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  1. #=================================================================================================#
  2. # Main Configuration of Mob Coins Manager
  3. #=================================================================================================#
  4. #
  5. # If you need any plugin support, feel free to join our discord server
  6. # or private message me H1DD3NxN1NJA on Spigot.
  7. #
  8. # Discord Link: https://discord.gg/n9A9xtA
  9. #
  10. #=================================================================================================#
  11. #
  12. # Information:
  13. # 1. Color Codes are supported with the "&" character.
  14. #
  15. # 2. Sound List:
  16. # - 1.9 and newer: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Sound.html
  17. # - 1.8 and older: http://docs.codelanx.com/Bukkit/1.8/org/bukkit/Sound.html
  18. # 3. Mob List:
  19. # - https://hub.spigotmc.org/javadocs/spigot/org/bukkit/entity/EntityType.html
  20. #
  21. #=================================================================================================#
  22.  
  23. #=================================================================================================#
  24. # Mob Coin Managers Options.
  25. #=================================================================================================#
  26. Options:
  27.  
  28. #How the coins should be formatted.
  29. Decimal_Format: "#,###"
  30.  
  31. #Should killing mobs drop a physical coin?
  32. #If set to false, the mob coin amount will be added to the players balance.
  33. Drop_Physical_Coin: true
  34.  
  35. #Should killing mobs drop a physical pouch?
  36. #If set to false, the mob coin pouch will be added to the players inventory.
  37. Drop_Physical_Pouch: true
  38.  
  39. #This will send a player either a MESSAGE or an ACTIONBAR message when they receive mob coins.
  40. #This is for the Mob_Coin.Received message in the messages.yml file.
  41. #If its set to ACTIONBAR it will prevent spam in chat, only works on 1.8.8 servers and up.
  42. Mob_Coins_Receive_Message: MESSAGE
  43.  
  44. #=================================================================================================#
  45. # Item Tag Options
  46. # The item tag will show ontop of the dropped mob coin or mob pouch.
  47. #=================================================================================================#
  48. Item_Tag:
  49.  
  50. Enable: true
  51.  
  52. Mob_Coin_Tag: "&7x{count} {item_name}"
  53.  
  54. Mob_Pouch_Tag: "&7x{count} {item_name}"
  55.  
  56. #=================================================================================================#
  57. # Sounds that are played when a player performs an action.
  58. # To enable sounds, format it like this... Section: <SOUND>
  59. # To disable sounds, format it like this... Section: ''
  60. # Sounds are disabled by default due to the different sound names on 1.8- and 1.9+,
  61. # its to prevent errors in console.
  62. #=================================================================================================#
  63. Sounds:
  64. Mob_Coins_Received: ''
  65. Mob_Coins_Redeemed: ''
  66. Mob_Coin_Shop_Opened: ''
  67. Mob_Coin_Shop_Purchase: ''
  68. Pouch_Received: ''
  69. Pouch_Redeemed: ''
  70.  
  71. #=================================================================================================#
  72. # Mob Coins Pouch. The pouch is an item that can either be received by an admin via command or
  73. # by killing mobs.
  74. # WARNING: If you enable Drop when killing mobs make sure to lower the chances since players can
  75. # receive a lot of mob coins really fast if they have mob grinders. I recommend using the pouches
  76. # for crates or rewards for events, but its up to you.
  77. #=================================================================================================#
  78. Mob_Coin_Pouch:
  79.  
  80. #Should the mob coin pouch drop when killing mobs?
  81. Drop: false
  82.  
  83. #Mob coin pouch tiers, each rarity can either give more or less mob coins, its up to you.
  84. #You can add as many tiers as you like.
  85. Tiers:
  86. Common: #The name of the mob coin pouch tier. You can add as many or as little as you like.
  87. Drop_Chance: 25 #The chance the mob has to drop the pouch.
  88. Minimum: 100 #The minumum amount of mob coins a player can receive.
  89. Maximum: 1000 #The maximum amount of mob coins a player can receive.
  90. Uncommon:
  91. Drop_Chance: 10
  92. Minimum: 1000
  93. Maximum: 10000
  94. Rare:
  95. Drop_Chance: 5
  96. Minimum: 10000
  97. Maximum: 100000
  98. Legendary:
  99. Drop_Chance: 1
  100. Minimum: 100000
  101. Maximum: 1000000
  102.  
  103. #=================================================================================================#
  104. # The Item you want the mob coin and mob coin pouch to be.
  105. #=================================================================================================#
  106. Items:
  107. Coin:
  108. Material: DOUBLE_PLANT
  109. Name: "&e&l{amount} Mob Coin(s) &7&o(Right Click)"
  110. Lore:
  111. - "&7You can use these in /transfer menu to"
  112. - "&7purchase items!"
  113. - ""
  114. - " &d&l* &7Amount: &e{amount}"
  115. Pouch:
  116. Material: ENDER_CHEST
  117. Name: "&e&l{category} Mob Coin Pouch &7&o(Right Click)"
  118. Lore:
  119. - "&7Right-Click in hand to receive"
  120. - "&7a random amount of Mob Coins!"
  121. - ""
  122. - "&d&l* &e{min}-{max} Mob Coins"
  123.  
