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  848. Class: DT_BaseCombatCharacter Key: m_latestNonOffhandWeapons Offset: 0x19C4 Type: DataTable
  849. Class: DT_BaseCombatCharacter Key: m_lastCycleSlot Offset: 0x19CC Type: Int
  850. Class: DT_BaseCombatCharacter Key: m_weaponGettingSwitchedOut Offset: 0x8 Type: DataTable
  851. Class: DT_BaseCombatCharacter Key: m_showActiveWeapon3p Offset: 0x10 Type: DataTable
  852. Class: DT_BaseCombatCharacter Key: m_contextAction Offset: 0x1A64 Type: Int
  853. Class: DT_BaseCombatCharacter Key: m_weaponPermission Offset: 0x19D4 Type: Int
  854. Class: DT_BaseCombatCharacter Key: m_weaponDelayEnableTime Offset: 0x19D8 Type: Time
  855. Class: DT_BaseCombatCharacter Key: m_weaponDisabledInScript Offset: 0x19DC Type: Int
  856. Class: DT_BaseCombatCharacter Key: m_allowHudSelectionWhileWeaponsDisabled Offset: 0x1A4A Type: Int
  857. Class: DT_BaseCombatCharacter Key: m_weaponDisabledFlags Offset: 0x1A39 Type: Int
  858. Class: DT_BaseCombatCharacter Key: m_weaponInventorySlotLockedFlags Offset: 0x1A3A Type: Int
  859. Class: DT_BaseCombatCharacter Key: m_weaponTypeDisabledFlags Offset: 0x1A3C Type: Int
  860. Class: DT_BaseCombatCharacter Key: m_weaponTypeDisabledRefCount Offset: 0x1A40 Type: DataTable
  861. Class: DT_BaseCombatCharacter Key: m_weaponAmmoRegenDisabled Offset: 0x1A4B Type: Int
  862. Class: DT_BaseCombatCharacter Key: m_weaponAmmoRegenDisabledRefCount Offset: 0x1A4C Type: Int
  863. Class: DT_BaseCombatCharacter Key: m_akimboState Offset: 0x1A50 Type: Int
  864. Class: DT_BaseCombatCharacter Key: m_akimboShouldAltFire Offset: 0x1A51 Type: Int
  865. Class: DT_BaseCombatCharacter Key: m_hudInfo_visibilityTestAlwaysPasses Offset: 0x1A52 Type: Int
  866. Class: DT_BaseCombatCharacter Key: m_networkedFlags Offset: 0x2D4 Type: Int
  867. Class: DT_BaseCombatCharacter Key: m_nameVisibilityFlags Offset: 0x888 Type: Int
  868. Class: DT_BaseCombatCharacter Key: m_lastFiredTime Offset: 0x1920 Type: Time
  869. Class: DT_BaseCombatCharacter Key: m_lastFiredWeapon Offset: 0x1924 Type: Int
  870. Class: DT_BaseCombatCharacter Key: m_raiseFromMeleeEndTime Offset: 0x1928 Type: Time
  871. Class: DT_BaseCombatCharacter Key: m_sharedEnergy Offset: 0x192C Type: Int
  872. Class: DT_BaseCombatCharacter Key: m_sharedEnergyMax Offset: 0x1930 Type: Int
  873. Class: DT_BaseCombatCharacter Key: m_sharedEnergyLockoutThreshold Offset: 0x1934 Type: Int
  874. Class: DT_BaseCombatCharacter Key: m_lastSharedEnergyRegenTime Offset: 0x1938 Type: Time
  875. Class: DT_BaseCombatCharacter Key: m_sharedEnergyRegenRate Offset: 0x193C Type: Time
  876. Class: DT_BaseCombatCharacter Key: m_sharedEnergyRegenDelay Offset: 0x1940 Type: Float
  877. Class: DT_BaseCombatCharacter Key: m_lastSharedEnergyTakeTime Offset: 0x1944 Type: Time
  878. Class: DT_BaseCombatCharacter Key: m_phaseShiftType Offset: 0x1A90 Type: Int
  879. Class: DT_BaseCombatCharacter Key: m_phaseShiftTimeStart Offset: 0x1A94 Type: Time
  880. Class: DT_BaseCombatCharacter Key: m_phaseShiftTimeEnd Offset: 0x1A98 Type: Time
  881. Class: DT_BaseCombatCharacter Key: m_minimapData Offset: 0x838 Type: DataTable
  882. Class: DT_BaseCombatCharacter Key: m_cloakEndTime Offset: 0x1CC Type: Float
  883. Class: DT_BaseCombatCharacter Key: m_cloakFadeInEndTime Offset: 0x1D0 Type: Time
  884. Class: DT_BaseCombatCharacter Key: m_cloakFadeOutStartTime Offset: 0x1D4 Type: Float
  885. Class: DT_BaseCombatCharacter Key: m_cloakFadeInDuration Offset: 0x1D8 Type: Float
  886. Class: DT_BaseCombatCharacter Key: m_cloakFlickerAmount Offset: 0x1DC Type: Float
  887. Class: DT_BaseCombatCharacter Key: m_cloakFlickerEndTime Offset: 0x1E0 Type: Time
  888. Class: DT_BaseCombatCharacter Key: m_deathVelocity Offset: 0x35C Type: Vector
  889. Class: DT_BaseCombatCharacter Key: m_vecViewOffset.x Offset: 0x34 Type: Float
  890. Class: DT_BaseCombatCharacter Key: m_vecViewOffset.y Offset: 0x38 Type: Float
  891. Class: DT_BaseCombatCharacter Key: m_vecViewOffset.z Offset: 0x3C Type: Float
  892. Class: DT_BaseCombatCharacter Key: m_targetInfoPingValue Offset: 0x1C30 Type: Int
  893. Class: DT_BaseCombatCharacter Key: m_bIsPlayerOverheating Offset: 0x1910 Type: Int
  894. Class: DT_BaseCombatCharacter Key: m_playerOverheatValue Offset: 0x1914 Type: Float
  895. Class: DT_BaseCombatCharacter Key: m_timeLastGeneratedPlayerOverheat Offset: 0x1918 Type: Time
  896. Class: DT_BaseCombatCharacter Key: m_shieldHealth Offset: 0x1A0 Type: Int
  897. Class: DT_BaseCombatCharacter Key: m_shieldHealthMax Offset: 0x1A4 Type: Int
  898. Class: DT_BaseCombatCharacter Key: m_teamMemberIndex Offset: 0x33C Type: Int
  899. Class: DT_BaseCombatCharacter Key: m_squadID Offset: 0x340 Type: Int
  900. Class: DT_BaseToggle Key: m_vecFinalDest Offset: 0x964 Type: Vector
  901. Class: DT_BaseToggle Key: m_movementType Offset: 0x970 Type: Int
  902. Class: DT_BaseToggle Key: m_flMoveTargetTime Offset: 0x974 Type: Time
  903. Class: DT_EntityDissolve Key: m_flStartTime Offset: 0x958 Type: Time
  904. Class: DT_EntityDissolve Key: m_flFadeStart Offset: 0x95C Type: Float
  905. Class: DT_EntityDissolve Key: m_flFadeLength Offset: 0x960 Type: Float
  906. Class: DT_EntityDissolve Key: m_nDissolveType Offset: 0x964 Type: Int
  907. Class: DT_EntityDissolve Key: m_isLethal Offset: 0x968 Type: Int
  908. Class: DT_PhysicsProp Key: m_bAwake Offset: 0x15D8 Type: Int
  909. Class: DT_PhysicsProp Key: m_ignoresCollisionWithCombatCharacters Offset: 0x15D9 Type: Int
  910. Class: DT_PhysicsProp Key: m_isRolling Offset: 0x15DA Type: Int
  911. Class: DT_PhysicsProp Key: m_networkTableRollSoundId Offset: 0x15DC Type: Int
  912. Class: DT_PhysicsProp Key: m_iPhysicsMode Offset: 0x1608 Type: Int
  913. Class: DT_PhysicsProp Key: m_fMass Offset: 0x160C Type: Float
  914. Class: DT_PhysicsProp Key: m_collisionMins Offset: 0x1610 Type: Vector
  915. Class: DT_PhysicsProp Key: m_collisionMaxs Offset: 0x161C Type: Vector
  916. Class: DT_PointCamera Key: m_FOV Offset: 0x9B0 Type: Float
  917. Class: DT_PointCamera Key: m_bFogEnable Offset: 0x9F0 Type: Int
  918. Class: DT_PointCamera Key: m_bActive Offset: 0x9F1 Type: Int
  919. Class: DT_PostProcessController Key: m_flPostProcessParameters Offset: 0x950 Type: DataTable
  920. Class: DT_PostProcessController Key: m_bMaster Offset: 0x968 Type: Int
  921. Class: DT_DynamicProp Key: m_bUseHitboxesForRenderBox Offset: 0x15D1 Type: Int
  922. Class: DT_DynamicProp Key: m_bAnimateInStaticShadow Offset: 0x15D2 Type: Int
  923. Class: DT_DynamicProp Key: m_lifeState Offset: 0x690 Type: Int
  924. Class: DT_DynamicProp Key: m_iTeamNum Offset: 0x334 Type: Int
  925. Class: DT_ScriptProp Key: m_title Offset: 0x1670 Type: String
  926. Class: DT_ScriptProp Key: m_footstepType Offset: 0x1690 Type: String
  927. Class: DT_ScriptProp Key: m_minimapData Offset: 0x838 Type: DataTable
  928. Class: DT_ScriptProp Key: m_networkedFlags Offset: 0x2D4 Type: Int
  929. Class: DT_ScriptProp Key: m_nameVisibilityFlags Offset: 0x888 Type: Int
  930. Class: DT_ScriptProp Key: m_iHealth Offset: 0x324 Type: Int
  931. Class: DT_ScriptProp Key: m_iMaxHealth Offset: 0x468 Type: Int
  932. Class: DT_ScriptProp Key: m_cloakEndTime Offset: 0x1CC Type: Float
  933. Class: DT_ScriptProp Key: m_cloakFadeInEndTime Offset: 0x1D0 Type: Time
  934. Class: DT_ScriptProp Key: m_cloakFadeOutStartTime Offset: 0x1D4 Type: Float
  935. Class: DT_ScriptProp Key: m_cloakFadeInDuration Offset: 0x1D8 Type: Float
  936. Class: DT_ScriptProp Key: m_cloakFlickerAmount Offset: 0x1DC Type: Float
  937. Class: DT_ScriptProp Key: m_cloakFlickerEndTime Offset: 0x1E0 Type: Time
  938. Class: DT_ScriptProp Key: m_renderColorFriendlyIsValid Offset: 0x16E0 Type: Int
  939. Class: DT_ScriptProp Key: m_renderColorFriendly Offset: 0x16D0 Type: Int
  940. Class: DT_ScriptProp Key: m_armorType Offset: 0x16D4 Type: Int
  941. Class: DT_ScriptProp Key: m_scriptPropFlags Offset: 0x16D8 Type: Int
  942. Class: DT_ScriptProp Key: m_scriptPropSmartAmmoLockType Offset: 0x16DC Type: Int
  943. Class: DT_World Key: m_WorldMins Offset: 0x950 Type: Vector
  944. Class: DT_World Key: m_WorldMaxs Offset: 0x95C Type: Vector
  945. Class: DT_World Key: m_bStartDark Offset: 0x968 Type: Int
  946. Class: DT_World Key: m_statusEffectsGenerationNV Offset: 0x97C Type: Int
  947. Class: DT_World Key: m_worldFlags Offset: 0x984 Type: Int
  948. Class: DT_World Key: m_timeshiftArmDeviceSkin Offset: 0x988 Type: Int
  949. Class: DT_World Key: m_spTitanLoadoutUnlocks Offset: 0x98C Type: Int
  950. Class: DT_World Key: m_deathFieldIsActive Offset: 0x990 Type: DataTable
  951. Class: DT_World Key: m_deathFieldOrigin Offset: 0x9D0 Type: DataTable
  952. Class: DT_World Key: m_deathFieldRadiusStart Offset: 0xCD0 Type: DataTable
  953. Class: DT_World Key: m_deathFieldRadiusEnd Offset: 0xDD0 Type: DataTable
  954. Class: DT_World Key: m_deathFieldTimeStart Offset: 0xED0 Type: DataTable
  955. Class: DT_World Key: m_deathFieldTimeEnd Offset: 0xFD0 Type: DataTable
  956. Class: DT_World Key: m_teamRelationRulesForPVE Offset: 0x10D0 Type: Int
  957. Class: DT_World Key: m_civilTeamsMaskA Offset: 0x10D8 Type: DataTable
  958. Class: DT_World Key: m_civilTeamsMaskB Offset: 0x10E8 Type: DataTable
  959. Class: DT_World Key: m_rabidTeamsMask Offset: 0x1100 Type: DataTable
  960. Class: DT_World Key: m_crossPlayGen5PcRealmsBitMask Offset: 0x1118 Type: BitMask
