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- Class: DT_InfoPlacementHelper Key: m_localOrigin Offset: 0x4 Type: Vector
- Class: DT_InfoPlacementHelper Key: m_localAngles Offset: 0x384 Type: Vector
- Class: DT_InfoPlacementHelper Key: moveparent Offset: 0x1C Type: Int
- Class: DT_InfoPlacementHelper Key: m_parentAttachment Offset: 0x20 Type: Int
- Class: DT_InfoPlacementHelper Key: m_parentAttachmentModel Offset: 0x750 Type: Int
- Class: DT_GrappleHook Key: m_cellX Offset: 0x48 Type: Int
- Class: DT_GrappleHook Key: m_cellY Offset: 0x4C Type: Int
- Class: DT_GrappleHook Key: m_cellZ Offset: 0x50 Type: Int
- Class: DT_GrappleHook Key: m_localOrigin Offset: 0x54 Type: Vector
- Class: DT_GrappleHook Key: m_localAngles Offset: 0x384 Type: Vector
- Class: DT_GrappleHook Key: m_hOwnerEntity Offset: 0x398 Type: Int
- Class: DT_GrappleHook Key: moveparent Offset: 0x1C Type: Int
- Class: DT_GrappleHook Key: m_parentAttachment Offset: 0x20 Type: Int
- Class: DT_GrappleHook Key: m_grappleZipline Offset: 0x15D0 Type: Int
- Class: DT_GrappleHook Key: m_nModelIndex Offset: 0x60 Type: Int
- Class: DT_GrappleHook Key: m_visibilityFlags Offset: 0x32C Type: Int
- Class: DT_GrappleHook Key: m_realmsBitMask Offset: 0x918 Type: BitMask
- Class: DT_PlayerMelee_PlayerData Key: meleeAttackParity Offset: 0x8 Type: Int
- Class: DT_PlayerMelee_PlayerData Key: attackActive Offset: 0xC Type: Int
- Class: DT_PlayerMelee_PlayerData Key: attackRecoveryShouldBeQuick Offset: 0xD Type: Int
- Class: DT_PlayerMelee_PlayerData Key: isSprintAttack Offset: 0xE Type: Int
- Class: DT_PlayerMelee_PlayerData Key: attackStartTime Offset: 0x10 Type: Time
- Class: DT_PlayerMelee_PlayerData Key: attackHitEntity Offset: 0x14 Type: Int
- Class: DT_PlayerMelee_PlayerData Key: attackHitEntityTime Offset: 0x18 Type: Time
- Class: DT_PlayerMelee_PlayerData Key: attackLastHitNonWorldEntity Offset: 0x1C Type: Time
- Class: DT_PlayerMelee_PlayerData Key: scriptedState Offset: 0x20 Type: Int
- Class: DT_PlayerMelee_PlayerData Key: pendingMeleePress Offset: 0x24 Type: Int
- Class: DT_PlayerMelee_PlayerData Key: lungeBoost Offset: 0x28 Type: Vector
- Class: DT_PlayerMelee_PlayerData Key: previousMainOffhand Offset: 0x34 Type: Int
- Class: DT_WeaponPlayerData Key: m_moveSpread Offset: 0x8 Type: Float
- Class: DT_WeaponPlayerData Key: m_spreadStartTime Offset: 0xC Type: Time
- Class: DT_WeaponPlayerData Key: m_spreadStartFracHip Offset: 0x10 Type: Float
- Class: DT_WeaponPlayerData Key: m_spreadStartFracADS Offset: 0x14 Type: Float
- Class: DT_WeaponPlayerData Key: m_kickSpreadHipfire Offset: 0x18 Type: Float
- Class: DT_WeaponPlayerData Key: m_kickSpreadADS Offset: 0x1C Type: Float
- Class: DT_WeaponPlayerData Key: m_kickTime Offset: 0x20 Type: Time
- Class: DT_WeaponPlayerData Key: m_kickScaleBasePitch Offset: 0x24 Type: Float
- Class: DT_WeaponPlayerData Key: m_kickScaleBaseYaw Offset: 0x28 Type: Float
- Class: DT_WeaponPlayerData Key: m_kickPatternScaleBase Offset: 0x2C Type: Float
- Class: DT_WeaponPlayerData Key: m_kickSpringHeatBaseTime Offset: 0x30 Type: Time
- Class: DT_WeaponPlayerData Key: m_kickSpringHeatBaseValue Offset: 0x34 Type: Float
- Class: DT_WeaponPlayerData Key: m_semiAutoTriggerHoldTime Offset: 0x38 Type: Time
- Class: DT_WeaponPlayerData Key: m_semiAutoTriggerDown Offset: 0x3C Type: Int
- Class: DT_WeaponPlayerData Key: m_pendingTriggerPull Offset: 0x3D Type: Int
- Class: DT_WeaponPlayerData Key: m_chargeDebounce Offset: 0x3E Type: Int
- Class: DT_WeaponPlayerData Key: m_semiAutoNeedsRechamber Offset: 0x3F Type: Int
- Class: DT_WeaponPlayerData Key: m_pendingReloadAttempt Offset: 0x40 Type: Int
- Class: DT_WeaponPlayerData Key: m_offhandHybridNormalMode Offset: 0x41 Type: Int
- Class: DT_WeaponPlayerData Key: m_pendingoffhandHybridToss Offset: 0x42 Type: Int
- Class: DT_WeaponPlayerData Key: m_fastHolster Offset: 0x43 Type: Int
- Class: DT_WeaponPlayerData Key: m_didFirstDeploy Offset: 0x44 Type: Int
- Class: DT_WeaponPlayerData Key: m_shouldCatch Offset: 0x45 Type: Int
- Class: DT_WeaponPlayerData Key: m_clipModelIsHidden Offset: 0x46 Type: Int
- Class: DT_WeaponPlayerData Key: m_segmentedReloadEndSeqRequired Offset: 0x47 Type: Int
- Class: DT_WeaponPlayerData Key: m_reloadStartedEmpty Offset: 0x48 Type: Int
- Class: DT_WeaponPlayerData Key: m_segmentedAnimStartedOneHanded Offset: 0x49 Type: Int
- Class: DT_WeaponPlayerData Key: m_segmentedAnimStartedAkimbo Offset: 0x4A Type: Int
- Class: DT_WeaponPlayerData Key: m_segmentedReloadCanRestartLoop Offset: 0x4B Type: Int
- Class: DT_WeaponPlayerData Key: m_segmentedReloadLoopFireLocked Offset: 0x4C Type: Int
- Class: DT_WeaponPlayerData Key: m_realtimeModCmds Offset: 0x4D Type: DataTable
- Class: DT_WeaponPlayerData Key: m_realtimeModCmdHead Offset: 0x55 Type: Int
- Class: DT_WeaponPlayerData Key: m_realtimeModCmdCount Offset: 0x56 Type: Int
- Class: DT_WeaponPlayerData Key: m_realtimeModCanADS Offset: 0x57 Type: Int
- Class: DT_WeaponPlayerData Key: m_customActivityAttachedModelIndex Offset: 0x58 Type: Int
- Class: DT_WeaponPlayerData Key: m_customActivityAttachedModelAttachmentId Offset: 0x5C Type: Int
- Class: DT_WeaponPlayerData Key: m_fireRateLerp_startTime Offset: 0x60 Type: Time
- Class: DT_WeaponPlayerData Key: m_fireRateLerp_startFraction Offset: 0x64 Type: Float
- Class: DT_WeaponPlayerData Key: m_fireRateLerp_stopTime Offset: 0x68 Type: Time
- Class: DT_WeaponPlayerData Key: m_fireRateLerp_stopFraction Offset: 0x6C Type: Float
- Class: DT_WeaponPlayerData Key: m_chargeAnimIndex Offset: 0x70 Type: Int
- Class: DT_WeaponPlayerData Key: m_chargeAnimIndexOld Offset: 0x74 Type: Int
- Class: DT_WeaponPlayerData Key: m_proScreen_owner Offset: 0x78 Type: Int
- Class: DT_WeaponPlayerData Key: m_proScreen_int0 Offset: 0x7C Type: Int
- Class: DT_WeaponPlayerData Key: m_proScreen_int1 Offset: 0x80 Type: Int
- Class: DT_WeaponPlayerData Key: m_proScreen_int2 Offset: 0x84 Type: Int
- Class: DT_WeaponPlayerData Key: m_proScreen_float0 Offset: 0x88 Type: Float
- Class: DT_WeaponPlayerData Key: m_proScreen_float1 Offset: 0x8C Type: Float
- Class: DT_WeaponPlayerData Key: m_proScreen_float2 Offset: 0x90 Type: Float
- Class: DT_WeaponPlayerData Key: m_reloadMilestone Offset: 0x94 Type: Int
- Class: DT_WeaponPlayerData Key: m_rechamberMilestone Offset: 0x98 Type: Int
- Class: DT_WeaponPlayerData Key: m_cooldownMilestone Offset: 0x9C Type: Int
- Class: DT_WeaponPlayerData Key: m_prevSeqWeight Offset: 0xA0 Type: Int
- Class: DT_WeaponPlayerData Key: m_fullReloadStartTime Offset: 0xA4 Type: Time
- Class: DT_WeaponPlayerData Key: m_scriptTime0 Offset: 0xA8 Type: Time
- Class: DT_WeaponPlayerData Key: m_scriptTime1 Offset: 0xAC Type: Time
- Class: DT_WeaponPlayerData Key: m_scriptFlags0 Offset: 0xB0 Type: Int
- Class: DT_WeaponPlayerData Key: m_scriptInt0 Offset: 0xB4 Type: Int
- Class: DT_WeaponPlayerData Key: m_scriptInt1 Offset: 0xB6 Type: Int
- Class: DT_WeaponPlayerData Key: m_curZoomFOV Offset: 0xB8 Type: Float
- Class: DT_WeaponPlayerData Key: m_targetZoomFOV Offset: 0xBC Type: Float
- Class: DT_WeaponPlayerData Key: m_zoomFOVLerpTime Offset: 0xC0 Type: Float
- Class: DT_WeaponPlayerData Key: m_zoomFOVLerpEndTime Offset: 0xC4 Type: Time
- Class: DT_WeaponPlayerData Key: m_latestDryfireTime Offset: 0xC8 Type: Time
- Class: DT_WeaponPlayerData Key: m_requestedAttackEndTime Offset: 0xCC Type: Time
- Class: DT_WeaponPlayerData Key: m_currentAltFireAnimIndex Offset: 0xD0 Type: Int
- Class: DT_WeaponPlayerData Key: m_legendaryModelIndex Offset: 0xD4 Type: Int
- Class: DT_WeaponPlayerData Key: m_charmModelIndex Offset: 0xD8 Type: Int
- Class: DT_WeaponPlayerData Key: m_charmAttachment Offset: 0xDC Type: Int
- Class: DT_WeaponPlayerData Key: m_charmItemFlavorGUID Offset: 0xE0 Type: Int
- Class: DT_WeaponPlayerData Key: m_akimboDisabled Offset: 0xE4 Type: Int
- Class: DT_ServerAnimationData Key: m_animSequence Offset: 0x1C Type: Int
- Class: DT_ServerAnimationData Key: m_animStartTime Offset: 0x8 Type: Time
- Class: DT_ServerAnimationData Key: m_animStartCycle Offset: 0xC Type: Float
- Class: DT_ServerAnimationData Key: m_nResetEventsStartTime Offset: 0xD6C Type: Float
- Class: DT_ServerAnimationData Key: m_fireDeferredStopsStartTime Offset: 0xD74 Type: Float
- Class: DT_AnimRelativeData Key: m_animInitialPos Offset: 0x0 Type: Vector
- Class: DT_AnimRelativeData Key: m_animInitialVel Offset: 0xC Type: Vector
- Class: DT_AnimRelativeData Key: m_animInitialRot Offset: 0x18 Type: Rotation
- Class: DT_AnimRelativeData Key: m_animInitialCorrectPos Offset: 0x28 Type: Vector
- Class: DT_AnimRelativeData Key: m_animInitialCorrectRot Offset: 0x34 Type: Rotation
- Class: DT_AnimRelativeData Key: m_animEntityToRefOffset Offset: 0x44 Type: Vector
- Class: DT_AnimRelativeData Key: m_animEntityToRefRotation Offset: 0x50 Type: Rotation
- Class: DT_AnimRelativeData Key: m_animBlendBeginTime Offset: 0x60 Type: Time
- Class: DT_AnimRelativeData Key: m_animBlendEndTime Offset: 0x64 Type: Time
- Class: DT_AnimRelativeData Key: m_animScriptSequence Offset: 0x68 Type: Int
- Class: DT_AnimRelativeData Key: m_animScriptModel Offset: 0x6C Type: Int
- Class: DT_AnimRelativeData Key: m_animIgnoreParentRot Offset: 0x70 Type: Int
- Class: DT_AnimRelativeData Key: m_animMotionMode Offset: 0x74 Type: Int
- Class: DT_PredictedAnimEventData Key: m_predictedAnimEventTimes Offset: 0x8 Type: DataTable
- Class: DT_PredictedAnimEventData Key: m_predictedAnimEventIndices Offset: 0x30 Type: DataTable
- Class: DT_PredictedAnimEventData Key: m_predictedAnimEventCount Offset: 0x58 Type: Int
- Class: DT_PredictedAnimEventData Key: m_predictedAnimEventTarget Offset: 0x5C Type: Int
- Class: DT_PredictedAnimEventData Key: m_predictedAnimEventSequence Offset: 0x60 Type: Int
- Class: DT_PredictedAnimEventData Key: m_predictedAnimEventModel Offset: 0x64 Type: Int
- Class: DT_PredictedAnimEventData Key: m_predictedAnimEventsReadyToFireTime Offset: 0x68 Type: Time
- Class: DT_PlayerTeamShared Key: m_lastTimeDamaged Offset: 0x31A8 Type: Time
- Class: DT_PlayerTeamShared Key: m_lastTimeDamagedByOtherPlayer Offset: 0x31AC Type: Time
- Class: DT_PlayerTeamShared Key: m_lastTimeDamagedByNPC Offset: 0x31B0 Type: Time
- Class: DT_PlayerTeamShared Key: m_lastTimeDidDamageToOtherPlayer Offset: 0x31B4 Type: Time
- Class: DT_PlayerTeamShared Key: m_lastTimeDidDamageToNPC Offset: 0x31B8 Type: Time
- Class: DT_PlayerTeamShared Key: m_healResources_healthTarget Offset: 0x2604 Type: Int
- Class: DT_ColorCorrection Key: m_localOrigin Offset: 0x950 Type: Vector
- Class: DT_ColorCorrection Key: m_hOwnerEntity Offset: 0x398 Type: Int
- Class: DT_ColorCorrection Key: m_MinFalloff Offset: 0x95C Type: Float
- Class: DT_ColorCorrection Key: m_MaxFalloff Offset: 0x960 Type: Float
- Class: DT_ColorCorrection Key: m_flCurWeight Offset: 0x970 Type: Float
- Class: DT_ColorCorrection Key: m_flMaxWeight Offset: 0x96C Type: Float
