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- Log uploaded on Monday, July 23, 2018, 1:39:54 PM
- Loaded mods:
- Core: (no assemblies)
- Lolidrop's hairshop: (no assemblies)
- HugsLib[5.0.0]: 0Harmony(1.1.0.0), HugsLib(1.0.0.0)
- Ruddy Great Guns: (no assemblies)
- Dead Goat's Weapon Pack: (no assemblies)
- Active Harmony patches:
- DebugWindowsOpener.DevToolStarterOnGUI: TRANS: HugsLib.Patches.DevToolStarterOnGUI_Patch.ExtendButtonsWindow
- DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
- Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
- EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
- Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
- Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
- Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook
- LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
- Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
- Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
- MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
- ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
- PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
- Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
- Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
- UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
- Harmony versions present: 1.1.0.0: UnlimitedHugs.HugsLib
- Platform information: (hidden, hold Shift while publishing to include)
- Log file contents:
- Mono path[0] = '[Rimworld_dir]/RimWorldWin_Data/Managed'
- Mono path[1] = '[Rimworld_dir]/RimWorldWin_Data/Mono'
- Mono config path = '[Rimworld_dir]/RimWorldWin_Data/Mono/etc'
- PlayerConnection [PlayerConnect information redacted]
- Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
- GfxDevice: [Renderer information redacted]
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1440x900 60Hz; virtual: 1440x900 at 0,0
- RimWorld 1.0.1973 rev1171
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Verse.Log:Message(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:48)
- RimWorld.VersionControl:LogVersionNumber() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\Version\VersionControl.cs:83)
- Verse.Root:CheckGlobalInit() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:82)
- Verse.Root:Start() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:38)
- Verse.Root_Entry:Start() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:16)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 48)
- Failed to find RimWorld.RecordDef named TrapsRearmed. There are 66 defs of this type loaded.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.DefDatabase`1:GetNamed(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\DefDatabase.cs:166)
- System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
- System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
- Verse.GenGeneric:InvokeStaticMethodOnGenericType(Type, Type, String, Object[]) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Gen\GenGeneric.cs:33)
- Verse.GenDefDatabase:GetDef(Type, String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\DefDatabase.cs:209)
- RimWorld.DefOfHelper:BindDefsFor(Type) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\DefOf.cs:61)
- RimWorld.DefOfHelper:RebindAllDefOfs(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\DefOf.cs:30)
- Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:149)
- Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32)
- Verse.Root:<Start>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:58)
- Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:455)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:367)
- (Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)
- Translation data for language Latin American Spanish has 26 errors. Generate translation report for more info.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:58)
- Verse.LoadedLanguage:InjectIntoData_AfterImpliedDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:481)
- Verse.PlayDataLoader:<DoPlayLoad>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:270)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:489)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:402)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:257)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:102)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:38)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 58)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
- System memory in use before: 42.9 MB.
- System memory in use after: 43.5 MB.
- Unloading 41 unused Assets to reduce memory usage. Loaded Objects now: 8711.
- Total: 69.740433 ms (FindLiveObjects: 0.716678 ms CreateObjectMapping: 1.183770 ms MarkObjects: 67.411385 ms DeleteObjects: 0.426670 ms)
- Loading game from file Prision Game with mods Core
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Verse.Log:Message(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:48)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\MapIniter\SavedGameLoaderNow.cs:19)
- Verse.Root_Play:<Start>m__0() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:46)
- Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:455)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:367)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 48)
- Could not do PostLoadInit on Verse.DesignationManager: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.DesignationManager.ExposeData () [0x0007c] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:41
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x0003a] in C:\Dev\RimWorld\Assets\Scripts\Verse\SaveLoad\Scribe\Loader\PostLoadIniter.cs:55
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.PostLoadIniter:DoAllPostLoadInits() (at C:\Dev\RimWorld\Assets\Scripts\Verse\SaveLoad\Scribe\Loader\PostLoadIniter.cs:59)
- Verse.ScribeLoader:FinalizeLoading() (at C:\Dev\RimWorld\Assets\Scripts\Verse\SaveLoad\Scribe\Loader\ScribeLoader.cs:129)
- Verse.Game:LoadGame() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:471)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\MapIniter\SavedGameLoaderNow.cs:39)
- Verse.Root_Play:<Start>m__0() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:46)
- Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:455)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:367)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- System memory in use before: 101.4 MB.
