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- [00:00:00]:
- System Memory:
- Memory Load: 48%
- Available Physical Memory: 4142m/8073m
- Available Page File: 18703m/24457m
- Available Virtual Memory: 3980m/4095m
- Available Extended Virtual Memory: 0m
- [00:00:00]:
- Process Memory:
- Peak Working Set Size: 27m
- Working Set Size: 27m
- Quota Peak Page Pool Usage: 224k
- Quota Page Pool Usage: 217k
- Quota Peak Non Paged Pool Usage:16k
- Quota Non Paged Pool Usage: 15k
- Page File Usage: 5m
- Peak Page File Usage: 5m
- [00:00:00]: PersistRootStorage is now APP:Klei//DoNotStarveTogether/
- [00:00:00]: Starting Up
- [00:00:00]: Version: 388775
- [00:00:00]: Current time: Mon Jan 20 13:33:56 2020
- [00:00:00]: Don't Starve Together: 388775 WIN32_STEAM
- [00:00:00]: Build Date: 4840
- [00:00:00]: Mode: 32-bit
- [00:00:00]: Parsing command line
- [00:00:00]: Command Line Arguments:
- [00:00:00]: Initializing distribution platform
- [00:00:00]: Initializing Minidump handler
- [00:00:00]: ....Done
- [00:00:00]: Steam AppBuildID: 4555536
- [00:00:00]: ....Done
- [00:00:00]: PersistUserStorage is now APP:Klei//DoNotStarveTogether/
- [00:00:00]: Fixing DPI
- [00:00:00]: ...Done
- [00:00:00]: THREAD - started 'GAClient' (5644)
- [00:00:00]: CurlRequestManager::ClientThread::Main()
- [00:00:00]: Mounting file system databundles/klump.zip successful.
- [00:00:00]: Mounting file system databundles/shaders.zip successful.
- [00:00:00]: Mounting file system databundles/fonts.zip successful.
- [00:00:00]: Mounting file system databundles/anim_dynamic.zip successful.
- [00:00:00]: Mounting file system databundles/bigportraits.zip successful.
- [00:00:00]: Mounting file system databundles/images.zip successful.
- [00:00:00]: Mounting file system databundles/scripts.zip successful.
- [00:00:00]: ProfileIndex:3.61
- [00:00:00]: [Connect] PendingConnection::Reset(true)
- [00:00:00]: Platform: 1
- [00:00:00]: THREAD - started 'Ping Job Thread' (6288)
- [00:00:00]: Network tick rate: U=15(2), D=0
- [00:00:00]: Authorized application D:\Programs\Steam\steamapps\common\Don't Starve Together\bin\dontstarve_steam.exe is enabled in the firewall.
- [00:00:00]: WindowsFirewall - Application already authorized
- [00:00:00]: THREAD - started 'StreamInput' (184)
- [00:00:00]: loaded ping_cache
- [00:00:00]: Offline user ID: OU_76561198029993356
- [00:00:00]: SteamID: 76561198029993356
- [00:00:01]: HardwareStats:
- OS
- name Майкрософт Windows 8 Профессиональная
- version 6.2.9200
- architecture 64-разрядная
- platformSpecific SP 0.0
- CPU
- numCores 4
- features SSE,SSE2,SSE3,SSSE3,SSE41,SSE42,AVX
- name Intel(R) Core(TM) i7-4770K CPU @ 3.50GHz
- manufacturer GenuineIntel
- clockSpeed 3501
- RAM
- megsOfRam 8192
- GPU
- name NVIDIA GeForce GTX 770
- driverDate 20181112000000.000000-000
- megsOfRam 2048
- refreshRate 60
- videoModeDescription Цвета: 1920 x 1080 x 4294967296
- driverVersion 25.21.14.1694
- [00:00:01]: cGame::InitializeOnMainThread
- [00:00:01]: WindowManager::Initialize
- [00:00:01]: CreateWindow: Requesting 1920,1080 - 5/6/5 - -1/-1/-1 - 0
- [00:00:01]: CreateEGLContext: 12 configs found
- [00:00:01]: 0: 8/8/8 - 0/ 0/ 0 - 0
- [00:00:01]: 1: 8/8/8 - 0/16/ 0 - 0
- [00:00:01]: 2: 8/8/8 - 0/24/ 0 - 0
- [00:00:01]: 3: 8/8/8 - 0/24/ 8 - 0
- [00:00:01]: 4: 5/5/5 - 0/ 0/ 0 - 0
- [00:00:01]: 5: 5/5/5 - 0/16/ 0 - 0
- [00:00:01]: 6: 5/5/5 - 0/24/ 0 - 0
- [00:00:01]: 7: 5/5/5 - 0/24/ 8 - 0
- [00:00:01]: 8: 8/8/8 - 8/ 0/ 0 - 0
- [00:00:01]: 9: 8/8/8 - 8/16/ 0 - 0
- [00:00:01]: 10: 8/8/8 - 8/24/ 0 - 0
- [00:00:01]: 11: 8/8/8 - 8/24/ 8 - 0
- [00:00:01]: WindowManager::SetFullscreen(0, 1920, 1080, 60)
- [00:00:01]: GLInfo
- [00:00:01]: ~~~~~~
- [00:00:01]: GL_VENDOR: Google Inc.
- [00:00:01]: GL_RENDERER: ANGLE (NVIDIA GeForce GTX 770)
- [00:00:01]: GL_VERSION: OpenGL ES 2.0 (ANGLE 1.0.0.2249)
- [00:00:01]: GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL ES 1.00 (ANGLE 1.0.0.2249)
- [00:00:01]: THREAD - started 'WindowsInputManager' (5212)
- [00:00:01]: OpenGL extensions (19, 19):
- [00:00:01]: GL_ANGLE_depth_texture
- [00:00:01]: GL_ANGLE_framebuffer_blit
- [00:00:01]: GL_ANGLE_framebuffer_multisample
- [00:00:01]: GL_ANGLE_instanced_arrays
- [00:00:01]: GL_ANGLE_pack_reverse_row_order
- [00:00:01]: GL_ANGLE_texture_compression_dxt3
- [00:00:01]: GL_ANGLE_texture_compression_dxt5
- [00:00:01]: GL_ANGLE_texture_usage
- [00:00:01]: GL_ANGLE_translated_shader_source
- [00:00:01]: GL_EXT_read_format_bgra
- [00:00:01]: GL_EXT_robustness
- [00:00:01]: GL_EXT_texture_compression_dxt1
- [00:00:01]: GL_EXT_texture_format_BGRA8888
- [00:00:01]: GL_EXT_texture_storage
- [00:00:01]: GL_OES_get_program_binary
- [00:00:01]: GL_OES_packed_depth_stencil
- [00:00:01]: GL_OES_rgb8_rgba8
- [00:00:01]: GL_OES_standard_derivatives
- [00:00:01]: GL_OES_texture_npot
- [00:00:01]: GL_MAX_TEXTURE_SIZE = 16384
- [00:00:01]: GL_MAX_TEXTURE_IMAGE_UNITS = 16
- [00:00:01]: GL_MAX_RENDERBUFFER_SIZE = 16384
- [00:00:01]: GL_MAX_VIEWPORT_DIMS = 16384, 16384
- [00:00:01]: GL_MAX_VARYING_VECTORS = 10
- [00:00:01]: GL_MAX_VERTEX_ATTRIBS = 16
- [00:00:01]: GL_MAX_VERTEX_UNIFORM_VECTORS = 254
- [00:00:01]: GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 4
- [00:00:01]: GL_MAX_FRAGMENT_UNIFORM_VECTORS = 221
- [00:00:01]: 4 compressed texture formats
- [00:00:01]: texture format 0x83f0
- [00:00:01]: texture format 0x83f1
- [00:00:01]: texture format 0x83f2
- [00:00:01]: texture format 0x83f3
- [00:00:01]: Renderer initialize: Okay
- [00:00:01]: AnimManager initialize: Okay
- [00:00:01]: Buffers initialize: Okay
- [00:00:02]: cDontStarveGame::DoGameSpecificInitialize()
- [00:00:02]: GameSpecific initialize: Okay
- [00:00:02]: cGame::StartPlaying
- [00:00:02]: LOADING LUA
- [00:00:02]: DoLuaFile scripts/main.lua
- [00:00:02]: DoLuaFile loading buffer scripts/main.lua
- [00:00:02]: taskgrouplist: default Together
- [00:00:02]: taskgrouplist: classic Classic
- [00:00:02]: taskgrouplist: cave_default Underground
- [00:00:02]: taskgrouplist: lavaarena_taskset The Forge
- [00:00:02]: taskgrouplist: quagmire_taskset The Gorge
- [00:00:02]: running main.lua
- [00:00:02]: loaded modindex
- [00:00:02]: WARNING: icon paths for mod workshop-1306358820 (Extra Worldgen Config) are not valid. Got icon_atlas="modicon.xml" and icon="modicon.tex".
- Please ensure that these point to valid files in your mod folder, or else comment out those lines from your modinfo.lua.
- [00:00:02]: ModIndex: Beginning normal load sequence.
- [00:00:02]: ModIndex:GetModsToLoad inserting moddir, workshop-1157975551
- [00:00:02]: ModIndex:GetModsToLoad inserting moddir, workshop-1231473531
- [00:00:02]: ModIndex:GetModsToLoad inserting moddir, workshop-1240565842
- [00:00:02]: ModIndex:GetModsToLoad inserting moddir, workshop-1290774114
- [00:00:02]: ModIndex:GetModsToLoad inserting moddir, workshop-1322200744
- [00:00:02]: ModIndex:GetModsToLoad inserting moddir, workshop-1346164791
- [00:00:02]: ModIndex:GetModsToLoad inserting moddir, workshop-1365141672
- [00:00:02]: ModIndex:GetModsToLoad inserting moddir, workshop-1529942793
- [00:00:02]: ModIndex:GetModsToLoad inserting moddir, workshop-1581892848
- [00:00:02]: ModIndex:GetModsToLoad inserting moddir, workshop-1659235004
- [00:00:02]: ModIndex:GetModsToLoad inserting moddir, workshop-1684135933
- [00:00:02]: ModIndex:GetModsToLoad inserting moddir, workshop-1688661034
- [00:00:02]: ModIndex:GetModsToLoad inserting moddir, workshop-1781410139
- [00:00:02]: ModIndex:GetModsToLoad inserting moddir, workshop-1840116673
- [00:00:02]: ModIndex:GetModsToLoad inserting moddir, workshop-1846419305
- [00:00:02]: ModIndex:GetModsToLoad inserting moddir, workshop-1900530222
- [00:00:02]: ModIndex:GetModsToLoad inserting moddir, workshop-343753877
- [00:00:02]: ModIndex:GetModsToLoad inserting moddir, workshop-351325790
- [00:00:02]: ModIndex:GetModsToLoad inserting moddir, workshop-352373173
- [00:00:02]: ModIndex:GetModsToLoad inserting moddir, workshop-376333686
- [00:00:02]: ModIndex:GetModsToLoad inserting moddir, workshop-548587862
- [00:00:02]: ModIndex:GetModsToLoad inserting moddir, workshop-609051112
- [00:00:02]: ModIndex:GetModsToLoad inserting moddir, workshop-635595955
- [00:00:02]: ModIndex:GetModsToLoad inserting moddir, workshop-727774324
- [00:00:02]: ModIndex:GetModsToLoad inserting moddir, workshop-784660763
- [00:00:02]: ModIndex:GetModsToLoad inserting moddir, workshop-822508420
- [00:00:02]: ModIndex:GetModsToLoad inserting moddir, workshop-836583293
- [00:00:02]: ModIndex:GetModsToLoad inserting moddir, workshop-873350047
- [00:00:02]: ModIndex:GetModsToLoad inserting moddir, workshop-956206484
- [00:00:02]: loaded mod_config_data/modconfiguration_workshop-1157975551
- [00:00:02]: Loading mod: workshop-1157975551 (Extended Map Icons) Version:1.12
- [00:00:02]: loaded mod_config_data/modconfiguration_workshop-1231473531
- [00:00:02]: Loading mod: workshop-1231473531 (消除脑残画面(Remove Insanity Vision)) Version:1.0.1
- [00:00:02]: Could not load mod_config_data/modconfiguration_workshop-1240565842
- [00:00:02]: Loading mod: workshop-1240565842 (Russification Pack for DST) Version:2.2
- [00:00:02]: loaded mod_config_data/modconfiguration_workshop-1290774114
- [00:00:02]: Loading mod: workshop-1290774114 (Admin Scoreboard+) Version:1.22
- [00:00:02]: loaded mod_config_data/modconfiguration_workshop-1322200744
- [00:00:02]: Loading mod: workshop-1322200744 (Animal Tracker) Version:19.09.26
- [00:00:02]: Could not load mod_config_data/modconfiguration_workshop-1346164791
- [00:00:02]: Loading mod: workshop-1346164791 (背景ACG修改修改) Version:1.2
- [00:00:02]: loaded mod_config_data/modconfiguration_workshop-1365141672
- [00:00:02]: Loading mod: workshop-1365141672 (Too Many Items Plus) Version:1.0.6.6
- [00:00:02]: loaded mod_config_data/modconfiguration_workshop-1529942793
- [00:00:02]: Loading mod: workshop-1529942793 (Lightningrod Range Indicator) Version:1.2
- [00:00:02]: Could not load mod_config_data/modconfiguration_workshop-1581892848
- [00:00:02]: Loading mod: workshop-1581892848 ( Auto-Unequip on 1%) Version:five
- [00:00:02]: Could not load mod_config_data/modconfiguration_workshop-1659235004
- [00:00:02]: Loading mod: workshop-1659235004 ( Drop your lantern on the ground by pressing k) Version:1.2
- [00:00:02]: loaded mod_config_data/modconfiguration_workshop-1684135933
- [00:00:02]: Loading mod: workshop-1684135933 ( BetterNightVision) Version:bnv 1.3
- [00:00:02]: loaded mod_config_data/modconfiguration_workshop-1688661034
- [00:00:02]: Loading mod: workshop-1688661034 (Drops Reset Countdown) Version:0.20c
- [00:00:02]: Could not load mod_config_data/modconfiguration_workshop-1781410139
- [00:00:02]: Loading mod: workshop-1781410139 (Zoom+) Version:0.2 (Old API! (mod: 6 game: 10) )
- [00:00:02]: Could not load mod_config_data/modconfiguration_workshop-1840116673
- [00:00:02]: Loading mod: workshop-1840116673 (What Am I Crafting? (fixed)) Version:1.2
- [00:00:02]: Could not load mod_config_data/modconfiguration_workshop-1846419305
- [00:00:02]: Loading mod: workshop-1846419305 (SHUT UP! think tank) Version:1.0
- [00:00:02]: loaded mod_config_data/modconfiguration_workshop-1900530222
- [00:00:02]: Loading mod: workshop-1900530222 (Sharing target with followers) Version:1.05
- [00:00:02]: loaded mod_config_data/modconfiguration_workshop-343753877
- [00:00:02]: Loading mod: workshop-343753877 (Status Announcements) Version:2.6.2
- [00:00:02]: loaded mod_config_data/modconfiguration_workshop-351325790
- [00:00:02]: Loading mod: workshop-351325790 (Geometric Placement) Version:2.4.10
- [00:00:02]: Could not load mod_config_data/modconfiguration_workshop-352373173
- [00:00:02]: Loading mod: workshop-352373173 (Gesture Wheel) Version:1.8.0
- [00:00:02]: loaded mod_config_data/modconfiguration_workshop-376333686
- [00:00:02]: Loading mod: workshop-376333686 (Combined Status) Version:1.7.8
- [00:00:02]: Could not load mod_config_data/modconfiguration_workshop-548587862
- [00:00:02]: Loading mod: workshop-548587862 (Minimap HUD) Version:1.0.9fix.rus
- [00:00:02]: Could not load mod_config_data/modconfiguration_workshop-609051112
- [00:00:02]: Loading mod: workshop-609051112 (ActionQueue(DST)) Version:1.3.6
- [00:00:02]: Could not load mod_config_data/modconfiguration_workshop-635595955
- [00:00:02]: Loading mod: workshop-635595955 (Base Camp Client Only Version) Version:0.167979.5
- [00:00:02]: Could not load mod_config_data/modconfiguration_workshop-727774324
- [00:00:02]: Loading mod: workshop-727774324 (Craft Pot) Version:0.12.4
- [00:00:02]: Could not load mod_config_data/modconfiguration_workshop-784660763
- [00:00:02]: Loading mod: workshop-784660763 (Craft Tab Enabler) Version:0.1.3
- [00:00:02]: loaded mod_config_data/modconfiguration_workshop-822508420
- [00:00:02]: Loading mod: workshop-822508420 (Snow Tile Disabler) Version:0.1.1
- [00:00:02]: loaded mod_config_data/modconfiguration_workshop-836583293
- [00:00:02]: Loading mod: workshop-836583293 (Item Info) Version:0.52
- [00:00:02]: Could not load mod_config_data/modconfiguration_workshop-873350047
- [00:00:02]: Loading mod: workshop-873350047 (Quick Drop - Client Version) Version:1.0
- [00:00:02]: Could not load mod_config_data/modconfiguration_workshop-956206484
- [00:00:02]: Loading mod: workshop-956206484 (Show Nicknames) Version:1.01
- [00:00:02]: Mod: workshop-727774324 (Craft Pot) Loading modworldgenmain.lua
- [00:00:02]: Mod: workshop-727774324 (Craft Pot) Mod had no modworldgenmain.lua. Skipping.
