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- <!--BIOMES.XML
- Rules for each biome generation and operation.
- WEATHER CONTROL
- The weather sections within each biome are restrictions
- to the "global" weather condition running across the
- entire world. For example, if the global weather says
- the precipitation of the world is 20 and your biome
- does not have any restrictions that allow below 50 for
- precipitation, then your biome will have the lowest possible
- precipitation allowed within its restrictions defined in this
- file.
- Temperature is different. It is the base temperature
- of the biome to subtract from the global temperature.
- The final temperature is effected by rain, wind, clouds,
- and angle of the sun (each of these will only subtract
- from the temperature).
- Format & location:
- <worldgeneration>
- <biome name="" biomemapcolor="">
- <weather>
- <'Condition' min="" max="" prob=""/>
- <'Condition' min="" max="" prob=""/>
- <'Condition' min="" max="" prob=""/>
- <weather/>
- <biome/>
- <worldgeneration/>
- Example:
- <weather>
- <Fog min="0" max="0" prob="0.1"/>
- <Fog min="20" max="30" prob="0.95"/>
- <weather/>
- "This would mean there's a total probability of 1.05,
- by adding all the 'prob' values of the 'Fog' conditions.
- There's a 9.5% chance there will be a 0 fog condition and
- a 90.5% chance the fog condition will be between 20 and 30.
- This is because 0.1, from the first line, is 9.5% of 1.05,
- the total probability of the fog conditions; and 0.95, from
- the second line, is 90.5% of the total fog condition
- probability of 1.05."
- Note: It may be easier to visuallize your control if you make
- sure all your probability values for each condition add up to 1.
- Options:
- Temperature
- Fog
- CloudThickness
- Precipitation
- Wind
- Description of Options:
- Temperature
- Values are in fahrenheit and subtract the temperature in
- this biome from the global temperature.
- Fog
- Values are between 0 and 100. The result is used to determine
- whether or not to use the "Foggy" Environment spectrums for
- lighting and fog intensities. If there is a Spectrum Condition
- defined in the WeatherManager prefab that checks for a "Fog"
- condition, the result of this Weather Control will be checked
- against for the biome.
- CloudThickness
- Values are between 0 and 100. 0 restricts any clouds from
- showing up in the sky. 100 allows for the thickest clouds in
- the sky.
- Precipitation
- Values are between 0 and 100. Values restrict a biome to allow
- the min and max intensity of rain in the biome. BUT!!! The
- result is dependant on CloudThickness as well. Clouds must
- be above 70 thickness in order for rain to be possible in the biome.
- Wind
- Values are between 0 and 100. 0 restricts the biome to no
- possible wind, and 100 allows the windiest conditions in the biome.
- Subbiomes:
- <decorations> are now optional, as you can see in the "ore sub biomes".
- If you do not declare them, the decorations of the main biome are used.
- -->
- <worldgeneration>
- <!-- Weather definitions here -->
- <weather>
- <property class="Foggy">
- <property name="Spectrum" value="foggy" />
- <property name="Temperature" value="-5" />
- <property name="AmbientSound" value="..." />
- <property name="ParticleEffect" value="..." /></property>
- <property class="Rainy">
- <property name="Spectrum" value="rainy" />
- <property name="Temperature" value="-10" />
- <property name="AmbientSound" value="..." />
- <property name="ParticleEffect" value="..." /></property>
- </weather>
- <!-- All biome definitions here -->
- <biomes>
- <!-- Mapping from biome name to id number as it is saved in the world chunks -->
- <biomemap id="01" name="snow"/>
- <biomemap id="02" name="forest"/>
- <biomemap id="03" name="pine_forest"/>
- <biomemap id="04" name="plains"/>
- <biomemap id="05" name="desert"/>
- <biomemap id="06" name="water"/>
- <biomemap id="07" name="radiated"/>
- <biomemap id="08" name="wasteland"/>
- <biomemap id="09" name="burnt_forest"/>
- <biomemap id="10" name="city"/>
- <biomemap id="11" name="city_wasteland"/>
- <biomemap id="12" name="wasteland_hub"/>
- <biomemap id="13" name="caveFloor"/>
- <biomemap id="14" name="caveCeiling"/>
- <!--
- Decoration Parameters:
- boundingboxdelta (int): defines the number of blocks which are added to the size of prefab for a boundingbox in order to find a valid location
- negative means overlap with other objects possible; positive means more free space around
- boundingboxdelta="1" surfaceoffset="0"
- +numbers do not work
- surfaceoffset (int): defines the number of blocks which is added to the groundlevel of the prefab
- negative means the object will be placed in the ground; positive means the object will hover in the air
- prob (float): [0;1] (0.2 e.g. means 20%)
- cluster (int): probability to have similar neigbourblocks. 0: almost solid ore vein; 1: default; 2: sparse distribution
- Resource Parameters:
- rwgGenerationType (string): defines the type of allowed resouce generation
- Possible values are 'noise', 'caves', 'all'
- noise - Uses regular perlin noise calculations for resources like in Navezgane
- caves - Uses cave resource nodes instead of noise
- all - Will use both noise based generation AND cave node generation.
- -->
- <!-- Snow Main Biome -->
- <biome name="snow" biomemapcolor="#FFFFFF">
- <weather>
- <Temperature min="-75" max="-65" prob="0.95"/> <!-- 1.15 Total = 82.6% Chance For This Temp Range -->
- <Temperature min="-60" max="-40" prob="0.2"/> <!-- 1.15 Total = 17.4% Chance for this Temp Range -->
- <Fog min="0" max="0" prob="0"/> <!-- 1.3 Total = 69.2% Chance for this Fog Range -->
- <Fog min="0" max="0" prob="0"/> <!-- 1.3 Total = 23.0% Chance for this Fog Range -->
- <Fog min="0" max="0" prob="0"/> <!-- 1.3 Total = 7.7% Chance for this Fog Range -->
- <CloudThickness min="0" max="10" prob="0.3"/> <!-- 1.3 Total = 23.1% Chance for this Cloud Thickness Range -->
- <CloudThickness min="10" max="80" prob="0.4"/> <!-- 1.3 Total = 30.8% Chance for this Cloud Thickness Range -->
- <CloudThickness min="95" max="100" prob="0.6"/> <!-- 1.3 Total = 46.2% Chance for this Cloud Thickness Range -->
- <Precipitation min="0" max="0" prob="0.15"/> <!-- 1.25 Total = 12.0% Chance for this Precipitation Range -->
- <Precipitation min="10" max="40" prob="0.3"/> <!-- 1.25 Total = 24.0% Chance for this Precipitation Range -->
- <Precipitation min="50" max="100" prob="0.8"/> <!-- 1.25 Total = 64.0% Chance for this Precipitation Range -->
- <Wind min="0" max="10" prob="0.85"/> <!-- 1.55 Total = 54.8% Chance for this Wind Range -->
- <Wind min="20" max="40" prob="0.55"/> <!-- 1.55 Total = 35.5% Chance for this Wind Range -->
- <Wind min="40" max="100" prob="0.15"/> <!-- 1.55 Total = 9.7% Chance for this Wind Range -->
- <ParticleEffect prefab="ParticleEffects/p_snowstorm1" ChunkMargin="7"/>
- </weather>
- <replacements> <!-- This affects only the grow event of blocks/plants. Grown blocks of one type are auto-replaced by the second. -->
- <replace source="treeTallGrassDiagonal" target="treeSnowyGrassDiagonal" />
- </replacements>
- <subbiome prob="0.1"> <!-- Snow Sub Biome grass and Blueberries -->
- <layers>
- <layer depth="4" blockname="snow" >
- <resource blockname="gravelPlusIron" cluster="1" prob="0.071" rwgGenerationType="all" />
- </layer>
- <layer depth="3" blockname="dirt" >
- <resource blockname="clay" cluster="1" prob="0.2" rwgGenerationType="all" />
- <resource blockname="gravelPlusIron" cluster="1" prob="0.811" rwgGenerationType="all" />
- </layer>
- <layer depth="*" blockname="stone" >
- <resource blockname="ironOre" cluster="1" prob="0.123" rwgGenerationType="all" />
- <resource blockname="gravelPlusIron" cluster="1" prob="0.813" rwgGenerationType="all" />
- <resource blockname="silverOre" cluster="1" prob="0.00030" rwgGenerationType="all" />
- <resource blockname="goldOre" cluster="1" prob="0.00020" rwgGenerationType="all" />
- <resource blockname="diamondOre" cluster="1" prob="0.00015" rwgGenerationType="all" />
- </layer>
- <layer depth="*" blockname="stone" >
- <resource blockname="mod_tungstenOre" cluster="1" prob="0.264" rwgGenerationType="all" />
- <resource blockname="mod_gravelPlusTungsten" cluster="1" prob="0.795" rwgGenerationType="all" />
- <resource blockname="silverOre" cluster="1" prob="0.0045" rwgGenerationType="all" />
- <resource blockname="goldOre" cluster="1" prob="0.0025" rwgGenerationType="all" />
- <resource blockname="diamondOre" cluster="1" prob="0.002" rwgGenerationType="all" />
- </layer>
- <layer depth="1" blockname="stone" >
- <resource blockname="gravelPlusIron" cluster="1" prob="0.8130" rwgGenerationType="all" />
- </layer>
- <layer depth="10" blockname="stone" >
- <resource blockname="potassiumNitrate" cluster="1" prob="0.113" rwgGenerationType="all" />
- <resource blockname="gravelPlusPotassium" cluster="1" prob="0.813" rwgGenerationType="all" />
- <resource blockname="silverOre" cluster="1" prob="0.006" rwgGenerationType="all" />
- <resource blockname="goldOre" cluster="1" prob="0.005" rwgGenerationType="all" />
- <resource blockname="diamondOre" cluster="1" prob="0.004" rwgGenerationType="all" />
- </layer>
- <layer depth="1" blockname="stone" >
- <resource blockname="gravel" cluster="1" prob="0.8130" rwgGenerationType="all" />
- </layer>
- <layer depth="3" blockname="bedrock" />
- </layers> <!-- Total Layers: 19 Vanilla / 15 Modded -->
- <decorations>
- <decoration type="prefab" name="resource_oilshale_pile" prob="0.0007" rotatemax="7"/>
- <decoration type="prefab" name="resource_coal_pile" prob="0.0007" rotatemax="7"/>
- <decoration type="block" blockname="snowRockResource" prob="0.025" rotatemax="3"/>
- <decoration type="block" blockname="snowRockResource02" prob="0.025" rotatemax="3"/>
- <decoration type="block" blockname="lootForestHelper" prob="0.001"/>
- <decoration type="block" blockname="rock05" prob="0.0015" />
- <decoration type="block" blockname="rock06" prob="0.00075" />
- <decoration type="block" blockname="rock07" prob="0.00075" />
- <decoration type="block" blockname="snowRockResource" prob="0.025" rotatemax="3"/>
- <decoration type="block" blockname="snowRockResource02" prob="0.025" rotatemax="3"/>
- <decoration type="block" blockname="cntBirdnest" prob="0.0004" />
- <decoration type="block" blockname="plantedBlueberry3Harvest" prob="0.001"/>
- <decoration type="block" blockname="plantedCotton3Harvest" prob="0.065" />
- <decoration type="block" blockname="snowberry3Harvest" prob="0.05" />
- <decoration type="block" blockname="treeSnowyGrassDiagonal" prob="0.144" />
- <decoration type="block" blockname="treeWinterEverGreen" prob="0.00345" rotatemax="7"/>
- <decoration type="block" blockname="treeWinterPine01" prob="0.0032" rotatemax="7"/>
- <decoration type="block" blockname="treeWinterPine02" prob="0.0032" rotatemax="7"/>
- <decoration type="block" blockname="treeWinterPine03" prob="0.0032" rotatemax="7"/>
- <decoration type="block" blockname="treePlantedWinterPine1m" prob="0.0015" rotatemax="7"/>
- </decorations>
- </subbiome>
- <subbiome prob="0.1"> <!-- Snow Sub Biome rocks and snowberries -->
- <layers>
- <layer depth="4" blockname="snow" >
- <resource blockname="gravelPlusIron" cluster="1" prob="0.071" rwgGenerationType="all" />
- </layer>
- <layer depth="3" blockname="dirt" >
- <resource blockname="clay" cluster="1" prob="0.2" rwgGenerationType="all" />
- <resource blockname="gravelPlusIron" cluster="1" prob="0.811" rwgGenerationType="all" />
- </layer>
- <layer depth="*" blockname="stone" >
- <resource blockname="ironOre" cluster="1" prob="0.113" rwgGenerationType="all" />
- <resource blockname="gravelPlusIron" cluster="1" prob="0.813" rwgGenerationType="all" />
- <resource blockname="silverOre" cluster="1" prob="0.003" rwgGenerationType="all" />
- <resource blockname="goldOre" cluster="1" prob="0.002" rwgGenerationType="all" />
- <resource blockname="diamondOre" cluster="1" prob="0.0015" rwgGenerationType="all" />
- </layer>
- <layer depth="*" blockname="stone" >
- <resource blockname="mod_tungstenOre" cluster="1" prob="0.264" rwgGenerationType="all" />
- <resource blockname="mod_gravelPlusTungsten" cluster="1" prob="0.795" rwgGenerationType="all" />
- <resource blockname="silverOre" cluster="1" prob="0.0045" rwgGenerationType="all" />
- <resource blockname="goldOre" cluster="1" prob="0.0025" rwgGenerationType="all" />
- <resource blockname="diamondOre" cluster="1" prob="0.002" rwgGenerationType="all" />
- </layer>
- <layer depth="1" blockname="stone" >
- <resource blockname="gravelPlusIron" cluster="1" prob="0.813" rwgGenerationType="all" />
- </layer>
- <layer depth="10" blockname="stone" >
- <resource blockname="potassiumNitrate" cluster="2" prob="0.123" rwgGenerationType="all" />
- <resource blockname="gravelPlusPotassium" cluster="1" prob="0.813" rwgGenerationType="all" />
- <resource blockname="silverOre" cluster="1" prob="0.0045" rwgGenerationType="all" />
- <resource blockname="goldOre" cluster="1" prob="0.0025" rwgGenerationType="all" />
- <resource blockname="diamondOre" cluster="1" prob="0.0015" rwgGenerationType="all" />
- </layer>
- <layer depth="1" blockname="stone" >
- <resource blockname="gravel" cluster="1" prob="0.813" rwgGenerationType="all" />
- </layer>
- <layer depth="3" blockname="bedrock" />
- </layers>
- <decorations>
- <decoration type="prefab" name="resource_oilshale_pile" prob=".0007" rotatemax="7"/>
- <decoration type="prefab" name="resource_coal_pile" prob=".0007" rotatemax="7"/>
- <decoration type="block" blockname="lootForestHelper" prob="0.001"/>
- <decoration type="block" blockname="rock05" prob="0.001" />
- <decoration type="block" blockname="rock06" prob="0.00075" />
- <decoration type="block" blockname="rock07" prob="0.0075" />
- <decoration type="block" blockname="snowRockResource" prob="0.025" rotatemax="3"/>
- <decoration type="block" blockname="snowRockResource02" prob="0.025" rotatemax="3"/>
- <decoration type="block" blockname="snowberry3Harvest" prob="0.001" />
- <decoration type="block" blockname="plantedCotton3Harvest" prob="0.065" />
- <decoration type="block" blockname="treeSnowyGrassDiagonal" prob="0.4" />
- </decorations>
- </subbiome>
- <subbiome prob="0.1551"> <!-- Ore Sub Biome: leadOre -->
- <layers>
- <layer depth="4" blockname="snow" >
- <resource blockname="gravelPlusLead" cluster="1" prob="0.071" rwgGenerationType="all" />
- </layer>
- <layer depth="3" blockname="dirt" >
- <resource blockname="clay" cluster="1" prob="0.15" rwgGenerationType="all" />
- <resource blockname="gravel" cluster="1" prob="0.811" rwgGenerationType="all" />
- </layer>
- <layer depth="1" blockname="stone" >
- <resource blockname="gravelPlusLead" cluster="1" prob="0.813" rwgGenerationType="all" />
- </layer>
- <layer depth="*" blockname="stone" >
- <resource blockname="leadOre" cluster="1" prob="0.103" rwgGenerationType="all" />
- <resource blockname="gravelPlusLead" cluster="1" prob="0.813" rwgGenerationType="all" />
- </layer>
- <layer depth="1" blockname="stone" > <resource blockname="gravel" cluster="1" prob="0.813" rwgGenerationType="all" />
- </layer>
- <layer depth="3" blockname="bedrock" />
- </layers>
- </subbiome>
- <subbiome prob="0.1551"> <!-- Ore Sub Biome: coalOre -->
- <layers>
- <layer depth="4" blockname="snow" />
- <resource blockname="gravelPlusCoal" cluster="1" prob="0.071" rwgGenerationType="all" />
- <layer depth="3" blockname="dirt" >
- <resource blockname="clay" cluster="1" prob="0.15" rwgGenerationType="all" />
- <resource blockname="gravelPlusCoal" cluster="1" prob="0.811" rwgGenerationType="all" />
- </layer>
- <layer depth="1" blockname="stone" >
- <resource blockname="gravelPlusCoal" cluster="1" prob="0.813" rwgGenerationType="all" />
- </layer>
- <layer depth="*" blockname="stone" >
- <resource blockname="coalOre" cluster="1" prob="0.103" rwgGenerationType="all" />
- <resource blockname="gravelPlusCoal" cluster="1" prob="0.813" rwgGenerationType="all" />
- </layer>
- <layer depth="1" blockname="stone" >
- <resource blockname="gravel" cluster="1" prob="0.813" rwgGenerationType="all" />
- </layer>
- <layer depth="3" blockname="bedrock" />
- </layers>
- </subbiome>
- <subbiome prob="0.1551"> <!-- Ore Sub Biome: copperOre / zincOre -->
- <layers>
- <layer depth="4" blockname="snow" />
- <resource blockname="mod_gravelPlusCopper" cluster="1" prob="0.071" rwgGenerationType="all" />
- <layer depth="3" blockname="dirt" >
- <resource blockname="clay" cluster="1" prob="0.15" rwgGenerationType="all" />
- <resource blockname="mod_gravelPlusCopper" cluster="1" prob="0.811" rwgGenerationType="all" />
- </layer>
- <layer depth="1" blockname="stone" >
- <resource blockname="mod_gravelPlusCopper" cluster="1" prob="0.813" rwgGenerationType="all" />
- </layer>
- <layer depth="*" blockname="stone" >
- <resource blockname="mod_copperOre" cluster="1" prob="0.203" rwgGenerationType="all" />
- <resource blockname="mod_zincOre" cluster="1" prob="0.203" rwgGenerationType="all" />
- <resource blockname="mod_gravelPlusCopper" cluster="1" prob="0.813" rwgGenerationType="all" />
- </layer>
- <layer depth="1" blockname="stone" >
- <resource blockname="gravel" cluster="1" prob="0.813" rwgGenerationType="all" />
- </layer>
- <layer depth="3" blockname="bedrock" />
- </layers>
- </subbiome>
- <subbiome prob="0.1551"> <!-- Ore Sub Biome: potassiumNitrate -->
- <layers>
- <layer depth="4" blockname="snow" />
- <resource blockname="gravelPlusPotassium" cluster="1" prob="0.071" rwgGenerationType="all" />
- <layer depth="3" blockname="dirt" >
- <resource blockname="clay" cluster="1" prob="0.15" rwgGenerationType="all" />
- <resource blockname="gravelPlusPotassium" cluster="1" prob="0.811" rwgGenerationType="all" />
- </layer>
- <layer depth="1" blockname="stone" >
- <resource blockname="gravelPlusPotassium" cluster="1" prob="0.813" rwgGenerationType="all" />
- </layer>
- <layer depth="*" blockname="stone" >
- <resource blockname="potassiumNitrate" cluster="1" prob="0.103" rwgGenerationType="all" />
- <resource blockname="gravelPlusPotassium" cluster="1" prob="0.813" rwgGenerationType="all" />
- </layer>
- <layer depth="1" blockname="stone" >
- <resource blockname="gravel" cluster="1" prob="0.813" rwgGenerationType="all" />
- </layer>
- <layer depth="3" blockname="bedrock" />
- </layers>
- </subbiome>
- <!-- Block layers: Snow, Local ore: potassiumNitrate -->
- <layers>
- <layer filluptorg="40" blockname="water" />
- <layer depth="4" blockname="snow" >
- <resource blockname="gravelPlusIron" cluster="1" prob="0.071" rwgGenerationType="all" />
- </layer>
- <layer depth="3" blockname="dirt" >
- <resource blockname="clay" cluster="1" prob="0.2" rwgGenerationType="all" />
- <resource blockname="gravelPlusIron" cluster="1" prob="0.811" rwgGenerationType="all" />
- </layer>
- <layer depth="*" blockname="stone" >
- <resource blockname="ironOre" cluster="1" prob="0.113" rwgGenerationType="all" />
- <resource blockname="gravelPlusIron" cluster="1" prob="0.813" rwgGenerationType="all" />
- <resource blockname="silverOre" cluster="1" prob="0.0003" rwgGenerationType="all" />
- <resource blockname="goldOre" cluster="1" prob="0.0002" rwgGenerationType="all" />
- <resource blockname="diamondOre" cluster="1" prob="0.0001" rwgGenerationType="all" />
- </layer>
- <layer depth="*" blockname="stone" >
- <resource blockname="mod_tungstenOre" cluster="1" prob="0.264" rwgGenerationType="all" />
- <resource blockname="mod_gravelPlusTungsten" cluster="1" prob="0.795" rwgGenerationType="all" />
- <resource blockname="silverOre" cluster="1" prob="0.0003" rwgGenerationType="all" />
- <resource blockname="goldOre" cluster="1" prob="0.0002" rwgGenerationType="all" />
- <resource blockname="diamondOre" cluster="1" prob="0.0001" rwgGenerationType="all" />
- </layer>
- <layer depth="1" blockname="stone" >
- <resource blockname="gravelPlusIron" cluster="1" prob="0.813" rwgGenerationType="all" />
- </layer>
- <layer depth="10" blockname="stone" >
- <resource blockname="potassiumNitrate" cluster="2" prob="0.113" rwgGenerationType="all" />
- <resource blockname="gravelPlusPotassium" cluster="1" prob="0.813" rwgGenerationType="all" />
- <resource blockname="silverOre" cluster="1" prob="0.0045" rwgGenerationType="all" />
- <resource blockname="goldOre" cluster="1" prob="0.0025" rwgGenerationType="all" />
- <resource blockname="diamondOre" cluster="1" prob="0.0015" rwgGenerationType="all" />
- </layer>
- <layer depth="1" blockname="stone" >
- <resource blockname="gravel" cluster="1" prob="0.813" rwgGenerationType="all" />
- </layer>
- <layer depth="3" blockname="bedrock" />
- </layers>
- <!-- random prob_min,_max per chunk where 0 equals no decoration and 256 means on every block -->
- <!-- Decorations Main: Snow -->
- <decorations>
