.  
  187. function OmegaBlaster()
  188. if debounce == true then
  189. debounce = false
  190. Hum.WalkSpeed = 0
  191. Hum.JumpPower = 0
  192. local lb = Instance.new("Part")
  193. lb.Parent = Char
  194. lb.Material = "Neon"
  195. lb.BrickColor = BrickColor.new("Lime green")
  196. lb.CanCollide = false
  197. lb.Shape = "Ball"
  198. lb.Anchored = true
  199. lb.Size = Vector3.new(1,1,1)
  200. local thing = Instance.new("SpecialMesh",lb)
  201. thing.MeshType = "Sphere"
  202.  
  203.  
  204. local Aura = Instance.new("ParticleEmitter", lb)
  205. Aura.Texture = "rbxassetid://551638771"
  206. Aura.Transparency = NumberSequence.new(0.5)
  207. Aura.Size = NumberSequence.new(5.06)
  208. Aura.ZOffset = 1.5
  209. Aura.Name = "idk1"
  210. Aura.Color = ColorSequence.new(Color3.fromRGB(0, 140, 0))
  211. Aura.LockedToPart = true
  212. Aura.Rate = 2
  213. Aura.Lifetime = NumberRange.new(0.2)
  214. Aura.LightEmission = 0
  215. Aura.LightInfluence = 1
  216.  
  217. local Aura2 = Instance.new("ParticleEmitter", lb)
  218. Aura2.Texture = "rbxasset://textures/particles/sparkles_main.dds"
  219. Aura2.Transparency = NumberSequence.new(2.31)
  220. Aura2.Size = NumberSequence.new(2.31, 0, 2.12, 0, 1.19)
  221. Aura2.ZOffset = 0.25
  222. Aura2.Name = "idk1"
  223. Aura2.Color = ColorSequence.new(Color3.fromRGB(0, 140, 0))
  224. Aura2.LockedToPart = false
  225. Aura2.Rate = 20
  226. Aura2.Lifetime = NumberRange.new(1)
  227. Aura2.Rotation = NumberRange.new(-93, 125)
  228. Aura2.LightEmission = 0
  229. Aura2.LightInfluence = 1
  230.  
  231.  
  232. for i = 1,20 do
  233. lb.CFrame = LHand.CFrame
  234. LUpperArm.LeftShoulder.C0 = LUpperArm.LeftShoulder.C0:lerp(CFrame.new(LUpperArm.LeftShoulder.C0.p)*CFrame.Angles(math.rad(45.607), 0, math.rad(-23.491)),.1) --LeftUpperArm
  235. RUpperArm.RightShoulder.C0 = RUpperArm.RightShoulder.C0:lerp(CFrame.new(RUpperArm.RightShoulder.C0 .p)*CFrame.Angles(0, math.rad(-34.206), math.rad(25.554)),.1)--RightUpperArm
  236. LLowerArm.LeftElbow.C0 = LLowerArm.LeftElbow.C0:lerp(CFrame.new(LLowerArm.LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--LeftLowerArm
  237. RLowerArm.RightElbow.C0 = RLowerArm.RightElbow.C0:lerp(CFrame.new(RLowerArm.RightElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--RightLowerArm
  238. LUpperLeg.LeftHip.C0 = LUpperLeg.LeftHip.C0:lerp(CFrame.new(LUpperLeg.LeftHip.C0.p)*CFrame.Angles(math.rad(3.323), math.rad(-0.802), math.rad(-13.178)),.1)--LeftUpperLeg
  239. RUpperLeg.RightHip.C0 = RUpperLeg.RightHip.C0:lerp(CFrame.new( RUpperLeg.RightHip.C0.p)*CFrame.Angles(math.rad(12.319), math.rad(3.782), math.rad(16.902)),.1)--RightUpperLeg
  240. LLowerLeg.LeftKnee.C0 = LLowerLeg.LeftKnee.C0:lerp(CFrame.new( LLowerLeg.LeftKnee.C0.p)*CFrame.Angles(rad(-0.516),rad(0),rad(0)),.1)--LeftLowerLeg
  241. RLowerLeg.RightKnee.C0 = RLowerLeg.RightKnee.C0:lerp(CFrame.new(RLowerLeg.RightKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--RightUpperLeg
  242. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(-27.33),rad(0)),.1)--Torso
  243. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(math.rad(-25.439), math.rad(28.877), math.rad(19.996)),.1)--Head
  244. RFoot.RightAnkle.C0 = RFoot.RightAnkle.C0:lerp(CFrame.new( RFoot.RightAnkle.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  245. LFoot.LeftAnkle.C0 = LFoot.LeftAnkle.C0:lerp(CFrame.new( LFoot.LeftAnkle.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  246. RHand.RightWrist.C0 = RHand.RightWrist.C0:lerp(CFrame.new( RHand.RightWrist.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  247. LHand.LeftWrist.C0 = LHand.LeftWrist.C0:lerp(CFrame.new( LHand.LeftWrist.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  248. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(0, math.rad(-14.84), 0),.1)--Head
  249. wait()
  250. end
  251.  
  252.  
  253.  
  254.  
  255. for i = 1,20 do
  256. lb.CFrame = LHand.CFrame
  257. lb.Size = lb.Size + Vector3.new(0.01,0.01,0.01)
  258. LUpperArm.LeftShoulder.C0 = LUpperArm.LeftShoulder.C0:lerp(CFrame.new(LUpperArm.LeftShoulder.C0.p)*CFrame.Angles(math.rad(17.361), math.rad(-4.526), math.rad(-118.087)),.4) --LeftUpperArm
  259. RUpperArm.RightShoulder.C0 = RUpperArm.RightShoulder.C0:lerp(CFrame.new(RUpperArm.RightShoulder.C0 .p)*CFrame.Angles(math.rad(-15.756), math.rad(59.759), math.rad(103.705)),.4)--RightUpperArm
  260. LLowerArm.LeftElbow.C0 = LLowerArm.LeftElbow.C0:lerp(CFrame.new(LLowerArm.LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.4)--LeftLowerArm
  261. RLowerArm.RightElbow.C0 = RLowerArm.RightElbow.C0:lerp(CFrame.new(RLowerArm.RightElbow.C0.p)*CFrame.Angles(rad(53.686),rad(0),rad(0)),.4)--RightLowerArm
  262. LUpperLeg.LeftHip.C0 = LUpperLeg.LeftHip.C0:lerp(CFrame.new(LUpperLeg.LeftHip.C0.p)*CFrame.Angles(math.rad(3.323), math.rad(-0.802), math.rad(-13.178)),.4)--LeftUpperLeg
  263. RUpperLeg.RightHip.C0 = RUpperLeg.RightHip.C0:lerp(CFrame.new( RUpperLeg.RightHip.C0.p)*CFrame.Angles(math.rad(12.319), math.rad(3.782), math.rad(16.902)),.4)--RightUpperLeg
  264. LLowerLeg.LeftKnee.C0 = LLowerLeg.LeftKnee.C0:lerp(CFrame.new( LLowerLeg.LeftKnee.C0.p)*CFrame.Angles(rad(-9.568),rad(0),rad(0)),.4)--LeftLowerLeg
  265. RLowerLeg.RightKnee.C0 = RLowerLeg.RightKnee.C0:lerp(CFrame.new(RLowerLeg.RightKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.4)--RightUpperLeg
  266. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(17.819),rad(0)),.4)--Torso
  267. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(math.rad(-13.35), math.rad(-34.664), math.rad(0.057)),.4)--Head
  268. RFoot.RightAnkle.C0 = RFoot.RightAnkle.C0:lerp(CFrame.new( RFoot.RightAnkle.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.4)--Head
  269. LFoot.LeftAnkle.C0 = LFoot.LeftAnkle.C0:lerp(CFrame.new( LFoot.LeftAnkle.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.4)--Head
  270. RHand.RightWrist.C0 = RHand.RightWrist.C0:lerp(CFrame.new( RHand.RightWrist.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.4)--Head
  271. LHand.LeftWrist.C0 = LHand.LeftWrist.C0:lerp(CFrame.new( LHand.LeftWrist.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.4)--Head
  272. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(-27.788), math.rad(39.591), math.rad(13.235)),.4)--Head
  273. wait()
  274. end
  275.  
  276. for i = 1, 15 do
  277. coroutine.resume(coroutine.create(function()
  278. local shok = Instance.new("Part")
  279. shok.Name = "cirlce"
  280. shok.BrickColor = BrickColor.new("Lime green")
  281. shok.CFrame = LHand.CFrame
  282. lb.CFrame = LHand.CFrame
  283. shok.Size = lb.Size
  284. shok.Anchored = true
  285. shok.Material = "Neon"
  286. shok.Shape = "Ball"
  287. shok.Transparency = 0.1
  288. shok.CanCollide = false
  289. shok.Parent = lb
  290. for e = 1, 50 do
  291. wait()
  292. shok.Size = shok.Size + Vector3.new(0.3, 0.3, 0.3)
  293. shok.Transparency = shok.Transparency +0.1
  294. shok.CFrame = LHand.CFrame
  295. if shok.Transparency == 1 or shok.Transparency > 1 then
  296. shok:Destroy()
  297.  
  298. end
  299.  
  300. end
  301. end))
  302. wait(0.3)
  303. end
  304. lb:Destroy()
  305.  
  306.  
  307. local x = Instance.new("Part")
  308. game.Debris:AddItem(x,10)
  309. x.BrickColor = BrickColor.new("Lime green")
  310. x.Size = Vector3.new(2,2,2)
  311. x.Material = "Neon"
  312. x.CanCollide = false
  313. x.Shape = "Ball"
  314. x.CFrame = Char.RightHand.CFrame
  315. x.CFrame = CFrame.new(x.Position,mouse.Hit.p)
  316. x.Parent = game.Workspace
  317. x.Velocity = x.CFrame.lookVector * 200
  318.  
  319. local Mesh = Instance.new("SpecialMesh")
  320. Mesh.MeshType = "Sphere"
  321. Mesh.Scale = Vector3.new(1,1,1)
  322. Mesh.Parent = x
  323.  
  324. local Force = Instance.new("BodyForce")
  325. Force.Force = Vector3.new(0,workspace.Gravity, 0) * x:GetMass()
  326. Force.Parent = x
  327.  
