Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Patch 1.2.0:
- New stuff:
- Split times have been added to every track and to the HUD for Race events.
- Added base black skins for all craft.
- HUD now displays indicators for Mag Lock sections and Splitstreaming.
- New shadow system, better looking shadows all round and more efficient too!
- Elimination is no longer based on completing laps, instead it now sports a funky new timer, don't be in last place when it hits zero!
- Multiplayer now supports Speed Lap, Elimination & Endurance game modes.
- Multiplayer Race, Clean Race & Speed Lap now have a "countdown to race end" timer which begins when half of the players have finished.
- Multiplayer results screen now has a "countdown to return to lobby" timer which begins when all players have finished the event.
- When crossing the finish line in multiplayer, players now turn into spectators until all racers have finished, then the results sequence begins!
- Spectators now see the entire race hud for the player they are spectating.
- Clicking on a player's name in the player overview section of the lobby will now open up the player's Steam Profile page.
- Opening the steam overlay in single player events will now pause the game.
- AI pilots now have unique avatars relevent to their teams.
- Changes:
- Midtown
- Track mesh has been cleaned up.
- Cleaned up Lighting & Shadows.
- Cleaned up a couple of inefficient materials.
- Cleaned up a couple of inefficient meshes around the track.
- Tweaked AI race line to improve AI times.
- Fiyah! Fury
- Added a train to the ravine.
- Cleaned up a couple of inefficient materials.
- Cleaned up Lighting & Shadows.
- Added animated excavators around the track.
- Track mesh has been cleaned up.
- Fixed up some problematic collision areas around the track.
- Cleaned up Night Lighting.
- Cleaned up a couple of inefficient meshes around the track.
- Freeway
- Cleaned up Lighting & Shadows.
- Added collision volumes to some problematic areas on mirrored variants.
- El Muro
- Cleaned up the shanty buildings & materials.
- Track mesh has been cleaned up.
- Cleaned up Lighting & Shadows.
- Cleaned up a couple of inefficient materials.
- Cleaned up a couple of inefficient meshes around the track.
- Mannahatta
- Added flying cars around the city.
- Added animated assets to some rooftops visible from the track.
- Cleaned up Lighting & Shadows.
- Bloom no longer devours the entire screen, you can see again now at night with the tank equipped!
- Cleaned up a couple of inefficient meshes around the track.
- Reduced the amount of rain by 75%.
- Atlas Torres
- Added a couple of cosmetic flags around the track.
- Cleaned up Lighting & Shadows.
- Niagara
- Track mesh has been cleaned up.
- Added a couple of animated assets to the underground tunnel.
- Fixed a couple of meshes from clipping along the waterfall & underwater tunnels.
- Cleaned up a couple of inefficient meshes around the track.
- Trans Atol
- Cleaned up Lighting & Shadows.
- Fixed up some problematic collision areas around the track.
- Cleaned up a couple of inefficient meshes around the track.
- Garage
- Reworked lighting effects to be more atmospheric.
- Disabling video billboards has been changed to disable all video assets, this may help reduce loading times for players with slow hard drives.
- Build version number in the settings menu now contains time and date of the build.
- Tutorial menu now displays the menu path correctly.
- Race setup now supports up to 999 laps.
- Reduced airbrake drag for the F4000 class.
- Energy Bolt base tracking raised by 10%
- Energy Bolt base speed raised by 23%
- Dragon top speed reduced by 6km/h
- Dragon acceleration reduced slightly.
- Reduced initial impulse of boost charge on all craft.
- Lobby details now displays if collisions are disabled for Clean Race.
- Tweaks to collision settings on walls to stop craft getting "glued" to walls.
- Gauss cannon will now target mines aswell as other craft.
- 'Double Drop' card for Mines now reduces damage by 30% instead of 20%.
- Bug fixes:
- Fixed a bug causing the music selection screen in the settings menu causing a slight stall when opening.
- Fixed a bug which caused one of Mannahatta's loading screens to be blank.
- Cleaned up a couple of inefficient materials which were used globally across all tracks.
- Leaderboard widgets no longer display 1st position twice.
- Campaign & Multiplayer events no longer set lap times for F4000 speed classes when not in that speed class.
- Fixed a bug in the main menu which caused an average 10-15fps drop at all times.
- Fixed a bug which sometimes caused the Map Voting videos to not display correctly.
- Fixed a bug which sometimes caused the Map Voting display to not appear at all.
- Fixed a bug which stopped the "Hide HUD" option in the settings menu from working.
- Fixed an issue which caused craft headlights to constantly cast high resolution shadow maps even when the headlights were turned off.
- Fixed a crash which happens whent the post-race sequence is left running for a long period of time.
- Changing selected craft in the lobby will now un-ready the player.
- Changing the game mode in the lobby race setup menu will now correctly reset Collision/Loadouts enabled options.
- Fixed a bug which caused the map vote to be difficult to see your current selection when all maps had recieved a vote.
- Fixed a bug which caused post-race AI to not work correctly for clients in multiplayer.
- Fixed a bug which caused the controller to vibrate like crazy after a client has finished an event in multiplayer.
- Fixed a bug which caused the spectator cameras to shake after a client has finished an event in multiplayer.
- Fixed a bug which caused Ghost data to be recorded when the game is paused causing huge ghost files.
- Fixed a bug which caused an fps drop when completing a lap in Time Trial.
- Fixed a bug which caused the "back" UI sound to be played when navigating through cards.
- Fixed a bug which caused the "confirm" UI sound to ignore UI sound settings.
- Fixed a bug which caused the Main Menu ambient music to ignore the music volume setting.
- Fixed a bug which caused the track arrows on Altas Torres to face the wrong way.
- Fixed a bug which caused the Energy Bolt to steer in the wrong direction when fired backwards down a track.
- Fixed a bug which caused the manual camera in the skin/loadout selection screens when in the lobby from not working.
- Fixed a bug for spectator mode to sometimes display the incorrect lap count of the player you are spectating.
- Fixed a bug which sometimes caused the Main Menu to lose all UI when failing to join a lobby.
- Fixed a bug which sometimes caused the lobby to lose all ambient sounds.
- Fixed a bug which caused speed lap results to be incorrect for the last player to cross the finish line.
- Known Issues:
- The post race camera shake appears to still happen on rare occasions for clients during the results screen.
- Trans Atol preview video is a bit glitchy during the first few frames.
- Spectator mode plays the "3-2-1" countdown sound when joining an event in progress.
- Spectator mode can be a bit glitchy in elimination events.
- Endurance mode in multiplayer has a 3-lap limit.
- A hotfix will be rolling out tomorrow to address some of these known issues.
Advertisement
Add Comment
Please, Sign In to add comment