- Class: DT_ColorCorrection Key: m_flFadeInDuration Offset: 0x964 Type: Float
- Class: DT_ColorCorrection Key: m_flFadeOutDuration Offset: 0x968 Type: Float
- Class: DT_ColorCorrection Key: m_netLookupFilename Offset: 0x974 Type: String
- Class: DT_ColorCorrection Key: m_bEnabled Offset: 0xA78 Type: Int
- Class: DT_ColorCorrection Key: m_bMaster Offset: 0xA79 Type: Int
- Class: DT_ColorCorrection Key: m_bClientSide Offset: 0xA7A Type: Int
- Class: DT_ColorCorrection Key: m_bExclusive Offset: 0xA7B Type: Int
- Class: DT_CascadeLight Key: m_shadowDirection Offset: 0x950 Type: Vector
- Class: DT_CascadeLight Key: m_envLightShadowDirection Offset: 0x968 Type: Vector
- Class: DT_CascadeLight Key: m_bEnabled Offset: 0x97C Type: Int
- Class: DT_CascadeLight Key: m_bEnableShadows Offset: 0x97D Type: Int
- Class: DT_CascadeLight Key: m_LightColor Offset: 0x97F Type: Int
- Class: DT_CascadeLight Key: m_cloudMaskName Offset: 0x983 Type: String
- Class: DT_CascadeLight Key: m_cloudOffset Offset: 0xA88 Type: Vector
- Class: DT_CascadeLight Key: m_cloudScale Offset: 0xA94 Type: Float
- Class: DT_ParticleSystem Key: m_localOrigin Offset: 0x4 Type: Vector
- Class: DT_ParticleSystem Key: m_fEffects Offset: 0x40 Type: Int
- Class: DT_ParticleSystem Key: m_hOwnerEntity Offset: 0x398 Type: Int
- Class: DT_ParticleSystem Key: moveparent Offset: 0x1C Type: Int
- Class: DT_ParticleSystem Key: m_parentAttachment Offset: 0x20 Type: Int
- Class: DT_ParticleSystem Key: m_parentAttachmentModel Offset: 0x750 Type: Int
- Class: DT_ParticleSystem Key: m_localAngles Offset: 0x384 Type: Vector
- Class: DT_ParticleSystem Key: m_iEffectIndex Offset: 0x950 Type: Int
- Class: DT_ParticleSystem Key: m_bActive Offset: 0x959 Type: Int
- Class: DT_ParticleSystem Key: m_bForceRenderAlways Offset: 0x95B Type: Int
- Class: DT_ParticleSystem Key: m_nStopType Offset: 0x954 Type: Int
- Class: DT_ParticleSystem Key: m_flStartTime Offset: 0x95C Type: Time
- Class: DT_ParticleSystem Key: m_bInSkybox Offset: 0x965 Type: Int
- Class: DT_ParticleSystem Key: m_killForReplay Offset: 0x966 Type: Int
- Class: DT_ParticleSystem Key: m_bLOSBlockScan Offset: 0x96E Type: Int
- Class: DT_ParticleSystem Key: m_vServerControlPoints Offset: 0x974 Type: DataTable
- Class: DT_ParticleSystem Key: m_hControlPointEnts Offset: 0x9B0 Type: DataTable
- Class: DT_ParticleSystem Key: m_controlPointAttachTypes Offset: 0x9C4 Type: DataTable
- Class: DT_ParticleSystem Key: m_vServerControlPointColorIds Offset: 0x9DD Type: DataTable
- Class: DT_ParticleSystem Key: m_parentAttachType Offset: 0x9E4 Type: Int
- Class: DT_ParticleSystem Key: m_controlPoint1AttachmentId Offset: 0x9D8 Type: Int
- Class: DT_ParticleSystem Key: m_iTeamNum Offset: 0x334 Type: Int
- Class: DT_ParticleSystem Key: m_visibilityFlags Offset: 0x32C Type: Int
- Class: DT_ParticleSystem Key: m_realmsBitMask Offset: 0x918 Type: BitMask
- Class: DT_ParticleSystem Key: m_enemyControlPoint Offset: 0x96C Type: Int
- Class: DT_ParticleSystem Key: m_enemyControlPointOverride Offset: 0x96D Type: Int
- Class: DT_ParticleSystem Key: m_bPlaySounds Offset: 0xA24 Type: Int
- Class: DT_ParticleSystem Key: m_soundSuffix Offset: 0xA28 Type: String
- Class: DT_Local Key: m_iHideHUD Offset: 0x14 Type: Int
- Class: DT_Local Key: m_forceStance Offset: 0x54 Type: Int
- Class: DT_Local Key: m_forceSlide Offset: 0x58 Type: Int
- Class: DT_Local Key: m_superJumpsUsed Offset: 0x18 Type: Int
- Class: DT_Local Key: m_wasClimbingIntoMantle Offset: 0x1C Type: Int
- Class: DT_Local Key: m_jumpedOffRodeo Offset: 0x1D Type: Int
- Class: DT_Local Key: m_dodgedInAir Offset: 0x1E Type: Int
- Class: DT_Local Key: m_usedWallHighJump Offset: 0x1F Type: Int
- Class: DT_Local Key: m_jumpPressTime Offset: 0x24 Type: Time
- Class: DT_Local Key: m_lastMantleBoostTime Offset: 0x20 Type: Time
- Class: DT_Local Key: m_prevJumpPressTime Offset: 0x28 Type: Time
- Class: DT_Local Key: m_jetpackActivateTime Offset: 0x2C Type: Time
- Class: DT_Local Key: m_jetpackDeactivateTime Offset: 0x30 Type: Time
- Class: DT_Local Key: m_duckToggleOn Offset: 0x59 Type: Int
- Class: DT_Local Key: m_flSuitPower Offset: 0x34 Type: Float
- Class: DT_Local Key: m_flSuitJumpPower Offset: 0x38 Type: Float
- Class: DT_Local Key: m_flSuitGrapplePower Offset: 0x3C Type: Float
- Class: DT_Local Key: m_flFallVelocity Offset: 0x40 Type: Float
- Class: DT_Local Key: m_accelScale Offset: 0x5C Type: Float
- Class: DT_Local Key: m_powerRegenRateScale Offset: 0x60 Type: Float
- Class: DT_Local Key: m_dodgePowerDelayScale Offset: 0x64 Type: Float
- Class: DT_Local Key: m_bDrawViewmodel Offset: 0x5A Type: Int
- Class: DT_Local Key: m_flStepSize Offset: 0x44 Type: Float
- Class: DT_Local Key: m_bAllowAutoMovement Offset: 0x5B Type: Int
- Class: DT_Local Key: m_airSlowMoFrac Offset: 0x48 Type: Float
- Class: DT_Local Key: predictableFlags Offset: 0x4C Type: Int
- Class: DT_Local Key: m_bitsActiveDevices Offset: 0x50 Type: Int
- Class: DT_Local Key: m_hSkyCamera Offset: 0x7C Type: Int
- Class: DT_Local Key: m_skybox3d.scale Offset: 0x80 Type: Int
- Class: DT_Local Key: m_skybox3d.useWorldFog Offset: 0x84 Type: Int
- Class: DT_Local Key: m_skybox3d.fog.enable Offset: 0xCA Type: Int
- Class: DT_Local Key: m_skybox3d.fog.botAlt Offset: 0x88 Type: Float
- Class: DT_Local Key: m_skybox3d.fog.topAlt Offset: 0x8C Type: Float
- Class: DT_Local Key: m_skybox3d.fog.halfDistBot Offset: 0x90 Type: Float
- Class: DT_Local Key: m_skybox3d.fog.halfDistTop Offset: 0x94 Type: Float
- Class: DT_Local Key: m_skybox3d.fog.distOffset Offset: 0xA0 Type: Float
- Class: DT_Local Key: m_skybox3d.fog.densityScale Offset: 0xA4 Type: Float
- Class: DT_Local Key: m_skybox3d.fog.halfAngleDeg Offset: 0xA8 Type: Float
- Class: DT_Local Key: m_skybox3d.fog.distColorStr Offset: 0x98 Type: Float
- Class: DT_Local Key: m_skybox3d.fog.dirColorStr Offset: 0x9C Type: Float
- Class: DT_Local Key: m_skybox3d.fog.HDRColorScale Offset: 0xAC Type: Float
- Class: DT_Local Key: m_skybox3d.fog.distColor Offset: 0xB0 Type: Int
- Class: DT_Local Key: m_skybox3d.fog.dirColor Offset: 0xB4 Type: Int
- Class: DT_Local Key: m_skybox3d.fog.direction Offset: 0xB8 Type: Vector
- Class: DT_Local Key: m_audio.localSound[0] Offset: 0xD0 Type: Vector
- Class: DT_Local Key: m_audio.localSound[1] Offset: 0xDC Type: Vector
- Class: DT_Local Key: m_audio.localSound[2] Offset: 0xE8 Type: Vector
- Class: DT_Local Key: m_audio.localSound[3] Offset: 0xF4 Type: Vector
- Class: DT_Local Key: m_audio.localSound[4] Offset: 0x100 Type: Vector
- Class: DT_Local Key: m_audio.localSound[5] Offset: 0x10C Type: Vector
- Class: DT_Local Key: m_audio.localSound[6] Offset: 0x118 Type: Vector
- Class: DT_Local Key: m_audio.localSound[7] Offset: 0x124 Type: Vector
- Class: DT_Local Key: m_audio.soundscapeIndex Offset: 0x130 Type: Int
- Class: DT_Local Key: m_audio.localBits Offset: 0x134 Type: Int
- Class: DT_Local Key: m_audio.entIndex Offset: 0x138 Type: Int
- Class: DT_Local Key: m_animNearZ Offset: 0x154 Type: Float
- Class: DT_Local Key: m_airMoveBlockPlanes[0] Offset: 0x178 Type: Vector
- Class: DT_Local Key: m_airMoveBlockPlanes Offset: 0x0 Type: Array
- Class: DT_Local Key: m_airMoveBlockPlaneTime Offset: 0x190 Type: Time
- Class: DT_Local Key: m_airMoveBlockPlaneCount Offset: 0x194 Type: Int
- Class: DT_Local Key: m_queuedMeleePressTime Offset: 0x198 Type: Time
- Class: DT_Local Key: m_queuedGrappleMeleeTime Offset: 0x19C Type: Time
- Class: DT_Local Key: m_disableMeleeUntilRelease Offset: 0x1A8 Type: Int
- Class: DT_Local Key: m_meleePressTime Offset: 0x1AC Type: Time
- Class: DT_Local Key: m_meleeInputIndex Offset: 0x1B0 Type: Int
- Class: DT_Local Key: lastAttacker Offset: 0x158 Type: Int
- Class: DT_Local Key: attackedCount Offset: 0x15C Type: Int
- Class: DT_Local Key: m_trackedChildProjectileCount Offset: 0x1B4 Type: Int
- Class: DT_Local Key: m_oneHandedWeaponUsage Offset: 0x1B8 Type: Int
- Class: DT_Local Key: m_flCockpitEntryTime Offset: 0x1BC Type: Time
- Class: DT_Local Key: m_ejectStartTime Offset: 0x1C0 Type: Time
- Class: DT_Local Key: m_disembarkStartTime Offset: 0x1C4 Type: Time
- Class: DT_Local Key: m_hotDropImpactTime Offset: 0x1C8 Type: Time
- Class: DT_Local Key: m_outOfBoundsDeadTime Offset: 0x1CC Type: Time
- Class: DT_Local Key: m_objectiveIndex Offset: 0x1D0 Type: Int
- Class: DT_Local Key: m_objectiveEntity Offset: 0x1D4 Type: Int
- Class: DT_Local Key: m_objectiveEndTime Offset: 0x1D8 Type: Time
- Class: DT_Local Key: m_cinematicEventFlags Offset: 0x1DC Type: Int
- Class: DT_Local Key: m_forcedDialogueOnly Offset: 0x1E0 Type: Int
- Class: DT_Local Key: m_titanBuildTime Offset: 0x1E4 Type: Time
- Class: DT_Local Key: m_titanBubbleShieldTime Offset: 0x1E8 Type: Time
- Class: DT_Local Key: m_titanEmbarkEnabled Offset: 0x1EC Type: Int
- Class: DT_Local Key: m_titanDisembarkEnabled Offset: 0x1ED Type: Int
- Class: DT_Local Key: m_voicePackIndex Offset: 0x1F0 Type: Int
- Class: DT_Local Key: m_playerAnimStationaryGoalFeetYaw Offset: 0x1F4 Type: Float
- Class: DT_Local Key: m_playerAnimJumping Offset: 0x1F8 Type: Int
- Class: DT_Local Key: m_playerAnimJumpStartTime Offset: 0x1FC Type: Time
- Class: DT_Local Key: m_playerAnimFirstJumpFrame Offset: 0x200 Type: Int
- Class: DT_Local Key: m_playerAnimDodging Offset: 0x201 Type: Int
- Class: DT_Local Key: m_playerAnimJumpActivity Offset: 0x202 Type: Int
- Class: DT_Local Key: m_playerAnimLanding Offset: 0x204 Type: Int
- Class: DT_Local Key: m_playerAnimShouldLand Offset: 0x205 Type: Int
- Class: DT_Local Key: m_playerAnimLandStartTime Offset: 0x208 Type: Time
- Class: DT_Local Key: m_playerAnimInAirWalk Offset: 0x20C Type: Int
- Class: DT_Local Key: m_playerAnimPrevFrameSequenceMotionYaw Offset: 0x210 Type: Float
- Class: DT_Local Key: m_playerAnimMeleeParity Offset: 0x214 Type: Int
- Class: DT_Local Key: m_playerAnimMeleeStartTime Offset: 0x218 Type: Time
- Class: DT_Local Key: m_playerLocalGravityBlendStartRotation Offset: 0x24C Type: Rotation
- Class: DT_Local Key: m_playerLocalGravityBlendEndRotation Offset: 0x25C Type: Rotation
- Class: DT_Local Key: m_playerLocalGravityBlendEndDirection Offset: 0x26C Type: Vector
- Class: DT_Local Key: m_playerLocalGravityBlendStartTime Offset: 0x278 Type: Time
- Class: DT_Local Key: m_playerLocalGravityBlendEndTime Offset: 0x27C Type: Time
- Class: DT_Local Key: m_playerLocalGravityBlendStrength Offset: 0x280 Type: Float
- Class: DT_Local Key: m_playerLocalGravityStrength Offset: 0x284 Type: Float
- Class: DT_Local Key: m_playerLocalGravityType Offset: 0x288 Type: Int
- Class: DT_Local Key: m_playerLocalGravityPoint Offset: 0x28C Type: Vector
- Class: DT_Local Key: m_playerLocalGravityLineStart Offset: 0x298 Type: Vector
- Class: DT_Local Key: m_playerLocalGravityLineEnd Offset: 0x2A4 Type: Vector
- Class: DT_Local Key: m_playerLocalGravityEntity Offset: 0x2B0 Type: Int
- Class: DT_Local Key: m_playerLocalGravityLineStartEntity Offset: 0x2B4 Type: Int