- <decoration type="prefab" name="rock_form02" prob="0.00075" rotatemax="7"/>
- <decoration type="prefab" name="rock_form01" prob="0.0075" rotatemax="7"/>
- <decoration type="prefab" name="resource_nitrate_pile" prob="0.00135" rotatemax="7"/>
- <decoration type="prefab" name="resource_coal_pile" prob="0.0007" rotatemax="7"/>
- <decoration type="prefab" name="resource_copper_zinc_pile" prob="0.00135" rotatemax="7"/>
- <decoration type="prefab" name="resource_iron_pile" prob="0.00135" rotatemax="7"/>
- <decoration type="prefab" name="resource_lootCrate3_Ammo" prob="0.00011" rotatemax="7"/>
- <decoration type="prefab" name="resource_lootCrate3_Building" prob="0.00012" rotatemax="7"/>
- <decoration type="prefab" name="resource_lootCrate3_FoodDrink" prob="0.00012" rotatemax="7"/>
- <decoration type="prefab" name="resource_lootCrate3_General" prob="0.00012" rotatemax="7"/>
- <decoration type="prefab" name="resource_lootCrate3_HealthArmr" prob="0.00012" rotatemax="7"/>
- <decoration type="prefab" name="resource_lootCrate3_Weapons3" prob="0.00011" rotatemax="7"/>
- <decoration type="prefab" name="resource_lootCrate3_Weapons5" prob="0.0001" rotatemax="7"/>
- <decoration type="prefab" name="resource_lootCrate3_Weapons7" prob="0.00009" rotatemax="7"/>
- <decoration type="block" blockname="lootForestHelper" prob="0.00025"/>
- <decoration type="block" blockname="rock05" prob="0.0025" />
- <decoration type="block" blockname="rock06" prob="0.0025" />
- <decoration type="block" blockname="rock07" prob="0.0025" />
- <decoration type="block" blockname="snowRockResource" prob="0.0005" rotatemax="3"/>
- <decoration type="block" blockname="snowRockResource02" prob="0.0005" rotatemax="3"/>
- <decoration type="block" blockname="cntBirdnest" prob="0.0002" />
- <decoration type="block" blockname="treeWinterEverGreen" prob="0.00325" rotatemax="7"/>
- <decoration type="block" blockname="treeWinterPine01" prob="0.003" rotatemax="7"/>
- <decoration type="block" blockname="treeWinterPine02" prob="0.003" rotatemax="7"/>
- <decoration type="block" blockname="treeWinterPine03" prob="0.003" rotatemax="7"/>
- <decoration type="block" blockname="treePlantedWinterPine1m" prob="0.0013" rotatemax="7"/>
- <decoration type="block" blockname="cntTreeStump" prob="0.001" rotatemax="7"/>
- <decoration type="block" blockname="treeSnowyDeadBush" prob="0.005" rotatemax="7"/>
- <decoration type="block" blockname="treeSnowyGrassDiagonal" prob="0.08" />
- </decorations>
- <terrain class="Mountains" />
- </biome>
- <!-- Forest Main Biome -->
- <biome name="forest" biomemapcolor="#008D00" >
- <weather>
- <Temperature min="-10" max="0" prob="1.1"/> <!-- 1.37 Total = 80.3% Chance for this Temperature Range -->
- <Temperature min="-20" max="-10" prob="0.27"/> <!-- 1.37 Total = 19.7% Chance for this Temperature Range -->
- <Fog min="0" max="0" prob="0"/> <!-- 1.66 Total = 36.1% Chance for this Fog Range -->
- <Fog min="0" max="0" prob="05"/> <!-- 1.66 Total = 51.2% Chance for this Fog Range -->
- <Fog min="0" max="0" prob="0"/> <!-- 1.66 Total = 12.7% Chance for this Fog Range -->
- <CloudThickness min="0" max="0" prob="0.21"/> <!-- 1.73 Total = 12.1% Chance for this Cloud Thickness Range -->
- <CloudThickness min="10" max="30" prob="0.42"/> <!-- 1.73 Total = 24.2% Chance for this Cloud Thickness Range -->
- <CloudThickness min="40" max="80" prob="0.68"/> <!-- 1.73 Total = 39.3% Chance for this Cloud Thickness Range -->
- <CloudThickness min="100" max="100" prob="0.42"/> <!-- 1.73 Total = 24.2% Chance for this Cloud Thickness Range -->
- <Precipitation min="0" max="0" prob="0.2"/> <!-- 1.69 Total = 11.8% Chance for this Precipitation Range -->
- <Precipitation min="50" max="60" prob="0.68"/> <!-- 1.69 Total = 40.2% Chance for this Precipitation Range -->
- <Precipitation min="80" max="100" prob="0.81"/> <!-- 1.69 Total = 47.9% Chance for this Precipitation Range -->
- <Wind min="10" max="20" prob="0.7"/> <!-- 1.1 Total = 63.6% Chance for this Wind Range -->
- <Wind min="20" max="100" prob="0.4"/> <!-- 1.1 Total = 36.3% Chance for this Wind Range -->
- </weather>
- <subbiome prob="0.11">
- <layers>
- <layer depth="5" blockname="clay" >
- <resource blockname="gravelPlusIron" cluster="1" prob="0.071" rwgGenerationType="all" />
- </layer>
- <layer depth="2" blockname="dirt" >
- <resource blockname="gravelPlusIron" cluster="1" prob="0.811" rwgGenerationType="all" />
- </layer>
- <layer depth="*" blockname="stone" >
- <resource blockname="ironOre" cluster="1" prob="0.213" rwgGenerationType="all" />
- <resource blockname="gravelPlusIron" cluster="1" prob="0.813" rwgGenerationType="all" />
- <resource blockname="silverOre" cluster="1" prob="0.0006" rwgGenerationType="all" />
- <resource blockname="goldOre" cluster="1" prob="0.0004" rwgGenerationType="all" />
- <resource blockname="diamondOre" cluster="1" prob="0.0002" rwgGenerationType="all" />
- </layer>
- <layer depth="*" blockname="stone" >
- <resource blockname="mod_tungstenOre" cluster="1" prob="0.264" rwgGenerationType="all" />
- <resource blockname="mod_gravelPlusTungsten" cluster="1" prob="0.795" rwgGenerationType="all" />
- <resource blockname="silverOre" cluster="1" prob="0.0006" rwgGenerationType="all" />
- <resource blockname="goldOre" cluster="1" prob="0.0004" rwgGenerationType="all" />
- <resource blockname="diamondOre" cluster="1" prob="0.0002" rwgGenerationType="all" />
- </layer>
- <layer depth="1" blockname="stone" >
- <resource blockname="gravelPlusIron" cluster="1" prob="0.813" rwgGenerationType="all" />
- </layer>
- <layer depth="10" blockname="stone" >
- <resource blockname="leadOre" cluster="1" prob="0.213" rwgGenerationType="all" />
- <resource blockname="gravelPlusLead" cluster="1" prob="0.813" rwgGenerationType="all" />
- <resource blockname="silverOre" cluster="1" prob="0.0009" rwgGenerationType="all" />
- <resource blockname="goldOre" cluster="1" prob="0.0005" rwgGenerationType="all" />
- <resource blockname="diamondOre" cluster="1" prob="0.0003" rwgGenerationType="all" />
- </layer>
- <layer depth="1" blockname="stone" >
- <resource blockname="gravel" cluster="1" prob="0.813" rwgGenerationType="all" />
- </layer>
- <layer depth="3" blockname="bedrock" />
- </layers>
- <decorations>
- <decoration type="block" blockname="plantedGoldenrod3Harvest" prob="0.008"/>
- <decoration type="block" blockname="plantedCotton3Harvest" prob="0.04"/>
- <decoration type="block" blockname="rock01" prob="0.03" />
- <decoration type="block" blockname="rock02" prob="0.02" />
- <decoration type="block" blockname="rock04" prob="0.02" />
- <decoration type="block" blockname="rockResource" prob="0.025" rotatemax="3"/>
- <decoration type="block" blockname="rockResource02" prob="0.025" rotatemax="3"/>
- <decoration type="block" blockname="forestFlower" prob="0.075" />
- <decoration type="block" blockname="treeForestGrassDiagonal" prob="0.65" />
- <decoration type="block" blockname="treePlainsGrassDiagonal" prob="0.1" />
- <decoration type="block" blockname="treeBirch10m" prob="0.004" rotatemax="7"/>
- <decoration type="block" blockname="treeBirch12m" prob="0.0042" rotatemax="7"/>
- <decoration type="block" blockname="treeBirch15m" prob="0.0046" rotatemax="7"/>
- <!-- <decoration type="block" blockname="treeMaple6m" prob="0.0035" rotatemax="7"/> --> <!-- Reserverd for furuitables -->
- <!-- <decoration type="block" blockname="treeMaple13m" prob="0.0044" rotatemax="7"/> --> <!-- Reserverd for furuitables -->
- <!-- ADD STARVATION MOD -->
- <decoration type="block" blockname="mod_treeAppleHarvestable" prob="0.0016" rotatemax="7" />
- <decoration type="block" blockname="mod_treeLimeHarvestable" prob="0.0026" rotatemax="7" />
- <decoration type="block" blockname="mod_treeLemonHarvestable" prob="0.0026" rotatemax="7" />
- <decoration type="block" blockname="mod_treeOrangeHarvestable" prob="0.0026" rotatemax="7" />
- <decoration type="block" blockname="mod_plantTomatoHarvestable" prob="0.0009" rotatemax="3"/>
- <decoration type="block" blockname="mod_plantPepperHarvestable" prob="0.0009" rotatemax="3"/>
- <decoration type="block" blockname="mod_plantCarrotHarvestable" prob="0.0009" rotatemax="3"/>
- <decoration type="block" blockname="mod_plantEggPlantHarvestable" prob="0.0009" rotatemax="3"/>
- <decoration type="block" blockname="mod_plantSaladHarvestable" prob="0.0009" rotatemax="3"/>
- <decoration type="block" blockname="mod_plantGarlicHarvestable" prob="0.0009" rotatemax="3"/>
- <decoration type="block" blockname="mod_plantOnionHarvestable" prob="0.0009" rotatemax="3"/>
- <!-- END STARVATION MOD -->
- <decoration type="block" blockname="treeMaple15m" prob="0.0046" rotatemax="7"/>
- <decoration type="block" blockname="treeMaple16m" prob="0.0049" rotatemax="7"/>
- <decoration type="block" blockname="treeMaple17m" prob="0.0051" rotatemax="7"/>
- <decoration type="block" blockname="treePlantedMaple1m" prob="0.0018" rotatemax="7"/>
- <decoration type="prefab" name="resource_lead_pile" prob="0.0009" rotatemax="7"/>
- </decorations>
- </subbiome>
- <subbiome prob="0.1551"> <!-- Ore Sub Biome: leadOre -->
- <layers>
- <layer depth="1" blockname="grass" >
- <resource blockname="gravelPlusLead" cluster="1" prob="0.071" rwgGenerationType="all" />
- </layer>
- <layer depth="6" blockname="dirt" >
- <resource blockname="gravelPlusLead" cluster="1" prob="0.811" rwgGenerationType="all" />
- </layer>
- <layer depth="1" blockname="stone" >
- <resource blockname="gravelPlusLead" cluster="1" prob="0.813" rwgGenerationType="all" />
- </layer>
- <layer depth="*" blockname="stone" >
- <resource blockname="leadOre" cluster="1" prob="0.203" rwgGenerationType="all" />
- <resource blockname="gravelPlusLead" cluster="1" prob="0.813" rwgGenerationType="all" />
- </layer>
- <layer depth="1" blockname="stone" >
- <resource blockname="gravel" cluster="1" prob="0.813" rwgGenerationType="all" />
- </layer>
- <layer depth="3" blockname="bedrock" />
- </layers>
- </subbiome>
- <subbiome prob="0.1551"> <!-- Ore Sub Biome: coalOre -->
- <layers>
- <layer depth="1" blockname="grass" >
- <resource blockname="gravelPlusCoal" cluster="1" prob="0.071" rwgGenerationType="all" />
- </layer>
- <layer depth="6" blockname="dirt" >
- <resource blockname="gravelPlusCoal" cluster="1" prob="0.811" rwgGenerationType="all" />
- </layer>
- <layer depth="1" blockname="stone" >
- <resource blockname="gravelPlusCoal" cluster="1" prob="0.813" rwgGenerationType="all" />
- </layer>
- <layer depth="*" blockname="stone" >
- <resource blockname="coalOre" cluster="1" prob="0.103" rwgGenerationType="all" />
- <resource blockname="gravelPlusCoal" cluster="1" prob="0.813" rwgGenerationType="all" />
- </layer>
- <layer depth="1" blockname="stone" >
- <resource blockname="gravel" cluster="1" prob="0.813" rwgGenerationType="all" />
- </layer>
- <layer depth="3" blockname="bedrock" />
- </layers>
- </subbiome>
- <subbiome prob="0.1551"> <!-- Ore Sub Biome: copperOre / zincOre -->
- <layers>
- <layer depth="4" blockname="grass" />
- <resource blockname="mod_gravelPlusCopper" cluster="1" prob="0.071" rwgGenerationType="all" />
- <layer depth="3" blockname="dirt" >
- <resource blockname="clay" cluster="1" prob="0.15" rwgGenerationType="all" />
- <resource blockname="mod_gravelPlusCopper" cluster="1" prob="0.811" rwgGenerationType="all" />
- </layer>
- <layer depth="1" blockname="stone" >
- <resource blockname="mod_gravelPlusCopper" cluster="1" prob="0.813" rwgGenerationType="all" />
- </layer>
- <layer depth="*" blockname="stone" >
- <resource blockname="mod_copperOre" cluster="1" prob="0.203" rwgGenerationType="all" />
- <resource blockname="mod_zincOre" cluster="1" prob="0.203" rwgGenerationType="all" />
- <resource blockname="mod_gravelPlusCopper" cluster="1" prob="0.813" rwgGenerationType="all" />
- </layer>
- <layer depth="1" blockname="stone" >
- <resource blockname="gravel" cluster="1" prob="0.813" rwgGenerationType="all" />
- </layer>
- <layer depth="3" blockname="bedrock" />
- </layers>
- </subbiome>
- <subbiome prob="0.1551"> <!-- Ore Sub Biome: potassiumNitrate -->
- <layers>
- <layer depth="1" blockname="grass" >
- <resource blockname="gravelPlusPotassium" cluster="1" prob="0.071" rwgGenerationType="all" />
- </layer>
- <layer depth="6" blockname="dirt" >
- <resource blockname="gravelPlusPotassium" cluster="1" prob="0.811" rwgGenerationType="all" />
- </layer>
- <layer depth="1" blockname="stone" >
- <resource blockname="gravelPlusPotassium" cluster="1" prob="0.813" rwgGenerationType="all" />
- </layer>
- <layer depth="*" blockname="stone" >
- <resource blockname="potassiumNitrate" cluster="1" prob="0.103" rwgGenerationType="all" />
- <resource blockname="gravelPlusPotassium" cluster="1" prob="0.813" rwgGenerationType="all" />
- </layer>
- <layer depth="1" blockname="stone" >
- <resource blockname="gravel" cluster="1" prob="0.813" rwgGenerationType="all" />
- </layer>
- <layer depth="3" blockname="bedrock" />
- </layers>
- </subbiome>
- <!-- Block layers: Maple Forest, Local ore: leadOre -->
- <layers>
- <layer filluptorg="40" blockname="water" />
- <layer depth="1" blockname="grass" >
- <resource blockname="gravelPlusIron" cluster="1" prob="0.071" rwgGenerationType="all" />
- </layer>
- <layer depth="6" blockname="dirt" >
- <resource blockname="gravelPlusIron" cluster="1" prob="0.811" rwgGenerationType="all" />
- </layer>
- <layer depth="*" blockname="stone" >
- <resource blockname="ironOre" cluster="1" prob="0.113" rwgGenerationType="all" />
- <resource blockname="gravelPlusIron" cluster="1" prob="0.813" rwgGenerationType="all" />
- <resource blockname="silverOre" cluster="1" prob="0.0006" rwgGenerationType="all" />
- <resource blockname="goldOre" cluster="1" prob="0.0004" rwgGenerationType="all" />
- <resource blockname="diamondOre" cluster="1" prob="0.0002" rwgGenerationType="all" />
- </layer>
- <layer depth="*" blockname="stone" >
- <resource blockname="mod_tungstenOre" cluster="1" prob="0.264" rwgGenerationType="all" />
- <resource blockname="mod_gravelPlusTungsten" cluster="1" prob="0.795" rwgGenerationType="all" />
- <resource blockname="silverOre" cluster="1" prob="0.0006" rwgGenerationType="all" />
- <resource blockname="goldOre" cluster="1" prob="0.0004" rwgGenerationType="all" />
- <resource blockname="diamondOre" cluster="1" prob="0.0002" rwgGenerationType="all" />
- </layer>
- <layer depth="1" blockname="stone" >
- <resource blockname="gravelPlusIron" cluster="1" prob="0.813" rwgGenerationType="all" />
- </layer>
- <layer depth="10" blockname="stone" >
- <resource blockname="leadOre" cluster="1" prob="0.113" rwgGenerationType="all" />
- <resource blockname="gravelPlusLead" cluster="1" prob="0.813" rwgGenerationType="all" />
- <resource blockname="silverOre" cluster="1" prob="0.0007" rwgGenerationType="all" />
- <resource blockname="goldOre" cluster="1" prob="0.0005" rwgGenerationType="all" />
- <resource blockname="diamondOre" cluster="1" prob="0.0003" rwgGenerationType="all" />
- </layer>
- <layer depth="1" blockname="stone" >
- <resource blockname="gravel" cluster="1" prob="0.813" rwgGenerationType="all" />
- </layer>
- <layer depth="3" blockname="bedrock" />
- </layers>
- <spectrum name="forest" />
- <!-- Decorations Main: Maple Forest -->
- <decorations>
- <decoration type="prefab" name="resource_lead_pile" prob="0.0007" rotatemax="7"/>
- <decoration type="prefab" name="resource_copper_zinc_pile" prob="0.0007" rotatemax="7"/>
- <decoration type="prefab" name="resource_iron_pile" prob="0.0007" rotatemax="7"/>
- <decoration type="prefab" name="rock_form02" prob="0.001" rotatemax="7"/>
- <decoration type="prefab" name="rock_form01" prob="0.01" rotatemax="7"/>
- <decoration type="prefab" name="resource_lootCrate1_Ammo" prob="0.00012" rotatemax="7"/>
- <decoration type="prefab" name="resource_lootCrate1_Building" prob="0.00013" rotatemax="7"/>
- <decoration type="prefab" name="resource_lootCrate1_FoodDrink" prob="0.00013" rotatemax="7"/>
- <decoration type="prefab" name="resource_lootCrate1_General" prob="0.00013" rotatemax="7"/>
- <decoration type="prefab" name="resource_lootCrate1_HealthArmr" prob="0.00013" rotatemax="7"/>
- <decoration type="prefab" name="resource_lootCrate1_Weapons3" prob="0.00012" rotatemax="7"/>
- <decoration type="prefab" name="resource_lootCrate1_Weapons5" prob="0.00011" rotatemax="7"/>
- <decoration type="prefab" name="resource_lootCrate1_Weapons7" prob="0.0001" rotatemax="7"/>
- <decoration type="block" blockname="lootForestHelper" prob="0.00025"/>
- <decoration type="block" blockname="plantedCotton3Harvest" prob="0.0027"/>
- <decoration type="block" blockname="plantedGoldenrod3Harvest" prob="0.0027"/>
- <decoration type="block" blockname="plantedBlueberry3Harvest" prob="0.0027"/>
- <decoration type="block" blockname="mushroom01" prob="0.000065"/>
- <decoration type="block" blockname="mushroom02" prob="0.000065"/>
- <decoration type="block" blockname="rock01" prob="0.0075"/>
- <decoration type="block" blockname="rock02" prob="0.0075"/>
- <decoration type="block" blockname="rock04" prob="0.0075"/>
- <decoration type="block" blockname="treeDeadShrub" prob="0.0007" />
- <decoration type="block" blockname="rockResource" prob="0.00075" rotatemax="3"/>
- <decoration type="block" blockname="rockResource02" prob="0.0006" rotatemax="3"/>
- <decoration type="block" blockname="cntBirdnest" prob="0.0006" />
- <decoration type="block" blockname="treeAzalea" prob="0.0195"/>
- <decoration type="block" blockname="treeBirch10m" prob="0.0035" rotatemax="7"/>
- <decoration type="block" blockname="treeBirch12m" prob="0.0037" rotatemax="7"/>
- <decoration type="block" blockname="treeBirch15m" prob="0.0044" rotatemax="7"/>
- <!-- <decoration type="block" blockname="treeMaple6m" prob="0.0031" rotatemax="7"/> -->
- <!-- <decoration type="block" blockname="treeMaple13m" prob="0.0039" rotatemax="7"/> -->
- <!-- ADD STARVATION MOD -->
- <decoration type="block" blockname="mod_treeAppleHarvestable" prob="0.0016" rotatemax="7" />
- <decoration type="block" blockname="mod_treeLimeHarvestable" prob="0.0026" rotatemax="7" />
- <decoration type="block" blockname="mod_treeLemonHarvestable" prob="0.0026" rotatemax="7" />
- <decoration type="block" blockname="mod_treeOrangeHarvestable" prob="0.0026" rotatemax="7" />
- <decoration type="block" blockname="mod_plantTomatoHarvestable" prob="0.0009" rotatemax="3"/>
- <decoration type="block" blockname="mod_plantPepperHarvestable" prob="0.0009" rotatemax="3"/>
- <decoration type="block" blockname="mod_plantCarrotHarvestable" prob="0.0009" rotatemax="3"/>
- <decoration type="block" blockname="mod_plantEggPlantHarvestable" prob="0.0009" rotatemax="3"/>
- <decoration type="block" blockname="mod_plantSaladHarvestable" prob="0.0009" rotatemax="3"/>
- <decoration type="block" blockname="mod_plantGarlicHarvestable" prob="0.0009" rotatemax="3"/>
- <decoration type="block" blockname="mod_plantOnionHarvestable" prob="0.0009" rotatemax="3"/>
- <!-- END STARVATION MOD -->
- <decoration type="block" blockname="treeMaple15m" prob="0.0043" rotatemax="7"/>
- <decoration type="block" blockname="treeMaple16m" prob="0.0045" rotatemax="7"/>
- <decoration type="block" blockname="treeMaple17m" prob="0.0046" rotatemax="7"/>
- <decoration type="block" blockname="treeJuniper6m" prob="0.005" rotatemax="7"/>
- <decoration type="block" blockname="treeMountainPine8m" prob="0.0005" rotatemax="7"/>
- <decoration type="block" blockname="treeMountainPine13m" prob="0.0002" rotatemax="7"/>
- <decoration type="block" blockname="treeMountainPine16m" prob="0.0002" rotatemax="7"/>
- <decoration type="block" blockname="treeMountainPine19m" prob="0.0002" rotatemax="7"/>
- <decoration type="block" blockname="treeMountainPineDry" prob="0.0002" rotatemax="7"/>
- <decoration type="block" blockname="treeMountainPine20m" prob="0.0002" rotatemax="7"/>
- <decoration type="block" blockname="treePlantedMaple1m" prob="0.0024" rotatemax="7"/>
- <decoration type="block" blockname="forestFlower" prob="0.003" />
- <decoration type="block" blockname="treeForestGrassDiagonal" prob="0.5" />
- </decorations>
- <terrain class="Mountains" />
- </biome>
- <!-- Pine Forest Main Biome -->
- <biome name="pine_forest" biomemapcolor="#004000" >
- <weather>
- <Temperature min="-30" max="-10" prob="0.35"/> <!-- 1.1 Total = 31.8% Chance for this Temperature Range -->
- <Temperature min="-10" max="0" prob="0.75"/> <!-- 1.1 Total = 68.2% Chance for this Temperature Range -->
- <Fog min="0" max="0" prob="0"/> <!-- 1.17 Total = 51.3% Chance for this Fog Range -->
- <Fog min="0" max="0" prob="0"/> <!-- 1.17 Total = 38.5% Chance for this Fog Range -->
- <Fog min="0" max="00" prob="0"/> <!-- 1.17 Total = 10.3% Chance for this Fog Range -->
- <CloudThickness min="0" max="0" prob="0.67"/> <!-- 1.48 Total = 45.3% Chance for this Cloud Thickness Range -->