  328. local Activ = true
  329. x.Touched:connect(function(hit)
  330. if hit:IsDescendantOf(Char) == false and Activ == true then
  331. if (hit.Parent:FindFirstChild("Humanoid") ~= nil) then
  332. local Human = hit.Parent:FindFirstChild("Humanoid")
  333. Human:TakeDamage(Dmg2.Value * BaseDmg.Value + PL.Value * 2)
  334. end
  335. Activ = false
  336. x.Anchored = true
  337. local SaveCF = x.CFrame
  338. for i = 1,10 do
  339. coroutine.resume(coroutine.create(function()
  340. local shok = Instance.new("Part")
  341. shok.Name = "wring1"
  342. shok.BrickColor = BrickColor.new("Institutional white")
  343. shok.Position = x.Position
  344. shok.Size = Vector3.new(1, 1, 1)
  345. shok.Anchored = true
  346. shok.Material = "Neon"
  347. shok.Transparency = 0.25
  348. shok.CanCollide = false
  349. shok.Parent = x
  350. shok.Orientation = Vector3.new(math.random(1,200), math.random(1,6000), math.random(1,90909))
  351. -- game.Debris:AddItem(shok, 12)
  352. local mesh = Instance.new("SpecialMesh")
  353. mesh.MeshType = "FileMesh"
  354. mesh.MeshId = "rbxassetid://3270017"
  355. mesh.Scale = Vector3.new(100, 100, 20)
  356. mesh.Parent = shok
  357. for e = 1, 50 do
  358. wait()
  359. mesh.Scale = mesh.Scale + Vector3.new(5, 5, 3)
  360. shok.Transparency = shok.Transparency +0.05
  361. end
  362. end))
  363. wait()
  364. end
  365. for i = 1,50 do
  366. x.Size = x.Size + Vector3.new(5 + 5/i, 5 + 5/i, 5 + 5/i)
  367. x.CFrame = SaveCF
  368. x.Transparency = x.Transparency +0.02
  369. --BlastDamage(x, x.Size.X, 500, 15)
  370. print("Damage Called")
  371. wait()
  372. end
  373. x:Remove()
  374. Activ = true
  375. end
  376. end)
  377.  
  378.  
  379. for i = 1,5 do
  380. LUpperArm.LeftShoulder.C0 = LUpperArm.LeftShoulder.C0:lerp(CFrame.new(LUpperArm.LeftShoulder.C0.p)*CFrame.Angles(math.rad(1.604), math.rad(-77.808), math.rad(-77.98)),.5) --LeftUpperArm
  381. RUpperArm.RightShoulder.C0 = RUpperArm.RightShoulder.C0:lerp(CFrame.new(RUpperArm.RightShoulder.C0 .p)*CFrame.Angles(math.rad(-7.964), math.rad(30.825), math.rad(97.976)),.5)--RightUpperArm
  382. LLowerArm.LeftElbow.C0 = LLowerArm.LeftElbow.C0:lerp(CFrame.new(LLowerArm.LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.5)--LeftLowerArm
  383. RLowerArm.RightElbow.C0 = RLowerArm.RightElbow.C0:lerp(CFrame.new(RLowerArm.RightElbow.C0.p)*CFrame.Angles(rad(87.204),rad(0),rad(0)),.5)--RightLowerArm
  384. LUpperLeg.LeftHip.C0 = LUpperLeg.LeftHip.C0:lerp(CFrame.new(LUpperLeg.LeftHip.C0.p)*CFrame.Angles(math.rad(3.323), math.rad(-0.802), math.rad(-13.178)),.5)--LeftUpperLeg
  385. RUpperLeg.RightHip.C0 = RUpperLeg.RightHip.C0:lerp(CFrame.new( RUpperLeg.RightHip.C0.p)*CFrame.Angles(math.rad(12.319), math.rad(3.782), math.rad(16.902)),.5)--RightUpperLeg
  386. LLowerLeg.LeftKnee.C0 = LLowerLeg.LeftKnee.C0:lerp(CFrame.new( LLowerLeg.LeftKnee.C0.p)*CFrame.Angles(rad(-9.568),rad(0),rad(0)),.5)--LeftLowerLeg
  387. RLowerLeg.RightKnee.C0 = RLowerLeg.RightKnee.C0:lerp(CFrame.new(RLowerLeg.RightKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.5)--RightUpperLeg
  388. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(17.819),rad(0)),.5)--Torso
  389. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(math.rad(-13.407), math.rad(25.898), math.rad(0.057)),.5)--Head
  390. RFoot.RightAnkle.C0 = RFoot.RightAnkle.C0:lerp(CFrame.new( RFoot.RightAnkle.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.5)--Head
  391. LFoot.LeftAnkle.C0 = LFoot.LeftAnkle.C0:lerp(CFrame.new( LFoot.LeftAnkle.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.5)--Head
  392. RHand.RightWrist.C0 = RHand.RightWrist.C0:lerp(CFrame.new( RHand.RightWrist.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.5)--Head
  393. LHand.LeftWrist.C0 = LHand.LeftWrist.C0:lerp(CFrame.new( LHand.LeftWrist.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.5)--Head
  394. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)),.5)--Head
  395. wait()
  396. end
  397. wait(2)
  398. for i = 1,5 do
  399. LUpperArm.LeftShoulder.C0 = LUpperArm.LeftShoulder.C0:lerp(CFrame.new(LUpperArm.LeftShoulder.C0.p)*CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)),.5) --LeftUpperArm
  400. RUpperArm.RightShoulder.C0 = RUpperArm.RightShoulder.C0:lerp(CFrame.new(RUpperArm.RightShoulder.C0 .p)*CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)),.5)--RightUpperArm
  401. LLowerArm.LeftElbow.C0 = LLowerArm.LeftElbow.C0:lerp(CFrame.new(LLowerArm.LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.5)--LeftLowerArm
  402. RLowerArm.RightElbow.C0 = RLowerArm.RightElbow.C0:lerp(CFrame.new(RLowerArm.RightElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.5)--RightLowerArm
  403. LUpperLeg.LeftHip.C0 = LUpperLeg.LeftHip.C0:lerp(CFrame.new(LUpperLeg.LeftHip.C0.p)*CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)),.5)--LeftUpperLeg
  404. RUpperLeg.RightHip.C0 = RUpperLeg.RightHip.C0:lerp(CFrame.new( RUpperLeg.RightHip.C0.p)*CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)),.5)--RightUpperLeg
  405. LLowerLeg.LeftKnee.C0 = LLowerLeg.LeftKnee.C0:lerp(CFrame.new( LLowerLeg.LeftKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.5)--LeftLowerLeg
  406. RLowerLeg.RightKnee.C0 = RLowerLeg.RightKnee.C0:lerp(CFrame.new(RLowerLeg.RightKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.5)--RightUpperLeg
  407. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.5)--Torso
  408. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)),.5)--Head
  409. RFoot.RightAnkle.C0 = RFoot.RightAnkle.C0:lerp(CFrame.new( RFoot.RightAnkle.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.5)--Head
  410. LFoot.LeftAnkle.C0 = LFoot.LeftAnkle.C0:lerp(CFrame.new( LFoot.LeftAnkle.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.5)--Head
  411. RHand.RightWrist.C0 = RHand.RightWrist.C0:lerp(CFrame.new( RHand.RightWrist.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.5)--Head
  412. LHand.LeftWrist.C0 = LHand.LeftWrist.C0:lerp(CFrame.new( LHand.LeftWrist.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.5)--Head
  413. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)),.5)--Head
  414. wait()
  415. end
  416. wait(1)
  417. Hum.WalkSpeed = 16
  418. Hum.JumpPower = 50
  419. debounce = true
  420. end
  421. end
  422.  
  423.  
  424. function BlastDamage(partoz, magn, dmg, debtim)
  425. for _, guy in pairs(workspace:GetChildren()) do
  426. if hit.Parent:FindFirstChild("GetPlayer") == nil and hit.Parent:findFirstChild("HumanoidRootPart") ~= nil then
  427. local humz = guy:FindFirstChild("Humanoid")
  428. local hed = guy:FindFirstChild("Head")
  429. humz:TakeDamage(Dmg2.Value * BaseDmg.Value + PL.Value)
  430.  
  431. local db = Instance.new("StringValue")
  432. db.Name = "alabo"
  433. db.Parent = hed
  434. delay(debtim, function()
  435. db:Destroy()
  436. end)
  437.  
  438. end
  439.  
  440. end
  441. end
  442.  
  443.  
  444.  
  445.  
  446. function ModeOpen()
  447. if L == true then
  448.  
  449.  
  450.  
  451.  
  452. local effspwn = Instance.new("Part")
  453. coroutine.resume(coroutine.create(function()
  454. local sound1 = Instance.new("Sound")
  455. sound1.SoundId = "rbxassetid://138137702"
  456. sound1.MaxDistance = 300
  457. sound1.EmitterSize = 20
  458. sound1.Volume = 5
  459. sound1.Pitch = 0.95
  460. sound1.Parent = effspwn
  461. local sound2 = Instance.new("Sound")
  462. sound2.SoundId = "rbxassetid://157878578"
  463. sound2.MaxDistance = 300
  464. sound2.EmitterSize = 20
  465. sound2.Volume = 2
  466. sound2.Pitch = 0.9
  467. sound2.Parent = effspwn
  468. local sound3 = Instance.new("Sound")
  469. sound3.SoundId = "rbxassetid://138250406"
  470. sound2.MaxDistance = 400
  471. sound2.EmitterSize = 30
  472. sound2.Volume = 1.5
  473. sound2.Pitch = 0.6
  474. sound2.Parent = effspwn
  475. sound2:Play()
  476. wait()
  477. sound1:Play()
  478. sound3:Play()
  479. end))
  480. local model = Instance.new("Model")
  481. game.Debris:AddItem(model, 20)
  482. model.Name = "smasheffects"
  483. model.Parent = workspace
  484. effspwn.Name = "spwnr"
  485. effspwn.Size = Vector3.new(1, 1, 1)
  486. effspwn.Anchored = true
  487. effspwn.CanCollide = false
  488. effspwn.Transparency = 1
  489. effspwn.CFrame = UpperTorso.CFrame * CFrame.new(0, -0.7, 0)
  490. effspwn.Parent = model
  491. for i = 1, 15 do
  492. coroutine.resume(coroutine.create(function()
  493. local shok = Instance.new("Part")
  494. shok.Name = "cirlce"
  495. shok.BrickColor = BrickColor.new("Lime green")
  496. shok.CFrame = effspwn.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  497. shok.Size = Vector3.new(6, 40, 6)
  498. shok.Anchored = true
  499. shok.Material = "Neon"
  500. shok.Shape = "Ball"
  501. shok.Transparency = 0.1
  502. shok.CanCollide = false
  503. shok.Parent = model
  504. game.Debris:AddItem(shok, 300)
  505. if i == 8 then
  506. if Char:FindFirstChild("Hair1") ~= nil then
  507. Char:FindFirstChild("Hair1"):Destroy()
  508. end
  509. local Aura = Instance.new("ParticleEmitter", UpperTorso)
  510. Aura.Texture = "rbxassetid://269780699"
  511. Aura.Transparency = NumberSequence.new(0.5)
  512. Aura.Size = NumberSequence.new(6.25)
  513. Aura.ZOffset = 0.25
  514. Aura.Name = "Aura1"
  515. Aura.Color = ColorSequence.new(Color3.fromRGB(156,255,0))
  516. Aura.LockedToPart = false
  517. Aura.Rate = 20
  518. Aura.Lifetime = NumberRange.new(0.35)
  519. Aura.Speed = NumberRange.new(8)
  520. Aura.LightEmission = 0.35
  521. Aura.LightInfluence = 1
  522.  
