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  1. Bitcoin: A Peer-to-Peer Electronic Cash System
  2.  
  3. Satoshi Nakamoto
  4. satoshin@gmx.com
  5. www.bitcoin.org
  6.  
  7. Abstract. A purely peer-to-peer version of electronic cash would allow online
  8. payments to be sent directly from one party to another without going through a
  9. financial institution. Digital signatures provide part of the solution, but the main
  10. benefits are lost if a trusted third party is still required to prevent double-spending.
  11.  
  12. We propose a solution to the double-spending problem using a peer-to-peer network.
  13. The network timestamps transactions by hashing them into an ongoing chain of
  14. hash-based proof-of-work, forming a record that cannot be changed without redoing
  15. the proof-of-work. The longest chain not only serves as proof of the sequence of
  16. events witnessed, but proof that it came from the largest pool of CPU power. As
  17. long as a majority of CPU power is controlled by nodes that are not cooperating to
  18. attack the network, they'll generate the longest chain and outpace attackers. The
  19. network itself requires minimal structure. Messages are broadcast on a best effort
  20. basis, and nodes can leave and rejoin the network at will, accepting the longest
  21. proof-of-work chain as proof of what happened while they were gone.
  22.  
  23. 1. Introduction
  24.  
  25. Commerce on the Internet has come to rely almost exclusively on financial institutions serving as
  26. trusted third parties to process electronic payments. While the system works well enough for
  27. most transactions, it still suffers from the inherent weaknesses of the trust based model.
  28.  
  29. Completely non-reversible transactions are not really possible, since financial institutions cannot
  30. avoid mediating disputes. The cost of mediation increases transaction costs, limiting the
  31. minimum practical transaction size and cutting off the possibility for small casual transactions,
  32. and there is a broader cost in the loss of ability to make non-reversible payments for nonreversible
  33. services. With the possibility of reversal, the need for trust spreads. Merchants must
  34. be wary of their customers, hassling them for more information than they would otherwise need.
  35.  
  36. A certain percentage of fraud is accepted as unavoidable. These costs and payment uncertainties
  37. can be avoided in person by using physical currency, but no mechanism exists to make payments
  38. over a communications channel without a trusted party.
  39.  
  40. What is needed is an electronic payment system based on cryptographic proof instead of trust,
  41. allowing any two willing parties to transact directly with each other without the need for a trusted
  42. third party. Transactions that are computationally impractical to reverse would protect sellers
  43. from fraud, and routine escrow mechanisms could easily be implemented to protect buyers. In
  44. this paper, we propose a solution to the double-spending problem using a peer-to-peer distributed
  45. timestamp server to generate computational proof of the chronological order of transactions. The
  46. system is secure as long as honest nodes collectively control more CPU power than any
  47. cooperating group of attacker nodes.
  48.  
  49. 1
  50. 2. Transactions
  51.  
  52. We define an electronic coin as a chain of digital signatures. Each owner transfers the coin to the
  53. next by digitally signing a hash of the previous transaction and the public key of the next owner
  54. and adding these to the end of the coin. A payee can verify the signatures to verify the chain of
  55. ownership.
  56.  
  57. The problem of course is the payee can't verify that one of the owners did not double-spend
  58. the coin. A common solution is to introduce a trusted central authority, or mint, that checks every
  59. transaction for double spending. After each transaction, the coin must be returned to the mint to
  60. issue a new coin, and only coins issued directly from the mint are trusted not to be double-spent.
  61. The problem with this solution is that the fate of the entire money system depends on the
  62. company running the mint, with every transaction having to go through them, just like a bank.
  63.  
  64. We need a way for the payee to know that the previous owners did not sign any earlier
  65. transactions. For our purposes, the earliest transaction is the one that counts, so we don't care
  66. about later attempts to double-spend. The only way to confirm the absence of a transaction is to
  67. be aware of all transactions. In the mint based model, the mint was aware of all transactions and
  68. decided which arrived first. To accomplish this without a trusted party, transactions must be
  69. publicly announced [1], and we need a system for participants to agree on a single history of the
  70. order in which they were received. The payee needs proof that at the time of each transaction, the
  71. majority of nodes agreed it was the first received.
  72.  