- [00:00:02]: Mod: workshop-727774324 (Craft Pot) Loading modmain.lua
- [00:00:02]: Mod: workshop-836583293 (Item Info) Loading modworldgenmain.lua
- [00:00:02]: Mod: workshop-836583293 (Item Info) Mod had no modworldgenmain.lua. Skipping.
- [00:00:02]: Mod: workshop-836583293 (Item Info) Loading modmain.lua
- [00:00:02]: Mod: workshop-1240565842 (Russification Pack for DST) Loading modworldgenmain.lua
- [00:00:02]: Mod: workshop-1240565842 (Russification Pack for DST) Mod had no modworldgenmain.lua. Skipping.
- [00:00:02]: Mod: workshop-1240565842 (Russification Pack for DST) Loading modmain.lua
- [00:00:02]: About to load RLP ver. 2.2
- [00:00:02]: SimLuaProxy::QueryServer()
- [00:00:02]: modimport: ../mods/workshop-1240565842/scripts/ver_checker.lua
- [00:00:02]: Translator:LoadPOFile - loading file: ../mods/workshop-1240565842/DST.po
- [00:00:04]: modimport: ../mods/workshop-1240565842/scripts/mod_rusification/transl/hawaiian.lua
- [00:00:04]: Mod: workshop-956206484 (Show Nicknames) Loading modworldgenmain.lua
- [00:00:04]: Mod: workshop-956206484 (Show Nicknames) Mod had no modworldgenmain.lua. Skipping.
- [00:00:04]: Mod: workshop-956206484 (Show Nicknames) Loading modmain.lua
- [00:00:04]: modimport: ../mods/workshop-956206484/lib_ver.lua
- [00:00:04]: 1.05 Show Nicknames
- [00:00:04]: modimport: ../mods/workshop-956206484/lib_fn.lua
- [00:00:04]: 1.05 Show Nicknames
- [00:00:04]: Mod: workshop-1346164791 (背景ACG修改修改) Loading modworldgenmain.lua
- [00:00:04]: Mod: workshop-1346164791 (背景ACG修改修改) Mod had no modworldgenmain.lua. Skipping.
- [00:00:04]: Mod: workshop-1346164791 (背景ACG修改修改) Loading modmain.lua
- [00:00:04]: Mod: workshop-1231473531 (消除脑残画面(Remove Insanity Vision)) Loading modworldgenmain.lua
- [00:00:04]: Mod: workshop-1231473531 (消除脑残画面(Remove Insanity Vision)) Mod had no modworldgenmain.lua. Skipping.
- [00:00:04]: Mod: workshop-1231473531 (消除脑残画面(Remove Insanity Vision)) Loading modmain.lua
- [00:00:04]: Mod: workshop-1781410139 (Zoom+) Loading modworldgenmain.lua
- [00:00:04]: Mod: workshop-1781410139 (Zoom+) Mod had no modworldgenmain.lua. Skipping.
- [00:00:04]: Mod: workshop-1781410139 (Zoom+) Loading modmain.lua
- [00:00:04]: Mod: workshop-1840116673 (What Am I Crafting? (fixed)) Loading modworldgenmain.lua
- [00:00:04]: Mod: workshop-1840116673 (What Am I Crafting? (fixed)) Mod had no modworldgenmain.lua. Skipping.
- [00:00:04]: Mod: workshop-1840116673 (What Am I Crafting? (fixed)) Loading modmain.lua
- [00:00:04]: Mod: workshop-1840116673 (What Am I Crafting? (fixed)) Mod had no modmain.lua. Skipping.
- [00:00:04]: Mod: workshop-343753877 (Status Announcements) Loading modworldgenmain.lua
- [00:00:04]: Mod: workshop-343753877 (Status Announcements) Mod had no modworldgenmain.lua. Skipping.
- [00:00:04]: Mod: workshop-343753877 (Status Announcements) Loading modmain.lua
- [00:00:04]: ModIndex:GetModsToLoad inserting moddir, workshop-1157975551
- [00:00:04]: ModIndex:GetModsToLoad inserting moddir, workshop-1231473531
- [00:00:04]: ModIndex:GetModsToLoad inserting moddir, workshop-1240565842
- [00:00:04]: ModIndex:GetModsToLoad inserting moddir, workshop-1290774114
- [00:00:04]: ModIndex:GetModsToLoad inserting moddir, workshop-1322200744
- [00:00:04]: ModIndex:GetModsToLoad inserting moddir, workshop-1346164791
- [00:00:04]: ModIndex:GetModsToLoad inserting moddir, workshop-1365141672
- [00:00:04]: ModIndex:GetModsToLoad inserting moddir, workshop-1529942793
- [00:00:04]: ModIndex:GetModsToLoad inserting moddir, workshop-1581892848
- [00:00:04]: ModIndex:GetModsToLoad inserting moddir, workshop-1659235004
- [00:00:04]: ModIndex:GetModsToLoad inserting moddir, workshop-1684135933
- [00:00:04]: ModIndex:GetModsToLoad inserting moddir, workshop-1688661034
- [00:00:04]: ModIndex:GetModsToLoad inserting moddir, workshop-1781410139
- [00:00:04]: ModIndex:GetModsToLoad inserting moddir, workshop-1840116673
- [00:00:04]: ModIndex:GetModsToLoad inserting moddir, workshop-1846419305
- [00:00:04]: ModIndex:GetModsToLoad inserting moddir, workshop-1900530222
- [00:00:04]: ModIndex:GetModsToLoad inserting moddir, workshop-343753877
- [00:00:04]: ModIndex:GetModsToLoad inserting moddir, workshop-351325790
- [00:00:04]: ModIndex:GetModsToLoad inserting moddir, workshop-352373173
- [00:00:04]: ModIndex:GetModsToLoad inserting moddir, workshop-376333686
- [00:00:04]: ModIndex:GetModsToLoad inserting moddir, workshop-548587862
- [00:00:04]: ModIndex:GetModsToLoad inserting moddir, workshop-609051112
- [00:00:04]: ModIndex:GetModsToLoad inserting moddir, workshop-635595955
- [00:00:04]: ModIndex:GetModsToLoad inserting moddir, workshop-727774324
- [00:00:04]: ModIndex:GetModsToLoad inserting moddir, workshop-784660763
- [00:00:04]: ModIndex:GetModsToLoad inserting moddir, workshop-822508420
- [00:00:04]: ModIndex:GetModsToLoad inserting moddir, workshop-836583293
- [00:00:04]: ModIndex:GetModsToLoad inserting moddir, workshop-873350047
- [00:00:04]: ModIndex:GetModsToLoad inserting moddir, workshop-956206484
- [00:00:04]: modimport: ../mods/workshop-343753877/announcestrings/russian.lua
- [00:00:04]: Mod: workshop-822508420 (Snow Tile Disabler) Loading modworldgenmain.lua
- [00:00:04]: Mod: workshop-822508420 (Snow Tile Disabler) Mod had no modworldgenmain.lua. Skipping.
- [00:00:04]: Mod: workshop-822508420 (Snow Tile Disabler) Loading modmain.lua
- [00:00:04]: Mod: workshop-1900530222 (Sharing target with followers) Loading modworldgenmain.lua
- [00:00:04]: Mod: workshop-1900530222 (Sharing target with followers) Mod had no modworldgenmain.lua. Skipping.
- [00:00:04]: Mod: workshop-1900530222 (Sharing target with followers) Loading modmain.lua
- [00:00:04]: Mod: workshop-1846419305 (SHUT UP! think tank) Loading modworldgenmain.lua
- [00:00:04]: Mod: workshop-1846419305 (SHUT UP! think tank) Mod had no modworldgenmain.lua. Skipping.
- [00:00:04]: Mod: workshop-1846419305 (SHUT UP! think tank) Loading modmain.lua
- [00:00:04]: Mod: workshop-873350047 (Quick Drop - Client Version) Loading modworldgenmain.lua
- [00:00:04]: Mod: workshop-873350047 (Quick Drop - Client Version) Mod had no modworldgenmain.lua. Skipping.
- [00:00:04]: Mod: workshop-873350047 (Quick Drop - Client Version) Loading modmain.lua
- [00:00:04]: Mod: workshop-548587862 (Minimap HUD) Loading modworldgenmain.lua
- [00:00:04]: Mod: workshop-548587862 (Minimap HUD) Mod had no modworldgenmain.lua. Skipping.
- [00:00:04]: Mod: workshop-548587862 (Minimap HUD) Loading modmain.lua
- [00:00:04]: Mod: workshop-1529942793 (Lightningrod Range Indicator) Loading modworldgenmain.lua
- [00:00:04]: Mod: workshop-1529942793 (Lightningrod Range Indicator) Mod had no modworldgenmain.lua. Skipping.
- [00:00:04]: Mod: workshop-1529942793 (Lightningrod Range Indicator) Loading modmain.lua
- [00:00:04]: Mod: workshop-1157975551 (Extended Map Icons) Loading modworldgenmain.lua
- [00:00:04]: Mod: workshop-1157975551 (Extended Map Icons) Mod had no modworldgenmain.lua. Skipping.
- [00:00:04]: Mod: workshop-1157975551 (Extended Map Icons) Loading modmain.lua
- [00:00:04]: Mod: workshop-1688661034 (Drops Reset Countdown) Loading modworldgenmain.lua
- [00:00:04]: Mod: workshop-1688661034 (Drops Reset Countdown) Mod had no modworldgenmain.lua. Skipping.
- [00:00:04]: Mod: workshop-1688661034 (Drops Reset Countdown) Loading modmain.lua
- [00:00:04]: modimport: ../mods/workshop-1688661034/scripts/drops_strings.lua
- [00:00:04]: Mod: workshop-784660763 (Craft Tab Enabler) Loading modworldgenmain.lua
- [00:00:04]: Mod: workshop-784660763 (Craft Tab Enabler) Mod had no modworldgenmain.lua. Skipping.
- [00:00:04]: Mod: workshop-784660763 (Craft Tab Enabler) Loading modmain.lua
- [00:00:04]: Mod: workshop-376333686 (Combined Status) Loading modworldgenmain.lua
- [00:00:04]: Mod: workshop-376333686 (Combined Status) Mod had no modworldgenmain.lua. Skipping.
- [00:00:04]: Mod: workshop-376333686 (Combined Status) Loading modmain.lua
- [00:00:04]: ModIndex:GetModsToLoad inserting moddir, workshop-1157975551
- [00:00:04]: ModIndex:GetModsToLoad inserting moddir, workshop-1231473531
- [00:00:04]: ModIndex:GetModsToLoad inserting moddir, workshop-1240565842
- [00:00:04]: ModIndex:GetModsToLoad inserting moddir, workshop-1290774114
- [00:00:04]: ModIndex:GetModsToLoad inserting moddir, workshop-1322200744
- [00:00:04]: ModIndex:GetModsToLoad inserting moddir, workshop-1346164791
- [00:00:04]: ModIndex:GetModsToLoad inserting moddir, workshop-1365141672
- [00:00:04]: ModIndex:GetModsToLoad inserting moddir, workshop-1529942793
- [00:00:04]: ModIndex:GetModsToLoad inserting moddir, workshop-1581892848
- [00:00:04]: ModIndex:GetModsToLoad inserting moddir, workshop-1659235004
- [00:00:04]: ModIndex:GetModsToLoad inserting moddir, workshop-1684135933
- [00:00:04]: ModIndex:GetModsToLoad inserting moddir, workshop-1688661034
- [00:00:04]: ModIndex:GetModsToLoad inserting moddir, workshop-1781410139
- [00:00:04]: ModIndex:GetModsToLoad inserting moddir, workshop-1840116673
- [00:00:04]: ModIndex:GetModsToLoad inserting moddir, workshop-1846419305
- [00:00:04]: ModIndex:GetModsToLoad inserting moddir, workshop-1900530222
- [00:00:04]: ModIndex:GetModsToLoad inserting moddir, workshop-343753877
- [00:00:04]: ModIndex:GetModsToLoad inserting moddir, workshop-351325790
- [00:00:04]: ModIndex:GetModsToLoad inserting moddir, workshop-352373173
- [00:00:04]: ModIndex:GetModsToLoad inserting moddir, workshop-376333686
- [00:00:04]: ModIndex:GetModsToLoad inserting moddir, workshop-548587862
- [00:00:04]: ModIndex:GetModsToLoad inserting moddir, workshop-609051112
- [00:00:04]: ModIndex:GetModsToLoad inserting moddir, workshop-635595955
- [00:00:04]: ModIndex:GetModsToLoad inserting moddir, workshop-727774324
- [00:00:04]: ModIndex:GetModsToLoad inserting moddir, workshop-784660763
- [00:00:04]: ModIndex:GetModsToLoad inserting moddir, workshop-822508420
- [00:00:04]: ModIndex:GetModsToLoad inserting moddir, workshop-836583293
- [00:00:04]: ModIndex:GetModsToLoad inserting moddir, workshop-873350047
- [00:00:04]: ModIndex:GetModsToLoad inserting moddir, workshop-956206484
- [00:00:04]: Mod: workshop-635595955 (Base Camp Client Only Version) Loading modworldgenmain.lua
- [00:00:04]: Mod: workshop-635595955 (Base Camp Client Only Version) Mod had no modworldgenmain.lua. Skipping.