  523.  
  524. local Aura2 = Instance.new("ParticleEmitter", UpperTorso)
  525. Aura2.Texture = "rbxassetid://358965513"
  526. Aura2.Transparency = NumberSequence.new(0.7)
  527. Aura2.Size = NumberSequence.new(5.25)
  528. Aura2.ZOffset = 1
  529. Aura2.Name = "Aura2"
  530. Aura2.Color = ColorSequence.new(Color3.fromRGB(205,255,183))
  531. Aura2.LockedToPart = false
  532. Aura2.Rate = 20
  533. Aura2.Lifetime = NumberRange.new(0.35)
  534. Aura2.Speed = NumberRange.new(12.5)
  535. Aura2.LightEmission = 0.35
  536. Aura2.LightInfluence = 1
  537. hair = Instance.new("Part",Char)
  538. hair.Size = Vector3.new(2,2,2)
  539. hair.Position = Vector3.new(999,999,999)
  540. hair.Color = Color3.fromRGB(187, 255, 0)
  541. hair.Name = "Hair1"
  542. hairmesh = Instance.new("SpecialMesh",hair)
  543. hairmesh.MeshId = "rbxassetid://720479776"
  544. hairmesh.Scale = Vector3.new(8.84, 9.52, 9.425)
  545. hairweld = Instance.new("Weld",hair)
  546. hairweld.Part0 = Head
  547. hairweld.Part1 = hair
  548. hairweld.C0 = CFrame.new(0,0.3,0.7)*CFrame.Angles(0,math.rad(180),0)
  549. Head.face.Texture = "rbxassetid://490351950"
  550. Char.Humanoid.BodyWidthScale.Value = 1.3
  551. Char.Humanoid.BodyHeightScale.Value = 1.4
  552. Char.Humanoid.BodyDepthScale.Value = 1.3
  553. Char.Humanoid.HeadScale.Value = 1.5
  554.  
  555. end
  556. for e = 1, 50 do
  557. wait()
  558. shok.Size = shok.Size + Vector3.new(5, 5, 5)
  559. shok.Transparency = shok.Transparency +0.1
  560. shok.CFrame = UpperTorso.CFrame
  561.  
  562. end
  563. end))
  564. wait(0.1)
  565. end
  566. for i = 1,10 do
  567. coroutine.resume(coroutine.create(function()
  568. local shok = Instance.new("Part")
  569. shok.Name = "wring1"
  570. shok.BrickColor = BrickColor.new("Institutional white")
  571. shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  572. shok.Size = Vector3.new(1, 1, 1)
  573. shok.Anchored = true
  574. shok.Material = "Neon"
  575. shok.Transparency = 0.25
  576. shok.CanCollide = false
  577. shok.Parent = model
  578. shok.Orientation = Vector3.new(math.random(1,200), math.random(1,6000), math.random(1,90909))
  579. -- game.Debris:AddItem(shok, 12)
  580. local mesh = Instance.new("SpecialMesh")
  581. mesh.MeshType = "FileMesh"
  582. mesh.MeshId = "rbxassetid://3270017"
  583. mesh.Scale = Vector3.new(100, 100, 20)
  584. mesh.Parent = shok
  585. for e = 1, 50 do
  586. wait()
  587. mesh.Scale = mesh.Scale + Vector3.new(0.7, 0.7, 0.1)
  588. shok.Position = UpperTorso.Position
  589. shok.Transparency = shok.Transparency +0.05
  590. end
  591. end))
  592. end
  593.  
  594. elseif S == true then
  595. local effspwn = Instance.new("Part")
  596. coroutine.resume(coroutine.create(function()
  597. local sound1 = Instance.new("Sound")
  598. sound1.SoundId = "rbxassetid://138137702"
  599. sound1.MaxDistance = 300
  600. sound1.EmitterSize = 20
  601. sound1.Volume = 5
  602. sound1.Pitch = 0.95
  603. sound1.Parent = effspwn
  604. local sound2 = Instance.new("Sound")
  605. sound2.SoundId = "rbxassetid://157878578"
  606. sound2.MaxDistance = 300
  607. sound2.EmitterSize = 20
  608. sound2.Volume = 2
  609. sound2.Pitch = 0.9
  610. sound2.Parent = effspwn
  611. local sound3 = Instance.new("Sound")
  612. sound3.SoundId = "rbxassetid://138250406"
  613. sound2.MaxDistance = 400
  614. sound2.EmitterSize = 30
  615. sound2.Volume = 1.5
  616. sound2.Pitch = 0.6
  617. sound2.Parent = effspwn
  618. sound2:Play()
  619. wait()
  620. sound1:Play()
  621. sound3:Play()
  622. end))
  623. local model = Instance.new("Model")
  624. game.Debris:AddItem(model, 20)
  625. model.Name = "smasheffects"
  626. model.Parent = workspace
  627. effspwn.Name = "spwnr"
  628. effspwn.Size = Vector3.new(1, 1, 1)
  629. effspwn.Anchored = true
  630. effspwn.CanCollide = false
  631. effspwn.Transparency = 1
  632. effspwn.CFrame = UpperTorso.CFrame * CFrame.new(0, -0.7, 0)
  633. effspwn.Parent = model
  634. for i = 1, 10 do
  635. coroutine.resume(coroutine.create(function()
  636. local shok = Instance.new("Part")
  637. shok.Name = "cirlce"
  638. shok.BrickColor = BrickColor.new("Electric blue")
  639. shok.CFrame = effspwn.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  640. shok.Size = Vector3.new(6, 40, 6)
  641. shok.Anchored = true
  642. shok.Material = "Neon"
  643. shok.Shape = "Ball"
  644. shok.Transparency = 0.1
  645. shok.CanCollide = false
  646. shok.Parent = model
  647. game.Debris:AddItem(shok, 300)
  648. if i == 8 then
  649. if Char:FindFirstChild("Hair1") ~= nil then
  650. Char:FindFirstChild("Hair1"):Destroy()
  651. end
  652. local Aura = Instance.new("ParticleEmitter", UpperTorso)
  653. Aura.Texture = "rbxassetid://358965664"
  654. Aura.Transparency = NumberSequence.new(0.5)
  655. Aura.Size = NumberSequence.new(7)
  656. Aura.ZOffset = 1
  657. Aura.Name = "Aura1"
  658. Aura.Color = ColorSequence.new(Color3.fromRGB(0, 135, 255))
  659. Aura.LockedToPart = false
  660. Aura.Rate = 50
  661. Aura.Lifetime = NumberRange.new(0.25,0.35)
  662. Aura.Speed = NumberRange.new(8)
  663. Aura.LightEmission = 1
  664. Aura.LightInfluence = 1
  665.  
  666. hair = Instance.new("Part",Char)
  667. hair.Size = Vector3.new(1,1,1)
  668. hair.Position = Vector3.new(999,999,999)
  669. hair.Color = Color3.fromRGB(8, 78, 124)
  670. hair.Name = "Hair1"
  671. hairmesh = Instance.new("SpecialMesh",hair)
  672. hairmesh.MeshId = "rbxassetid://550178782"
  673. hairmesh.Scale = Vector3.new(0.06, 0.06, 0.06)
  674. hairweld = Instance.new("Weld",hair)
  675. hairweld.Part0 = Head
  676. hairweld.Part1 = hair
  677. hairweld.C0 = CFrame.new(0,0.1,0.7)*CFrame.Angles(0,math.rad(180),0)
  678.  
  679. end
  680. for e = 1, 50 do
  681. wait()
  682. shok.Size = shok.Size + Vector3.new(5, 5, 5)
  683. shok.Transparency = shok.Transparency +0.1
  684. shok.CFrame = UpperTorso.CFrame
  685.  
  686. end
  687. end))
  688. wait(0.1)
  689. end
  690. for i = 1,5 do
  691. coroutine.resume(coroutine.create(function()
  692. local shok = Instance.new("Part")
  693. shok.Name = "wring1"
  694. shok.BrickColor = BrickColor.new("Institutional white")
  695. shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  696. shok.Size = Vector3.new(1, 1, 1)
  697. shok.Anchored = true
  698. shok.Material = "Neon"
  699. shok.Transparency = 0.25
  700. shok.CanCollide = false
  701. shok.Parent = model
  702. shok.Orientation = Vector3.new(math.random(1,200), math.random(1,6000), math.random(1,90909))
  703. -- game.Debris:AddItem(shok, 12)
  704. local mesh = Instance.new("SpecialMesh")
  705. mesh.MeshType = "FileMesh"
  706. mesh.MeshId = "rbxassetid://3270017"
  707. mesh.Scale = Vector3.new(100, 100, 20)
  708. mesh.Parent = shok
  709. for e = 1, 50 do
  710. wait()
  711. mesh.Scale = mesh.Scale + Vector3.new(0.7, 0.7, 0.1)
  712. shok.Position = UpperTorso.Position
  713. shok.Transparency = shok.Transparency +0.05
  714. end
  715. end))
  716. end
  717.  