  124. #=================================================================================================#
  125. # MySQL Database.
  126. #=================================================================================================#
  127. MySQL:
  128. Enable: false
  129. Host: 'localhost'
  130. Port: '3306'
  131. Username: 'root'
  132. Password: 'Password'
  133. Database: 'Database'
  134.  
  135. #=================================================================================================#
  136. # Checks if there is an available update for mob coin manager.
  137. #=================================================================================================#
  138. Update_Checker: true
  139.  
  140. #=================================================================================================#
  141. # The available mobs that will drop mob coins. You can add or remove as many mobs as you like!
  142. # Do not TAB when adding a new mob, it will cause errors in console.
  143. # Error: Found character '\t(TAB)' that cannot start any token. (Do not use \t(TAB) for indentation)
  144. #=================================================================================================#
  145. Mobs:
  146. BAT: #The mob players have to kill to receive mob coins.
  147. Chance: 100 #The chance the mob has to drop mob coins.
  148. Drops: 3 #The amount of mob coins the mob will drop.
  149. BLAZE:
  150. Chance: 100
  151. Drops: 3
  152. CAVE_SPIDER:
  153. Chance: 100
  154. Drops: 3
  155. CHICKEN:
  156. Chance: 100
  157. Drops: 3
  158. COD:
  159. Chance: 100
  160. Drops: 3
  161. COW:
  162. Chance: 100
  163. Drops: 3
  164. CREEPER:
  165. Chance: 100
  166. Drops: 3
  167. DOLPHIN:
  168. Chance: 100
  169. Drops: 3
  170. DONKEY:
  171. Chance: 100
  172. Drops: 3
  173. DROWNED:
  174. Chance: 100
  175. Drops: 3
  176. ELDER_GUARDIAN:
  177. Chance: 100
  178. Drops: 3
  179. ENDER_DRAGON:
  180. Chance: 100
  181. Drops: 3
  182. ENDERMAN:
  183. Chance: 100
  184. Drops: 3
  185. ENDERMITE:
  186. Chance: 100
  187. Drops: 3
  188. GHAST:
  189. Chance: 100
  190. Drops: 3
  191. GIANT:
  192. Chance: 100
  193. Drops: 3
  194. GUARDIAN:
  195. Chance: 100
  196. Drops: 3
  197. HORSE:
  198. Chance: 100
  199. Drops: 3
  200. HUSK:
  201. Chance: 100
  202. Drops: 3
  203. IRON_GOLEM:
  204. Chance: 100
  205. Drops: 3
  206. LLAMA:
  207. Chance: 100
  208. Drops: 3
  209. MAGMA_CUBE:
  210. Chance: 100
  211. Drops: 3
  212. MULE:
  213. Chance: 100
  214. Drops: 3
  215. MUSHROOM_COW:
  216. Chance: 100
  217. Drops: 3
  218. OCELOT:
  219. Chance: 100
  220. Drops: 3
  221. PARROT:
  222. Chance: 100
  223. Drops: 3
  224. PHANTOM:
  225. Chance: 100
  226. Drops: 3
  227. PIG:
  228. Chance: 100
  229. Drops: 3
  230. PIG_ZOMBIE:
  231. Chance: 100
  232. Drops: 3
  233. POLAR_BEAR:
  234. Chance: 100
  235. Drops: 3
  236. PUFFERFISH:
  237. Chance: 100
  238. Drops: 3
  239. RABBIT:
  240. Chance: 100
  241. Drops: 3
  242. SALMON:
  243. Chance: 100
  244. Drops: 3
  245. SHEEP:
  246. Chance: 100
  247. Drops: 3
  248. SHULKER:
  249. Chance: 100
  250. Drops: 3
  251. SILVERFISH:
  252. Chance: 100
  253. Drops: 3
  254. SKELETON:
  255. Chance: 100
  256. Drops: 3
  257. SKELETON_HORSE:
  258. Chance: 100
  259. Drops: 3
  260. SLIME:
  261. Chance: 100
  262. Drops: 3
  263. SNOWMAN:
  264. Chance: 100
  265. Drops: 3
  266. SPIDER:
  267. Chance: 100
  268. Drops: 3
  269. SQUID:
  270. Chance: 100
  271. Drops: 3
  272. TROPICAL_FISH:
  273. Chance: 100
  274. Drops: 3
  275. TURTLE:
  276. Chance: 100
  277. Drops: 3
  278. VEX:
  279. Chance: 100
  280. Drops: 3
  281. VILLAGER:
  282. Chance: 100
  283. Drops: 3
  284. WITCH:
  285. Chance: 100
  286. Drops: 3
  287. WITHER:
  288. Chance: 100
  289. Drops: 3
  290. WITHER_SKELETON:
  291. Chance: 100
  292. Drops: 3
  293. WOLF:
  294. Chance: 100
  295. Drops: 3
  296. ZOMBIE:
  297. Chance: 100
  298. Drops: 3
  299. ZOMBIE_HORSE:
  300. Chance: 100
  301. Drops: 3
  302. ZOMBIE_VILLAGER:
  303. Chance: 100
  304. Drops: 3
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