- <CloudThickness min="10" max="70" prob="0.47"/> <!-- 1.48 Total = 31.8% Chance for this Cloud Thickness Range -->
- <CloudThickness min="100" max="100" prob="0.34"/> <!-- 1.48 Total = 23.0% Chance for this Cloud Thickness Range -->
- <Precipitation min="0" max="0" prob="0.6"/> <!-- 1.45 Total = 41.4% Chance for this Precipitation Range -->
- <Precipitation min="60" max="100" prob="0.85"/> <!-- 1.45 Total = 58.6% Chance for this Precipitation Range -->
- <Wind min="0" max="5" prob="0.81"/> <!-- 1.69 Total = 47.9% Chance for this Wind Range -->
- <Wind min="10" max="30" prob="0.67"/> <!-- 1.69 Total = 39.6% Chance for this Wind Range -->
- <Wind min="40" max="100" prob="0.21"/> <!-- 1.69 Total = 12.4% Chance for this Wind Range -->
- </weather>
- <subbiome prob="0.11"> <!-- Pine Forest Sub Biome Clustered Flowers and Boulders -->
- <layers>
- <layer depth="1" blockname="dirt" >
- <resource blockname="gravelPlusIron" cluster="1" prob="0.071" rwgGenerationType="all" />
- </layer>
- <layer depth="6" blockname="dirt" >
- <resource blockname="gravelPlusIron" cluster="1" prob="0.811" rwgGenerationType="all" />
- </layer>
- <layer depth="*" blockname="stone" >
- <resource blockname="ironOre" cluster="1" prob="0.113" rwgGenerationType="all" />
- <resource blockname="gravelPlusIron" cluster="1" prob="0.813" rwgGenerationType="all" />
- <resource blockname="silverOre" cluster="1" prob="0.0003" rwgGenerationType="all" />
- <resource blockname="goldOre" cluster="1" prob="0.0002" rwgGenerationType="all" />
- <resource blockname="diamondOre" cluster="1" prob="0.0001" rwgGenerationType="all" />
- </layer>
- <layer depth="*" blockname="stone" >
- <resource blockname="mod_tungstenOre" cluster="1" prob="0.264" rwgGenerationType="all" /> <!-- new -->
- <resource blockname="mod_gravelPlusTungsten" cluster="1" prob="0.795" rwgGenerationType="all" /> <!-- new -->
- <resource blockname="silverOre" cluster="1" prob="0.0003" rwgGenerationType="all" />
- <resource blockname="goldOre" cluster="1" prob="0.0002" rwgGenerationType="all" />
- <resource blockname="diamondOre" cluster="1" prob="0.0001" rwgGenerationType="all" />
- </layer>
- <layer depth="1" blockname="stone" >
- <resource blockname="gravelPlusIron" cluster="1" prob="0.813" rwgGenerationType="all" />
- </layer>
- <layer depth="10" blockname="stone" >
- <resource blockname="leadOre" cluster="1" prob="0.113" rwgGenerationType="all" />
- <resource blockname="gravelPlusLead" cluster="1" prob="0.813" rwgGenerationType="all" />
- <resource blockname="silverOre" cluster="1" prob="0.00045" rwgGenerationType="all" />
- <resource blockname="goldOre" cluster="1" prob="0.00025" rwgGenerationType="all" />
- <resource blockname="diamondOre" cluster="1" prob="0.00015" rwgGenerationType="all" />
- </layer>
- <layer depth="1" blockname="stone" >
- <resource blockname="gravel" cluster="1" prob="0.813" rwgGenerationType="all" />
- </layer>
- <layer depth="3" blockname="bedrock" />
- </layers>
- <decorations>
- <decoration type="prefab" name="resource_lead_pile" prob="0.0009" rotatemax="7"/>
- <decoration type="block" blockname="plantedGoldenrod3Harvest" prob="0.0095"/>
- <decoration type="block" blockname="plantedChrysanthemum3Harvest" prob="0.0095"/>
- <decoration type="block" blockname="plantedAloe3Harvest" prob="0.008"/>
- <decoration type="block" blockname="plantedPotato3Harvest" prob="0.007"/>
- <decoration type="block" blockname="plantedCotton3Harvest" prob="0.05"/>
- <decoration type="block" blockname="rock01" prob="0.02" />
- <decoration type="block" blockname="rock02" prob="0.02" />
- <decoration type="block" blockname="rock04" prob="0.02" />
- <decoration type="block" blockname="rockResource" prob="0.0275" rotatemax="3"/>
- <decoration type="block" blockname="rockResource02" prob="0.0275" rotatemax="3"/>
- <decoration type="block" blockname="treeTallGrassDiagonal" prob="0.4" />
- <decoration type="block" blockname="cntTreeStump" prob="0.01" rotatemax="7"/>
- <decoration type="block" blockname="cntBirdnest" prob="0.004" />
- <decoration type="block" blockname="mod_treeAppleHarvestable" prob="0.0001" rotatemax="7"/>
- <decoration type="block" blockname="mod_plantCannabisHarvestable" prob="0.002" rotatemax="7"/>
- <decoration type="block" blockname="mod_plantCarrotHarvestable" prob="0.0009" rotatemax="3"/>
- </decorations>
- </subbiome>
- <subbiome prob="0.11"> <!-- Pine Forest Sub Biome: clay, Flowers and Boulders -->
- <layers>
- <layer depth="6" blockname="clay" >
- <resource blockname="gravelPlusIron" cluster="1" prob="0.071" rwgGenerationType="all" />
- </layer>
- <layer depth="2" blockname="dirt" >
- <resource blockname="gravelPlusIron" cluster="1" prob="0.811" rwgGenerationType="all" />
- </layer>
- <layer depth="*" blockname="stone" >
- <resource blockname="ironOre" cluster="1" prob="0.113" rwgGenerationType="all" />
- <resource blockname="gravelPlusIron" cluster="1" prob="0.813" rwgGenerationType="all" />
- <resource blockname="silverOre" cluster="1" prob="0.0006" rwgGenerationType="all" />
- <resource blockname="goldOre" cluster="1" prob="0.0004" rwgGenerationType="all" />
- <resource blockname="diamondOre" cluster="1" prob="0.0002" rwgGenerationType="all" />
- </layer>
- <layer depth="*" blockname="stone" >
- <resource blockname="mod_tungstenOre" cluster="1" prob="0.264" rwgGenerationType="all" /> <!-- new -->
- <resource blockname="mod_gravelPlusTungsten" cluster="1" prob="0.795" rwgGenerationType="all" /> <!-- new -->
- <resource blockname="silverOre" cluster="1" prob="0.0006" rwgGenerationType="all" />
- <resource blockname="goldOre" cluster="1" prob="0.0004" rwgGenerationType="all" />
- <resource blockname="diamondOre" cluster="1" prob="0.0002" rwgGenerationType="all" />
- </layer>
- <layer depth="1" blockname="stone" >
- <resource blockname="gravelPlusIron" cluster="1" prob="0.813" rwgGenerationType="all" />
- </layer>
- <layer depth="10" blockname="stone" >
- <resource blockname="leadOre" cluster="1" prob="0.113" rwgGenerationType="all" />
- <resource blockname="gravelPlusLead" cluster="1" prob="0.813" rwgGenerationType="all" />
- <resource blockname="silverOre" cluster="1" prob="0.0009" rwgGenerationType="all" />
- <resource blockname="goldOre" cluster="1" prob="0.0005" rwgGenerationType="all" />
- <resource blockname="diamondOre" cluster="1" prob="0.0003" rwgGenerationType="all" />
- </layer>
- <layer depth="1" blockname="stone" >
- <resource blockname="gravel" cluster="1" prob="0.813" rwgGenerationType="all" />
- </layer>
- <layer depth="3" blockname="bedrock" />
- </layers>
- <decorations>
- <decoration type="block" blockname="plantedGoldenrod3Harvest" prob="0.0095"/>
- <decoration type="block" blockname="plantedChrysanthemum3Harvest" prob="0.0095"/>
- <decoration type="block" blockname="plantedAloe3Harvest" prob="0.008"/>
- <decoration type="block" blockname="plantedPotato3Harvest" prob="0.007"/>
- <decoration type="block" blockname="plantedCotton3Harvest" prob="0.05"/>
- <decoration type="block" blockname="rock01" prob="0.01" />
- <decoration type="block" blockname="rock02" prob="0.01" />
- <decoration type="block" blockname="rock04" prob="00.01" />
- <decoration type="block" blockname="rockResource" prob="0.025" rotatemax="3"/>
- <decoration type="block" blockname="rockResource02" prob="0.025" rotatemax="3"/>
- <decoration type="block" blockname="treeTallGrassDiagonal" prob="0.5" />
- <decoration type="block" blockname="mod_treeAppleHarvestable" prob="0.0001" rotatemax="7"/>
- <decoration type="block" blockname="mod_plantCannabisHarvestable" prob="0.002" rotatemax="7"/>
- <decoration type="block" blockname="mod_plantCarrotHarvestable" prob="0.0009" rotatemax="3"/>
- </decorations>
- </subbiome>
- <subbiome prob="0.1551"> <!-- Ore Sub Biome: leadOre -->
- <layers>
- <layer depth="1" blockname="forestGround" >
- <resource blockname="gravelPlusLead" cluster="1" prob="0.071" rwgGenerationType="all" />
- </layer>
- <layer depth="6" blockname="dirt" >
- <resource blockname="gravelPlusLead" cluster="1" prob="0.811" rwgGenerationType="all" />
- </layer>
- <layer depth="1" blockname="stone" >
- <resource blockname="gravelPlusLead" cluster="1" prob="0.813" rwgGenerationType="all" />
- </layer>
- <layer depth="*" blockname="stone" >
- <resource blockname="leadOre" cluster="1" prob="0.1030" rwgGenerationType="all" />
- <resource blockname="gravelPlusLead" cluster="1" prob="0.813" rwgGenerationType="all" />
- </layer>
- <layer depth="1" blockname="stone" >
- <resource blockname="gravel" cluster="1" prob="0.813" rwgGenerationType="all" />
- </layer>
- <layer depth="3" blockname="bedrock" />
- </layers>
- </subbiome>
- <subbiome prob="0.1551"> <!-- Ore Sub Biome: coalOre -->
- <layers>
- <layer depth="1" blockname="forestGround" >
- <resource blockname="gravelPlusCoal" cluster="1" prob="0.071" rwgGenerationType="all" />
- </layer>
- <layer depth="6" blockname="dirt" >
- <resource blockname="gravelPlusCoal" cluster="1" prob="0.811" rwgGenerationType="all" />
- </layer>
- <layer depth="1" blockname="stone" >
- <resource blockname="gravelPlusCoal" cluster="1" prob="0.813" rwgGenerationType="all" />
- </layer>
- <layer depth="*" blockname="stone" >
- <resource blockname="coalOre" cluster="1" prob="0.103" rwgGenerationType="all" />
- <resource blockname="gravelPlusCoal" cluster="1" prob="0.813" rwgGenerationType="all" />
- </layer>
- <layer depth="1" blockname="stone" >
- <resource blockname="gravel" cluster="1" prob="0.813" rwgGenerationType="all" />
- </layer>
- <layer depth="3" blockname="bedrock" />
- </layers>
- </subbiome>
- <subbiome prob="0.1551"> <!-- Ore Sub Biome: copperOre / zincOre -->
- <layers>
- <layer depth="4" blockname="forestGround" />
- <resource blockname="mod_gravelPlusCopper" cluster="1" prob="0.071" rwgGenerationType="all" />
- <layer depth="3" blockname="dirt" >
- <resource blockname="clay" cluster="1" prob="0.15" rwgGenerationType="all" />
- <resource blockname="mod_gravelPlusCopper" cluster="1" prob="0.811" rwgGenerationType="all" />
- </layer>
- <layer depth="1" blockname="stone" >
- <resource blockname="mod_gravelPlusCopper" cluster="1" prob="0.813" rwgGenerationType="all" />
- </layer>
- <layer depth="*" blockname="stone" >
- <resource blockname="mod_copperOre" cluster="1" prob="0.203" rwgGenerationType="all" />
- <resource blockname="mod_zincOre" cluster="1" prob="0.203" rwgGenerationType="all" />
- <resource blockname="mod_gravelPlusCopper" cluster="1" prob="0.813" rwgGenerationType="all" />
- </layer>
- <layer depth="1" blockname="stone" >
- <resource blockname="gravel" cluster="1" prob="0.813" rwgGenerationType="all" />
- </layer>
- <layer depth="3" blockname="bedrock" />
- </layers>
- </subbiome>
- <subbiome prob="0.1551"> <!-- Ore Sub Biome: potassiumNitrate -->
- <layers>
- <layer depth="1" blockname="forestGround" >
- <resource blockname="gravelPlusPotassium" cluster="1" prob="0.071" rwgGenerationType="all" />
- </layer>
- <layer depth="6" blockname="dirt" >
- <resource blockname="gravelPlusPotassium" cluster="1" prob="0.811" rwgGenerationType="all" />
- </layer>
- <layer depth="1" blockname="stone" >
- <resource blockname="gravelPlusPotassium" cluster="1" prob="0.8130" rwgGenerationType="all" />
- </layer>
- <layer depth="*" blockname="stone" >
- <resource blockname="potassiumNitrate" cluster="1" prob="0.1030" rwgGenerationType="all" />
- <resource blockname="gravelPlusPotassium" cluster="1" prob="0.8130" rwgGenerationType="all" />
- </layer>
- <layer depth="1" blockname="stone" >
- <resource blockname="gravel" cluster="1" prob="0.8130" rwgGenerationType="all" />
- </layer>
- <layer depth="3" blockname="bedrock" />
- </layers>
- </subbiome>
- <!-- Block layers: Pine Forest, Local ore: leadOre -->
- <layers>
- <layer filluptorg="40" blockname="water" />
- <layer depth="1" blockname="forestGround" >
- <resource blockname="gravelPlusIron" cluster="1" prob="0.071" rwgGenerationType="all" />
- </layer>
- <layer depth="6" blockname="dirt" >
- <resource blockname="gravelPlusIron" cluster="1" prob="0.811" rwgGenerationType="all" />
- </layer>
- <layer depth="*" blockname="stone" >
- <resource blockname="ironOre" cluster="1" prob="0.113" rwgGenerationType="all" />
- <resource blockname="gravelPlusIron" cluster="1" prob="0.813" rwgGenerationType="all" />
- <resource blockname="silverOre" cluster="1" prob="0.0006" rwgGenerationType="all" />
- <resource blockname="goldOre" cluster="1" prob="0.0004" rwgGenerationType="all" />
- <resource blockname="diamondOre" cluster="1" prob="0.0002" rwgGenerationType="all" />
- </layer>
- <layer depth="*" blockname="stone" >
- <resource blockname="mod_tungstenOre" cluster="1" prob="0.264" rwgGenerationType="all" /> <!-- new -->
- <resource blockname="mod_gravelPlusTungsten" cluster="1" prob="0.795" rwgGenerationType="all" /> <!-- new -->
- <resource blockname="silverOre" cluster="1" prob="0.0006" rwgGenerationType="all" />
- <resource blockname="goldOre" cluster="1" prob="0.0004" rwgGenerationType="all" />
- <resource blockname="diamondOre" cluster="1" prob="0.0002" rwgGenerationType="all" />
- </layer>
- <layer depth="1" blockname="stone" >
- <resource blockname="gravelPlusIron" cluster="1" prob="0.8130" rwgGenerationType="all" />
- </layer>
- <layer depth="10" blockname="stone" >
- <resource blockname="leadOre" cluster="1" prob="0.113" rwgGenerationType="all" />
- <resource blockname="gravelPlusLead" cluster="1" prob="0.813" rwgGenerationType="all" />
- <resource blockname="silverOre" cluster="1" prob="0.0009" rwgGenerationType="all" />
- <resource blockname="goldOre" cluster="1" prob="0.0005" rwgGenerationType="all" />
- <resource blockname="diamondOre" cluster="1" prob="0.0003" rwgGenerationType="all" />
- </layer>
- <layer depth="1" blockname="stone" >
- <resource blockname="gravel" cluster="1" prob="0.813" rwgGenerationType="all" />
- </layer>
- <layer depth="3" blockname="bedrock" />
- </layers>
- <!-- Decorations Main: Pine Forest -->
- <decorations>
- <decoration type="prefab" name="rock_form02" prob="0.001" rotatemax="7"/>
- <decoration type="prefab" name="rock_form01" prob="0.01" rotatemax="7"/>
- <decoration type="prefab" name="resource_lead_pile" prob="0.0007" rotatemax="7"/>
- <decoration type="prefab" name="resource_copper_zinc_pile" prob="0.00135" rotatemax="7"/>
- <decoration type="prefab" name="resource_iron_pile" prob="0.00135" rotatemax="7"/>
- <decoration type="prefab" name="resource_lootCrate4_Ammo" prob="0.00011" rotatemax="7"/>
- <decoration type="prefab" name="resource_lootCrate4_Building" prob="0.00012" rotatemax="7"/>
- <decoration type="prefab" name="resource_lootCrate4_FoodDrink" prob="0.00012" rotatemax="7"/>
- <decoration type="prefab" name="resource_lootCrate4_General" prob="0.00012" rotatemax="7"/>
- <decoration type="prefab" name="resource_lootCrate4_HealthArmr" prob="0.00012" rotatemax="7"/>
- <decoration type="prefab" name="resource_lootCrate4_Weapons3" prob="0.00011" rotatemax="7"/>
- <decoration type="prefab" name="resource_lootCrate4_Weapons5" prob="0.0001" rotatemax="7"/>
- <decoration type="prefab" name="resource_lootCrate4_Weapons7" prob="0.00009" rotatemax="7"/>
- <decoration type="block" blockname="lootForestHelper" prob="0.00025"/>
- <decoration type="block" blockname="plantedCotton3Harvest" prob="0.0005"/>
- <decoration type="block" blockname="plantedChrysanthemum3Harvest" prob="0.00095"/>
- <decoration type="block" blockname="plantedGoldenrod3Harvest" prob="0.00095"/>
- <decoration type="block" blockname="plantedAloe3Harvest" prob="0.0007"/>
- <decoration type="block" blockname="plantedPotato3Harvest" prob="0.00065"/>
- <decoration type="block" blockname="rock01" prob="0.001" />
- <decoration type="block" blockname="rock02" prob="0.001" />
- <decoration type="block" blockname="rock04" prob="0.001" />
- <decoration type="block" blockname="rockResource" prob="0.0001" rotatemax="3"/>
- <decoration type="block" blockname="rockResource02" prob="0.0001" rotatemax="3"/>
- <decoration type="block" blockname="cntBirdnest" prob="0.00025" />
- <decoration type="block" blockname="treeDeadShrub" prob="0.014" rotatemax="7"/>
- <decoration type="block" blockname="treeJuniper6m" prob="0.015" rotatemax="7"/>
- <decoration type="block" blockname="treeMountainPine8m" prob="0.0029" rotatemax="7"/>
- <decoration type="block" blockname="treeMountainPine13m" prob="0.0034" rotatemax="7"/>
- <decoration type="block" blockname="treeMountainPine16m" prob="0.0039" rotatemax="7"/>
- <decoration type="block" blockname="treeMountainPine19m" prob="0.0044" rotatemax="7"/>
- <decoration type="block" blockname="treeMountainPineDry" prob="0.0054" rotatemax="7"/>
- <decoration type="block" blockname="treeMountainPine20m" prob="0.0058" rotatemax="7"/>
- <decoration type="block" blockname="treePlantedMountainPine1m" prob="0.00265" rotatemax="7"/>
- <decoration type="block" blockname="treeTallGrassDiagonal" prob="0.4" />
- <decoration type="block" blockname="mod_treeAppleHarvestable" prob="0.0008" rotatemax="7"/>
- <decoration type="block" blockname="mod_plantCannabisHarvestable" prob="0.0002" rotatemax="7"/>
- <decoration type="block" blockname="mod_plantTobaccoHarvestable" prob="0.0001" rotatemax="7"/>
- <decoration type="block" blockname="mod_treeOrangeHarvestable" prob="0.001" rotatemax="7"/>
- <decoration type="block" blockname="mod_plantCarrotHarvestable" prob="0.0009" rotatemax="3"/>
- </decorations>
- <terrain class="Forest" />
- </biome>
- <!-- Plains Main Biome-->
- <biome name="plains" biomemapcolor="#00FF00" >
- <weather>
- <Temperature min="-5" max="0" prob="0.84"/> <!-- 1.33 Total = 63.2% Chance for this Temperature Range -->
- <Temperature min="0" max="6" prob="0.49"/> <!-- 1.33 Total = 36.8% Chance for this Temperature Range -->
- <Fog min="0" max="0" prob="0"/> <!-- 1.64 Total = 54.3% Chance for this Fog Range -->
- <Fog min="0" max="0" prob="0"/> <!-- 1.64 Total = 37.8% Chance for this Fog Range -->
- <Fog min="0" max="0" prob="0"/> <!-- 1.64 Total = 7.9% Chance for this Fog Range -->
- <CloudThickness min="0" max="0" prob="0.56"/> <!-- 1.37 Total = 40.9% Chance for this Cloud Thickness Range -->
- <CloudThickness min="10" max="70" prob="0.47"/> <!-- 1.37 Total = 34.3% Chance for this Cloud Thickness Range -->
- <CloudThickness min="100" max="100" prob="0.34"/> <!-- 1.37 Total = 24.8% Chance for this Cloud Thickness Range -->
- <Precipitation min="0" max="10" prob="0.12"/> <!-- 1.52 Total = 7.9% Chance for this Precipitation Range -->
- <Precipitation min="20" max="80" prob="0.6"/> <!-- 1.52 Total = 39.5% Chance for this Precipitation Range -->
- <Precipitation min="50" max="100" prob="0.8"/> <!-- 1.52 Total = 52.6% Chance for this Precipitation Range -->
- <Wind min="10" max="20" prob="0.85"/> <!-- 1.17 Total = 72.6% Chance for this Wind Range -->
- <Wind min="20" max="100" prob="0.32"/> <!-- 1.17 Total = 27.4% Chance for this Wind Range -->
- </weather>
- <subbiome prob="0.1"> <!-- Plains Sub Biome Clustered Trees -->
- <layers>
- <layer depth="1" blockname="plainsGround">
- <resource blockname="gravelPlusIron" cluster="1" prob="0.1" rwgGenerationType="all" />
- </layer>
- <layer depth="5" blockname="dirt" >
- <resource blockname="gravelPlusIron" cluster="1" prob="0.811" rwgGenerationType="all" />
- </layer>
- <layer depth="*" blockname="stone" >
- <resource blockname="ironOre" cluster="1" prob="0.113" rwgGenerationType="all" />
- <resource blockname="gravelPlusIron" cluster="1" prob="0.813" rwgGenerationType="all" />
- <resource blockname="silverOre" cluster="1" prob="0.0006" rwgGenerationType="all" />
- <resource blockname="goldOre" cluster="1" prob="0.0004" rwgGenerationType="all" />
- <resource blockname="diamondOre" cluster="1" prob="0.0002" rwgGenerationType="all" />
- </layer>
- <layer depth="*" blockname="stone" >
- <resource blockname="mod_tungstenOre" cluster="1" prob="0.297" rwgGenerationType="all" />
- <resource blockname="mod_gravelPlusTungsten" cluster="1" prob="0.813" rwgGenerationType="all" />
- <resource blockname="silverOre" cluster="1" prob="0.0006" rwgGenerationType="all" />
- <resource blockname="goldOre" cluster="1" prob="0.0004" rwgGenerationType="all" />
- <resource blockname="diamondOre" cluster="1" prob="0.0002" rwgGenerationType="all" />
- </layer>
- <layer depth="1" blockname="stone" >
- <resource blockname="gravelPlusIron" cluster="1" prob="0.813" rwgGenerationType="all" />
- </layer>
- <layer depth="10" blockname="stone" >
- <resource blockname="coalOre" cluster="1" prob="0.113" rwgGenerationType="all" />
- <resource blockname="gravelPlusCoal" cluster="1" prob="0.813" rwgGenerationType="all" />
- <resource blockname="silverOre" cluster="1" prob="0.0009" rwgGenerationType="all" />
- <resource blockname="goldOre" cluster="1" prob="0.0005" rwgGenerationType="all" />
- <resource blockname="diamondOre" cluster="1" prob="0.0003" rwgGenerationType="all" />