  718. elseif P == true then
  719. local effspwn = Instance.new("Part")
  720. coroutine.resume(coroutine.create(function()
  721. local sound1 = Instance.new("Sound")
  722. sound1.SoundId = "rbxassetid://138137702"
  723. sound1.MaxDistance = 300
  724. sound1.EmitterSize = 20
  725. sound1.Volume = 5
  726. sound1.Pitch = 0.95
  727. sound1.Parent = effspwn
  728. local sound2 = Instance.new("Sound")
  729. sound2.SoundId = "rbxassetid://157878578"
  730. sound2.MaxDistance = 300
  731. sound2.EmitterSize = 20
  732. sound2.Volume = 2
  733. sound2.Pitch = 0.9
  734. sound2.Parent = effspwn
  735. local sound3 = Instance.new("Sound")
  736. sound3.SoundId = "rbxassetid://138250406"
  737. sound2.MaxDistance = 400
  738. sound2.EmitterSize = 30
  739. sound2.Volume = 1.5
  740. sound2.Pitch = 0.6
  741. sound2.Parent = effspwn
  742. sound2:Play()
  743. wait()
  744. sound1:Play()
  745. sound3:Play()
  746. end))
  747. local model = Instance.new("Model")
  748. game.Debris:AddItem(model, 20)
  749. model.Name = "smasheffects"
  750. model.Parent = workspace
  751. effspwn.Name = "spwnr"
  752. effspwn.Size = Vector3.new(1, 1, 1)
  753. effspwn.Anchored = true
  754. effspwn.CanCollide = false
  755. effspwn.Transparency = 1
  756. effspwn.CFrame = UpperTorso.CFrame * CFrame.new(0, -0.7, 0)
  757. effspwn.Parent = model
  758. for i = 1, 20 do
  759. coroutine.resume(coroutine.create(function()
  760. local shok = Instance.new("Part")
  761. shok.Name = "cirlce"
  762. shok.BrickColor = BrickColor.new("New Yeller")
  763. shok.CFrame = effspwn.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  764. shok.Size = Vector3.new(6, 40, 6)
  765. shok.Anchored = true
  766. shok.Material = "Neon"
  767. shok.Shape = "Ball"
  768. shok.Transparency = 0.1
  769. shok.CanCollide = false
  770. shok.Parent = model
  771. if i == 8 then
  772. if Char:FindFirstChild("Hair1") ~= nil then
  773. Char:FindFirstChild("Hair1"):Destroy()
  774. end
  775. local Aura = Instance.new("ParticleEmitter", UpperTorso)
  776. Aura.Texture = "rbxassetid://269780699"
  777. Aura.Transparency = NumberSequence.new(0.5)
  778. Aura.Size = NumberSequence.new(5.5)
  779. Aura.ZOffset = 1
  780. Aura.Name = "Aura1"
  781. Aura.Color = ColorSequence.new(Color3.fromRGB(255, 191, 0))
  782. Aura.LockedToPart = false
  783. Aura.Rate = 25
  784. Aura.Lifetime = NumberRange.new(0.25,0.35)
  785. Aura.Speed = NumberRange.new(8)
  786. Aura.LightEmission = 1
  787. Aura.LightInfluence = 1
  788.  
  789. hair = Instance.new("Part",Char)
  790. hair.Size = Vector3.new(1,1,1)
  791. hair.Position = Vector3.new(999,999,999)
  792. hair.Color = Color3.fromRGB(239, 184, 56)
  793. hair.Name = "Hair1"
  794. hairmesh = Instance.new("SpecialMesh",hair)
  795. hairmesh.MeshId = "rbxassetid://720479776"
  796. hairmesh.Scale = Vector3.new(6.8, 6.8, 7.25)
  797. hairweld = Instance.new("Weld",hair)
  798. hairweld.Part0 = Head
  799. hairweld.Part1 = hair
  800. hairweld.C0 = CFrame.new(0,0.3,0.7)*CFrame.Angles(0,math.rad(180),0)
  801.  
  802. end
  803. game.Debris:AddItem(shok, 300)
  804. for e = 1, 50 do
  805. wait()
  806. shok.Size = shok.Size + Vector3.new(5, 5, 5)
  807. shok.Transparency = shok.Transparency +0.1
  808. shok.CFrame = UpperTorso.CFrame
  809.  
  810. end
  811. end))
  812. wait(0.1)
  813. end
  814. for i = 1,7 do
  815. coroutine.resume(coroutine.create(function()
  816. local shok = Instance.new("Part")
  817. shok.Name = "wring1"
  818. shok.BrickColor = BrickColor.new("Institutional white")
  819. shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  820. shok.Size = Vector3.new(1, 1, 1)
  821. shok.Anchored = true
  822. shok.Material = "Neon"
  823. shok.Transparency = 0.25
  824. shok.CanCollide = false
  825. shok.Parent = model
  826. shok.Orientation = Vector3.new(math.random(1,200), math.random(1,6000), math.random(1,90909))
  827. -- game.Debris:AddItem(shok, 12)
  828. local mesh = Instance.new("SpecialMesh")
  829. mesh.MeshType = "FileMesh"
  830. mesh.MeshId = "rbxassetid://3270017"
  831. mesh.Scale = Vector3.new(100, 100, 20)
  832. mesh.Parent = shok
  833. for e = 1, 50 do
  834. wait()
  835. mesh.Scale = mesh.Scale + Vector3.new(0.7, 0.7, 0.1)
  836. shok.Position = UpperTorso.Position
  837. shok.Transparency = shok.Transparency +0.05
  838. end
  839. end))
  840. end
  841. end
  842. end
  843.  
  844. function LSSJ()
  845. if S == true then
  846. error("Error: You are in Form: Super Saiyan")
  847. elseif P == true then
  848. error("Error: You are in Form: Super Saiyan (Post Zenkai)")
  849. elseif L == true then
  850. L = false
  851. PL.Value = 30000
  852. Dmg2.Value = BaseDmg.Value*10
  853. if UpperTorso:FindFirstChild("Aura1") ~= nil then
  854. UpperTorso:FindFirstChild("Aura1"):Destroy()
  855. end
  856. if UpperTorso:FindFirstChild("Aura2") ~= nil then
  857. UpperTorso:FindFirstChild("Aura2"):Destroy()
  858. end
  859. if Char:FindFirstChild("Hair1") ~= nil then
  860. Char:FindFirstChild("Hair1"):Destroy()
  861. end
  862. Char.Humanoid.BodyWidthScale.Value = 0.9
  863. Char.Humanoid.BodyHeightScale.Value = 1
  864. Char.Humanoid.BodyDepthScale.Value = 0.9
  865. Char.Humanoid.HeadScale.Value = 1
  866. Head.face.Texture = "http://www.roblox.com/asset/?id=231488546"
  867. hair = Instance.new("Part",Char)
  868. hair.Size = Vector3.new(1,1,1)
  869. hair.Position = Vector3.new(999,999,999)
  870. hair.Color = Color3.fromRGB(62, 23, 62)
  871. hair.Name = "Hair1"
  872. hairmesh = Instance.new("SpecialMesh",hair)
  873. hairmesh.MeshId = "rbxassetid://550178782"
  874. hairmesh.Scale = Vector3.new(0.06, 0.06, 0.06)
  875. hairweld = Instance.new("Weld",hair)
  876. hairweld.Part0 = Head
  877. hairweld.Part1 = hair
  878. hairweld.C0 = CFrame.new(0,0.1,0.7)*CFrame.Angles(0,math.rad(180),0)
  879.  
  880. else
  881. L = true
  882. ModeOpen()
  883.  
  884. PL.Value = 7500000000
  885. Dmg2.Value = BaseDmg.Value*50
  886.  
  887.  
  888. end
  889. end
  890.  
  891. function SSJ()
  892. if L == true then
  893. error("Error: You are in Form: Legendary Super Saiyan")
  894. elseif P == true then
  895. error("Error: You are in Form: Super Saiyan (Post Zenkai)")
  896. elseif S == true then
  897. S = false
  898. PL.Value = 30000
  899. Dmg2.Value = BaseDmg.Value*10
  900. if UpperTorso:FindFirstChild("Aura1") ~= nil then
  901. UpperTorso:FindFirstChild("Aura1"):Destroy()
  902. end
  903. if Char:FindFirstChild("Hair1") ~= nil then
  904. Char:FindFirstChild("Hair1"):Destroy()
  905. end
  906. hair = Instance.new("Part",Char)
  907. hair.Size = Vector3.new(1,1,1)
  908. hair.Position = Vector3.new(999,999,999)
  909. hair.Color = Color3.fromRGB(62, 23, 62)
  910. hair.Name = "Hair1"
  911. hairmesh = Instance.new("SpecialMesh",hair)
  912. hairmesh.MeshId = "rbxassetid://550178782"
  913. hairmesh.Scale = Vector3.new(0.06, 0.06, 0.06)
  914. hairweld = Instance.new("Weld",hair)
  915. hairweld.Part0 = Head
  916. hairweld.Part1 = hair
  917. hairweld.C0 = CFrame.new(0,0.1,0.7)*CFrame.Angles(0,math.rad(180),0)
  918. else
  919. S = true
  920. ModeOpen()
  921. PL.Value = 750000000
  922. Dmg2.Value = BaseDmg.Value*20
  923.  
  924.  
  925. end
  926. end
  927.  
  928. function PZSSJ()
  929. if L == true then
  930. error("Error: You are in Form: Legendary Super Saiyan")
  931. elseif S == true then
  932. error("Error: You are in Form: Super Saiyan")
  933. elseif P == true then
  934. P = false
  935. PL.Value = 30000
  936. Dmg2.Value = BaseDmg.Value*10
  937. if UpperTorso:FindFirstChild("Aura1") ~= nil then
  938. UpperTorso:FindFirstChild("Aura1"):Destroy()
  939. end
  940. if Char:FindFirstChild("Hair1") ~= nil then
  941. Char:FindFirstChild("Hair1"):Destroy()
  942. end
  943. hair = Instance.new("Part",Char)
  944. hair.Size = Vector3.new(1,1,1)
  945. hair.Position = Vector3.new(999,999,999)
  946. hair.Color = Color3.fromRGB(62, 23, 62)
  947. hair.Name = "Hair1"
  948. hairmesh = Instance.new("SpecialMesh",hair)
  949. hairmesh.MeshId = "rbxassetid://550178782"
  950. hairmesh.Scale = Vector3.new(0.06, 0.06, 0.06)
  951. hairweld = Instance.new("Weld",hair)
  952. hairweld.Part0 = Head
  953. hairweld.Part1 = hair
  954. hairweld.C0 = CFrame.new(0,0.1,0.7)*CFrame.Angles(0,math.rad(180),0)
  955.  
