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- while wait() do
- noslow = true
- if noslow then
- for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if v.Name == "Justice Combination" then
- local action = game.Players.LocalPlayer.Character:WaitForChild("Action")
- if action then wait() action:Destroy() end end
- if v.Name == "Attacking" then
- v:Destroy()
- end
- if v.Name == "Action" then
- v:Destroy()
- end
- if v.Name == "Killed" then
- v:Destroy()
- end
- if v.Name == "Block" and v.Value == true then
- v.Value = false
- end
- end
- end
- end
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