- </layer>
- <layer depth="1" blockname="stone" >
- <resource blockname="gravel" cluster="1" prob="0.813" rwgGenerationType="all" />
- </layer>
- <layer depth="3" blockname="bedrock" />
- </layers>
- <decorations>
- <decoration type="prefab" name="resource_coal_pile" prob="0.000775" rotatemax="7"/>
- <decoration type="block" blockname="lootPlainsHelper" prob="0.00025"/>
- <decoration type="block" blockname="treePlainsTree" prob="0.025" rotatemax="7"/>
- <decoration type="block" blockname="treePlainsTree2" prob="0.009"/>
- <decoration type="block" blockname="rockResource" prob="0.0015" rotatemax="3"/>
- <decoration type="block" blockname="rockResource02" prob="0.0015" rotatemax="3"/>
- <decoration type="block" blockname="cntBirdnest" prob="0.0025" />
- <decoration type="block" blockname="treePlainsGrassDiagonal" prob="0.306" />
- </decorations>
- </subbiome>
- <subbiome prob="0.05"> <!-- Plains Sub Biome Clay + Thick Grass -->
- <layers>
- <layer depth="5" blockname="clay" >
- <resource blockname="gravelPlusIron" cluster="1" prob="0.1" rwgGenerationType="all" />
- </layer>
- <layer depth="2" blockname="dirt" >
- <resource blockname="gravelPlusIron" cluster="1" prob="0.811" rwgGenerationType="all" />
- </layer>
- <layer depth="*" blockname="stone" >
- <resource blockname="ironOre" cluster="1" prob="0.113" rwgGenerationType="all" />
- <resource blockname="gravelPlusIron" cluster="1" prob="0.813" rwgGenerationType="all" />
- <resource blockname="silverOre" cluster="1" prob="0.0006" rwgGenerationType="all" />
- <resource blockname="goldOre" cluster="1" prob="0.0004" rwgGenerationType="all" />
- <resource blockname="diamondOre" cluster="1" prob="0.0002" rwgGenerationType="all" />
- </layer>
- <layer depth="1" blockname="stone" >
- <resource blockname="gravelPlusIron" cluster="1" prob="0.813" rwgGenerationType="all" />
- </layer>
- <layer depth="10" blockname="stone" >
- <resource blockname="coalOre" cluster="1" prob="0.1130" rwgGenerationType="all" />
- <resource blockname="gravelPlusCoal" cluster="1" prob="0.813" rwgGenerationType="all" />
- <resource blockname="silverOre" cluster="1" prob="0.0009" rwgGenerationType="all" />
- <resource blockname="goldOre" cluster="1" prob="0.0005" rwgGenerationType="all" />
- <resource blockname="diamondOre" cluster="1" prob="0.0003" rwgGenerationType="all" />
- </layer>
- <layer depth="1" blockname="stone" >
- <resource blockname="gravel" cluster="1" prob="0.813" rwgGenerationType="all" />
- </layer>
- <layer depth="3" blockname="bedrock" />
- </layers>
- <decorations>
- <decoration type="prefab" name="resource_lead_pile" prob="0.0009" rotatemax="7"/>
- <decoration type="block" blockname="lootPlainsHelper" prob="0.00025"/>
- <decoration type="block" blockname="treeDesertShrub" prob="0.1"/>
- <decoration type="block" blockname="plantedGoldenrod3Harvest" prob="0.02"/>
- <decoration type="block" blockname="plantedCotton3Harvest" prob="0.005"/>
- <decoration type="block" blockname="plantedCorn3Harvest" prob="0.011"/>
- <decoration type="block" blockname="plantedYucca3Harvest" prob="0.011"/>
- <decoration type="block" blockname="plantedChrysanthemum3Harvest" prob="0.011"/>
- <decoration type="block" blockname="treePlainsGrassDiagonal" prob="0.204" />
- <!-- starvation -->
- <decoration type="block" blockname="mod_treeBananaHarvestable" prob="0.007" />
- <decoration type="block" blockname="mod_plantCarrotHarvestable" prob="0.007" />
- <decoration type="block" blockname="mod_plantTobaccoHarvestable" prob="0.007" />
- </decorations>
- </subbiome>
- <subbiome prob="0.1551"> <!-- Ore Sub Biome: leadOre --> <!-- different gravel prob because it doubles as topsoil decoration -->
- <layers>
- <layer depth="1" blockname="plainsGround">
- <resource blockname="gravelPlusLead" cluster="1" prob="0.1" rwgGenerationType="all" />
- </layer>
- <layer depth="5" blockname="dirt" >
- <resource blockname="gravelPlusLead" cluster="1" prob="0.811" rwgGenerationType="all" />
- </layer>
- <layer depth="1" blockname="stone" >
- <resource blockname="gravelPlusLead" cluster="1" prob="0.813" rwgGenerationType="all" />
- </layer>
- <layer depth="*" blockname="stone" >
- <resource blockname="leadOre" cluster="1" prob="0.203" rwgGenerationType="all" />
- <resource blockname="gravelPlusLead" cluster="1" prob="0.813" rwgGenerationType="all" />
- </layer>
- <layer depth="1" blockname="stone" >
- <resource blockname="gravel" cluster="1" prob="0.813" rwgGenerationType="all" />
- </layer>
- <layer depth="3" blockname="bedrock" />
- </layers>
- </subbiome>
- <subbiome prob="0.1551"> <!-- Ore Sub Biome: coalOre -->
- <layers>
- <layer depth="1" blockname="plainsGround">
- <resource blockname="gravelPlusCoal" cluster="1" prob="0.1" rwgGenerationType="all" />
- </layer>
- <layer depth="5" blockname="dirt" >
- <resource blockname="gravelPlusCoal" cluster="1" prob="0.811" rwgGenerationType="all" />
- </layer>
- <layer depth="1" blockname="stone" >
- <resource blockname="gravelPlusCoal" cluster="1" prob="0.813" rwgGenerationType="all" />
- </layer>
- <layer depth="*" blockname="stone" >
- <resource blockname="coalOre" cluster="1" prob="0.103" rwgGenerationType="all" />
- <resource blockname="gravelPlusCoal" cluster="1" prob="0.813" rwgGenerationType="all" />
- </layer>
- <layer depth="1" blockname="stone" >
- <resource blockname="gravel" cluster="1" prob="0.813" rwgGenerationType="all" />
- </layer>
- <layer depth="3" blockname="bedrock" />
- </layers>
- </subbiome>
- <subbiome prob="0.1551"> <!-- Ore Sub Biome: copperOre / zincOre -->
- <layers>
- <layer depth="4" blockname="plainsGround" />
- <resource blockname="mod_gravelPlusCopper" cluster="1" prob="0.071" rwgGenerationType="all" />
- <layer depth="3" blockname="dirt" >
- <resource blockname="clay" cluster="1" prob="0.15" rwgGenerationType="all" />
- <resource blockname="mod_gravelPlusCopper" cluster="1" prob="0.811" rwgGenerationType="all" />
- </layer>
- <layer depth="1" blockname="stone" >
- <resource blockname="mod_gravelPlusCopper" cluster="1" prob="0.813" rwgGenerationType="all" />
- </layer>
- <layer depth="*" blockname="stone" >
- <resource blockname="mod_copperOre" cluster="1" prob="0.203" rwgGenerationType="all" />
- <resource blockname="mod_zincOre" cluster="1" prob="0.203" rwgGenerationType="all" />
- <resource blockname="mod_gravelPlusCopper" cluster="1" prob="0.813" rwgGenerationType="all" />
- </layer>
- <layer depth="1" blockname="stone" >
- <resource blockname="gravel" cluster="1" prob="0.813" rwgGenerationType="all" />
- </layer>
- <layer depth="3" blockname="bedrock" />
- </layers>
- </subbiome>
- <subbiome prob="0.1551"> <!-- Ore Sub Biome: potassiumNitrate -->
- <layers>
- <layer depth="1" blockname="plainsGround">
- <resource blockname="gravelPlusPotassium" cluster="1" prob="0.1" rwgGenerationType="all" />
- </layer>
- <layer depth="6" blockname="dirt" >
- <resource blockname="gravelPlusPotassium" cluster="1" prob="0.811" rwgGenerationType="all" />
- </layer>
- <layer depth="1" blockname="stone" >
- <resource blockname="gravelPlusPotassium" cluster="1" prob="0.813" rwgGenerationType="all" />
- </layer>
- <layer depth="*" blockname="stone" >
- <resource blockname="potassiumNitrate" cluster="1" prob="0.103" rwgGenerationType="all" />
- <resource blockname="gravelPlusPotassium" cluster="1" prob="0.813" rwgGenerationType="all" />
- </layer>
- <layer depth="1" blockname="stone" >
- <resource blockname="gravel" cluster="1" prob="0.813" rwgGenerationType="all" />
- </layer>
- <layer depth="3" blockname="bedrock" />
- </layers>
- </subbiome>
- <!-- Block layers: Plains, Local ore: coalOre -->
- <layers>
- <layer filluptorg="40" blockname="water" />
- <layer depth="1" blockname="plainsGround">
- <resource blockname="gravelPlusIron" cluster="1" prob="0.1" rwgGenerationType="all" />
- </layer>
- <layer depth="5" blockname="dirt" >
- <resource blockname="gravelPlusIron" cluster="1" prob="0.811" rwgGenerationType="all" />
- </layer>
- <layer depth="*" blockname="stone" >
- <resource blockname="ironOre" cluster="1" prob="0.113" rwgGenerationType="all" />
- <resource blockname="gravelPlusIron" cluster="1" prob="0.813" rwgGenerationType="all" />
- <resource blockname="silverOre" cluster="1" prob="0.0006" rwgGenerationType="all" />
- <resource blockname="goldOre" cluster="1" prob="0.0004" rwgGenerationType="all" />
- <resource blockname="diamondOre" cluster="1" prob="0.0002" rwgGenerationType="all" />
- </layer>
- <layer depth="*" blockname="stone" >
- <resource blockname="mod_tungstenOre" cluster="1" prob="0.213" rwgGenerationType="all" />
- <resource blockname="mod_gravelPlusTungsten" cluster="1" prob="0.813" rwgGenerationType="all" />
- <resource blockname="silverOre" cluster="1" prob="0.0006" rwgGenerationType="all" />
- <resource blockname="goldOre" cluster="1" prob="0.0004" rwgGenerationType="all" />
- <resource blockname="diamondOre" cluster="1" prob="0.0002" rwgGenerationType="all" />
- </layer>
- <layer depth="1" blockname="stone" >
- <resource blockname="gravelPlusIron" cluster="1" prob="0.813" rwgGenerationType="all" />
- </layer>
- <layer depth="10" blockname="stone" >
- <resource blockname="coalOre" cluster="1" prob="0.113" rwgGenerationType="all" />
- <resource blockname="gravelPlusCoal" cluster="1" prob="0.813" rwgGenerationType="all" />
- <resource blockname="silverOre" cluster="1" prob="0.0009" rwgGenerationType="all" />
- <resource blockname="goldOre" cluster="1" prob="0.0005" rwgGenerationType="all" />
- <resource blockname="diamondOre" cluster="1" prob="0.0003" rwgGenerationType="all" />
- </layer>
- <layer depth="1" blockname="stone" >
- <resource blockname="gravel" cluster="1" prob="0.813" rwgGenerationType="all" />
- </layer>
- <layer depth="3" blockname="bedrock" />
- </layers>
- <!-- Decorations Main: Plains -->
- <decorations>
- <!--<decoration type="prefab" name="bluff01" prob="0.2" rotatemax="7" />-->
- <decoration type="prefab" name="rock_form02" prob="0.00075" rotatemax="7"/>
- <decoration type="prefab" name="resource_coal_pile" prob="0.0007" rotatemax="7"/>
- <decoration type="prefab" name="resource_copper_zinc_pile" prob="0.00135" rotatemax="7"/>
- <decoration type="prefab" name="resource_iron_pile" prob="0.00135" rotatemax="7"/>
- <decoration type="prefab" name="resource_lead_pile" prob="0.00135" rotatemax="7"/>
- <decoration type="prefab" name="resource_oilshale_pile" prob="0.00135" rotatemax="7"/>
- <decoration type="prefab" name="resource_nitrate_pile" prob="0.00135" rotatemax="7"/>
- <decoration type="prefab" name="resource_lootCrate3_Ammo" prob="0.00011" rotatemax="7"/>
- <decoration type="prefab" name="resource_lootCrate3_Building" prob="0.00012" rotatemax="7"/>
- <decoration type="prefab" name="resource_lootCrate3_FoodDrink" prob="0.00012" rotatemax="7"/>
- <decoration type="prefab" name="resource_lootCrate3_General" prob="0.00012" rotatemax="7"/>
- <decoration type="prefab" name="resource_lootCrate3_HealthArmr" prob="0.00012" rotatemax="7"/>
- <decoration type="prefab" name="resource_lootCrate3_Weapons3" prob="0.00011" rotatemax="7"/>
- <decoration type="prefab" name="resource_lootCrate3_Weapons5" prob="0.0001" rotatemax="7"/>
- <decoration type="prefab" name="resource_lootCrate3_Weapons7" prob="0.00009" rotatemax="7"/>
- <decoration type="block" blockname="lootPlainsHelper" prob="0.00025"/>
- <decoration type="block" blockname="treePlainsTree" prob="0.005" rotatemax="7"/>
- <decoration type="block" blockname="treePlainsTree2" prob="0.0005"/>
- <decoration type="block" blockname="treeBurntPine01" prob="0.00025" rotatemax="7"/>
- <decoration type="block" blockname="treeBurntPine02" prob="0.00025" rotatemax="7"/>
- <decoration type="block" blockname="treeBurntPine03" prob="0.00025" rotatemax="7"/>
- <decoration type="block" blockname="rock01" prob="0.002" rotatemax="3"/>
- <decoration type="block" blockname="rock02" prob="0.002" rotatemax="3"/>
- <decoration type="block" blockname="rock04" prob="0.002" rotatemax="3"/>
- <decoration type="block" blockname="rockResource" prob="0.0006" rotatemax="3"/>
- <decoration type="block" blockname="rockResource02" prob="0.0006" rotatemax="3"/>
- <decoration type="block" blockname="plantedGoldenrod3Harvest" prob="0.002"/>
- <decoration type="block" blockname="plantedChrysanthemum3Harvest" prob="0.0019"/>
- <decoration type="block" blockname="plantedCorn3Harvest" prob="0.0011"/>
- <decoration type="block" blockname="plantedYucca3Harvest" prob="0.0012"/>
- <decoration type="block" blockname="plantedCotton3Harvest" prob="0.0005"/>
- <decoration type="block" blockname="treeDesertShrub" prob="0.009" />
- <decoration type="block" blockname="treeDeadShrub" prob="0.00095" />
- <decoration type="block" blockname="cntBirdnest" prob="0.00072" />
- <decoration type="block" blockname="treePlainsGrassDiagonal" prob="0.16" />
- <!-- starvation -->
- <decoration type="block" blockname="mod_treeBananaHarvestable" prob="0.007" />
- <decoration type="block" blockname="mod_plantCarrotHarvestable" prob="0.007" />
- <decoration type="block" blockname="mod_plantTobaccoHarvestable" prob="0.007" />
- </decorations>
- <terrain class="Desert" />
- </biome>
- <!-- Desert Main Biome -->
- <biome name="desert" biomemapcolor="#FFE477">
- <weather>
- <Temperature min="15" max="25" prob="0.9"/> <!-- 1.07 Total = 84.1% Chance for this Temperature Range -->
- <Temperature min="10" max="15" prob="0.17"/> <!-- 1.07 Total = 15.9% Chance for this Temperature Range -->
- <Fog min="0" max="0" prob="0"/> <!-- 1.21 Total = 74.4% Chance for this Fog Range -->
- <Fog min="0" max="0" prob="0"/> <!-- 1.21 Total = 17.3% Chance for this Fog Range -->
- <Fog min="0" max="0" prob="0"/> <!-- 1.21 Total = 8.3% Chance for this Fog Range -->
- <CloudThickness min="0" max="0" prob="0.99"/> <!-- 1.32 Total = 75.0% Chance for this Cloud Thickness Range -->
- <CloudThickness min="5" max="50" prob="0.22"/> <!-- 1.32 Total = 16.7% Chance for this Cloud Thickness Range -->
- <CloudThickness min="70" max="100" prob="0.11"/> <!-- 1.32 Total = 8.3% Chance for this Cloud Thickness Range -->
- <Precipitation min="0" max="0" prob="0.24"/> <!-- 0.93 Total = 25.8% Chance for this Precipitation Range -->
- <Precipitation min="50" max="100" prob="0.69"/> <!-- 0.93 Total = 74.2% Chance for this Precipitation Range -->
- <Wind min="0" max="2" prob="0.87"/> <!-- 2.02 Total = 43.1% Chance for this Wind Range -->
- <Wind min="10" max="20" prob="0.69"/> <!-- 2.02 Total = 34.2% Chance for this Wind Range -->
- <Wind min="20" max="40" prob="0.32"/> <!-- 2.02 Total = 15.8% Chance for this Wind Range -->
- <Wind min="40" max="100" prob="0.14"/> <!-- 2.02 Total = 6.9% Chance for this Wind Range -->
- <ParticleEffect prefab="ParticleEffects/p_sandstorm" ChunkMargin="7"/>
- </weather>
- <subbiome prob="0.09"> <!-- Desert Sub Biome Clustered Cactus and Desert Shrub -->
- <layers>
- <layer depth="1" blockname="desertGround" />
- <layer depth="23" blockname="sandStone" />
- <layer depth="*" blockname="sandStone" >
- <resource blockname="ironOre" cluster="1" prob="0.113" rwgGenerationType="all" />
- <resource blockname="oilDeposit" cluster="1" prob="0.153" rwgGenerationType="all" />
- <resource blockname="silverOre" cluster="1" prob="0.0012" rwgGenerationType="all" />
- <resource blockname="goldOre" cluster="1" prob="0.0008" rwgGenerationType="all" />
- <resource blockname="diamondOre" cluster="1" prob="0.0004" rwgGenerationType="all" />
- </layer>
- <layer depth="*" blockname="sandStone" > <!-- new block -->
- <resource blockname="ironOre" cluster="1" prob="0.113" rwgGenerationType="all" />
- <resource blockname="mod_tungstenOre" cluster="1" prob="0.297" rwgGenerationType="all" />
- <resource blockname="silverOre" cluster="1" prob="0.0012" rwgGenerationType="all" />
- <resource blockname="goldOre" cluster="1" prob="0.0008" rwgGenerationType="all" />
- <resource blockname="diamondOre" cluster="1" prob="0.0004" rwgGenerationType="all" />
- </layer>
- <layer depth="3" blockname="bedrock" />
- </layers>
- <decorations>
- <decoration type="prefab" name="resource_coal_pile" prob="0.00075" rotatemax="7"/>
- <decoration type="prefab" name="resource_nitrate_pile" prob="0.00075" rotatemax="7"/>
- <decoration type="prefab" name="resource_lead_pile" prob="0.00075" rotatemax="7"/>
- <decoration type="prefab" name="resource_oilshale_pile" prob="0.00055" rotatemax="7"/>
- <decoration type="prefab" name="resource_rareOre_pile" prob="0.00025" rotatemax="7"/>
- <decoration type="prefab" name="resource_copper_zinc_pile" prob="0.00135" rotatemax="7"/>
- <decoration type="block" blockname="lootDesertHelper" prob="0.01"/>
- <decoration type="block" blockname="randomCarsHelper" prob="0.00725" rotatemax="3"/>
- <decoration type="block" blockname="treeDesertShrub" prob="0.12" rotatemax="7"/>
- <decoration type="block" blockname="treeCactus01" prob="0.003" rotatemax="3"/>
- <decoration type="block" blockname="treeCactus02" prob="0.03" rotatemax="3"/>
- <decoration type="block" blockname="treeCactus03" prob="0.01" rotatemax="3"/>
- <decoration type="block" blockname="treeCactus04" prob="0.01" rotatemax="3"/>
- <decoration type="block" blockname="treeCactus05" prob="0.01" rotatemax="3"/>
- <decoration type="block" blockname="treeCactus06" prob="0.01" rotatemax="3"/>
- <decoration type="block" blockname="desertRockResource" prob="0.0072" rotatemax="3"/>
- <decoration type="block" blockname="desertRockResource02" prob="0.0072" rotatemax="3"/>
- </decorations>
- </subbiome>
- <subbiome prob="0.04"> <!-- Desert Sub Biome, clay, Thick Grass and Shrubs-->
- <layers>
- <layer depth="5" blockname="clayInSandstone" />
- <layer depth="19" blockname="sandStone" />
- <layer depth="*" blockname="sandStone" >
- <resource blockname="ironOre" cluster="1" prob="0.113" rwgGenerationType="all" />
- <resource blockname="oilDeposit" cluster="1" prob="0.113" rwgGenerationType="all" />
- <resource blockname="silverOre" cluster="1" prob="0.0012" rwgGenerationType="all" />
- <resource blockname="goldOre" cluster="1" prob="0.0008" rwgGenerationType="all" />
- <resource blockname="diamondOre" cluster="1" prob="0.0004" rwgGenerationType="all" />
- </layer>
- <layer depth="*" blockname="sandStone" > <!-- new block -->
- <resource blockname="oilDeposit" cluster="1" prob="0.113" rwgGenerationType="all" />
- <resource blockname="mod_tungstenOre" cluster="1" prob="0.297" rwgGenerationType="all" />
- <resource blockname="silverOre" cluster="1" prob="0.0012" rwgGenerationType="all" />
- <resource blockname="goldOre" cluster="1" prob="0.0008" rwgGenerationType="all" />
- <resource blockname="diamondOre" cluster="1" prob="0.0004" rwgGenerationType="all" />
- </layer>
- <layer depth="3" blockname="bedrock" />
- </layers>
- <decorations>
- <decoration type="prefab" name="resource_coal_pile" prob="0.0007" rotatemax="7"/>
- <decoration type="prefab" name="resource_nitrate_pile" prob="0.0007" rotatemax="7"/>
- <decoration type="prefab" name="resource_lead_pile" prob="0.0007" rotatemax="7"/>
- <decoration type="prefab" name="resource_oilshale_pile" prob="0.00055" rotatemax="7"/>
- <decoration type="prefab" name="resource_rareOre_pile" prob="0.00025" rotatemax="7"/>
- <decoration type="prefab" name="resource_copper_zinc_pile" prob="0.00135" rotatemax="7"/>
- <decoration type="block" blockname="plantedYucca3Harvest" prob="0.03" rotatemax="3"/>
- <decoration type="block" blockname="plantedAloe3Harvest" prob="0.03" rotatemax="3"/>
- <decoration type="block" blockname="plantedCotton3Harvest" prob="0.015" rotatemax="3"/>
- <decoration type="block" blockname="plantedGoldenrod3Harvest" prob="0.02" rotatemax="3"/>
- <decoration type="block" blockname="mod_treeBananaHarvestable" prob="0.01" rotatemax="3"/>
- </decorations>
- </subbiome>
- <spectrum name="desert" />
- <subbiome prob="0.1551"> <!-- Ore Sub Biome: leadOre -->
- <layers>
- <layer depth="1" blockname="desertGround" />
- <layer depth="22" blockname="sandStone" />
- <layer depth="*" blockname="sandStone" >
- <resource blockname="leadOre" cluster="1" prob="0.203" rwgGenerationType="all" />
- <resource blockname="oilDeposit" cluster="1" prob="0.213" rwgGenerationType="all" />
- </layer>
- <layer depth="3" blockname="bedrock" />
- </layers>
- </subbiome>
- <subbiome prob="0.1551"> <!-- Ore Sub Biome: potassiumNitrate -->
- <layers>
- <layer depth="1" blockname="desertGround" />
- <layer depth="14" blockname="sandStone" />
- <layer depth="*" blockname="sandStone" >
- <resource blockname="potassiumNitrate" cluster="1" prob="0.203" rwgGenerationType="all" />
- <resource blockname="oilDeposit" cluster="1" prob="0.113" rwgGenerationType="all" />
- </layer>
- <layer depth="3" blockname="bedrock" />
- </layers>
- </subbiome>
- <subbiome prob="0.1551"> <!-- Ore Sub Biome: copperOre / zincOre -->
- <layers>
- <layer depth="4" blockname="desertGround" />