  73. 3. Timestamp Server
  74.  
  75. The solution we propose begins with a timestamp server. A timestamp server works by taking a
  76. hash of a block of items to be timestamped and widely publishing the hash, such as in a
  77. newspaper or Usenet post [2-5]. The timestamp proves that the data must have existed at the
  78. time, obviously, in order to get into the hash. Each timestamp includes the previous timestamp in
  79. its hash, forming a chain, with each additional timestamp reinforcing the ones before it.
  80.  
  81. 4. Proof-of-Work
  82.  
  83. To implement a distributed timestamp server on a peer-to-peer basis, we will need to use a proofof-work
  84. system similar to Adam Back's Hashcash [6], rather than newspaper or Usenet posts.
  85.  
  86. The proof-of-work involves scanning for a value that when hashed, such as with SHA-256, the
  87. hash begins with a number of zero bits. The average work required is exponential in the number
  88. of zero bits required and can be verified by executing a single hash.
  89.  
  90. For our timestamp network, we implement the proof-of-work by incrementing a nonce in the
  91. block until a value is found that gives the block's hash the required zero bits. Once the CPU
  92. effort has been expended to make it satisfy the proof-of-work, the block cannot be changed
  93. without redoing the work. As later blocks are chained after it, the work to change the block
  94. would include redoing all the blocks after it.
  95.  
  96. The proof-of-work also solves the problem of determining representation in majority decision
  97. making. If the majority were based on one-IP-address-one-vote, it could be subverted by anyone
  98. able to allocate many IPs. Proof-of-work is essentially one-CPU-one-vote. The majority
  99. decision is represented by the longest chain, which has the greatest proof-of-work effort invested
  100. in it. If a majority of CPU power is controlled by honest nodes, the honest chain will grow the
  101. fastest and outpace any competing chains. To modify a past block, an attacker would have to
  102. redo the proof-of-work of the block and all blocks after it and then catch up with and surpass the
  103. work of the honest nodes. We will show later that the probability of a slower attacker catching up
  104. diminishes exponentially as subsequent blocks are added.
  105.  
  106. To compensate for increasing hardware speed and varying interest in running nodes over time,
  107. the proof-of-work difficulty is determined by a moving average targeting an average number of
  108. blocks per hour. If they're generated too fast, the difficulty increases.
  109.  
  110. 5. Network
  111.  
  112. The steps to run the network are as follows:
  113.  
  114. 1) New transactions are broadcast to all nodes.
  115.  
  116. 2) Each node collects new transactions into a block.
  117.  
  118. 3) Each node works on finding a difficult proof-of-work for its block.
  119.  
  120. 4) When a node finds a proof-of-work, it broadcasts the block to all nodes.
  121.  
  122. 5) Nodes accept the block only if all transactions in it are valid and not already spent.
  123.  
  124. 6) Nodes express their acceptance of the block by working on creating the next block in the
  125. chain, using the hash of the accepted block as the previous hash.
  126.  
  127. Nodes always consider the longest chain to be the correct one and will keep working on
  128. extending it. If two nodes broadcast different versions of the next block simultaneously, some
  129. nodes may receive one or the other first. In that case, they work on the first one they received,
  130. but save the other branch in case it becomes longer. The tie will be broken when the next proofof-work
  131. is found and one branch becomes longer; the nodes that were working on the other
  132. branch will then switch to the longer one.
  133.  
  134. New transaction broadcasts do not necessarily need to reach all nodes. As long as they reach
  135. many nodes, they will get into a block before long. Block broadcasts are also tolerant of dropped
  136. messages. If a node does not receive a block, it will request it when it receives the next block and
  137. realizes it missed one.
  138.  
  139. 6. Incentive
  140.  
  141. By convention, the first transaction in a block is a special transaction that starts a new coin owned
  142. by the creator of the block. This adds an incentive for nodes to support the network, and provides
  143. a way to initially distribute coins into circulation, since there is no central authority to issue them.
  144.  
  145. The steady addition of a constant of amount of new coins is analogous to gold miners expending
  146. resources to add gold to circulation. In our case, it is CPU time and electricity that is expended.