- System memory in use after: 100.0 MB.
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 17094.
- Total: 270.789215 ms (FindLiveObjects: 1.591513 ms CreateObjectMapping: 3.260340 ms MarkObjects: 265.873199 ms DeleteObjects: 0.061915 ms)
- Exception ticking TrapDeadfall209988 (at (128, 0, 157)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall210387 (at (129, 0, 157)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall210431 (at (130, 0, 157)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall210482 (at (131, 0, 157)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall210545 (at (130, 0, 158)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall210600 (at (128, 0, 158)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall210657 (at (128, 0, 159)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall210667 (at (130, 0, 159)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall210774 (at (129, 0, 159)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall210832 (at (131, 0, 159)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall210900 (at (132, 0, 158)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall211813 (at (133, 0, 161)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall516175 (at (204, 0, 112)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall516180 (at (205, 0, 112)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall516234 (at (204, 0, 111)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall516242 (at (202, 0, 112)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall516408 (at (206, 0, 111)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall516445 (at (201, 0, 112)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall516462 (at (201, 0, 110)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall516488 (at (205, 0, 111)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall516498 (at (202, 0, 111)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall516515 (at (203, 0, 112)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall516615 (at (203, 0, 110)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall516917 (at (201, 0, 111)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall516919 (at (203, 0, 111)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall516937 (at (206, 0, 110)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall516947 (at (206, 0, 112)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall517168 (at (208, 0, 111)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall535102 (at (210, 0, 104)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall535284 (at (210, 0, 103)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall535312 (at (209, 0, 98)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall535542 (at (210, 0, 102)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall535554 (at (210, 0, 101)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall535692 (at (211, 0, 102)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall535698 (at (210, 0, 100)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall535820 (at (211, 0, 101)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall535852 (at (211, 0, 104)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall535934 (at (210, 0, 106)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall535973 (at (211, 0, 103)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall535991 (at (212, 0, 101)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall536347 (at (212, 0, 98)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall536359 (at (210, 0, 107)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall536386 (at (211, 0, 106)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall536394 (at (212, 0, 102)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall536406 (at (212, 0, 106)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall536420 (at (212, 0, 103)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall536500 (at (210, 0, 105)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall536560 (at (212, 0, 107)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall536595 (at (212, 0, 100)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall536667 (at (211, 0, 107)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall536677 (at (211, 0, 105)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall536685 (at (211, 0, 109)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall536746 (at (212, 0, 105)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall536754 (at (210, 0, 108)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall536767 (at (212, 0, 104)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall536774 (at (211, 0, 110)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall536889 (at (212, 0, 109)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall537123 (at (210, 0, 110)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall537127 (at (211, 0, 111)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall537136 (at (212, 0, 110)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall537148 (at (212, 0, 111)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall537165 (at (212, 0, 108)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall537168 (at (211, 0, 108)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall537358 (at (210, 0, 109)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall537359 (at (211, 0, 112)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall537403 (at (210, 0, 112)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall537415 (at (212, 0, 113)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall537429 (at (210, 0, 114)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall537642 (at (212, 0, 112)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall537715 (at (210, 0, 115)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall537736 (at (212, 0, 115)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall537772 (at (210, 0, 113)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall538000 (at (211, 0, 113)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall538004 (at (212, 0, 114)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall538011 (at (211, 0, 115)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall538127 (at (211, 0, 114)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall538140 (at (210, 0, 116)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall606485 (at (135, 0, 162)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall606531 (at (135, 0, 163)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall607700 (at (133, 0, 163)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall607789 (at (133, 0, 162)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall607940 (at (132, 0, 162)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall608186 (at (103, 0, 27)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall608338 (at (127, 0, 28)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall608341 (at (104, 0, 27)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall609588 (at (114, 0, 32)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall610651 (at (132, 0, 163)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall610690 (at (127, 0, 27)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall610931 (at (131, 0, 163)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall614768 (at (125, 0, 27)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall625723 (at (104, 0, 28)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall639902 (at (104, 0, 29)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall669546 (at (126, 0, 27)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall669569 (at (126, 0, 28)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall669892 (at (125, 0, 28)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall670680 (at (124, 0, 28)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall670706 (at (125, 0, 