- Class: DT_Local Key: m_playerLocalGravityLineEndEntity Offset: 0x2B8 Type: Int
- Class: DT_Local Key: m_playerFloatLookStartTime Offset: 0x2BC Type: Time
- Class: DT_Local Key: m_playerFloatLookEndTime Offset: 0x2C0 Type: Time
- Class: DT_Local Key: m_wallrunLatestFloorHeight Offset: 0x2C4 Type: Float
- Class: DT_Local Key: m_wallrunFromJetpack Offset: 0x2C8 Type: Int
- Class: DT_Local Key: m_groundNormal Offset: 0x2CC Type: Vector
- Class: DT_Local Key: m_continuousUseBlocked Offset: 0x2D8 Type: Int
- Class: DT_Local Key: m_useEnt Offset: 0x2DC Type: Int
- Class: DT_DynamicPropLightweight Key: m_cellX Offset: 0x48 Type: Int
- Class: DT_DynamicPropLightweight Key: m_cellY Offset: 0x4C Type: Int
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- xxx????xx????xxx????x
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- Class: DT_PhysicsProp Key: m_fMass Offset: 0x160C Type: Float
- Class: DT_PhysicsProp Key: m_collisionMins Offset: 0x1610 Type: Vector
- Class: DT_PhysicsProp Key: m_collisionMaxs Offset: 0x161C Type: Vector
- Class: DT_PointCamera Key: m_FOV Offset: 0x9B0 Type: Float
- Class: DT_PointCamera Key: m_bFogEnable Offset: 0x9F0 Type: Int
- Class: DT_PointCamera Key: m_bActive Offset: 0x9F1 Type: Int
- Class: DT_PostProcessController Key: m_flPostProcessParameters Offset: 0x950 Type: DataTable
- Class: DT_PostProcessController Key: m_bMaster Offset: 0x968 Type: Int
- Class: DT_DynamicProp Key: m_bUseHitboxesForRenderBox Offset: 0x15D1 Type: Int
- Class: DT_DynamicProp Key: m_bAnimateInStaticShadow Offset: 0x15D2 Type: Int
- Class: DT_DynamicProp Key: m_lifeState Offset: 0x690 Type: Int
- Class: DT_DynamicProp Key: m_iTeamNum Offset: 0x334 Type: Int
- Class: DT_ScriptProp Key: m_title Offset: 0x1670 Type: String
- Class: DT_ScriptProp Key: m_footstepType Offset: 0x1690 Type: String
- Class: DT_ScriptProp Key: m_minimapData Offset: 0x838 Type: DataTable
- Class: DT_ScriptProp Key: m_networkedFlags Offset: 0x2D4 Type: Int
- Class: DT_ScriptProp Key: m_nameVisibilityFlags Offset: 0x888 Type: Int
- Class: DT_ScriptProp Key: m_iHealth Offset: 0x324 Type: Int
- Class: DT_ScriptProp Key: m_iMaxHealth Offset: 0x468 Type: Int
- Class: DT_ScriptProp Key: m_cloakEndTime Offset: 0x1CC Type: Float
- Class: DT_ScriptProp Key: m_cloakFadeInEndTime Offset: 0x1D0 Type: Time
- Class: DT_ScriptProp Key: m_cloakFadeOutStartTime Offset: 0x1D4 Type: Float
- Class: DT_ScriptProp Key: m_cloakFadeInDuration Offset: 0x1D8 Type: Float
- Class: DT_ScriptProp Key: m_cloakFlickerAmount Offset: 0x1DC Type: Float
- Class: DT_ScriptProp Key: m_cloakFlickerEndTime Offset: 0x1E0 Type: Time
- Class: DT_ScriptProp Key: m_renderColorFriendlyIsValid Offset: 0x16E0 Type: Int
- Class: DT_ScriptProp Key: m_renderColorFriendly Offset: 0x16D0 Type: Int
- Class: DT_ScriptProp Key: m_armorType Offset: 0x16D4 Type: Int
- Class: DT_ScriptProp Key: m_scriptPropFlags Offset: 0x16D8 Type: Int
- Class: DT_ScriptProp Key: m_scriptPropSmartAmmoLockType Offset: 0x16DC Type: Int
- Class: DT_World Key: m_WorldMins Offset: 0x950 Type: Vector
- Class: DT_World Key: m_WorldMaxs Offset: 0x95C Type: Vector
- Class: DT_World Key: m_bStartDark Offset: 0x968 Type: Int
- Class: DT_World Key: m_statusEffectsGenerationNV Offset: 0x97C Type: Int
- Class: DT_World Key: m_worldFlags Offset: 0x984 Type: Int
- Class: DT_World Key: m_timeshiftArmDeviceSkin Offset: 0x988 Type: Int
- Class: DT_World Key: m_spTitanLoadoutUnlocks Offset: 0x98C Type: Int
- Class: DT_World Key: m_deathFieldIsActive Offset: 0x990 Type: DataTable
- Class: DT_World Key: m_deathFieldOrigin Offset: 0x9D0 Type: DataTable
- Class: DT_World Key: m_deathFieldRadiusStart Offset: 0xCD0 Type: DataTable
- Class: DT_World Key: m_deathFieldRadiusEnd Offset: 0xDD0 Type: DataTable
- Class: DT_World Key: m_deathFieldTimeStart Offset: 0xED0 Type: DataTable
- Class: DT_World Key: m_deathFieldTimeEnd Offset: 0xFD0 Type: DataTable
- Class: DT_World Key: m_teamRelationRulesForPVE Offset: 0x10D0 Type: Int
- Class: DT_World Key: m_civilTeamsMaskA Offset: 0x10D8 Type: DataTable
- Class: DT_World Key: m_civilTeamsMaskB Offset: 0x10E8 Type: DataTable
- Class: DT_World Key: m_rabidTeamsMask Offset: 0x1100 Type: DataTable
- Class: DT_World Key: m_crossPlayGen5PcRealmsBitMask Offset: 0x1118 Type: BitMask
- Class: DT_World Key: m_crossPlayWithPcRealmsBitMask Offset: 0x1120 Type: BitMask
- Class: DT_TEBreakModel Key: m_vecOrigin Offset: 0x28 Type: Vector
- Class: DT_TEBreakModel Key: m_angRotation.x Offset: 0x34 Type: Float
- Class: DT_TEBreakModel Key: m_angRotation.y Offset: 0x38 Type: Float
- Class: DT_TEBreakModel Key: m_angRotation.z Offset: 0x3C Type: Float
- Class: DT_TEBreakModel Key: m_vecSize Offset: 0x40 Type: Vector
- Class: DT_TEBreakModel Key: m_vecVelocity Offset: 0x4C Type: Vector
- Class: DT_TEBreakModel Key: m_nModelIndex Offset: 0x5C Type: Int
- Class: DT_TEBreakModel Key: m_nRandomization Offset: 0x58 Type: Int
- Class: DT_TEBreakModel Key: m_nCount Offset: 0x60 Type: Int
- Class: DT_TEBreakModel Key: m_fTime Offset: 0x64 Type: Float
- Class: DT_TEBreakModel Key: m_nFlags Offset: 0x68 Type: Int
- Class: DT_TEExplosion Key: m_fScale Offset: 0x38 Type: Float
- Class: DT_TEExplosion Key: m_nFrameRate Offset: 0x3C Type: Int
- Class: DT_TEExplosion Key: m_nFlags Offset: 0x40 Type: Int
- Class: DT_TEExplosion Key: m_vecNormal Offset: 0x44 Type: Vector
- Class: DT_TEExplosion Key: m_chMaterialType Offset: 0x50 Type: Int
- Class: DT_TEExplosion Key: m_nRadius Offset: 0x54 Type: Int
- Class: DT_TEExplosion Key: m_nMagnitude Offset: 0x5C Type: Int
- Class: DT_TEExplosion Key: m_impactEffectTableIndex Offset: 0x60 Type: Int
- Class: DT_TEExplosion Key: m_surfaceProp Offset: 0x64 Type: Int
- Class: DT_TEExplosion Key: m_owner Offset: 0x68 Type: Int
- Class: DT_TEExplosion Key: m_victim Offset: 0x6C Type: Int
- Class: DT_TEShatterSurface Key: m_vecOrigin Offset: 0x28 Type: Vector
- Class: DT_TEShatterSurface Key: m_vecAngles Offset: 0x34 Type: Vector
- Class: DT_TEShatterSurface Key: m_vecForce Offset: 0x40 Type: Vector
- Class: DT_TEShatterSurface Key: m_vecForcePos Offset: 0x4C Type: Vector
- Class: DT_TEShatterSurface Key: m_flWidth Offset: 0x58 Type: Float
- Class: DT_TEShatterSurface Key: m_flHeight Offset: 0x5C Type: Float
- Class: DT_TEShatterSurface Key: m_flShardSize Offset: 0x60 Type: Float
- Class: DT_TEShatterSurface Key: m_nSurfaceType Offset: 0x64 Type: Int
- Class: DT_TEParticleSystem Key: m_vecOrigin.x Offset: 0x28 Type: Float
- Class: DT_TEParticleSystem Key: m_vecOrigin.y Offset: 0x2C Type: Float
- Class: DT_TEParticleSystem Key: m_vecOrigin.z Offset: 0x30 Type: Float
- Class: DT_TEPhysicsProp Key: m_vecOrigin Offset: 0x28 Type: Vector
- Class: DT_TEPhysicsProp Key: m_angRotation.x Offset: 0x34 Type: Float
- Class: DT_TEPhysicsProp Key: m_angRotation.y Offset: 0x38 Type: Float
- Class: DT_TEPhysicsProp Key: m_angRotation.z Offset: 0x3C Type: Float
- Class: DT_TEPhysicsProp Key: m_vecVelocity Offset: 0x40 Type: Vector
- Class: DT_TEPhysicsProp Key: m_nModelIndex Offset: 0x4C Type: Int
- Class: DT_TEPhysicsProp Key: m_nFlags Offset: 0x54 Type: Int
- Class: DT_TEPhysicsProp Key: m_nSkin Offset: 0x50 Type: Int
- Class: DT_TEPhysicsProp Key: m_nEffects Offset: 0x58 Type: Int
- Class: DT_BaseGrenade Key: m_DmgRadius Offset: 0x2E94 Type: Float
- Class: DT_BaseGrenade Key: m_doesExplode Offset: 0x2EAC Type: Int
- Class: DT_BaseGrenade Key: m_grenadeStatusFlags Offset: 0x2EA8 Type: Int
- Class: DT_BaseGrenade Key: m_parentAttachment Offset: 0x20 Type: Int
- Class: DT_BaseGrenade Key: moveparent Offset: 0x1C Type: Int
- Class: DT_BaseGrenade Key: m_parentAttachmentModel Offset: 0x750 Type: Int
- Class: DT_BaseGrenade Key: m_baseTakeDamage Offset: 0x6B4 Type: Int
- Class: DT_BaseGrenade Key: m_invulnerableToDamageCount Offset: 0x6B8 Type: Int
- Class: DT_BaseGrenade Key: m_ziplineGrenadeExpectedEndPosition Offset: 0x2F10 Type: Vector
- Class: DT_TEScriptParticleSystem Key: m_effectIndex Offset: 0x28 Type: Int
- Class: DT_TEScriptParticleSystem Key: m_origin Offset: 0x2C Type: Vector
- Class: DT_TEScriptParticleSystem Key: m_controlPoint1 Offset: 0x44 Type: Vector
- Class: DT_TEScriptParticleSystem Key: m_angles Offset: 0x38 Type: Vector
- Class: DT_TEScriptParticleSystemOnEntity Key: m_effectIndex Offset: 0x28 Type: Int
- Class: DT_TEScriptParticleSystemOnEntity Key: m_ent Offset: 0x2C Type: Int
- Class: DT_TEScriptParticleSystemOnEntity Key: m_attachType Offset: 0x30 Type: Int
- Class: DT_TEScriptParticleSystemOnEntity Key: m_attachType2 Offset: 0x34 Type: Int
- Class: DT_TEScriptParticleSystemOnEntity Key: m_attachmentId Offset: 0x38 Type: Int
- Class: DT_TEScriptParticleSystemOnEntity Key: m_attachmentId2 Offset: 0x39 Type: Int
- Class: DT_PlayerDecoy Key: m_currentState Offset: 0x1910 Type: Int
- Class: DT_PlayerDecoy Key: m_decoyFlags Offset: 0x1914 Type: Int
- Class: DT_PlayerDecoy Key: m_lastPulseTime Offset: 0x191C Type: Time
- Class: DT_PlayerDecoy Key: m_currentClass Offset: 0x1920 Type: BitMask
- Class: DT_PlayerDecoy Key: m_classModsActive[0] Offset: 0x1928 Type: BitMask
- Class: DT_PlayerDecoy Key: m_decoyVelocity Offset: 0x1930 Type: Vector
- Class: DT_PlayerDecoy Key: m_iHealth Offset: 0x324 Type: Int
- Class: DT_PlayerDecoy Key: m_iMaxHealth Offset: 0x468 Type: Int
- Class: DT_PlayerDecoy Key: m_cloakEndTime Offset: 0x1CC Type: Float
- Class: DT_PlayerDecoy Key: m_cloakFadeInEndTime Offset: 0x1D0 Type: Time
- Class: DT_PlayerDecoy Key: m_cloakFadeOutStartTime Offset: 0x1D4 Type: Float
- Class: DT_PlayerDecoy Key: m_cloakFadeInDuration Offset: 0x1D8 Type: Float
- Class: DT_PlayerDecoy Key: m_cloakFlickerAmount Offset: 0x1DC Type: Float
- Class: DT_PlayerDecoy Key: m_cloakFlickerEndTime Offset: 0x1E0 Type: Time
- Class: DT_PlayerDecoy Key: m_nameVisibilityFlags Offset: 0x888 Type: Int
- Class: DT_PlayerDecoy Key: m_vecViewOffset.x Offset: 0x34 Type: Float
- Class: DT_PlayerDecoy Key: m_vecViewOffset.y Offset: 0x38 Type: Float
- Class: DT_PlayerDecoy Key: m_vecViewOffset.z Offset: 0x3C Type: Float
- Class: DT_PlayerDecoy Key: m_shieldHealth Offset: 0x1A0 Type: Int
- Class: DT_PlayerDecoy Key: m_shieldHealthMax Offset: 0x1A4 Type: Int
- Class: DT_PlayerDecoy Key: m_teamMemberIndex Offset: 0x33C Type: Int
- Class: DT_PlayerDecoy Key: m_squadID Offset: 0x340 Type: Int
- Class: DT_ScriptNetData_SNDC_GLOBAL Key: m_bools[0] Offset: 0xB60 Type: Int
- Class: DT_ScriptNetData_SNDC_GLOBAL Key: m_ranges[0] Offset: 0xB72 Type: Int
- Class: DT_ScriptNetData_SNDC_GLOBAL Key: m_int32s[0] Offset: 0xBB8 Type: Int
- Class: DT_ScriptNetData_SNDC_GLOBAL Key: m_times[0] Offset: 0xC00 Type: Time
- Class: DT_ScriptNetData_SNDC_GLOBAL Key: m_entities[0] Offset: 0xC68 Type: Int
- Class: DT_ScriptNetData_SNDC_GLOBAL_NON_REWIND Key: m_bools[0] Offset: 0xB60 Type: Int
- Class: DT_ScriptNetData_SNDC_GLOBAL_NON_REWIND Key: m_ranges[0] Offset: 0xB72 Type: Int
- Class: DT_ScriptNetData_SNDC_GLOBAL_NON_REWIND Key: m_int32s[0] Offset: 0xB98 Type: Int