  147. The incentive can also be funded with transaction fees. If the output value of a transaction is
  148. less than its input value, the difference is a transaction fee that is added to the incentive value of
  149. the block containing the transaction. Once a predetermined number of coins have entered
  150. circulation, the incentive can transition entirely to transaction fees and be completely inflation
  151. free.
  152.  
  153. The incentive may help encourage nodes to stay honest. If a greedy attacker is able to
  154. assemble more CPU power than all the honest nodes, he would have to choose between using it
  155. to defraud people by stealing back his payments, or using it to generate new coins. He ought to
  156. find it more profitable to play by the rules, such rules that favor him with more new coins than
  157. everyone else combined, than to undermine the system and the validity of his own wealth.
  158.  
  159. 7. Reclaiming Disk Space
  160.  
  161. Once the latest transaction in a coin is buried under enough blocks, the spent transactions before
  162. it can be discarded to save disk space. To facilitate this without breaking the block's hash,
  163. transactions are hashed in a Merkle Tree [7][2][5], with only the root included in the block's hash.
  164. Old blocks can then be compacted by stubbing off branches of the tree. The interior hashes do
  165. not need to be stored.
  166.  
  167. A block header with no transactions would be about 80 bytes. If we suppose blocks are
  168. generated every 10 minutes, 80 bytes * 6 * 24 * 365 = 4.2MB per year. With computer systems
  169. typically selling with 2GB of RAM as of 2008, and Moore's Law predicting current growth of
  170. 1.2GB per year, storage should not be a problem even if the block headers must be kept in
  171. memory.
  172.  
  173. 8. Simplified Payment Verification
  174.  
  175. It is possible to verify payments without running a full network node. A user only needs to keep
  176. a copy of the block headers of the longest proof-of-work chain, which he can get by querying
  177. network nodes until he's convinced he has the longest chain, and obtain the Merkle branch
  178. linking the transaction to the block it's timestamped in. He can't check the transaction for
  179. himself, but by linking it to a place in the chain, he can see that a network node has accepted it,
  180. and blocks added after it further confirm the network has accepted it.
  181.  
  182. As such, the verification is reliable as long as honest nodes control the network, but is more
  183. vulnerable if the network is overpowered by an attacker. While network nodes can verify
  184. transactions for themselves, the simplified method can be fooled by an attacker's fabricated
  185. transactions for as long as the attacker can continue to overpower the network. One strategy to
  186. protect against this would be to accept alerts from network nodes when they detect an invalid
  187. block, prompting the user's software to download the full block and alerted transactions to
  188. confirm the inconsistency. Businesses that receive frequent payments will probably still want to
  189. run their own nodes for more independent security and quicker verification.
  190.  
  191. 9. Combining and Splitting Value
  192.  
  193. Although it would be possible to handle coins individually, it would be unwieldy to make a
  194. separate transaction for every cent in a transfer. To allow value to be split and combined,
  195. transactions contain multiple inputs and outputs. Normally there will be either a single input
  196. from a larger previous transaction or multiple inputs combining smaller amounts, and at most two
  197. outputs: one for the payment, and one returning the change, if any, back to the sender.
  198. It should be noted that fan-out, where a transaction depends on several transactions, and those
  199. transactions depend on many more, is not a problem here. There is never the need to extract a
  200. complete standalone copy of a transaction's history.
  201.  
  202. 10. Privacy
  203.  
  204. The traditional banking model achieves a level of privacy by limiting access to information to the
  205. parties involved and the trusted third party. The necessity to announce all transactions publicly
  206. precludes this method, but privacy can still be maintained by breaking the flow of information in
  207. another place: by keeping public keys anonymous. The public can see that someone is sending
  208. an amount to someone else, but without information linking the transaction to anyone. This is
  209. similar to the level of information released by stock exchanges, where the time and size of
  210. individual trades, the "tape", is made public, but without telling who the parties were.
  211.  
  212. As an additional firewall, a new key pair should be used for each transaction to keep them
  213. from being linked to a common owner. Some linking is still unavoidable with multi-input
  214. transactions, which necessarily reveal that their inputs were owned by the same owner. The risk
  215. is that if the owner of a key is revealed, linking could reveal other transactions that belonged to
  216. the same owner.
  217.  
  218. 11. Calculations
  219.  