- <resource blockname="mod_gravelPlusCopper" cluster="1" prob="0.071" rwgGenerationType="all" />
- <layer depth="3" blockname="dirt" >
- <resource blockname="clay" cluster="1" prob="0.15" rwgGenerationType="all" />
- <resource blockname="mod_gravelPlusCopper" cluster="1" prob="0.811" rwgGenerationType="all" />
- </layer>
- <layer depth="1" blockname="stone" >
- <resource blockname="mod_gravelPlusCopper" cluster="1" prob="0.813" rwgGenerationType="all" />
- </layer>
- <layer depth="*" blockname="stone" >
- <resource blockname="mod_copperOre" cluster="1" prob="0.203" rwgGenerationType="all" />
- <resource blockname="mod_zincOre" cluster="1" prob="0.203" rwgGenerationType="all" />
- <resource blockname="mod_gravelPlusCopper" cluster="1" prob="0.813" rwgGenerationType="all" />
- <resource blockname="mod_tungstenOre" cluster="1" prob="0.264" rwgGenerationType="all" /> <!-- new -->
- <resource blockname="mod_gravelPlusTungsten" cluster="1" prob="0.795" rwgGenerationType="all" /> <!-- new -->
- </layer>
- <layer depth="1" blockname="stone" >
- <resource blockname="gravel" cluster="1" prob="0.813" rwgGenerationType="all" />
- </layer>
- <layer depth="3" blockname="bedrock" />
- </layers>
- </subbiome>
- <!-- Block layers: Desert, Local ore: oilDeposit -->
- <layers>
- <layer filluptorg="40" blockname="water" />
- <layer depth="1" blockname="desertGround" />
- <layer depth="22" blockname="sandStone" />
- <layer depth="*" blockname="sandStone" >
- <resource blockname="ironOre" cluster="1" prob="0.113" rwgGenerationType="all" />
- <resource blockname="oilDeposit" cluster="1" prob="0.113" rwgGenerationType="all" />
- <resource blockname="mod_tungstenOre" cluster="1" prob="0.297" rwgGenerationType="all" />
- <resource blockname="goldOre" cluster="1" prob="0.001" rwgGenerationType="all" />
- <resource blockname="diamondOre" cluster="1" prob="0.0006" rwgGenerationType="all" />
- </layer>
- <layer depth="*" blockname="sandStone" > <!-- new block -->
- <resource blockname="oilDeposit" cluster="1" prob="0.113" rwgGenerationType="all" />
- <resource blockname="mod_tungstenOre" cluster="1" prob="0.297" rwgGenerationType="all" />
- <resource blockname="silverOre" cluster="1" prob="0.0018" rwgGenerationType="all" />
- <resource blockname="goldOre" cluster="1" prob="0.001" rwgGenerationType="all" />
- <resource blockname="diamondOre" cluster="1" prob="0.0006" rwgGenerationType="all" />
- </layer>
- <layer depth="*" blockname="sandStone" >
- <resource blockname="ironOre" cluster="1" prob="0.113" rwgGenerationType="all" />
- <resource blockname="oilDeposit" cluster="1" prob="0.113" rwgGenerationType="all" />
- <resource blockname="mod_tungstenOre" cluster="1" prob="0.297" rwgGenerationType="all" />
- </layer>
- <layer depth="3" blockname="bedrock" />
- </layers>
- <!-- Decorations Main: Desert -->
- <decorations>
- <decoration type="prefab" name="desert_arch" prob="0.00009" rotatemax="7"/>
- <decoration type="prefab" name="resource_copper_zinc_pile" prob="0.00135" rotatemax="7"/>
- <decoration type="prefab" name="resource_iron_pile" prob="0.00135" rotatemax="7"/>
- <decoration type="prefab" name="resource_coal_pile" prob="0.0007" rotatemax="7"/>
- <decoration type="prefab" name="resource_nitrate_pile" prob="0.0007" rotatemax="7"/>
- <decoration type="prefab" name="resource_lead_pile" prob="0.0007" rotatemax="7"/>
- <decoration type="prefab" name="resource_oilshale_pile" prob="0.00055" rotatemax="7"/>
- <decoration type="prefab" name="resource_lootCrate3_Ammo" prob="0.00011" rotatemax="7"/>
- <decoration type="prefab" name="resource_lootCrate3_Building" prob="0.00012" rotatemax="7"/>
- <decoration type="prefab" name="resource_lootCrate3_FoodDrink" prob="0.00012" rotatemax="7"/>
- <decoration type="prefab" name="resource_lootCrate3_General" prob="0.00012" rotatemax="7"/>
- <decoration type="prefab" name="resource_lootCrate3_HealthArmr" prob="0.00012" rotatemax="7"/>
- <decoration type="prefab" name="resource_lootCrate3_Weapons3" prob="0.00011" rotatemax="7"/>
- <decoration type="prefab" name="resource_lootCrate3_Weapons5" prob="0.0001" rotatemax="7"/>
- <decoration type="prefab" name="resource_lootCrate3_Weapons7" prob="0.00009" rotatemax="7"/>
- <decoration type="block" blockname="lootDesertHelper" prob="0.00025"/>
- <decoration type="block" blockname="treeCactus01" prob="0.001" rotatemax="3"/>
- <decoration type="block" blockname="treeCactus02" prob="0.001" rotatemax="3" />
- <decoration type="block" blockname="treeCactus03" prob="0.001" rotatemax="3"/>
- <decoration type="block" blockname="treeCactus04" prob="0.0007" rotatemax="3"/>
- <decoration type="block" blockname="treeCactus05" prob="0.0007" rotatemax="3"/>
- <decoration type="block" blockname="treeCactus06" prob="0.0009" rotatemax="3"/>
- <decoration type="block" blockname="rock01" prob="0.001" rotatemax="3"/>
- <decoration type="block" blockname="rock02" prob="0.001" rotatemax="3"/>
- <decoration type="block" blockname="rock04" prob="0.001" rotatemax="3"/>
- <decoration type="block" blockname="desertRockResource" prob="0.0006" rotatemax="3"/>
- <decoration type="block" blockname="desertRockResource02" prob="0.0006" rotatemax="3"/>
- <decoration type="block" blockname="treeDeadPineLeaf" prob="0.020" rotatemax="7" />
- <decoration type="block" blockname="plantedYucca3Harvest" prob="0.0045" rotatemax="3" />
- <decoration type="block" blockname="plantedAloe3Harvest" prob="0.0045" rotatemax="3"/>
- <decoration type="block" blockname="plantedCotton3Harvest" prob="0.003" rotatemax="3"/>
- <decoration type="block" blockname="plantedGoldenrod3Harvest" prob="0.0041" rotatemax="3"/>
- <decoration type="block" blockname="driftwood" prob="0.0035" />
- <decoration type="block" blockname="driftwood2" prob="0.0035" />
- <decoration type="block" blockname="cntBirdnest" prob="0.0007" />
- <decoration type="block" blockname="mod_treeBananaHarvestable" prob="0.01" rotatemax="3"/>
- </decorations>
- <terrain class="Desert" />
- </biome>
- <!-- Water Main Biome -->
- <biome name="water" biomemapcolor="#0063ff">
- <weather>
- <Temperature min="-5" max="5" prob="0.95"/> <!-- 1.25 Total = 76.0% Chance for this Temperature Range -->
- <Temperature min="5" max="10" prob="0.3"/> <!-- 1.25 Total = 24.0% Chance for this Temperature Range -->
- <Fog min="0" max="0" prob="0"/> <!-- 1.35 Total = 25.9% Chance for this Fog Range -->
- <Fog min="0" max="0" prob="0"/> <!-- 1.35 Total = 40.7% Chance for this Fog Range -->
- <Fog min="0" max="0" prob="0"/> <!-- 1.35 Total = 33.3% Chance for this Fog Range -->
- <CloudThickness min="5" max="10" prob="0.45"/> <!-- 1.25 Total = 36.0% Chance for this Wind Range -->
- <CloudThickness min="15" max="50" prob="0.55"/> <!-- 1.25 Total = 44.0% Chance for this Wind Range -->
- <CloudThickness min="75" max="100" prob="0.25"/> <!-- 1.25 Total = 20.0% Chance for this Wind Range -->
- <Precipitation min="0" max="0" prob="0.2"/> <!-- 1.2 Total = 16.7% Chance for this Precipitation Range -->
- <Precipitation min="10" max="40" prob="0.4"/> <!-- 1.2 Total = 33.3% Chance for this Precipitation Range -->
- <Precipitation min="50" max="100" prob="0.6"/> <!-- 1.2 Total = 50.0% Chance for this Precipitation Range -->
- <Wind min="10" max="20" prob="0.9"/> <!-- 1.1 Total = 81.8% Chance for this Wind Range -->
- <Wind min="20" max="100" prob="0.2"/> <!-- 1.1 Total = 18.2% Chance for this Wind Range -->
- </weather>
- <subbiome prob="0.05"> <!-- Water Sub Biome: Clay -->
- <layers>
- <layer depth="2" blockname="clay" >
- <resource blockname="gravelPlusIron" cluster="1" prob="0.071" rwgGenerationType="all" />
- </layer>
- <layer depth="4" blockname="dirt" >
- <resource blockname="gravelPlusIron" cluster="1" prob="0.811" rwgGenerationType="all" />
- </layer>
- <layer depth="*" blockname="stone" >
- <resource blockname="ironOre" cluster="1" prob="0.113" rwgGenerationType="all" />
- <resource blockname="gravelPlusIron" cluster="1" prob="0.813" rwgGenerationType="all" />
- <resource blockname="silverOre" cluster="1" prob="0.0004" rwgGenerationType="all" />
- <resource blockname="goldOre" cluster="1" prob="0.0002" rwgGenerationType="all" />
- <resource blockname="diamondOre" cluster="1" prob="0.0001" rwgGenerationType="all" />
- </layer>
- <layer depth="1" blockname="stone" >
- <resource blockname="gravel" cluster="1" prob="0.113" rwgGenerationType="all" />
- </layer>
- <layer depth="3" blockname="bedrock" />
- </layers>
- <decorations>
- <decoration type="block" blockname="rock01" prob="0.02" />
- <decoration type="block" blockname="rock02" prob="0.02" />
- <decoration type="block" blockname="rock04" prob="0.02" />
- <decoration type="block" blockname="rockResource" prob="0.0275" rotatemax="3"/>
- <decoration type="block" blockname="rockResource02" prob="0.0275" rotatemax="3"/>
- <decoration type="block" blockname="driftwood" prob="0.0025" rotatemax="3"/>
- <decoration type="block" blockname="driftwood2" prob="0.0025" rotatemax="3"/>
- <decoration type="block" blockname="treeTallGrassDiagonal" prob="0.5" />
- </decorations>
- </subbiome>
- <subbiome prob="0.05"> <!-- Plains Sub Biome dirt + rocks -->
- <layers>
- <layer depth="1" blockname="dirt" >
- <resource blockname="gravelPlusIron" cluster="1" prob="0.071" rwgGenerationType="all" />
- </layer>
- <layer depth="5" blockname="dirt" >
- <resource blockname="gravelPlusIron" cluster="1" prob="0.811" rwgGenerationType="all" />
- </layer>
- <layer depth="*" blockname="stone" >
- <resource blockname="ironOre" cluster="1" prob="0.113" rwgGenerationType="all" />
- <resource blockname="gravelPlusIron" cluster="1" prob="0.813" rwgGenerationType="all" />
- <resource blockname="silverOre" cluster="1" prob="0.0004" rwgGenerationType="all" />
- <resource blockname="goldOre" cluster="1" prob="0.0002" rwgGenerationType="all" />
- <resource blockname="diamondOre" cluster="1" prob="0.0001" rwgGenerationType="all" />
- </layer>
- <layer depth="1" blockname="stone" >
- <resource blockname="gravel" cluster="1" prob="0.113" rwgGenerationType="all" />
- </layer>
- <layer depth="3" blockname="bedrock" />
- </layers>
- <decorations>
- <decoration type="block" blockname="rock01" prob="0.02" />
- <decoration type="block" blockname="rock02" prob="0.02" />
- <decoration type="block" blockname="rock04" prob="0.02" />
- <decoration type="block" blockname="rockResource" prob="0.0275" rotatemax="3"/>
- <decoration type="block" blockname="rockResource02" prob="0.0275" rotatemax="3"/>
- </decorations>
- </subbiome>
- <terrain class="Water">
- <property name="BaseHeight" value="12" />
- </terrain>
- <subbiome prob="0.1551"> <!-- Ore Sub Biome: leadOre -->
- <layers>
- <layer depth="6" blockname="sand" >
- <resource blockname="clay" prob="0.15" rwgGenerationType="all" />
- <resource blockname="gravelPlusLead" cluster="1" prob="0.071" rwgGenerationType="all" />
- </layer>
- <layer depth="1" blockname="stone" >
- <resource blockname="gravelPlusLead" cluster="1" prob="0.813" rwgGenerationType="all" />
- </layer>
- <layer depth="*" blockname="stone" >
- <resource blockname="leadOre" cluster="1" prob="0.103" rwgGenerationType="all" />
- <resource blockname="gravelPlusLead" cluster="1" prob="0.813" rwgGenerationType="all" />
- </layer>
- <layer depth="1" blockname="stone" >
- <resource blockname="gravel" cluster="1" prob="0.813" rwgGenerationType="all" />
- </layer>
- <layer depth="3" blockname="bedrock" />
- </layers>
- </subbiome>
- <subbiome prob="0.1551"> <!-- Ore Sub Biome: coalOre -->
- <layers>
- <layer depth="6" blockname="sand" >
- <resource blockname="clay" prob="0.15" rwgGenerationType="all" />
- <resource blockname="gravelPlusCoal" cluster="1" prob="0.071" rwgGenerationType="all" />
- </layer>
- <layer depth="1" blockname="stone" >
- <resource blockname="gravelPlusCoal" cluster="1" prob="0.813" rwgGenerationType="all" />
- </layer>
- <layer depth="*" blockname="stone" >
- <resource blockname="coalOre" cluster="1" prob="0.103" rwgGenerationType="all" />
- <resource blockname="gravelPlusCoal" cluster="1" prob="0.813" rwgGenerationType="all" />
- </layer>
- <layer depth="1" blockname="stone" >
- <resource blockname="gravel" cluster="1" prob="0.813" rwgGenerationType="all" />
- </layer>
- <layer depth="3" blockname="bedrock" />
- </layers>
- </subbiome>
- <subbiome prob="0.1551"> <!-- Ore Sub Biome: copperOre / zincOre -->
- <layers>
- <layer depth="4" blockname="sand" />
- <resource blockname="mod_gravelPlusCopper" cluster="1" prob="0.071" rwgGenerationType="all" />
- <layer depth="3" blockname="dirt" >
- <resource blockname="clay" cluster="1" prob="0.15" rwgGenerationType="all" />
- <resource blockname="mod_gravelPlusCopper" cluster="1" prob="0.811" rwgGenerationType="all" />
- </layer>
- <layer depth="1" blockname="stone" >
- <resource blockname="mod_gravelPlusCopper" cluster="1" prob="0.813" rwgGenerationType="all" />
- </layer>
- <layer depth="*" blockname="stone" >
- <resource blockname="mod_copperOre" cluster="1" prob="0.303" rwgGenerationType="all" />
- <resource blockname="mod_zincOre" cluster="1" prob="0.303" rwgGenerationType="all" />
- <resource blockname="mod_gravelPlusCopper" cluster="1" prob="0.813" rwgGenerationType="all" />
- <resource blockname="mod_tungstenOre" cluster="1" prob="0.264" rwgGenerationType="all" /> <!-- new -->
- <resource blockname="mod_gravelPlusTungsten" cluster="1" prob="0.795" rwgGenerationType="all" /> <!-- new -->
- </layer>
- <layer depth="1" blockname="stone" >
- <resource blockname="gravel" cluster="1" prob="0.813" rwgGenerationType="all" />
- </layer>
- <layer depth="3" blockname="bedrock" />
- </layers>
- </subbiome>
- <subbiome prob="0.1551"> <!-- Ore Sub Biome: potassiumNitrate -->
- <layers>
- <layer depth="6" blockname="sand" >
- <resource blockname="clay" prob="0.15" rwgGenerationType="all" />
- <resource blockname="gravelPlusPotassium" cluster="1" prob="0.071" rwgGenerationType="all" />
- </layer>
- <layer depth="1" blockname="stone" >
- <resource blockname="gravelPlusPotassium" cluster="1" prob="0.813" rwgGenerationType="all" />
- </layer>
- <layer depth="*" blockname="stone" >
- <resource blockname="potassiumNitrate" cluster="1" prob="0.103" rwgGenerationType="all" />
- <resource blockname="gravelPlusPotassium" cluster="1" prob="0.813" rwgGenerationType="all" />
- </layer>
- <layer depth="1" blockname="stone" >
- <resource blockname="gravel" cluster="1" prob="0.813" rwgGenerationType="all" />
- </layer>
- <layer depth="3" blockname="bedrock" />
- </layers>
- </subbiome>
- <!-- Block layers: Water, Local ore: none -->
- <layers>
- <layer filluptorg="38" blockname="water" />
- <layer depth="1" blockname="sand" >
- <resource blockname="clay" prob="0.15" rwgGenerationType="all" />
- <resource blockname="gravelPlusIron" cluster="1" prob="0.071" rwgGenerationType="all" />
- </layer>
- <layer depth="5" blockname="sand" >
- <resource blockname="clay" prob="0.15" rwgGenerationType="all" />
- <resource blockname="gravelPlusIron" cluster="1" prob="0.811" rwgGenerationType="all" />
- </layer>
- <layer depth="*" blockname="stone" >
- <resource blockname="ironOre" cluster="1" prob="0.113" rwgGenerationType="all" />
- <resource blockname="gravelPlusIron" cluster="1" prob="0.813" rwgGenerationType="all" />
- <resource blockname="silverOre" cluster="1" prob="0.0004" rwgGenerationType="all" />
- <resource blockname="goldOre" cluster="1" prob="0.0002" rwgGenerationType="all" />
- <resource blockname="diamondOre" cluster="1" prob="0.0001" rwgGenerationType="all" />
- </layer>
- <layer depth="1" blockname="stone" >
- <resource blockname="gravel" cluster="1" prob="0.113" rwgGenerationType="all" />
- </layer>
- <layer depth="3" blockname="bedrock" />
- </layers>
- <spectrum name="pine_forest" />
- <!-- Decorations Main: Water -->
- <decorations>
- <decoration type="block" blockname="treeAzalea" prob="0.00325" rotatemax="3"/>
- <decoration type="block" blockname="lootStreetHelper" prob="0.0007" rotatemax="3"/>
- <decoration type="block" blockname="randomCarsHelper" prob="0.00125" rotatemax="3"/>
- <decoration type="block" blockname="rock01" prob="0.002" rotatemax="3"/>
- <decoration type="block" blockname="rock02" prob="0.005" rotatemax="3"/>
- <decoration type="block" blockname="rock04" prob="0.002" rotatemax="3"/>
- <decoration type="block" blockname="rockResource" prob="0.001" rotatemax="3"/>
- <decoration type="block" blockname="rockResource02" prob="0.001" rotatemax="3"/>
- <decoration type="block" blockname="driftwood" prob="0.0025" rotatemax="3"/>
- <decoration type="block" blockname="driftwood2" prob="0.0025" rotatemax="3"/>
- <decoration type="block" blockname="cinderBlocks01" prob="0.000075" rotatemax="7"/>
- <decoration type="block" blockname="treeMountainPineDry" prob="0.005" rotatemax="7"/>
- <decoration type="block" blockname="treeDeadShrub" prob="0.005" rotatemax="7"/>
- <decoration type="block" blockname="treeDeadTree02" prob="0.005" rotatemax="7"/>
- <decoration type="block" blockname="treeDeadPineLeaf" prob="0.01" rotatemax="7"/>
- <decoration type="block" blockname="treeBrownGrassDiagonal" prob="0.15" />
- <decoration type="block" blockname="treeTallGrassDiagonal" prob="0.35" />
- </decorations>
- </biome>
- <!-- Radiated Main Biome -->
- <biome name="radiated" biomemapcolor="#FF0000" radiationlevel="10">
- <weather>
- <Temperature min="40" max="50" prob="1"/>
- <Fog min="0" max="0" prob="0"/>
- <CloudThickness min="100" max="100" prob="1"/>
- <Precipitation min="100" max="100" prob="1"/>
- <Wind min="10" max="20" prob="0.9"/>
- <Wind min="20" max="100" prob="0.1"/>
- </weather>
- <layers>
- <layer depth="5" blockname="radiated" />
- <layer depth="*" blockname="radiated" />
- <layer depth="3" blockname="bedrock" />
- </layers>
- <!-- Decorations Main: Radiated -->
- <decorations>
- <decoration type="prefab" name="resource_copper_zinc_pile" prob="0.00135" rotatemax="7"/>
- <decoration type="prefab" name="resource_iron_pile" prob="0.00135" rotatemax="7"/>
- <decoration type="prefab" name="resource_coal_pile" prob="0.0007" rotatemax="7"/>
- <decoration type="prefab" name="resource_nitrate_pile" prob="0.0007" rotatemax="7"/>
- <decoration type="prefab" name="resource_lead_pile" prob="0.0007" rotatemax="7"/>
- <decoration type="prefab" name="resource_oilshale_pile" prob="0.00055" rotatemax="7"/>
- <decoration type="block" blockname="treeDeadPineLeaf" prob="0.02" rotatemax="7"/>
- <decoration type="block" blockname="rock01" prob="0.004" rotatemax="3"/>
- <decoration type="block" blockname="cinderBlocks01" prob="0.0065" rotatemax="3"/>
- <decoration type="block" blockname="cinderBlocks02" prob="0.0065" rotatemax="3"/>
- <decoration type="block" blockname="cinderBlocks03" prob="0.0065" rotatemax="3"/>
- <decoration type="block" blockname="treeBurntPine01" prob="0.001" rotatemax="7"/>
- <decoration type="block" blockname="treeBurntPine02" prob="0.001" rotatemax="7"/>
- <decoration type="block" blockname="treeBurntPine03" prob="0.001" rotatemax="7"/>
- <decoration type="block" blockname="treeMountainPineDry" prob="0.001" rotatemax="7"/>
- <decoration type="block" blockname="treeDeadShrub" prob="0.001" rotatemax="7"/>
- <decoration type="block" blockname="treeDeadTree02" prob="0.003" rotatemax="7"/>
- <decoration type="block" blockname="cntCar03SedanDamage2" prob="0.002" rotatemax="3"/>
- <decoration type="block" blockname="treeBrownGrassDiagonal" prob="0.05" />
- </decorations>
- <terrain class="Hills" />
- </biome>
- <!-- Wasteland Main Biome -->
- <biome name="wasteland" biomemapcolor="#ffa800" >
- <weather>
- <Temperature min="-40" max="-20" prob="0.25"/> <!-- 1.25 Total = 20.0% Chance for this Temperature Range -->
- <Temperature min="-10" max="10" prob="0.75"/> <!-- 1.25 Total = 60.0% Chance for this Temperature Range -->
- <Temperature min="-20" max="40" prob="0.25"/> <!-- 1.25 Total = 20.0% Chance for this Temperature Range -->
- <Fog min="0" max="0" prob="0"/> <!-- 0.95 Total = 84.2% Chance for this Fog Range -->
- <Fog min="0" max="0" prob="0"/> <!-- 0.95 Total = 15.8% Chance for this Fog Range -->
- <CloudThickness min="0" max="0" prob="0.3"/> <!-- 1.15 Total = 26.1% Chance for this Cloud Thickness Range -->
- <CloudThickness min="10" max="70" prob="0.5"/> <!-- 1.15 Total = 43.4% Chance for this Cloud Thickness Range -->
- <CloudThickness min="100" max="100" prob="0.35"/> <!-- 1.15 Total = 30.4% Chance for this Cloud Thickness Range -->
- <Precipitation min="0" max="0" prob="0.1"/> <!-- 0.85 Total = 11.8% Chance for this Precipitation Range -->
- <Precipitation min="50" max="100" prob="0.75"/> <!-- 0.85 Total = 88.2% Chance for this Precipitation Range -->
- <Wind min="10" max="20" prob="0.9"/> <!-- 1.65 Total = 54.5% Chance for this Wind Range -->
- <Wind min="20" max="40" prob="0.6"/> <!-- 1.65 Total = 36.4% Chance for this Wind Range -->
- <Wind min="50" max="100" prob="0.15"/> <!-- 1.65 Total = 9.1% Chance for this Wind Range -->
