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Warriorsarri

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Dec 31st, 2016
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  1. warrior="Heroic"
  2. level=110
  3. race=blood_elf
  4. role=attack
  5. position=back
  6. talents=1332311
  7. artifact=36:0:0:0:0:1136:1:1137:1:1139:1:1141:1:1142:1:1143:3:1145:3:1146:3:1147:3:1148:3:1149:3:1150:3:1356:1
  8. # 1143=ur|1145=cb|1146=mwf|1147=db|1148=ta|1149=ps|1150=etw
  9. spec=arms
  10.  
  11. # This default action priority list is automatically created based on your character.
  12. # It is a attempt to provide you with a action list that is both simple and practicable,
  13. # while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
  14. # Feel free to edit, adapt and improve it to your own needs.
  15. # SimulationCraft is always looking for updates and improvements to the default action lists.
  16.  
  17. # Executed before combat begins. Accepts non-harmful actions only.
  18. actions.precombat=flask,type=countless_armies
  19. actions.precombat+=/food,type=fishbrul_special
  20. actions.precombat+=/augmentation,type=defiled
  21. # Snapshot raid buffed stats before combat begins and pre-potting is done.
  22. actions.precombat+=/snapshot_stats
  23. actions.precombat+=/potion,name=old_war
  24.  
  25. # Executed every time the actor is available.
  26. actions=charge
  27. actions+=/auto_attack
  28. actions+=/potion,name=old_war,if=buff.avatar.up&buff.battle_cry.up&debuff.colossus_smash.up|target.time_to_die<=26
  29. actions+=/blood_fury,if=buff.battle_cry.up|target.time_to_die<=16
  30. actions+=/berserking,if=buff.battle_cry.up|target.time_to_die<=11
  31. actions+=/arcane_torrent,if=buff.battle_cry_deadly_calm.down&rage.deficit>40&cooldown.battle_cry.remains
  32. actions+=/battle_cry,if=gcd.remains<0.25&(buff.shattered_defenses.up|cooldown.warbreaker.remains>7&cooldown.colossus_smash.remains>7|cooldown.colossus_smash.remains&debuff.colossus_smash.remains>gcd)|target.time_to_die<=5
  33. actions+=/avatar,if=gcd.remains<0.25&(buff.battle_cry.up|cooldown.battle_cry.remains<15)|target.time_to_die<=20
  34. actions+=/use_item,slot=trinket1,if=buff.avatar.up&debuff.colossus_smash.up&buff.battle_cry.up
  35. actions+=/use_item,slot=trinket2,if=buff.avatar.up&debuff.colossus_smash.up&buff.battle_cry.up
  36. actions+=/use_item,name=ring_of_collapsing_futures,if=buff.battle_cry.up&debuff.colossus_smash.up&!buff.temptation.up
  37. actions+=/rend,if=remains<gcd
  38. actions+=/focused_rage,if=buff.battle_cry_deadly_calm.remains>cooldown.focused_rage.remains&(buff.focused_rage.stack<3|cooldown.mortal_strike.remains)
  39. actions+=/colossus_smash,if=cooldown_react&debuff.colossus_smash.remains<gcd
  40. actions+=/warbreaker,if=debuff.colossus_smash.remains<gcd
  41. actions+=/heroic_leap,if=debuff.colossus_smash.remains<gcd
  42. actions+=/ravager
  43. actions+=/overpower,if=buff.overpower.react&cooldown
  44. actions+=/run_action_list,name=cleave,if=spell_targets.whirlwind>=2&talent.sweeping_strikes.enabled
  45. actions+=/run_action_list,name=aoe,if=spell_targets.whirlwind>=5&!talent.sweeping_strikes.enabled
  46. actions+=/run_action_list,name=execute,target_if=target.health.pct<=20&spell_targets.whirlwind<5
  47. actions+=/run_action_list,name=single,if=target.health.pct>20
  48.  
  49. actions.aoe=mortal_strike,if=cooldown_react
  50. actions.aoe+=/execute,if=buff.stone_heart.react
  51. actions.aoe+=/colossus_smash,if=cooldown_react&buff.shattered_defenses.down&buff.precise_strikes.down
  52. actions.aoe+=/warbreaker,if=buff.shattered_defenses.down
  53. actions.aoe+=/whirlwind,if=talent.fervor_of_battle.enabled&(debuff.colossus_smash.up|rage.deficit<50)&(!talent.focused_rage.enabled|buff.battle_cry_deadly_calm.up|buff.cleave.up)
  54. actions.aoe+=/rend,if=remains<=duration*0.3
  55. actions.aoe+=/bladestorm
  56. actions.aoe+=/cleave
  57. actions.aoe+=/execute,if=rage>90
  58. actions.aoe+=/whirlwind,if=rage>=40
  59. actions.aoe+=/shockwave
  60. actions.aoe+=/storm_bolt
  61.  