- [00:00:04]: Mod: workshop-635595955 (Base Camp Client Only Version) Loading modmain.lua
- [00:00:04]: Mod: workshop-1322200744 (Animal Tracker) Loading modworldgenmain.lua
- [00:00:04]: Mod: workshop-1322200744 (Animal Tracker) Mod had no modworldgenmain.lua. Skipping.
- [00:00:04]: Mod: workshop-1322200744 (Animal Tracker) Loading modmain.lua
- [00:00:04]: Mod: workshop-609051112 (ActionQueue(DST)) Loading modworldgenmain.lua
- [00:00:04]: Mod: workshop-609051112 (ActionQueue(DST)) Mod had no modworldgenmain.lua. Skipping.
- [00:00:04]: Mod: workshop-609051112 (ActionQueue(DST)) Loading modmain.lua
- [00:00:04]: Mod: workshop-1659235004 ( Drop your lantern on the ground by pressing k) Loading modworldgenmain.lua
- [00:00:04]: Mod: workshop-1659235004 ( Drop your lantern on the ground by pressing k) Mod had no modworldgenmain.lua. Skipping.
- [00:00:04]: Mod: workshop-1659235004 ( Drop your lantern on the ground by pressing k) Loading modmain.lua
- [00:00:04]: Mod: workshop-1581892848 ( Auto-Unequip on 1%) Loading modworldgenmain.lua
- [00:00:04]: Mod: workshop-1581892848 ( Auto-Unequip on 1%) Mod had no modworldgenmain.lua. Skipping.
- [00:00:04]: Mod: workshop-1581892848 ( Auto-Unequip on 1%) Loading modmain.lua
- [00:00:04]: Mod: workshop-1684135933 ( BetterNightVision) Loading modworldgenmain.lua
- [00:00:04]: Mod: workshop-1684135933 ( BetterNightVision) Mod had no modworldgenmain.lua. Skipping.
- [00:00:04]: Mod: workshop-1684135933 ( BetterNightVision) Loading modmain.lua
- [00:00:04]: Mod: workshop-352373173 (Gesture Wheel) Loading modworldgenmain.lua
- [00:00:04]: Mod: workshop-352373173 (Gesture Wheel) Mod had no modworldgenmain.lua. Skipping.
- [00:00:04]: Mod: workshop-352373173 (Gesture Wheel) Loading modmain.lua
- [00:00:04]: ModIndex:GetModsToLoad inserting moddir, workshop-1157975551
- [00:00:04]: ModIndex:GetModsToLoad inserting moddir, workshop-1231473531
- [00:00:04]: ModIndex:GetModsToLoad inserting moddir, workshop-1240565842
- [00:00:04]: ModIndex:GetModsToLoad inserting moddir, workshop-1290774114
- [00:00:04]: ModIndex:GetModsToLoad inserting moddir, workshop-1322200744
- [00:00:04]: ModIndex:GetModsToLoad inserting moddir, workshop-1346164791
- [00:00:04]: ModIndex:GetModsToLoad inserting moddir, workshop-1365141672
- [00:00:04]: ModIndex:GetModsToLoad inserting moddir, workshop-1529942793
- [00:00:04]: ModIndex:GetModsToLoad inserting moddir, workshop-1581892848
- [00:00:04]: ModIndex:GetModsToLoad inserting moddir, workshop-1659235004
- [00:00:04]: ModIndex:GetModsToLoad inserting moddir, workshop-1684135933
- [00:00:04]: ModIndex:GetModsToLoad inserting moddir, workshop-1688661034
- [00:00:04]: ModIndex:GetModsToLoad inserting moddir, workshop-1781410139
- [00:00:04]: ModIndex:GetModsToLoad inserting moddir, workshop-1840116673
- [00:00:04]: ModIndex:GetModsToLoad inserting moddir, workshop-1846419305
- [00:00:04]: ModIndex:GetModsToLoad inserting moddir, workshop-1900530222
- [00:00:04]: ModIndex:GetModsToLoad inserting moddir, workshop-343753877
- [00:00:04]: ModIndex:GetModsToLoad inserting moddir, workshop-351325790
- [00:00:04]: ModIndex:GetModsToLoad inserting moddir, workshop-352373173
- [00:00:04]: ModIndex:GetModsToLoad inserting moddir, workshop-376333686
- [00:00:04]: ModIndex:GetModsToLoad inserting moddir, workshop-548587862
- [00:00:04]: ModIndex:GetModsToLoad inserting moddir, workshop-609051112
- [00:00:04]: ModIndex:GetModsToLoad inserting moddir, workshop-635595955
- [00:00:04]: ModIndex:GetModsToLoad inserting moddir, workshop-727774324
- [00:00:04]: ModIndex:GetModsToLoad inserting moddir, workshop-784660763
- [00:00:04]: ModIndex:GetModsToLoad inserting moddir, workshop-822508420
- [00:00:04]: ModIndex:GetModsToLoad inserting moddir, workshop-836583293
- [00:00:04]: ModIndex:GetModsToLoad inserting moddir, workshop-873350047
- [00:00:04]: ModIndex:GetModsToLoad inserting moddir, workshop-956206484
- [00:00:04]: Mod: workshop-351325790 (Geometric Placement) Loading modworldgenmain.lua
- [00:00:04]: Mod: workshop-351325790 (Geometric Placement) Mod had no modworldgenmain.lua. Skipping.
- [00:00:04]: Mod: workshop-351325790 (Geometric Placement) Loading modmain.lua
- [00:00:04]: Mod: workshop-1290774114 (Admin Scoreboard+) Loading modworldgenmain.lua
- [00:00:04]: Mod: workshop-1290774114 (Admin Scoreboard+) Mod had no modworldgenmain.lua. Skipping.
- [00:00:04]: Mod: workshop-1290774114 (Admin Scoreboard+) Loading modmain.lua
- [00:00:04]: Mod: workshop-1365141672 (Too Many Items Plus) Loading modworldgenmain.lua
- [00:00:04]: Mod: workshop-1365141672 (Too Many Items Plus) Mod had no modworldgenmain.lua. Skipping.
- [00:00:04]: Mod: workshop-1365141672 (Too Many Items Plus) Loading modmain.lua
- [00:00:04]: Event data unavailable: lavaarena_event_server/lavaarena_achievement_quest_defs
- [00:00:05]: LOADING LUA SUCCESS
- [00:00:05]: Could not unload undefined prefab (ru_fonts_workshop-1240565842)
- [00:00:05]: PlayerDeaths loaded morgue 6656
- [00:00:05]: PlayerHistory loaded player_history (v2) len:22315
- [00:00:06]: ServerPreferences loaded server_preferences 169
- [00:00:06]: bloom_enabled false
- [00:00:06]: loaded saveindex
- [00:00:06]: OnFilesLoaded()
- [00:00:06]: OnUpdatePurchaseStateComplete
- [00:00:06]: Klump load on boot started.
- [00:00:06]: Klump files loaded: 0
- [00:00:06]: Could not unload undefined prefab (ru_fonts_workshop-1240565842)
- [00:00:07]: Mod: workshop-727774324 (Craft Pot) Registering prefabs
- [00:00:07]: Mod: workshop-727774324 (Craft Pot) Registering default mod prefab
- [00:00:07]: Mod: workshop-836583293 (Item Info) Registering prefabs
- [00:00:07]: Mod: workshop-836583293 (Item Info) Registering default mod prefab
- [00:00:07]: Mod: workshop-1240565842 (Russification Pack for DST) Registering prefabs
- [00:00:07]: Mod: workshop-1240565842 (Russification Pack for DST) Registering prefab file: prefabs/russian_assets
- [00:00:07]: Mod: workshop-1240565842 (Russification Pack for DST) russian_assets
- [00:00:07]: Mod: workshop-1240565842 (Russification Pack for DST) Registering default mod prefab
- [00:00:07]: Mod: workshop-956206484 (Show Nicknames) Registering prefabs
- [00:00:07]: Mod: workshop-956206484 (Show Nicknames) Registering default mod prefab
- [00:00:07]: Mod: workshop-1346164791 (背景ACG修改修改) Registering prefabs
- [00:00:07]: Mod: workshop-1346164791 (背景ACG修改修改) Registering default mod prefab
- [00:00:07]: Mod: workshop-1231473531 (消除脑残画面(Remove Insanity Vision)) Registering prefabs
- [00:00:07]: Mod: workshop-1231473531 (消除脑残画面(Remove Insanity Vision)) Registering default mod prefab
- [00:00:07]: Mod: workshop-1781410139 (Zoom+) Registering prefabs
- [00:00:07]: Mod: workshop-1781410139 (Zoom+) Registering default mod prefab
- [00:00:07]: Mod: workshop-1840116673 (What Am I Crafting? (fixed)) Registering prefabs
- [00:00:07]: Mod: workshop-1840116673 (What Am I Crafting? (fixed)) Registering default mod prefab
- [00:00:07]: Mod: workshop-343753877 (Status Announcements) Registering prefabs
- [00:00:07]: Mod: workshop-343753877 (Status Announcements) Registering default mod prefab
- [00:00:07]: Mod: workshop-822508420 (Snow Tile Disabler) Registering prefabs
- [00:00:07]: Mod: workshop-822508420 (Snow Tile Disabler) Registering default mod prefab
- [00:00:07]: Mod: workshop-1900530222 (Sharing target with followers) Registering prefabs
- [00:00:07]: Mod: workshop-1900530222 (Sharing target with followers) Registering default mod prefab
- [00:00:07]: Mod: workshop-1846419305 (SHUT UP! think tank) Registering prefabs
- [00:00:07]: Mod: workshop-1846419305 (SHUT UP! think tank) Registering default mod prefab
- [00:00:07]: Mod: workshop-873350047 (Quick Drop - Client Version) Registering prefabs
- [00:00:07]: Mod: workshop-873350047 (Quick Drop - Client Version) Registering default mod prefab
- [00:00:07]: Mod: workshop-548587862 (Minimap HUD) Registering prefabs
- [00:00:07]: Mod: workshop-548587862 (Minimap HUD) Registering default mod prefab
- [00:00:07]: Mod: workshop-1529942793 (Lightningrod Range Indicator) Registering prefabs
- [00:00:07]: Mod: workshop-1529942793 (Lightningrod Range Indicator) Registering prefab file: prefabs/lightningrod
- [00:00:07]: Mod: workshop-1529942793 (Lightningrod Range Indicator) lightning_rod
- [00:00:07]: Mod: workshop-1529942793 (Lightningrod Range Indicator) lightning_rod_placer
- [00:00:07]: Mod: workshop-1529942793 (Lightningrod Range Indicator) Registering prefab file: prefabs/lightning_rod_range
- [00:00:07]: Mod: workshop-1529942793 (Lightningrod Range Indicator) lightning_rod_range
- [00:00:07]: Mod: workshop-1529942793 (Lightningrod Range Indicator) Registering default mod prefab
- [00:00:07]: Mod: workshop-1157975551 (Extended Map Icons) Registering prefabs
- [00:00:07]: Mod: workshop-1157975551 (Extended Map Icons) Registering prefab file: prefabs/mapiconhelper
- [00:00:07]: Mod: workshop-1157975551 (Extended Map Icons) mapiconhelper
- [00:00:07]: Mod: workshop-1157975551 (Extended Map Icons) Registering default mod prefab
- [00:00:07]: Mod: workshop-1688661034 (Drops Reset Countdown) Registering prefabs
- [00:00:07]: Mod: workshop-1688661034 (Drops Reset Countdown) Registering default mod prefab
- [00:00:07]: Mod: workshop-784660763 (Craft Tab Enabler) Registering prefabs
- [00:00:07]: Mod: workshop-784660763 (Craft Tab Enabler) Registering default mod prefab
- [00:00:07]: Mod: workshop-376333686 (Combined Status) Registering prefabs
- [00:00:07]: Mod: workshop-376333686 (Combined Status) Registering default mod prefab
- [00:00:07]: Mod: workshop-635595955 (Base Camp Client Only Version) Registering prefabs
- [00:00:07]: Mod: workshop-635595955 (Base Camp Client Only Version) Registering default mod prefab
- [00:00:07]: Mod: workshop-1322200744 (Animal Tracker) Registering prefabs
- [00:00:07]: Mod: workshop-1322200744 (Animal Tracker) Registering default mod prefab
- [00:00:07]: Mod: workshop-609051112 (ActionQueue(DST)) Registering prefabs
- [00:00:07]: Mod: workshop-609051112 (ActionQueue(DST)) Registering default mod prefab
- [00:00:07]: Mod: workshop-1659235004 ( Drop your lantern on the ground by pressing k) Registering prefabs
- [00:00:07]: Mod: workshop-1659235004 ( Drop your lantern on the ground by pressing k) Registering default mod prefab
- [00:00:07]: Mod: workshop-1581892848 ( Auto-Unequip on 1%) Registering prefabs
- [00:00:07]: Mod: workshop-1581892848 ( Auto-Unequip on 1%) Registering default mod prefab
- [00:00:07]: Mod: workshop-1684135933 ( BetterNightVision) Registering prefabs
- [00:00:07]: Mod: workshop-1684135933 ( BetterNightVision) Registering default mod prefab
- [00:00:07]: Mod: workshop-352373173 (Gesture Wheel) Registering prefabs
- [00:00:07]: Mod: workshop-352373173 (Gesture Wheel) Registering default mod prefab
- [00:00:07]: Mod: workshop-351325790 (Geometric Placement) Registering prefabs
- [00:00:07]: Mod: workshop-351325790 (Geometric Placement) Registering prefab file: prefabs/buildgridplacer
- [00:00:07]: Mod: workshop-351325790 (Geometric Placement) buildgridplacer
- [00:00:07]: Mod: workshop-351325790 (Geometric Placement) Registering default mod prefab
- [00:00:07]: Mod: workshop-1290774114 (Admin Scoreboard+) Registering prefabs
- [00:00:07]: Mod: workshop-1290774114 (Admin Scoreboard+) Registering default mod prefab
- [00:00:07]: Mod: workshop-1365141672 (Too Many Items Plus) Registering prefabs
- [00:00:07]: Mod: workshop-1365141672 (Too Many Items Plus) Registering default mod prefab
- [00:00:07]: ../mods/workshop-1365141672/images/customicobyysh.tex is 1120x1124 but compressed textures must have power of 2 dimensions.
- [00:00:07]: Load FE
- [00:00:07]: Load FE: done
- [00:00:07]: THREAD - started 'FilesExistAsyncThread' (7480)
- [00:00:07]: FilesExistAsyncThread started (14527 files)...
