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TE1TO9_

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May 8th, 2020
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  1. s-1:
  2.     Item_Information:
  3.         Item_Name: "&6初期武器"
  4.        Item_Lore: "&4攻撃力4 &b範囲2マス"
  5.        Item_Type: 290
  6.        Sounds_Acquired: BLOCK_WOOD_BREAK-1-1-0
  7.    Shooting:
  8.        Right_Click_To_Shoot: true
  9.        Cancel_Left_Click_Block_Damage: true
  10.        Cancel_Right_Click_Interactions: true
  11.        Delay_Between_Shots: 2
  12.        Recoil_Amount: 0
  13.        Projectile_Amount: 1
  14.        Projectile_Type: energy
  15.        Projectile_Subtype: 2-1-NONE-0
  16.        Projectile_Speed: 8
  17.        Projectile_Damage: 4
  18.        Bullet_Spread: 0
  19.        Sounds_Shoot: BLOCK_WOOD_BREAK-1-2-0
  20.    Reload:
  21.        Enable: true
  22.        Reload_Amount: 15        
  23.        Reload_Bullets_Individually: false
  24.        Reload_Duration: 25
  25.        Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  26.        Sounds_Reloading: BLOCK_WOOD_PLACE-1-1-4
  27.    Particles:
  28.        Enable: true
  29.        Particle_Player_Shoot: block_break-53
  30.        Particle_Terrain: false
  31.        Particle_Headshot: block_break-53
  32.        Particle_Critical: block_break-53
  33. s-2:
  34.    Item_Information:
  35.        Item_Name: "&eSand"
  36.        Item_Lore: "&4攻撃力5 &b範囲2マス"
  37.        Item_Type: 291
  38.        Sounds_Acquired: BLOCK_SAND_BREAK-1-1-0
  39.    Shooting:
  40.        Right_Click_To_Shoot: true
  41.        Cancel_Left_Click_Block_Damage: true
  42.        Cancel_Right_Click_Interactions: true
  43.        Delay_Between_Shots: 2
  44.        Recoil_Amount: 0
  45.        Projectile_Amount: 1
  46.        Projectile_Type: energy
  47.        Projectile_Subtype: 2-1-NONE-0
  48.        Projectile_Speed: 8
  49.        Projectile_Damage: 5
  50.        Bullet_Spread: 0
  51.        Sounds_Shoot: BLOCK_SAND_BLOCK_BREAK-1-2-0
  52.    Reload:
  53.        Enable: true
  54.        Reload_Amount: 15        
  55.        Reload_Bullets_Individually: false
  56.        Reload_Duration: 22
  57.        Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  58.        Sounds_Reloading: BLOCK_SAND_PLACE-1-1-4
  59.    Particles:
  60.        Enable: true
  61.        Particle_Player_Shoot: block_break-12
  62.        Particle_Terrain: false
  63.        Particle_Headshot: block_break-12
  64.        Particle_Critical: block_break-12
  65. s-3:
  66.    Item_Information:
  67.        Item_Name: "&eSlime"
  68.        Item_Lore: "&4攻撃力5 &b範囲3マス"
  69.        Item_Type: 291
  70.        Sounds_Acquired: BLOCK_SLIME_BLOCK_BREAK-1-1-2
  71.    Shooting:
  72.        Right_Click_To_Shoot: true
  73.        Cancel_Left_Click_Block_Damage: true
  74.        Cancel_Right_Click_Interactions: true
  75.        Delay_Between_Shots: 2
  76.        Recoil_Amount: 0
  77.        Projectile_Amount: 1
  78.        Projectile_Type: energy
  79.        Projectile_Subtype: 2-1-NONE-0
  80.        Projectile_Speed: 8
  81.        Projectile_Damage: 5
  82.        Bullet_Spread: 0
  83.        Sounds_Shoot: BLOCK_SLIME_BLOCK_BREAK-1-2-2
  84.    Reload:
  85.        Enable: true
  86.        Reload_Amount: 20        
  87.        Reload_Bullets_Individually: false
  88.        Reload_Duration: 22
  89.        Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  90.        Sounds_Reloading: BLOCK_SLIME_BLOCK_PLACE-1-1-4
  91.    Particles:
  92.        Enable: true
  93.        Particle_Player_Shoot: block_break-165
  94.        Particle_Terrain: false
  95.        Particle_Headshot: block_break-165
  96.        Particle_Critical: block_break-165
  97. s-4:
  98.    Item_Information:
  99.        Item_Name: "&eGlass"
  100.        Item_Lore: "&4攻撃力6 &b範囲4マス"
  101.        Item_Type: 291
  102.        Sounds_Acquired: BLOCK_Glass_BLOCK_BREAK-1-1-2
  103.    Shooting:
  104.        Right_Click_To_Shoot: true
  105.        Cancel_Left_Click_Block_Damage: true
  106.        Cancel_Right_Click_Interactions: true
  107.        Delay_Between_Shots: 2
  108.        Recoil_Amount: 0
  109.        Projectile_Amount: 1
  110.        Projectile_Type: energy
  111.        Projectile_Subtype: 2-2-NONE-0
  112.        Projectile_Speed: 6
  113.        Projectile_Damage: 6
  114.        Bullet_Spread: 0
  115.        Sounds_Shoot: BLOCK_Glass_BLOCK_BREAK-1-2-2
  116.    Reload:
  117.        Enable: true
  118.        Reload_Amount: 20        
  119.        Reload_Bullets_Individually: false
  120.        Reload_Duration: 22
  121.        Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  122.        Sounds_Reloading: BLOCK_Glass_BLOCK_PLACE-1-3-4
  123.    Particles:
  124.        Enable: true
  125.        Particle_Player_Shoot: block_break-20
  126.        Particle_Terrain: false
  127.        Particle_Headshot: block_break-20
  128.        Particle_Critical: block_break-20
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