  956.  
  957. else
  958. P = true
  959. ModeOpen()
  960. PL.Value = 1500000000
  961. Dmg2.Value = BaseDmg.Value*20
  962.  
  963.  
  964. end
  965. end
  966.  
  967. function yeetonthemstupidfwords()
  968. local x = Instance.new("Part")
  969. game.Debris:AddItem(x,5)
  970. x.BrickColor = BrickColor.new("Lime green")
  971. x.Size = Vector3.new(2,2,2)
  972. x.Material = "Neon"
  973. x.CanCollide = false
  974. x.Shape = "Ball"
  975. x.CFrame = Char.RightHand.CFrame
  976. x.CFrame = CFrame.new(x.Position,mouse.Hit.p)
  977. x.Parent = game.Workspace
  978. x.Velocity = x.CFrame.lookVector * 200
  979.  
  980. local Mesh = Instance.new("SpecialMesh")
  981. Mesh.MeshType = "Sphere"
  982. Mesh.Scale = Vector3.new(1,1,1)
  983. Mesh.Parent = x
  984.  
  985. local Force = Instance.new("BodyForce")
  986. Force.Force = Vector3.new(0,workspace.Gravity, 0) * x:GetMass()
  987. Force.Parent = x
  988.  
  989. local Activ = true
  990. x.Touched:connect(function(hit)
  991. if hit:IsDescendantOf(Char) == false and Activ == true then
  992. Activ = false
  993. x.Anchored = true
  994. local savecfyeet = x.CFrame
  995. for i = 1,10 do
  996. x.Size = x.Size + Vector3.new(2 + 5/i,2 + 5/i,2 + 5/i)
  997. x.CFrame = savecfyeet
  998. wait()
  999. end
  1000. x:Remove()
  1001. Activ = true
  1002. end
  1003. end)
  1004. end
  1005.  
  1006. mouse.KeyDown:connect(function(key)
  1007. if key == "q" then
  1008. LSSJ()
  1009. end
  1010. if key == "e" then
  1011. SSJ()
  1012. end
  1013. if key == "r" then
  1014. PZSSJ()
  1015. end
  1016. if key == "f" then
  1017. OmegaBlaster()
  1018. end
  1019. if key == "t" then
  1020. yeetonthemstupidfwords()
  1021. end
  1022. end)
  1023. local num = 0
  1024. local enabled = true
  1025. local canattack = true
  1026. local p = game.Players.LocalPlayer
  1027. local char = p.Character
  1028. local LeftUpperArm = char.LeftUpperArm
  1029. local LeftShoulder = char.LeftUpperArm.LeftShoulder
  1030. local LeftLowerArm = char.LeftLowerArm
  1031. local LeftElbow = char.LeftLowerArm.LeftElbow
  1032. --------------------------------------------------------
  1033. local LeftUpperLeg = char.LeftUpperLeg
  1034. local LeftHip = char.LeftUpperLeg.LeftHip
  1035. local LeftLowerLeg = char.LeftLowerLeg
  1036. local LeftKnee = char.LeftLowerLeg.LeftKnee
  1037. ----------------------------------------------------------
  1038. local RightUpperArm = char.RightUpperArm
  1039. local RightShoulder = char.RightUpperArm.RightShoulder
  1040. local RightLowerArm = char.RightLowerArm
  1041. local RightElbow = char.RightLowerArm.RightElbow
  1042. ----------------------------------------------------------
  1043. local RightUpperLeg = char.RightUpperLeg
  1044. local RightHip = char.RightUpperLeg.RightHip
  1045. local RightLowerLeg = char.RightLowerLeg
  1046. local RightKnee = char.RightLowerLeg.RightKnee
  1047. ----------------------------------------------------------
  1048. local UpperTorso = char.UpperTorso
  1049. local LowerTorso = char.LowerTorso
  1050. local Root = char.LowerTorso.Root
  1051. --------------------------------------------
  1052. local Head = char.Head
  1053. local Neck = char.Head.Neck
  1054. local RootPart = char.HumanoidRootPart
  1055. local LeftHand = char.LeftHand
  1056. local RightHand = char.RightHand
  1057. local LeftFoot = char.LeftFoot
  1058. local RightFoot = char.RightFoot
  1059. SoundFolder = Instance.new("Folder",char)
  1060. SoundFolder.Name = "SoundFolder"
  1061. punchsound1 = Instance.new("Sound",SoundFolder)
  1062. punchsound1.Volume = 10
  1063. punchsound1.Name = "punchsound1"
  1064. punchsound1.Looped = false
  1065. punchsound1.SoundId = "rbxassetid://137579113"
  1066. StrongPunch = Instance.new("Sound",SoundFolder)
  1067. StrongPunch.Volume = 10000
  1068. StrongPunch.Name = "StrongPunch"
  1069. StrongPunch.Looped = false
  1070. StrongPunch.SoundId = "rbxassetid://441202925"
  1071. StrongPunch = Instance.new("Sound",SoundFolder)
  1072. StrongPunch.Volume = 10000
  1073. StrongPunch.Name = "StrongPunch"
  1074. StrongPunch.Looped = false
  1075. StrongPunch.SoundId = "rbxassetid://441202925"
  1076. StrongPunch1 = Instance.new("Sound",SoundFolder)
  1077. StrongPunch1.Volume = 10000
  1078. StrongPunch1.Name = "StrongPunch"
  1079. StrongPunch1.Looped = false
  1080. StrongPunch1.SoundId = "rbxassetid://441202925"
  1081. StrongPunch2 = Instance.new("Sound",SoundFolder)
  1082. StrongPunch2.Volume = 10000
  1083. StrongPunch2.Name = "StrongPunch"
  1084. StrongPunch.Looped = false
  1085. StrongPunch2.SoundId = "rbxassetid://441202925"
  1086. Zano = Instance.new("Sound",SoundFolder)
  1087. Zano.Volume = 10000
  1088. Zano.Name = "Zano"
  1089. Zano.Looped = false
  1090. Zano.SoundId = "rbxassetid://744770874"
  1091. GroundImpact = Instance.new("Sound",SoundFolder)
  1092. GroundImpact.Volume = 10000
  1093. GroundImpact.Name = "GroundImpact"
  1094. GroundImpact.Looped = false
  1095. GroundImpact.SoundId = "rbxassetid://748061272"
  1096.  
  1097. local v3 = Vector3.new
  1098. local auraon = true
  1099. local auraon2 = true
  1100. local ns = NumberSequence.new
  1101. local ssjr = false
  1102. local mouse = p:GetMouse()
  1103. local new = Instance.new
  1104. local nr = NumberRange.new
  1105. local bc =BrickColor.new
  1106. local UpperTorso = char.UpperTorso
  1107. local Waist = char.UpperTorso.Waist
  1108. local hit1 = false
  1109. local hit2 = false
  1110. local hit3 = false
  1111. local hit4 = false
  1112. RightHand.Touched:connect(function(hit)
  1113. if hit then
  1114. if hit1 == true then
  1115. for i,v in pairs(hit.Parent:GetChildren()) do
  1116. if v:IsA("Humanoid") then
  1117. v.Health = v.Health - 0.5
  1118. end
  1119. end
  1120. end
  1121. end
  1122. end)
  1123. LeftHand.Touched:connect(function(hit)
  1124. if hit then
  1125. if hit2 == true then
  1126. for i,v in pairs(hit.Parent:GetChildren()) do
  1127. if v:IsA("Humanoid") then
  1128. v.Health = v.Health - 0.5
  1129. end
  1130. end
  1131. end
  1132. end
  1133. end)
  1134. RightFoot.Touched:connect(function(hit)
  1135. if hit then
  1136. if hit3 == true then
  1137. for i,v in pairs(hit.Parent:GetChildren()) do
  1138. if v:IsA("Humanoid") then
  1139. v.Health = v.Health - 2
  1140. end
  1141. end
  1142. end
  1143. end
  1144. end)
  1145. LeftFoot.Touched:connect(function(hit)
  1146. if hit then
  1147. if hit4 == true then
  1148. for i,v in pairs(hit.Parent:GetChildren()) do
  1149. if v:IsA("Humanoid") then
  1150. v.Health = v.Health - 2
  1151. end
  1152. end
  1153. end
  1154. end
  1155. end)
  1156. function Combo1()
  1157. getplayer = new("Part",char)
  1158. getplayer.Position = Vector3.new(999,999,999)
  1159. getplayer.Transparency = 1
  1160. getplayer.Size = v3(3,3,3)
  1161. getplayer.CanCollide = false
  1162. getplayer.CFrame = RootPart.CFrame + RootPart.CFrame.lookVector*3
  1163. getplayer.Name = "GetPlayer"
  1164.  
  1165. game.Debris:AddItem(getplayer,0.5)
  1166.  
  1167. getplayer.Touched:connect(function(hit)
  1168. if hit.Parent:FindFirstChild("GetPlayer") == nil and hit.Parent:findFirstChild("HumanoidRootPart") ~= nil then
  1169. getplayer:Destroy()
  1170. to = hit.Parent:findFirstChild("HumanoidRootPart")
  1171. to.CFrame = CFrame.new(RootPart.CFrame.p+v3(0,0.5,0)) + RootPart.CFrame.lookVector*2
  1172. to.Anchored = true
  1173. idle = false
  1174. canattack = false
  1175.  