  961. Class: DT_World Key: m_crossPlayWithPcRealmsBitMask Offset: 0x1120 Type: BitMask
  962. Class: DT_TEBreakModel Key: m_vecOrigin Offset: 0x28 Type: Vector
  963. Class: DT_TEBreakModel Key: m_angRotation.x Offset: 0x34 Type: Float
  964. Class: DT_TEBreakModel Key: m_angRotation.y Offset: 0x38 Type: Float
  965. Class: DT_TEBreakModel Key: m_angRotation.z Offset: 0x3C Type: Float
  966. Class: DT_TEBreakModel Key: m_vecSize Offset: 0x40 Type: Vector
  967. Class: DT_TEBreakModel Key: m_vecVelocity Offset: 0x4C Type: Vector
  968. Class: DT_TEBreakModel Key: m_nModelIndex Offset: 0x5C Type: Int
  969. Class: DT_TEBreakModel Key: m_nRandomization Offset: 0x58 Type: Int
  970. Class: DT_TEBreakModel Key: m_nCount Offset: 0x60 Type: Int
  971. Class: DT_TEBreakModel Key: m_fTime Offset: 0x64 Type: Float
  972. Class: DT_TEBreakModel Key: m_nFlags Offset: 0x68 Type: Int
  973. Class: DT_TEExplosion Key: m_fScale Offset: 0x38 Type: Float
  974. Class: DT_TEExplosion Key: m_nFrameRate Offset: 0x3C Type: Int
  975. Class: DT_TEExplosion Key: m_nFlags Offset: 0x40 Type: Int
  976. Class: DT_TEExplosion Key: m_vecNormal Offset: 0x44 Type: Vector
  977. Class: DT_TEExplosion Key: m_chMaterialType Offset: 0x50 Type: Int
  978. Class: DT_TEExplosion Key: m_nRadius Offset: 0x54 Type: Int
  979. Class: DT_TEExplosion Key: m_nMagnitude Offset: 0x5C Type: Int
  980. Class: DT_TEExplosion Key: m_impactEffectTableIndex Offset: 0x60 Type: Int
  981. Class: DT_TEExplosion Key: m_surfaceProp Offset: 0x64 Type: Int
  982. Class: DT_TEExplosion Key: m_owner Offset: 0x68 Type: Int
  983. Class: DT_TEExplosion Key: m_victim Offset: 0x6C Type: Int
  984. Class: DT_TEShatterSurface Key: m_vecOrigin Offset: 0x28 Type: Vector
  985. Class: DT_TEShatterSurface Key: m_vecAngles Offset: 0x34 Type: Vector
  986. Class: DT_TEShatterSurface Key: m_vecForce Offset: 0x40 Type: Vector
  987. Class: DT_TEShatterSurface Key: m_vecForcePos Offset: 0x4C Type: Vector
  988. Class: DT_TEShatterSurface Key: m_flWidth Offset: 0x58 Type: Float
  989. Class: DT_TEShatterSurface Key: m_flHeight Offset: 0x5C Type: Float
  990. Class: DT_TEShatterSurface Key: m_flShardSize Offset: 0x60 Type: Float
  991. Class: DT_TEShatterSurface Key: m_nSurfaceType Offset: 0x64 Type: Int
  992. Class: DT_TEParticleSystem Key: m_vecOrigin.x Offset: 0x28 Type: Float
  993. Class: DT_TEParticleSystem Key: m_vecOrigin.y Offset: 0x2C Type: Float
  994. Class: DT_TEParticleSystem Key: m_vecOrigin.z Offset: 0x30 Type: Float
  995. Class: DT_TEPhysicsProp Key: m_vecOrigin Offset: 0x28 Type: Vector
  996. Class: DT_TEPhysicsProp Key: m_angRotation.x Offset: 0x34 Type: Float
  997. Class: DT_TEPhysicsProp Key: m_angRotation.y Offset: 0x38 Type: Float
  998. Class: DT_TEPhysicsProp Key: m_angRotation.z Offset: 0x3C Type: Float
  999. Class: DT_TEPhysicsProp Key: m_vecVelocity Offset: 0x40 Type: Vector
  1000. Class: DT_TEPhysicsProp Key: m_nModelIndex Offset: 0x4C Type: Int
  1001. Class: DT_TEPhysicsProp Key: m_nFlags Offset: 0x54 Type: Int
  1002. Class: DT_TEPhysicsProp Key: m_nSkin Offset: 0x50 Type: Int
  1003. Class: DT_TEPhysicsProp Key: m_nEffects Offset: 0x58 Type: Int
  1004. Class: DT_BaseGrenade Key: m_DmgRadius Offset: 0x2E94 Type: Float
  1005. Class: DT_BaseGrenade Key: m_doesExplode Offset: 0x2EAC Type: Int
  1006. Class: DT_BaseGrenade Key: m_grenadeStatusFlags Offset: 0x2EA8 Type: Int
  1007. Class: DT_BaseGrenade Key: m_parentAttachment Offset: 0x20 Type: Int
  1008. Class: DT_BaseGrenade Key: moveparent Offset: 0x1C Type: Int
  1009. Class: DT_BaseGrenade Key: m_parentAttachmentModel Offset: 0x750 Type: Int
  1010. Class: DT_BaseGrenade Key: m_baseTakeDamage Offset: 0x6B4 Type: Int
  1011. Class: DT_BaseGrenade Key: m_invulnerableToDamageCount Offset: 0x6B8 Type: Int
  1012. Class: DT_BaseGrenade Key: m_ziplineGrenadeExpectedEndPosition Offset: 0x2F10 Type: Vector
  1013. Class: DT_TEScriptParticleSystem Key: m_effectIndex Offset: 0x28 Type: Int
  1014. Class: DT_TEScriptParticleSystem Key: m_origin Offset: 0x2C Type: Vector
  1015. Class: DT_TEScriptParticleSystem Key: m_controlPoint1 Offset: 0x44 Type: Vector
  1016. Class: DT_TEScriptParticleSystem Key: m_angles Offset: 0x38 Type: Vector
  1017. Class: DT_TEScriptParticleSystemOnEntity Key: m_effectIndex Offset: 0x28 Type: Int
  1018. Class: DT_TEScriptParticleSystemOnEntity Key: m_ent Offset: 0x2C Type: Int
  1019. Class: DT_TEScriptParticleSystemOnEntity Key: m_attachType Offset: 0x30 Type: Int
  1020. Class: DT_TEScriptParticleSystemOnEntity Key: m_attachType2 Offset: 0x34 Type: Int
  1021. Class: DT_TEScriptParticleSystemOnEntity Key: m_attachmentId Offset: 0x38 Type: Int
  1022. Class: DT_TEScriptParticleSystemOnEntity Key: m_attachmentId2 Offset: 0x39 Type: Int
  1023. Class: DT_PlayerDecoy Key: m_currentState Offset: 0x1910 Type: Int
  1024. Class: DT_PlayerDecoy Key: m_decoyFlags Offset: 0x1914 Type: Int
  1025. Class: DT_PlayerDecoy Key: m_lastPulseTime Offset: 0x191C Type: Time
  1026. Class: DT_PlayerDecoy Key: m_currentClass Offset: 0x1920 Type: BitMask
  1027. Class: DT_PlayerDecoy Key: m_classModsActive[0] Offset: 0x1928 Type: BitMask
  1028. Class: DT_PlayerDecoy Key: m_decoyVelocity Offset: 0x1930 Type: Vector
  1029. Class: DT_PlayerDecoy Key: m_iHealth Offset: 0x324 Type: Int
  1030. Class: DT_PlayerDecoy Key: m_iMaxHealth Offset: 0x468 Type: Int
  1031. Class: DT_PlayerDecoy Key: m_cloakEndTime Offset: 0x1CC Type: Float
  1032. Class: DT_PlayerDecoy Key: m_cloakFadeInEndTime Offset: 0x1D0 Type: Time
  1033. Class: DT_PlayerDecoy Key: m_cloakFadeOutStartTime Offset: 0x1D4 Type: Float
  1034. Class: DT_PlayerDecoy Key: m_cloakFadeInDuration Offset: 0x1D8 Type: Float
  1035. Class: DT_PlayerDecoy Key: m_cloakFlickerAmount Offset: 0x1DC Type: Float
  1036. Class: DT_PlayerDecoy Key: m_cloakFlickerEndTime Offset: 0x1E0 Type: Time
  1037. Class: DT_PlayerDecoy Key: m_nameVisibilityFlags Offset: 0x888 Type: Int
  1038. Class: DT_PlayerDecoy Key: m_vecViewOffset.x Offset: 0x34 Type: Float
  1039. Class: DT_PlayerDecoy Key: m_vecViewOffset.y Offset: 0x38 Type: Float
  1040. Class: DT_PlayerDecoy Key: m_vecViewOffset.z Offset: 0x3C Type: Float
  1041. Class: DT_PlayerDecoy Key: m_shieldHealth Offset: 0x1A0 Type: Int
  1042. Class: DT_PlayerDecoy Key: m_shieldHealthMax Offset: 0x1A4 Type: Int
  1043. Class: DT_PlayerDecoy Key: m_teamMemberIndex Offset: 0x33C Type: Int
  1044. Class: DT_PlayerDecoy Key: m_squadID Offset: 0x340 Type: Int
  1045. Class: DT_ScriptNetData_SNDC_GLOBAL Key: m_bools[0] Offset: 0xB60 Type: Int
  1046. Class: DT_ScriptNetData_SNDC_GLOBAL Key: m_ranges[0] Offset: 0xB72 Type: Int
  1047. Class: DT_ScriptNetData_SNDC_GLOBAL Key: m_int32s[0] Offset: 0xBB8 Type: Int
  1048. Class: DT_ScriptNetData_SNDC_GLOBAL Key: m_times[0] Offset: 0xC00 Type: Time
  1049. Class: DT_ScriptNetData_SNDC_GLOBAL Key: m_entities[0] Offset: 0xC68 Type: Int
  1050. Class: DT_ScriptNetData_SNDC_GLOBAL_NON_REWIND Key: m_bools[0] Offset: 0xB60 Type: Int
  1051. Class: DT_ScriptNetData_SNDC_GLOBAL_NON_REWIND Key: m_ranges[0] Offset: 0xB72 Type: Int
  1052. Class: DT_ScriptNetData_SNDC_GLOBAL_NON_REWIND Key: m_int32s[0] Offset: 0xB98 Type: Int
  1053. Class: DT_ScriptNetData_SNDC_GLOBAL_NON_REWIND Key: m_times[0] Offset: 0xBC0 Type: Time
  1054. Class: DT_ScriptNetData_SNDC_GLOBAL_NON_REWIND Key: m_entities[0] Offset: 0xC08 Type: Int
  1055. Class: DT_ScriptNetData_SNDC_PLAYER_GLOBAL Key: m_bools[0] Offset: 0xB60 Type: Int
  1056. Class: DT_ScriptNetData_SNDC_PLAYER_GLOBAL Key: m_ranges[0] Offset: 0xB72 Type: Int
  1057. Class: DT_ScriptNetData_SNDC_PLAYER_GLOBAL Key: m_int32s[0] Offset: 0xBB0 Type: Int
  1058. Class: DT_ScriptNetData_SNDC_PLAYER_GLOBAL Key: m_times[0] Offset: 0xC38 Type: Time
  1059. Class: DT_ScriptNetData_SNDC_PLAYER_GLOBAL Key: m_entities[0] Offset: 0xC70 Type: Int
  1060. Class: DT_ScriptNetData_SNDC_PLAYER_EXCLUSIVE Key: m_bools[0] Offset: 0xB60 Type: Int
  1061. Class: DT_ScriptNetData_SNDC_PLAYER_EXCLUSIVE Key: m_ranges[0] Offset: 0xB80 Type: Int
  1062. Class: DT_ScriptNetData_SNDC_PLAYER_EXCLUSIVE Key: m_int32s[0] Offset: 0xBBC Type: Int
  1063. Class: DT_ScriptNetData_SNDC_PLAYER_EXCLUSIVE Key: m_times[0] Offset: 0xBDC Type: Time
  1064. Class: DT_ScriptNetData_SNDC_PLAYER_EXCLUSIVE Key: m_entities[0] Offset: 0xC14 Type: Int
  1065. Class: DT_ScriptMover Key: m_localAngles Offset: 0x384 Type: Vector
  1066. Class: DT_ScriptMover Key: m_vecVelocity Offset: 0x378 Type: Vector
  1067. Class: DT_ScriptMover Key: m_vecAngVelocity Offset: 0x158 Type: Vector
  1068. Class: DT_ScriptMover Key: m_parentAttachment Offset: 0x20 Type: Int
  1069. Class: DT_ScriptMover Key: m_initialOrigin Offset: 0x1808 Type: Vector
  1070. Class: DT_ScriptMover Key: m_initialAngles Offset: 0x1814 Type: Vector
  1071. Class: DT_TriggerSlipSphere Key: m_defaultSlipDirection Offset: 0x990 Type: Vector
  1072. Class: DT_TriggerSlipSphere Key: m_slipSpeed Offset: 0x99C Type: Float
  1073. Class: DT_TriggerSlipSphere Key: m_slipAcceleration Offset: 0x9A0 Type: Float
  1074. Class: DT_TriggerSlipSphere Key: m_sphereOverrideRadius Offset: 0x9B0 Type: Float
  1075. xxx????xxx????xxx????xxxxx
  1076. [3] No matches found
  1077. xxx?????xxxxxxxxxxx??????xx??????xx??????xx????xxxx
  1078. xxx????x
  1079. Class: CPredictedFirstPersonProxy, Field: m_localOrigin, Offset: 0x188, Type: Vector
  1080. Class: CPredictedFirstPersonProxy, Field: m_localAngles, Offset: 0x194, Type: Vector