- [00:00:07]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/client_save/blocklist.txt (Success)
- [00:00:07]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/client_save/adminlist.txt (Success)
- [00:00:07]: OnLoadUserIdList: APP:Klei//DoNotStarveTogether/client_save/whitelist.txt (Failure)
- [00:00:07]: [MOTD] Downloading info from https://motd.klei.com/?game=dst&platform=STEAM&locale=RU&lang=russian&user=76561198029993356
- [00:00:07]: SimLuaProxy::QueryServer()
- [00:00:07]: Check for write access: TRUE
- [00:00:07]: Check for read access: TRUE
- [00:00:07]: SimLuaProxy::QueryServer()
- [00:00:07]: ModIndex: Load sequence finished successfully.
- [00:00:07]: Reset() returning
- [00:00:08]: ... FilesExistAsyncThread complete
- [00:00:09]: [Steam] Auth Session Ticket requested...
- [00:00:09]: [RLP Updater] PO file was updated
- [00:00:09]: [Steam] Got Auth Session Ticket
- [00:00:10]: [MOTD] Downloading image for box1
- [00:00:11]: [200] Account Communication Success (3)
- [00:00:11]: Logging in as KU_KP_V7d6v
- [00:00:11]: [MOTD] Done Loading.
- [00:00:11]: There is no active event to get the status of.
- [00:00:12]: loaded inventory_cache_prod
- [00:00:12]: loaded inventory_cache_prod
- [00:00:13]: [Drops Reset Countdown] Save file loaded successfully
- [00:00:13]: [Drops Reset Countdown] Screen Resolution is 1920x1080
- [00:00:14]: SimLuaProxy::QueryServer()
- [00:00:16]: Getting top mod details...
- [00:00:16]: Frontend-Unloading mod 'all'.
- [00:00:16]: loaded mod_config_data/modconfiguration_workshop-1848571133
- [00:00:16]: loaded mod_config_data/modconfiguration_workshop-1416161108
- [00:00:16]: loaded mod_config_data/modconfiguration_workshop-378160973
- [00:00:16]: ../mods/workshop-850494968/modicon.tex is 320x320 but compressed textures must have power of 2 dimensions.
- [00:00:16]: ../mods/workshop-1900530222/modicon.tex is 400x400 but compressed textures must have power of 2 dimensions.
- [00:00:16]: ../mods/workshop-1768821433/images/modicon.tex is 800x800 but compressed textures must have power of 2 dimensions.
- [00:00:16]: ../mods/workshop-1271089343/modicon.tex is 260x260 but compressed textures must have power of 2 dimensions.
- [00:00:16]: ../mods/workshop-1231473531/modicon.tex is 200x200 but compressed textures must have power of 2 dimensions.
- [00:00:17]: ../mods/workshop-1852559465/modicon.tex is 400x400 but compressed textures must have power of 2 dimensions.
- [00:00:17]: ../mods/workshop-1854353610/modicon.tex is 144x144 but compressed textures must have power of 2 dimensions.
- [00:00:17]: ../mods/workshop-1346164791/modicon.tex is 192x192 but compressed textures must have power of 2 dimensions.
- [00:00:17]: FrontendLoadMod workshop-1818688368
- [00:00:17]: Could not load mod_config_data/modconfiguration_workshop-1818688368
- [00:00:17]: Fontend-Loading mod: workshop-1818688368 (Extra Equip Slots (Updated)) Version:1.8.0.2
- [00:00:17]: Mod: workshop-1818688368 (Extra Equip Slots (Updated)) Loading modworldgenmain.lua
- [00:00:17]: Mod: workshop-1818688368 (Extra Equip Slots (Updated)) Mod had no modworldgenmain.lua. Skipping.
- [00:00:17]: FrontendLoadMod workshop-1848571133
- [00:00:17]: loaded mod_config_data/modconfiguration_workshop-1848571133
- [00:00:17]: Fontend-Loading mod: workshop-1848571133 ( Simple Map Editor Fix ) Version:1.2
- [00:00:17]: Mod: workshop-1848571133 ( Simple Map Editor Fix ) Loading modworldgenmain.lua
- [00:00:17]: Mod: workshop-1848571133 ( Simple Map Editor Fix ) Mod had no modworldgenmain.lua. Skipping.
- [00:00:17]: FrontendLoadMod workshop-1207269058
- [00:00:17]: loaded mod_config_data/modconfiguration_workshop-1207269058
- [00:00:17]: Fontend-Loading mod: workshop-1207269058 ( Simple Health Bar DST) Version:2.09
- [00:00:17]: Mod: workshop-1207269058 ( Simple Health Bar DST) Loading modworldgenmain.lua
- [00:00:17]: Mod: workshop-1207269058 ( Simple Health Bar DST) Mod had no modworldgenmain.lua. Skipping.
- [00:00:17]: FrontendLoadMod workshop-378160973
- [00:00:17]: loaded mod_config_data/modconfiguration_workshop-378160973
- [00:00:17]: Fontend-Loading mod: workshop-378160973 (Global Positions) Version:1.7.3
- [00:00:17]: Mod: workshop-378160973 (Global Positions) Loading modworldgenmain.lua
- [00:00:17]: Mod: workshop-378160973 (Global Positions) Mod had no modworldgenmain.lua. Skipping.
- [00:00:17]: FrontendLoadMod workshop-1852559465
- [00:00:17]: Could not load mod_config_data/modconfiguration_workshop-1852559465
- [00:00:17]: Fontend-Loading mod: workshop-1852559465 (Moving objects with mouse) Version:1.3
- [00:00:17]: Mod: workshop-1852559465 (Moving objects with mouse) Loading modworldgenmain.lua
- [00:00:17]: Mod: workshop-1852559465 (Moving objects with mouse) Mod had no modworldgenmain.lua. Skipping.
- [00:00:17]: FrontendLoadMod workshop-1416161108
- [00:00:17]: loaded mod_config_data/modconfiguration_workshop-1416161108
- [00:00:17]: Fontend-Loading mod: workshop-1416161108 (Camp Security) Version:17.2
- [00:00:17]: Mod: workshop-1416161108 (Camp Security) Loading modworldgenmain.lua
- [00:00:17]: Mod: workshop-1416161108 (Camp Security) Mod had no modworldgenmain.lua. Skipping.
- [00:00:18]: GOT top mod details...50
- [00:00:24]: loaded mod_config_data/modconfiguration_workshop-376333686
- [00:00:35]: EResult 15, 1654936271
- [00:00:35]: Failed getting mod details.
- [00:00:41]: Frontend-Unloading mod 'all'.
- [00:00:43]: Frontend-Unloading mod 'all'.
- [00:00:43]: loaded mod_config_data/modconfiguration_workshop-926178831
- [00:00:43]: loaded mod_config_data/modconfiguration_workshop-1848571133
- [00:00:43]: loaded mod_config_data/modconfiguration_workshop-378160973
- [00:00:43]: loaded mod_config_data/modconfiguration_workshop-850494968
- [00:00:43]: FrontendLoadMod workshop-850494968
- [00:00:43]: loaded mod_config_data/modconfiguration_workshop-850494968
- [00:00:43]: Fontend-Loading mod: workshop-850494968 (Setpiece Config) Version:1.6
- [00:00:43]: Mod: workshop-850494968 (Setpiece Config) Loading modworldgenmain.lua
- [00:00:43]: FrontendLoadMod workshop-1848571133
- [00:00:43]: loaded mod_config_data/modconfiguration_workshop-1848571133
- [00:00:43]: Fontend-Loading mod: workshop-1848571133 ( Simple Map Editor Fix ) Version:1.2
- [00:00:43]: Mod: workshop-1848571133 ( Simple Map Editor Fix ) Loading modworldgenmain.lua
- [00:00:43]: Mod: workshop-1848571133 ( Simple Map Editor Fix ) Mod had no modworldgenmain.lua. Skipping.
- [00:00:43]: FrontendLoadMod workshop-926178831
- [00:00:43]: loaded mod_config_data/modconfiguration_workshop-926178831
- [00:00:43]: Fontend-Loading mod: workshop-926178831 (Force Biomes) Version:2.1
- [00:00:43]: Mod: workshop-926178831 (Force Biomes) Loading modworldgenmain.lua
- [00:00:43]: FrontendLoadMod workshop-375850593
- [00:00:43]: Could not load mod_config_data/modconfiguration_workshop-375850593
- [00:00:43]: Fontend-Loading mod: workshop-375850593 (Extra Equip Slots) Version:1.8.0
- [00:00:43]: Mod: workshop-375850593 (Extra Equip Slots) Loading modworldgenmain.lua
- [00:00:43]: Mod: workshop-375850593 (Extra Equip Slots) Mod had no modworldgenmain.lua. Skipping.
- [00:00:43]: FrontendLoadMod workshop-378160973
- [00:00:43]: loaded mod_config_data/modconfiguration_workshop-378160973
- [00:00:43]: Fontend-Loading mod: workshop-378160973 (Global Positions) Version:1.7.3
- [00:00:43]: Mod: workshop-378160973 (Global Positions) Loading modworldgenmain.lua
- [00:00:43]: Mod: workshop-378160973 (Global Positions) Mod had no modworldgenmain.lua. Skipping.
- [00:00:43]: FrontendLoadMod workshop-1852559465
- [00:00:43]: Could not load mod_config_data/modconfiguration_workshop-1852559465
- [00:00:43]: Fontend-Loading mod: workshop-1852559465 (Moving objects with mouse) Version:1.3
- [00:00:43]: Mod: workshop-1852559465 (Moving objects with mouse) Loading modworldgenmain.lua
- [00:00:43]: Mod: workshop-1852559465 (Moving objects with mouse) Mod had no modworldgenmain.lua. Skipping.
- [00:00:44]: EResult 15, 1484294726
- [00:00:44]: Failed getting mod details.
- [00:00:45]: Frontend-Unloading mod 'all'.
- [00:01:23]: EResult 15, 1654936271
- [00:01:23]: Failed getting mod details.
- [00:01:32]: EResult 15, 1484294726
- [00:01:32]: Failed getting mod details.
- [00:02:11]: EResult 15, 1654936271
- [00:02:11]: Failed getting mod details.
- [00:02:19]: EResult 15, 1484294726
- [00:02:19]: Failed getting mod details.
- [00:02:59]: EResult 15, 1654936271
- [00:02:59]: Failed getting mod details.
- [00:03:08]: EResult 15, 1484294726
- [00:03:08]: Failed getting mod details.
- [00:03:47]: EResult 15, 1654936271
- [00:03:47]: Failed getting mod details.
- [00:03:55]: EResult 15, 1484294726
- [00:03:55]: Failed getting mod details.
- [00:04:34]: EResult 15, 1654936271
- [00:04:34]: Failed getting mod details.
- [00:04:42]: EResult 15, 1484294726
- [00:04:42]: Failed getting mod details.
- [00:05:22]: EResult 15, 1654936271
- [00:05:22]: Failed getting mod details.
- [00:05:31]: EResult 15, 1484294726
- [00:05:31]: Failed getting mod details.
- [00:06:11]: EResult 15, 1654936271
- [00:06:11]: Failed getting mod details.
- [00:06:12]: FrontendLoadMod workshop-1207269058
- [00:06:12]: loaded mod_config_data/modconfiguration_workshop-1207269058
- [00:06:12]: Fontend-Loading mod: workshop-1207269058 ( Simple Health Bar DST) Version:2.09
- [00:06:12]: Mod: workshop-1207269058 ( Simple Health Bar DST) Loading modworldgenmain.lua
- [00:06:12]: Mod: workshop-1207269058 ( Simple Health Bar DST) Mod had no modworldgenmain.lua. Skipping.
- [00:06:20]: EResult 15, 1484294726
- [00:06:20]: Failed getting mod details.
- [00:06:48]: FrontendLoadMod workshop-1818688368
- [00:06:48]: Could not load mod_config_data/modconfiguration_workshop-1818688368
- [00:06:48]: Fontend-Loading mod: workshop-1818688368 (Extra Equip Slots (Updated)) Version:1.8.0.2
- [00:06:48]: Mod: workshop-1818688368 (Extra Equip Slots (Updated)) Loading modworldgenmain.lua
- [00:06:48]: Mod: workshop-1818688368 (Extra Equip Slots (Updated)) Mod had no modworldgenmain.lua. Skipping.
- [00:06:53]: FrontendLoadMod workshop-786654500
- [00:06:53]: loaded mod_config_data/modconfiguration_workshop-786654500
- [00:06:53]: Fontend-Loading mod: workshop-786654500 (FinderMod) Version:1.14
- [00:06:53]: Mod: workshop-786654500 (FinderMod) Loading modworldgenmain.lua
- [00:06:53]: Mod: workshop-786654500 (FinderMod) Mod had no modworldgenmain.lua. Skipping.
- [00:06:57]: FrontendLoadMod workshop-378160973
- [00:06:57]: loaded mod_config_data/modconfiguration_workshop-378160973
- [00:06:57]: Fontend-Loading mod: workshop-378160973 (Global Positions) Version:1.7.3
- [00:06:57]: Mod: workshop-378160973 (Global Positions) Loading modworldgenmain.lua
- [00:06:57]: Mod: workshop-378160973 (Global Positions) Mod had no modworldgenmain.lua. Skipping.
- [00:07:04]: EResult 15, 1654936271
- [00:07:04]: Failed getting mod details.
- [00:07:12]: EResult 15, 1484294726
- [00:07:12]: Failed getting mod details.
- [00:07:15]: FrontendLoadMod workshop-666155465
- [00:07:15]: loaded mod_config_data/modconfiguration_workshop-666155465
- [00:07:15]: Fontend-Loading mod: workshop-666155465 (Show Me (Origin)) Version:0.50
- [00:07:15]: Mod: workshop-666155465 (Show Me (Origin)) Loading modworldgenmain.lua
- [00:07:15]: Mod: workshop-666155465 (Show Me (Origin)) Mod had no modworldgenmain.lua. Skipping.
- [00:07:16]: loaded mod_config_data/modconfiguration_workshop-666155465
- [00:07:50]: EResult 15, 1654936271
- [00:07:50]: Failed getting mod details.
- [00:08:02]: EResult 15, 1484294726
- [00:08:02]: Failed getting mod details.
- [00:08:21]: FrontendLoadMod workshop-1416161108
- [00:08:21]: loaded mod_config_data/modconfiguration_workshop-1416161108
- [00:08:21]: Fontend-Loading mod: workshop-1416161108 (Camp Security) Version:17.2
- [00:08:21]: Mod: workshop-1416161108 (Camp Security) Loading modworldgenmain.lua
- [00:08:21]: Mod: workshop-1416161108 (Camp Security) Mod had no modworldgenmain.lua. Skipping.
- [00:08:22]: loaded mod_config_data/modconfiguration_workshop-1416161108
- [00:08:40]: EResult 15, 1654936271
- [00:08:40]: Failed getting mod details.
- [00:08:49]: EResult 15, 1484294726
- [00:08:49]: Failed getting mod details.