  1176. for i = 1,5 do
  1177. wait()
  1178. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.5)--LowerTorso
  1179. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(0, 0, 0),.5)--UpperTorso
  1180. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(0,0,0),.5) --Head
  1181. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(0,0,0),.5)--RightUpperArm
  1182. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(0, 0, 0),.5)--RightLowerArm
  1183. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(0, 0, 0),.5) --LeftUpperArm
  1184. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(0,0,0),.5)--LeftLowerArm
  1185. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(0,0,0),.5)--LeftUpperLeg
  1186. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(0, 0, 0),.5)--LeftLowerLeg
  1187. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(0, 0,0),.5)--RightUpperLeg
  1188. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(0, 0, 0),.5)--RightLowerLeg
  1189. end
  1190. for i = 1,5 do
  1191. wait()
  1192. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(-24.866), 0, 0),.5) --LeftUpperArm
  1193. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(-46.696), math.rad(-0.802), math.rad(-0.802)),.5)--RightUpperArm
  1194. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.5)--LeftLowerArm
  1195. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(math.rad(30.023), 0, 0),.5)--RightLowerArm
  1196. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(-11.746), math.rad(3.266), math.rad(-15.183)),.5)--LeftUpperLeg
  1197. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(-38.732), math.rad(-1.662), math.rad(2.063)),.5)--RightUpperLeg
  1198. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(math.rad(-19.366), 0, 0),.5)--LeftLowerLeg
  1199. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(math.rad(-7.047), 0, 0),.5)--RightLowerLeg
  1200. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.5)--LowerTorso
  1201. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.5)--Head
  1202. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(-13.465), math.rad(-22.403), math.rad(-5.214)),.5)--UpperTorso
  1203. end
  1204. punchsound1:Play()
  1205. hit1 = true
  1206.  
  1207. for i = 1,5 do
  1208. wait()
  1209. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(-30.023), 0, 0),.5) --LeftUpperArm
  1210. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p)*CFrame.Angles(math.rad(98.434), math.rad(0.172), math.rad(1.146)),.5)--RightUpperArm
  1211. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.5)--LeftLowerArm
  1212. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(math.rad(2.12), math.rad(2.292), math.rad(-4.297)),.5)--RightLowerArm
  1213. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(-35.008), math.rad(9.053), math.rad(-12.662)),.5)--LeftUpperLeg
  1214. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(5.099), math.rad(0.229), math.rad(2.636)),.5)--RightUpperLeg
  1215. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(0, 0, 0),.5)--LeftLowerLeg
  1216. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(math.rad(-18.277), 0, 0),.5)--RightLowerLeg
  1217. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, -0.382)*CFrame.Angles(rad(0),rad(0),rad(0)),.5)--LowerTorso
  1218. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.5)--Head
  1219. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(-6.761), math.rad(16.215), math.rad(-5.959)),.5)--UpperTorso
  1220. end
  1221. hit1 = false
  1222. for i = 1,5 do
  1223. wait()
  1224. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(-69.442), math.rad(16.329), 0, 0),.5) --LeftUpperArm
  1225. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(31.455), 0, 0),.5)--RightUpperArm
  1226. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(math.rad(54.316), 0, 0),.5)--LeftLowerArm
  1227. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(0, 0, 0),.5)--RightLowerArm
  1228. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(-57.869), 0, 0),.5)--LeftUpperLeg
  1229. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(26.299), 0, 0),.5)--RightUpperLeg
  1230. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(math.rad(-22.231), 0, 0),.5)--LeftLowerLeg
  1231. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(math.rad(-35.867), 0, 0),.5)--RightLowerLeg
  1232. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.5)--LowerTorso
  1233. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.5)--Head
  1234. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(-13.808), math.rad(23.09), math.rad(5.5)),.5)--UpperTorso
  1235. end
  1236. punchsound1:Play()
  1237. hit2 = true
  1238. for i = 1,5 do
  1239. wait()
  1240. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, -0.478)*CFrame.Angles(0,0,0),.5)--LowerTorso
  1241. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(8.824), math.rad(-35.294), math.rad(7.964)),.5)--UpperTorso
  1242. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(math.rad(8.995), 0, 0),.5) --Head
  1243. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(0,0,0),.5)--RightUpperArm
  1244. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(math.rad(20.684), 0, 0),.5)--RightLowerArm
  1245. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(43.029), math.rad(-25.726), math.rad(-6.131)),.5) --LeftUpperArm
  1246. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(math.rad(69.557), 0, 0),.5)--LeftLowerArm
  1247. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(-36.383), 0, 0),.5)--LeftUpperLeg
  1248. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(0, 0, 0),.5)--LeftLowerLeg
  1249. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(-17.361), 0, 0),.5)--RightUpperLeg
  1250. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(math.rad(-8.193), 0, 0),.5)--RightLowerLeg
  1251. end
  1252. hit2 = false
  1253. for i = 1,5 do
  1254. wait()
  1255. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(math.rad(-17.017), 0, 0),.5)--LowerTorso
  1256. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(-19.595), 0, 0),.5)--UpperTorso
  1257. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(math.rad(-10.313), 0, 0),.5) --Head
  1258. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(-22.231), 0, 0),.5)--RightUpperArm
  1259. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(math.rad(15.584), 0, 0),.5)--RightLowerArm
  1260. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(-23.95), 0, 0),.5) --LeftUpperArm
  1261. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(0,0,0),.5)--LeftLowerArm
  1262. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(-10.829), 0, 0),.5)--LeftUpperLeg
  1263. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(0, 0, 0),.5)--LeftLowerLeg
  1264. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(-39.133), math.rad(-7.047), math.rad(8.594)),.5)--RightUpperLeg
  1265. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(math.rad(-53.342), 0, 0),.5)--RightLowerLeg
  1266. end
  1267. punchsound1:Play()
  1268. hit3 = true
  1269. hit4 = true
  1270. for i = 1,5 do
  1271. wait()
  1272. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(math.rad(10.657), math.rad(22.861), 0),.5)--LowerTorso
  1273. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(14.61), 0, 0),.5)--UpperTorso
  1274. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(0,0,0),.5) --Head
  1275. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(-47.555), 0, 0),.5)--RightUpperArm
  1276. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(0, 0, 0),.5)--RightLowerArm
  1277. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(-16.215), math.rad(6.761), math.rad(-22.059)),.5) --LeftUpperArm
  1278. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(0,0,0),.5)--LeftLowerArm
  1279. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(-29.45), 0, 0),.5)--LeftUpperLeg
  1280. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(0, 0, 0),.5)--LeftLowerLeg
  1281. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(113.732), 0, math.rad(-7.391)),.5)--RightUpperLeg
  1282. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(0, 0, 0),.5)--RightLowerLeg
  1283. end
  1284. for i = 1,5 do
  1285. wait()
  1286. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(math.rad(-19.595), 0, 0),.5)--LowerTorso
  1287. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(-15.126), 0, 0),.5)--UpperTorso
  1288. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(0,0,0),.5) --Head
  1289. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(-18.965), math.rad(-2.521), math.rad(10.313)),.5)--RightUpperArm
  1290. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(math.rad(22.231), 0, 0),.5)--RightLowerArm
  1291. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(-35.924), 0, 0),.5) --LeftUpperArm
  1292. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(math.rad(36.326), 0, 0),.5)--LeftLowerArm
  1293. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(38.732), math.rad(-1.776), math.rad(-15.413)),.5)--LeftUpperLeg
  1294. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(math.rad(-40.279), 0, 0),.5)--LeftLowerLeg
  1295. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(46.066), math.rad(4.183), math.rad(15.642)),.5)--RightUpperLeg
  1296. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(math.rad(-37.93), 0, math.rad(-2.75)),.5)--RightLowerLeg
  1297. end
  1298. punchsound1:Play()
  1299. for i = 1,2 do
  1300. wait()
  1301. Root.C0 = Root.C0:lerp(CFrame.new(0, 0.443, 0.051)*CFrame.Angles(math.rad(41.253), 0, 0),.5)--LowerTorso
  1302. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(1.031), 0, 0),.5)--UpperTorso
  1303. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(0,0,0),.5) --Head
  1304. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(-28.304), 0, math.rad(12.548)),.5)--RightUpperArm
  1305. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(math.rad(18.22), 0, 0),.5)--RightLowerArm
  1306. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(0, 0, math.rad(-10.657)),.5) --LeftUpperArm
  1307. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(math.rad(16.1), math.rad(-0.229), math.rad(-0.802)),.5)--LeftLowerArm
  1308. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(0.63), math.rad(-10.6), math.rad(3.667)),.5)--LeftUpperLeg
  1309. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(0, 0, math.rad(-3.151)),.5)--LeftLowerLeg
  1310. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(-32.429), math.rad(-8.881), math.rad(16.902)),.5)--RightUpperLeg
  1311. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(math.rad(-26.757), 0, 0),.5)--RightLowerLeg
  1312. end
  1313. coroutine.wrap(function()
  1314. for i=1,5 do
  1315. wait()
  1316. to.CFrame = CFrame.new(to.CFrame.p + v3(0,5,0))
  1317. end
  1318.  
  1319.  
  1320.  
  1321.  
  1322.  
  1323.  
  1324. wait(0.7)
  1325. end)()
  1326. for i = 1,2 do
  1327. wait()
  1328. Root.C0 = Root.C0:lerp(CFrame.new(0, 1.202, -0.113)*CFrame.Angles(math.rad(138.255), math.rad(-2.235), math.rad(0.286)),.5)--LowerTorso
  1329. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(0, 0, 0),.5)--UpperTorso
  1330. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(0,0,0),.5) --Head
  1331. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(-45.665), math.rad(-3.782), math.rad(11.918)),.5)--RightUpperArm
  1332.  
  1333. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(-53.572), math.rad(8.652), math.rad(-6.303)),.5) --LeftUpperArm
  1334.  
  1335. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(-47.899), math.rad(-13.121), math.rad(13.923)),.5)--LeftUpperLeg
  1336.  
  1337. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(-48.472), 0, 0),.5)--RightUpperLeg
  1338.  
  1339. end
  1340.  