  1081. Class: CPredictedFirstPersonProxy, Field: m_angNetworkAngles, Offset: 0x384, Type: Vector
  1082. Class: CPredictedFirstPersonProxy, Field: m_vecVelocity, Offset: 0x378, Type: Vector
  1083. Class: CPredictedFirstPersonProxy, Field: m_SequenceTransitioner, Offset: 0xB28, Type: Embedded
  1084. Class: C_WindowHint, Field: normal, Offset: 0x960, Type: Vector
  1085. Class: C_WindowHint, Field: right, Offset: 0x96C, Type: Vector
  1086. Class: C_WindowHint, Field: halfSize, Offset: 0x978, Type: Float
  1087. Class: C_WindowHint, Field: halfSize[0], Offset: 0x978, Type: Float
  1088. Class: C_WindowHint, Field: halfSize[1], Offset: 0x97C, Type: Float
  1089. Class: CGrappleHook, Field: m_localOrigin, Offset: 0x188, Type: Vector
  1090. Class: CGrappleHook, Field: m_localAngles, Offset: 0x194, Type: Vector
  1091. Class: CGrappleHook, Field: m_pMoveParent, Offset: 0x148, Type: EHANDLE
  1092. Class: CGrappleHook, Field: m_parentAttachment, Offset: 0x74C, Type: Char
  1093. Class: CGrappleHook, Field: m_visibilityFlags, Offset: 0x32C, Type: Int
  1094. Class: CGrappleHook, Field: m_grappleZipline, Offset: 0x15D0, Type: EHANDLE
  1095. Class: C_CrossbowBolt, Field: m_bounceCount, Offset: 0x2E80, Type: Int
  1096. Class: C_CrossbowBolt, Field: m_maxBounceCount, Offset: 0x2E84, Type: Int
  1097. Class: C_Missile, Field: m_hasPlayedWhizby, Offset: 0x2E80, Type: Bool
  1098. Class: C_Missile, Field: m_whizByStart, Offset: 0x2E84, Type: Vector
  1099. Class: C_Missile, Field: m_whizBySoundName, Offset: 0x2E90, Type: Char
  1100. Class: C_Missile, Field: m_homingSpeed, Offset: 0x2ED0, Type: Float
  1101. Class: C_Missile, Field: m_homingSpeedDodgingPlayer, Offset: 0x2ED4, Type: Float
  1102. Class: C_Missile, Field: m_launchDir, Offset: 0x2ED8, Type: Vector
  1103. Class: C_Missile, Field: m_hSpecificTarget, Offset: 0x2EE4, Type: EHANDLE
  1104. Class: C_Missile, Field: m_targetOffset, Offset: 0x2EE8, Type: Vector
  1105. Class: C_Missile, Field: m_targetPosition, Offset: 0x2EF4, Type: Vector
  1106. Class: C_Missile, Field: m_useTargetPosition, Offset: 0x2F00, Type: Bool
  1107. Class: C_Missile, Field: m_postIgnitionSpeed, Offset: 0x2F04, Type: Float
  1108. Class: C_Missile, Field: m_flGracePeriodEndsAt, Offset: 0x2F08, Type: Time
  1109. Class: C_Missile, Field: m_pathSettingsInitialized, Offset: 0x2F0C, Type: Bool
  1110. Class: C_Missile, Field: m_expandContractMissile, Offset: 0x2F0D, Type: Bool
  1111. Class: C_Missile, Field: m_spiralMissile, Offset: 0x2F0E, Type: Bool
  1112. Class: C_Missile, Field: m_spiralSettings, Offset: 0x2F30, Type: Void
  1113. Class: C_Missile, Field: m_expandContractSettings, Offset: 0x2FA0, Type: Embedded
  1114. Class: C_Missile, Field: m_lastThinkTime, Offset: 0x2FF8, Type: Time
  1115. Class: C_Missile, Field: m_explosionIgnoreEntity, Offset: 0x2FFC, Type: EHANDLE
  1116. Class: CWeaponX, Field: m_nNextThinkTick, Offset: 0x464, Type: Int
  1117. Class: CWeaponX, Field: m_weaponOwner, Offset: 0x15D0, Type: EHANDLE
  1118. Class: CWeaponX, Field: m_ActiveState, Offset: 0x15FC, Type: Int
  1119. Class: CWeaponX, Field: m_worldModelIndexOverride, Offset: 0x15E4, Type: Int
  1120. Class: CWeaponX, Field: m_iWorldModelIndex, Offset: 0x15E8, Type: Int
  1121. Class: CWeaponX, Field: m_holsterModelIndex, Offset: 0x15EC, Type: Int
  1122. Class: CWeaponX, Field: m_droppedModelIndex, Offset: 0x15F0, Type: Int
  1123. Class: CWeaponX, Field: m_lastPrimaryAttackTime, Offset: 0x15D4, Type: Time
  1124. Class: CWeaponX, Field: m_nextReadyTime, Offset: 0x15D8, Type: Time
  1125. Class: CWeaponX, Field: m_nextPrimaryAttackTime, Offset: 0x15DC, Type: Time
  1126. Class: CWeaponX, Field: m_attackTimeThisFrame, Offset: 0x15E0, Type: Time
  1127. Class: CWeaponX, Field: m_flTimeWeaponIdle, Offset: 0x1610, Type: Time
  1128. Class: CWeaponX, Field: m_ammoInClip, Offset: 0x1600, Type: Int
  1129. Class: CWeaponX, Field: m_ammoInStockpile, Offset: 0x1604, Type: Int
  1130. Class: CWeaponX, Field: m_lifetimeShots, Offset: 0x160C, Type: Int
  1131. Class: CWeaponX, Field: m_bInReload, Offset: 0x161A, Type: Bool
  1132. Class: CWeaponX, Field: m_weaponActivity, Offset: 0x15F8, Type: Int
  1133. Class: CWeaponX, Field: m_flNextEmptySoundTime, Offset: 0x2FA8, Type: Float
  1134. Class: CWeaponX, Field: m_bRemoveable, Offset: 0x2FCC, Type: Bool
  1135. Class: CWeaponX, Field: m_idealSequence, Offset: 0x15F4, Type: Int
  1136. Class: CWeaponX, Field: m_idealActivity, Offset: 0x15F6, Type: Int
  1137. Class: CWeaponX, Field: m_localOrigin, Offset: 0x188, Type: Vector
  1138. Class: CWeaponX, Field: m_weapState, Offset: 0x1614, Type: Int
  1139. Class: CWeaponX, Field: m_discarded, Offset: 0x1619, Type: Bool
  1140. Class: CWeaponX, Field: m_tossRelease, Offset: 0x1620, Type: Int
  1141. Class: CWeaponX, Field: m_offhandSwitchSlot, Offset: 0x1624, Type: Int
  1142. Class: CWeaponX, Field: m_energizeState, Offset: 0x1628, Type: Int
  1143. Class: CWeaponX, Field: m_lastEnergizeState, Offset: 0x1629, Type: Int
  1144. Class: CWeaponX, Field: m_startEnergizingTime, Offset: 0x162C, Type: Time
  1145. Class: CWeaponX, Field: m_energizedEndTime, Offset: 0x1630, Type: Time
  1146. Class: CWeaponX, Field: m_heatValue, Offset: 0x1634, Type: Float
  1147. Class: CWeaponX, Field: m_heatValueOnLastFire, Offset: 0x1638, Type: Float
  1148. Class: CWeaponX, Field: m_fullyHeated, Offset: 0x163C, Type: Bool
  1149. Class: CWeaponX, Field: m_customActivity, Offset: 0x163E, Type: Int
  1150. Class: CWeaponX, Field: m_customActivitySequence, Offset: 0x1640, Type: Int
  1151. Class: CWeaponX, Field: m_customActivityOwner, Offset: 0x1644, Type: EHANDLE
  1152. Class: CWeaponX, Field: m_customActivityEndTime, Offset: 0x1648, Type: Time
  1153. Class: CWeaponX, Field: m_customActivityFlags, Offset: 0x164C, Type: Short
  1154. Class: CWeaponX, Field: m_playerData, Offset: 0x1650, Type: Embedded
  1155. Class: CWeaponX, Field: m_targetingLaserEnabledScript, Offset: 0x173C, Type: Bool
  1156. Class: CWeaponX, Field: m_needsReloadCheck, Offset: 0x173D, Type: Bool
  1157. Class: CWeaponX, Field: m_needsEmptyCycleCheck, Offset: 0x173E, Type: Bool
  1158. Class: CWeaponX, Field: m_skinOverride, Offset: 0x1740, Type: Int
  1159. Class: CWeaponX, Field: m_skinOverrideIsValid, Offset: 0x1744, Type: Bool
  1160. Class: CWeaponX, Field: m_chargeStartTime, Offset: 0x1748, Type: Time
  1161. Class: CWeaponX, Field: m_chargeEndTime, Offset: 0x174C, Type: Time
  1162. Class: CWeaponX, Field: m_lastChargeFrac, Offset: 0x1750, Type: Float
  1163. Class: CWeaponX, Field: m_lastEnergizeFrac, Offset: 0x1754, Type: Float
  1164. Class: CWeaponX, Field: m_lastRegenTime, Offset: 0x1758, Type: Time
  1165. Class: CWeaponX, Field: m_cooldownEndTime, Offset: 0x175C, Type: Time
  1166. Class: CWeaponX, Field: m_stockPileWasDraining, Offset: 0x1760, Type: Bool
  1167. Class: CWeaponX, Field: m_weaponIsCharging, Offset: 0x1761, Type: Bool
  1168. Class: CWeaponX, Field: m_weaponChargeLevelIncreasedAnimPlaying, Offset: 0x1762, Type: Bool
  1169. Class: CWeaponX, Field: m_lastChargeLevel, Offset: 0x1764, Type: Int
  1170. Class: CWeaponX, Field: m_chargeEnergyDepleteStepCounter, Offset: 0x1768, Type: Int
  1171. Class: CWeaponX, Field: m_burstFireCount, Offset: 0x176C, Type: Int
  1172. Class: CWeaponX, Field: m_burstFireIndex, Offset: 0x1770, Type: Int
  1173. Class: CWeaponX, Field: m_shotIndexForSpread, Offset: 0x1774, Type: Int
  1174. Class: CWeaponX, Field: m_shotCount, Offset: 0x1778, Type: Int
  1175. Class: CWeaponX, Field: m_sustainedDischargeEndTime, Offset: 0x177C, Type: Time
  1176. Class: CWeaponX, Field: m_sustainedLaserCurrentSpread, Offset: 0x1780, Type: Float
  1177. Class: CWeaponX, Field: m_sustainedDischargeIsInPrimaryAttack, Offset: 0x1784, Type: Bool
  1178. Class: CWeaponX, Field: m_sustainedLaserNextRandomSeed, Offset: 0x1785, Type: Char
  1179. Class: CWeaponX, Field: m_curReactiveSkinKillCount, Offset: 0x17E3, Type: Char
  1180. Class: CWeaponX, Field: m_curReactiveSkinKnockdownCount, Offset: 0x17E4, Type: Char
  1181. Class: CWeaponX, Field: m_emissiveEventData, Offset: 0x17E8, Type: Embedded
  1182. Class: CWeaponX, Field: m_modBitfieldFromPlayer, Offset: 0x1788, Type: Int
  1183. Class: CWeaponX, Field: m_modBitfieldInternal, Offset: 0x1790, Type: Int
  1184. Class: CWeaponX, Field: m_modBitfieldCurrent, Offset: 0x1798, Type: Int
  1185. Class: CWeaponX, Field: m_modBitfieldDisabled, Offset: 0x17A0, Type: Int
  1186. Class: CWeaponX, Field: m_curSharedEnergyCost, Offset: 0x17A8, Type: Int
  1187. Class: CWeaponX, Field: m_grappleWeaponNeedsDryfire, Offset: 0x17AC, Type: Bool
  1188. Class: CWeaponX, Field: m_scriptFloat0, Offset: 0x17B0, Type: Float
  1189. Class: CWeaponX, Field: m_scriptVectorTransitionDuration, Offset: 0x17B4, Type: Float
  1190. Class: CWeaponX, Field: m_scriptVectorTransitionStartTime, Offset: 0x17B8, Type: Float
  1191. Class: CWeaponX, Field: m_scriptVectorTransitionStart, Offset: 0x17BC, Type: Vector
  1192. Class: CWeaponX, Field: m_scriptVectorTransitionEnd, Offset: 0x17C8, Type: Vector
  1193. Class: CWeaponX, Field: m_scriptVector, Offset: 0x17D4, Type: Vector
  1194. Class: CWeaponX, Field: m_shouldPlayIdleAnims, Offset: 0x17E0, Type: Bool
  1195. Class: CWeaponX, Field: m_shouldPlaySprintAnims, Offset: 0x17E1, Type: Bool
  1196. Class: CWeaponX, Field: m_scriptActivated, Offset: 0x17E2, Type: Bool