- [00:09:20]: loaded mod_config_data/modconfiguration_workshop-1416161108
- [00:09:50]: EResult 15, 1654936271
- [00:09:50]: Failed getting mod details.
- [00:09:59]: EResult 15, 1484294726
- [00:09:59]: Failed getting mod details.
- [00:10:37]: EResult 15, 1654936271
- [00:10:37]: Failed getting mod details.
- [00:10:46]: EResult 15, 1484294726
- [00:10:46]: Failed getting mod details.
- [00:11:25]: EResult 15, 1654936271
- [00:11:25]: Failed getting mod details.
- [00:11:34]: EResult 15, 1484294726
- [00:11:34]: Failed getting mod details.
- [00:12:12]: EResult 15, 1654936271
- [00:12:12]: Failed getting mod details.
- [00:12:21]: EResult 15, 1484294726
- [00:12:21]: Failed getting mod details.
- [00:12:59]: EResult 15, 1654936271
- [00:12:59]: Failed getting mod details.
- [00:13:08]: EResult 15, 1484294726
- [00:13:08]: Failed getting mod details.
- [00:13:47]: EResult 15, 1654936271
- [00:13:47]: Failed getting mod details.
- [00:13:56]: EResult 15, 1484294726
- [00:13:56]: Failed getting mod details.
- [00:14:34]: EResult 15, 1654936271
- [00:14:34]: Failed getting mod details.
- [00:14:43]: EResult 15, 1484294726
- [00:14:43]: Failed getting mod details.
- [00:15:18]: EResult 15, 1654936271
- [00:15:18]: Failed getting mod details.
- [00:15:26]: EResult 15, 1484294726
- [00:15:26]: Failed getting mod details.
- [00:16:00]: EResult 15, 1654936271
- [00:16:00]: Failed getting mod details.
- [00:16:08]: EResult 15, 1484294726
- [00:16:08]: Failed getting mod details.
- [00:16:43]: EResult 15, 1654936271
- [00:16:43]: Failed getting mod details.
- [00:16:54]: EResult 15, 1484294726
- [00:16:54]: Failed getting mod details.
- [00:17:28]: EResult 15, 1654936271
- [00:17:28]: Failed getting mod details.
- [00:17:36]: EResult 15, 1484294726
- [00:17:36]: Failed getting mod details.
- [00:18:09]: EResult 15, 1654936271
- [00:18:09]: Failed getting mod details.
- [00:18:17]: EResult 15, 1484294726
- [00:18:17]: Failed getting mod details.
- [00:18:51]: EResult 15, 1654936271
- [00:18:51]: Failed getting mod details.
- [00:18:59]: EResult 15, 1484294726
- [00:18:59]: Failed getting mod details.
- [00:19:33]: EResult 15, 1654936271
- [00:19:33]: Failed getting mod details.
- [00:19:41]: EResult 15, 1484294726
- [00:19:41]: Failed getting mod details.
- [00:20:14]: EResult 15, 1654936271
- [00:20:14]: Failed getting mod details.
- [00:20:22]: EResult 15, 1484294726
- [00:20:22]: Failed getting mod details.
- [00:20:56]: EResult 15, 1654936271
- [00:20:56]: Failed getting mod details.
- [00:21:04]: EResult 15, 1484294726
- [00:21:04]: Failed getting mod details.
- [00:21:38]: EResult 15, 1654936271
- [00:21:38]: Failed getting mod details.
- [00:21:46]: EResult 15, 1484294726
- [00:21:46]: Failed getting mod details.
- [00:22:23]: EResult 15, 1654936271
- [00:22:23]: Failed getting mod details.
- [00:22:31]: EResult 15, 1484294726
- [00:22:31]: Failed getting mod details.
- [00:23:06]: EResult 15, 1654936271
- [00:23:06]: Failed getting mod details.
- [00:23:14]: EResult 15, 1484294726
- [00:23:14]: Failed getting mod details.
- [00:23:49]: EResult 15, 1654936271
- [00:23:49]: Failed getting mod details.
- [00:23:57]: EResult 15, 1484294726
- [00:23:57]: Failed getting mod details.
- [00:24:31]: EResult 15, 1654936271
- [00:24:31]: Failed getting mod details.
- [00:24:39]: EResult 15, 1484294726
- [00:24:39]: Failed getting mod details.
- [00:25:14]: EResult 15, 1654936271
- [00:25:14]: Failed getting mod details.
- [00:25:22]: EResult 15, 1484294726
- [00:25:22]: Failed getting mod details.
- [00:25:55]: EResult 15, 1654936271
- [00:25:55]: Failed getting mod details.
- [00:26:03]: EResult 15, 1484294726
- [00:26:03]: Failed getting mod details.
- [00:26:37]: EResult 15, 1654936271
- [00:26:37]: Failed getting mod details.
- [00:26:44]: EResult 15, 1484294726
- [00:26:44]: Failed getting mod details.
- [00:27:19]: EResult 15, 1654936271
- [00:27:19]: Failed getting mod details.
- [00:27:26]: EResult 15, 1484294726
- [00:27:26]: Failed getting mod details.
- [00:28:00]: EResult 15, 1654936271
- [00:28:00]: Failed getting mod details.
- [00:28:08]: EResult 15, 1484294726
- [00:28:08]: Failed getting mod details.
- [00:28:42]: EResult 15, 1654936271
- [00:28:42]: Failed getting mod details.
- [00:28:49]: EResult 15, 1484294726
- [00:28:49]: Failed getting mod details.
- [00:29:23]: EResult 15, 1654936271
- [00:29:23]: Failed getting mod details.
- [00:29:31]: EResult 15, 1484294726
- [00:29:31]: Failed getting mod details.
- [00:30:02]: [200] Account Communication Success (6)
- [00:30:02]: Received (KU_KP_V7d6v) from TokenPurpose
- [00:30:02]: [Steam] Auth Session Ticket requested...
- [00:30:02]: [Steam] Got Auth Session Ticket
- [00:30:06]: EResult 15, 1654936271
- [00:30:06]: Failed getting mod details.
- [00:30:14]: EResult 15, 1484294726
- [00:30:14]: Failed getting mod details.
- [00:30:49]: EResult 15, 1654936271
- [00:30:49]: Failed getting mod details.
- [00:30:57]: EResult 15, 1484294726
- [00:30:57]: Failed getting mod details.
- [00:31:31]: EResult 15, 1654936271
- [00:31:31]: Failed getting mod details.
- [00:31:39]: EResult 15, 1484294726
- [00:31:39]: Failed getting mod details.
- [00:32:06]: Could not load mod_config_data/modconfiguration_workshop-1818688368
- [00:32:06]: loaded mod_config_data/modconfiguration_workshop-1207269058
- [00:32:06]: loaded mod_config_data/modconfiguration_workshop-786654500
- [00:32:06]: loaded mod_config_data/modconfiguration_workshop-378160973
- [00:32:06]: loaded mod_config_data/modconfiguration_workshop-1416161108
- [00:32:06]: loaded mod_config_data/modconfiguration_workshop-666155465
- [00:32:06]: Not applying level data overrides.
- [00:32:06]: Not applying world gen overrides.
- [00:32:06]: Setting lobby region to default: US
- [00:32:06]: [IPC] Signal 'DST_Master_Starting' created #000002C0
- [00:32:06]: [IPC] Clearing pending signals #000002C0...
- [00:32:06]: [IPC] Registering handler for signal #000002C0
- [00:32:06]: [IPC] Handle #000002C0 added to the Eventhandles
- [00:32:06]: [IPC] Signal 'DST_Master_WorldGen' created #0000085C
- [00:32:06]: [IPC] Clearing pending signals #0000085C...
- [00:32:06]: [IPC] Registering handler for signal #0000085C
- [00:32:06]: [IPC] Handle #0000085C added to the Eventhandles
- [00:32:06]: [IPC] Signal 'DST_Master_Ready' created #00000860
- [00:32:06]: [IPC] Clearing pending signals #00000860...
- [00:32:06]: [IPC] Registering handler for signal #00000860
- [00:32:06]: [IPC] Handle #00000860 added to the Eventhandles
- [00:32:06]: [IPC] Signal 'DST_Master_ErrPort' created #00000864
- [00:32:06]: [IPC] Clearing pending signals #00000864...
- [00:32:06]: [IPC] Registering handler for signal #00000864
- [00:32:06]: [IPC] Handle #00000864 added to the Eventhandles
- [00:32:06]: [IPC] Signal 'DST_Master_ErrStartup' created #00000868
- [00:32:06]: [IPC] Clearing pending signals #00000868...
- [00:32:06]: [IPC] Registering handler for signal #00000868
- [00:32:06]: [IPC] Handle #00000868 added to the Eventhandles
- [00:32:06]: [IPC] Signal 'DST_Master_Kill' created #0000086C
- [00:32:06]: [IPC] Clearing pending signals #0000086C...
- [00:32:06]: [IPC] Signal 'DST_Slave_Starting' created #0000087C
- [00:32:06]: [IPC] Clearing pending signals #0000087C...
- [00:32:06]: [IPC] Registering handler for signal #0000087C
- [00:32:06]: [IPC] Handle #0000087C added to the Eventhandles
- [00:32:06]: [IPC] Signal 'DST_Slave_WorldGen' created #00000878
- [00:32:06]: [IPC] Clearing pending signals #00000878...
- [00:32:06]: [IPC] Registering handler for signal #00000878
- [00:32:06]: [IPC] Handle #00000878 added to the Eventhandles
- [00:32:06]: [IPC] Signal 'DST_Slave_Ready' created #0000088C
- [00:32:06]: [IPC] Clearing pending signals #0000088C...
- [00:32:06]: [IPC] Registering handler for signal #0000088C
- [00:32:06]: [IPC] Handle #0000088C added to the Eventhandles
- [00:32:06]: [IPC] Signal 'DST_Slave_ErrPort' created #00000890
- [00:32:06]: [IPC] Clearing pending signals #00000890...
- [00:32:06]: [IPC] Registering handler for signal #00000890
- [00:32:06]: [IPC] Handle #00000890 added to the Eventhandles
- [00:32:06]: [IPC] Signal 'DST_Slave_ErrStartup' created #00000894
- [00:32:06]: [IPC] Clearing pending signals #00000894...
- [00:32:06]: [IPC] Registering handler for signal #00000894
- [00:32:06]: [IPC] Handle #00000894 added to the Eventhandles
- [00:32:06]: [IPC] Signal 'DST_Slave_Kill' created #00000898
- [00:32:06]: [IPC] Clearing pending signals #00000898...
- [00:32:11]: [IPC] Received DST_Master Starting signal !
- [00:32:11]: [IPC] Received DST_Slave Starting signal !
- [00:32:13]: [IPC] Received DST_Master WorldGen signal !
- [00:32:13]: [IPC] Received DST_Slave WorldGen signal !
- [00:32:13]: EResult 15, 1654936271
- [00:32:13]: Failed getting mod details.
- [00:32:20]: EResult 15, 1484294726
- [00:32:20]: Failed getting mod details.
- [00:32:27]: [IPC] Received DST_Master Ready signal !
- [00:32:33]: [IPC] Received DST_Slave Ready signal !
- [00:32:33]: [Connect] Init client connection to 127.0.0.1|10999
- [00:32:33]: [Connect] PendingConnection::Reset(true)
- [00:32:33]: ModWorkshop::CancelDownloads clearing all unfinished downloads
- [00:32:33]: [Connect] InternalInitClient <6434335768778732555>
- [00:32:33]: [Shard] Starting shard mode as player
- [00:32:33]: [Connect] No server listing found for <UNASSIGNED_RAKNET_GUID>
- [00:32:33]: [Connect] Sending ping(s)...
- [00:32:33]: [Connect] DirectConnect Ping 127.0.0.1|10999
- [00:32:33]: [Connect] Ping response from 127.0.0.1|10999
- [00:32:33]: [Connect] Joining server from ping response...
- [00:32:33]: Friends are currently playing in 0 games(s)!
- [00:32:33]: You belong to 4 clan(s)!
- [00:32:33]: [Connect] Got join server response from lua
- [00:32:34]: [200] Account Communication Success (13)
- [00:32:34]: [Connect] PendingConnectionDoConnect to 127.0.0.1|10999
- [00:32:34]: [Connect] DirectConnect to 127.0.0.1|10999
- [00:32:34]: Connection accepted to 127.0.0.1|10999 <1174700416708343458>
- [00:32:34]: Network external address discovered: 127.0.0.1|53370
- [00:32:34]: SendClientHandShakePacket to <1174700416708343458>
- [00:32:34]: DeserializeHandShakeServerListing
- [00:32:34]: Network tick rate: U=10(3), D=15
- [00:32:34]: Platform: 1
- [00:32:34]: Version: 388775
- [00:32:34]: [Steam] Game Connection initiated
- [00:32:34]: SendClientInventoryHandShakePacket to <1174700416708343458>
- [00:32:36]: Begin Session: 7882004B4CB82FC7
- [00:32:36]: Done Downloading Client Object Data
- [00:32:36]: DownloadMods and temp disable
- [00:32:37]: We now have the required mods, enable them for server
- [00:32:37]: Temp Enabling workshop-786654500
- [00:32:37]: Temp Enabling workshop-1207269058
- [00:32:37]: Temp Enabling workshop-666155465
- [00:32:37]: Temp Enabling workshop-1818688368
- [00:32:37]: Temp Enabling workshop-378160973
- [00:32:37]: Temp Enabling workshop-1416161108
- [00:32:37]: ModIndex:SetTempModConfigData
- [00:32:37]: Setting temp mod config for mod workshop-1207269058
- [00:32:37]: Setting temp mod config for mod workshop-666155465
- [00:32:37]: Setting temp mod config for mod workshop-1416161108
- [00:32:37]: Setting temp mod config for mod workshop-378160973
- [00:32:37]: Setting temp mod config for mod workshop-786654500
- [00:32:37]: Setting temp mod config for mod workshop-1818688368
- [00:32:37]: Mods are setup for server, save the mod index and proceed.
- [00:32:37]: Downloading [0] From: server_temp
- [00:32:37]: 0 (35%) 1/1 server_temp\server_save 114000b / 319783b
- [00:32:37]: 0 (71%) 1/1 server_temp\server_save 228000b / 319783b
- [00:32:37]: 0 (100%) 1/1 server_temp\server_save 319783b / 319783b
- [00:32:37]: Download complete[0] Files: 1 Size: 319783
- [00:32:37]: Collecting garbage...