29)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall673276 (at (129, 0, 32)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall673415 (at (124, 0, 29)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall673617 (at (123, 0, 29)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall673928 (at (129, 0, 29)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall674946 (at (123, 0, 28)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall674969 (at (129, 0, 28)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall675099 (at (130, 0, 29)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall685627 (at (128, 0, 29)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall685686 (at (129, 0, 27)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall686014 (at (130, 0, 28)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall686045 (at (123, 0, 27)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall686066 (at (126, 0, 29)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall686516 (at (128, 0, 27)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall686668 (at (122, 0, 28)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall686824 (at (128, 0, 28)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall686858 (at (121, 0, 29)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall688196 (at (122, 0, 29)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall688250 (at (121, 0, 28)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall688283 (at (121, 0, 27)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall688284 (at (130, 0, 27)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall688745 (at (120, 0, 27)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall688844 (at (118, 0, 29)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall689195 (at (122, 0, 27)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall689546 (at (118, 0, 28)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall689553 (at (120, 0, 29)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall690213 (at (118, 0, 27)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall690221 (at (119, 0, 28)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall690300 (at (119, 0, 29)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall690321 (at (120, 0, 28)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall690680 (at (119, 0, 27)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall907137 (at (212, 0, 99)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall907460 (at (211, 0, 100)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall907480 (at (208, 0, 99)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1080894 (at (113, 0, 32)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1080942 (at (114, 0, 31)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1080983 (at (114, 0, 30)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1081020 (at (113, 0, 33)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1081048 (at (111, 0, 33)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1081090 (at (112, 0, 32)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1081182 (at (113, 0, 31)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1081218 (at (115, 0, 29)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1081255 (at (111, 0, 32)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1081256 (at (112, 0, 30)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1081319 (at (101, 0, 29)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1081346 (at (109, 0, 29)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1081381 (at (116, 0, 29)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1081440 (at (115, 0, 28)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1081493 (at (101, 0, 28)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1081495 (at (111, 0, 31)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1081503 (at (111, 0, 30)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1081519 (at (110, 0, 29)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1081524 (at (114, 0, 29)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1081530 (at (112, 0, 31)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1081544 (at (113, 0, 30)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1081555 (at (117, 0, 29)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1081566 (at (109, 0, 28)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1081627 (at (112, 0, 28)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1081695 (at (112, 0, 33)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1081702 (at (109, 0, 27)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1081767 (at (113, 0, 28)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1081780 (at (96, 0, 34)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1081791 (at (113, 0, 29)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1081829 (at (107, 0, 29)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1082073 (at (98, 0, 27)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1082104 (at (112, 0, 27)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1082114 (at (108, 0, 29)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1082120 (at (113, 0, 27)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1082125 (at (111, 0, 29)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1082134 (at (116, 0, 28)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1082150 (at (108, 0, 28)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1091363 (at (115, 0, 27)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1091370 (at (111, 0, 27)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1091391 (at (110, 0, 28)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1091435 (at (114, 0, 27)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1091484 (at (106, 0, 29)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1091489 (at (112, 0, 29)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1091504 (at (107, 0, 27)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1091570 (at (97, 0, 34)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1091625 (at (111, 0, 28)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1091631 (at (97, 0, 27)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1092168 (at (117, 0, 28)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1092207 (at (97, 0, 33)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1092230 (at (110, 0, 27)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1092251 (at (96, 0, 27)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1092386 (at (98, 0, 28)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1092397 (at (96, 0, 33)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1092462 (at (106, 0, 28)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1092483 (at (107, 0, 28)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1092520 (at (114, 0, 28)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1092522 (at (98, 0, 33)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1092606 (at (99, 0, 28)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1092652 (at (116, 0, 27)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1092751 (at (106, 0, 27)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1092791 (at (98, 0, 32)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1092824 (at (107, 0, 37)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1092828 (at (96, 0, 29)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1092834 (at (99, 0, 34)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1092861 (at (102, 0, 29)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1092887 (at (108, 0, 27)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1092941 (at (100, 0, 31)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1092952 (at (105, 0, 29)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1092956 (at (117, 0, 27)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1092958 (at (101, 0, 