  1197. Class: CWeaponX, Field: m_weaponIsActivelyFiring, Offset: 0x30D8, Type: Bool
  1198. Class: CWeaponX, Field: m_SequenceTransitioner, Offset: 0xB28, Type: Embedded
  1199. Class: PredictedAnimEventData, Field: m_predictedAnimEventTimes, Offset: 0x8, Type: Time
  1200. Class: PredictedAnimEventData, Field: m_predictedAnimEventIndices, Offset: 0x30, Type: Int
  1201. Class: PredictedAnimEventData, Field: m_predictedAnimEventCount, Offset: 0x58, Type: Int
  1202. Class: PredictedAnimEventData, Field: m_predictedAnimEventTarget, Offset: 0x5C, Type: EHANDLE
  1203. Class: PredictedAnimEventData, Field: m_predictedAnimEventSequence, Offset: 0x60, Type: Int
  1204. Class: PredictedAnimEventData, Field: m_predictedAnimEventModel, Offset: 0x64, Type: Int
  1205. Class: PredictedAnimEventData, Field: m_predictedAnimEventsReadyToFireTime, Offset: 0x68, Type: Time
  1206. Class: C_BaseAnimating, Field: m_nSkin, Offset: 0xD58, Type: Int
  1207. Class: C_BaseAnimating, Field: m_skinMod, Offset: 0xD5C, Type: Short
  1208. Class: C_BaseAnimating, Field: m_camoIndex, Offset: 0xD64, Type: Int
  1209. Class: C_BaseAnimating, Field: m_nBody, Offset: 0xD60, Type: Int
  1210. Class: C_BaseAnimating, Field: m_flModelScale, Offset: 0xE10, Type: Float
  1211. Class: C_BaseAnimating, Field: m_currentFrameBaseAnimating.animSequence, Offset: 0xE30, Type: Int
  1212. Class: C_BaseAnimating, Field: m_currentFrameBaseAnimating.animModelIndex, Offset: 0xE28, Type: Int
  1213. Class: C_BaseAnimating, Field: m_currentFrameBaseAnimating.animPlaybackRate, Offset: 0xE24, Type: Float
  1214. Class: C_BaseAnimating, Field: m_currentFrame.animCycle, Offset: 0xF4, Type: Float
  1215. Class: C_BaseAnimating, Field: m_currentFrameBaseAnimating.animStartTime, Offset: 0xE1C, Type: Float
  1216. Class: C_BaseAnimating, Field: m_currentFrameBaseAnimating.animStartCycle, Offset: 0xE20, Type: Float
  1217. Class: C_BaseAnimating, Field: m_bSequenceFinished, Offset: 0xE04, Type: Bool
  1218. Class: C_BaseAnimating, Field: m_currentFrameBaseAnimating.m_flPoseParameters, Offset: 0xE40, Type: Float
  1219. Class: C_BaseAnimating, Field: m_bSequenceLooped, Offset: 0xE0C, Type: Bool
  1220. Class: C_BaseAnimating, Field: m_bSequenceLoops, Offset: 0xE0D, Type: Bool
  1221. Class: C_BaseAnimating, Field: m_bSequenceReadyForBreakout, Offset: 0xE0E, Type: Bool
  1222. Class: C_BaseAnimating, Field: m_nResetEventsStartTime, Offset: 0xD6C, Type: Float
  1223. Class: C_BaseAnimating, Field: m_fireDeferredStopsStartTime, Offset: 0xD74, Type: Float
  1224. Class: C_BaseAnimating, Field: m_networkAnimActive, Offset: 0x97C, Type: Bool
  1225. Class: C_BaseAnimating, Field: m_animActive, Offset: 0x97E, Type: Bool
  1226. Class: C_BaseAnimating, Field: m_animCollisionEnabled, Offset: 0x97F, Type: Bool
  1227. Class: C_BaseAnimating, Field: m_animRelativeToGroundEnabled, Offset: 0x980, Type: Bool
  1228. Class: C_BaseAnimating, Field: m_animPlantingEnabled, Offset: 0x981, Type: Bool
  1229. Class: C_BaseAnimating, Field: m_animNetworkFlags, Offset: 0x978, Type: Int
  1230. Class: C_BaseAnimating, Field: m_SequenceTransitioner, Offset: 0xB28, Type: Embedded
  1231. Class: C_BaseAnimating, Field: m_predictedAnimEventData, Offset: 0xA78, Type: Embedded
  1232. Class: C_BaseAnimating, Field: m_clearEffectsForSequence, Offset: 0xFE2, Type: Int
  1233. Class: C_BaseEntity, Field: m_Collision, Offset: 0x3B0, Type: Embedded
  1234. Class: C_BaseEntity, Field: m_MoveType, Offset: 0x3AA, Type: Char
  1235. Class: C_BaseEntity, Field: m_MoveCollide, Offset: 0x3AB, Type: Char
  1236. Class: C_BaseEntity, Field: m_vecAbsVelocity, Offset: 0x170, Type: Vector
  1237. Class: C_BaseEntity, Field: m_vecVelocity, Offset: 0x378, Type: Vector
  1238. Class: C_BaseEntity, Field: m_fEffects, Offset: 0x330, Type: Int
  1239. Class: C_BaseEntity, Field: m_nRenderMode, Offset: 0x3A9, Type: Char
  1240. Class: C_BaseEntity, Field: m_nRenderFX, Offset: 0x39D, Type: Char
  1241. Class: C_BaseEntity, Field: m_fFlags, Offset: 0xC8, Type: Int
  1242. Class: C_BaseEntity, Field: m_currentFrame.viewOffset, Offset: 0xE8, Type: Vector
  1243. Class: C_BaseEntity, Field: m_currentFrame.modelIndex, Offset: 0xD8, Type: Short
  1244. Class: C_BaseEntity, Field: m_flFriction, Offset: 0x390, Type: Float
  1245. Class: C_BaseEntity, Field: m_iTeamNum, Offset: 0x334, Type: Int
  1246. Class: C_BaseEntity, Field: m_passThroughFlags, Offset: 0x350, Type: Int
  1247. Class: C_BaseEntity, Field: m_passThroughThickness, Offset: 0x354, Type: Int
  1248. Class: C_BaseEntity, Field: m_passThroughDirection, Offset: 0x358, Type: Float
  1249. Class: C_BaseEntity, Field: m_deathVelocity, Offset: 0x35C, Type: Vector
  1250. Class: C_BaseEntity, Field: m_bIsSoundCodeControllerValueSet, Offset: 0x370, Type: Bool
  1251. Class: C_BaseEntity, Field: m_flSoundCodeControllerValue, Offset: 0x374, Type: Float
  1252. Class: C_BaseEntity, Field: m_hOwnerEntity, Offset: 0x398, Type: EHANDLE
  1253. Class: C_BaseEntity, Field: m_angNetworkAngles, Offset: 0x384, Type: Vector
  1254. Class: C_BaseEntity, Field: m_vecAbsOrigin, Offset: 0x17C, Type: Vector
  1255. Class: C_BaseEntity, Field: m_angAbsRotation, Offset: 0x164, Type: Vector
  1256. Class: C_BaseEntity, Field: m_localOrigin, Offset: 0x188, Type: Vector
  1257. Class: C_BaseEntity, Field: m_localAngles, Offset: 0x194, Type: Vector
  1258. Class: C_BaseEntity, Field: m_hGroundEntity, Offset: 0x320, Type: EHANDLE
  1259. Class: C_BaseEntity, Field: m_vecAngVelocity, Offset: 0x158, Type: Vector
  1260. Class: C_BaseEntity, Field: m_iEFlags, Offset: 0x88, Type: Int
  1261. Class: C_BaseEntity, Field: m_flGravity, Offset: 0x30C, Type: Float
  1262. Class: C_BaseEntity, Field: m_flProxyRandomValue, Offset: 0x310, Type: Float
  1263. Class: C_BaseEntity, Field: m_flMaxspeed, Offset: 0x328, Type: Float
  1264. Class: C_BaseEntity, Field: m_visibilityFlags, Offset: 0x32C, Type: Int
  1265. Class: C_BaseEntity, Field: m_bRenderWithViewModels, Offset: 0x39C, Type: Bool
  1266. Class: C_BaseEntity, Field: m_ModelName, Offset: 0x30, Type: String
  1267. Class: C_BaseEntity, Field: m_vecPrevAbsOrigin, Offset: 0x300, Type: PositionVector
  1268. Class: C_BaseEntity, Field: m_vecAbsOrigin, Offset: 0x17C, Type: PositionVector
  1269. Class: C_BaseEntity, Field: m_angAbsRotation, Offset: 0x164, Type: Vector
  1270. Class: C_BaseEntity, Field: m_rgflCoordinateFrame, Offset: 0x7C0, Type: Float
  1271. Class: C_BaseEntity, Field: m_fFlags, Offset: 0xC8, Type: Int
  1272. Class: C_BaseEntity, Field: m_flGravity, Offset: 0x30C, Type: Float
  1273. Class: StatusEffectEndlessData, Field: seComboVars, Offset: 0x8, Type: Int
  1274. Class: C_Player, Field: m_pMoveParent, Offset: 0x148, Type: EHANDLE
  1275. Class: C_Player, Field: m_Local, Offset: 0x1E70, Type: Embedded
  1276. Class: C_Player, Field: pl, Offset: 0x2578, Type: Embedded
  1277. Class: C_Player, Field: m_ammoPoolCapacity, Offset: 0x25FC, Type: Int
  1278. Class: C_Player, Field: m_melee, Offset: 0x3340, Type: Embedded
  1279. Class: C_Player, Field: m_grapple, Offset: 0x2D78, Type: Embedded
  1280. Class: C_Player, Field: m_grappleActive, Offset: 0x2E00, Type: Bool
  1281. Class: C_Player, Field: m_grappleDetachTime, Offset: 0x2E04, Type: Time
  1282. Class: C_Player, Field: m_fFlags, Offset: 0xC8, Type: Int
  1283. Class: C_Player, Field: m_turret, Offset: 0x2E4C, Type: EHANDLE
  1284. Class: C_Player, Field: m_nNextThinkTick, Offset: 0x464, Type: Int
  1285. Class: C_Player, Field: m_nButtons, Offset: 0x2ABC, Type: Int
  1286. Class: C_Player, Field: m_flStepSoundTime, Offset: 0x2AC4, Type: Float
  1287. Class: C_Player, Field: m_flPhysics, Offset: 0x2AC0, Type: Int
  1288. Class: C_Player, Field: m_afButtonLast, Offset: 0x2AB0, Type: Int
  1289. Class: C_Player, Field: m_afButtonPressed, Offset: 0x2AB4, Type: Int
  1290. Class: C_Player, Field: m_afButtonReleased, Offset: 0x2AB8, Type: Int
  1291. Class: C_Player, Field: m_flFriction, Offset: 0x390, Type: Float
  1292. Class: C_Player, Field: m_dodging, Offset: 0x3775, Type: Bool
  1293. Class: C_Player, Field: m_dodgingInAir, Offset: 0x37E2, Type: Bool
  1294. Class: C_Player, Field: m_lastDodgeTime, Offset: 0x3778, Type: Time
  1295. Class: C_Player, Field: m_wallClimbSetUp, Offset: 0x2C6C, Type: Bool
  1296. Class: C_Player, Field: m_wallHanging, Offset: 0x2C6D, Type: Bool
  1297. Class: C_Player, Field: m_wallHangTime, Offset: 0x2BE0, Type: Float
  1298. Class: C_Player, Field: m_duckState, Offset: 0x2B1C, Type: Int
  1299. Class: C_Player, Field: m_leanState, Offset: 0x2B20, Type: Int
  1300. Class: C_Player, Field: m_doingHalfDuck, Offset: 0x2B24, Type: Bool
  1301. Class: C_Player, Field: m_canStand, Offset: 0x2B25, Type: Bool
  1302. Class: C_Player, Field: m_StandHullMin, Offset: 0x2B28, Type: Vector
  1303. Class: C_Player, Field: m_StandHullMax, Offset: 0x2B34, Type: Vector
  1304. Class: C_Player, Field: m_DuckHullMin, Offset: 0x2B40, Type: Vector
  1305. Class: C_Player, Field: m_DuckHullMax, Offset: 0x2B4C, Type: Vector
  1306. Class: C_Player, Field: m_upDir, Offset: 0x2B5C, Type: Vector
  1307. Class: C_Player, Field: m_upDirPredicted, Offset: 0x2B68, Type: Vector
  1308. Class: C_Player, Field: m_lastWallRunStartPos, Offset: 0x2B74, Type: Vector
  1309. Class: C_Player, Field: m_fIsSprinting, Offset: 0x2AD8, Type: Bool
  1310. Class: C_Player, Field: m_fIsWalking, Offset: 0x2AD9, Type: Bool
