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- #=================================================================================================#
- # Main Configuration of Mob Coins Manager
- #=================================================================================================#
- #
- # If you need any plugin support, feel free to join our discord server
- # or private message me H1DD3NxN1NJA on Spigot.
- #
- # Discord Link: https://discord.gg/n9A9xtA
- #
- #=================================================================================================#
- #
- # Information:
- # 1. Color Codes are supported with the "&" character.
- #
- # 2. Sound List:
- # - 1.9 and newer: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Sound.html
- # - 1.8 and older: http://docs.codelanx.com/Bukkit/1.8/org/bukkit/Sound.html
- # 3. Mob List:
- # - https://hub.spigotmc.org/javadocs/spigot/org/bukkit/entity/EntityType.html
- #
- #=================================================================================================#
- #=================================================================================================#
- # Mob Coin Managers Options.
- #=================================================================================================#
- Options:
- #How the coins should be formatted.
- Decimal_Format: "#,###"
- #Should killing mobs drop a physical coin?
- #If set to false, the mob coin amount will be added to the players balance.
- Drop_Physical_Coin: true
- #Should killing mobs drop a physical pouch?
- #If set to false, the mob coin pouch will be added to the players inventory.
- Drop_Physical_Pouch: true
- #This will send a player either a MESSAGE or an ACTIONBAR message when they receive mob coins.
- #This is for the Mob_Coin.Received message in the messages.yml file.
- #If its set to ACTIONBAR it will prevent spam in chat, only works on 1.8.8 servers and up.
- Mob_Coins_Receive_Message: MESSAGE
- #=================================================================================================#
- # Item Tag Options
- # The item tag will show ontop of the dropped mob coin or mob pouch.
- #=================================================================================================#
- Item_Tag:
- Enable: true
- Mob_Coin_Tag: "&7x{count} {item_name}"
- Mob_Pouch_Tag: "&7x{count} {item_name}"
- #=================================================================================================#
- # Sounds that are played when a player performs an action.
- # To enable sounds, format it like this... Section: <SOUND>
- # To disable sounds, format it like this... Section: ''
- # Sounds are disabled by default due to the different sound names on 1.8- and 1.9+,
- # its to prevent errors in console.
- #=================================================================================================#
- Sounds:
- Mob_Coins_Received: ''
- Mob_Coins_Redeemed: ''
- Mob_Coin_Shop_Opened: ''
- Mob_Coin_Shop_Purchase: ''
- Pouch_Received: ''
- Pouch_Redeemed: ''
- #=================================================================================================#
- # Mob Coins Pouch. The pouch is an item that can either be received by an admin via command or
- # by killing mobs.
- # WARNING: If you enable Drop when killing mobs make sure to lower the chances since players can
- # receive a lot of mob coins really fast if they have mob grinders. I recommend using the pouches
- # for crates or rewards for events, but its up to you.
- #=================================================================================================#
- Mob_Coin_Pouch:
- #Should the mob coin pouch drop when killing mobs?
- Drop: false
- #Mob coin pouch tiers, each rarity can either give more or less mob coins, its up to you.
- #You can add as many tiers as you like.
- Tiers:
- Common: #The name of the mob coin pouch tier. You can add as many or as little as you like.
- Drop_Chance: 25 #The chance the mob has to drop the pouch.
- Minimum: 100 #The minumum amount of mob coins a player can receive.
- Maximum: 1000 #The maximum amount of mob coins a player can receive.
- Uncommon:
- Drop_Chance: 10
- Minimum: 1000
- Maximum: 10000
- Rare:
- Drop_Chance: 5
- Minimum: 10000
- Maximum: 100000
- Legendary:
- Drop_Chance: 1
- Minimum: 100000
- Maximum: 1000000
- #=================================================================================================#
- # The Item you want the mob coin and mob coin pouch to be.
- #=================================================================================================#
- Items:
- Coin:
- Material: DOUBLE_PLANT
- Name: "&e&l{amount} Mob Coin(s) &7&o(Right Click)"
- Lore:
- - "&7You can use these in /transfer menu to"
- - "&7purchase items!"
- - ""
- - " &d&l* &7Amount: &e{amount}"
- Pouch:
- Material: ENDER_CHEST
- Name: "&e&l{category} Mob Coin Pouch &7&o(Right Click)"
- Lore:
- - "&7Right-Click in hand to receive"
- - "&7a random amount of Mob Coins!"
