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- --By Haker man
- --Made with some rufus14 code
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- owner.Character:WaitForChild("Head")
- cors = {}
- local ChatService = game:GetService("Chat")
- mas = Instance.new("Model",game:GetService("Lighting"))
- local ChatService = game:GetService("Chat")
- Tool0 = Instance.new("Tool")
- Part1 = Instance.new("Part")
- ParticleEmitter3 = Instance.new("ParticleEmitter")
- Weld4 = Instance.new("Weld")
- Weld8 = Instance.new("Weld")
- Script5 = Instance.new("Script")
- Part6 = Instance.new("Part")
- Part7 = Instance.new("Part")
- Tool0.Name = "cheeky boi"
- Tool0.Parent = mas
- Tool0.ToolTip = "he ball"
- Part1.Name = "Handle"
- Part1.Parent = Tool0
- Part1.Shape = Enum.PartType.Ball
- Part1.Color = Color3.new(1, 0.596078, 0.894118)
- Part1.Size = Vector3.new(2, 2, 2)
- Part1.Position = Vector3.new(0, 0, 1.75)
- Part1.BottomSurface = Enum.SurfaceType.Smooth
- Part1.BrickColor = BrickColor.new("Really black")
- Part1.TopSurface = Enum.SurfaceType.Smooth
- Part1.brickColor = BrickColor.new("Really black")
- Part1.Material = "SmoothPlastic"
- ParticleEmitter3.Parent = Part1
- ParticleEmitter3.Speed = NumberRange.new(0.5, 0.5)
- ParticleEmitter3.LightEmission = 1
- ParticleEmitter3.LightInfluence = 1
- ParticleEmitter3.Texture = "http://www.roblox.com/asset/?id=304437537"
- ParticleEmitter3.Color = ColorSequence.new(Color3.new(100, 0, 100),Color3.new(100, 0, 100))
- ParticleEmitter3.Transparency = NumberSequence.new(0,0.75)
- ParticleEmitter3.Size = NumberSequence.new(0.10000000149012,0)
- ParticleEmitter3.Drag = 1
- ParticleEmitter3.Lifetime = NumberRange.new(3, 3)
- ParticleEmitter3.Rate = 150
- ParticleEmitter3.SpreadAngle = Vector2.new(0, 360)
- local decal = Instance.new("Decal", Part1)
- decal.Face = Enum.NormalId.Bottom
- local happyFace = "http://www.roblox.com/asset/?id=7055097186"
- decal.Texture = happyFace
- Part1.Material = "Slate"
- wait(0.10)
- Part1.BrickColor = BrickColor.new(0.345,0.56,0.93)
- Part1.Transparency = 0
- ParticleEmitter3:destroy()
- Part7.CFrame = CFrame.Angles(math.rad(90), 0, 0)
- wait(0.1)
- Weld4.Parent = Part1
- Weld4.Part0 = Part1
- Weld4.Part1 = Part6
- Weld4.part1 = Part6
- Weld8.Parent = Part1
- Weld8.Part0 = Part1
- Weld8.Part1 = Part7
- Weld8.part1 = Part7
- Script5.Parent = Tool0
- table.insert(cors,sandbox(Script5,function()
- --By Haker man
- damage = 1e+09
- --Made with some rufus14 code
- tool = script.Parent
- handle = tool.Handle
- hitbox = tool.hitbox
- players = game:GetService("Players")
- runservice = game:GetService("RunService")
- owner = nil
- character = nil
- playerhum = nil
- equipped = false
- tool.Unequipped:connect(function()
- equipped = false
- end)
- tool.Equipped:connect(function()
- Part1.Anchored = false
- equipped = true
- owner = players:GetPlayerFromCharacter(tool.Parent)
- character = owner.Character
- playerhum = character:findFirstChildOfClass("Humanoid")
- local rightgrip
- if playerhum.RigType == Enum.HumanoidRigType.R6 then
- rightgrip = character["Right Arm"]:WaitForChild("RightGrip")
- elseif playerhum.RigType == Enum.HumanoidRigType.R15 then
- rightgrip = character["RightHand"]:WaitForChild("RightGrip")
- end
- coroutine.wrap(function()
- while equipped and runservice.Stepped:wait() do
- if playerhum.RigType == Enum.HumanoidRigType.R15 then
- rightgrip.C0 = CFrame.new(0,-0.5,0) * CFrame.fromEulerAnglesXYZ(math.sin(tick()*1.5)/6,math.cos(tick()*1.5),6)
- elseif playerhum.RigType == Enum.HumanoidRigType.R6 then