  1311. Class: C_Player, Field: m_lastSprintPressTime, Offset: 0x2ADC, Type: Time
  1312. Class: C_Player, Field: m_stickySprintForwardEnableTime, Offset: 0x2AE0, Type: Time
  1313. Class: C_Player, Field: m_stickySprintForwardDisableTime, Offset: 0x2AE4, Type: Time
  1314. Class: C_Player, Field: m_damageImpulseNoDecelEndTime, Offset: 0x2AFC, Type: Time
  1315. Class: C_Player, Field: m_sprintStartedTime, Offset: 0x2AE8, Type: Time
  1316. Class: C_Player, Field: m_sprintStartedFrac, Offset: 0x2AEC, Type: Float
  1317. Class: C_Player, Field: m_sprintEndedTime, Offset: 0x2AF0, Type: Time
  1318. Class: C_Player, Field: m_sprintEndedFrac, Offset: 0x2AF4, Type: Float
  1319. Class: C_Player, Field: m_stickySprintStartTime, Offset: 0x2AF8, Type: Time
  1320. Class: C_Player, Field: m_bIsStickySprinting, Offset: 0x2E32, Type: Bool
  1321. Class: C_Player, Field: m_fStickySprintMinTime, Offset: 0x2ACC, Type: Float
  1322. Class: C_Player, Field: m_bPlayedSprintStartEffects, Offset: 0x2AD0, Type: Bool
  1323. Class: C_Player, Field: m_flTimeAllSuitDevicesOff, Offset: 0x2AC8, Type: Float
  1324. Class: C_Player, Field: m_wallRunCount, Offset: 0x2B80, Type: Int
  1325. Class: C_Player, Field: m_wallRunWeak, Offset: 0x2B84, Type: Bool
  1326. Class: C_Player, Field: m_shouldBeOneHanded, Offset: 0x2B85, Type: Bool
  1327. Class: C_Player, Field: m_oneHandFraction, Offset: 0x2B88, Type: Float
  1328. Class: C_Player, Field: m_animAimPitch, Offset: 0x2B8C, Type: Float
  1329. Class: C_Player, Field: m_animAimYaw, Offset: 0x2B90, Type: Float
  1330. Class: C_Player, Field: m_wallRunPushAwayTime, Offset: 0x2BA0, Type: Float
  1331. Class: C_Player, Field: m_wallrunRetryTime, Offset: 0x2BAC, Type: Time
  1332. Class: C_Player, Field: m_wallrunRetryPos, Offset: 0x2BB0, Type: Vector
  1333. Class: C_Player, Field: m_wallrunRetryNormal, Offset: 0x2BBC, Type: Vector
  1334. Class: C_Player, Field: m_wallRunStartTime, Offset: 0x375C, Type: Time
  1335. Class: C_Player, Field: m_wallRunClearTime, Offset: 0x3760, Type: Time
  1336. Class: C_Player, Field: m_traversalType, Offset: 0x2BE8, Type: Int
  1337. Class: C_Player, Field: m_traversalState, Offset: 0x2BE4, Type: Int
  1338. Class: C_Player, Field: m_traversalBegin, Offset: 0x2BEC, Type: Vector
  1339. Class: C_Player, Field: m_traversalMid, Offset: 0x2BF8, Type: Vector
  1340. Class: C_Player, Field: m_traversalEnd, Offset: 0x2C04, Type: Vector
  1341. Class: C_Player, Field: m_traversalMidFrac, Offset: 0x2C10, Type: Float
  1342. Class: C_Player, Field: m_traversalForwardDir, Offset: 0x2C14, Type: Vector
  1343. Class: C_Player, Field: m_traversalRefPos, Offset: 0x2C20, Type: Vector
  1344. Class: C_Player, Field: m_traversalProgress, Offset: 0x2C2C, Type: Float
  1345. Class: C_Player, Field: m_currentFramePlayer.statusEffectsTimedPlayerCUR, Offset: 0x2158, Type: Embedded
  1346. Class: C_Player, Field: m_currentFramePlayer.statusEffectsEndlessPlayerCUR, Offset: 0x2248, Type: Embedded
  1347. Class: C_Player, Field: m_currentFramePlayer.m_traversalAnimProgress, Offset: 0x22EC, Type: Float
  1348. Class: C_Player, Field: m_currentFramePlayer.m_ammoPoolCount, Offset: 0x2304, Type: Int
  1349. Class: C_Player, Field: m_currentFrameLocalPlayer.m_vecPunchBase_Angle, Offset: 0x24E8, Type: Vector
  1350. Class: C_Player, Field: m_currentFrameLocalPlayer.m_vecPunchBase_AngleVel, Offset: 0x24F4, Type: Vector
  1351. Class: C_Player, Field: m_currentFrameLocalPlayer.m_vecPunchWeapon_Angle, Offset: 0x2500, Type: Vector
  1352. Class: C_Player, Field: m_currentFrameLocalPlayer.m_vecPunchWeapon_AngleVel.x, Offset: 0x250C, Type: Float
  1353. Class: C_Player, Field: m_currentFrameLocalPlayer.m_vecPunchWeapon_AngleVel.y, Offset: 0x2510, Type: Float
  1354. Class: C_Player, Field: m_currentFrameLocalPlayer.m_vecPunchWeapon_AngleVel.z, Offset: 0x2514, Type: Float
  1355. Class: C_Player, Field: m_currentFrameLocalPlayer.m_localGravityRotation, Offset: 0x2550, Type: Quaternion
  1356. Class: C_Player, Field: m_traversalStartTime, Offset: 0x2C30, Type: Time
  1357. Class: C_Player, Field: m_traversalHandAppearTime, Offset: 0x2C34, Type: Time
  1358. Class: C_Player, Field: m_traversalYawDelta, Offset: 0x2C4C, Type: Float
  1359. Class: C_Player, Field: m_traversalReleaseTime, Offset: 0x2C38, Type: Time
  1360. Class: C_Player, Field: m_traversalBlendOutStartTime, Offset: 0x2C3C, Type: Time
  1361. Class: C_Player, Field: m_traversalBlendOutStartOffset, Offset: 0x2C40, Type: Vector
  1362. Class: C_Player, Field: m_wallDangleJumpOffTime, Offset: 0x2C58, Type: Time
  1363. Class: C_Player, Field: m_wallDangleMayHangHere, Offset: 0x2C5C, Type: Bool
  1364. Class: C_Player, Field: m_wallDangleForceFallOff, Offset: 0x2C5D, Type: Bool
  1365. Class: C_Player, Field: m_wallDangleLastPushedForward, Offset: 0x2C5E, Type: Bool
  1366. Class: C_Player, Field: m_mantleBoostBuffered, Offset: 0x2C5F, Type: Bool
  1367. Class: C_Player, Field: m_mantleBoostSweetSpotBuffered, Offset: 0x2C60, Type: Bool
  1368. Class: C_Player, Field: m_wallDangleClimbProgressFloor, Offset: 0x2C68, Type: Float
  1369. Class: C_Player, Field: m_wallDangleDisableWeapon, Offset: 0x2C64, Type: Int
  1370. Class: C_Player, Field: m_gravityLiftActive, Offset: 0x2C6E, Type: Bool
  1371. Class: C_Player, Field: m_gravityLiftEnterTime, Offset: 0x2C70, Type: Time
  1372. Class: C_Player, Field: m_gravityLiftEjectTime, Offset: 0x2C74, Type: Time
  1373. Class: C_Player, Field: m_gravityLiftHoverTime, Offset: 0x2C78, Type: Float
  1374. Class: C_Player, Field: m_gravityLiftLastOrigin, Offset: 0x2C7C, Type: 28
  1375. Class: C_Player, Field: m_gravityLiftEjectVelocity, Offset: 0x2C84, Type: Vector
  1376. Class: C_Player, Field: m_blackholeActive, Offset: 0x2C90, Type: Bool
  1377. Class: C_Player, Field: m_jetDriveActive, Offset: 0x2C92, Type: Bool
  1378. Class: C_Player, Field: m_jetDriveWasActive, Offset: 0x2C91, Type: Bool
  1379. Class: C_Player, Field: m_jetDriveTargetPos, Offset: 0x2C94, Type: Vector
  1380. Class: C_Player, Field: m_jetDriveTargetEntZOffset, Offset: 0x2CA4, Type: Float
  1381. Class: C_Player, Field: m_jetDriveTargetEnt, Offset: 0x2CA0, Type: EHANDLE
  1382. Class: C_Player, Field: m_jetDriveStartPos, Offset: 0x2CA8, Type: Vector
  1383. Class: C_Player, Field: m_jetDriveStartTime, Offset: 0x2CB4, Type: Time
  1384. Class: C_Player, Field: m_jetDriveSpeed, Offset: 0x2CB8, Type: Float
  1385. Class: C_Player, Field: m_jetDriveAccel, Offset: 0x2CBC, Type: Float
  1386. Class: C_Player, Field: m_jetDriveDecelWindowTimeOutTime, Offset: 0x2CC0, Type: Time
  1387. Class: C_Player, Field: m_jetDriveInDecelWindow, Offset: 0x2CC4, Type: Bool
  1388. Class: C_Player, Field: m_jetDriveTimeout, Offset: 0x2CC8, Type: Float
  1389. Class: C_Player, Field: m_jetDriveDoubleJumpVelocity, Offset: 0x2CCC, Type: Vector
  1390. Class: C_Player, Field: m_jetDriveDoubleJumpVelBackFrac, Offset: 0x2CD8, Type: Float
  1391. Class: C_Player, Field: m_playerLaunchActivate, Offset: 0x2D60, Type: Bool
  1392. Class: C_Player, Field: m_playerLaunchLock3pRotation, Offset: 0x2D62, Type: Bool
  1393. Class: C_Player, Field: m_playerLaunchAvoidedMantle, Offset: 0x2D61, Type: Bool
  1394. Class: C_Player, Field: m_playerLaunchVelocity, Offset: 0x2D64, Type: Vector
  1395. Class: C_Player, Field: m_playerLaunchStartTime, Offset: 0x2D70, Type: Time
  1396. Class: C_Player, Field: m_launcherAirControlActive, Offset: 0x3214, Type: Bool
  1397. Class: C_Player, Field: m_shadowShieldActive, Offset: 0x3068, Type: Bool
  1398. Class: C_Player, Field: m_prevMoveYaw, Offset: 0x2E34, Type: Float
  1399. Class: C_Player, Field: m_currentFramePlayer.m_sprintTiltFrac, Offset: 0x22F0, Type: Float
  1400. Class: C_Player, Field: m_currentFramePlayer.m_ziprailBankTiltFrac, Offset: 0x22F4, Type: Float
  1401. Class: C_Player, Field: m_sprintTiltVel, Offset: 0x2E38, Type: Float
  1402. Class: C_Player, Field: m_ziprailBankTiltVel, Offset: 0x2E2C, Type: Float
  1403. Class: C_Player, Field: m_grapple, Offset: 0x2D78, Type: Embedded
  1404. Class: C_Player, Field: m_grappleActive, Offset: 0x2E00, Type: Bool
  1405. Class: C_Player, Field: m_grappleDetachTime, Offset: 0x2E04, Type: Time
  1406. Class: C_Player, Field: m_grappleNeedWindowCheck, Offset: 0x2E08, Type: Bool
  1407. Class: C_Player, Field: m_grappleNextWindowHint, Offset: 0x2E0C, Type: EHANDLE
  1408. Class: C_Player, Field: m_classModsActive, Offset: 0x2638, Type: 29
  1409. Class: C_Player, Field: m_slowMoEnabled, Offset: 0x2E1C, Type: Bool
  1410. Class: C_Player, Field: m_sliding, Offset: 0x2E1D, Type: Bool
  1411. Class: C_Player, Field: m_slideLongJumpAllowed, Offset: 0x2E1E, Type: Bool
  1412. Class: C_Player, Field: m_lastSlideWasBoost, Offset: 0x2E1F, Type: Bool
  1413. Class: C_Player, Field: m_lastSlideTime, Offset: 0x2E20, Type: Time
  1414. Class: C_Player, Field: m_lastSlideBoost, Offset: 0x2E24, Type: Float
  1415. Class: C_Player, Field: m_gravityGrenadeStatusEffect, Offset: 0x2E28, Type: Int
  1416. Class: C_Player, Field: m_viewOffsetEntity, Offset: 0x2E60, Type: Embedded
  1417. Class: C_Player, Field: m_activeZipline, Offset: 0x2F90, Type: EHANDLE
  1418. Class: C_Player, Field: m_lastZipline, Offset: 0x2F94, Type: EHANDLE
  1419. Class: C_Player, Field: m_lastZiplineDetachTime, Offset: 0x2F98, Type: Time
  1420. Class: C_Player, Field: m_ziplineValid3pWeaponLayerAnim, Offset: 0x2F9C, Type: Bool
