kajarainbow

Sophia/Cure Strength

Sep 13th, 2015
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  1. Sophia/Cure Strength
  2.  
  3. Formerly Mary Rock / Spelter
  4.  
  5.  
  6.  
  7. Age: Apparently 14
  8.  
  9. Height: 5'4" / 163 cm
  10.  
  11. Weight: 118 lbs / 54kg
  12.  
  13. Blood Type: ?
  14.  
  15.  
  16.  
  17. History/Personality:
  18.  
  19. Spelter was one of a group of ancient Greek heroes that fought against the forces of Apathy. Finding themselves unable to form positive emotions, they turned to negative ones, forming the forces of Agony. She was the last one to fall, and watching her comrades get twisted shattered her confidence in them and ability to trust others in general. She ended up clinging on to the emotion of contempt.
  20.  
  21. They acted to bring out the negative emotions in humanity, but they were defeated and sealed into statues by ancient Precures. Only recently has she and her teammates emerged from those statues.
  22.  
  23. She’s taken on a false persona as Mary Rock, whose backstory is that she’s an exchange student from Chicago. Mary Rock is energetic, friendly, and a little eccentric like a stereotypical foreigner (since Spelter got her ideas of Americans from Japanese media). Mary Rock’s also competitive, and this is where a bit of her true personality shows through.
  24.  
  25. The real Spelter held herself as better than others. After all, she held out longer than anybody else. But underlying all that was a sense of betrayed trust. As such, she tended to go off on her own rather than rely on her teammates. And nevertheless... a lingering sense of loyalty to them still lingered. She might not have respected them, but she still was there for them.
  26.  
  27.  
  28.  
  29. Appearance: Blonde, tall Greek.
  30.  
  31.  
  32.  
  33. REFRESH: 3
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  35.  
  36.  
  37. ASPECTS
  38.  
  39. Act Before Thinking! (She’s good at acting quickly and at getting into trouble because of it.)
  40.  
  41. Hero of Thebes (She’s physically impressive but both proud and a bit out of touch with the times)
  42.  
  43. Loyal to Friends and Family (Helps her act for their sakes, but it can give her blinders.)
  44.  
  45. Super Competitive (She’s good at competitions, but she gets into unnecessary ones.)
  46.  
  47. A Brighter World (Not only is she looking on the more positive side of things, she’s got a new goal. But her irrelevant attitude might piss people off.)
  48.  
  49.  
  50.  
  51. SKILLS
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  53.  
  54.  
  55. Physique +5
  56.  
  57. Fight +4
  58.  
  59. Athletics +4
  60.  
  61. Will +3
  62.  
  63. Rapport +3
  64.  
  65. Notice +2
  66.  
  67. Shoot +2
  68.  
  69. Empathy +2
  70.  
  71. Lore +1
  72.  
  73. Provoke +1
  74.  
  75. Resources +1
  76.  
  77. Stealth +1
  78.  
  79.  
  80.  
  81. STUNTS
  82.  
  83. Protector: May use Physique to defend against attacks on other people, by soaking them up.
  84.  
  85. Tough as Nails: Once per session, she can spend a fate point to reduce a physical moderate consequence to a mild consequence or erase a mild consequence altogether.
  86.  
  87. May emit blinding light with Physique.
  88.  
  89. May use Physique to buff herself or others (Grant an Advantage)
  90.  
  91.  
  92.  
  93. EXTRAS
  94.  
  95. Precure Magic (+2 twice per session)
  96.  
  97.  
  98.  
  99. PHYSICAL STRESSoooo
  100.  
  101. MENTAL STRESSooo
  102.  
  103. CONSEQUENCES
  104.  
  105. Mild (2):
  106.  
  107. Mild (2):
  108.  
  109. Moderate (4):
  110.  
  111. Severe (6):
  112.  
  113.  
  114.  
  115. FATE POINTS: 2
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