- [00:32:37]: lua_gc took 0.05 seconds
- [00:32:37]: ~ShardLuaProxy()
- [00:32:37]: ~cEventLeaderboardProxy()
- [00:32:37]: ~ItemServerLuaProxy()
- [00:32:37]: ~InventoryLuaProxy()
- [00:32:37]: ~NetworkLuaProxy()
- [00:32:37]: ~SimLuaProxy()
- [00:32:37]: Cancelling LuaQueryCallback handle [14]
- [00:32:37]: ModWorkshop::CancelDownloads clearing all unfinished downloads
- [00:32:37]: lua_close took 0.10 seconds
- [00:32:37]: ReleaseAll
- [00:32:37]: ReleaseAll Finished
- [00:32:37]: cGame::StartPlaying
- [00:32:37]: LOADING LUA
- [00:32:37]: DoLuaFile scripts/main.lua
- [00:32:37]: DoLuaFile loading buffer scripts/main.lua
- [00:32:37]: taskgrouplist: default Together
- [00:32:37]: taskgrouplist: classic Classic
- [00:32:37]: taskgrouplist: cave_default Underground
- [00:32:37]: taskgrouplist: lavaarena_taskset The Forge
- [00:32:37]: taskgrouplist: quagmire_taskset The Gorge
- [00:32:37]: running main.lua
- [00:32:37]: unloading prefabs for mod MOD_workshop-727774324
- [00:32:37]: unloading prefabs for mod MOD_workshop-836583293
- [00:32:37]: unloading prefabs for mod MOD_workshop-1240565842
- [00:32:37]: unloading prefabs for mod MOD_workshop-956206484
- [00:32:37]: unloading prefabs for mod MOD_workshop-1346164791
- [00:32:37]: unloading prefabs for mod MOD_workshop-1231473531
- [00:32:37]: unloading prefabs for mod MOD_workshop-1781410139
- [00:32:37]: unloading prefabs for mod MOD_workshop-1840116673
- [00:32:37]: unloading prefabs for mod MOD_workshop-343753877
- [00:32:37]: unloading prefabs for mod MOD_workshop-822508420
- [00:32:37]: unloading prefabs for mod MOD_workshop-1900530222
- [00:32:37]: unloading prefabs for mod MOD_workshop-1846419305
- [00:32:37]: unloading prefabs for mod MOD_workshop-873350047
- [00:32:37]: unloading prefabs for mod MOD_workshop-548587862
- [00:32:37]: unloading prefabs for mod MOD_workshop-1529942793
- [00:32:37]: unloading prefabs for mod MOD_workshop-1157975551
- [00:32:37]: unloading prefabs for mod MOD_workshop-1688661034
- [00:32:37]: unloading prefabs for mod MOD_workshop-784660763
- [00:32:37]: unloading prefabs for mod MOD_workshop-376333686
- [00:32:37]: unloading prefabs for mod MOD_workshop-635595955
- [00:32:37]: unloading prefabs for mod MOD_workshop-1322200744
- [00:32:37]: unloading prefabs for mod MOD_workshop-609051112
- [00:32:37]: unloading prefabs for mod MOD_workshop-1659235004
- [00:32:37]: unloading prefabs for mod MOD_workshop-1581892848
- [00:32:37]: unloading prefabs for mod MOD_workshop-1684135933
- [00:32:37]: unloading prefabs for mod MOD_workshop-352373173
- [00:32:37]: unloading prefabs for mod MOD_workshop-351325790
- [00:32:37]: unloading prefabs for mod MOD_workshop-1290774114
- [00:32:37]: unloading prefabs for mod MOD_workshop-1365141672
- [00:32:37]: loaded modindex
- [00:32:37]: WARNING: icon paths for mod workshop-1306358820 (Extra Worldgen Config) are not valid. Got icon_atlas="modicon.xml" and icon="modicon.tex".
- Please ensure that these point to valid files in your mod folder, or else comment out those lines from your modinfo.lua.
- [00:32:37]: ModIndex: Beginning normal load sequence.
- [00:32:37]: ModIndex:GetModsToLoad inserting moddir, workshop-1157975551
- [00:32:37]: ModIndex:GetModsToLoad inserting moddir, workshop-1207269058
- [00:32:37]: ModIndex:GetModsToLoad inserting moddir, workshop-1231473531
- [00:32:37]: ModIndex:GetModsToLoad inserting moddir, workshop-1240565842
- [00:32:37]: ModIndex:GetModsToLoad inserting moddir, workshop-1290774114
- [00:32:37]: ModIndex:GetModsToLoad inserting moddir, workshop-1322200744
- [00:32:37]: ModIndex:GetModsToLoad inserting moddir, workshop-1346164791
- [00:32:37]: ModIndex:GetModsToLoad inserting moddir, workshop-1365141672
- [00:32:37]: ModIndex:GetModsToLoad inserting moddir, workshop-1416161108
- [00:32:37]: ModIndex:GetModsToLoad inserting moddir, workshop-1529942793
- [00:32:37]: ModIndex:GetModsToLoad inserting moddir, workshop-1581892848
- [00:32:37]: ModIndex:GetModsToLoad inserting moddir, workshop-1659235004
- [00:32:37]: ModIndex:GetModsToLoad inserting moddir, workshop-1684135933
- [00:32:37]: ModIndex:GetModsToLoad inserting moddir, workshop-1688661034
- [00:32:37]: ModIndex:GetModsToLoad inserting moddir, workshop-1781410139
- [00:32:37]: ModIndex:GetModsToLoad inserting moddir, workshop-1818688368
- [00:32:37]: ModIndex:GetModsToLoad inserting moddir, workshop-1840116673
- [00:32:37]: ModIndex:GetModsToLoad inserting moddir, workshop-1846419305
- [00:32:37]: ModIndex:GetModsToLoad inserting moddir, workshop-1900530222
- [00:32:37]: ModIndex:GetModsToLoad inserting moddir, workshop-343753877
- [00:32:37]: ModIndex:GetModsToLoad inserting moddir, workshop-351325790
- [00:32:37]: ModIndex:GetModsToLoad inserting moddir, workshop-352373173
- [00:32:37]: ModIndex:GetModsToLoad inserting moddir, workshop-376333686
- [00:32:37]: ModIndex:GetModsToLoad inserting moddir, workshop-378160973
- [00:32:37]: ModIndex:GetModsToLoad inserting moddir, workshop-548587862
- [00:32:37]: ModIndex:GetModsToLoad inserting moddir, workshop-609051112
- [00:32:37]: ModIndex:GetModsToLoad inserting moddir, workshop-635595955
- [00:32:37]: ModIndex:GetModsToLoad inserting moddir, workshop-666155465
- [00:32:37]: ModIndex:GetModsToLoad inserting moddir, workshop-727774324
- [00:32:37]: ModIndex:GetModsToLoad inserting moddir, workshop-784660763
- [00:32:37]: ModIndex:GetModsToLoad inserting moddir, workshop-786654500
- [00:32:37]: ModIndex:GetModsToLoad inserting moddir, workshop-822508420
- [00:32:37]: ModIndex:GetModsToLoad inserting moddir, workshop-836583293
- [00:32:37]: ModIndex:GetModsToLoad inserting moddir, workshop-873350047
- [00:32:37]: ModIndex:GetModsToLoad inserting moddir, workshop-956206484
- [00:32:37]: loaded mod_config_data/modconfiguration_workshop-1157975551
- [00:32:37]: Loading mod: workshop-1157975551 (Extended Map Icons) Version:1.12
- [00:32:37]: Could not load mod_config_data/modconfiguration_workshop-1207269058_CLIENT
- [00:32:37]: Loading mod: workshop-1207269058 ( Simple Health Bar DST) Version:2.09
- [00:32:37]: loaded mod_config_data/modconfiguration_workshop-1231473531
- [00:32:37]: Loading mod: workshop-1231473531 (消除脑残画面(Remove Insanity Vision)) Version:1.0.1
- [00:32:37]: Could not load mod_config_data/modconfiguration_workshop-1240565842
- [00:32:37]: Loading mod: workshop-1240565842 (Russification Pack for DST) Version:2.2
- [00:32:37]: loaded mod_config_data/modconfiguration_workshop-1290774114
- [00:32:37]: Loading mod: workshop-1290774114 (Admin Scoreboard+) Version:1.22
- [00:32:37]: loaded mod_config_data/modconfiguration_workshop-1322200744
- [00:32:37]: Loading mod: workshop-1322200744 (Animal Tracker) Version:19.09.26
- [00:32:37]: Could not load mod_config_data/modconfiguration_workshop-1346164791
- [00:32:37]: Loading mod: workshop-1346164791 (背景ACG修改修改) Version:1.2
- [00:32:37]: loaded mod_config_data/modconfiguration_workshop-1365141672
- [00:32:37]: Loading mod: workshop-1365141672 (Too Many Items Plus) Version:1.0.6.6
- [00:32:37]: loaded mod_config_data/modconfiguration_workshop-1416161108_CLIENT
- [00:32:37]: Loading mod: workshop-1416161108 (Camp Security) Version:17.2
- [00:32:37]: loaded mod_config_data/modconfiguration_workshop-1529942793
- [00:32:37]: Loading mod: workshop-1529942793 (Lightningrod Range Indicator) Version:1.2
- [00:32:37]: Could not load mod_config_data/modconfiguration_workshop-1581892848
- [00:32:37]: Loading mod: workshop-1581892848 ( Auto-Unequip on 1%) Version:five
- [00:32:37]: Could not load mod_config_data/modconfiguration_workshop-1659235004
- [00:32:37]: Loading mod: workshop-1659235004 ( Drop your lantern on the ground by pressing k) Version:1.2
- [00:32:37]: loaded mod_config_data/modconfiguration_workshop-1684135933
- [00:32:37]: Loading mod: workshop-1684135933 ( BetterNightVision) Version:bnv 1.3
- [00:32:37]: loaded mod_config_data/modconfiguration_workshop-1688661034
- [00:32:37]: Loading mod: workshop-1688661034 (Drops Reset Countdown) Version:0.20c
- [00:32:37]: Could not load mod_config_data/modconfiguration_workshop-1781410139
- [00:32:37]: Loading mod: workshop-1781410139 (Zoom+) Version:0.2 (Old API! (mod: 6 game: 10) )
- [00:32:37]: Could not load mod_config_data/modconfiguration_workshop-1818688368_CLIENT
- [00:32:37]: Loading mod: workshop-1818688368 (Extra Equip Slots (Updated)) Version:1.8.0.2
- [00:32:37]: Could not load mod_config_data/modconfiguration_workshop-1840116673
- [00:32:37]: Loading mod: workshop-1840116673 (What Am I Crafting? (fixed)) Version:1.2
- [00:32:37]: Could not load mod_config_data/modconfiguration_workshop-1846419305
- [00:32:37]: Loading mod: workshop-1846419305 (SHUT UP! think tank) Version:1.0
- [00:32:37]: loaded mod_config_data/modconfiguration_workshop-1900530222
- [00:32:37]: Loading mod: workshop-1900530222 (Sharing target with followers) Version:1.05
- [00:32:37]: loaded mod_config_data/modconfiguration_workshop-343753877
- [00:32:37]: Loading mod: workshop-343753877 (Status Announcements) Version:2.6.2
- [00:32:37]: loaded mod_config_data/modconfiguration_workshop-351325790
- [00:32:37]: Loading mod: workshop-351325790 (Geometric Placement) Version:2.4.10
- [00:32:37]: Could not load mod_config_data/modconfiguration_workshop-352373173
- [00:32:37]: Loading mod: workshop-352373173 (Gesture Wheel) Version:1.8.0
- [00:32:37]: loaded mod_config_data/modconfiguration_workshop-376333686
- [00:32:37]: Loading mod: workshop-376333686 (Combined Status) Version:1.7.8
- [00:32:37]: Could not load mod_config_data/modconfiguration_workshop-378160973_CLIENT
- [00:32:37]: Loading mod: workshop-378160973 (Global Positions) Version:1.7.3
- [00:32:37]: Could not load mod_config_data/modconfiguration_workshop-548587862
- [00:32:37]: Loading mod: workshop-548587862 (Minimap HUD) Version:1.0.9fix.rus
- [00:32:37]: Could not load mod_config_data/modconfiguration_workshop-609051112
- [00:32:37]: Loading mod: workshop-609051112 (ActionQueue(DST)) Version:1.3.6
- [00:32:37]: Could not load mod_config_data/modconfiguration_workshop-635595955
- [00:32:37]: Loading mod: workshop-635595955 (Base Camp Client Only Version) Version:0.167979.5
- [00:32:37]: loaded mod_config_data/modconfiguration_workshop-666155465_CLIENT
- [00:32:37]: Loading mod: workshop-666155465 (Show Me (Origin)) Version:0.50
- [00:32:37]: Could not load mod_config_data/modconfiguration_workshop-727774324
- [00:32:37]: Loading mod: workshop-727774324 (Craft Pot) Version:0.12.4
- [00:32:37]: Could not load mod_config_data/modconfiguration_workshop-784660763
- [00:32:37]: Loading mod: workshop-784660763 (Craft Tab Enabler) Version:0.1.3
- [00:32:37]: Could not load mod_config_data/modconfiguration_workshop-786654500_CLIENT
- [00:32:37]: Loading mod: workshop-786654500 (FinderMod) Version:1.14
- [00:32:37]: loaded mod_config_data/modconfiguration_workshop-822508420
- [00:32:37]: Loading mod: workshop-822508420 (Snow Tile Disabler) Version:0.1.1
- [00:32:37]: loaded mod_config_data/modconfiguration_workshop-836583293
- [00:32:37]: Loading mod: workshop-836583293 (Item Info) Version:0.52
- [00:32:37]: Could not load mod_config_data/modconfiguration_workshop-873350047
- [00:32:37]: Loading mod: workshop-873350047 (Quick Drop - Client Version) Version:1.0
- [00:32:37]: Could not load mod_config_data/modconfiguration_workshop-956206484
- [00:32:37]: Loading mod: workshop-956206484 (Show Nicknames) Version:1.01
- [00:32:37]: Mod: workshop-727774324 (Craft Pot) Loading modworldgenmain.lua
- [00:32:37]: Mod: workshop-727774324 (Craft Pot) Mod had no modworldgenmain.lua. Skipping.
- [00:32:37]: Mod: workshop-727774324 (Craft Pot) Loading modmain.lua
- [00:32:38]: Mod: workshop-836583293 (Item Info) Loading modworldgenmain.lua
- [00:32:38]: Mod: workshop-836583293 (Item Info) Mod had no modworldgenmain.lua. Skipping.
- [00:32:38]: Mod: workshop-836583293 (Item Info) Loading modmain.lua
- [00:32:38]: Mod: workshop-1240565842 (Russification Pack for DST) Loading modworldgenmain.lua
- [00:32:38]: Mod: workshop-1240565842 (Russification Pack for DST) Mod had no modworldgenmain.lua. Skipping.
- [00:32:38]: Mod: workshop-1240565842 (Russification Pack for DST) Loading modmain.lua
- [00:32:38]: About to load RLP ver. 2.2
- [00:32:38]: SimLuaProxy::QueryServer()
- [00:32:38]: modimport: ../mods/workshop-1240565842/scripts/ver_checker.lua
- [00:32:38]: Translator:LoadPOFile - loading file: ../mods/workshop-1240565842/DST.po
- [00:32:39]: modimport: ../mods/workshop-1240565842/scripts/mod_rusification/transl/hawaiian.lua
- [00:32:39]: Mod: workshop-1818688368 (Extra Equip Slots (Updated)) Loading modworldgenmain.lua
- [00:32:39]: Mod: workshop-1818688368 (Extra Equip Slots (Updated)) Mod had no modworldgenmain.lua. Skipping.