  1341. for i = 1,2 do
  1342. wait()
  1343. Root.C0 = Root.C0:lerp(CFrame.new(0.015, 1.788, -0.2)*CFrame.Angles(math.rad(-144.328), math.rad(-0.229), math.rad(2.235)),.5)--LowerTorso
  1344. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(0, 0, 0),.5)--UpperTorso
  1345. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(0,0,0),.5) --Head
  1346. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(0,0,0),.5)--RightUpperArm
  1347. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(math.rad(33.747), 0, 0),.5)--RightLowerArm
  1348. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(0, 0, 0),.5) --LeftUpperArm
  1349. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(math.rad(37.013), math.rad(-0.516), math.rad(-0.688)),.5)--LeftLowerArm
  1350. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(49.332), math.rad(-4.24), math.rad(10.371)),.5)--LeftUpperLeg
  1351. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(0, 0, 0),.5)--LeftLowerLeg
  1352. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(-21.601), math.rad(-5.5), math.rad(18.277)),.5)--RightUpperLeg
  1353. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(math.rad(-40.222), 0, 0),.5)--RightLowerLeg
  1354. end
  1355. for i = 1,2 do
  1356. wait()
  1357. Root.C0 = Root.C0:lerp(CFrame.new(-0.024, 0.146, 0.17)*CFrame.Angles(math.rad(-62.968), math.rad(2.177), math.rad(0.573)),.5)--LowerTorso
  1358. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(23.778), 0, 0),.5)--UpperTorso
  1359. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(0,0,0),.5) --Head
  1360. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(-27.33), math.rad(0.229), math.rad(12.548)),.5)--RightUpperArm
  1361. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(0, 0, 0),.5)--RightLowerArm
  1362. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(-23.147), math.rad(4.24), math.rad(-9.798)),.5) --LeftUpperArm
  1363. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(0,0,0),.5)--LeftLowerArm
  1364. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(47.555), math.rad(-4.584), math.rad(10.256)),.5)--LeftUpperLeg
  1365. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(0, 0, 0),.5)--LeftLowerLeg
  1366. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(1.375), math.rad(2.349), math.rad(18.908)),.5)--RightUpperLeg
  1367. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(0, 0, 0),.5)--RightLowerLeg
  1368. end
  1369. RootPart.Anchored = true
  1370.  
  1371. Zanzoken = Instance.new("Part",char)
  1372. Zanzoken.Anchored = true
  1373. Zanzoken.Position = v3(999,999,999)
  1374. Zanzoken.CFrame = LowerTorso.CFrame
  1375. game.Debris:AddItem(Zanzoken,0.5)
  1376. Zanzoken.Transparency = 1
  1377. Zano:Play()
  1378. wait()
  1379. idk = Instance.new("BillboardGui",Zanzoken)
  1380. idk.Size = UDim2.new(10,0,15,0)
  1381. idk.AlwaysOnTop = false
  1382. idk1 = Instance.new("ImageLabel",idk)
  1383. idk1.BackgroundTransparency = 1
  1384. idk.ExtentsOffset = v3(0,0,0)
  1385. idk1.ImageTransparency = 0
  1386. idk1.ImageColor3 = Color3.fromRGB(0,0,0)
  1387. idk1.Size = UDim2.new(2,0,1,0)
  1388. idk1.Position = UDim2.new(-0.5,0,-0.2,0)
  1389. idk1.Image = "rbxassetid://319554883"
  1390. RootPart.CFrame = to.CFrame - to.CFrame.lookVector * 3
  1391. wait()
  1392. Zanzoken = Instance.new("Part",char)
  1393. Zanzoken.Anchored = true
  1394. Zanzoken.Position = v3(999,999,999)
  1395. Zanzoken.CFrame = LowerTorso.CFrame
  1396. game.Debris:AddItem(Zanzoken,0.5)
  1397. Zanzoken.Transparency = 1
  1398. wait()
  1399. idk = Instance.new("BillboardGui",Zanzoken)
  1400. idk.Size = UDim2.new(20,0,20,0)
  1401. idk.AlwaysOnTop = false
  1402. idk1 = Instance.new("ImageLabel",idk)
  1403. idk1.BackgroundTransparency = 1
  1404. idk.ExtentsOffset = v3(0,0,0)
  1405. idk1.ImageTransparency = 0
  1406. idk1.ImageColor3 = Color3.fromRGB(0,0,0)
  1407. idk1.Size = UDim2.new(2,0,1,0)
  1408. idk1.Position = UDim2.new(-0.5,0,-0.2,0)
  1409. idk1.Image = "rbxassetid://319554883"
  1410. for i = 1,5 do
  1411. wait()
  1412. Root.C0 = Root.C0:lerp(CFrame.new(0, 0.555, 0)*CFrame.Angles(math.rad(8.079), 0, 0),.5)--LowerTorso
  1413. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(15.069), math.rad(21.83), 0),.5)--UpperTorso
  1414. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(0,0,0),.5) --Head
  1415. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(150.287), math.rad(-3.552), math.rad(-44.29)),.5)--RightUpperArm
  1416. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(math.rad(9.511), 0, 0),.5)--RightLowerArm
  1417. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(137.567), 0, math.rad(37.93)),.5) --LeftUpperArm
  1418. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(math.rad(39.362), 0, 0),.5)--LeftLowerArm
  1419. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(-10.485), math.rad(2.521), math.rad(-13.465)),.5)--LeftUpperLeg
  1420. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(math.rad(-16.845), 0, 0),.5)--LeftLowerLeg
  1421. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(-6.474), 0, math.rad(14.496)),.5)--RightUpperLeg
  1422. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(0, 0, 0),.5)--RightLowerLeg
  1423. end
  1424. for i = 1,5 do
  1425. wait()
  1426. Root.C0 = Root.C0:lerp(CFrame.new(0, 0.276, -0.04)* CFrame.Angles(math.rad(-29.164), 0, 0),.5)--LowerTorso
  1427. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(-0.401), math.rad(-24.924), 0),.5)--UpperTorso
  1428. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(math.rad(-28.877), 0, 0),.5) --Head
  1429. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(58.614), math.rad(44.404), math.rad(-42.857)),.5)--RightUpperArm
  1430. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(0, 0, 0),.5)--RightLowerArm
  1431. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(82.907), math.rad(-46.753), math.rad(55.806)),.5) --LeftUpperArm
  1432. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(0,0,0),.5)--LeftLowerArm
  1433. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(-43.43), math.rad(9.511), math.rad(-9.912)),.5)--LeftUpperLeg
  1434. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(math.rad(-22.288), 0, 0),.5)--LeftLowerLeg
  1435. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(-44.633), math.rad(-9.053), math.rad(11.345)),.5)--RightUpperLeg
  1436. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(math.rad(-46.238), 0, 0),.5)--RightLowerLeg
  1437. end
  1438. StrongPunch:Play()
  1439. for i,v in pairs(to.Parent:GetChildren()) do
  1440. if v:IsA("Humanoid") then
  1441. v.Health = v.Health - 20
  1442.  
  1443. v.PlatformStand = true
  1444. end
  1445. end
  1446.  
  1447. hitground = new("Part",char)
  1448. hitground.Size = Vector3.new(5,5,5)
  1449. hitground.Name = "Ground"
  1450. hitground.Transparency = 1
  1451. hitground.CanCollide = false
  1452. game.Debris:AddItem(hitground,2)
  1453. hitground.Position = Vector3.new(999,999,999)
  1454. hitgroundweld = new("Weld",hitground)
  1455. hitgroundweld.Part0 = to
  1456. hitgroundweld.Part1 = hitground
  1457. hitground.Touched:connect(function(hit2)
  1458. if hit2.Size.x > 150 then
  1459. hitground:Destroy()
  1460. ad = new("Part",char)
  1461. ad.Name = "NewPart"
  1462. ad.Size = Vector3.new(30,0.1,30)
  1463. ad.CanCollide = false
  1464. ad.Anchored = true
  1465. ad.Position = Vector3.new(hitground.Position.x,hit2.Position.y,hitground.Position.z)
  1466. ad.Transparency = 1
  1467. aad = new("Decal",ad)
  1468.  
  1469. aad.Face = "Top"
  1470. aad.Transparency = 1
  1471. aad.Transparency = 0
  1472. aad.Texture = "http://www.roblox.com/asset/?id=108186785"
  1473. smoke = new("Part",to)
  1474. smokemesh = new("SpecialMesh",smoke)
  1475. smokemesh.MeshId = "rbxassetid://928329648"
  1476. smoke.BrickColor = hit2.BrickColor
  1477. smoke.Anchored = true
  1478. smoke.Position = hitground.Position
  1479. GroundImpact:Play()
  1480. for i = 1,20 do
  1481. wait()
  1482. smokemesh.Scale = smokemesh.Scale + Vector3.new(3,3,3)
  1483. smoke.Transparency = smoke.Transparency + 1/20
  1484. end
  1485. smoke:Destroy()
  1486. wait(0.5)
  1487.  
  1488. for i = 1,20 do
  1489. wait(0.1)
  1490. aad.Transparency = aad.Transparency + 1/20
  1491. end
  1492. end
  1493. end)
  1494. to.Anchored = false
  1495. ys = Instance.new("BodyVelocity",to)
  1496. ys.Name = "GO"
  1497.  
  1498. ys.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  1499.  
  1500. ys.Velocity = v3(0,-90,0)
  1501.  
  1502. wait(1)
  1503. ys:Destroy()
  1504. for i = 1,5 do
  1505. wait()
  1506. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.5)--LowerTorso
  1507. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(0, 0, 0),.5)--UpperTorso
  1508. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(0,0,0),.5) --Head
  1509. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(0,0,0),.5)--RightUpperArm
  1510. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(0, 0, 0),.5)--RightLowerArm
  1511. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(0, 0, 0),.5) --LeftUpperArm
  1512. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(0,0,0),.5)--LeftLowerArm
  1513. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(0,0,0),.5)--LeftUpperLeg
  1514. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(0, 0, 0),.5)--LeftLowerLeg
  1515. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(0, 0,0),.5)--RightUpperLeg
  1516. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(0, 0, 0),.5)--RightLowerLeg
  1517. end
  1518.  
  1519.  
  1520.  
  1521.  
  1522. hit3 = false
  1523. hit4 = false
  1524. for i = 1,5 do
  1525. wait()
  1526. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.5)--LowerTorso
  1527. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(0, 0, 0),.5)--UpperTorso
  1528. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(0,0,0),.5) --Head
  1529. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(0,0,0),.5)--RightUpperArm
  1530. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(0, 0, 0),.5)--RightLowerArm
  1531. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(0, 0, 0),.5) --LeftUpperArm
  1532. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(0,0,0),.5)--LeftLowerArm
  1533. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(0,0,0),.5)--LeftUpperLeg
  1534. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(0, 0, 0),.5)--LeftLowerLeg
  1535. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(0, 0,0),.5)--RightUpperLeg
  1536. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(0, 0, 0),.5)--RightLowerLeg
  1537. end
  1538.  