  1421. Class: C_Player, Field: m_ziplineState, Offset: 0x2FA0, Type: Int
  1422. Class: C_Player, Field: m_zipline, Offset: 0x2FA8, Type: Embedded
  1423. Class: C_Player, Field: m_ziplineViewOffsetPosition, Offset: 0x3020, Type: Vector
  1424. Class: C_Player, Field: m_ziplineViewOffsetVelocity, Offset: 0x302C, Type: Vector
  1425. Class: C_Player, Field: m_ziplineGrenadeEntity, Offset: 0x3038, Type: EHANDLE
  1426. Class: C_Player, Field: m_ziplineGrenadeBeginStationEntity, Offset: 0x303C, Type: EHANDLE
  1427. Class: C_Player, Field: m_ziplineGrenadeBeginStationAttachmentId, Offset: 0x3040, Type: Char
  1428. Class: C_Player, Field: m_ziplineReattachCooldownTime, Offset: 0x3048, Type: Float
  1429. Class: C_Player, Field: m_ziplineCooldownIndex, Offset: 0x304C, Type: Char
  1430. Class: C_Player, Field: m_playAnimationType, Offset: 0x3050, Type: Int
  1431. Class: C_Player, Field: m_detachGrappleOnPlayAnimationEnd, Offset: 0x3054, Type: Bool
  1432. Class: C_Player, Field: m_playAnimationNext, Offset: 0x3056, Type: Int
  1433. Class: C_Player, Field: m_onSlopeTime, Offset: 0x3764, Type: Float
  1434. Class: C_Player, Field: m_lastWallNormal, Offset: 0x3768, Type: Vector
  1435. Class: C_Player, Field: m_lastUCmdSimulationTicks, Offset: 0x1D24, Type: Int
  1436. Class: C_Player, Field: m_lastUCmdSimulationRemainderTime, Offset: 0x1D28, Type: Float
  1437. Class: C_Player, Field: m_currentFramePlayer.timeBase, Offset: 0x2150, Type: Float
  1438. Class: C_Player, Field: m_vecVelocity, Offset: 0x378, Type: Vector
  1439. Class: C_Player, Field: m_vecAbsVelocity, Offset: 0x170, Type: Vector
  1440. Class: C_Player, Field: m_hGroundEntity, Offset: 0x320, Type: EHANDLE
  1441. Class: C_Player, Field: m_hViewModels, Offset: 0x2E50, Type: EHANDLE
  1442. Class: C_Player, Field: m_gameMovementUtil.m_surfaceFriction, Offset: 0x41A0, Type: Float
  1443. Class: C_Player, Field: m_vecPreviouslyPredictedOrigin, Offset: 0x3790, Type: Vector
  1444. Class: C_Player, Field: m_flTimeLastTouchedWall, Offset: 0x379C, Type: Float
  1445. Class: C_Player, Field: m_timeJetpackHeightActivateCheckPassed, Offset: 0x37A0, Type: Time
  1446. Class: C_Player, Field: m_flTimeLastTouchedGround, Offset: 0x37A4, Type: Float
  1447. Class: C_Player, Field: m_flTimeLastJumped, Offset: 0x37A8, Type: Float
  1448. Class: C_Player, Field: m_flTimeLastJumpGraceTap, Offset: 0x37AC, Type: Float
  1449. Class: C_Player, Field: m_flJumpGraceMultiTapFactor, Offset: 0x37B0, Type: Float
  1450. Class: C_Player, Field: m_jumpGraceTapCount, Offset: 0x37B4, Type: Int
  1451. Class: C_Player, Field: m_flTimeLastLanded, Offset: 0x37B8, Type: Float
  1452. Class: C_Player, Field: m_flLastLandFromHeight, Offset: 0x37BC, Type: Float
  1453. Class: C_Player, Field: m_bHasJumpedSinceTouchedGround, Offset: 0x37E0, Type: Bool
  1454. Class: C_Player, Field: m_lastFakeFloorPos, Offset: 0x37D4, Type: Vector
  1455. Class: C_Player, Field: m_bDoMultiJumpPenalty, Offset: 0x37E1, Type: Bool
  1456. Class: C_Player, Field: m_lastJumpWasWallHighJump, Offset: 0x3774, Type: Bool
  1457. Class: C_Player, Field: m_lastJumpWasSlide, Offset: 0x37FC, Type: Bool
  1458. Class: C_Player, Field: m_lastJumpWasSlideSuperJump, Offset: 0x37FD, Type: Bool
  1459. Class: C_Player, Field: m_lastSlideSuperJumpTime, Offset: 0x3800, Type: Float
  1460. Class: C_Player, Field: m_usePressedTime, Offset: 0x37C0, Type: Float
  1461. Class: C_Player, Field: m_lastUseTime, Offset: 0x37C4, Type: Float
  1462. Class: C_Player, Field: m_currentFramePlayer.m_flHullHeight, Offset: 0x22E8, Type: Float
  1463. Class: C_Player, Field: m_currentFrameLocalPlayer.m_stepSmoothingOffset, Offset: 0x24D8, Type: Vector
  1464. Class: C_Player, Field: m_currentFrameLocalPlayer.m_duckTransitionRemainderMsec, Offset: 0x24E4, Type: Int
  1465. Class: C_Player, Field: m_activeViewmodelModifiers, Offset: 0x3A28, Type: Bool
  1466. Class: C_Player, Field: m_useCredit, Offset: 0x3378, Type: Bool
  1467. Class: C_Player, Field: m_vPrevGroundNormal, Offset: 0x455C, Type: Vector
  1468. Class: C_Player, Field: m_lastMoveInputTime, Offset: 0x3CD0, Type: Time
  1469. Class: C_Player, Field: m_ignoreEntityForMovementUntilNotTouching, Offset: 0x3CD4, Type: EHANDLE
  1470. Class: C_Player, Field: m_lungeTargetEntity, Offset: 0x421C, Type: EHANDLE
  1471. Class: C_Player, Field: m_isLungingToPosition, Offset: 0x4220, Type: Bool
  1472. Class: C_Player, Field: m_lungeTargetPosition, Offset: 0x4224, Type: Vector
  1473. Class: C_Player, Field: m_lungeStartPositionOffset, Offset: 0x4230, Type: Vector
  1474. Class: C_Player, Field: m_lungeEndPositionOffset, Offset: 0x423C, Type: Vector
  1475. Class: C_Player, Field: m_lungeStartTime, Offset: 0x4248, Type: Time
  1476. Class: C_Player, Field: m_lungeEndTime, Offset: 0x424C, Type: Time
  1477. Class: C_Player, Field: m_lungeCanFly, Offset: 0x4250, Type: Bool
  1478. Class: C_Player, Field: m_lungeLockPitch, Offset: 0x4251, Type: Bool
  1479. Class: C_Player, Field: m_lungeStartPitch, Offset: 0x4254, Type: Float
  1480. Class: C_Player, Field: m_lungeSmoothTime, Offset: 0x4258, Type: Float
  1481. Class: C_Player, Field: m_lungeMaxTime, Offset: 0x425C, Type: Float
  1482. Class: C_Player, Field: m_lungeMaxEndSpeed, Offset: 0x4260, Type: Float
  1483. Class: C_Player, Field: m_boosting, Offset: 0x3078, Type: Bool
  1484. Class: C_Player, Field: m_activateBoost, Offset: 0x3079, Type: Bool
  1485. Class: C_Player, Field: m_repeatedBoost, Offset: 0x307A, Type: Bool
  1486. Class: C_Player, Field: m_boostMeter, Offset: 0x307C, Type: Float
  1487. Class: C_Player, Field: m_jetpack, Offset: 0x3080, Type: Bool
  1488. Class: C_Player, Field: m_activateJetpack, Offset: 0x3081, Type: Bool
  1489. Class: C_Player, Field: m_jetpackAfterburner, Offset: 0x3082, Type: Bool
  1490. Class: C_Player, Field: m_gliding, Offset: 0x3083, Type: Bool
  1491. Class: C_Player, Field: m_glideMeter, Offset: 0x3084, Type: Float
  1492. Class: C_Player, Field: m_glideRechargeDelayAccumulator, Offset: 0x3088, Type: Float
  1493. Class: C_Player, Field: m_activateGlide, Offset: 0x308C, Type: Bool
  1494. Class: C_Player, Field: m_glideUpwardsBoostEndTime, Offset: 0x3090, Type: Time
  1495. Class: C_Player, Field: m_fallSpeedGlideMultiplier, Offset: 0x3094, Type: Float
  1496. Class: C_Player, Field: m_pilotModeActive, Offset: 0x3098, Type: Bool
  1497. Class: C_Player, Field: m_slideGateDebounceExpireTime, Offset: 0x309C, Type: Time
  1498. Class: C_Player, Field: m_hovering, Offset: 0x30A0, Type: Bool
  1499. Class: C_Player, Field: m_isHoverStrafed, Offset: 0x30A1, Type: Bool
  1500. Class: C_Player, Field: m_hoverMeter, Offset: 0x30A4, Type: Float
  1501. Class: C_Player, Field: m_hoverRechargeDelayAccumulator, Offset: 0x30A8, Type: Float
  1502. Class: C_Player, Field: m_isPerformingBoostAction, Offset: 0x30AC, Type: Bool
  1503. Class: C_Player, Field: m_lastJumpHeight, Offset: 0x30B0, Type: Float
  1504. Class: C_Player, Field: m_touchingSlipTriggersOrigin, Offset: 0x30D4, Type: Vector
  1505. Class: C_Player, Field: m_touchingSlipTriggersDirection, Offset: 0x311C, Type: Vector
  1506. Class: C_Player, Field: m_touchingSlipTriggersSpeed, Offset: 0x3164, Type: Float
  1507. Class: C_Player, Field: m_touchingSlipTriggersAcceleration, Offset: 0x317C, Type: Float
  1508. Class: C_Player, Field: m_touchingSlipTriggersCount, Offset: 0x3194, Type: Int
  1509. Class: C_Player, Field: m_slipAirRestrictDirection, Offset: 0x3198, Type: Vector
  1510. Class: C_Player, Field: m_slipAirRestrictTime, Offset: 0x31A4, Type: Time
  1511. Class: C_Player, Field: m_jumpPadDebounceExpireTime, Offset: 0x34C, Type: Time
  1512. Class: C_Player, Field: m_flMaxspeed, Offset: 0x328, Type: Int
  1513. Class: C_Player, Field: m_skydiveForwardPoseValueVelocity, Offset: 0x487C, Type: Float
  1514. Class: C_Player, Field: m_skydiveForwardPoseValueTarget, Offset: 0x4880, Type: Float
  1515. Class: C_Player, Field: m_skydiveForwardPoseValueCurrent, Offset: 0x4884, Type: Float
  1516. Class: C_Player, Field: m_skydiveSidePoseValueVelocity, Offset: 0x4888, Type: Float
  1517. Class: C_Player, Field: m_skydiveSidePoseValueTarget, Offset: 0x488C, Type: Float
  1518. Class: C_Player, Field: m_skydiveSidePoseValueCurrent, Offset: 0x4890, Type: Float
  1519. Class: C_Player, Field: m_skydiveYawVelocity, Offset: 0x4894, Type: Float
  1520. Class: C_Player, Field: m_skydiveIsNearDisableSkydiveEndEntity, Offset: 0x4898, Type: Bool
  1521. Class: C_Player, Field: m_skydiveState, Offset: 0x48B4, Type: Int
  1522. Class: C_Player, Field: m_skydiveStartTime, Offset: 0x48B8, Type: Time
  1523. Class: C_Player, Field: m_skydiveEndTime, Offset: 0x48BC, Type: Time
  1524. Class: C_Player, Field: m_skydiveAnticipateStartTime, Offset: 0x48C0, Type: Time
  1525. Class: C_Player, Field: m_skydiveAnticipateEndTime, Offset: 0x48C4, Type: Time
  1526. Class: C_Player, Field: m_skydiveDistanceToLand, Offset: 0x48C8, Type: Float
  1527. Class: C_Player, Field: m_skydiveDiveAngle, Offset: 0x48CC, Type: Float
  1528. Class: C_Player, Field: m_skydiveIsDiving, Offset: 0x48D0, Type: Bool
  1529. Class: C_Player, Field: m_skydiveSpeed, Offset: 0x48D4, Type: Float
  1530. Class: C_Player, Field: m_skydiveStrafeAngle, Offset: 0x48D8, Type: Float
  1531. Class: C_Player, Field: m_skydiveFreelookEnabled, Offset: 0x48DC, Type: Bool
  1532. Class: C_Player, Field: m_skydiveFreelookLockedAngle, Offset: 0x48E0, Type: Vector