- Class: DT_ScriptNetData_SNDC_GLOBAL_NON_REWIND Key: m_times[0] Offset: 0xBC0 Type: Time
- Class: DT_ScriptNetData_SNDC_GLOBAL_NON_REWIND Key: m_entities[0] Offset: 0xC08 Type: Int
- Class: DT_ScriptNetData_SNDC_PLAYER_GLOBAL Key: m_bools[0] Offset: 0xB60 Type: Int
- Class: DT_ScriptNetData_SNDC_PLAYER_GLOBAL Key: m_ranges[0] Offset: 0xB72 Type: Int
- Class: DT_ScriptNetData_SNDC_PLAYER_GLOBAL Key: m_int32s[0] Offset: 0xBB0 Type: Int
- Class: DT_ScriptNetData_SNDC_PLAYER_GLOBAL Key: m_times[0] Offset: 0xC38 Type: Time
- Class: DT_ScriptNetData_SNDC_PLAYER_GLOBAL Key: m_entities[0] Offset: 0xC70 Type: Int
- Class: DT_ScriptNetData_SNDC_PLAYER_EXCLUSIVE Key: m_bools[0] Offset: 0xB60 Type: Int
- Class: DT_ScriptNetData_SNDC_PLAYER_EXCLUSIVE Key: m_ranges[0] Offset: 0xB80 Type: Int
- Class: DT_ScriptNetData_SNDC_PLAYER_EXCLUSIVE Key: m_int32s[0] Offset: 0xBBC Type: Int
- Class: DT_ScriptNetData_SNDC_PLAYER_EXCLUSIVE Key: m_times[0] Offset: 0xBDC Type: Time
- Class: DT_ScriptNetData_SNDC_PLAYER_EXCLUSIVE Key: m_entities[0] Offset: 0xC14 Type: Int
- Class: DT_ScriptMover Key: m_localAngles Offset: 0x384 Type: Vector
- Class: DT_ScriptMover Key: m_vecVelocity Offset: 0x378 Type: Vector
- Class: DT_ScriptMover Key: m_vecAngVelocity Offset: 0x158 Type: Vector
- Class: DT_ScriptMover Key: m_parentAttachment Offset: 0x20 Type: Int
- Class: DT_ScriptMover Key: m_initialOrigin Offset: 0x1808 Type: Vector
- Class: DT_ScriptMover Key: m_initialAngles Offset: 0x1814 Type: Vector
- Class: DT_TriggerSlipSphere Key: m_defaultSlipDirection Offset: 0x990 Type: Vector
- Class: DT_TriggerSlipSphere Key: m_slipSpeed Offset: 0x99C Type: Float
- Class: DT_TriggerSlipSphere Key: m_slipAcceleration Offset: 0x9A0 Type: Float
- Class: DT_TriggerSlipSphere Key: m_sphereOverrideRadius Offset: 0x9B0 Type: Float
- xxx????xxx????xxx????xxxxx
- [3] No matches found
- xxx?????xxxxxxxxxxx??????xx??????xx??????xx????xxxx
- xxx????x
- Class: CPredictedFirstPersonProxy, Field: m_localOrigin, Offset: 0x188, Type: Vector
- Class: CPredictedFirstPersonProxy, Field: m_localAngles, Offset: 0x194, Type: Vector
- Class: CPredictedFirstPersonProxy, Field: m_angNetworkAngles, Offset: 0x384, Type: Vector
- Class: CPredictedFirstPersonProxy, Field: m_vecVelocity, Offset: 0x378, Type: Vector
- Class: CPredictedFirstPersonProxy, Field: m_SequenceTransitioner, Offset: 0xB28, Type: Embedded
- Class: C_WindowHint, Field: normal, Offset: 0x960, Type: Vector
- Class: C_WindowHint, Field: right, Offset: 0x96C, Type: Vector
- Class: C_WindowHint, Field: halfSize, Offset: 0x978, Type: Float
- Class: C_WindowHint, Field: halfSize[0], Offset: 0x978, Type: Float
- Class: C_WindowHint, Field: halfSize[1], Offset: 0x97C, Type: Float
- Class: CGrappleHook, Field: m_localOrigin, Offset: 0x188, Type: Vector
- Class: CGrappleHook, Field: m_localAngles, Offset: 0x194, Type: Vector
- Class: CGrappleHook, Field: m_pMoveParent, Offset: 0x148, Type: EHANDLE
- Class: CGrappleHook, Field: m_parentAttachment, Offset: 0x74C, Type: Char
- Class: CGrappleHook, Field: m_visibilityFlags, Offset: 0x32C, Type: Int
- Class: CGrappleHook, Field: m_grappleZipline, Offset: 0x15D0, Type: EHANDLE
- Class: C_CrossbowBolt, Field: m_bounceCount, Offset: 0x2E80, Type: Int
- Class: C_CrossbowBolt, Field: m_maxBounceCount, Offset: 0x2E84, Type: Int
- Class: C_Missile, Field: m_hasPlayedWhizby, Offset: 0x2E80, Type: Bool
- Class: C_Missile, Field: m_whizByStart, Offset: 0x2E84, Type: Vector
- Class: C_Missile, Field: m_whizBySoundName, Offset: 0x2E90, Type: Char
- Class: C_Missile, Field: m_homingSpeed, Offset: 0x2ED0, Type: Float
- Class: C_Missile, Field: m_homingSpeedDodgingPlayer, Offset: 0x2ED4, Type: Float
- Class: C_Missile, Field: m_launchDir, Offset: 0x2ED8, Type: Vector
- Class: C_Missile, Field: m_hSpecificTarget, Offset: 0x2EE4, Type: EHANDLE
- Class: C_Missile, Field: m_targetOffset, Offset: 0x2EE8, Type: Vector
- Class: C_Missile, Field: m_targetPosition, Offset: 0x2EF4, Type: Vector
- Class: C_Missile, Field: m_useTargetPosition, Offset: 0x2F00, Type: Bool
- Class: C_Missile, Field: m_postIgnitionSpeed, Offset: 0x2F04, Type: Float
- Class: C_Missile, Field: m_flGracePeriodEndsAt, Offset: 0x2F08, Type: Time
- Class: C_Missile, Field: m_pathSettingsInitialized, Offset: 0x2F0C, Type: Bool
- Class: C_Missile, Field: m_expandContractMissile, Offset: 0x2F0D, Type: Bool
- Class: C_Missile, Field: m_spiralMissile, Offset: 0x2F0E, Type: Bool
- Class: C_Missile, Field: m_spiralSettings, Offset: 0x2F30, Type: Void
- Class: C_Missile, Field: m_expandContractSettings, Offset: 0x2FA0, Type: Embedded
- Class: C_Missile, Field: m_lastThinkTime, Offset: 0x2FF8, Type: Time
- Class: C_Missile, Field: m_explosionIgnoreEntity, Offset: 0x2FFC, Type: EHANDLE
- Class: CWeaponX, Field: m_nNextThinkTick, Offset: 0x464, Type: Int
- Class: CWeaponX, Field: m_weaponOwner, Offset: 0x15D0, Type: EHANDLE
- Class: CWeaponX, Field: m_ActiveState, Offset: 0x15FC, Type: Int
- Class: CWeaponX, Field: m_worldModelIndexOverride, Offset: 0x15E4, Type: Int
- Class: CWeaponX, Field: m_iWorldModelIndex, Offset: 0x15E8, Type: Int
- Class: CWeaponX, Field: m_holsterModelIndex, Offset: 0x15EC, Type: Int
- Class: CWeaponX, Field: m_droppedModelIndex, Offset: 0x15F0, Type: Int
- Class: CWeaponX, Field: m_lastPrimaryAttackTime, Offset: 0x15D4, Type: Time
- Class: CWeaponX, Field: m_nextReadyTime, Offset: 0x15D8, Type: Time
- Class: CWeaponX, Field: m_nextPrimaryAttackTime, Offset: 0x15DC, Type: Time
- Class: CWeaponX, Field: m_attackTimeThisFrame, Offset: 0x15E0, Type: Time
- Class: CWeaponX, Field: m_flTimeWeaponIdle, Offset: 0x1610, Type: Time
- Class: CWeaponX, Field: m_ammoInClip, Offset: 0x1600, Type: Int
- Class: CWeaponX, Field: m_ammoInStockpile, Offset: 0x1604, Type: Int
- Class: CWeaponX, Field: m_lifetimeShots, Offset: 0x160C, Type: Int
- Class: CWeaponX, Field: m_bInReload, Offset: 0x161A, Type: Bool
- Class: CWeaponX, Field: m_weaponActivity, Offset: 0x15F8, Type: Int
- Class: CWeaponX, Field: m_flNextEmptySoundTime, Offset: 0x2FA8, Type: Float
- Class: CWeaponX, Field: m_bRemoveable, Offset: 0x2FCC, Type: Bool
- Class: CWeaponX, Field: m_idealSequence, Offset: 0x15F4, Type: Int
- Class: CWeaponX, Field: m_idealActivity, Offset: 0x15F6, Type: Int
- Class: CWeaponX, Field: m_localOrigin, Offset: 0x188, Type: Vector
- Class: CWeaponX, Field: m_weapState, Offset: 0x1614, Type: Int
- Class: CWeaponX, Field: m_discarded, Offset: 0x1619, Type: Bool
- Class: CWeaponX, Field: m_tossRelease, Offset: 0x1620, Type: Int
- Class: CWeaponX, Field: m_offhandSwitchSlot, Offset: 0x1624, Type: Int
- Class: CWeaponX, Field: m_energizeState, Offset: 0x1628, Type: Int
- Class: CWeaponX, Field: m_lastEnergizeState, Offset: 0x1629, Type: Int
- Class: CWeaponX, Field: m_startEnergizingTime, Offset: 0x162C, Type: Time
- Class: CWeaponX, Field: m_energizedEndTime, Offset: 0x1630, Type: Time
- Class: CWeaponX, Field: m_heatValue, Offset: 0x1634, Type: Float
- Class: CWeaponX, Field: m_heatValueOnLastFire, Offset: 0x1638, Type: Float
- Class: CWeaponX, Field: m_fullyHeated, Offset: 0x163C, Type: Bool
- Class: CWeaponX, Field: m_customActivity, Offset: 0x163E, Type: Int
- Class: CWeaponX, Field: m_customActivitySequence, Offset: 0x1640, Type: Int
- Class: CWeaponX, Field: m_customActivityOwner, Offset: 0x1644, Type: EHANDLE
- Class: CWeaponX, Field: m_customActivityEndTime, Offset: 0x1648, Type: Time
- Class: CWeaponX, Field: m_customActivityFlags, Offset: 0x164C, Type: Short
- Class: CWeaponX, Field: m_playerData, Offset: 0x1650, Type: Embedded
- Class: CWeaponX, Field: m_targetingLaserEnabledScript, Offset: 0x173C, Type: Bool
- Class: CWeaponX, Field: m_needsReloadCheck, Offset: 0x173D, Type: Bool
- Class: CWeaponX, Field: m_needsEmptyCycleCheck, Offset: 0x173E, Type: Bool
- Class: CWeaponX, Field: m_skinOverride, Offset: 0x1740, Type: Int
- Class: CWeaponX, Field: m_skinOverrideIsValid, Offset: 0x1744, Type: Bool
- Class: CWeaponX, Field: m_chargeStartTime, Offset: 0x1748, Type: Time
- Class: CWeaponX, Field: m_chargeEndTime, Offset: 0x174C, Type: Time
- Class: CWeaponX, Field: m_lastChargeFrac, Offset: 0x1750, Type: Float
- Class: CWeaponX, Field: m_lastEnergizeFrac, Offset: 0x1754, Type: Float
- Class: CWeaponX, Field: m_lastRegenTime, Offset: 0x1758, Type: Time
- Class: CWeaponX, Field: m_cooldownEndTime, Offset: 0x175C, Type: Time
- Class: CWeaponX, Field: m_stockPileWasDraining, Offset: 0x1760, Type: Bool
- Class: CWeaponX, Field: m_weaponIsCharging, Offset: 0x1761, Type: Bool
- Class: CWeaponX, Field: m_weaponChargeLevelIncreasedAnimPlaying, Offset: 0x1762, Type: Bool
- Class: CWeaponX, Field: m_lastChargeLevel, Offset: 0x1764, Type: Int
- Class: CWeaponX, Field: m_chargeEnergyDepleteStepCounter, Offset: 0x1768, Type: Int
- Class: CWeaponX, Field: m_burstFireCount, Offset: 0x176C, Type: Int
- Class: CWeaponX, Field: m_burstFireIndex, Offset: 0x1770, Type: Int
- Class: CWeaponX, Field: m_shotIndexForSpread, Offset: 0x1774, Type: Int
- Class: CWeaponX, Field: m_shotCount, Offset: 0x1778, Type: Int
- Class: CWeaponX, Field: m_sustainedDischargeEndTime, Offset: 0x177C, Type: Time
- Class: CWeaponX, Field: m_sustainedLaserCurrentSpread, Offset: 0x1780, Type: Float
- Class: CWeaponX, Field: m_sustainedDischargeIsInPrimaryAttack, Offset: 0x1784, Type: Bool
- Class: CWeaponX, Field: m_sustainedLaserNextRandomSeed, Offset: 0x1785, Type: Char
- Class: CWeaponX, Field: m_curReactiveSkinKillCount, Offset: 0x17E3, Type: Char
- Class: CWeaponX, Field: m_curReactiveSkinKnockdownCount, Offset: 0x17E4, Type: Char
- Class: CWeaponX, Field: m_emissiveEventData, Offset: 0x17E8, Type: Embedded
- Class: CWeaponX, Field: m_modBitfieldFromPlayer, Offset: 0x1788, Type: Int
- Class: CWeaponX, Field: m_modBitfieldInternal, Offset: 0x1790, Type: Int
- Class: CWeaponX, Field: m_modBitfieldCurrent, Offset: 0x1798, Type: Int
- Class: CWeaponX, Field: m_modBitfieldDisabled, Offset: 0x17A0, Type: Int
- Class: CWeaponX, Field: m_curSharedEnergyCost, Offset: 0x17A8, Type: Int
- Class: CWeaponX, Field: m_grappleWeaponNeedsDryfire, Offset: 0x17AC, Type: Bool
- Class: CWeaponX, Field: m_scriptFloat0, Offset: 0x17B0, Type: Float
- Class: CWeaponX, Field: m_scriptVectorTransitionDuration, Offset: 0x17B4, Type: Float
- Class: CWeaponX, Field: m_scriptVectorTransitionStartTime, Offset: 0x17B8, Type: Float
- Class: CWeaponX, Field: m_scriptVectorTransitionStart, Offset: 0x17BC, Type: Vector
- Class: CWeaponX, Field: m_scriptVectorTransitionEnd, Offset: 0x17C8, Type: Vector
- Class: CWeaponX, Field: m_scriptVector, Offset: 0x17D4, Type: Vector
- Class: CWeaponX, Field: m_shouldPlayIdleAnims, Offset: 0x17E0, Type: Bool
- Class: CWeaponX, Field: m_shouldPlaySprintAnims, Offset: 0x17E1, Type: Bool
- Class: CWeaponX, Field: m_scriptActivated, Offset: 0x17E2, Type: Bool
- Class: CWeaponX, Field: m_weaponIsActivelyFiring, Offset: 0x30D8, Type: Bool