27)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1092967 (at (100, 0, 33)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1092969 (at (102, 0, 27)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1093021 (at (100, 0, 34)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1093100 (at (103, 0, 29)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1093119 (at (100, 0, 27)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1093146 (at (100, 0, 30)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1093191 (at (98, 0, 34)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1093274 (at (105, 0, 27)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1093356 (at (201, 0, 108)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1093541 (at (99, 0, 33)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1093570 (at (202, 0, 107)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1103244 (at (100, 0, 32)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1103754 (at (202, 0, 108)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1103766 (at (199, 0, 113)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1103788 (at (99, 0, 32)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1104160 (at (105, 0, 28)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1104182 (at (102, 0, 28)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1104238 (at (199, 0, 115)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1104474 (at (103, 0, 28)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1104580 (at (200, 0, 115)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1104705 (at (199, 0, 114)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1104771 (at (203, 0, 107)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1105081 (at (201, 0, 109)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1105340 (at (202, 0, 109)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1105354 (at (200, 0, 114)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1105400 (at (202, 0, 115)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1105466 (at (201, 0, 114)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1105731 (at (202, 0, 114)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1392171 (at (112, 0, 158)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1392366 (at (210, 0, 117)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1392450 (at (211, 0, 116)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1392473 (at (212, 0, 117)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1392952 (at (211, 0, 117)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1392983 (at (212, 0, 116)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1393146 (at (113, 0, 157)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1393158 (at (114, 0, 157)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1393269 (at (125, 0, 159)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1393280 (at (124, 0, 159)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1394577 (at (115, 0, 157)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1394594 (at (115, 0, 158)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1395700 (at (115, 0, 159)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1398700 (at (125, 0, 160)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1399541 (at (124, 0, 160)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1408818 (at (124, 0, 161)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1409572 (at (123, 0, 161)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1422920 (at (115, 0, 161)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1433945 (at (125, 0, 158)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1434189 (at (122, 0, 161)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1460188 (at (114, 0, 163)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1463352 (at (125, 0, 161)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1463882 (at (126, 0, 161)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1464502 (at (118, 0, 161)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1465200 (at (117, 0, 163)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1465612 (at (119, 0, 161)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1465967 (at (127, 0, 161)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1466740 (at (121, 0, 161)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1466772 (at (120, 0, 161)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1466868 (at (116, 0, 163)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1476423 (at (128, 0, 161)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1476456 (at (121, 0, 162)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1476659 (at (129, 0, 161)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1476981 (at (120, 0, 162)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1477301 (at (119, 0, 162)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1478025 (at (115, 0, 163)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1478097 (at (130, 0, 161)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1478167 (at (118, 0, 162)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1489450 (at (119, 0, 163)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1489475 (at (118, 0, 163)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1490463 (at (120, 0, 163)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1491464 (at (131, 0, 161)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1491935 (at (132, 0, 161)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1492343 (at (121, 0, 163)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1493917 (at (134, 0, 157)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1493929 (at (135, 0, 157)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1493941 (at (135, 0, 158)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1493959 (at (136, 0, 158)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1493990 (at (131, 0, 162)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1494020 (at (123, 0, 162)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1494048 (at (122, 0, 163)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1495129 (at (135, 0, 159)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1495160 (at (130, 0, 162)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1496079 (at (122, 0, 162)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1496114 (at (123, 0, 163)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1496132 (at (125, 0, 162)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1496183 (at (129, 0, 162)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1496247 (at (124, 0, 162)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1496304 (at (134, 0, 159)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1497908 (at (134, 0, 158)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1498327 (at (134, 0, 160)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1501379 (at (135, 0, 160)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1502275 (at (134, 0, 161)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1502691 (at (135, 0, 161)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1502721 (at (134, 0, 162)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1502765 (at (130, 0, 163)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1502797 (at (129, 0, 163)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1502828 (at (128, 0, 162)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1502860 (at (127, 0, 162)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1502884 (at (126, 0, 162)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1503035 (at (124, 0, 163)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1504450 (at (126, 0, 163)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1504463 (at (125, 0, 163)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1504561 (at (134, 0, 163)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1504968 (at (127, 0, 163)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1505627 (at (128, 0, 163)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1749213 (at (113, 0, 161)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1749631 (at (123, 0, 151)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1749693 (at (124, 0, 151)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1749724 (at (114, 0, 161)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1749742 (at (125, 0, 151)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1749778 (at (114, 0, 162)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1749779 (at (126, 0, 151)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1749906 (at (126, 0, 152)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1750910 (at (125, 0, 152)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1751201 (at (113, 0, 162)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1751327 (at (113, 0, 163)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1751442 (at (124, 0, 158)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1751454 (at (124, 0, 157)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1751464 (at (125, 0, 156)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1751469 (at (124, 0, 153)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1751481 (at (124, 0, 156)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1751491 (at (124, 0, 155)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1751510 (at (125, 0, 155)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1751535 (at (124, 0, 152)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1751714 (at (125, 0, 153)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1751741 (at (123, 0, 152)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1751786 (at (124, 0, 154)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1752063 (at (115, 0, 160)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1754748 (at (125, 0, 157)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1754900 (at (115, 0, 156)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1755014 (at (113, 0, 156)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1755220 (at (114, 0, 156)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1755329 (at (112, 0, 156)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1755630 (at (111, 0, 156)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1755763 (at (112, 0, 157)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1756319 (at (111, 0, 157)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1756331 (at (111, 0, 158)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1756354 (at (111, 0, 161)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1756425 (at (138, 0, 157)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1765480 (at (134, 0, 156)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1766064 (at (111, 0, 160)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1766087 (at (137, 0, 157)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1766359 (at (111, 0, 159)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1766388 (at (138, 0, 159)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1766680 (at (138, 0, 158)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1766762 (at (111, 0, 162)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1766847 (at (137, 0, 158)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1767087 (at (135, 0, 156)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1767173 (at (136, 0, 157)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1767185 (at (137, 0, 159)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1767386 (at (136, 0, 156)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1767413 (at (137, 0, 156)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1767455 (at (137, 0, 160)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1767750 (at (138, 0, 160)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1774822 (at (239, 0, 206)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1774823 (at (239, 0, 205)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1774824 (at (239, 0, 204)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1774825 (at (239, 0, 203)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1774826 (at (239, 0, 202)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1774827 (at (239, 0, 200)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1774828 (at (239, 0, 201)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1774829 (at (239, 0, 199)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1774830 (at (239, 0, 198)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1774831 (at (239, 0, 196)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1774832 (at (239, 0, 195)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1774833 (at (239, 0, 197)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1774834 (at (239, 0, 194)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1774835 (at (239, 0, 192)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1774836 (at (239, 0, 193)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1774837 (at (239, 0, 191)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1774838 (at (239, 0, 189)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1774839 (at (239, 0, 190)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1774840 (at (238, 0, 189)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1774841 (at (238, 0, 190)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1774842 (at (238, 0, 192)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1774843 (at (238, 0, 191)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1774844 (at (238, 0, 193)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1774846 (at (215, 0, 209)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1774867 (at (201, 0, 190)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1774869 (at (215, 0, 177)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1774870 (at (221, 0, 180)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1774871 (at (219, 0, 195)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1774872 (at (219, 0, 209)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1774875 (at (220, 0, 211)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1774876 (at (226, 0, 215)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1774877 (at (227, 0, 207)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1774878 (at (234, 0, 198)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1774879 (at (242, 0, 193)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1774880 (at (232, 0, 170)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1774882 (at (225, 0, 156)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1774883 (at (216, 0, 161)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1774884 (at (212, 0, 164)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1774885 (at (208, 0, 165)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1774886 (at (205, 0, 157)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1774887 (at (215, 0, 147)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1774888 (at (227, 0, 146)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1774889 (at (236, 0, 146)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1774890 (at (234, 0, 140)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1774891 (at (229, 0, 131)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1774892 (at (235, 0, 125)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1774893 (at (241, 0, 123)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1774894 (at (227, 0, 120)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall1774895 (at (232, 0, 111)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Exception ticking TrapDeadfall2418439 (at (135, 0, 154)). Suppressing further errors. Exception: System.NotImplementedException: The requested feature is not implemented.
