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HoNK: Marie (cronos5010)

Jun 14th, 2020
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  1. Name: Marie, the Iron Minor (cronos5010)
  2. Class: PilotMecha
  3. Likes*: Freedom, Piloting mechas, Sword Fighting, Mining, Travel, Coffee, Long flights across the kingdom, Exercise, Night Lights
  4. Dislikes*: Losing her parents again, Getting her mecha blown up, Chores, Cave Collapses, Black Licorice, Insomnia, Dark Places, Recurring Nightmares, Intravenous Injections
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  6. ######
  7.  
  8. HP: 10
  9. Max.AP: 5
  10. Starting Weapon: Buster Mk1 (1 Damage)
  11. Starting Armor: Fitted Mechasuit (0 Armor, 1 Mag.Armor)
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  15. Nobelian Notes: 470♪
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  17. ######
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  19. Skills:
  20. Charge Up (1): Charge Up's the Positron Artillery Beam (max. 4 times). The damage increased is +1/+3/+7/+12 until Positron Artillery Beam is fired.
  21. Positron Artillery Beam (1): Fires a devastating beam of positrons, that deals 3 Damage to the target and 1 Damage to enemies adjacent to it. If Charge Up counter is above 0, resets it back to 0.
  22. Energy Barrier (2): Pilotmecha's suit generates a barrier of static energy that can negate damage. Energy Barrier persists until it nullifies 7 damage total, or until Pilotmecha's next Turn.
  23. Pulse-Jet Engine (2): Pilotmecha engages the Pulse Jet Engines located at their back, allowing for brief flight, increasing their Evasion by +4 for 2 Turns.
  24. Micromissiles (2 or 4): Fires 2 or 4 micromissiles at one target, each dealing 3 Damage.
  25. Plasma Sword (3): A slash of super-charged blade-shaped energy, dealing 4 Magical Damage to the target, and inflicting them with Plasma Burn and Irradiated! ailments.
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  29. Backstory: Once a simple girl toiling away at the mines of Nobelia with the rest of her family, Marie's life was changed forever when she found a mysterious cavern containing many scientific gizmos and an ancient looking armored suit, and was forced to don it to help viciously beat back the monster of the week, and lead her family and friends out of the mines before it finally collapsed. Finding herself to love mech piloting and monster fighting more than she hated any lingering traumas, Marie joined HONK in order to continue beating back evil, and rise through the ranks to become someone of note so she can finally love herself as much as she loves everyone else.
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