  1533. Class: C_Player, Field: m_skydivePlayerPitch, Offset: 0x48EC, Type: Float
  1534. Class: C_Player, Field: m_skydivePlayerYaw, Offset: 0x48F0, Type: Float
  1535. Class: C_Player, Field: m_skydiveFollowing, Offset: 0x48F4, Type: Bool
  1536. Class: C_Player, Field: m_skydiveUnfollowVelocity, Offset: 0x48F8, Type: Vector
  1537. Class: C_Player, Field: m_skydiveDisableSkydiveEndEntityHitPosition, Offset: 0x4908, Type: Vector
  1538. Class: C_Player, Field: m_skydiveDisableSkydiveEndEntityHitNormal, Offset: 0x4914, Type: Vector
  1539. Class: C_Player, Field: m_skydiveSlipVelocity, Offset: 0x4920, Type: Vector
  1540. Class: C_Player, Field: m_skydiveFromUpdraft, Offset: 0x492C, Type: Bool
  1541. Class: C_Player, Field: m_skydiveFromSkywardLaunch, Offset: 0x492D, Type: Bool
  1542. Class: C_Player, Field: m_skydiveScriptInputOverride, Offset: 0x4930, Type: Float
  1543. Class: C_Player, Field: m_skydiveContraintPostion, Offset: 0x4934, Type: Vector
  1544. Class: C_Player, Field: m_skydiveContraintRadius, Offset: 0x4940, Type: Float
  1545. Class: C_Player, Field: m_skywardLaunchState, Offset: 0x4944, Type: Int
  1546. Class: C_Player, Field: m_skywardDeployStartPos, Offset: 0x494C, Type: Vector
  1547. Class: C_Player, Field: m_skywardDeployEndTime, Offset: 0x4964, Type: Float
  1548. Class: C_Player, Field: m_skywardLaunchSlowStartTime, Offset: 0x4958, Type: Float
  1549. Class: C_Player, Field: m_skywardLaunchSlowEndTime, Offset: 0x495C, Type: Float
  1550. Class: C_Player, Field: m_skywardLaunchFastEndTime, Offset: 0x4960, Type: Float
  1551. Class: C_Player, Field: m_skywardLaunchEndTime, Offset: 0x4968, Type: Float
  1552. Class: C_Player, Field: m_skywardDeploySpeed, Offset: 0x496C, Type: Float
  1553. Class: C_Player, Field: m_skywardLaunchSlowSpeed, Offset: 0x4970, Type: Float
  1554. Class: C_Player, Field: m_skywardLaunchFastSpeed, Offset: 0x4974, Type: Float
  1555. Class: C_Player, Field: m_skywardOffset, Offset: 0x4978, Type: Vector
  1556. Class: C_Player, Field: m_skywardOffsetSpeed, Offset: 0x4984, Type: Float
  1557. Class: C_Player, Field: m_skywardLaunchInterrupted, Offset: 0x4988, Type: Bool
  1558. Class: C_Player, Field: m_skywardLaunchFollowing, Offset: 0x4989, Type: Bool
  1559. Class: C_Player, Field: m_skywardObstacleAvoidanceEndPos, Offset: 0x498C, Type: Vector
  1560. Class: C_Player, Field: m_armoredLeapStartTime, Offset: 0x49BC, Type: Time
  1561. Class: C_Player, Field: m_armoredLeapAirPos, Offset: 0x499C, Type: Vector
  1562. Class: C_Player, Field: m_armoredLeapEndPos, Offset: 0x49A8, Type: Vector
  1563. Class: C_Player, Field: m_armoredLeapType, Offset: 0x49B4, Type: Int
  1564. Class: C_Player, Field: m_armoredLeapPhase, Offset: 0x49B8, Type: Int
  1565. Class: C_Player, Field: m_dragReviveState, Offset: 0x4A28, Type: Int
  1566. Class: C_Player, Field: m_dragReviveOutroStartTime, Offset: 0x4A2C, Type: Float
  1567. Class: C_Player, Field: m_reviveTarget, Offset: 0x4A30, Type: EHANDLE
  1568. Class: C_Player, Field: m_updraftCount, Offset: 0x4AE0, Type: Int
  1569. Class: C_Player, Field: m_updraftStage, Offset: 0x4AE4, Type: Int
  1570. Class: C_Player, Field: m_updraftEnterTime, Offset: 0x4AE8, Type: Time
  1571. Class: C_Player, Field: m_updraftLeaveTime, Offset: 0x4AEC, Type: Time
  1572. Class: C_Player, Field: m_updraftMinShakeActivationHeight, Offset: 0x4AF0, Type: Float
  1573. Class: C_Player, Field: m_updraftMaxShakeActivationHeight, Offset: 0x4AF4, Type: Float
  1574. Class: C_Player, Field: m_updraftLiftActivationHeight, Offset: 0x4AF8, Type: Float
  1575. Class: C_Player, Field: m_updraftLiftSpeed, Offset: 0x4AFC, Type: Float
  1576. Class: C_Player, Field: m_updraftLiftAcceleration, Offset: 0x4B00, Type: Float
  1577. Class: C_Player, Field: m_updraftLiftExitDuration, Offset: 0x4B04, Type: Float
  1578. Class: C_Player, Field: m_updraftSlowTime, Offset: 0x4B08, Type: Time
  1579. Class: C_Player, Field: m_controllerModeActive, Offset: 0x485C, Type: Bool
  1580. Class: C_Player, Field: m_SequenceTransitioner, Offset: 0xB28, Type: Embedded
  1581. Class: C_Player, Field: m_gestureSequences, Offset: 0x29E4, Type: Short
  1582. Class: C_Player, Field: m_gestureStartTimes, Offset: 0x29F4, Type: Time
  1583. Class: C_Player, Field: m_gestureBlendInDuration, Offset: 0x2A14, Type: Float
  1584. Class: C_Player, Field: m_gestureBlendOutDuration, Offset: 0x2A34, Type: Float
  1585. Class: C_Player, Field: m_gestureFadeOutStartTime, Offset: 0x2A54, Type: Time
  1586. Class: C_Player, Field: m_gestureFadeOutDuration, Offset: 0x2A74, Type: Float
  1587. Class: C_Player, Field: m_gestureAutoKillBitfield, Offset: 0x2A94, Type: Int
  1588. Class: C_Player, Field: m_bZooming, Offset: 0x1CA1, Type: Bool
  1589. Class: C_Player, Field: m_zoomToggleOnStartTime, Offset: 0x1CA4, Type: Time
  1590. Class: C_Player, Field: m_zoomBaseFrac, Offset: 0x1CA8, Type: Float
  1591. Class: C_Player, Field: m_zoomBaseTime, Offset: 0x1CAC, Type: Time
  1592. Class: C_Player, Field: m_zoomFullStartTime, Offset: 0x1CB0, Type: Time
  1593. Class: C_Player, Field: m_currentFrameBaseAnimating.animSequence, Offset: 0xE30, Type: Int
  1594. Class: C_Player, Field: m_currentFrame.animCycle, Offset: 0xF4, Type: Float
  1595. Class: C_Player, Field: m_currentFrameBaseAnimating.animStartTime, Offset: 0xE1C, Type: Float
  1596. Class: C_Player, Field: m_currentFrameBaseAnimating.animStartCycle, Offset: 0xE20, Type: Float
  1597. Class: C_Player, Field: m_currentFrameBaseAnimating.animPlaybackRate, Offset: 0xE24, Type: Float
  1598. Class: C_Player, Field: m_currentFrameBaseAnimating.m_flPoseParameters, Offset: 0xE40, Type: Float
  1599. Class: C_Player, Field: m_pushAwayFromTopAcceleration, Offset: 0x4830, Type: Vector
  1600. Class: C_Player, Field: m_playerKnockBacks, Offset: 0x4A60, Type: Embedded
  1601. Class: C_Player, Field: m_prepClimbPusher, Offset: 0x482C, Type: EHANDLE
  1602. Class: C_Player, Field: m_timeShouldTryGivePlayerDoubleJump, Offset: 0x3830, Type: Float
  1603. Class: C_ExposureController, Field: m_autoCompensation, Offset: 0x950, Type: Float
  1604. Class: C_ExposureController, Field: m_autoForceValue, Offset: 0x954, Type: Float
  1605. Class: C_ExposureController, Field: m_autoMin, Offset: 0x958, Type: Float
  1606. Class: C_ExposureController, Field: m_autoMax, Offset: 0x95C, Type: Float
  1607. Class: C_ExposureController, Field: m_autoSpeed, Offset: 0x960, Type: Float
  1608. Class: C_ExposureController, Field: m_minFadeTime, Offset: 0x964, Type: Float
  1609. Class: C_ExposureController, Field: m_isDirectional, Offset: 0x968, Type: Bool
  1610. Class: C_ExposureController, Field: m_directionalHalfAngle, Offset: 0x96C, Type: Float
  1611. Class: C_ExposureVolume, Field: m_volumeTester, Offset: 0x950, Type: Outer
  1612. Class: C_ExposureVolume, Field: m_exposureTarget, Offset: 0x958, Type: ClassPtr
  1613. Class: C_ExposureVolume, Field: m_exposureTargetName, Offset: 0x960, Type: String
  1614. Class: C_ExposureVolume, Field: m_exposurePriority, Offset: 0x968, Type: Float
  1615. Class: C_ParticleSystem, Field: m_bClientSide, Offset: 0x958, Type: Bool
  1616. Class: C_ParticleSystem, Field: m_bActive, Offset: 0x959, Type: Bool
  1617. Class: C_ParticleSystem, Field: m_bInSkybox, Offset: 0x965, Type: Bool
  1618. Class: C_ParticleSystem, Field: m_killForReplay, Offset: 0x966, Type: Bool
  1619. Class: C_ParticleSystem, Field: m_killIfOverLimit, Offset: 0x967, Type: Bool
  1620. Class: C_ParticleSystem, Field: m_warmUpTime, Offset: 0x960, Type: Float
  1621. Class: C_ParticleSystem, Field: m_pauseAfterWarmup, Offset: 0x964, Type: Bool
  1622. Class: C_ParticleSystem, Field: m_bPlaySounds, Offset: 0xA24, Type: Bool
  1623. Class: C_ParticleSystem, Field: m_soundSuffix, Offset: 0xA28, Type: String
  1624. Class: C_DynamicProp, Field: m_bClientSide, Offset: 0x15D0, Type: Bool
  1625. Class: C_ArsenalProp, Field: m_itemRespawnDuration, Offset: 0x15D0, Type: Float
  1626. Class: C_ArsenalProp, Field: m_itemRespawnEndTime, Offset: 0x15D4, Type: Time
  1627. Class: C_ArsenalProp, Field: m_specialItemDuration, Offset: 0x15FC, Type: Float
  1628. Class: C_ArsenalProp, Field: m_specialItemIndex, Offset: 0x160C, Type: Char
  1629. Class: C_ArsenalProp, Field: m_consolePos0, Offset: 0x1610, Type: Vector
  1630. Class: C_ArsenalProp, Field: m_consolePos1, Offset: 0x161C, Type: Vector
  1631. Class: C_ArsenalProp, Field: m_consoleObbMins, Offset: 0x1628, Type: Vector
  1632. Class: C_ArsenalProp, Field: m_consoleObbMaxs, Offset: 0x1634, Type: Vector
  1633. Class: C_ArsenalProp, Field: m_consoleMaxInteractAngle, Offset: 0x1640, Type: Float
  1634. Class: C_ArsenalProp, Field: m_serverBody, Offset: 0x1644, Type: Int
  1635. Class: C_ArsenalProp, Field: m_specialItemCount, Offset: 0x1654, Type: Char
  1636. Class: C_ArsenalProp, Field: m_ammoType, Offset: 0x1655, Type: Char
  1637. Class: C_ArsenalProp, Field: m_itemCount, Offset: 0x1656, Type: Char
  1638. Class: C_ArsenalProp, Field: m_groupNumber, Offset: 0x1657, Type: Char
  1639. Class: C_Team, Field: m_szTeamname, Offset: 0x980, Type: Char
  1640. Class: C_Team, Field: m_score, Offset: 0x950, Type: Int
  1641. Class: C_Team, Field: m_score2, Offset: 0x954, Type: Int
  1642. Class: C_Team, Field: m_scriptCustomValue, Offset: 0x958, Type: Int
  1643. Class: C_Team, Field: m_iTeamTeamNum, Offset: 0x95C, Type: Int
  1644. Class: C_TriggerCylinderHeavy, Field: m_nextLaunchTime, Offset: 0x9F8, Type: Time