- at Verse.Entity.Tick () [0x00001] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Entity.cs:24
- at Verse.TickList.Tick () [0x001aa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:125
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Log:ErrorOnce(String, Int32, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:105)
- Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:139)
- Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:297)
- Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:261)
- Verse.Game:UpdatePlay() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:512)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.Designation.DesignationDraw () [0x00088] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\Designation.cs:93
- at Verse.DesignationManager.DrawDesignations () [0x00056] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Designation\DesignationManager.cs:67
- at Verse.Map.MapUpdate () [0x001cf] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:710
- at Verse.Game.UpdatePlay () [0x00082] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:527
- at Verse.Root_Play.Update () [0x00059] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:99
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:108)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
- System memory in use before: 106.8 MB.
- System memory in use after: 53.5 MB.
- Unloading 7965 unused Assets to reduce memory usage. Loaded Objects now: 12073.
- Total: 196.349625 ms (FindLiveObjects: 1.736196 ms CreateObjectMapping: 4.265101 ms MarkObjects: 142.700775 ms DeleteObjects: 47.644989 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
- System memory in use before: 88.7 MB.
- System memory in use after: 87.2 MB.
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 12905.
- Total: 201.931320 ms (FindLiveObjects: 1.328132 ms CreateObjectMapping: 3.418818 ms MarkObjects: 197.136871 ms DeleteObjects: 0.045233 ms)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
- System memory in use before: 86.3 MB.
- System memory in use after: 86.9 MB.
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 12740.
- Total: 164.131821 ms (FindLiveObjects: 1.218096 ms CreateObjectMapping: 1.454529 ms MarkObjects: 161.406906 ms DeleteObjects: 0.050366 ms)
- Initializing new game with mods Core
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Verse.Log:Message(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:48)
- Verse.Game:InitNewGame() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:279)
- Verse.Root_Play:<Start>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:60)
- Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:455)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:367)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 48)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- System memory in use before: 144.0 MB.
- System memory in use after: 142.9 MB.
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 19561.
- Total: 252.453918 ms (FindLiveObjects: 2.114746 ms CreateObjectMapping: 3.475279 ms MarkObjects: 246.798447 ms DeleteObjects: 0.064160 ms)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
- Memory leak detected: map (Map-0) is still live when it shouldn't be; this map will not be mentioned again. For more info set MemoryTrackerMarkup.enableMemoryTracker to true and use "Object Hold Paths"->Map debug option.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Profile.MapLeakTracker:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Profile\MapLeakTracker.cs:80)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:136)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:38)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- System memory in use before: 146.7 MB.
- System memory in use after: 89.3 MB.
- Unloading 6823 unused Assets to reduce memory usage. Loaded Objects now: 13037.
- Total: 123.037354 ms (FindLiveObjects: 1.647012 ms CreateObjectMapping: 3.147738 ms MarkObjects: 89.353157 ms DeleteObjects: 28.886881 ms)
- Memory leak detected: map (Map-0) is still live when it shouldn't be; this map will not be mentioned again. For more info set MemoryTrackerMarkup.enableMemoryTracker to true and use "Object Hold Paths"->Map debug option.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.Profile.MapLeakTracker:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Profile\MapLeakTracker.cs:80)
- Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:136)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:38)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 68)
- Setting up 2 worker threads for Enlighten.
- Thread -> id: 2440 -> priority: 1
- Thread -> id: e60 -> priority: 1
- Mono path[0] = '[Rimworld_dir]/RimWorldWin_Data/Managed'
- Mono path[1] = '[Rimworld_dir]/RimWorldWin_Data/Mono'
- Mono config path = '[Rimworld_dir]/RimWorldWin_Data/Mono/etc'
- PlayerConnection initialized from [Rimworld_dir]/RimWorldWin_Data (debug = 0)
- PlayerConnection initialized network socket : 0.0.0.0 55109
- Multi-casting "[IP] 192.168.0.2 [Port] 55109 [Flags] 2 [Guid] 568904039 [EditorId] 755686444 [Version] 1048832 [Id] WindowsPlayer(Kadee) [Debug] 0" to [225.0.0.222:54997]...