  220. We consider the scenario of an attacker trying to generate an alternate chain faster than the honest
  221. chain. Even if this is accomplished, it does not throw the system open to arbitrary changes, such
  222. as creating value out of thin air or taking money that never belonged to the attacker. Nodes are
  223. not going to accept an invalid transaction as payment, and honest nodes will never accept a block
  224. containing them. An attacker can only try to change one of his own transactions to take back
  225. money he recently spent.
  226.  
  227. The race between the honest chain and an attacker chain can be characterized as a Binomial
  228. Random Walk. The success event is the honest chain being extended by one block, increasing its
  229. lead by +1, and the failure event is the attacker's chain being extended by one block, reducing the
  230. gap by -1.
  231.  
  232. The probability of an attacker catching up from a given deficit is analogous to a Gambler's
  233. Ruin problem. Suppose a gambler with unlimited credit starts at a deficit and plays potentially an
  234. infinite number of trials to try to reach breakeven. We can calculate the probability he ever
  235. reaches breakeven, or that an attacker ever catches up with the honest chain, as follows [8]:
  236.  
  237. P equals probability an honest node finds the next block
  238.  
  239. Q equals probability the attacker finds the next block
  240.  
  241. Q Z equals probability the attacker will ever catch up from z blocks behind
  242.  
  243. Q Z equals one if P is less than or equal to Q
  244.  
  245. Q Z equals Q divided by P raised to the Z if P is less than Q
  246.  
  247. Given our assumption that p > q, the probability drops exponentially as the number of blocks the
  248. attacker has to catch up with increases. With the odds against him, if he doesn't make a lucky
  249. lunge forward early on, his chances become vanishingly small as he falls further behind.
  250.  
  251. We now consider how long the recipient of a new transaction needs to wait before being
  252. sufficiently certain the sender can't change the transaction. We assume the sender is an attacker
  253. who wants to make the recipient believe he paid him for a while, then switch it to pay back to
  254. himself after some time has passed. The receiver will be alerted when that happens, but the
  255. sender hopes it will be too late.
  256.  
  257. The receiver generates a new key pair and gives the public key to the sender shortly before
  258. signing. This prevents the sender from preparing a chain of blocks ahead of time by working on
  259. it continuously until he is lucky enough to get far enough ahead, then executing the transaction at
  260. that moment. Once the transaction is sent, the dishonest sender starts working in secret on a
  261. parallel chain containing an alternate version of his transaction.
  262.  
  263. The recipient waits until the transaction has been added to a block and z blocks have been
  264. linked after it. He doesn't know the exact amount of progress the attacker has made, but
  265. assuming the honest blocks took the average expected time per block, the attacker's potential
  266. progress will be a Poisson distribution with expected value:
  267.  
  268. lambda equals Z times Q divided by P
  269.  
  270. To get the probability the attacker could still catch up now, we multiply the Poisson density for
  271. each amount of progress he could have made by the probability he could catch up from that point:
  272.  
  273. MATH
  274.  
  275. Rearranging to avoid summing the infinite tail of the distribution...
  276.  
  277. MATH
  278.  
  279. Converting to C code...
  280.  
  281. CODE
  282.  
  283. Running some results, we can see the probability drop off exponentially with z.
  284.  
  285. 12. Conclusion
  286.  
  287. We have proposed a system for electronic transactions without relying on trust. We started with
  288. the usual framework of coins made from digital signatures, which provides strong control of
  289. ownership, but is incomplete without a way to prevent double-spending. To solve this, we
  290. proposed a peer-to-peer network using proof-of-work to record a public history of transactions
  291. that quickly becomes computationally impractical for an attacker to change if honest nodes
  292. control a majority of CPU power. The network is robust in its unstructured simplicity. Nodes
  293. work all at once with little coordination. They do not need to be identified, since messages are
  294. not routed to any particular place and only need to be delivered on a best effort basis. Nodes can
  295. leave and rejoin the network at will, accepting the proof-of-work chain as proof of what
  296. happened while they were gone. They vote with their CPU power, expressing their acceptance of
  297. valid blocks by working on extending them and rejecting invalid blocks by refusing to work on
  298. them. Any needed rules and incentives can be enforced with this consensus mechanism.
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