- Class: CWeaponX, Field: m_SequenceTransitioner, Offset: 0xB28, Type: Embedded
- Class: PredictedAnimEventData, Field: m_predictedAnimEventTimes, Offset: 0x8, Type: Time
- Class: PredictedAnimEventData, Field: m_predictedAnimEventIndices, Offset: 0x30, Type: Int
- Class: PredictedAnimEventData, Field: m_predictedAnimEventCount, Offset: 0x58, Type: Int
- Class: PredictedAnimEventData, Field: m_predictedAnimEventTarget, Offset: 0x5C, Type: EHANDLE
- Class: PredictedAnimEventData, Field: m_predictedAnimEventSequence, Offset: 0x60, Type: Int
- Class: PredictedAnimEventData, Field: m_predictedAnimEventModel, Offset: 0x64, Type: Int
- Class: PredictedAnimEventData, Field: m_predictedAnimEventsReadyToFireTime, Offset: 0x68, Type: Time
- Class: C_BaseAnimating, Field: m_nSkin, Offset: 0xD58, Type: Int
- Class: C_BaseAnimating, Field: m_skinMod, Offset: 0xD5C, Type: Short
- Class: C_BaseAnimating, Field: m_camoIndex, Offset: 0xD64, Type: Int
- Class: C_BaseAnimating, Field: m_nBody, Offset: 0xD60, Type: Int
- Class: C_BaseAnimating, Field: m_flModelScale, Offset: 0xE10, Type: Float
- Class: C_BaseAnimating, Field: m_currentFrameBaseAnimating.animSequence, Offset: 0xE30, Type: Int
- Class: C_BaseAnimating, Field: m_currentFrameBaseAnimating.animModelIndex, Offset: 0xE28, Type: Int
- Class: C_BaseAnimating, Field: m_currentFrameBaseAnimating.animPlaybackRate, Offset: 0xE24, Type: Float
- Class: C_BaseAnimating, Field: m_currentFrame.animCycle, Offset: 0xF4, Type: Float
- Class: C_BaseAnimating, Field: m_currentFrameBaseAnimating.animStartTime, Offset: 0xE1C, Type: Float
- Class: C_BaseAnimating, Field: m_currentFrameBaseAnimating.animStartCycle, Offset: 0xE20, Type: Float
- Class: C_BaseAnimating, Field: m_bSequenceFinished, Offset: 0xE04, Type: Bool
- Class: C_BaseAnimating, Field: m_currentFrameBaseAnimating.m_flPoseParameters, Offset: 0xE40, Type: Float
- Class: C_BaseAnimating, Field: m_bSequenceLooped, Offset: 0xE0C, Type: Bool
- Class: C_BaseAnimating, Field: m_bSequenceLoops, Offset: 0xE0D, Type: Bool
- Class: C_BaseAnimating, Field: m_bSequenceReadyForBreakout, Offset: 0xE0E, Type: Bool
- Class: C_BaseAnimating, Field: m_nResetEventsStartTime, Offset: 0xD6C, Type: Float
- Class: C_BaseAnimating, Field: m_fireDeferredStopsStartTime, Offset: 0xD74, Type: Float
- Class: C_BaseAnimating, Field: m_networkAnimActive, Offset: 0x97C, Type: Bool
- Class: C_BaseAnimating, Field: m_animActive, Offset: 0x97E, Type: Bool
- Class: C_BaseAnimating, Field: m_animCollisionEnabled, Offset: 0x97F, Type: Bool
- Class: C_BaseAnimating, Field: m_animRelativeToGroundEnabled, Offset: 0x980, Type: Bool
- Class: C_BaseAnimating, Field: m_animPlantingEnabled, Offset: 0x981, Type: Bool
- Class: C_BaseAnimating, Field: m_animNetworkFlags, Offset: 0x978, Type: Int
- Class: C_BaseAnimating, Field: m_SequenceTransitioner, Offset: 0xB28, Type: Embedded
- Class: C_BaseAnimating, Field: m_predictedAnimEventData, Offset: 0xA78, Type: Embedded
- Class: C_BaseAnimating, Field: m_clearEffectsForSequence, Offset: 0xFE2, Type: Int
- Class: C_BaseEntity, Field: m_Collision, Offset: 0x3B0, Type: Embedded
- Class: C_BaseEntity, Field: m_MoveType, Offset: 0x3AA, Type: Char
- Class: C_BaseEntity, Field: m_MoveCollide, Offset: 0x3AB, Type: Char
- Class: C_BaseEntity, Field: m_vecAbsVelocity, Offset: 0x170, Type: Vector
- Class: C_BaseEntity, Field: m_vecVelocity, Offset: 0x378, Type: Vector
- Class: C_BaseEntity, Field: m_fEffects, Offset: 0x330, Type: Int
- Class: C_BaseEntity, Field: m_nRenderMode, Offset: 0x3A9, Type: Char
- Class: C_BaseEntity, Field: m_nRenderFX, Offset: 0x39D, Type: Char
- Class: C_BaseEntity, Field: m_fFlags, Offset: 0xC8, Type: Int
- Class: C_BaseEntity, Field: m_currentFrame.viewOffset, Offset: 0xE8, Type: Vector
- Class: C_BaseEntity, Field: m_currentFrame.modelIndex, Offset: 0xD8, Type: Short
- Class: C_BaseEntity, Field: m_flFriction, Offset: 0x390, Type: Float
- Class: C_BaseEntity, Field: m_iTeamNum, Offset: 0x334, Type: Int
- Class: C_BaseEntity, Field: m_passThroughFlags, Offset: 0x350, Type: Int
- Class: C_BaseEntity, Field: m_passThroughThickness, Offset: 0x354, Type: Int
- Class: C_BaseEntity, Field: m_passThroughDirection, Offset: 0x358, Type: Float
- Class: C_BaseEntity, Field: m_deathVelocity, Offset: 0x35C, Type: Vector
- Class: C_BaseEntity, Field: m_bIsSoundCodeControllerValueSet, Offset: 0x370, Type: Bool
- Class: C_BaseEntity, Field: m_flSoundCodeControllerValue, Offset: 0x374, Type: Float
- Class: C_BaseEntity, Field: m_hOwnerEntity, Offset: 0x398, Type: EHANDLE
- Class: C_BaseEntity, Field: m_angNetworkAngles, Offset: 0x384, Type: Vector
- Class: C_BaseEntity, Field: m_vecAbsOrigin, Offset: 0x17C, Type: Vector
- Class: C_BaseEntity, Field: m_angAbsRotation, Offset: 0x164, Type: Vector
- Class: C_BaseEntity, Field: m_localOrigin, Offset: 0x188, Type: Vector
- Class: C_BaseEntity, Field: m_localAngles, Offset: 0x194, Type: Vector
- Class: C_BaseEntity, Field: m_hGroundEntity, Offset: 0x320, Type: EHANDLE
- Class: C_BaseEntity, Field: m_vecAngVelocity, Offset: 0x158, Type: Vector
- Class: C_BaseEntity, Field: m_iEFlags, Offset: 0x88, Type: Int
- Class: C_BaseEntity, Field: m_flGravity, Offset: 0x30C, Type: Float
- Class: C_BaseEntity, Field: m_flProxyRandomValue, Offset: 0x310, Type: Float
- Class: C_BaseEntity, Field: m_flMaxspeed, Offset: 0x328, Type: Float
- Class: C_BaseEntity, Field: m_visibilityFlags, Offset: 0x32C, Type: Int
- Class: C_BaseEntity, Field: m_bRenderWithViewModels, Offset: 0x39C, Type: Bool
- Class: C_BaseEntity, Field: m_ModelName, Offset: 0x30, Type: String
- Class: C_BaseEntity, Field: m_vecPrevAbsOrigin, Offset: 0x300, Type: PositionVector
- Class: C_BaseEntity, Field: m_vecAbsOrigin, Offset: 0x17C, Type: PositionVector
- Class: C_BaseEntity, Field: m_angAbsRotation, Offset: 0x164, Type: Vector
- Class: C_BaseEntity, Field: m_rgflCoordinateFrame, Offset: 0x7C0, Type: Float
- Class: C_BaseEntity, Field: m_fFlags, Offset: 0xC8, Type: Int
- Class: C_BaseEntity, Field: m_flGravity, Offset: 0x30C, Type: Float
- Class: StatusEffectEndlessData, Field: seComboVars, Offset: 0x8, Type: Int
- Class: C_Player, Field: m_pMoveParent, Offset: 0x148, Type: EHANDLE
- Class: C_Player, Field: m_Local, Offset: 0x1E70, Type: Embedded
- Class: C_Player, Field: pl, Offset: 0x2578, Type: Embedded
- Class: C_Player, Field: m_ammoPoolCapacity, Offset: 0x25FC, Type: Int
- Class: C_Player, Field: m_melee, Offset: 0x3340, Type: Embedded
- Class: C_Player, Field: m_grapple, Offset: 0x2D78, Type: Embedded
- Class: C_Player, Field: m_grappleActive, Offset: 0x2E00, Type: Bool
- Class: C_Player, Field: m_grappleDetachTime, Offset: 0x2E04, Type: Time
- Class: C_Player, Field: m_fFlags, Offset: 0xC8, Type: Int
- Class: C_Player, Field: m_turret, Offset: 0x2E4C, Type: EHANDLE
- Class: C_Player, Field: m_nNextThinkTick, Offset: 0x464, Type: Int
- Class: C_Player, Field: m_nButtons, Offset: 0x2ABC, Type: Int
- Class: C_Player, Field: m_flStepSoundTime, Offset: 0x2AC4, Type: Float
- Class: C_Player, Field: m_flPhysics, Offset: 0x2AC0, Type: Int
- Class: C_Player, Field: m_afButtonLast, Offset: 0x2AB0, Type: Int
- Class: C_Player, Field: m_afButtonPressed, Offset: 0x2AB4, Type: Int
- Class: C_Player, Field: m_afButtonReleased, Offset: 0x2AB8, Type: Int
- Class: C_Player, Field: m_flFriction, Offset: 0x390, Type: Float
- Class: C_Player, Field: m_dodging, Offset: 0x3775, Type: Bool
- Class: C_Player, Field: m_dodgingInAir, Offset: 0x37E2, Type: Bool
- Class: C_Player, Field: m_lastDodgeTime, Offset: 0x3778, Type: Time
- Class: C_Player, Field: m_wallClimbSetUp, Offset: 0x2C6C, Type: Bool
- Class: C_Player, Field: m_wallHanging, Offset: 0x2C6D, Type: Bool
- Class: C_Player, Field: m_wallHangTime, Offset: 0x2BE0, Type: Float
- Class: C_Player, Field: m_duckState, Offset: 0x2B1C, Type: Int
- Class: C_Player, Field: m_leanState, Offset: 0x2B20, Type: Int
- Class: C_Player, Field: m_doingHalfDuck, Offset: 0x2B24, Type: Bool
- Class: C_Player, Field: m_canStand, Offset: 0x2B25, Type: Bool
- Class: C_Player, Field: m_StandHullMin, Offset: 0x2B28, Type: Vector
- Class: C_Player, Field: m_StandHullMax, Offset: 0x2B34, Type: Vector
- Class: C_Player, Field: m_DuckHullMin, Offset: 0x2B40, Type: Vector
- Class: C_Player, Field: m_DuckHullMax, Offset: 0x2B4C, Type: Vector
- Class: C_Player, Field: m_upDir, Offset: 0x2B5C, Type: Vector
- Class: C_Player, Field: m_upDirPredicted, Offset: 0x2B68, Type: Vector
- Class: C_Player, Field: m_lastWallRunStartPos, Offset: 0x2B74, Type: Vector
- Class: C_Player, Field: m_fIsSprinting, Offset: 0x2AD8, Type: Bool
- Class: C_Player, Field: m_fIsWalking, Offset: 0x2AD9, Type: Bool
- Class: C_Player, Field: m_lastSprintPressTime, Offset: 0x2ADC, Type: Time
- Class: C_Player, Field: m_stickySprintForwardEnableTime, Offset: 0x2AE0, Type: Time
- Class: C_Player, Field: m_stickySprintForwardDisableTime, Offset: 0x2AE4, Type: Time
- Class: C_Player, Field: m_damageImpulseNoDecelEndTime, Offset: 0x2AFC, Type: Time
- Class: C_Player, Field: m_sprintStartedTime, Offset: 0x2AE8, Type: Time
- Class: C_Player, Field: m_sprintStartedFrac, Offset: 0x2AEC, Type: Float
- Class: C_Player, Field: m_sprintEndedTime, Offset: 0x2AF0, Type: Time
- Class: C_Player, Field: m_sprintEndedFrac, Offset: 0x2AF4, Type: Float
- Class: C_Player, Field: m_stickySprintStartTime, Offset: 0x2AF8, Type: Time
- Class: C_Player, Field: m_bIsStickySprinting, Offset: 0x2E32, Type: Bool
- Class: C_Player, Field: m_fStickySprintMinTime, Offset: 0x2ACC, Type: Float
- Class: C_Player, Field: m_bPlayedSprintStartEffects, Offset: 0x2AD0, Type: Bool
- Class: C_Player, Field: m_flTimeAllSuitDevicesOff, Offset: 0x2AC8, Type: Float
- Class: C_Player, Field: m_wallRunCount, Offset: 0x2B80, Type: Int
- Class: C_Player, Field: m_wallRunWeak, Offset: 0x2B84, Type: Bool
- Class: C_Player, Field: m_shouldBeOneHanded, Offset: 0x2B85, Type: Bool
- Class: C_Player, Field: m_oneHandFraction, Offset: 0x2B88, Type: Float
- Class: C_Player, Field: m_animAimPitch, Offset: 0x2B8C, Type: Float
- Class: C_Player, Field: m_animAimYaw, Offset: 0x2B90, Type: Float
- Class: C_Player, Field: m_wallRunPushAwayTime, Offset: 0x2BA0, Type: Float
- Class: C_Player, Field: m_wallrunRetryTime, Offset: 0x2BAC, Type: Time
- Class: C_Player, Field: m_wallrunRetryPos, Offset: 0x2BB0, Type: Vector
- Class: C_Player, Field: m_wallrunRetryNormal, Offset: 0x2BBC, Type: Vector
- Class: C_Player, Field: m_wallRunStartTime, Offset: 0x375C, Type: Time
- Class: C_Player, Field: m_wallRunClearTime, Offset: 0x3760, Type: Time
- Class: C_Player, Field: m_traversalType, Offset: 0x2BE8, Type: Int
- Class: C_Player, Field: m_traversalState, Offset: 0x2BE4, Type: Int
- Class: C_Player, Field: m_traversalBegin, Offset: 0x2BEC, Type: Vector
- Class: C_Player, Field: m_traversalMid, Offset: 0x2BF8, Type: Vector
- Class: C_Player, Field: m_traversalEnd, Offset: 0x2C04, Type: Vector
