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- Kingdoms of Amalur: Re-Reckoning - Patch #3
- Changelog:
- Several crash fixes
- Gems in sockets can get out of stash properly now. Old version would not allow to stash an item (leave room, enter room again), take out of stash, unsocket. The socket would stay in the item and the item would start to get more and more weird.
- The Exiles quest (part of The Legend of Dead Kel), NPC could get stuck behind collapsed wall, fixed.
- Fixed Supersampling graphics option on PC
- Fixed rare case of autosave during conversation where after load you would get stuck.
- Fix for player getting teleported behind a closed door in a cutscene in the quest Thick as Thieves
- Fix for rubble does not hit NPCs now hotfixed in the "Ascension" quest of the Teeth of Naros chapter
- It was possible that 'fast travel forbidden' got stuck after certain quests.
- Added Pak file unpacker and packer tool for modding
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- Kingdoms of Amalur: Re-Reckoning - Patch #2
- Changelog:
- Unique loot bug fixed (with partial retro-fixes to existing savegames)
- Weight calculation bug for loot from OG fixed.
- Battle frenzy much more silent
- Gorta sounds faded down.
- Various buff fixes
- Crashes in text entry fixed
- Crafted item name display bug fixed
- Boss HP issues in certain fights fixed
- Hostile Faer Gorta fixed
- Trailblazer and The Chariot Destinies stack correctly
- Crash when centering camera in some boss battles fixed
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- Kingdoms of Amalur: Re-Reckoning - Patch #1
- Changelog:
- - Stability improvements
- - Problem with enemies disappearing fixed
- - Fix for Quest loot disappearing from loot bags left from corpses
- - Fix for Invisible player character
- - Problem with submenus not working fixed
- - Clipped text in HUD fixed
- - Special delivery chest scales up to level 40 now - but still gets locked when first opened
- - Achievement / Trophy "Destiny Dominated" is now also awarded for finishing the game in Very Hard, if you create a new game.
- - Fix for getting only shields on higher levels from loot
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