- </weather>
- <subbiome prob="0.1"> <!-- Wasteland Sub Biome: Plainsground -->
- <layers>
- <layer depth="1" blockname="plainsGround" >
- <resource blockname="gravelPlusIron" cluster="1" prob="0.071" rwgGenerationType="all" />
- </layer>
- <layer depth="5" blockname="dirt" >
- <resource blockname="clay" cluster="1" prob="0.08" rwgGenerationType="all" />
- <resource blockname="gravelPlusIron" cluster="1" prob="0.811" rwgGenerationType="all" />
- </layer>
- <layer depth="1" blockname="stone" >
- <resource blockname="gravelPlusIron" cluster="1" prob="0.813" rwgGenerationType="all" />
- </layer>
- <layer depth="*" blockname="stone" >
- <resource blockname="ironOre" cluster="1" prob="0.113" rwgGenerationType="all" />
- <resource blockname="gravelPlusIron" cluster="1" prob="0.813" rwgGenerationType="all" />
- <resource blockname="silverOre" cluster="1" prob="0.0012" rwgGenerationType="all" />
- <resource blockname="goldOre" cluster="1" prob="0.0008" rwgGenerationType="all" />
- <resource blockname="diamondOre" cluster="1" prob="0.0004" rwgGenerationType="all" />
- </layer>
- <layer depth="*" blockname="stone" >
- <resource blockname="mod_tungstenOre" cluster="1" prob="0.213" rwgGenerationType="all" />
- <resource blockname="mod_gravelPlusTungsten" cluster="1" prob="0.813" rwgGenerationType="all" />
- <resource blockname="silverOre" cluster="1" prob="0.0018" rwgGenerationType="all" />
- <resource blockname="goldOre" cluster="1" prob="0.001" rwgGenerationType="all" />
- <resource blockname="diamondOre" cluster="1" prob="0.0006" rwgGenerationType="all" />
- </layer>
- <layer depth="1" blockname="stone" >
- <resource blockname="gravelPlusIron" cluster="1" prob="0.813" rwgGenerationType="all" />
- </layer>
- <layer depth="10" blockname="stone" >
- <resource blockname="potassiumNitrate" cluster="1" prob="0.113" rwgGenerationType="all" />
- <resource blockname="gravelPlusPotassium" cluster="1" prob="0.813" rwgGenerationType="all" />
- <resource blockname="silverOre" cluster="1" prob="0.0018" rwgGenerationType="all" />
- <resource blockname="goldOre" cluster="1" prob="0.001" rwgGenerationType="all" />
- <resource blockname="diamondOre" cluster="1" prob="0.0006" rwgGenerationType="all" />
- </layer>
- <layer depth="1" blockname="stone" >
- <resource blockname="gravel" cluster="1" prob="0.8130" rwgGenerationType="all" />
- </layer>
- <layer depth="3" blockname="bedrock" />
- </layers>
- <decorations>
- <decoration type="prefab" name="resource_copper_zinc_pile" prob="0.00135" rotatemax="7"/>
- <decoration type="prefab" name="resource_iron_pile" prob="0.00135" rotatemax="7"/>
- <decoration type="prefab" name="resource_coal_pile" prob="0.0007" rotatemax="7"/>
- <decoration type="prefab" name="resource_nitrate_pile" prob="0.0007" rotatemax="7"/>
- <decoration type="prefab" name="resource_lead_pile" prob="0.0007" rotatemax="7"/>
- <decoration type="prefab" name="resource_oilshale_pile" prob="0.00055" rotatemax="7"/>
- <decoration type="prefab" name="resource_rareOre_pile" prob="0.00105" rotatemax="7"/>
- <decoration type="prefab" name="resource_lootCrate2_Ammo" prob="0.00011" rotatemax="7"/>
- <decoration type="prefab" name="resource_lootCrate2_Building" prob="0.00012" rotatemax="7"/>
- <decoration type="prefab" name="resource_lootCrate2_FoodDrink" prob="0.00012" rotatemax="7"/>
- <decoration type="prefab" name="resource_lootCrate2_General" prob="0.00012" rotatemax="7"/>
- <decoration type="prefab" name="resource_lootCrate2_HealthArmr" prob="0.00012" rotatemax="7"/>
- <decoration type="prefab" name="resource_lootCrate2_Weapons3" prob="0.00011" rotatemax="7"/>
- <decoration type="prefab" name="resource_lootCrate2_Weapons5" prob="0.0001" rotatemax="7"/>
- <decoration type="prefab" name="resource_lootCrate2_Weapons7" prob="0.00009" rotatemax="7"/>
- <decoration type="block" blockname="randomCarsHelper" prob="0.325" rotatemax="3"/>
- <decoration type="block" blockname="rock01" prob="0.02" />
- <decoration type="block" blockname="rock02" prob="0.02" />
- <decoration type="block" blockname="rock04" prob="0.02" />
- <decoration type="block" blockname="rockResource" prob="0.03" rotatemax="3"/>
- <decoration type="block" blockname="rockResource02" prob="0.03" rotatemax="3"/>
- <decoration type="block" blockname="driftwood" prob="0.001" rotatemax="3"/>
- <decoration type="block" blockname="driftwood2" prob="0.001" rotatemax="3"/>
- </decorations>
- </subbiome>
- <subbiome prob="0.1551"> <!-- Ore Sub Biome: leadOre -->
- <layers>
- <layer depth="3" blockname="destroyedStone" >
- <resource blockname="gravelPlusLead" cluster="1" prob="0.071" rwgGenerationType="all" />
- </layer>
- <layer depth="3" blockname="dirt" >
- <resource blockname="clay" cluster="1" prob="0.08" rwgGenerationType="all" />
- <resource blockname="gravelPlusLead" cluster="1" prob="0.811" rwgGenerationType="all" />
- </layer>
- <layer depth="1" blockname="stone" >
- <resource blockname="gravelPlusLead" cluster="1" prob="0.813" rwgGenerationType="all" />
- </layer>
- <layer depth="*" blockname="stone" >
- <resource blockname="leadOre" cluster="1" prob="0.103" rwgGenerationType="all" />
- <resource blockname="gravelPlusLead" cluster="1" prob="0.813" rwgGenerationType="all" />
- </layer>
- <layer depth="1" blockname="stone" >
- <resource blockname="gravel" cluster="1" prob="0.813" rwgGenerationType="all" />
- </layer>
- <layer depth="3" blockname="bedrock" />
- </layers>
- </subbiome>
- <subbiome prob="0.1551"> <!-- Ore Sub Biome: coalOre -->
- <layers>
- <layer depth="3" blockname="destroyedStone" >
- <resource blockname="gravelPlusCoal" cluster="1" prob="0.071" rwgGenerationType="all" />
- </layer>
- <layer depth="3" blockname="dirt" >
- <resource blockname="clay" cluster="1" prob="0.08" rwgGenerationType="all" />
- <resource blockname="gravelPlusCoal" cluster="1" prob="0.811" rwgGenerationType="all" />
- </layer>
- <layer depth="1" blockname="stone" >
- <resource blockname="gravelPlusCoal" cluster="1" prob="0.813" rwgGenerationType="all" />
- </layer>
- <layer depth="*" blockname="stone" >
- <resource blockname="coalOre" cluster="1" prob="0.103" rwgGenerationType="all" />
- <resource blockname="gravelPlusCoal" cluster="1" prob="0.813" rwgGenerationType="all" />
- </layer>
- <layer depth="1" blockname="stone" >
- <resource blockname="gravel" cluster="1" prob="0.813" rwgGenerationType="all" />
- </layer>
- <layer depth="3" blockname="bedrock" />
- </layers>
- </subbiome>
- <subbiome prob="0.1551"> <!-- Ore Sub Biome: copperOre / zincOre -->
- <layers>
- <layer depth="4" blockname="destroyedStone" />
- <resource blockname="mod_gravelPlusCopper" cluster="1" prob="0.071" rwgGenerationType="all" />
- <layer depth="3" blockname="dirt" >
- <resource blockname="clay" cluster="1" prob="0.15" rwgGenerationType="all" />
- <resource blockname="mod_gravelPlusCopper" cluster="1" prob="0.811" rwgGenerationType="all" />
- </layer>
- <layer depth="1" blockname="stone" >
- <resource blockname="mod_gravelPlusCopper" cluster="1" prob="0.813" rwgGenerationType="all" />
- </layer>
- <layer depth="*" blockname="stone" >
- <resource blockname="mod_copperOre" cluster="1" prob="0.203" rwgGenerationType="all" />
- <resource blockname="mod_zincOre" cluster="1" prob="0.203" rwgGenerationType="all" />
- <resource blockname="mod_gravelPlusCopper" cluster="1" prob="0.813" rwgGenerationType="all" />
- </layer>
- <layer depth="1" blockname="stone" >
- <resource blockname="gravel" cluster="1" prob="0.813" rwgGenerationType="all" />
- </layer>
- <layer depth="3" blockname="bedrock" />
- </layers>
- </subbiome>
- <subbiome prob="0.1551"> <!-- Ore Sub Biome: potassiumNitrate -->
- <layers>
- <layer depth="3" blockname="destroyedStone" >
- <resource blockname="gravelPlusPotassium" cluster="1" prob="0.071" rwgGenerationType="all" />
- </layer>
- <layer depth="3" blockname="dirt" >
- <resource blockname="clay" cluster="1" prob="0.08" rwgGenerationType="all" />
- <resource blockname="gravelPlusPotassium" cluster="1" prob="0.811" rwgGenerationType="all" />
- </layer>
- <layer depth="1" blockname="stone" >
- <resource blockname="gravelPlusPotassium" cluster="1" prob="0.813" rwgGenerationType="all" />
- </layer>
- <layer depth="*" blockname="stone" >
- <resource blockname="potassiumNitrate" cluster="1" prob="0.103" rwgGenerationType="all" />
- <resource blockname="gravelPlusPotassium" cluster="1" prob="0.813" rwgGenerationType="all" />
- </layer>
- <layer depth="1" blockname="stone" >
- <resource blockname="gravel" cluster="1" prob="0.813" rwgGenerationType="all" />
- </layer>
- <layer depth="3" blockname="bedrock" />
- </layers>
- </subbiome>
- <!-- Block layers: Wasteland Main, Local ore: potassiumNitrate -->
- <layers>
- <layer filluptorg="40" blockname="water" />
- <layer depth="1" blockname="destroyedStone" >
- <resource blockname="gravelPlusIron" cluster="1" prob="0.071" rwgGenerationType="all" />
- </layer>
- <layer depth="2" blockname="destroyedStone" >
- <resource blockname="gravelPlusIron" cluster="1" prob="0.811" rwgGenerationType="all" />
- </layer>
- <layer depth="3" blockname="dirt" >
- <resource blockname="clay" cluster="1" prob="0.08" rwgGenerationType="all" />
- <resource blockname="gravelPlusIron" cluster="1" prob="0.811" rwgGenerationType="all" />
- </layer>
- <layer depth="*" blockname="stone" >
- <resource blockname="ironOre" cluster="1" prob="0.113" rwgGenerationType="all" />
- <resource blockname="gravelPlusIron" cluster="1" prob="0.813" rwgGenerationType="all" />
- <resource blockname="silverOre" cluster="1" prob="0.0012" rwgGenerationType="all" />
- <resource blockname="goldOre" cluster="1" prob="0.0008" rwgGenerationType="all" />
- <resource blockname="diamondOre" cluster="1" prob="0.0004" rwgGenerationType="all" />
- </layer>
- <layer depth="*" blockname="stone" >
- <resource blockname="mod_tungstenOre" cluster="2" prob="0.213" rwgGenerationType="all" />
- <resource blockname="mod_gravelPlusTungsten" cluster="1" prob="0.813" rwgGenerationType="all" />
- <resource blockname="silverOre" cluster="1" prob="0.0012" rwgGenerationType="all" />
- <resource blockname="goldOre" cluster="1" prob="0.0008" rwgGenerationType="all" />
- <resource blockname="diamondOre" cluster="1" prob="0.0004" rwgGenerationType="all" />
- </layer>
- <layer depth="1" blockname="stone" >
- <resource blockname="gravelPlusIron" cluster="1" prob="0.813" rwgGenerationType="all" />
- </layer>
- <layer depth="10" blockname="stone" >
- <resource blockname="potassiumNitrate" cluster="1" prob="0.113" rwgGenerationType="all" />
- <resource blockname="gravelPlusPotassium" cluster="1" prob="0.813" rwgGenerationType="all" />
- <resource blockname="silverOre" cluster="1" prob="0.0018" rwgGenerationType="all" />
- <resource blockname="goldOre" cluster="1" prob="0.001" rwgGenerationType="all" />
- <resource blockname="diamondOre" cluster="1" prob="0.0006" rwgGenerationType="all" />
- </layer>
- <layer depth="1" blockname="stone" >
- <resource blockname="gravel" cluster="1" prob="0.8130" rwgGenerationType="all" />
- </layer>
- <layer depth="3" blockname="bedrock" />
- </layers>
- <spectrum name="wasteland" />
- <!-- Decorations Main: Wasteland -->
- <decorations>
- <decoration type="prefab" name="waste_rubble_bldg_01" prob="0.003" />
- <decoration type="prefab" name="waste_rubble_bldg_02" prob="0.003" />
- <decoration type="prefab" name="waste_rubble_bldg_03" prob="0.003" />
- <decoration type="prefab" name="waste_rubble_bldg_09" prob="0.002" />
- <decoration type="prefab" name="waste_rubble_highway_01" prob="0.002" />
- <decoration type="prefab" name="mp_waste_pile_01" prob="0.0065" />
- <decoration type="prefab" name="mp_waste_pile_02" prob="0.0065" />
- <decoration type="prefab" name="mp_waste_pile_03" prob="0.005" />
- <decoration type="prefab" name="mp_waste_pile_04" prob="0.003" />
- <decoration type="prefab" name="mp_waste_pile_05" prob="0.003" />
- <decoration type="prefab" name="resource_nitrate_pile" prob="0.001" rotatemax="7"/>
- <decoration type="prefab" name="resource_rareOre_pile" prob="0.00095" rotatemax="7"/>
- <decoration type="prefab" name="resource_copper_zinc_pile" prob="0.00135" rotatemax="7"/>
- <decoration type="prefab" name="resource_iron_pile" prob="0.00135" rotatemax="7"/>
- <decoration type="prefab" name="resource_lootCrate2_Ammo" prob="0.00011" rotatemax="7"/>
- <decoration type="prefab" name="resource_lootCrate2_Building" prob="0.00012" rotatemax="7"/>
- <decoration type="prefab" name="resource_lootCrate2_FoodDrink" prob="0.00012" rotatemax="7"/>
- <decoration type="prefab" name="resource_lootCrate2_General" prob="0.00012" rotatemax="7"/>
- <decoration type="prefab" name="resource_lootCrate2_HealthArmr" prob="0.00012" rotatemax="7"/>
- <decoration type="prefab" name="resource_lootCrate2_Weapons3" prob="0.00011" rotatemax="7"/>
- <decoration type="prefab" name="resource_lootCrate2_Weapons5" prob="0.0001" rotatemax="7"/>
- <decoration type="prefab" name="resource_lootCrate2_Weapons7" prob="0.00009" rotatemax="7"/>
- <decoration type="block" blockname="lootWastelandHelper" prob="0.00025"/>
- <decoration type="block" blockname="cntCar03SedanDamage2" prob="0.0005" rotatemax="3"/>
- <decoration type="block" blockname="treeDeadPineLeaf" prob="0.01" rotatemax="7"/>
- <decoration type="block" blockname="scrapMetalPile" prob="0.0165" rotatemax="7" />
- <decoration type="block" blockname="brickDestroyedBlock01" prob="0.0004" rotatemax="7" />
- <decoration type="block" blockname="brickDestroyedBlock02" prob="0.0004" rotatemax="7" />
- <decoration type="block" blockname="brickDestroyedBlock03" prob="0.0004" rotatemax="7" />
- <decoration type="block" blockname="rock01" prob="0.0045" rotatemax="3"/>
- <decoration type="block" blockname="rock02" prob="0.0045" rotatemax="3"/>
- <decoration type="block" blockname="rock04" prob="0.0045" rotatemax="3"/>
- <decoration type="block" blockname="rockResource" prob="0.00075" rotatemax="3"/>
- <decoration type="block" blockname="rockResource02" prob="0.00075" rotatemax="3"/>
- <decoration type="block" blockname="cinderBlocks01" prob="0.0025" rotatemax="7"/>
- <decoration type="block" blockname="cinderBlocks02" prob="0.0025" rotatemax="7"/>
- <decoration type="block" blockname="cinderBlocks03" prob="0.0025" rotatemax="7"/>
- <decoration type="block" blockname="treeBurntPine01" prob="0.0012" rotatemax="7"/>
- <decoration type="block" blockname="treeBurntPine02" prob="0.001" rotatemax="7"/>
- <decoration type="block" blockname="treeBurntPine03" prob="0.0008" rotatemax="7"/>
- <decoration type="block" blockname="treeMountainPineDry" prob="0.0006" rotatemax="7"/>
- <decoration type="block" blockname="treeDeadShrub" prob="0.001" rotatemax="7"/>
- <decoration type="block" blockname="treeDeadTree02" prob="0.002" rotatemax="7"/>
- <decoration type="block" blockname="mineCandyTin" prob="0.000075" />
- <decoration type="block" blockname="mineHubcap" prob="0.00005" />
- <decoration type="block" blockname="hubcapNoMine" prob="0.0002" />
- </decorations>
- <terrain class="Wasteland" />
- </biome>
- <!-- Burnt Forest Main Biome -->
- <biome name="burnt_forest" biomemapcolor="#ba00ff" >
- <weather>
- <Temperature min="0" max="10" prob="0.4"/> <!-- 1.4 Total = 28.6% Chance for this Temperature Range -->
- <Temperature min="10" max="16" prob="0.85"/> <!-- 1.4 Total = 60.7% Chance for this Temperature Range -->
- <Temperature min="16" max="20" prob="0.15"/> <!-- 1.4 Total = 10.7% Chance for this Temperature Range -->
- <Fog min="0" max="0" prob="0"/> <!-- 1 Total = 100% Chance for this Fog Range -->
- <CloudThickness min="40" max="75" prob="0.15"/> <!-- 0.95 Total = 15.8% Chance for this Cloud Thickness Range -->
- <CloudThickness min="81" max="100" prob="0.8"/> <!-- 0.95 Total = 84.2% Chance for this Cloud Thickness Range -->
- <Wind min="0" max="10" prob="0.6"/> <!-- 1.7 Total = 35.3% Chance for this Wind Range -->
- <Wind min="10" max="20" prob="0.9"/> <!-- 1.7 Total = 52.9% Chance for this Wind Range -->
- <Wind min="20" max="100" prob="0.2"/> <!-- 1.7 Total = 11.8% Chance for this Wind Range -->
- <Precipitation min="0" max="0" prob="1"/> <!-- 1 Total = 100% Chance for this Precipitation Range -->
- <ParticleEffect prefab="ParticleEffects/p_smokestorm" ChunkMargin="7"/>
- </weather>
- <subbiome prob="0.02"> <!-- Burnt Forest Sub Biome Coal and Corpses -->
- <layers>
- <layer depth="1" blockname="burntForestGround" >
- <resource blockname="gravelPlusIron" cluster="1" prob="0.071" rwgGenerationType="all" />
- <resource blockname="fertilizedFarmland" cluster="1" prob="0.25" rwgGenerationType="all" />
- </layer>
- <layer depth="8" blockname="dirt" >
- <resource blockname="clay" cluster="1" prob="0.08" rwgGenerationType="all" />
- <resource blockname="gravelPlusIron" cluster="1" prob="0.811" rwgGenerationType="all" />
- </layer>
- <layer depth="1" blockname="stone" >
- <resource blockname="gravelPlusIron" cluster="1" prob="0.813" rwgGenerationType="all" />
- </layer>
- <layer depth="*" blockname="stone" >
- <resource blockname="ironOre" cluster="1" prob="0.113" rwgGenerationType="all" />
- <resource blockname="gravelPlusIron" cluster="1" prob="0.813" rwgGenerationType="all" />
- <resource blockname="silverOre" cluster="1" prob="0.0012" rwgGenerationType="all" />
- <resource blockname="goldOre" cluster="1" prob="0.0008" rwgGenerationType="all" />
- <resource blockname="diamondOre" cluster="1" prob="0.0004" rwgGenerationType="all" />
- </layer>
- <layer depth="*" blockname="stone" >
- <resource blockname="mod_tungstenOre" cluster="1" prob="0.213" rwgGenerationType="all" />
- <resource blockname="mod_gravelPlusTungsten" cluster="1" prob="0.813" rwgGenerationType="all" />
- <resource blockname="silverOre" cluster="1" prob="0.0012" rwgGenerationType="all" />
- <resource blockname="goldOre" cluster="1" prob="0.0008" rwgGenerationType="all" />
- <resource blockname="diamondOre" cluster="1" prob="0.0004" rwgGenerationType="all" />
- </layer>
- <layer depth="1" blockname="stone" >
- <resource blockname="gravelPlusIron" cluster="1" prob="0.813" rwgGenerationType="all" />
- </layer>
- <layer depth="10" blockname="stone" >
- <resource blockname="coalOre" cluster="1" prob="0.113" rwgGenerationType="all" />
- <resource blockname="gravelPlusCoal" cluster="1" prob="0.813" rwgGenerationType="all" />
- <resource blockname="silverOre" cluster="1" prob="0.0018" rwgGenerationType="all" />
- <resource blockname="goldOre" cluster="1" prob="0.001" rwgGenerationType="all" />
- <resource blockname="diamondOre" cluster="1" prob="0.0006" rwgGenerationType="all" />
- </layer>
- <layer depth="1" blockname="stone" >
- <resource blockname="gravel" cluster="1" prob="0.813" rwgGenerationType="all" />
- </layer>
- <layer depth="3" blockname="bedrock" />
- </layers>
- <decorations>
- <decoration type="prefab" name="resource_oilshale_pile" prob="0.00085" rotatemax="7"/>
- <decoration type="prefab" name="resource_nitrate_pile" prob="0.00075" rotatemax="7"/>
- <decoration type="prefab" name="resource_coal_pile" prob="0.00075" rotatemax="7"/>
- <decoration type="block" blockname="burntForestRockResource" prob="0.003" rotatemax="3"/>
- <decoration type="block" blockname="burntForestRockResource02" prob="0.003" rotatemax="3"/>
- <decoration type="block" blockname="treeDeadShrub" prob="0.01" rotatemax="7"/>
- <decoration type="block" blockname="treeDeadTree02" prob="0.01" rotatemax="7"/>
- <decoration type="block" blockname="cntTrashPile01" prob="0.007" rotatemax="7"/>
- <decoration type="block" blockname="cntTrashPile08" prob="0.007" rotatemax="7"/>
- <decoration type="block" blockname="mod_plantCarrotHarvestable" prob="0.0009" rotatemax="3"/>
- </decorations>
- </subbiome>
- <subbiome prob="0.04"> <!-- Burnt Forest Sub Biome Thick Grass and Shrubs -->
- <layers>
- <layer depth="1" blockname="burntForestGround" >
- <resource blockname="gravelPlusIron" cluster="1" prob="0.071" rwgGenerationType="all" />
- <resource blockname="fertilizedFarmland" cluster="1" prob="0.25" rwgGenerationType="all" />
- </layer>
- <layer depth="8" blockname="dirt" >
- <resource blockname="clay" cluster="1" prob="0.08" rwgGenerationType="all" />
- <resource blockname="gravelPlusIron" cluster="1" prob="0.811" rwgGenerationType="all" />
- </layer>
- <layer depth="1" blockname="stone" >
- <resource blockname="gravelPlusIron" cluster="1" prob="0.813" rwgGenerationType="all" />
- </layer>
- <layer depth="*" blockname="stone" >
- <resource blockname="ironOre" cluster="1" prob="0.113" rwgGenerationType="all" />
- <resource blockname="gravelPlusIron" cluster="1" prob="0.813" rwgGenerationType="all" />
- <resource blockname="silverOre" cluster="1" prob="0.0012" rwgGenerationType="all" />
- <resource blockname="goldOre" cluster="1" prob="0.0008" rwgGenerationType="all" />