- Class: C_Player, Field: m_traversalMidFrac, Offset: 0x2C10, Type: Float
- Class: C_Player, Field: m_traversalForwardDir, Offset: 0x2C14, Type: Vector
- Class: C_Player, Field: m_traversalRefPos, Offset: 0x2C20, Type: Vector
- Class: C_Player, Field: m_traversalProgress, Offset: 0x2C2C, Type: Float
- Class: C_Player, Field: m_currentFramePlayer.statusEffectsTimedPlayerCUR, Offset: 0x2158, Type: Embedded
- Class: C_Player, Field: m_currentFramePlayer.statusEffectsEndlessPlayerCUR, Offset: 0x2248, Type: Embedded
- Class: C_Player, Field: m_currentFramePlayer.m_traversalAnimProgress, Offset: 0x22EC, Type: Float
- Class: C_Player, Field: m_currentFramePlayer.m_ammoPoolCount, Offset: 0x2304, Type: Int
- Class: C_Player, Field: m_currentFrameLocalPlayer.m_vecPunchBase_Angle, Offset: 0x24E8, Type: Vector
- Class: C_Player, Field: m_currentFrameLocalPlayer.m_vecPunchBase_AngleVel, Offset: 0x24F4, Type: Vector
- Class: C_Player, Field: m_currentFrameLocalPlayer.m_vecPunchWeapon_Angle, Offset: 0x2500, Type: Vector
- Class: C_Player, Field: m_currentFrameLocalPlayer.m_vecPunchWeapon_AngleVel.x, Offset: 0x250C, Type: Float
- Class: C_Player, Field: m_currentFrameLocalPlayer.m_vecPunchWeapon_AngleVel.y, Offset: 0x2510, Type: Float
- Class: C_Player, Field: m_currentFrameLocalPlayer.m_vecPunchWeapon_AngleVel.z, Offset: 0x2514, Type: Float
- Class: C_Player, Field: m_currentFrameLocalPlayer.m_localGravityRotation, Offset: 0x2550, Type: Quaternion
- Class: C_Player, Field: m_traversalStartTime, Offset: 0x2C30, Type: Time
- Class: C_Player, Field: m_traversalHandAppearTime, Offset: 0x2C34, Type: Time
- Class: C_Player, Field: m_traversalYawDelta, Offset: 0x2C4C, Type: Float
- Class: C_Player, Field: m_traversalReleaseTime, Offset: 0x2C38, Type: Time
- Class: C_Player, Field: m_traversalBlendOutStartTime, Offset: 0x2C3C, Type: Time
- Class: C_Player, Field: m_traversalBlendOutStartOffset, Offset: 0x2C40, Type: Vector
- Class: C_Player, Field: m_wallDangleJumpOffTime, Offset: 0x2C58, Type: Time
- Class: C_Player, Field: m_wallDangleMayHangHere, Offset: 0x2C5C, Type: Bool
- Class: C_Player, Field: m_wallDangleForceFallOff, Offset: 0x2C5D, Type: Bool
- Class: C_Player, Field: m_wallDangleLastPushedForward, Offset: 0x2C5E, Type: Bool
- Class: C_Player, Field: m_mantleBoostBuffered, Offset: 0x2C5F, Type: Bool
- Class: C_Player, Field: m_mantleBoostSweetSpotBuffered, Offset: 0x2C60, Type: Bool
- Class: C_Player, Field: m_wallDangleClimbProgressFloor, Offset: 0x2C68, Type: Float
- Class: C_Player, Field: m_wallDangleDisableWeapon, Offset: 0x2C64, Type: Int
- Class: C_Player, Field: m_gravityLiftActive, Offset: 0x2C6E, Type: Bool
- Class: C_Player, Field: m_gravityLiftEnterTime, Offset: 0x2C70, Type: Time
- Class: C_Player, Field: m_gravityLiftEjectTime, Offset: 0x2C74, Type: Time
- Class: C_Player, Field: m_gravityLiftHoverTime, Offset: 0x2C78, Type: Float
- Class: C_Player, Field: m_gravityLiftLastOrigin, Offset: 0x2C7C, Type: 28
- Class: C_Player, Field: m_gravityLiftEjectVelocity, Offset: 0x2C84, Type: Vector
- Class: C_Player, Field: m_blackholeActive, Offset: 0x2C90, Type: Bool
- Class: C_Player, Field: m_jetDriveActive, Offset: 0x2C92, Type: Bool
- Class: C_Player, Field: m_jetDriveWasActive, Offset: 0x2C91, Type: Bool
- Class: C_Player, Field: m_jetDriveTargetPos, Offset: 0x2C94, Type: Vector
- Class: C_Player, Field: m_jetDriveTargetEntZOffset, Offset: 0x2CA4, Type: Float
- Class: C_Player, Field: m_jetDriveTargetEnt, Offset: 0x2CA0, Type: EHANDLE
- Class: C_Player, Field: m_jetDriveStartPos, Offset: 0x2CA8, Type: Vector
- Class: C_Player, Field: m_jetDriveStartTime, Offset: 0x2CB4, Type: Time
- Class: C_Player, Field: m_jetDriveSpeed, Offset: 0x2CB8, Type: Float
- Class: C_Player, Field: m_jetDriveAccel, Offset: 0x2CBC, Type: Float
- Class: C_Player, Field: m_jetDriveDecelWindowTimeOutTime, Offset: 0x2CC0, Type: Time
- Class: C_Player, Field: m_jetDriveInDecelWindow, Offset: 0x2CC4, Type: Bool
- Class: C_Player, Field: m_jetDriveTimeout, Offset: 0x2CC8, Type: Float
- Class: C_Player, Field: m_jetDriveDoubleJumpVelocity, Offset: 0x2CCC, Type: Vector
- Class: C_Player, Field: m_jetDriveDoubleJumpVelBackFrac, Offset: 0x2CD8, Type: Float
- Class: C_Player, Field: m_playerLaunchActivate, Offset: 0x2D60, Type: Bool
- Class: C_Player, Field: m_playerLaunchLock3pRotation, Offset: 0x2D62, Type: Bool
- Class: C_Player, Field: m_playerLaunchAvoidedMantle, Offset: 0x2D61, Type: Bool
- Class: C_Player, Field: m_playerLaunchVelocity, Offset: 0x2D64, Type: Vector
- Class: C_Player, Field: m_playerLaunchStartTime, Offset: 0x2D70, Type: Time
- Class: C_Player, Field: m_launcherAirControlActive, Offset: 0x3214, Type: Bool
- Class: C_Player, Field: m_shadowShieldActive, Offset: 0x3068, Type: Bool
- Class: C_Player, Field: m_prevMoveYaw, Offset: 0x2E34, Type: Float
- Class: C_Player, Field: m_currentFramePlayer.m_sprintTiltFrac, Offset: 0x22F0, Type: Float
- Class: C_Player, Field: m_currentFramePlayer.m_ziprailBankTiltFrac, Offset: 0x22F4, Type: Float
- Class: C_Player, Field: m_sprintTiltVel, Offset: 0x2E38, Type: Float
- Class: C_Player, Field: m_ziprailBankTiltVel, Offset: 0x2E2C, Type: Float
- Class: C_Player, Field: m_grapple, Offset: 0x2D78, Type: Embedded
- Class: C_Player, Field: m_grappleActive, Offset: 0x2E00, Type: Bool
- Class: C_Player, Field: m_grappleDetachTime, Offset: 0x2E04, Type: Time
- Class: C_Player, Field: m_grappleNeedWindowCheck, Offset: 0x2E08, Type: Bool
- Class: C_Player, Field: m_grappleNextWindowHint, Offset: 0x2E0C, Type: EHANDLE
- Class: C_Player, Field: m_classModsActive, Offset: 0x2638, Type: 29
- Class: C_Player, Field: m_slowMoEnabled, Offset: 0x2E1C, Type: Bool
- Class: C_Player, Field: m_sliding, Offset: 0x2E1D, Type: Bool
- Class: C_Player, Field: m_slideLongJumpAllowed, Offset: 0x2E1E, Type: Bool
- Class: C_Player, Field: m_lastSlideWasBoost, Offset: 0x2E1F, Type: Bool
- Class: C_Player, Field: m_lastSlideTime, Offset: 0x2E20, Type: Time
- Class: C_Player, Field: m_lastSlideBoost, Offset: 0x2E24, Type: Float
- Class: C_Player, Field: m_gravityGrenadeStatusEffect, Offset: 0x2E28, Type: Int
- Class: C_Player, Field: m_viewOffsetEntity, Offset: 0x2E60, Type: Embedded
- Class: C_Player, Field: m_activeZipline, Offset: 0x2F90, Type: EHANDLE
- Class: C_Player, Field: m_lastZipline, Offset: 0x2F94, Type: EHANDLE
- Class: C_Player, Field: m_lastZiplineDetachTime, Offset: 0x2F98, Type: Time
- Class: C_Player, Field: m_ziplineValid3pWeaponLayerAnim, Offset: 0x2F9C, Type: Bool
- Class: C_Player, Field: m_ziplineState, Offset: 0x2FA0, Type: Int
- Class: C_Player, Field: m_zipline, Offset: 0x2FA8, Type: Embedded
- Class: C_Player, Field: m_ziplineViewOffsetPosition, Offset: 0x3020, Type: Vector
- Class: C_Player, Field: m_ziplineViewOffsetVelocity, Offset: 0x302C, Type: Vector
- Class: C_Player, Field: m_ziplineGrenadeEntity, Offset: 0x3038, Type: EHANDLE
- Class: C_Player, Field: m_ziplineGrenadeBeginStationEntity, Offset: 0x303C, Type: EHANDLE
- Class: C_Player, Field: m_ziplineGrenadeBeginStationAttachmentId, Offset: 0x3040, Type: Char
- Class: C_Player, Field: m_ziplineReattachCooldownTime, Offset: 0x3048, Type: Float
- Class: C_Player, Field: m_ziplineCooldownIndex, Offset: 0x304C, Type: Char
- Class: C_Player, Field: m_playAnimationType, Offset: 0x3050, Type: Int
- Class: C_Player, Field: m_detachGrappleOnPlayAnimationEnd, Offset: 0x3054, Type: Bool
- Class: C_Player, Field: m_playAnimationNext, Offset: 0x3056, Type: Int
- Class: C_Player, Field: m_onSlopeTime, Offset: 0x3764, Type: Float
- Class: C_Player, Field: m_lastWallNormal, Offset: 0x3768, Type: Vector
- Class: C_Player, Field: m_lastUCmdSimulationTicks, Offset: 0x1D24, Type: Int
- Class: C_Player, Field: m_lastUCmdSimulationRemainderTime, Offset: 0x1D28, Type: Float
- Class: C_Player, Field: m_currentFramePlayer.timeBase, Offset: 0x2150, Type: Float
- Class: C_Player, Field: m_vecVelocity, Offset: 0x378, Type: Vector
- Class: C_Player, Field: m_vecAbsVelocity, Offset: 0x170, Type: Vector
- Class: C_Player, Field: m_hGroundEntity, Offset: 0x320, Type: EHANDLE
- Class: C_Player, Field: m_hViewModels, Offset: 0x2E50, Type: EHANDLE
- Class: C_Player, Field: m_gameMovementUtil.m_surfaceFriction, Offset: 0x41A0, Type: Float
- Class: C_Player, Field: m_vecPreviouslyPredictedOrigin, Offset: 0x3790, Type: Vector
- Class: C_Player, Field: m_flTimeLastTouchedWall, Offset: 0x379C, Type: Float
- Class: C_Player, Field: m_timeJetpackHeightActivateCheckPassed, Offset: 0x37A0, Type: Time
- Class: C_Player, Field: m_flTimeLastTouchedGround, Offset: 0x37A4, Type: Float
- Class: C_Player, Field: m_flTimeLastJumped, Offset: 0x37A8, Type: Float
- Class: C_Player, Field: m_flTimeLastJumpGraceTap, Offset: 0x37AC, Type: Float
- Class: C_Player, Field: m_flJumpGraceMultiTapFactor, Offset: 0x37B0, Type: Float
- Class: C_Player, Field: m_jumpGraceTapCount, Offset: 0x37B4, Type: Int
- Class: C_Player, Field: m_flTimeLastLanded, Offset: 0x37B8, Type: Float
- Class: C_Player, Field: m_flLastLandFromHeight, Offset: 0x37BC, Type: Float
- Class: C_Player, Field: m_bHasJumpedSinceTouchedGround, Offset: 0x37E0, Type: Bool
- Class: C_Player, Field: m_lastFakeFloorPos, Offset: 0x37D4, Type: Vector
- Class: C_Player, Field: m_bDoMultiJumpPenalty, Offset: 0x37E1, Type: Bool
- Class: C_Player, Field: m_lastJumpWasWallHighJump, Offset: 0x3774, Type: Bool
- Class: C_Player, Field: m_lastJumpWasSlide, Offset: 0x37FC, Type: Bool
- Class: C_Player, Field: m_lastJumpWasSlideSuperJump, Offset: 0x37FD, Type: Bool
- Class: C_Player, Field: m_lastSlideSuperJumpTime, Offset: 0x3800, Type: Float
- Class: C_Player, Field: m_usePressedTime, Offset: 0x37C0, Type: Float
- Class: C_Player, Field: m_lastUseTime, Offset: 0x37C4, Type: Float
- Class: C_Player, Field: m_currentFramePlayer.m_flHullHeight, Offset: 0x22E8, Type: Float
- Class: C_Player, Field: m_currentFrameLocalPlayer.m_stepSmoothingOffset, Offset: 0x24D8, Type: Vector
- Class: C_Player, Field: m_currentFrameLocalPlayer.m_duckTransitionRemainderMsec, Offset: 0x24E4, Type: Int
- Class: C_Player, Field: m_activeViewmodelModifiers, Offset: 0x3A28, Type: Bool
- Class: C_Player, Field: m_useCredit, Offset: 0x3378, Type: Bool
- Class: C_Player, Field: m_vPrevGroundNormal, Offset: 0x455C, Type: Vector
- Class: C_Player, Field: m_lastMoveInputTime, Offset: 0x3CD0, Type: Time
- Class: C_Player, Field: m_ignoreEntityForMovementUntilNotTouching, Offset: 0x3CD4, Type: EHANDLE
- Class: C_Player, Field: m_lungeTargetEntity, Offset: 0x421C, Type: EHANDLE
- Class: C_Player, Field: m_isLungingToPosition, Offset: 0x4220, Type: Bool
- Class: C_Player, Field: m_lungeTargetPosition, Offset: 0x4224, Type: Vector
- Class: C_Player, Field: m_lungeStartPositionOffset, Offset: 0x4230, Type: Vector
- Class: C_Player, Field: m_lungeEndPositionOffset, Offset: 0x423C, Type: Vector
- Class: C_Player, Field: m_lungeStartTime, Offset: 0x4248, Type: Time
