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- #include <amxmodx>
- new g_hs[33]
- public plugin_init()
- {
- register_plugin("Frag Counter", "1.0", "RateX")
- register_message(get_user_msgid("DeathMsg"), "message_DeathMsg")
- set_task(1.0, "show_stat", _, _, _, "b")
- }
- public message_DeathMsg(msg_id, msg_dest, id)
- {
- static hshot, iAttacker, iVictim
- iAttacker = get_msg_arg_int(1)
- iVictim = get_msg_arg_int(2)
- hshot = get_msg_arg_int(3)
- if(!is_user_connected(iAttacker) || iAttacker == iVictim)
- return PLUGIN_CONTINUE
- if(hshot)
- {
- g_hs[iAttacker]++
- }
- return PLUGIN_CONTINUE
- }
- public show_stat()
- {
- new players[32], inum
- static id
- get_players(players,inum)
- for(new i;i<inum;i++) {
- id = players[i]
- if(!is_user_connected(id))
- continue
- new g_kill
- g_kill = get_user_frags(id)
- set_hudmessage(0, 255, 0, 0.05, 0.30, 0, 2.0, 2.0)
- show_hudmessage(id, "Kill: %i(%i HS)", g_kill, g_hs[id])
- }
- }
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