- <resource blockname="diamondOre" cluster="1" prob="0.0004" rwgGenerationType="all" />
- </layer>
- <layer depth="*" blockname="stone" >
- <resource blockname="mod_tungstenOre" cluster="1" prob="0.313" rwgGenerationType="all" />
- <resource blockname="mod_gravelPlusTungsten" cluster="1" prob="0.813" rwgGenerationType="all" />
- <resource blockname="silverOre" cluster="1" prob="0.0012" rwgGenerationType="all" />
- <resource blockname="goldOre" cluster="1" prob="0.0008" rwgGenerationType="all" />
- <resource blockname="diamondOre" cluster="1" prob="0.0004" rwgGenerationType="all" />
- </layer>
- <layer depth="1" blockname="stone" >
- <resource blockname="gravelPlusIron" cluster="1" prob="0.813" rwgGenerationType="all" />
- </layer>
- <layer depth="10" blockname="stone" >
- <resource blockname="coalOre" cluster="1" prob="0.113" rwgGenerationType="all" />
- <resource blockname="gravelPlusCoal" cluster="1" prob="0.813" rwgGenerationType="all" />
- <resource blockname="silverOre" cluster="1" prob="0.0018" rwgGenerationType="all" />
- <resource blockname="goldOre" cluster="1" prob="0.001" rwgGenerationType="all" />
- <resource blockname="diamondOre" cluster="1" prob="0.0006" rwgGenerationType="all" />
- </layer>
- <layer depth="1" blockname="stone" >
- <resource blockname="gravel" cluster="1" prob="0.813" rwgGenerationType="all" />
- </layer>
- <layer depth="3" blockname="bedrock" />
- </layers>
- <decorations>
- <decoration type="prefab" name="resource_oilshale_pile" prob="0.0007" rotatemax="7"/>
- <decoration type="prefab" name="resource_nitrate_pile" prob="0.0007" rotatemax="7"/>
- <decoration type="prefab" name="resource_coal_pile" prob="0.0007" rotatemax="7"/>
- <decoration type="block" blockname="treeDeadShrub" prob="0.025" rotatemax="7"/>
- <decoration type="block" blockname="treeDeadTree02" prob="0.06" rotatemax="7"/>
- <decoration type="block" blockname="treeBrownGrassDiagonal" prob="0.1" />
- <decoration type="block" blockname="mod_plantCarrotHarvestable" prob="0.0009" rotatemax="3"/>
- </decorations>
- </subbiome>
- <subbiome prob="0.1551"> <!-- Ore Sub Biome: leadOre -->
- <layers>
- <layer depth="1" blockname="burntForestGround" >
- <resource blockname="gravelPlusLead" cluster="1" prob="0.071" rwgGenerationType="all" />
- </layer>
- <layer depth="8" blockname="dirt" >
- <resource blockname="clay" cluster="1" prob="0.08" rwgGenerationType="all" />
- <resource blockname="gravelPlusLead" cluster="1" prob="0.811" rwgGenerationType="all" />
- </layer>
- <layer depth="1" blockname="stone" >
- <resource blockname="gravelPlusLead" cluster="1" prob="0.813" rwgGenerationType="all" />
- </layer>
- <layer depth="*" blockname="stone" >
- <resource blockname="leadOre" cluster="1" prob="0.103" rwgGenerationType="all" />
- <resource blockname="gravelPlusLead" cluster="1" prob="0.813" rwgGenerationType="all" />
- </layer>
- <layer depth="1" blockname="stone" >
- <resource blockname="gravel" cluster="1" prob="0.813" rwgGenerationType="all" />
- </layer>
- <layer depth="3" blockname="bedrock" />
- </layers>
- </subbiome>
- <subbiome prob="0.1551"> <!-- Ore Sub Biome: coalOre -->
- <layers>
- <layer depth="1" blockname="burntForestGround" >
- <resource blockname="gravelPlusCoal" cluster="1" prob="0.071" rwgGenerationType="all" />
- </layer>
- <layer depth="8" blockname="dirt" >
- <resource blockname="clay" cluster="1" prob="0.08" rwgGenerationType="all" />
- <resource blockname="gravelPlusCoal" cluster="1" prob="0.811" rwgGenerationType="all" />
- </layer>
- <layer depth="1" blockname="stone" >
- <resource blockname="gravelPlusCoal" cluster="1" prob="0.813" rwgGenerationType="all" />
- </layer>
- <layer depth="*" blockname="stone" >
- <resource blockname="coalOre" cluster="1" prob="0.103" rwgGenerationType="all" />
- <resource blockname="gravelPlusCoal" cluster="1" prob="0.813" rwgGenerationType="all" />
- </layer>
- <layer depth="1" blockname="stone" >
- <resource blockname="gravel" cluster="1" prob="0.813" rwgGenerationType="all" />
- </layer>
- <layer depth="3" blockname="bedrock" />
- </layers>
- </subbiome>
- <subbiome prob="0.1551"> <!-- Ore Sub Biome: copperOre / zincOre -->
- <layers>
- <layer depth="4" blockname="burntForestGround" />
- <resource blockname="mod_gravelPlusCopper" cluster="1" prob="0.071" rwgGenerationType="all" />
- <layer depth="3" blockname="dirt" >
- <resource blockname="clay" cluster="1" prob="0.15" rwgGenerationType="all" />
- <resource blockname="mod_gravelPlusCopper" cluster="1" prob="0.811" rwgGenerationType="all" />
- </layer>
- <layer depth="1" blockname="stone" >
- <resource blockname="mod_gravelPlusCopper" cluster="1" prob="0.813" rwgGenerationType="all" />
- </layer>
- <layer depth="*" blockname="stone" >
- <resource blockname="mod_copperOre" cluster="1" prob="0.103" rwgGenerationType="all" />
- <resource blockname="mod_zincOre" cluster="1" prob="0.103" rwgGenerationType="all" />
- <resource blockname="mod_gravelPlusCopper" cluster="1" prob="0.813" rwgGenerationType="all" />
- </layer>
- <layer depth="1" blockname="stone" >
- <resource blockname="gravel" cluster="1" prob="0.813" rwgGenerationType="all" />
- </layer>
- <layer depth="3" blockname="bedrock" />
- </layers>
- </subbiome>
- <subbiome prob="0.1551"> <!-- Ore Sub Biome: potassiumNitrate -->
- <layers>
- <layer depth="1" blockname="burntForestGround" >
- <resource blockname="gravelPlusPotassium" cluster="1" prob="0.071" rwgGenerationType="all" />
- </layer>
- <layer depth="8" blockname="dirt" >
- <resource blockname="clay" cluster="1" prob="0.08" rwgGenerationType="all" />
- <resource blockname="gravelPlusPotassium" cluster="1" prob="0.811" rwgGenerationType="all" />
- </layer>
- <layer depth="1" blockname="stone" >
- <resource blockname="gravelPlusPotassium" cluster="1" prob="0.813" rwgGenerationType="all" />
- </layer>
- <layer depth="*" blockname="stone" >
- <resource blockname="potassiumNitrate" cluster="1" prob="0.103" rwgGenerationType="all" />
- <resource blockname="gravelPlusPotassium" cluster="1" prob="0.813" rwgGenerationType="all" />
- </layer>
- <layer depth="1" blockname="stone" >
- <resource blockname="gravel" cluster="1" prob="0.813" rwgGenerationType="all" />
- </layer>
- <layer depth="3" blockname="bedrock" />
- </layers>
- </subbiome>
- <!-- Block layers: Burnt Forest, Local ore: coalOre -->
- <layers>
- <layer filluptorg="40" blockname="water" />
- <layer depth="1" blockname="burntForestGround" >
- <resource blockname="gravelPlusIron" cluster="1" prob="0.071" rwgGenerationType="all" />
- </layer>
- <layer depth="8" blockname="dirt" >
- <resource blockname="clay" cluster="1" prob="0.08" rwgGenerationType="all" />
- <resource blockname="gravelPlusIron" cluster="1" prob="0.811" rwgGenerationType="all" />
- </layer>
- <layer depth="*" blockname="stone" >
- <resource blockname="ironOre" cluster="1" prob="0.113" rwgGenerationType="all" />
- <resource blockname="gravelPlusIron" cluster="1" prob="0.813" rwgGenerationType="all" />
- <resource blockname="silverOre" cluster="1" prob="0.0012" rwgGenerationType="all" />
- <resource blockname="goldOre" cluster="1" prob="0.0008" rwgGenerationType="all" />
- <resource blockname="diamondOre" cluster="1" prob="0.0004" rwgGenerationType="all" />
- </layer>
- <layer depth="*" blockname="stone" >
- <resource blockname="mod_tungstenOre" cluster="1" prob="0.213" rwgGenerationType="all" />
- <resource blockname="mod_gravelPlusTungsten" cluster="1" prob="0.813" rwgGenerationType="all" />
- <resource blockname="silverOre" cluster="1" prob="0.0012" rwgGenerationType="all" />
- <resource blockname="goldOre" cluster="1" prob="0.0008" rwgGenerationType="all" />
- <resource blockname="diamondOre" cluster="1" prob="0.0004" rwgGenerationType="all" />
- </layer>
- <layer depth="1" blockname="stone" >
- <resource blockname="gravelPlusIron" cluster="1" prob="0.813" rwgGenerationType="all" />
- </layer>
- <layer depth="10" blockname="stone" >
- <resource blockname="coalOre" cluster="1" prob="0.113" rwgGenerationType="all" />
- <resource blockname="gravelPlusCoal" cluster="1" prob="0.813" rwgGenerationType="all" />
- <resource blockname="silverOre" cluster="1" prob="0.0018" rwgGenerationType="all" />
- <resource blockname="goldOre" cluster="1" prob="0.001" rwgGenerationType="all" />
- <resource blockname="diamondOre" cluster="1" prob="0.0006" rwgGenerationType="all" />
- </layer>
- <layer depth="1" blockname="stone" >
- <resource blockname="gravel" cluster="1" prob="0.813" rwgGenerationType="all" />
- </layer>
- <layer depth="3" blockname="bedrock" />
- </layers>
- <!-- Decorations Main: Burnt Forest -->
- <decorations>
- <decoration type="prefab" name="houseburnt_deco1" prob="0.0009" />
- <decoration type="prefab" name="houseburnt_deco2" prob="0.0009" />
- <decoration type="prefab" name="resource_oilshale_pile" prob="0.0009" rotatemax="7"/>
- <decoration type="prefab" name="resource_nitrate_pile" prob="0.0009" rotatemax="7"/>
- <decoration type="prefab" name="resource_coal_pile" prob="0.0009" rotatemax="7"/>
- <decoration type="prefab" name="resource_copper_zinc_pile" prob="0.00135" rotatemax="7"/>
- <decoration type="prefab" name="resource_iron_pile" prob="0.00135" rotatemax="7"/>
- <decoration type="prefab" name="resource_lootCrate2_Ammo" prob="0.00011" rotatemax="7"/>
- <decoration type="prefab" name="resource_lootCrate2_Building" prob="0.00012" rotatemax="7"/>
- <decoration type="prefab" name="resource_lootCrate2_FoodDrink" prob="0.00012" rotatemax="7"/>
- <decoration type="prefab" name="resource_lootCrate2_General" prob="0.00012" rotatemax="7"/>
- <decoration type="prefab" name="resource_lootCrate2_HealthArmr" prob="0.00012" rotatemax="7"/>
- <decoration type="prefab" name="resource_lootCrate2_Weapons3" prob="0.00011" rotatemax="7"/>
- <decoration type="prefab" name="resource_lootCrate2_Weapons5" prob="0.0001" rotatemax="7"/>
- <decoration type="prefab" name="resource_lootCrate2_Weapons7" prob="0.00009" rotatemax="7"/>
- <decoration type="block" blockname="lootBurntForestHelper" prob="0.00025"/>
- <decoration type="block" blockname="rock01" prob="0.005" rotatemax="3"/>
- <decoration type="block" blockname="rock02" prob="0.005" rotatemax="3"/>
- <decoration type="block" blockname="rock04" prob="0.005" rotatemax="3"/>
- <decoration type="block" blockname="burntForestRockResource" prob="0.0005" rotatemax="3"/>
- <decoration type="block" blockname="burntForestRockResource02" prob="0.0005" rotatemax="3"/>
- <decoration type="block" blockname="treeBurntPine01" prob="0.002" rotatemax="7"/>
- <decoration type="block" blockname="treeBurntPine02" prob="0.002" rotatemax="7"/>
- <decoration type="block" blockname="treeBurntPine03" prob="0.002" rotatemax="7"/>
- <decoration type="block" blockname="treeDeadShrub" prob="0.0011" rotatemax="7"/>
- <decoration type="block" blockname="treeDeadTree01" prob="0.001" rotatemax="7"/>
- <decoration type="block" blockname="treeDeadTree02" prob="0.002" rotatemax="7"/>
- <decoration type="block" blockname="emberPile1" prob="0.0005" rotatemax="7"/>
- <decoration type="block" blockname="emberPile2" prob="0.0005" rotatemax="7"/>
- <decoration type="block" blockname="emberPile3" prob="0.005" rotatemax="7"/>
- <decoration type="block" blockname="emberPile4" prob="0.005" rotatemax="7"/>
- <decoration type="block" blockname="treeBrownGrassDiagonal" prob="0.01" />
- </decorations>
- <terrain class="Mountains" />
- </biome>
- <!-- City Main Biome Diersville -->
- <biome name="city" biomemapcolor="#808080" >
- <weather>
- <Temperature min="-15" max="15" prob="1"/>
- <Fog min="0" max="0" prob="0"/>
- <Fog min="0" max="0" prob="0"/>
- <CloudThickness min="0" max="0" prob=".2"/>
- <CloudThickness min="10" max="70" prob=".5"/>
- <CloudThickness min="100" max="100" prob=".3"/>
- <Precipitation min="0" max="0" prob=".0"/>
- <Precipitation min="50" max="100" prob=".75"/>
- <Wind min="10" max="20" prob="0.9"/>
- <Wind min="20" max="100" prob="0.1"/>
- </weather>
- <subbiome prob="0.1551"> <!-- Ore Sub Biome: leadOre -->
- <layers>
- <layer depth="3" blockname="asphalt" /> <layer depth="4" blockname="dirt" > <resource blockname="gravelPlusLead" cluster="1" prob="0.811" rwgGenerationType="all" /> <resource blockname="clay" cluster="1" prob="0.08" rwgGenerationType="all" /> </layer>
- <layer depth="1" blockname="stone" > <resource blockname="gravelPlusLead" cluster="1" prob="0.8130" rwgGenerationType="all" /> </layer>
- <layer depth="*" blockname="stone" > <resource blockname="leadOre" cluster="1" prob="0.1030" rwgGenerationType="all" /> <resource blockname="gravelPlusLead" cluster="1" prob="0.8130" rwgGenerationType="all" /> </layer> <layer depth="1" blockname="stone" > <resource blockname="gravel" cluster="1" prob="0.8130" rwgGenerationType="all" /> </layer> <layer depth="3" blockname="bedrock" />
- </layers>
- </subbiome>
- <subbiome prob="0.1551"> <!-- Ore Sub Biome: coalOre -->
- <layers>
- <layer depth="3" blockname="asphalt" /> <layer depth="4" blockname="dirt" > <resource blockname="gravelPlusCoal" cluster="1" prob="0.811" rwgGenerationType="all" /> <resource blockname="clay" cluster="1" prob="0.08" rwgGenerationType="all" /> </layer>
- <layer depth="1" blockname="stone" > <resource blockname="gravelPlusCoal" cluster="1" prob="0.8130" rwgGenerationType="all" /> </layer>
- <layer depth="*" blockname="stone" > <resource blockname="coalOre" cluster="1" prob="0.1030" rwgGenerationType="all" /> <resource blockname="gravelPlusCoal" cluster="1" prob="0.8130" rwgGenerationType="all" /> </layer> <layer depth="1" blockname="stone" > <resource blockname="gravel" cluster="1" prob="0.8130" rwgGenerationType="all" /> </layer> <layer depth="3" blockname="bedrock" />
- </layers>
- </subbiome>
- <subbiome prob="0.1551"> <!-- Ore Sub Biome: copperOre / zincOre -->
- <layers>
- <layer depth="4" blockname="asphalt" />
- <resource blockname="mod_gravelPlusCopper" cluster="1" prob="0.071" rwgGenerationType="all" />
- <layer depth="3" blockname="dirt" >
- <resource blockname="clay" cluster="1" prob="0.15" rwgGenerationType="all" />
- <resource blockname="mod_gravelPlusCopper" cluster="1" prob="0.811" rwgGenerationType="all" />
- </layer>
- <layer depth="1" blockname="stone" >
- <resource blockname="mod_gravelPlusCopper" cluster="1" prob="0.813" rwgGenerationType="all" />
- </layer>
- <layer depth="*" blockname="stone" >
- <resource blockname="mod_copperOre" cluster="1" prob="0.303" rwgGenerationType="all" />
- <resource blockname="mod_zincOre" cluster="1" prob="0.303" rwgGenerationType="all" />
- <resource blockname="mod_gravelPlusCopper" cluster="1" prob="0.813" rwgGenerationType="all" />
- <resource blockname="mod_tungstenOre" cluster="1" prob="0.264" rwgGenerationType="all" /> <!-- new -->
- <resource blockname="mod_gravelPlusTungsten" cluster="1" prob="0.795" rwgGenerationType="all" /> <!-- new -->
- </layer>
- <layer depth="1" blockname="stone" >
- <resource blockname="gravel" cluster="1" prob="0.813" rwgGenerationType="all" />
- </layer>
- <layer depth="3" blockname="bedrock" />
- </layers>
- </subbiome>
- <subbiome prob="0.1551"> <!-- Ore Sub Biome: potassiumNitrate -->
- <layers>
- <layer depth="3" blockname="asphalt" /> <layer depth="4" blockname="dirt" > <resource blockname="gravelPlusPotassium" cluster="1" prob="0.811" rwgGenerationType="all" /> <resource blockname="clay" cluster="1" prob="0.08" rwgGenerationType="all" /> </layer>
- <layer depth="1" blockname="stone" > <resource blockname="gravelPlusPotassium" cluster="1" prob="0.8130" rwgGenerationType="all" /> </layer>
- <layer depth="*" blockname="stone" > <resource blockname="potassiumNitrate" cluster="1" prob="0.1030" rwgGenerationType="all" /> <resource blockname="gravelPlusPotassium" cluster="1" prob="0.8130" rwgGenerationType="all" /> </layer> <layer depth="1" blockname="stone" > <resource blockname="gravel" cluster="1" prob="0.8130" rwgGenerationType="all" /> </layer> <layer depth="3" blockname="bedrock" />
- </layers>
- </subbiome>
- <!-- Block layers: City (Diersville), Local ore: potassiumNitrate -->
- <layers>
- <layer depth="3" blockname="asphalt" />
- <layer depth="4" blockname="dirt" > <resource blockname="gravel" cluster="1" prob="0.811" rwgGenerationType="all" /> <resource blockname="clay" cluster="1" prob="0.08" rwgGenerationType="all" />
- <resource blockname="clay" cluster="1" prob="0.2" rwgGenerationType="all" />
- <resource blockname="gravelPlusIron" cluster="1" prob="0.811" rwgGenerationType="all" />
- </layer>
- <layer depth="*" blockname="stone" >
- <resource blockname="ironOre" cluster="1" prob="0.1130" rwgGenerationType="all" />
- <resource blockname="gravelPlusIron" cluster="1" prob="0.8130" rwgGenerationType="all" />
- <resource blockname="silverOre" cluster="1" prob="0.00030" rwgGenerationType="all" />
- <resource blockname="goldOre" cluster="1" prob="0.00020" rwgGenerationType="all" />
- <resource blockname="diamondOre" cluster="1" prob="0.00010" rwgGenerationType="all" />
- </layer>
- <layer depth="1" blockname="stone" > <resource blockname="gravelPlusIron" cluster="1" prob="0.8130" rwgGenerationType="all" /> </layer>
- <layer depth="10" blockname="stone" >
- <resource blockname="potassiumNitrate" cluster="1" prob="0.1130" rwgGenerationType="all" />
- <resource blockname="gravelPlusPotassium" cluster="1" prob="0.8130" rwgGenerationType="all" />
- <resource blockname="silverOre" cluster="1" prob="0.00030" rwgGenerationType="all" />
- <resource blockname="goldOre" cluster="1" prob="0.00020" rwgGenerationType="all" />
- <resource blockname="diamondOre" cluster="1" prob="0.00010" rwgGenerationType="all" />
- </layer>
- <layer depth="1" blockname="stone" > <resource blockname="gravel" cluster="1" prob="0.8130" rwgGenerationType="all" /> </layer>
- <layer depth="3" blockname="bedrock" />
- </layers>
- <spectrum name="city" />
- <decorations></decorations>
- <terrain class="City" />
- </biome>
- <!-- City Main Biome Gravestown -->
- <biome name="city_wasteland" biomemapcolor="#c0c0c0" >
- <weather>
- <Temperature min="5" max="15" prob="1"/>
- <Fog min="0" max="0" prob="0"/>
- <CloudThickness min="10" max="70" prob="0.1"/>
- <CloudThickness min="70" max="100" prob="0.9"/>
- <Precipitation min="100" max="100" prob="1"/>
- <Wind min="10" max="20" prob="0.9"/>
- <Wind min="20" max="100" prob="0.1"/>
- </weather>
- <subbiome prob="0.1551"> <!-- Ore Sub Biome: leadOre -->
- <layers>
- <layer depth="3" blockname="asphalt" /> <layer depth="4" blockname="dirt" > <resource blockname="gravelPlusLead" cluster="1" prob="0.811" rwgGenerationType="all" /> <resource blockname="clay" cluster="1" prob="0.08" rwgGenerationType="all" /> </layer>
- <layer depth="1" blockname="stone" > <resource blockname="gravelPlusLead" cluster="1" prob="0.8130" rwgGenerationType="all" /> </layer>
- <layer depth="*" blockname="stone" > <resource blockname="leadOre" cluster="1" prob="0.1030" rwgGenerationType="all" /> <resource blockname="gravelPlusLead" cluster="1" prob="0.8130" rwgGenerationType="all" /> </layer> <layer depth="1" blockname="stone" > <resource blockname="gravel" cluster="1" prob="0.8130" rwgGenerationType="all" /> </layer> <layer depth="3" blockname="bedrock" />
- </layers>
- </subbiome>
- <subbiome prob="0.1551"> <!-- Ore Sub Biome: coalOre -->
- <layers>
- <layer depth="3" blockname="asphalt" /> <layer depth="4" blockname="dirt" > <resource blockname="gravelPlusCoal" cluster="1" prob="0.811" rwgGenerationType="all" /> <resource blockname="clay" cluster="1" prob="0.08" rwgGenerationType="all" /> </layer>
- <layer depth="1" blockname="stone" > <resource blockname="gravelPlusCoal" cluster="1" prob="0.8130" rwgGenerationType="all" /> </layer>
- <layer depth="*" blockname="stone" > <resource blockname="coalOre" cluster="1" prob="0.1030" rwgGenerationType="all" /> <resource blockname="gravelPlusCoal" cluster="1" prob="0.8130" rwgGenerationType="all" /> </layer> <layer depth="1" blockname="stone" > <resource blockname="gravel" cluster="1" prob="0.8130" rwgGenerationType="all" /> </layer> <layer depth="3" blockname="bedrock" />
- </layers>
- </subbiome>
- <subbiome prob="0.1551"> <!-- Ore Sub Biome: potassiumNitrate -->
- <layers>
- <layer depth="3" blockname="asphalt" /> <layer depth="4" blockname="dirt" > <resource blockname="gravelPlusPotassium" cluster="1" prob="0.811" rwgGenerationType="all" /> <resource blockname="clay" cluster="1" prob="0.08" rwgGenerationType="all" /> </layer>
- <layer depth="1" blockname="stone" > <resource blockname="gravelPlusPotassium" cluster="1" prob="0.8130" rwgGenerationType="all" /> </layer>
- <layer depth="*" blockname="stone" > <resource blockname="potassiumNitrate" cluster="1" prob="0.1030" rwgGenerationType="all" /> <resource blockname="gravelPlusPotassium" cluster="1" prob="0.8130" rwgGenerationType="all" /> </layer> <layer depth="1" blockname="stone" > <resource blockname="gravel" cluster="1" prob="0.8130" rwgGenerationType="all" /> </layer> <layer depth="3" blockname="bedrock" />