- Class: C_Player, Field: m_lungeEndTime, Offset: 0x424C, Type: Time
- Class: C_Player, Field: m_lungeCanFly, Offset: 0x4250, Type: Bool
- Class: C_Player, Field: m_lungeLockPitch, Offset: 0x4251, Type: Bool
- Class: C_Player, Field: m_lungeStartPitch, Offset: 0x4254, Type: Float
- Class: C_Player, Field: m_lungeSmoothTime, Offset: 0x4258, Type: Float
- Class: C_Player, Field: m_lungeMaxTime, Offset: 0x425C, Type: Float
- Class: C_Player, Field: m_lungeMaxEndSpeed, Offset: 0x4260, Type: Float
- Class: C_Player, Field: m_boosting, Offset: 0x3078, Type: Bool
- Class: C_Player, Field: m_activateBoost, Offset: 0x3079, Type: Bool
- Class: C_Player, Field: m_repeatedBoost, Offset: 0x307A, Type: Bool
- Class: C_Player, Field: m_boostMeter, Offset: 0x307C, Type: Float
- Class: C_Player, Field: m_jetpack, Offset: 0x3080, Type: Bool
- Class: C_Player, Field: m_activateJetpack, Offset: 0x3081, Type: Bool
- Class: C_Player, Field: m_jetpackAfterburner, Offset: 0x3082, Type: Bool
- Class: C_Player, Field: m_gliding, Offset: 0x3083, Type: Bool
- Class: C_Player, Field: m_glideMeter, Offset: 0x3084, Type: Float
- Class: C_Player, Field: m_glideRechargeDelayAccumulator, Offset: 0x3088, Type: Float
- Class: C_Player, Field: m_activateGlide, Offset: 0x308C, Type: Bool
- Class: C_Player, Field: m_glideUpwardsBoostEndTime, Offset: 0x3090, Type: Time
- Class: C_Player, Field: m_fallSpeedGlideMultiplier, Offset: 0x3094, Type: Float
- Class: C_Player, Field: m_pilotModeActive, Offset: 0x3098, Type: Bool
- Class: C_Player, Field: m_slideGateDebounceExpireTime, Offset: 0x309C, Type: Time
- Class: C_Player, Field: m_hovering, Offset: 0x30A0, Type: Bool
- Class: C_Player, Field: m_isHoverStrafed, Offset: 0x30A1, Type: Bool
- Class: C_Player, Field: m_hoverMeter, Offset: 0x30A4, Type: Float
- Class: C_Player, Field: m_hoverRechargeDelayAccumulator, Offset: 0x30A8, Type: Float
- Class: C_Player, Field: m_isPerformingBoostAction, Offset: 0x30AC, Type: Bool
- Class: C_Player, Field: m_lastJumpHeight, Offset: 0x30B0, Type: Float
- Class: C_Player, Field: m_touchingSlipTriggersOrigin, Offset: 0x30D4, Type: Vector
- Class: C_Player, Field: m_touchingSlipTriggersDirection, Offset: 0x311C, Type: Vector
- Class: C_Player, Field: m_touchingSlipTriggersSpeed, Offset: 0x3164, Type: Float
- Class: C_Player, Field: m_touchingSlipTriggersAcceleration, Offset: 0x317C, Type: Float
- Class: C_Player, Field: m_touchingSlipTriggersCount, Offset: 0x3194, Type: Int
- Class: C_Player, Field: m_slipAirRestrictDirection, Offset: 0x3198, Type: Vector
- Class: C_Player, Field: m_slipAirRestrictTime, Offset: 0x31A4, Type: Time
- Class: C_Player, Field: m_jumpPadDebounceExpireTime, Offset: 0x34C, Type: Time
- Class: C_Player, Field: m_flMaxspeed, Offset: 0x328, Type: Int
- Class: C_Player, Field: m_skydiveForwardPoseValueVelocity, Offset: 0x487C, Type: Float
- Class: C_Player, Field: m_skydiveForwardPoseValueTarget, Offset: 0x4880, Type: Float
- Class: C_Player, Field: m_skydiveForwardPoseValueCurrent, Offset: 0x4884, Type: Float
- Class: C_Player, Field: m_skydiveSidePoseValueVelocity, Offset: 0x4888, Type: Float
- Class: C_Player, Field: m_skydiveSidePoseValueTarget, Offset: 0x488C, Type: Float
- Class: C_Player, Field: m_skydiveSidePoseValueCurrent, Offset: 0x4890, Type: Float
- Class: C_Player, Field: m_skydiveYawVelocity, Offset: 0x4894, Type: Float
- Class: C_Player, Field: m_skydiveIsNearDisableSkydiveEndEntity, Offset: 0x4898, Type: Bool
- Class: C_Player, Field: m_skydiveState, Offset: 0x48B4, Type: Int
- Class: C_Player, Field: m_skydiveStartTime, Offset: 0x48B8, Type: Time
- Class: C_Player, Field: m_skydiveEndTime, Offset: 0x48BC, Type: Time
- Class: C_Player, Field: m_skydiveAnticipateStartTime, Offset: 0x48C0, Type: Time
- Class: C_Player, Field: m_skydiveAnticipateEndTime, Offset: 0x48C4, Type: Time
- Class: C_Player, Field: m_skydiveDistanceToLand, Offset: 0x48C8, Type: Float
- Class: C_Player, Field: m_skydiveDiveAngle, Offset: 0x48CC, Type: Float
- Class: C_Player, Field: m_skydiveIsDiving, Offset: 0x48D0, Type: Bool
- Class: C_Player, Field: m_skydiveSpeed, Offset: 0x48D4, Type: Float
- Class: C_Player, Field: m_skydiveStrafeAngle, Offset: 0x48D8, Type: Float
- Class: C_Player, Field: m_skydiveFreelookEnabled, Offset: 0x48DC, Type: Bool
- Class: C_Player, Field: m_skydiveFreelookLockedAngle, Offset: 0x48E0, Type: Vector
- Class: C_Player, Field: m_skydivePlayerPitch, Offset: 0x48EC, Type: Float
- Class: C_Player, Field: m_skydivePlayerYaw, Offset: 0x48F0, Type: Float
- Class: C_Player, Field: m_skydiveFollowing, Offset: 0x48F4, Type: Bool
- Class: C_Player, Field: m_skydiveUnfollowVelocity, Offset: 0x48F8, Type: Vector
- Class: C_Player, Field: m_skydiveDisableSkydiveEndEntityHitPosition, Offset: 0x4908, Type: Vector
- Class: C_Player, Field: m_skydiveDisableSkydiveEndEntityHitNormal, Offset: 0x4914, Type: Vector
- Class: C_Player, Field: m_skydiveSlipVelocity, Offset: 0x4920, Type: Vector
- Class: C_Player, Field: m_skydiveFromUpdraft, Offset: 0x492C, Type: Bool
- Class: C_Player, Field: m_skydiveFromSkywardLaunch, Offset: 0x492D, Type: Bool
- Class: C_Player, Field: m_skydiveScriptInputOverride, Offset: 0x4930, Type: Float
- Class: C_Player, Field: m_skydiveContraintPostion, Offset: 0x4934, Type: Vector
- Class: C_Player, Field: m_skydiveContraintRadius, Offset: 0x4940, Type: Float
- Class: C_Player, Field: m_skywardLaunchState, Offset: 0x4944, Type: Int
- Class: C_Player, Field: m_skywardDeployStartPos, Offset: 0x494C, Type: Vector
- Class: C_Player, Field: m_skywardDeployEndTime, Offset: 0x4964, Type: Float
- Class: C_Player, Field: m_skywardLaunchSlowStartTime, Offset: 0x4958, Type: Float
- Class: C_Player, Field: m_skywardLaunchSlowEndTime, Offset: 0x495C, Type: Float
- Class: C_Player, Field: m_skywardLaunchFastEndTime, Offset: 0x4960, Type: Float
- Class: C_Player, Field: m_skywardLaunchEndTime, Offset: 0x4968, Type: Float
- Class: C_Player, Field: m_skywardDeploySpeed, Offset: 0x496C, Type: Float
- Class: C_Player, Field: m_skywardLaunchSlowSpeed, Offset: 0x4970, Type: Float
- Class: C_Player, Field: m_skywardLaunchFastSpeed, Offset: 0x4974, Type: Float
- Class: C_Player, Field: m_skywardOffset, Offset: 0x4978, Type: Vector
- Class: C_Player, Field: m_skywardOffsetSpeed, Offset: 0x4984, Type: Float
- Class: C_Player, Field: m_skywardLaunchInterrupted, Offset: 0x4988, Type: Bool
- Class: C_Player, Field: m_skywardLaunchFollowing, Offset: 0x4989, Type: Bool
- Class: C_Player, Field: m_skywardObstacleAvoidanceEndPos, Offset: 0x498C, Type: Vector
- Class: C_Player, Field: m_armoredLeapStartTime, Offset: 0x49BC, Type: Time
- Class: C_Player, Field: m_armoredLeapAirPos, Offset: 0x499C, Type: Vector
- Class: C_Player, Field: m_armoredLeapEndPos, Offset: 0x49A8, Type: Vector
- Class: C_Player, Field: m_armoredLeapType, Offset: 0x49B4, Type: Int
- Class: C_Player, Field: m_armoredLeapPhase, Offset: 0x49B8, Type: Int
- Class: C_Player, Field: m_dragReviveState, Offset: 0x4A28, Type: Int
- Class: C_Player, Field: m_dragReviveOutroStartTime, Offset: 0x4A2C, Type: Float
- Class: C_Player, Field: m_reviveTarget, Offset: 0x4A30, Type: EHANDLE
- Class: C_Player, Field: m_updraftCount, Offset: 0x4AE0, Type: Int
- Class: C_Player, Field: m_updraftStage, Offset: 0x4AE4, Type: Int
- Class: C_Player, Field: m_updraftEnterTime, Offset: 0x4AE8, Type: Time
- Class: C_Player, Field: m_updraftLeaveTime, Offset: 0x4AEC, Type: Time
- Class: C_Player, Field: m_updraftMinShakeActivationHeight, Offset: 0x4AF0, Type: Float
- Class: C_Player, Field: m_updraftMaxShakeActivationHeight, Offset: 0x4AF4, Type: Float
- Class: C_Player, Field: m_updraftLiftActivationHeight, Offset: 0x4AF8, Type: Float
- Class: C_Player, Field: m_updraftLiftSpeed, Offset: 0x4AFC, Type: Float
- Class: C_Player, Field: m_updraftLiftAcceleration, Offset: 0x4B00, Type: Float
- Class: C_Player, Field: m_updraftLiftExitDuration, Offset: 0x4B04, Type: Float
- Class: C_Player, Field: m_updraftSlowTime, Offset: 0x4B08, Type: Time
- Class: C_Player, Field: m_controllerModeActive, Offset: 0x485C, Type: Bool
- Class: C_Player, Field: m_SequenceTransitioner, Offset: 0xB28, Type: Embedded
- Class: C_Player, Field: m_gestureSequences, Offset: 0x29E4, Type: Short
- Class: C_Player, Field: m_gestureStartTimes, Offset: 0x29F4, Type: Time
- Class: C_Player, Field: m_gestureBlendInDuration, Offset: 0x2A14, Type: Float
- Class: C_Player, Field: m_gestureBlendOutDuration, Offset: 0x2A34, Type: Float
- Class: C_Player, Field: m_gestureFadeOutStartTime, Offset: 0x2A54, Type: Time
- Class: C_Player, Field: m_gestureFadeOutDuration, Offset: 0x2A74, Type: Float
- Class: C_Player, Field: m_gestureAutoKillBitfield, Offset: 0x2A94, Type: Int
- Class: C_Player, Field: m_bZooming, Offset: 0x1CA1, Type: Bool
- Class: C_Player, Field: m_zoomToggleOnStartTime, Offset: 0x1CA4, Type: Time
- Class: C_Player, Field: m_zoomBaseFrac, Offset: 0x1CA8, Type: Float
- Class: C_Player, Field: m_zoomBaseTime, Offset: 0x1CAC, Type: Time
- Class: C_Player, Field: m_zoomFullStartTime, Offset: 0x1CB0, Type: Time
- Class: C_Player, Field: m_currentFrameBaseAnimating.animSequence, Offset: 0xE30, Type: Int
- Class: C_Player, Field: m_currentFrame.animCycle, Offset: 0xF4, Type: Float
- Class: C_Player, Field: m_currentFrameBaseAnimating.animStartTime, Offset: 0xE1C, Type: Float
- Class: C_Player, Field: m_currentFrameBaseAnimating.animStartCycle, Offset: 0xE20, Type: Float
- Class: C_Player, Field: m_currentFrameBaseAnimating.animPlaybackRate, Offset: 0xE24, Type: Float
- Class: C_Player, Field: m_currentFrameBaseAnimating.m_flPoseParameters, Offset: 0xE40, Type: Float
- Class: C_Player, Field: m_pushAwayFromTopAcceleration, Offset: 0x4830, Type: Vector
- Class: C_Player, Field: m_playerKnockBacks, Offset: 0x4A60, Type: Embedded
- Class: C_Player, Field: m_prepClimbPusher, Offset: 0x482C, Type: EHANDLE
- Class: C_Player, Field: m_timeShouldTryGivePlayerDoubleJump, Offset: 0x3830, Type: Float
- Class: C_ExposureController, Field: m_autoCompensation, Offset: 0x950, Type: Float
- Class: C_ExposureController, Field: m_autoForceValue, Offset: 0x954, Type: Float
- Class: C_ExposureController, Field: m_autoMin, Offset: 0x958, Type: Float
- Class: C_ExposureController, Field: m_autoMax, Offset: 0x95C, Type: Float
- Class: C_ExposureController, Field: m_autoSpeed, Offset: 0x960, Type: Float
- Class: C_ExposureController, Field: m_minFadeTime, Offset: 0x964, Type: Float
- Class: C_ExposureController, Field: m_isDirectional, Offset: 0x968, Type: Bool
- Class: C_ExposureController, Field: m_directionalHalfAngle, Offset: 0x96C, Type: Float
- Class: C_ExposureVolume, Field: m_volumeTester, Offset: 0x950, Type: Outer
- Class: C_ExposureVolume, Field: m_exposureTarget, Offset: 0x958, Type: ClassPtr
- Class: C_ExposureVolume, Field: m_exposureTargetName, Offset: 0x960, Type: String
- Class: C_ExposureVolume, Field: m_exposurePriority, Offset: 0x968, Type: Float