- - ""
- - "&d&l* &e{min}-{max} Mob Coins"
- #=================================================================================================#
- # MySQL Database.
- #=================================================================================================#
- MySQL:
- Enable: false
- Host: 'localhost'
- Port: '3306'
- Username: 'root'
- Password: 'Password'
- Database: 'Database'
- #=================================================================================================#
- # Checks if there is an available update for mob coin manager.
- #=================================================================================================#
- Update_Checker: true
- #=================================================================================================#
- # The available mobs that will drop mob coins. You can add or remove as many mobs as you like!
- # Do not TAB when adding a new mob, it will cause errors in console.
- # Error: Found character '\t(TAB)' that cannot start any token. (Do not use \t(TAB) for indentation)
- #=================================================================================================#
- Mobs:
- BAT: #The mob players have to kill to receive mob coins.
- Chance: 100 #The chance the mob has to drop mob coins.
- Drops: 3 #The amount of mob coins the mob will drop.
- BLAZE:
- Chance: 100
- Drops: 3
- CAVE_SPIDER:
- Chance: 100
- Drops: 3
- CHICKEN:
- Chance: 100
- Drops: 3
- COD:
- Chance: 100
- Drops: 3
- COW:
- Chance: 100
- Drops: 3
- CREEPER:
- Chance: 100
- Drops: 3
- DOLPHIN:
- Chance: 100
- Drops: 3
- DONKEY:
- Chance: 100
- Drops: 3
- DROWNED:
- Chance: 100
- Drops: 3
- ELDER_GUARDIAN:
- Chance: 100
- Drops: 3
- ENDER_DRAGON:
- Chance: 100
- Drops: 3
- ENDERMAN:
- Chance: 100
- Drops: 3
- ENDERMITE:
- Chance: 100
- Drops: 3
- GHAST:
- Chance: 100
- Drops: 3
- GIANT:
- Chance: 100
- Drops: 3
- GUARDIAN:
- Chance: 100
- Drops: 3
- HORSE:
- Chance: 100
- Drops: 3
- HUSK:
- Chance: 100
- Drops: 3
- IRON_GOLEM:
- Chance: 100
- Drops: 3
- LLAMA:
- Chance: 100
- Drops: 3
- MAGMA_CUBE:
- Chance: 100
- Drops: 3
- MULE:
- Chance: 100
- Drops: 3
- MUSHROOM_COW:
- Chance: 100
- Drops: 3
- OCELOT:
- Chance: 100
- Drops: 3
- PARROT:
- Chance: 100
- Drops: 3
- PHANTOM:
- Chance: 100
- Drops: 3
- PIG:
- Chance: 100
- Drops: 3
- PIG_ZOMBIE:
- Chance: 100
- Drops: 3
- POLAR_BEAR:
- Chance: 100
- Drops: 3
- PUFFERFISH:
- Chance: 100
- Drops: 3
- RABBIT:
- Chance: 100
- Drops: 3
- SALMON:
- Chance: 100
- Drops: 3
- SHEEP:
- Chance: 100
- Drops: 3
- SHULKER:
- Chance: 100
- Drops: 3
- SILVERFISH:
- Chance: 100
- Drops: 3
- SKELETON:
- Chance: 100
- Drops: 3
- SKELETON_HORSE:
- Chance: 100
- Drops: 3
- SLIME:
- Chance: 100
- Drops: 3
- SNOWMAN:
- Chance: 100
- Drops: 3
- SPIDER:
- Chance: 100
- Drops: 3
- SQUID:
- Chance: 100
- Drops: 3
- TROPICAL_FISH:
- Chance: 100
- Drops: 3
- TURTLE:
- Chance: 100
- Drops: 3
- VEX:
- Chance: 100
- Drops: 3
- VILLAGER:
- Chance: 100
- Drops: 3
- WITCH:
- Chance: 100
- Drops: 3
- WITHER:
- Chance: 100
- Drops: 3
- WITHER_SKELETON:
- Chance: 100
- Drops: 3
- WOLF:
- Chance: 100
- Drops: 3
- ZOMBIE:
- Chance: 100
- Drops: 3
- ZOMBIE_HORSE:
- Chance: 100
- Drops: 3
- ZOMBIE_VILLAGER:
- Chance: 100
- Drops: 3
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