- [00:32:39]: Mod: workshop-1818688368 (Extra Equip Slots (Updated)) Loading modmain.lua
- [00:32:39]: Mod: workshop-956206484 (Show Nicknames) Loading modworldgenmain.lua
- [00:32:39]: Mod: workshop-956206484 (Show Nicknames) Mod had no modworldgenmain.lua. Skipping.
- [00:32:39]: Mod: workshop-956206484 (Show Nicknames) Loading modmain.lua
- [00:32:39]: modimport: ../mods/workshop-956206484/lib_ver.lua
- [00:32:39]: 1.05 Show Nicknames
- [00:32:39]: modimport: ../mods/workshop-956206484/lib_fn.lua
- [00:32:39]: 1.05 Show Nicknames
- [00:32:39]: Mod: workshop-666155465 (Show Me (Origin)) Loading modworldgenmain.lua
- [00:32:39]: Mod: workshop-666155465 (Show Me (Origin)) Mod had no modworldgenmain.lua. Skipping.
- [00:32:39]: Mod: workshop-666155465 (Show Me (Origin)) Loading modmain.lua
- [00:32:39]: ShowMe version: 0.50
- [00:32:39]: show_food_units -1 -1 -1
- [00:32:39]: show_uses -1 -1 -1
- [00:32:39]: Mod: workshop-1346164791 (背景ACG修改修改) Loading modworldgenmain.lua
- [00:32:39]: Mod: workshop-1346164791 (背景ACG修改修改) Mod had no modworldgenmain.lua. Skipping.
- [00:32:39]: Mod: workshop-1346164791 (背景ACG修改修改) Loading modmain.lua
- [00:32:39]: Mod: workshop-1231473531 (消除脑残画面(Remove Insanity Vision)) Loading modworldgenmain.lua
- [00:32:39]: Mod: workshop-1231473531 (消除脑残画面(Remove Insanity Vision)) Mod had no modworldgenmain.lua. Skipping.
- [00:32:39]: Mod: workshop-1231473531 (消除脑残画面(Remove Insanity Vision)) Loading modmain.lua
- [00:32:39]: Mod: workshop-1781410139 (Zoom+) Loading modworldgenmain.lua
- [00:32:39]: Mod: workshop-1781410139 (Zoom+) Mod had no modworldgenmain.lua. Skipping.
- [00:32:39]: Mod: workshop-1781410139 (Zoom+) Loading modmain.lua
- [00:32:39]: Mod: workshop-1840116673 (What Am I Crafting? (fixed)) Loading modworldgenmain.lua
- [00:32:39]: Mod: workshop-1840116673 (What Am I Crafting? (fixed)) Mod had no modworldgenmain.lua. Skipping.
- [00:32:39]: Mod: workshop-1840116673 (What Am I Crafting? (fixed)) Loading modmain.lua
- [00:32:39]: Mod: workshop-1840116673 (What Am I Crafting? (fixed)) Mod had no modmain.lua. Skipping.
- [00:32:39]: Mod: workshop-343753877 (Status Announcements) Loading modworldgenmain.lua
- [00:32:39]: Mod: workshop-343753877 (Status Announcements) Mod had no modworldgenmain.lua. Skipping.
- [00:32:39]: Mod: workshop-343753877 (Status Announcements) Loading modmain.lua
- [00:32:39]: ModIndex:GetModsToLoad inserting moddir, workshop-1157975551
- [00:32:39]: ModIndex:GetModsToLoad inserting moddir, workshop-1207269058
- [00:32:39]: ModIndex:GetModsToLoad inserting moddir, workshop-1231473531
- [00:32:39]: ModIndex:GetModsToLoad inserting moddir, workshop-1240565842
- [00:32:39]: ModIndex:GetModsToLoad inserting moddir, workshop-1290774114
- [00:32:39]: ModIndex:GetModsToLoad inserting moddir, workshop-1322200744
- [00:32:39]: ModIndex:GetModsToLoad inserting moddir, workshop-1346164791
- [00:32:39]: ModIndex:GetModsToLoad inserting moddir, workshop-1365141672
- [00:32:39]: ModIndex:GetModsToLoad inserting moddir, workshop-1416161108
- [00:32:39]: ModIndex:GetModsToLoad inserting moddir, workshop-1529942793
- [00:32:39]: ModIndex:GetModsToLoad inserting moddir, workshop-1581892848
- [00:32:39]: ModIndex:GetModsToLoad inserting moddir, workshop-1659235004
- [00:32:39]: ModIndex:GetModsToLoad inserting moddir, workshop-1684135933
- [00:32:39]: ModIndex:GetModsToLoad inserting moddir, workshop-1688661034
- [00:32:39]: ModIndex:GetModsToLoad inserting moddir, workshop-1781410139
- [00:32:39]: ModIndex:GetModsToLoad inserting moddir, workshop-1818688368
- [00:32:39]: ModIndex:GetModsToLoad inserting moddir, workshop-1840116673
- [00:32:39]: ModIndex:GetModsToLoad inserting moddir, workshop-1846419305
- [00:32:39]: ModIndex:GetModsToLoad inserting moddir, workshop-1900530222
- [00:32:39]: ModIndex:GetModsToLoad inserting moddir, workshop-343753877
- [00:32:39]: ModIndex:GetModsToLoad inserting moddir, workshop-351325790
- [00:32:39]: ModIndex:GetModsToLoad inserting moddir, workshop-352373173
- [00:32:39]: ModIndex:GetModsToLoad inserting moddir, workshop-376333686
- [00:32:39]: ModIndex:GetModsToLoad inserting moddir, workshop-378160973
- [00:32:39]: ModIndex:GetModsToLoad inserting moddir, workshop-548587862
- [00:32:39]: ModIndex:GetModsToLoad inserting moddir, workshop-609051112
- [00:32:39]: ModIndex:GetModsToLoad inserting moddir, workshop-635595955
- [00:32:39]: ModIndex:GetModsToLoad inserting moddir, workshop-666155465
- [00:32:39]: ModIndex:GetModsToLoad inserting moddir, workshop-727774324
- [00:32:39]: ModIndex:GetModsToLoad inserting moddir, workshop-784660763
- [00:32:39]: ModIndex:GetModsToLoad inserting moddir, workshop-786654500
- [00:32:39]: ModIndex:GetModsToLoad inserting moddir, workshop-822508420
- [00:32:39]: ModIndex:GetModsToLoad inserting moddir, workshop-836583293
- [00:32:39]: ModIndex:GetModsToLoad inserting moddir, workshop-873350047
- [00:32:39]: ModIndex:GetModsToLoad inserting moddir, workshop-956206484
- [00:32:39]: modimport: ../mods/workshop-343753877/announcestrings/russian.lua
- [00:32:39]: Mod: workshop-822508420 (Snow Tile Disabler) Loading modworldgenmain.lua
- [00:32:39]: Mod: workshop-822508420 (Snow Tile Disabler) Mod had no modworldgenmain.lua. Skipping.
- [00:32:39]: Mod: workshop-822508420 (Snow Tile Disabler) Loading modmain.lua
- [00:32:39]: Mod: workshop-1900530222 (Sharing target with followers) Loading modworldgenmain.lua
- [00:32:39]: Mod: workshop-1900530222 (Sharing target with followers) Mod had no modworldgenmain.lua. Skipping.
- [00:32:39]: Mod: workshop-1900530222 (Sharing target with followers) Loading modmain.lua
- [00:32:39]: Mod: workshop-1846419305 (SHUT UP! think tank) Loading modworldgenmain.lua
- [00:32:39]: Mod: workshop-1846419305 (SHUT UP! think tank) Mod had no modworldgenmain.lua. Skipping.
- [00:32:39]: Mod: workshop-1846419305 (SHUT UP! think tank) Loading modmain.lua
- [00:32:39]: Mod: workshop-873350047 (Quick Drop - Client Version) Loading modworldgenmain.lua
- [00:32:39]: Mod: workshop-873350047 (Quick Drop - Client Version) Mod had no modworldgenmain.lua. Skipping.
- [00:32:39]: Mod: workshop-873350047 (Quick Drop - Client Version) Loading modmain.lua
- [00:32:39]: Mod: workshop-548587862 (Minimap HUD) Loading modworldgenmain.lua
- [00:32:39]: Mod: workshop-548587862 (Minimap HUD) Mod had no modworldgenmain.lua. Skipping.
- [00:32:39]: Mod: workshop-548587862 (Minimap HUD) Loading modmain.lua
- [00:32:39]: Mod: workshop-1529942793 (Lightningrod Range Indicator) Loading modworldgenmain.lua
- [00:32:39]: Mod: workshop-1529942793 (Lightningrod Range Indicator) Mod had no modworldgenmain.lua. Skipping.
- [00:32:39]: Mod: workshop-1529942793 (Lightningrod Range Indicator) Loading modmain.lua
- [00:32:39]: Mod: workshop-1157975551 (Extended Map Icons) Loading modworldgenmain.lua
- [00:32:39]: Mod: workshop-1157975551 (Extended Map Icons) Mod had no modworldgenmain.lua. Skipping.
- [00:32:39]: Mod: workshop-1157975551 (Extended Map Icons) Loading modmain.lua
- [00:32:39]: Mod: workshop-1688661034 (Drops Reset Countdown) Loading modworldgenmain.lua
- [00:32:39]: Mod: workshop-1688661034 (Drops Reset Countdown) Mod had no modworldgenmain.lua. Skipping.
- [00:32:39]: Mod: workshop-1688661034 (Drops Reset Countdown) Loading modmain.lua
- [00:32:39]: modimport: ../mods/workshop-1688661034/scripts/drops_strings.lua
- [00:32:39]: Mod: workshop-784660763 (Craft Tab Enabler) Loading modworldgenmain.lua
- [00:32:39]: Mod: workshop-784660763 (Craft Tab Enabler) Mod had no modworldgenmain.lua. Skipping.
- [00:32:39]: Mod: workshop-784660763 (Craft Tab Enabler) Loading modmain.lua
- [00:32:39]: Mod: workshop-376333686 (Combined Status) Loading modworldgenmain.lua
- [00:32:39]: Mod: workshop-376333686 (Combined Status) Mod had no modworldgenmain.lua. Skipping.
- [00:32:39]: Mod: workshop-376333686 (Combined Status) Loading modmain.lua
- [00:32:39]: ModIndex:GetModsToLoad inserting moddir, workshop-1157975551
- [00:32:39]: ModIndex:GetModsToLoad inserting moddir, workshop-1207269058
- [00:32:39]: ModIndex:GetModsToLoad inserting moddir, workshop-1231473531
- [00:32:39]: ModIndex:GetModsToLoad inserting moddir, workshop-1240565842
- [00:32:39]: ModIndex:GetModsToLoad inserting moddir, workshop-1290774114
- [00:32:39]: ModIndex:GetModsToLoad inserting moddir, workshop-1322200744
- [00:32:39]: ModIndex:GetModsToLoad inserting moddir, workshop-1346164791
- [00:32:39]: ModIndex:GetModsToLoad inserting moddir, workshop-1365141672
- [00:32:39]: ModIndex:GetModsToLoad inserting moddir, workshop-1416161108
- [00:32:39]: ModIndex:GetModsToLoad inserting moddir, workshop-1529942793
- [00:32:39]: ModIndex:GetModsToLoad inserting moddir, workshop-1581892848
- [00:32:39]: ModIndex:GetModsToLoad inserting moddir, workshop-1659235004
- [00:32:39]: ModIndex:GetModsToLoad inserting moddir, workshop-1684135933
- [00:32:39]: ModIndex:GetModsToLoad inserting moddir, workshop-1688661034
- [00:32:39]: ModIndex:GetModsToLoad inserting moddir, workshop-1781410139
- [00:32:39]: ModIndex:GetModsToLoad inserting moddir, workshop-1818688368
- [00:32:39]: ModIndex:GetModsToLoad inserting moddir, workshop-1840116673
- [00:32:39]: ModIndex:GetModsToLoad inserting moddir, workshop-1846419305
- [00:32:39]: ModIndex:GetModsToLoad inserting moddir, workshop-1900530222
- [00:32:39]: ModIndex:GetModsToLoad inserting moddir, workshop-343753877
- [00:32:39]: ModIndex:GetModsToLoad inserting moddir, workshop-351325790
- [00:32:39]: ModIndex:GetModsToLoad inserting moddir, workshop-352373173
- [00:32:39]: ModIndex:GetModsToLoad inserting moddir, workshop-376333686
- [00:32:39]: ModIndex:GetModsToLoad inserting moddir, workshop-378160973
- [00:32:39]: ModIndex:GetModsToLoad inserting moddir, workshop-548587862
- [00:32:39]: ModIndex:GetModsToLoad inserting moddir, workshop-609051112
- [00:32:39]: ModIndex:GetModsToLoad inserting moddir, workshop-635595955
- [00:32:39]: ModIndex:GetModsToLoad inserting moddir, workshop-666155465
- [00:32:39]: ModIndex:GetModsToLoad inserting moddir, workshop-727774324
- [00:32:39]: ModIndex:GetModsToLoad inserting moddir, workshop-784660763
- [00:32:39]: ModIndex:GetModsToLoad inserting moddir, workshop-786654500
- [00:32:39]: ModIndex:GetModsToLoad inserting moddir, workshop-822508420
- [00:32:39]: ModIndex:GetModsToLoad inserting moddir, workshop-836583293
- [00:32:39]: ModIndex:GetModsToLoad inserting moddir, workshop-873350047
- [00:32:39]: ModIndex:GetModsToLoad inserting moddir, workshop-956206484
- [00:32:39]: Mod: workshop-635595955 (Base Camp Client Only Version) Loading modworldgenmain.lua
- [00:32:39]: Mod: workshop-635595955 (Base Camp Client Only Version) Mod had no modworldgenmain.lua. Skipping.
- [00:32:39]: Mod: workshop-635595955 (Base Camp Client Only Version) Loading modmain.lua
- [00:32:39]: Mod: workshop-1322200744 (Animal Tracker) Loading modworldgenmain.lua
- [00:32:39]: Mod: workshop-1322200744 (Animal Tracker) Mod had no modworldgenmain.lua. Skipping.
- [00:32:39]: Mod: workshop-1322200744 (Animal Tracker) Loading modmain.lua
- [00:32:39]: Mod: workshop-609051112 (ActionQueue(DST)) Loading modworldgenmain.lua
- [00:32:39]: Mod: workshop-609051112 (ActionQueue(DST)) Mod had no modworldgenmain.lua. Skipping.
- [00:32:39]: Mod: workshop-609051112 (ActionQueue(DST)) Loading modmain.lua
- [00:32:39]: Mod: workshop-1659235004 ( Drop your lantern on the ground by pressing k) Loading modworldgenmain.lua
- [00:32:39]: Mod: workshop-1659235004 ( Drop your lantern on the ground by pressing k) Mod had no modworldgenmain.lua. Skipping.