- Class: C_ParticleSystem, Field: m_bClientSide, Offset: 0x958, Type: Bool
- Class: C_ParticleSystem, Field: m_bActive, Offset: 0x959, Type: Bool
- Class: C_ParticleSystem, Field: m_bInSkybox, Offset: 0x965, Type: Bool
- Class: C_ParticleSystem, Field: m_killForReplay, Offset: 0x966, Type: Bool
- Class: C_ParticleSystem, Field: m_killIfOverLimit, Offset: 0x967, Type: Bool
- Class: C_ParticleSystem, Field: m_warmUpTime, Offset: 0x960, Type: Float
- Class: C_ParticleSystem, Field: m_pauseAfterWarmup, Offset: 0x964, Type: Bool
- Class: C_ParticleSystem, Field: m_bPlaySounds, Offset: 0xA24, Type: Bool
- Class: C_ParticleSystem, Field: m_soundSuffix, Offset: 0xA28, Type: String
- Class: C_DynamicProp, Field: m_bClientSide, Offset: 0x15D0, Type: Bool
- Class: C_ArsenalProp, Field: m_itemRespawnDuration, Offset: 0x15D0, Type: Float
- Class: C_ArsenalProp, Field: m_itemRespawnEndTime, Offset: 0x15D4, Type: Time
- Class: C_ArsenalProp, Field: m_specialItemDuration, Offset: 0x15FC, Type: Float
- Class: C_ArsenalProp, Field: m_specialItemIndex, Offset: 0x160C, Type: Char
- Class: C_ArsenalProp, Field: m_consolePos0, Offset: 0x1610, Type: Vector
- Class: C_ArsenalProp, Field: m_consolePos1, Offset: 0x161C, Type: Vector
- Class: C_ArsenalProp, Field: m_consoleObbMins, Offset: 0x1628, Type: Vector
- Class: C_ArsenalProp, Field: m_consoleObbMaxs, Offset: 0x1634, Type: Vector
- Class: C_ArsenalProp, Field: m_consoleMaxInteractAngle, Offset: 0x1640, Type: Float
- Class: C_ArsenalProp, Field: m_serverBody, Offset: 0x1644, Type: Int
- Class: C_ArsenalProp, Field: m_specialItemCount, Offset: 0x1654, Type: Char
- Class: C_ArsenalProp, Field: m_ammoType, Offset: 0x1655, Type: Char
- Class: C_ArsenalProp, Field: m_itemCount, Offset: 0x1656, Type: Char
- Class: C_ArsenalProp, Field: m_groupNumber, Offset: 0x1657, Type: Char
- Class: C_Team, Field: m_szTeamname, Offset: 0x980, Type: Char
- Class: C_Team, Field: m_score, Offset: 0x950, Type: Int
- Class: C_Team, Field: m_score2, Offset: 0x954, Type: Int
- Class: C_Team, Field: m_scriptCustomValue, Offset: 0x958, Type: Int
- Class: C_Team, Field: m_iTeamTeamNum, Offset: 0x95C, Type: Int
- Class: C_TriggerCylinderHeavy, Field: m_nextLaunchTime, Offset: 0x9F8, Type: Time
- Class: C_TriggerCylinderHeavy, Field: m_teslaTrapObstructedEndTime, Offset: 0xA5C, Type: Time
- Class: CBaseViewModel, Field: m_currentFrame.modelIndex, Offset: 0xD8, Type: Short
- Class: CBaseViewModel, Field: m_bSequenceFinished, Offset: 0xE04, Type: Bool
- Class: CBaseViewModel, Field: m_nBody, Offset: 0xD60, Type: Int
- Class: CBaseViewModel, Field: m_currentFrameBaseAnimating.animSequence, Offset: 0xE30, Type: Int
- Class: CBaseViewModel, Field: m_currentFrameBaseAnimating.animModelIndex, Offset: 0xE28, Type: Int
- Class: CBaseViewModel, Field: m_currentFrame.animCycle, Offset: 0xF4, Type: Float
- Class: CBaseViewModel, Field: m_currentFrameBaseAnimating.animStartTime, Offset: 0xE1C, Type: Float
- Class: CBaseViewModel, Field: m_currentFrameBaseAnimating.animStartCycle, Offset: 0xE20, Type: Float
- Class: CBaseViewModel, Field: m_currentFrameBaseAnimating.animPlaybackRate, Offset: 0xE24, Type: Float
- Class: CBaseViewModel, Field: m_isAdsTransition, Offset: 0x1F31, Type: Bool
- Class: CBaseViewModel, Field: m_fEffects, Offset: 0x330, Type: Int
- Class: CBaseViewModel, Field: m_hWeapon, Offset: 0x1F34, Type: EHANDLE
- Class: CBaseViewModel, Field: m_tracerAttachments, Offset: 0x1F38, Type: Char
- Class: CBaseViewModel, Field: m_tracerAttachmentsScoped, Offset: 0x1F3A, Type: Char
- Class: CBaseViewModel, Field: m_attackEventStartTime, Offset: 0x1F3C, Type: Time
- Class: CBaseViewModel, Field: m_eventSoundFadeStart, Offset: 0x1F40, Type: Float
- Class: CBaseViewModel, Field: m_viewModelOwner, Offset: 0x1990, Type: EHANDLE
- Class: CBaseViewModel, Field: m_vecAbsOrigin, Offset: 0x17C, Type: Vector
- Class: CBaseViewModel, Field: m_angAbsRotation, Offset: 0x164, Type: Vector
- Class: CBaseViewModel, Field: m_localOrigin, Offset: 0x188, Type: Vector
- Class: CBaseViewModel, Field: m_localAngles, Offset: 0x194, Type: Vector
- Class: CBaseViewModel, Field: m_angNetworkAngles, Offset: 0x384, Type: Vector
- Class: CBaseViewModel, Field: m_currentFrameAnimatingOverlay.animOverlayIsActive, Offset: 0x1704, Type: Bool
- Class: CBaseViewModel, Field: m_currentFrameAnimatingOverlay.animOverlayModelIndex, Offset: 0x177C, Type: Int
- Class: CBaseViewModel, Field: m_currentFrameAnimatingOverlay.animOverlaySequence, Offset: 0x17A0, Type: Int
- Class: CBaseViewModel, Field: m_currentFrameAnimatingOverlay.animOverlayStartTime, Offset: 0x1710, Type: Float
- Class: CBaseViewModel, Field: m_currentFrameAnimatingOverlay.animOverlayStartCycle, Offset: 0x1734, Type: Float
- Class: CBaseViewModel, Field: m_currentFrameAnimatingOverlay.animOverlayCycle, Offset: 0x1868, Type: Float
- Class: CBaseViewModel, Field: m_currentFrameAnimatingOverlay.animOverlayPlaybackRate, Offset: 0x1758, Type: Float
- Class: CBaseViewModel, Field: m_currentFrameAnimatingOverlay.animOverlayWeight, Offset: 0x17B4, Type: Float
- Class: CBaseViewModel, Field: m_currentFrameAnimatingOverlay.animOverlayAnimTime, Offset: 0x17FC, Type: Float
- Class: CBaseViewModel, Field: m_currentFrameAnimatingOverlay.animOverlayFadeInDuration, Offset: 0x1820, Type: Float
- Class: CBaseViewModel, Field: m_currentFrameAnimatingOverlay.animOverlayFadeOutDuration, Offset: 0x1844, Type: Float
- Class: CBaseViewModel, Field: m_nResetEventsStartTime, Offset: 0xD6C, Type: Float
- Class: CBaseViewModel, Field: m_tracerAttachments, Offset: 0x1F38, Type: Char
- Class: CBaseViewModel, Field: m_tracerAttachmentsScoped, Offset: 0x1F3A, Type: Char
- Class: CBaseViewModel, Field: m_projectileIsVisible, Offset: 0x1994, Type: Bool
- Class: CBaseViewModel, Field: m_bBlockEventLayer, Offset: 0x1F30, Type: Bool
- Class: CBaseViewModel, Field: m_clearEffectsForSequence, Offset: 0xFE2, Type: Int
- Class: CCollisionProperty, Field: m_vecMins, Offset: 0x10, Type: Vector
- Class: CCollisionProperty, Field: m_vecMaxs, Offset: 0x1C, Type: Vector
- Class: CCollisionProperty, Field: m_nSolidType, Offset: 0x2C, Type: Char
- Class: CCollisionProperty, Field: m_usSolidFlags, Offset: 0x28, Type: Int
- Class: CCollisionProperty, Field: m_triggerBloat, Offset: 0x2D, Type: Char
- Class: CCollisionProperty, Field: m_collisionDetailLevel, Offset: 0x2E, Type: Char
- Class: C_EnvWindShared, Field: m_flStartTime, Offset: 0x8, Type: Float
- Class: C_EnvWindShared, Field: m_iWindSeed, Offset: 0xC, Type: Int
- Class: C_EnvWindShared, Field: m_iMinWind, Offset: 0x10, Type: Int
- Class: C_EnvWindShared, Field: m_iMaxWind, Offset: 0x14, Type: Int
- Class: C_EnvWindShared, Field: m_windRadius, Offset: 0x18, Type: Int
- Class: C_EnvWindShared, Field: m_iMinGust, Offset: 0x1C, Type: Int
- Class: C_EnvWindShared, Field: m_iMaxGust, Offset: 0x20, Type: Int
- Class: C_EnvWindShared, Field: m_flMinGustDelay, Offset: 0x24, Type: Float
- Class: C_EnvWindShared, Field: m_flMaxGustDelay, Offset: 0x28, Type: Float
- Class: C_EnvWindShared, Field: m_flGustDuration, Offset: 0x2C, Type: Float
- Class: C_EnvWindShared, Field: m_iGustDirChange, Offset: 0x30, Type: Int
- Class: C_EnvWindShared, Field: m_location, Offset: 0x34, Type: Vector
- Class: C_EnvWindShared, Field: m_iszGustSound, Offset: 0x40, Type: Int
- Class: C_EnvWindShared, Field: m_iWindDir, Offset: 0x44, Type: Int
- Class: C_EnvWindShared, Field: m_flWindSpeed, Offset: 0x48, Type: Float
- Class: C_EnvWindShared, Field: m_currentWindVector, Offset: 0x4C, Type: Vector
- Class: C_EnvWindShared, Field: m_CurrentSwayVector, Offset: 0x58, Type: Vector
- Class: C_EnvWindShared, Field: m_PrevSwayVector, Offset: 0x64, Type: Vector
- Class: C_EnvWindShared, Field: m_iInitialWindDir, Offset: 0x70, Type: Int
- Class: C_EnvWindShared, Field: m_flInitialWindSpeed, Offset: 0x74, Type: Float
- Class: C_EnvWindShared, Field: m_flVariationTime, Offset: 0x78, Type: Float
- Class: C_EnvWindShared, Field: m_flSimTime, Offset: 0x7C, Type: Float
- Class: C_EnvWindShared, Field: m_flSwitchTime, Offset: 0x80, Type: Float
- Class: C_EnvWindShared, Field: m_flAveWindSpeed, Offset: 0x84, Type: Float
- Class: C_EnvWindShared, Field: m_bGusting, Offset: 0x88, Type: Bool
- Class: C_EnvWindShared, Field: m_flWindAngleVariation, Offset: 0x8C, Type: Float
- Class: C_EnvWindShared, Field: m_flWindSpeedVariation, Offset: 0x90, Type: Float
- Class: C_EnvWindShared, Field: m_iEntIndex, Offset: 0x94, Type: Int
- Class: C_EnvWindShared, Field: m_Stream, Offset: 0x98, Type: Void
- Class: C_EnvWindShared, Field: m_WindVariationStream, Offset: 0xD0, Type: Void
- Class: C_EnvWindShared, Field: m_WindAveQueue, Offset: 0x108, Type: Void
- Class: C_EnvWindShared, Field: m_WindVariationQueue, Offset: 0x138, Type: Void
- Class: C_GlobalNonRewinding, Field: m_playerObserver, Offset: 0x958, Type: Embedded
- Class: C_GlobalNonRewinding, Field: m_playerMiscData, Offset: 0xD58, Type: Embedded
- Class: C_SequenceTransitionerLayer, Field: m_sequenceTransitionerLayerActive, Offset: 0x18, Type: Bool
- Class: C_SequenceTransitionerLayer, Field: m_sequenceTransitionerLayerStartCycle, Offset: 0x1C, Type: Float
- Class: C_SequenceTransitionerLayer, Field: m_sequenceTransitionerLayerSequence, Offset: 0x20, Type: Int
- Class: C_SequenceTransitionerLayer, Field: m_weight, Offset: 0x24, Type: Float
- Class: C_SequenceTransitionerLayer, Field: m_sequenceTransitionerLayerPlaybackRate, Offset: 0x28, Type: Float
- Class: C_SequenceTransitionerLayer, Field: m_sequenceTransitionerLayerStartTime, Offset: 0x2C, Type: Time
- Class: C_SequenceTransitionerLayer, Field: m_sequenceTransitionerLayerFadeOutDuration, Offset: 0x30, Type: Float
- Class: C_SequenceTransitioner, Field: m_sequenceTransitionerLayers, Offset: 0x50, Type: Embedded
- Class: C_SequenceTransitioner, Field: m_sequenceTransitionerLayerCount, Offset: 0x1A0, Type: Int
- Class: twitch_drops_s24_anniv_06, Field: FirstSnap, Offset: 0x9AD34D10, Type: Unknown
- Class: twitch_drops_s24_anniv_06, Field: SIGNONSTATE_MAYRECONNECT, Offset: 0x9AD37518, Type: Unknown
- Class: C_KnockBack, Field: velocity, Offset: 0x8, Type: Vector
- Class: C_KnockBack, Field: beginTime, Offset: 0x14, Type: Time
- Class: C_KnockBack, Field: endTime, Offset: 0x18, Type: Time
- Class: CPlayerShared, Field: m_nPlayerCond, Offset: 0x8, Type: Int
- LocalPlayer : 0x26a2578
- EntityList : 0x6190778
- ViewRender : 0x3c81f10
- NameList : 0x8bc2790
- NetworkVarTablePtr : 0x8d69a50
- LevelName : 0x1b99724
- studioHdr : 0xfe8
- lastVisibleTime : 0x1a54
- crosshairTargetTime : 0x1a58
- lastCrosshairTargetTime : 0x1a5c
- m_vecAbsOrigin : 0x17c
- camera_origin : 0x1fac
- commandNumber : 0x1bba35c
- cinput : 0x256a740
- CHLClient : 0x27fa8b0
- observerList : 0x6192798
- netChannel : 0x1b995b0
- ClientState : 0x2d5ca0
- SignonState : 0x1b9960c
- localplayerHandle : 0x1c37c88
- done
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