- Started listening to [0.0.0.0:55109]
- PlayerConnection already initialized - listening to [0.0.0.0:55109]
- Player data archive not found at `[Rimworld_dir]/RimWorldWin_Data/data.unity3d`, using local filesystemInitialize engine version: 5.6.5f1 (2cac56bf7bb6)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvldumd.dll 24.21.13.9836]
- Renderer: NVIDIA GeForce GT 710
- Vendor: NVIDIA
- VRAM: 2007 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1440x900 60Hz; virtual: 1440x900 at 0,0
- RimWorld 1.0.1973 rev1171
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Verse.Log:Message(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:48)
- RimWorld.VersionControl:LogVersionNumber() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\Version\VersionControl.cs:83)
- Verse.Root:CheckGlobalInit() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:82)
- Verse.Root:Start() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:38)
- Verse.Root_Entry:Start() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:16)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 48)
- Attempt to use string researchprerequisite to refer to field researchPrerequisite in type Verse.RecipeMakerProperties; xml tags are now case-sensitive. XML: <recipeMaker><workSpeedStat>SmithingSpeed</workSpeedStat><workSkill>Crafting</workSkill><effectWorking>Smith</effectWorking><soundWorking>Recipe_Smith</soundWorking><recipeUsers><li>CraftingSpot</li></recipeUsers><unfinishedThingDef>UnfinishedGun</unfinishedThingDef><researchPrerequisite>Gunsmithing</researchPrerequisite><researchprerequisite>Kitguns</researchprerequisite><skillRequirements><Crafting>5</Crafting></skillRequirements></recipeMaker>
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.DirectXmlToObject:GetFieldInfoForType(Type, String, XmlNode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\SaveLoad\DirectXml\DirectXmlToObject.cs:487)
- Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\SaveLoad\DirectXml\DirectXmlToObject.cs:217)
- System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
- System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
- Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\SaveLoad\DirectXml\DirectXmlToObject.cs:292)
- System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
- System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
- Verse.DirectXmlLoader:DefFromNode(XmlNode, LoadableXmlAsset) (at C:\Dev\RimWorld\Assets\Scripts\Verse\SaveLoad\DirectXml\DirectXmlLoader.cs:123)
- Verse.LoadedModManager:ParseAndProcessXML(XmlDocument, Dictionary`2) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\LoadedModManager.cs:235)
- Verse.LoadedModManager:LoadAllActiveMods() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\LoadedModManager.cs:51)
- Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:92)
- Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32)
- Verse.Root:<Start>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:58)
- Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:455)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:367)
- (Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)
- XML error: <researchprerequisite>Kitguns</researchprerequisite> doesn't correspond to any field in type ThingDef. Context: <ThingDef ParentName="BaseHumanMakeableGun"><thingClass>ThingWithComps</thingClass><category>Item</category><drawGUIOverlay>true</drawGUIOverlay><altitudeLayer>Item</altitudeLayer><alwaysHaulable>true</alwaysHaulable><tickerType>Never</tickerType><equipmentType>Primary</equipmentType><useHitPoints>true</useHitPoints><pathCost>10</pathCost><selectable>true</selectable><statBases><MaxHitPoints>100</MaxHitPoints><Flammability>0.5</Flammability><DeteriorationRate>2</DeteriorationRate><Beauty>-3</Beauty><SellPriceFactor>0.20</SellPriceFactor><WorkToMake>2000</WorkToMake><Mass>3.5</Mass><AccuracyTouch>0.45</AccuracyTouch><AccuracyShort>0.60</AccuracyShort><AccuracyMedium>0.45</AccuracyMedium><AccuracyLong>0.35</AccuracyLong><RangedWeapon_Cooldown>1</RangedWeapon_Cooldown></statBases><comps><li Class="CompProperties_Forbiddable" /><li><compClass>CompEquippable</compClass></li><li Class="CompProperties_Art"><nameMaker>NamerArtWeaponGun</nameMaker><descriptionMaker>ArtDescription_WeaponGun</descriptionMaker><minQualityForArtistic>Excellent</minQualityForArtistic></li><li><compClass>CompQuality</compClass></li></comps><graphicData><onGroundRandomRotateAngle>35</onGroundRandomRotateAngle><texPath>ricerifle</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><techLevel>Industrial</techLevel><smeltable>true</smeltable><thingCategories><li>WeaponsRanged</li></thingCategories><inspectorTabs><li>ITab_Art</li></inspectorTabs><recipeMaker><workSpeedStat>SmithingSpeed</workSpeedStat><workSkill>Crafting</workSkill><effectWorking>Smith</effectWorking><soundWorking>Recipe_Smith</soundWorking><recipeUsers><li>CraftingSpot</li></recipeUsers><unfinishedThingDef>UnfinishedGun</unfinishedThingDef><researchPrerequisite>Gunsmithing</researchPrerequisite><skillRequirements><Crafting>5</Crafting></skillRequirements></recipeMaker><weaponTags><li>Gun</li><li>IndustrialGunAdvanced</li></weaponTags><defName>Gun_RRiceRifle</defName><label>Rice rifle</label><description>An extremely low power and low-tech gun that launches food at your enemies, causing death by a thousand cuts.