- rightgrip.C0 = CFrame.new(0,-1.5,0) * CFrame.fromEulerAnglesXYZ(math.sin(tick()*1.5)/6,math.cos(tick()*1.5),6)
- end
- end
- end)()
- end)
- candamage = false
- tool.Activated:connect(function()
- tool.Parent = workspace
- handle.CFrame = character.Head.CFrame * CFrame.new(0,0,-7.5)
- candamage = false
- local velocity = Instance.new("BodyVelocity", handle)
- velocity.Velocity = character.Head.CFrame.lookVector * 35
- velocity.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
- coroutine.wrap(function()
- Part1.Size = Vector3.new(7.5, 7.5, 7.5)
- wait(0.1)
- velocity:destroy()
- Part6.Size = Vector3.new(10, 10, 10)
- candamage = true
- wait(2.5)
- Part1.Size = Vector3.new(2, 2, 2)
- Part6.Size = Vector3.new(3, 3, 3)
- wait(1)
- candamage = false
- Part1.Anchored = true
- end)()
- end)
- function killfunction(WHAT)
- if WHAT.Parent == nil then return end
- local humanoid = WHAT.Parent:findFirstChildOfClass("Humanoid")
- if humanoid and candamage then
- if humanoid.MaxHealth == math.huge then
- humanoid.MaxHealth = damage
- end
- humanoid.Health = humanoid.Health - damage
- if humanoid.Health <= 0 then
- local mainpart = Instance.new("UnionOperation", workspace)
- mainpart.Anchored = true
- mainpart.Transparency = 1
- mainpart.CFrame = WHAT.CFrame
- mainpart.Size = Vector3.new(0.1,0.1,0.1)
- if humanoid.Parent:findFirstChild(tool) then
- humanoid.Parent:findFirstChild(tool).Parent = workspace
- end
- for i,v in pairs(humanoid.Parent:GetDescendants()) do
- if v.ClassName == "Part" or v.ClassName == "MeshPart" then
- bonk.PlaybackSpeed = math.random(80, 125)/100
- bonk:play()
- end
- end
- end
- end
- end
- coroutine.wrap(function()
- while true do
- wait(0.1)
- local cheekyspeak = math.random(1,7)
- if cheekyspeak == 1 then
- ChatService:Chat(Part1, "I have a mac now where is the cheese", "White")
- wait(2.5)
- elseif cheekyspeak == 2 then
- ChatService:Chat(Part1, "Let me go", "White")
- wait(2.5)
- elseif cheekyspeak == 3 then
- ChatService:Chat(Part1, "engineer gaming", "White")
- wait(2.5)
- elseif cheekyspeak == 4 then
- ChatService:Chat(Part1, "Give the irish potatoes", "White")
- wait(2.5)
- elseif cheekyspeak == 5 then
- ChatService:Chat(Part1, "Why am I a marketable plushy?", "White")
- wait(2.5)
- elseif cheekyspeak == 6 then
- ChatService:Chat(Part1, "What", "White")
- wait(2.5)
- elseif cheekyspeak == 7 then
- ChatService:Chat(Part1, "I am roc", "White")
- wait(2.5)
- end
- end
- end)()
- hitbox.Touched:connect(killfunction)
- end))
- Part6.Name = "hitbox"
- Part6.Parent = Tool0
- Part6.Color = Color3.new(1, 0.596078, 0.894118)
- Part6.Transparency = 1
- Part6.Size = Vector3.new(3, 3, 3)
- Part6.Position = Vector3.new(0, 0, 1.75)
- Part6.BottomSurface = Enum.SurfaceType.Smooth
- Part6.BrickColor = BrickColor.new("Institutional White")
- Part6.CanCollide = false
- Part6.TopSurface = Enum.SurfaceType.Smooth
- Part6.brickColor = BrickColor.new("Institutional White")
- Part7.Name = "Visible"
- Part7.Parent = Part1
- Part7.Color = Color3.new(1, 0.596078, 0.894118)
- Part7.Transparency = 1
- Part7.Size = Vector3.new(1, 1, 1)
- Part7.Shape = Enum.PartType.Ball
- Part7.BottomSurface = Enum.SurfaceType.Smooth
- Part7.BrickColor = BrickColor.new("Magenta")
- Part7.CanCollide = false
- Part7.TopSurface = Enum.SurfaceType.Smooth
- Part7.brickColor = BrickColor.new("Magenta")
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = owner.Character
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
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