  1645. Class: C_TriggerCylinderHeavy, Field: m_teslaTrapObstructedEndTime, Offset: 0xA5C, Type: Time
  1646. Class: CBaseViewModel, Field: m_currentFrame.modelIndex, Offset: 0xD8, Type: Short
  1647. Class: CBaseViewModel, Field: m_bSequenceFinished, Offset: 0xE04, Type: Bool
  1648. Class: CBaseViewModel, Field: m_nBody, Offset: 0xD60, Type: Int
  1649. Class: CBaseViewModel, Field: m_currentFrameBaseAnimating.animSequence, Offset: 0xE30, Type: Int
  1650. Class: CBaseViewModel, Field: m_currentFrameBaseAnimating.animModelIndex, Offset: 0xE28, Type: Int
  1651. Class: CBaseViewModel, Field: m_currentFrame.animCycle, Offset: 0xF4, Type: Float
  1652. Class: CBaseViewModel, Field: m_currentFrameBaseAnimating.animStartTime, Offset: 0xE1C, Type: Float
  1653. Class: CBaseViewModel, Field: m_currentFrameBaseAnimating.animStartCycle, Offset: 0xE20, Type: Float
  1654. Class: CBaseViewModel, Field: m_currentFrameBaseAnimating.animPlaybackRate, Offset: 0xE24, Type: Float
  1655. Class: CBaseViewModel, Field: m_isAdsTransition, Offset: 0x1F31, Type: Bool
  1656. Class: CBaseViewModel, Field: m_fEffects, Offset: 0x330, Type: Int
  1657. Class: CBaseViewModel, Field: m_hWeapon, Offset: 0x1F34, Type: EHANDLE
  1658. Class: CBaseViewModel, Field: m_tracerAttachments, Offset: 0x1F38, Type: Char
  1659. Class: CBaseViewModel, Field: m_tracerAttachmentsScoped, Offset: 0x1F3A, Type: Char
  1660. Class: CBaseViewModel, Field: m_attackEventStartTime, Offset: 0x1F3C, Type: Time
  1661. Class: CBaseViewModel, Field: m_eventSoundFadeStart, Offset: 0x1F40, Type: Float
  1662. Class: CBaseViewModel, Field: m_viewModelOwner, Offset: 0x1990, Type: EHANDLE
  1663. Class: CBaseViewModel, Field: m_vecAbsOrigin, Offset: 0x17C, Type: Vector
  1664. Class: CBaseViewModel, Field: m_angAbsRotation, Offset: 0x164, Type: Vector
  1665. Class: CBaseViewModel, Field: m_localOrigin, Offset: 0x188, Type: Vector
  1666. Class: CBaseViewModel, Field: m_localAngles, Offset: 0x194, Type: Vector
  1667. Class: CBaseViewModel, Field: m_angNetworkAngles, Offset: 0x384, Type: Vector
  1668. Class: CBaseViewModel, Field: m_currentFrameAnimatingOverlay.animOverlayIsActive, Offset: 0x1704, Type: Bool
  1669. Class: CBaseViewModel, Field: m_currentFrameAnimatingOverlay.animOverlayModelIndex, Offset: 0x177C, Type: Int
  1670. Class: CBaseViewModel, Field: m_currentFrameAnimatingOverlay.animOverlaySequence, Offset: 0x17A0, Type: Int
  1671. Class: CBaseViewModel, Field: m_currentFrameAnimatingOverlay.animOverlayStartTime, Offset: 0x1710, Type: Float
  1672. Class: CBaseViewModel, Field: m_currentFrameAnimatingOverlay.animOverlayStartCycle, Offset: 0x1734, Type: Float
  1673. Class: CBaseViewModel, Field: m_currentFrameAnimatingOverlay.animOverlayCycle, Offset: 0x1868, Type: Float
  1674. Class: CBaseViewModel, Field: m_currentFrameAnimatingOverlay.animOverlayPlaybackRate, Offset: 0x1758, Type: Float
  1675. Class: CBaseViewModel, Field: m_currentFrameAnimatingOverlay.animOverlayWeight, Offset: 0x17B4, Type: Float
  1676. Class: CBaseViewModel, Field: m_currentFrameAnimatingOverlay.animOverlayAnimTime, Offset: 0x17FC, Type: Float
  1677. Class: CBaseViewModel, Field: m_currentFrameAnimatingOverlay.animOverlayFadeInDuration, Offset: 0x1820, Type: Float
  1678. Class: CBaseViewModel, Field: m_currentFrameAnimatingOverlay.animOverlayFadeOutDuration, Offset: 0x1844, Type: Float
  1679. Class: CBaseViewModel, Field: m_nResetEventsStartTime, Offset: 0xD6C, Type: Float
  1680. Class: CBaseViewModel, Field: m_tracerAttachments, Offset: 0x1F38, Type: Char
  1681. Class: CBaseViewModel, Field: m_tracerAttachmentsScoped, Offset: 0x1F3A, Type: Char
  1682. Class: CBaseViewModel, Field: m_projectileIsVisible, Offset: 0x1994, Type: Bool
  1683. Class: CBaseViewModel, Field: m_bBlockEventLayer, Offset: 0x1F30, Type: Bool
  1684. Class: CBaseViewModel, Field: m_clearEffectsForSequence, Offset: 0xFE2, Type: Int
  1685. Class: CCollisionProperty, Field: m_vecMins, Offset: 0x10, Type: Vector
  1686. Class: CCollisionProperty, Field: m_vecMaxs, Offset: 0x1C, Type: Vector
  1687. Class: CCollisionProperty, Field: m_nSolidType, Offset: 0x2C, Type: Char
  1688. Class: CCollisionProperty, Field: m_usSolidFlags, Offset: 0x28, Type: Int
  1689. Class: CCollisionProperty, Field: m_triggerBloat, Offset: 0x2D, Type: Char
  1690. Class: CCollisionProperty, Field: m_collisionDetailLevel, Offset: 0x2E, Type: Char
  1691. Class: C_EnvWindShared, Field: m_flStartTime, Offset: 0x8, Type: Float
  1692. Class: C_EnvWindShared, Field: m_iWindSeed, Offset: 0xC, Type: Int
  1693. Class: C_EnvWindShared, Field: m_iMinWind, Offset: 0x10, Type: Int
  1694. Class: C_EnvWindShared, Field: m_iMaxWind, Offset: 0x14, Type: Int
  1695. Class: C_EnvWindShared, Field: m_windRadius, Offset: 0x18, Type: Int
  1696. Class: C_EnvWindShared, Field: m_iMinGust, Offset: 0x1C, Type: Int
  1697. Class: C_EnvWindShared, Field: m_iMaxGust, Offset: 0x20, Type: Int
  1698. Class: C_EnvWindShared, Field: m_flMinGustDelay, Offset: 0x24, Type: Float
  1699. Class: C_EnvWindShared, Field: m_flMaxGustDelay, Offset: 0x28, Type: Float
  1700. Class: C_EnvWindShared, Field: m_flGustDuration, Offset: 0x2C, Type: Float
  1701. Class: C_EnvWindShared, Field: m_iGustDirChange, Offset: 0x30, Type: Int
  1702. Class: C_EnvWindShared, Field: m_location, Offset: 0x34, Type: Vector
  1703. Class: C_EnvWindShared, Field: m_iszGustSound, Offset: 0x40, Type: Int
  1704. Class: C_EnvWindShared, Field: m_iWindDir, Offset: 0x44, Type: Int
  1705. Class: C_EnvWindShared, Field: m_flWindSpeed, Offset: 0x48, Type: Float
  1706. Class: C_EnvWindShared, Field: m_currentWindVector, Offset: 0x4C, Type: Vector
  1707. Class: C_EnvWindShared, Field: m_CurrentSwayVector, Offset: 0x58, Type: Vector
  1708. Class: C_EnvWindShared, Field: m_PrevSwayVector, Offset: 0x64, Type: Vector
  1709. Class: C_EnvWindShared, Field: m_iInitialWindDir, Offset: 0x70, Type: Int
  1710. Class: C_EnvWindShared, Field: m_flInitialWindSpeed, Offset: 0x74, Type: Float
  1711. Class: C_EnvWindShared, Field: m_flVariationTime, Offset: 0x78, Type: Float
  1712. Class: C_EnvWindShared, Field: m_flSimTime, Offset: 0x7C, Type: Float
  1713. Class: C_EnvWindShared, Field: m_flSwitchTime, Offset: 0x80, Type: Float
  1714. Class: C_EnvWindShared, Field: m_flAveWindSpeed, Offset: 0x84, Type: Float
  1715. Class: C_EnvWindShared, Field: m_bGusting, Offset: 0x88, Type: Bool
  1716. Class: C_EnvWindShared, Field: m_flWindAngleVariation, Offset: 0x8C, Type: Float
  1717. Class: C_EnvWindShared, Field: m_flWindSpeedVariation, Offset: 0x90, Type: Float
  1718. Class: C_EnvWindShared, Field: m_iEntIndex, Offset: 0x94, Type: Int
  1719. Class: C_EnvWindShared, Field: m_Stream, Offset: 0x98, Type: Void
  1720. Class: C_EnvWindShared, Field: m_WindVariationStream, Offset: 0xD0, Type: Void
  1721. Class: C_EnvWindShared, Field: m_WindAveQueue, Offset: 0x108, Type: Void
  1722. Class: C_EnvWindShared, Field: m_WindVariationQueue, Offset: 0x138, Type: Void
  1723. Class: C_GlobalNonRewinding, Field: m_playerObserver, Offset: 0x958, Type: Embedded
  1724. Class: C_GlobalNonRewinding, Field: m_playerMiscData, Offset: 0xD58, Type: Embedded
  1725. Class: C_SequenceTransitionerLayer, Field: m_sequenceTransitionerLayerActive, Offset: 0x18, Type: Bool
  1726. Class: C_SequenceTransitionerLayer, Field: m_sequenceTransitionerLayerStartCycle, Offset: 0x1C, Type: Float
  1727. Class: C_SequenceTransitionerLayer, Field: m_sequenceTransitionerLayerSequence, Offset: 0x20, Type: Int
  1728. Class: C_SequenceTransitionerLayer, Field: m_weight, Offset: 0x24, Type: Float
  1729. Class: C_SequenceTransitionerLayer, Field: m_sequenceTransitionerLayerPlaybackRate, Offset: 0x28, Type: Float
  1730. Class: C_SequenceTransitionerLayer, Field: m_sequenceTransitionerLayerStartTime, Offset: 0x2C, Type: Time
  1731. Class: C_SequenceTransitionerLayer, Field: m_sequenceTransitionerLayerFadeOutDuration, Offset: 0x30, Type: Float
  1732. Class: C_SequenceTransitioner, Field: m_sequenceTransitionerLayers, Offset: 0x50, Type: Embedded
  1733. Class: C_SequenceTransitioner, Field: m_sequenceTransitionerLayerCount, Offset: 0x1A0, Type: Int
  1734. Class: twitch_drops_s24_anniv_06, Field: FirstSnap, Offset: 0x9AD34D10, Type: Unknown
  1735. Class: twitch_drops_s24_anniv_06, Field: SIGNONSTATE_MAYRECONNECT, Offset: 0x9AD37518, Type: Unknown
  1736. Class: C_KnockBack, Field: velocity, Offset: 0x8, Type: Vector
  1737. Class: C_KnockBack, Field: beginTime, Offset: 0x14, Type: Time
  1738. Class: C_KnockBack, Field: endTime, Offset: 0x18, Type: Time
  1739. Class: CPlayerShared, Field: m_nPlayerCond, Offset: 0x8, Type: Int
  1740. LocalPlayer : 0x26a2578
  1741. EntityList : 0x6190778
  1742. ViewRender : 0x3c81f10
  1743. NameList : 0x8bc2790
  1744. NetworkVarTablePtr : 0x8d69a50
  1745. LevelName : 0x1b99724
  1746. studioHdr : 0xfe8
  1747. lastVisibleTime : 0x1a54
  1748. crosshairTargetTime : 0x1a58
  1749. lastCrosshairTargetTime : 0x1a5c
  1750. m_vecAbsOrigin : 0x17c
  1751. camera_origin : 0x1fac
  1752. commandNumber : 0x1bba35c
  1753. cinput : 0x256a740
  1754. CHLClient : 0x27fa8b0
  1755. observerList : 0x6192798
  1756. netChannel : 0x1b995b0
  1757. ClientState : 0x2d5ca0
  1758. SignonState : 0x1b9960c
  1759. localplayerHandle : 0x1c37c88
  1760. done
  1761.  
  1762.  
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