</description><soundInteract>Interact_Rifle</soundInteract><researchprerequisite>Kitguns</researchprerequisite><costList><Steel>35</Steel><ComponentIndustrial>2</ComponentIndustrial><RawRice>115</RawRice></costList><verbs><li><verbClass>Verb_Shoot</verbClass><hasStandardCommand>true</hasStandardCommand><defaultProjectile>Bullet_RiceRifle</defaultProjectile><warmupTime>1.0</warmupTime><minRange>1.5</minRange><range>30.9</range><burstShotCount>3</burstShotCount><ticksBetweenBurstShots>10</ticksBetweenBurstShots><soundCast>Shot_AssaultRifle</soundCast><soundCastTail>GunTail_Medium</soundCastTail><muzzleFlashScale>9</muzzleFlashScale></li></verbs><tools><li><label>stock</label><capacities><li>Blunt</li></capacities><power>4</power><cooldownTime>2</cooldownTime></li><li><label>barrel</label><capacities><li>Blunt</li><li>Poke</li></capacities><power>6</power><cooldownTime>2</cooldownTime></li></tools></ThingDef>
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\SaveLoad\DirectXml\DirectXmlToObject.cs:270)
- System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
- System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
- Verse.DirectXmlLoader:DefFromNode(XmlNode, LoadableXmlAsset) (at C:\Dev\RimWorld\Assets\Scripts\Verse\SaveLoad\DirectXml\DirectXmlLoader.cs:123)
- Verse.LoadedModManager:ParseAndProcessXML(XmlDocument, Dictionary`2) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\LoadedModManager.cs:235)
- Verse.LoadedModManager:LoadAllActiveMods() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\LoadedModManager.cs:51)
- Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:92)
- Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32)
- Verse.Root:<Start>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:58)
- Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:455)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:367)
- (Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)
- Failed to find RimWorld.RecordDef named TrapsRearmed. There are 66 defs of this type loaded.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogError(Object)
- Verse.Log:Error(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:68)
- Verse.DefDatabase`1:GetNamed(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\DefDatabase.cs:166)
- System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
- System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
- Verse.GenGeneric:InvokeStaticMethodOnGenericType(Type, Type, String, Object[]) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Gen\GenGeneric.cs:33)
- Verse.GenDefDatabase:GetDef(Type, String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\DefDatabase.cs:209)
- RimWorld.DefOfHelper:BindDefsFor(Type) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\DefOf.cs:61)
- RimWorld.DefOfHelper:RebindAllDefOfs(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\DefOf.cs:30)
- Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:149)
- Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32)
- Verse.Root:<Start>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:58)
- Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:455)
- Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:367)
- (Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)
- Translation data for language Latin American Spanish has 26 errors. Generate translation report for more info.
- UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
- UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:LogWarning(Object)
- Verse.Log:Warning(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:58)
- Verse.LoadedLanguage:InjectIntoData_AfterImpliedDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:481)
- Verse.PlayDataLoader:<DoPlayLoad>m__1() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:270)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:489)
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:402)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:257)
- Verse.Root:Update_Patch1(Object)
- Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:38)
- (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 58)
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