  62. actions.cleave=mortal_strike
  63. actions.cleave+=/execute,if=buff.stone_heart.react
  64. actions.cleave+=/colossus_smash,if=buff.shattered_defenses.down&buff.precise_strikes.down
  65. actions.cleave+=/warbreaker,if=buff.shattered_defenses.down
  66. actions.cleave+=/focused_rage,if=rage>100|buff.battle_cry_deadly_calm.up
  67. actions.cleave+=/whirlwind,if=talent.fervor_of_battle.enabled&(debuff.colossus_smash.up|rage.deficit<50)&(!talent.focused_rage.enabled|buff.battle_cry_deadly_calm.up|buff.cleave.up)
  68. actions.cleave+=/rend,if=remains<=duration*0.3
  69. actions.cleave+=/bladestorm
  70. actions.cleave+=/cleave
  71. actions.cleave+=/whirlwind,if=rage>40|buff.cleave.up
  72. actions.cleave+=/shockwave
  73. actions.cleave+=/storm_bolt
  74.  
  75. actions.execute=mortal_strike,if=cooldown_react&buff.battle_cry.up&buff.focused_rage.stack=3
  76. actions.execute+=/heroic_charge,if=rage.deficit>=40&(!cooldown.heroic_leap.remains|swing.mh.remains>1.2)
  77. #Remove the # above to run out of melee and charge back in for rage.
  78. actions.execute+=/execute,if=buff.battle_cry_deadly_calm.up
  79. actions.execute+=/colossus_smash,if=cooldown_react&buff.shattered_defenses.down
  80. actions.execute+=/execute,if=buff.shattered_defenses.up&(rage>=17.6|buff.stone_heart.react)
  81. actions.execute+=/mortal_strike,if=cooldown_react&equipped.archavons_heavy_hand&rage<60|talent.in_for_the_kill.enabled&buff.shattered_defenses.down
  82. actions.execute+=/execute,if=buff.shattered_defenses.down
  83. actions.execute+=/bladestorm,interrupt=1,if=raid_event.adds.in>90|!raid_event.adds.exists|spell_targets.bladestorm_mh>desired_targets
  84.  
  85. actions.single=colossus_smash,if=cooldown_react&buff.shattered_defenses.down&(buff.battle_cry.down|buff.battle_cry.up&buff.battle_cry.remains>=gcd)
  86. actions.single+=/heroic_charge,if=rage.deficit>=40&(!cooldown.heroic_leap.remains|swing.mh.remains>1.2)&buff.battle_cry.down
  87. #Remove the # above to run out of melee and charge back in for rage.
  88. actions.single+=/focused_rage,if=!buff.battle_cry_deadly_calm.up&buff.focused_rage.stack<3&!cooldown.colossus_smash.up&(rage>=50|debuff.colossus_smash.down|cooldown.battle_cry.remains<=8)|cooldown.battle_cry.remains<=8&rage>100
  89. actions.single+=/mortal_strike,if=cooldown_react&cooldown.battle_cry.remains>8
  90. actions.single+=/execute,if=buff.stone_heart.react
  91. actions.single+=/whirlwind,if=spell_targets.whirlwind>1|talent.fervor_of_battle.enabled
  92. actions.single+=/slam,if=spell_targets.whirlwind=1&!talent.fervor_of_battle.enabled
  93. actions.single+=/bladestorm,interrupt=1,if=raid_event.adds.in>90|!raid_event.adds.exists|spell_targets.bladestorm_mh>desired_targets
  94.  
  95. head=,id=138357,bonus_id=3516
  96. neck=,id=140894,bonus_id=3516,enchant=mark_of_the_trained_soldier
  97. shoulders=,id=138363,bonus_id=3516
  98. back=,id=138374,bonus_id=3516,enchant=binding_of_strength
  99. chest=,id=140913,bonus_id=3516
  100. wrists=,id=140902,bonus_id=3516
  101. hands=,id=138354,bonus_id=3516
  102. waist=,id=140880,bonus_id=3516
  103. legs=,id=140882,bonus_id=3516
  104. feet=,id=140891,bonus_id=3516
  105. finger1=,id=140897,bonus_id=3516,enchant=binding_of_mastery
  106. finger2=,id=140896,bonus_id=3516,enchant=binding_of_mastery
  107. trinket1=,id=139325,bonus_id=1806
  108. trinket2=,id=140806,bonus_id=3516
  109. main_hand=stromkar_the_warbreaker,id=128910,gem_id=140822/140819/140817,relic_id=3516/3516/3516
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