  1539. hit1 = false
  1540. hit2 = false
  1541. hit3 = false
  1542. hit4 = false
  1543. canattack = true
  1544. idle = true
  1545. RootPart.Anchored = false
  1546. end
  1547. end)
  1548. end
  1549. function Combo2()
  1550. getplayer = new("Part",char)
  1551. getplayer.Position = Vector3.new(999,999,999)
  1552. getplayer.Transparency = 1
  1553. getplayer.Size = v3(3,3,3)
  1554. getplayer.CanCollide = false
  1555. getplayer.CFrame = RootPart.CFrame + RootPart.CFrame.lookVector*3
  1556. getplayer.Name = "GetPlayer"
  1557.  
  1558. game.Debris:AddItem(getplayer,0.5)
  1559.  
  1560. getplayer.Touched:connect(function(hit)
  1561. if hit.Parent:FindFirstChild("GetPlayer") == nil and hit.Parent:findFirstChild("HumanoidRootPart") ~= nil then
  1562. getplayer:Destroy()
  1563. to = hit.Parent:findFirstChild("HumanoidRootPart")
  1564. to.CFrame = CFrame.new(RootPart.CFrame.p+v3(0,0.5,0)) + RootPart.CFrame.lookVector*1
  1565. to.Anchored = true
  1566. idle = false
  1567.  
  1568. canattack = false
  1569. hit1 = true
  1570. hit2 = true
  1571. for i = 1,5 do
  1572. wait()
  1573. Root.C0 = Root.C0:lerp(CFrame.new(0.095, -0.034, -0.217)*CFrame.new(0.095, -0.034, -0.217) * CFrame.Angles(math.rad(-8.881), math.rad(-23.377), 0),.5)--LowerTorso
  1574. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(-10.027), math.rad(-30.653), math.rad(-5.157)),.5)--UpperTorso
  1575. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(0,0,0),.5) --Head
  1576. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(-20.913), 0, math.rad(12.261)),.5)--RightUpperArm
  1577. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(math.rad(26.184), 0, 0),.5)--RightLowerArm
  1578. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(94.137), 0, math.rad(16.845)),.5) --LeftUpperArm
  1579. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(0,0,0),.5)--LeftLowerArm
  1580. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(20.512), math.rad(-5.386), math.rad(-14.095)),.5)--LeftUpperLeg
  1581. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(math.rad(-37.357), 0, 0),.5)--LeftLowerLeg
  1582. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(-22.517), 0, math.rad(2.177)),.5)--RightUpperLeg
  1583. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(math.rad(-24.752), 0, 0),.5)--RightLowerLeg
  1584. end
  1585. for i = 1,5 do
  1586. wait()
  1587. Root.C0 = Root.C0:lerp(CFrame.new(0.203, -0.073, -0.465)*CFrame.Angles(math.rad(-8.881), math.rad(-23.377), 0),.5)--LowerTorso
  1588. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(-32.487), math.rad(72.365), math.rad(27.96)),.5)--UpperTorso
  1589. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(0,0,0),.5) --Head
  1590. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(94.538), math.rad(2.177), math.rad(-9.568)),.5)--RightUpperArm
  1591. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(math.rad(1.833), 0, 0),.5)--RightLowerArm
  1592. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(-26.471), math.rad(-14.61), math.rad(-8.48)),.5) --LeftUpperArm
  1593. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(math.rad(52.254), 0, 0),.5)--LeftLowerArm
  1594. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(-23.09), math.rad(6.016), math.rad(-0.688)),.5)--LeftUpperLeg
  1595. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(math.rad(-21.257), 0, 0),.5)--LeftLowerLeg
  1596. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(24.58), math.rad(1.604), math.rad(5.844)),.5)--RightUpperLeg
  1597. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(math.rad(-42.972), 0, 0),.5)--RightLowerLeg
  1598. end
  1599. punchsound1:Play()
  1600. for i = 1,5 do
  1601. wait()
  1602. Root.C0 = Root.C0:lerp(CFrame.new(0.211, 0.618, -0.591)*CFrame.Angles(math.rad(-8.881), math.rad(-23.377), 0),.5)--LowerTorso
  1603. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(7.506), math.rad(-30.825), math.rad(3.896)),.5)--UpperTorso
  1604. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(0,0,0),.5) --Head
  1605. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(-20.913), 0, math.rad(12.261)),.5)--RightUpperArm
  1606. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(math.rad(26.184), 0, 0),.5)--RightLowerArm
  1607. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(140.26), math.rad(12.319), math.rad(11.574)),.5) --LeftUpperArm
  1608. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(0,0,0),.5)--LeftLowerArm
  1609. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(20.512), math.rad(-5.386), math.rad(-14.095)),.5)--LeftUpperLeg
  1610. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(math.rad(-37.357), 0, 0),.5)--LeftLowerLeg
  1611. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(-22.517), 0, math.rad(2.177)),.5)--RightUpperLeg
  1612. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(math.rad(-24.752), 0, 0),.5)--RightLowerLeg
  1613. end
  1614. punchsound1:Play()
  1615. for i = 1,5 do
  1616. wait()
  1617. Root.C0 = Root.C0:lerp(CFrame.new(0.118, 0.08, -0.244)*CFrame.Angles(math.rad(-8.079), math.rad(-30.653), math.rad(-2.292)),.5)--LowerTorso
  1618. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(-41.941), math.rad(47.269), math.rad(33.461)),.5)--UpperTorso
  1619. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(0,0,0),.5) --Head
  1620. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(80.157), math.rad(19.939), math.rad(-28.132)),.5)--RightUpperArm
  1621. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(math.rad(1.833), 0, 0),.5)--RightLowerArm
  1622. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(-26.471), math.rad(-14.61), math.rad(-8.48)),.5) --LeftUpperArm
  1623. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(math.rad(52.254), 0, 0),.5)--LeftLowerArm
  1624. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(-23.09), math.rad(6.016), math.rad(-0.688)),.5)--LeftUpperLeg
  1625. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(math.rad(-21.257), 0, 0),.5)--LeftLowerLeg
  1626. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(24.58), math.rad(1.604), math.rad(5.844)),.5)--RightUpperLeg
  1627. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(math.rad(-42.972), 0, 0),.5)--RightLowerLeg
  1628. end
  1629. punchsound1:Play()
  1630. for i = 1,5 do
  1631. wait()
  1632. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(math.rad(-7.62), math.rad(-37.987), math.rad(-4.698)),.5)--LowerTorso
  1633. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(-16.387), 0, 0),.5)--UpperTorso
  1634. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(0,0,0),.5) --Head
  1635. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(0, 0, math.rad(19.366)),.5)--RightUpperArm
  1636. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(math.rad(25.611), math.rad(-0.859), math.rad(-1.833)),.5)--RightLowerArm
  1637. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(-37.815), 0, 0),.5) --LeftUpperArm
  1638. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(0,0,0),.5)--LeftLowerArm
  1639. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(0, 0, math.rad(-18.048)),.5)--LeftUpperLeg
  1640. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(math.rad(-14.439), 0, 0),.5)--LeftLowerLeg
  1641. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(-47.842), math.rad(-9.798), math.rad(13.063)),.5)--RightUpperLeg
  1642. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)* CFrame.Angles(math.rad(-42.112), 0, 0),.5)--RightLowerLeg
  1643. end
  1644.  
  1645. for i = 1,5 do
  1646. wait()
  1647. Root.C0 = Root.C0:lerp(CFrame.new(-0.161, -0.026, -0.445)*CFrame.Angles(math.rad(-3.38), math.rad(19.939), math.rad(-3.953)),.5)--LowerTorso
  1648. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(-16.387), math.rad(22.804), 0),.5)--UpperTorso
  1649. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(0,0,0),.5) --Head
  1650. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(-58.843), math.rad(-16.73), math.rad(9.855)),.5)--RightUpperArm
  1651. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(math.rad(16.215), math.rad(-0.573), math.rad(-1.948)),.5)--RightLowerArm
  1652. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(-15.584), 0, 0),.5) --LeftUpperArm
  1653. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(0,0,0),.5)--LeftLowerArm
  1654. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(-15.183), math.rad(2.464), math.rad(-9.11)),.5)--LeftUpperLeg
  1655. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(0, 0, 0),.5)--LeftLowerLeg
  1656. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(107.601), math.rad(14.324), math.rad(-25.898)),.5)--RightUpperLeg
  1657. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(math.rad(3.209), 0, 0),.5)--RightLowerLeg
  1658. end
  1659. punchsound1:Play()
  1660. for i = 1,5 do
  1661. wait()
  1662. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.5)--LowerTorso
  1663. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(-23.377), math.rad(7.448), math.rad(2.807)),.5)--UpperTorso
  1664. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(0,0,0),.5) --Head
  1665. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(-15.814), math.rad(-5.443), math.rad(18.621)),.5)--RightUpperArm
  1666. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(0, 0, 0),.5)--RightLowerArm
  1667. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(-2.578), 0, 0),.5) --LeftUpperArm
  1668. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(0,0,0),.5)--LeftLowerArm
  1669. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(-44.92), math.rad(6.704), math.rad(-6.646)),.5)--LeftUpperLeg
  1670. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(math.rad(-43.373), 0, 0),.5)--LeftLowerLeg
  1671. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(-25.84), math.rad(-4.698), math.rad(15.241)),.5)--RightUpperLeg
  1672. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(math.rad(-8.079), 0, 0),.5)--RightLowerLeg
  1673. end
  1674. hit1 = false
  1675. hit2 = false
  1676. hit3 = true
  1677. hit4 = true
  1678. for i = 1,5 do
  1679. wait()
  1680. Root.C0 = Root.C0:lerp(CFrame.new(0.069, 0.42, 0.083)*CFrame.Angles(math.rad(5.959), math.rad(-29.622), math.rad(-10.6)),.5)--LowerTorso
  1681. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(0, 0, 0),.5)--UpperTorso
  1682. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(0,0,0),.5) --Head
  1683.  
  1684.  
  1685. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(-40.451), math.rad(-0.573), math.rad(-0.401)),.5) --LeftUpperArm
  1686. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(0,0,0),.5)--LeftLowerArm
  1687. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(84.97), math.rad(-9.397), math.rad(14.782)),.5)--LeftUpperLeg
  1688. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(math.rad(9.511), 0, 0),.5)--LeftLowerLeg
  1689.  
  1690. end
  1691. end
  1692. end)
  1693. end
  1694. end
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