- </layers>
- </subbiome>
- <!-- Block layers: city_wasteland (Gravestown), Local ore: potassiumNitrate -->
- <layers>
- <layer filluptorg="40" blockname="water" />
- <layer depth="3" blockname="asphalt" />
- <layer depth="4" blockname="dirt" > <resource blockname="gravel" cluster="1" prob="0.811" rwgGenerationType="all" /> <resource blockname="clay" cluster="1" prob="0.08" rwgGenerationType="all" /> </layer>
- <layer depth="*" blockname="stone" >
- <resource blockname="ironOre" cluster="1" prob="0.1130" rwgGenerationType="all" />
- <resource blockname="gravelPlusIron" cluster="1" prob="0.8130" rwgGenerationType="all" />
- <resource blockname="silverOre" cluster="1" prob="0.00030" rwgGenerationType="all" />
- <resource blockname="goldOre" cluster="1" prob="0.00020" rwgGenerationType="all" />
- <resource blockname="diamondOre" cluster="1" prob="0.00010" rwgGenerationType="all" />
- </layer>
- <layer depth="1" blockname="stone" > <resource blockname="gravelPlusIron" cluster="1" prob="0.8130" rwgGenerationType="all" /> </layer>
- <layer depth="10" blockname="stone" >
- <resource blockname="potassiumNitrate" cluster="1" prob="0.1130" rwgGenerationType="all" />
- <resource blockname="gravelPlusPotassium" cluster="1" prob="0.8130" rwgGenerationType="all" />
- <resource blockname="silverOre" cluster="1" prob="0.00030" rwgGenerationType="all" />
- <resource blockname="goldOre" cluster="1" prob="0.00020" rwgGenerationType="all" />
- <resource blockname="diamondOre" cluster="1" prob="0.00010" rwgGenerationType="all" />
- </layer>
- <layer depth="1" blockname="stone" > <resource blockname="gravel" cluster="1" prob="0.8130" rwgGenerationType="all" /> </layer>
- <layer depth="3" blockname="bedrock" />
- </layers>
- <spectrum name="wasteland" />
- <decorations></decorations>
- <terrain class="Mountains" />
- </biome>
- <!-- Wasteland Hub Biome Random Gen -->
- <biome name="wasteland_hub" biomemapcolor="#a0a0a0" >
- <weather>
- <Temperature min="5" max="15" prob="1"/>
- <Fog min="0" max="0" prob="0"/>
- <Fog min="0" max="0" prob="0"/>
- <CloudThickness min="0" max="0" prob=".2"/>
- <CloudThickness min="10" max="70" prob=".5"/>
- <CloudThickness min="100" max="100" prob=".3"/>
- <Precipitation min="0" max="0" prob=".0"/>
- <Precipitation min="50" max="100" prob=".75"/>
- <Wind min="10" max="20" prob="0.9"/>
- <Wind min="20" max="100" prob="0.1"/>
- </weather>
- <subbiome prob="0.02"> <!-- Wasteland_hub Sub Biome Radiation and Corpses -->
- <layers>
- <layer depth="5" blockname="radiated" > <resource blockname="gravelPlusIron" cluster="1" prob="0.071" rwgGenerationType="all" /> </layer>
- <layer depth="*" blockname="stone" >
- <resource blockname="ironOre" cluster="1" prob="0.1130" rwgGenerationType="all" />
- <resource blockname="gravelPlusIron" cluster="1" prob="0.8130" rwgGenerationType="all" />
- <resource blockname="silverOre" cluster="1" prob="0.00030" rwgGenerationType="all" />
- <resource blockname="goldOre" cluster="1" prob="0.00020" rwgGenerationType="all" />
- <resource blockname="diamondOre" cluster="1" prob="0.00010" rwgGenerationType="all" />
- </layer>
- <layer depth="1" blockname="stone" > <resource blockname="gravelPlusIron" cluster="1" prob="0.8130" rwgGenerationType="all" /> </layer>
- <layer depth="10" blockname="stone" >
- <resource blockname="potassiumNitrate" cluster="1" prob="0.1130" rwgGenerationType="all" />
- <resource blockname="gravelPlusPotassium" cluster="1" prob="0.8130" rwgGenerationType="all" />
- <resource blockname="silverOre" cluster="1" prob="0.00030" rwgGenerationType="all" />
- <resource blockname="goldOre" cluster="1" prob="0.00020" rwgGenerationType="all" />
- <resource blockname="diamondOre" cluster="1" prob="0.00010" rwgGenerationType="all" />
- </layer>
- <layer depth="1" blockname="stone" > <resource blockname="gravel" cluster="1" prob="0.8130" rwgGenerationType="all" /> </layer>
- <layer depth="3" blockname="bedrock" />
- </layers>
- <decorations>
- <decoration type="block" blockname="rockResource" prob =".0025" rotatemax="3"/>
- <decoration type="block" blockname="rockResource02" prob =".0025" rotatemax="3"/>
- <decoration type="block" blockname="treeDeadShrub" prob="0.01" rotatemax="7"/>
- <decoration type="block" blockname="treeDeadTree02" prob="0.01" rotatemax="7"/>
- <decoration type="block" blockname="cntTrashPile01" prob="0.007" rotatemax="7"/>
- <decoration type="block" blockname="cntTrashPile08" prob="0.007" rotatemax="7"/>
- </decorations>
- </subbiome>
- <spectrum name="wasteland" />
- <subbiome prob="0.1551"> <!-- Ore Sub Biome: leadOre -->
- <layers>
- <layer depth="3" blockname="destroyedStone" > <resource blockname="gravelPlusLead" cluster="1" prob="0.071" rwgGenerationType="all" /> </layer>
- <layer depth="3" blockname="dirt" > <resource blockname="clay" cluster="1" prob="0.08" rwgGenerationType="all" /> <resource blockname="gravelPlusLead" cluster="1" prob="0.811" rwgGenerationType="all" /> </layer>
- <layer depth="1" blockname="stone" > <resource blockname="gravelPlusLead" cluster="1" prob="0.8130" rwgGenerationType="all" /> </layer>
- <layer depth="*" blockname="stone" > <resource blockname="leadOre" cluster="1" prob="0.1030" rwgGenerationType="all" /> <resource blockname="gravelPlusLead" cluster="1" prob="0.8130" rwgGenerationType="all" /> </layer> <layer depth="1" blockname="stone" > <resource blockname="gravel" cluster="1" prob="0.8130" rwgGenerationType="all" /> </layer> <layer depth="3" blockname="bedrock" />
- </layers>
- </subbiome>
- <subbiome prob="0.1551"> <!-- Ore Sub Biome: coalOre -->
- <layers>
- <layer depth="3" blockname="destroyedStone" > <resource blockname="gravelPlusCoal" cluster="1" prob="0.071" rwgGenerationType="all" /> </layer>
- <layer depth="3" blockname="dirt" > <resource blockname="clay" cluster="1" prob="0.08" rwgGenerationType="all" /> <resource blockname="gravelPlusCoal" cluster="1" prob="0.811" rwgGenerationType="all" /> </layer>
- <layer depth="1" blockname="stone" > <resource blockname="gravelPlusCoal" cluster="1" prob="0.8130" rwgGenerationType="all" /> </layer>
- <layer depth="*" blockname="stone" > <resource blockname="coalOre" cluster="1" prob="0.1030" rwgGenerationType="all" /> <resource blockname="gravelPlusCoal" cluster="1" prob="0.8130" rwgGenerationType="all" /> </layer> <layer depth="1" blockname="stone" > <resource blockname="gravel" cluster="1" prob="0.8130" rwgGenerationType="all" /> </layer> <layer depth="3" blockname="bedrock" />
- </layers>
- </subbiome>
- <subbiome prob="0.1551"> <!-- Ore Sub Biome: potassiumNitrate -->
- <layers>
- <layer depth="3" blockname="destroyedStone" > <resource blockname="gravelPlusPotassium" cluster="1" prob="0.071" rwgGenerationType="all" /> </layer>
- <layer depth="3" blockname="dirt" > <resource blockname="clay" cluster="1" prob="0.08" rwgGenerationType="all" /> <resource blockname="gravelPlusPotassium" cluster="1" prob="0.811" rwgGenerationType="all" /> </layer>
- <layer depth="1" blockname="stone" > <resource blockname="gravelPlusPotassium" cluster="1" prob="0.8130" rwgGenerationType="all" /> </layer>
- <layer depth="*" blockname="stone" > <resource blockname="potassiumNitrate" cluster="1" prob="0.1030" rwgGenerationType="all" /> <resource blockname="gravelPlusPotassium" cluster="1" prob="0.8130" rwgGenerationType="all" /> </layer> <layer depth="1" blockname="stone" > <resource blockname="gravel" cluster="1" prob="0.8130" rwgGenerationType="all" /> </layer> <layer depth="3" blockname="bedrock" />
- </layers>
- </subbiome>
- <!-- Block layers: Wasteland_hub, Local ore: potassiumNitrate -->
- <layers>
- <layer filluptorg="40" blockname="water" />
- <layer depth="1" blockname="destroyedStone" > <resource blockname="gravelPlusIron" cluster="1" prob="0.071" rwgGenerationType="all" /> </layer>
- <layer depth="2" blockname="destroyedStone" > <resource blockname="gravelPlusIron" cluster="1" prob="0.811" rwgGenerationType="all" /> </layer>
- <layer depth="3" blockname="dirt" >
- <resource blockname="clay" cluster="1" prob="0.08" rwgGenerationType="all" />
- <resource blockname="gravelPlusIron" cluster="1" prob="0.811" rwgGenerationType="all" />
- </layer>
- <layer depth="*" blockname="stone" >
- <resource blockname="ironOre" cluster="1" prob="0.1130" rwgGenerationType="all" />
- <resource blockname="gravelPlusIron" cluster="1" prob="0.8130" rwgGenerationType="all" />
- <resource blockname="silverOre" cluster="1" prob="0.00030" rwgGenerationType="all" />
- <resource blockname="goldOre" cluster="1" prob="0.00020" rwgGenerationType="all" />
- <resource blockname="diamondOre" cluster="1" prob="0.00010" rwgGenerationType="all" />
- </layer>
- <layer depth="*" blockname="stone" >
- <resource blockname="ironOre" cluster="1" prob="0.230" rwgGenerationType="all" />
- <resource blockname="gravelPlusIron" cluster="1" prob="0.8130" rwgGenerationType="all" />
- <resource blockname="mod_tungstenOre" cluster="1" prob="0.264" rwgGenerationType="all" /> <!-- new -->
- <resource blockname="mod_gravelPlusTungsten" cluster="1" prob="0.795" rwgGenerationType="all" /> <!-- new -->
- </layer>
- <layer depth="1" blockname="stone" > <resource blockname="gravelPlusIron" cluster="1" prob="0.8130" rwgGenerationType="all" />
- </layer>
- <layer depth="10" blockname="stone" >
- <resource blockname="potassiumNitrate" cluster="1" prob="0.1130" rwgGenerationType="all" />
- <resource blockname="gravelPlusPotassium" cluster="1" prob="0.8130" rwgGenerationType="all" />
- <resource blockname="silverOre" cluster="1" prob="0.00030" rwgGenerationType="all" />
- <resource blockname="goldOre" cluster="1" prob="0.00020" rwgGenerationType="all" />
- <resource blockname="diamondOre" cluster="1" prob="0.00010" rwgGenerationType="all" />
- </layer>
- <layer depth="1" blockname="stone" > <resource blockname="gravel" cluster="1" prob="0.8130" rwgGenerationType="all" /> </layer>
- <layer depth="3" blockname="bedrock" />
- </layers>
- <!-- Decorations Main: Wasteland Hub -->
- <decorations>
- <decoration type="block" blockname="lootWastelandHelper" prob="0.00025"/>
- <decoration type="block" blockname="treeDeadPineLeaf" prob ="0.010" rotatemax="7"/>
- <decoration type="block" blockname="scrapMetalPile" prob =".015" rotatemax="3" />
- <decoration type="block" blockname="brickDestroyedBlock01" prob =".0004" rotatemax="7" />
- <decoration type="block" blockname="brickDestroyedBlock02" prob =".0004" rotatemax="7" />
- <decoration type="block" blockname="brickDestroyedBlock03" prob =".0004" rotatemax="7" />
- <decoration type="block" blockname="rock01" prob=".004" rotatemax="3"/>
- <decoration type="block" blockname="rock02" prob=".004" rotatemax="3"/>
- <decoration type="block" blockname="rock04" prob=".004" rotatemax="3"/>
- <decoration type="block" blockname="rockResource" prob =".0005" rotatemax="3"/>
- <decoration type="block" blockname="rockResource02" prob =".0005" rotatemax="3"/>
- <decoration type="block" blockname="cntBirdnest" prob ="0.0005" />
- <decoration type="block" blockname="cinderBlocks01" prob=".006" rotatemax="7"/>
- <decoration type="block" blockname="cinderBlocks02" prob=".006" rotatemax="7"/>
- <decoration type="block" blockname="cinderBlocks03" prob=".006" rotatemax="7"/>
- <decoration type="block" blockname="treeBurntPine01" prob="0.0012" rotatemax="7"/>
- <decoration type="block" blockname="treeBurntPine02" prob="0.0012" rotatemax="7"/>
- <decoration type="block" blockname="treeBurntPine03" prob="0.0012" rotatemax="7"/>
- <decoration type="block" blockname="treeMountainPineDry" prob="0.0006" rotatemax="7"/>
- <decoration type="block" blockname="treeDeadShrub" prob="0.001" rotatemax="7"/>
- <decoration type="block" blockname="treeDeadTree02" prob="0.002" rotatemax="7"/>
- <decoration type="block" blockname="treeDeadPineLeaf" prob ="0.010" rotatemax="7" />
- <decoration type="prefab" name="waste_rubble_bldg_01" prob=".003" />
- <decoration type="prefab" name="waste_rubble_bldg_02" prob=".003" />
- <decoration type="prefab" name="waste_rubble_bldg_03" prob=".003" />
- <decoration type="prefab" name="waste_rubble_bldg_09" prob=".002" />
- <decoration type="prefab" name="waste_rubble_highway_01" prob=".0015" />
- <decoration type="prefab" name="mp_waste_pile_01" prob=".0065" />
- <decoration type="prefab" name="mp_waste_pile_02" prob=".0065" />
- <decoration type="prefab" name="mp_waste_pile_03" prob=".005" />
- <decoration type="prefab" name="mp_waste_pile_04" prob=".003" />
- <decoration type="prefab" name="mp_waste_pile_05" prob=".003" />
- <decoration type="prefab" name="resource_copper_zinc_pile" prob="0.00135" rotatemax="7"/>
- <decoration type="prefab" name="resource_iron_pile" prob="0.00135" rotatemax="7"/>
- <decoration type="prefab" name="resource_coal_pile" prob="0.0007" rotatemax="7"/>
- <decoration type="prefab" name="resource_nitrate_pile" prob="0.0007" rotatemax="7"/>
- <decoration type="prefab" name="resource_lead_pile" prob="0.0007" rotatemax="7"/>
- <decoration type="prefab" name="resource_oilshale_pile" prob="0.00055" rotatemax="7"/>
- <decoration type="block" blockname="randomCarsHelper" prob="0.13" rotatemax="3"/>
- <decoration type="block" blockname="treeBrownGrassDiagonal" prob =".05" />
- </decorations>
- <terrain class="Wasteland" />
- </biome>
- <biome name="caveFloor" biomemapcolor="#a1a1a1" >
- <!-- Decorations Main: Cave Floor -->
- <decorations>
- <decoration type="prefab" name="rg_cave_spawn_01" prob="0.005" rotatemax="7"/>
- <decoration type="block" blockname="mushroom01" prob="0.02" rotatemax="7"/>
- <decoration type="block" blockname="mushroom02" prob="0.02" rotatemax="7"/>
- <decoration type="block" blockname="stalagmite01" prob="0.02" rotatemax="7"/>
- <decoration type="block" blockname="stalagmite02" prob="0.02" rotatemax="7"/>
- <decoration type="block" blockname="stalagmite03" prob="0.02" rotatemax="7"/>
- <decoration type="block" blockname="stalagmite04" prob="0.02" rotatemax="7"/>
- <decoration type="block" blockname="rockResource" prob =".0005" rotatemax="3"/>
- <decoration type="block" blockname="rockResource02" prob =".0005" rotatemax="3"/>
- <decoration type="block" blockname="rock01" prob=".004" rotatemax="3"/>
- <decoration type="block" blockname="campfire" prob=".00004" rotatemax="3"/>
- <decoration type="block" blockname="cntApacheArtifactChest" prob=".00001" rotatemax="3"/>
- </decorations>
- </biome>
- <biome name="caveCeiling" biomemapcolor="#a2a2a2" >
- <!-- Decorations Main: Cave Ceiling -->
- <decorations>
- <decoration type="block" blockname="cobweb" prob="0.12" rotatemax="7"/>
- <decoration type="block" blockname="hangingMoss" prob="0.12" rotatemax="7"/>
- <decoration type="block" blockname="stalactite01" prob="0.02" rotatemax="7"/>
- <decoration type="block" blockname="stalactite02" prob="0.02" rotatemax="7"/>
- <decoration type="block" blockname="stalactite03" prob="0.02" rotatemax="7"/>
- <decoration type="block" blockname="stalactite04" prob="0.02" rotatemax="7"/>
- </decorations>
- </biome>
- </biomes>
- <!-- Street Parameters:
- surfaceoffset(int): defines the number of blocks which is added to the toplevel of the street tile
- negative means the tile will be placed in the ground; positive means the tile will be above the ground
- smoothness(int): defines the number of blocks which are tolerated in height difference.
- value can be from 0 to 100 where 0 means no change of landscape and 100 builds even road level across whole level
- (much more than 2 is probably not reasonable) -->
- <pois>
- <!--poi name="Road Concrete" poimapcolor="#3a3020" prefab="road_concrete" surfaceoffset="0" /><poi name="Road Asphalt" poimapcolor="#272f48" prefab="road_asphalt" surfaceoffset="0" /><poi name="Road Gravel" poimapcolor="#806f52" prefab="road_gravel" surfaceoffset="0" /><poi name="crossing" poimapcolor="#f6ff0f" prefab="street_crossing" /><poi name="Water" poimapcolor="#0063ff" prefab="water_7_wide" surfaceoffset="0" /-->
- <!--<poi name="Water" poimapcolor="#0063ff" blockname="water" ypos="56" old water set method/-->
- <!--<poi name="Water" poimapcolor="#0063ff" prefab="water" ypos="56"/>-->
- <poi name="City Asphalt" poimapcolor="#3d3f47" blockname="asphalt">
- <decal texture="0" face="0" prob="0.001" /> <!-- 0 == 500 -->
- <decal texture="1" face="0" prob="0.001" /> <!-- 1 == 501 -->
- <decal texture="2" face="0" prob="0.001" />
- <decal texture="3" face="0" prob="0.001" />
- <decal texture="4" face="0" prob="0.001" />
- <decal texture="5" face="0" prob="0.001" />
- <decal texture="6" face="0" prob="0.001" />
- <decal texture="7" face="0" prob="0.001" />
- <decal texture="8" face="0" prob="0.001" />
- <decal texture="9" face="0" prob="0" />
- <decal texture="10" face="0" prob="0" />
- <decal texture="11" face="0" prob="0.001" />
- <decal texture="12" face="0" prob="0.001" />
- <decal texture="13" face="0" prob="0.001" />
- <decal texture="14" face="0" prob="0.001" />
- <decal texture="15" face="0" prob="0.001" />
- <blockontop blockname="lootStreetHelper" prob="0.001" rotatemax="7"/>
- <blockontop blockname="randomCarsHelper" prob="0.0015" rotatemax="3"/>
- <blockontop blockname="tire" rotatemax="3" prob="0.0007" />
- <!-- <blockontop blockname="cinderBlocks01" rotatemax="3" prob="0.0007" />
- <blockontop blockname="cinderBlocks02" rotatemax="3" prob="0.0007" />
- <blockontop blockname="cinderBlocks03" rotatemax="3" prob="0.0007" /> -->
- <blockontop blockname="rock01" prob="0.0007" />
- <blockontop blockname="rock02" prob="0.0007" />
- <blockontop blockname="rock04" prob="0.0007" />
- </poi>
- <poi name="Country Road Asphalt" poimapcolor="#272f48" blockname="asphalt">
- <decal texture="0" face="0" prob="0.005" />
- <decal texture="1" face="0" prob="0.005" />
- <decal texture="2" face="0" prob="0.005" />
- <decal texture="3" face="0" prob="0.005" />
- <decal texture="4" face="0" prob="0.005" />
- <decal texture="5" face="0" prob="0.005" />
- <decal texture="6" face="0" prob="0.005" />
- <decal texture="7" face="0" prob="0.005" />
- <decal texture="8" face="0" prob="0.005" />
- <decal texture="9" face="0" prob="0" />
- <decal texture="10" face="0" prob="0" />
- <decal texture="11" face="0" prob="0.005" />
- <decal texture="12" face="0" prob="0.005" />
- <decal texture="13" face="0" prob="0.005" />
- <decal texture="14" face="0" prob="0.005" />
- <decal texture="15" face="0" prob="0.005" />
- <blockontop blockname="lootStreetHelper" prob="0.001" rotatemax="7"/>
- <blockontop blockname="randomCarsHelper" prob="0.0015" rotatemax="3"/>
- <blockontop blockname="tire" rotatemax="3" prob="0.0007" />
- <!-- <blockontop blockname="cinderBlocks01" rotatemax="3" prob="0.0007" />
- <blockontop blockname="cinderBlocks02" rotatemax="3" prob="0.0007" />
- <blockontop blockname="cinderBlocks03" rotatemax="3" prob="0.0007" /> -->
- <blockontop blockname="rock01" prob="0.0007" />
- <blockontop blockname="rock02" prob="0.0007" />
- <blockontop blockname="rock04" prob="0.0007" />
- <!--blockontop blockname="potassiumNitrate" prob="0.02" offset="-1"/-->
- </poi>
- <poi name="Road Gravel" poimapcolor="#806f52" blockname="gravel" >
- <decal texture="0" face="0" prob="0.005" />
- <decal texture="1" face="0" prob="0.005" />
- <decal texture="2" face="0" prob="0.005" />
- <decal texture="3" face="0" prob="0.005" />
- <decal texture="4" face="0" prob="0.005" />
- <decal texture="5" face="0" prob="0.005" />
- <decal texture="6" face="0" prob="0.005" />
- <decal texture="7" face="0" prob="0.005" />
- <decal texture="8" face="0" prob="0.005" />
- <decal texture="9" face="0" prob="0" />
- <decal texture="10" face="0" prob="0" />
- <decal texture="11" face="0" prob="0.005" />
- <decal texture="12" face="0" prob="0.005" />
- <decal texture="13" face="0" prob="0.005" />
- <decal texture="14" face="0" prob="0.005" />
- <decal texture="15" face="0" prob="0.005" />
- <blockontop blockname="lootStreetHelper" prob="0.001" rotatemax="7"/>
- <blockontop blockname="treeBrownGrassDiagonal" rotatemax="3" prob="0.05" />
- <blockontop blockname="randomCarsHelper" prob="0.0005" rotatemax="3"/>
- <!--blockontop blockname="potassiumNitrate" prob="0.02" offset="-1"/-->
- </poi>
- <poi name="Water" poimapcolor="#0063ff" blockname="water" blockbelow="sand" yposfill="58" />
- <poi name="WaterDesert" poimapcolor="#002868" blockname="water" blockbelow="sand" yposfill="44"/>
- <poi name="WaterHills" poimapcolor="#5d9bfd" blockname="water" blockbelow="sand" yposfill="73"/>
- <poi name="WaterMountains" poimapcolor="#a3c7fe" blockname="water" blockbelow="sand" yposfill="78"/>
- <poi name="Sand" poimapcolor="#c6b9a2" blockname="sand"/>
- <poi name="Empty" poimapcolor="#f6ff00" />
- </pois>
- </worldgeneration>
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