- [00:32:39]: Mod: workshop-1659235004 ( Drop your lantern on the ground by pressing k) Loading modmain.lua
- [00:32:39]: Mod: workshop-1581892848 ( Auto-Unequip on 1%) Loading modworldgenmain.lua
- [00:32:39]: Mod: workshop-1581892848 ( Auto-Unequip on 1%) Mod had no modworldgenmain.lua. Skipping.
- [00:32:39]: Mod: workshop-1581892848 ( Auto-Unequip on 1%) Loading modmain.lua
- [00:32:39]: Mod: workshop-1684135933 ( BetterNightVision) Loading modworldgenmain.lua
- [00:32:39]: Mod: workshop-1684135933 ( BetterNightVision) Mod had no modworldgenmain.lua. Skipping.
- [00:32:39]: Mod: workshop-1684135933 ( BetterNightVision) Loading modmain.lua
- [00:32:39]: Mod: workshop-1416161108 (Camp Security) Loading modworldgenmain.lua
- [00:32:39]: Mod: workshop-1416161108 (Camp Security) Mod had no modworldgenmain.lua. Skipping.
- [00:32:39]: Mod: workshop-1416161108 (Camp Security) Loading modmain.lua
- [00:32:39]: modimport: ../mods/workshop-1416161108/data/strings.lua
- [00:32:39]: modimport: ../mods/workshop-1416161108/lib_fn.lua
- [00:32:39]: modimport: ../mods/workshop-1416161108/data/PlayerCache.lua
- [00:32:39]: modimport: ../mods/workshop-1416161108/scripts/patches/controlpanel.lua
- [00:32:39]: modimport: ../mods/workshop-1416161108/scripts/patches/lockedcontainers.lua
- [00:32:39]: Mod: workshop-352373173 (Gesture Wheel) Loading modworldgenmain.lua
- [00:32:39]: Mod: workshop-352373173 (Gesture Wheel) Mod had no modworldgenmain.lua. Skipping.
- [00:32:39]: Mod: workshop-352373173 (Gesture Wheel) Loading modmain.lua
- [00:32:39]: ModIndex:GetModsToLoad inserting moddir, workshop-1157975551
- [00:32:39]: ModIndex:GetModsToLoad inserting moddir, workshop-1207269058
- [00:32:39]: ModIndex:GetModsToLoad inserting moddir, workshop-1231473531
- [00:32:39]: ModIndex:GetModsToLoad inserting moddir, workshop-1240565842
- [00:32:39]: ModIndex:GetModsToLoad inserting moddir, workshop-1290774114
- [00:32:39]: ModIndex:GetModsToLoad inserting moddir, workshop-1322200744
- [00:32:39]: ModIndex:GetModsToLoad inserting moddir, workshop-1346164791
- [00:32:39]: ModIndex:GetModsToLoad inserting moddir, workshop-1365141672
- [00:32:39]: ModIndex:GetModsToLoad inserting moddir, workshop-1416161108
- [00:32:39]: ModIndex:GetModsToLoad inserting moddir, workshop-1529942793
- [00:32:39]: ModIndex:GetModsToLoad inserting moddir, workshop-1581892848
- [00:32:39]: ModIndex:GetModsToLoad inserting moddir, workshop-1659235004
- [00:32:39]: ModIndex:GetModsToLoad inserting moddir, workshop-1684135933
- [00:32:39]: ModIndex:GetModsToLoad inserting moddir, workshop-1688661034
- [00:32:39]: ModIndex:GetModsToLoad inserting moddir, workshop-1781410139
- [00:32:39]: ModIndex:GetModsToLoad inserting moddir, workshop-1818688368
- [00:32:39]: ModIndex:GetModsToLoad inserting moddir, workshop-1840116673
- [00:32:39]: ModIndex:GetModsToLoad inserting moddir, workshop-1846419305
- [00:32:39]: ModIndex:GetModsToLoad inserting moddir, workshop-1900530222
- [00:32:39]: ModIndex:GetModsToLoad inserting moddir, workshop-343753877
- [00:32:39]: ModIndex:GetModsToLoad inserting moddir, workshop-351325790
- [00:32:39]: ModIndex:GetModsToLoad inserting moddir, workshop-352373173
- [00:32:39]: ModIndex:GetModsToLoad inserting moddir, workshop-376333686
- [00:32:39]: ModIndex:GetModsToLoad inserting moddir, workshop-378160973
- [00:32:39]: ModIndex:GetModsToLoad inserting moddir, workshop-548587862
- [00:32:39]: ModIndex:GetModsToLoad inserting moddir, workshop-609051112
- [00:32:39]: ModIndex:GetModsToLoad inserting moddir, workshop-635595955
- [00:32:39]: ModIndex:GetModsToLoad inserting moddir, workshop-666155465
- [00:32:39]: ModIndex:GetModsToLoad inserting moddir, workshop-727774324
- [00:32:39]: ModIndex:GetModsToLoad inserting moddir, workshop-784660763
- [00:32:39]: ModIndex:GetModsToLoad inserting moddir, workshop-786654500
- [00:32:39]: ModIndex:GetModsToLoad inserting moddir, workshop-822508420
- [00:32:39]: ModIndex:GetModsToLoad inserting moddir, workshop-836583293
- [00:32:39]: ModIndex:GetModsToLoad inserting moddir, workshop-873350047
- [00:32:39]: ModIndex:GetModsToLoad inserting moddir, workshop-956206484
- [00:32:39]: Mod: workshop-351325790 (Geometric Placement) Loading modworldgenmain.lua
- [00:32:39]: Mod: workshop-351325790 (Geometric Placement) Mod had no modworldgenmain.lua. Skipping.
- [00:32:39]: Mod: workshop-351325790 (Geometric Placement) Loading modmain.lua
- [00:32:39]: Mod: workshop-378160973 (Global Positions) Loading modworldgenmain.lua
- [00:32:39]: Mod: workshop-378160973 (Global Positions) Mod had no modworldgenmain.lua. Skipping.
- [00:32:39]: Mod: workshop-378160973 (Global Positions) Loading modmain.lua
- [00:32:39]: ModIndex:GetModsToLoad inserting moddir, workshop-1157975551
- [00:32:39]: ModIndex:GetModsToLoad inserting moddir, workshop-1207269058
- [00:32:39]: ModIndex:GetModsToLoad inserting moddir, workshop-1231473531
- [00:32:39]: ModIndex:GetModsToLoad inserting moddir, workshop-1240565842
- [00:32:39]: ModIndex:GetModsToLoad inserting moddir, workshop-1290774114
- [00:32:39]: ModIndex:GetModsToLoad inserting moddir, workshop-1322200744
- [00:32:39]: ModIndex:GetModsToLoad inserting moddir, workshop-1346164791
- [00:32:39]: ModIndex:GetModsToLoad inserting moddir, workshop-1365141672
- [00:32:39]: ModIndex:GetModsToLoad inserting moddir, workshop-1416161108
- [00:32:39]: ModIndex:GetModsToLoad inserting moddir, workshop-1529942793
- [00:32:39]: ModIndex:GetModsToLoad inserting moddir, workshop-1581892848
- [00:32:39]: ModIndex:GetModsToLoad inserting moddir, workshop-1659235004
- [00:32:39]: ModIndex:GetModsToLoad inserting moddir, workshop-1684135933
- [00:32:39]: ModIndex:GetModsToLoad inserting moddir, workshop-1688661034
- [00:32:39]: ModIndex:GetModsToLoad inserting moddir, workshop-1781410139
- [00:32:39]: ModIndex:GetModsToLoad inserting moddir, workshop-1818688368
- [00:32:39]: ModIndex:GetModsToLoad inserting moddir, workshop-1840116673
- [00:32:39]: ModIndex:GetModsToLoad inserting moddir, workshop-1846419305
- [00:32:39]: ModIndex:GetModsToLoad inserting moddir, workshop-1900530222
- [00:32:39]: ModIndex:GetModsToLoad inserting moddir, workshop-343753877
- [00:32:39]: ModIndex:GetModsToLoad inserting moddir, workshop-351325790
- [00:32:39]: ModIndex:GetModsToLoad inserting moddir, workshop-352373173
- [00:32:39]: ModIndex:GetModsToLoad inserting moddir, workshop-376333686
- [00:32:39]: ModIndex:GetModsToLoad inserting moddir, workshop-378160973
- [00:32:39]: ModIndex:GetModsToLoad inserting moddir, workshop-548587862
- [00:32:39]: ModIndex:GetModsToLoad inserting moddir, workshop-609051112
- [00:32:39]: ModIndex:GetModsToLoad inserting moddir, workshop-635595955
- [00:32:39]: ModIndex:GetModsToLoad inserting moddir, workshop-666155465
- [00:32:39]: ModIndex:GetModsToLoad inserting moddir, workshop-727774324
- [00:32:39]: ModIndex:GetModsToLoad inserting moddir, workshop-784660763
- [00:32:39]: ModIndex:GetModsToLoad inserting moddir, workshop-786654500
- [00:32:39]: ModIndex:GetModsToLoad inserting moddir, workshop-822508420
- [00:32:39]: ModIndex:GetModsToLoad inserting moddir, workshop-836583293
- [00:32:39]: ModIndex:GetModsToLoad inserting moddir, workshop-873350047
- [00:32:39]: ModIndex:GetModsToLoad inserting moddir, workshop-956206484
- [00:32:39]: Mod: workshop-1290774114 (Admin Scoreboard+) Loading modworldgenmain.lua
- [00:32:39]: Mod: workshop-1290774114 (Admin Scoreboard+) Mod had no modworldgenmain.lua. Skipping.
- [00:32:39]: Mod: workshop-1290774114 (Admin Scoreboard+) Loading modmain.lua
- [00:32:39]: Mod: workshop-786654500 (FinderMod) Loading modworldgenmain.lua
- [00:32:39]: Mod: workshop-786654500 (FinderMod) Mod had no modworldgenmain.lua. Skipping.
- [00:32:39]: Mod: workshop-786654500 (FinderMod) Loading modmain.lua
- [00:32:39]: Mod: workshop-1365141672 (Too Many Items Plus) Loading modworldgenmain.lua
- [00:32:39]: Mod: workshop-1365141672 (Too Many Items Plus) Mod had no modworldgenmain.lua. Skipping.
- [00:32:39]: Mod: workshop-1365141672 (Too Many Items Plus) Loading modmain.lua
- [00:32:39]: Mod: workshop-1207269058 ( Simple Health Bar DST) Loading modworldgenmain.lua
- [00:32:39]: Mod: workshop-1207269058 ( Simple Health Bar DST) Mod had no modworldgenmain.lua. Skipping.
- [00:32:39]: Mod: workshop-1207269058 ( Simple Health Bar DST) Loading modmain.lua
- [00:32:40]: Event data unavailable: lavaarena_event_server/lavaarena_achievement_quest_defs
- [00:32:40]: LOADING LUA SUCCESS
- [00:32:40]: Registering mod namespace "workshop-1207269058"
- [00:32:40]: Registering mod namespace "showme"
- [00:32:40]: Registering mod namespace "workshop-1416161108"
- [00:32:40]: Registering mod namespace "workshop-378160973"
- [00:32:40]: Registering mod namespace "findermod"
- [00:32:40]: Registering mod namespace "showmeshint"
- [00:32:40]: PlayerDeaths loaded morgue 6656
- [00:32:40]: PlayerHistory loaded player_history (v2) len:22315
- [00:32:40]: ServerPreferences loaded server_preferences 169
- [00:32:40]: bloom_enabled false
- [00:32:40]: loaded saveindex
- [00:32:40]: OnFilesLoaded()
- [00:32:40]: OnUpdatePurchaseStateComplete
- [00:32:40]: Loading world: client_temp/server_save
- [00:32:40]: Save file is at version 5.031
- [00:32:40]: Klump load on boot started.
- [00:32:40]: Klump files loaded: 0
- [00:32:40]: Unload FE
- [00:32:40]: Unload FE done
- [00:32:40]: Could not unload undefined prefab (ru_fonts_workshop-1240565842)
- [00:32:43]: Mod: workshop-727774324 (Craft Pot) Registering prefabs
- [00:32:43]: Mod: workshop-727774324 (Craft Pot) Registering default mod prefab
- [00:32:43]: Mod: workshop-836583293 (Item Info) Registering prefabs
- [00:32:43]: Mod: workshop-836583293 (Item Info) Registering default mod prefab
- [00:32:43]: Mod: workshop-1240565842 (Russification Pack for DST) Registering prefabs
- [00:32:43]: Mod: workshop-1240565842 (Russification Pack for DST) Registering prefab file: prefabs/russian_assets
- [00:32:43]: Mod: workshop-1240565842 (Russification Pack for DST) russian_assets
- [00:32:43]: Mod: workshop-1240565842 (Russification Pack for DST) Registering default mod prefab
- [00:32:43]: Mod: workshop-1818688368 (Extra Equip Slots (Updated)) Registering prefabs
- [00:32:43]: Mod: workshop-1818688368 (Extra Equip Slots (Updated)) Registering default mod prefab
- [00:32:43]: Mod: workshop-956206484 (Show Nicknames) Registering prefabs
- [00:32:43]: Mod: workshop-956206484 (Show Nicknames) Registering default mod prefab
- [00:32:43]: Mod: workshop-666155465 (Show Me (Origin)) Registering prefabs
- [00:32:43]: Mod: workshop-666155465 (Show Me (Origin)) Registering default mod prefab
- [00:32:43]: Mod: workshop-1346164791 (背景ACG修改修改) Registering prefabs
- [00:32:43]: Mod: workshop-1346164791 (背景ACG修改修改) Registering default mod prefab
- [00:32:43]: Mod: workshop-1231473531 (消除脑残画面(Remove Insanity Vision)) Registering prefabs
- [00:32:43]: Mod: workshop-1231473531 (消除脑残画面(Remove Insanity Vision)) Registering default mod prefab
- [00:32:43]: Mod: workshop-1781410139 (Zoom+) Registering prefabs
- [00:32:43]: Mod: workshop-1781410139 (Zoom+) Registering default mod prefab
- [00:32:43]: Mod: workshop-1840116673 (What Am I Crafting? (fixed)) Registering prefabs
- [00:32:43]: Mod: workshop-1840116673 (What Am I Crafting? (fixed)) Registering default mod prefab
- [00:32:43]: Mod: workshop-343753877 (Status Announcements) Registering prefabs
- [00:32:43]: Mod: workshop-343753877 (Status Announcements) Registering default mod prefab
- [00:32:43]: Mod: workshop-822508420 (Snow Tile Disabler) Registering prefabs
- [00:32:43]: Mod: workshop-822508420 (Snow Tile Disabler) Registering default mod prefab
- [00:32:43]: Mod: workshop-1900530222 (Sharing target with followers) Registering prefabs
- [00:32:43]: Mod: workshop-1900530222 (Sharing target with followers) Registering default mod prefab
- [00:32:43]: Mod: workshop-1846419305 (SHUT UP! think tank) Registering prefabs
- [00:32:43]: Mod: workshop-1846419305 (SHUT UP! think tank) Registering default mod prefab
- [00:32:43]: Mod: workshop-873350047 (Quick Drop - Client Version) Registering prefabs
- [00:32:43]: Mod: workshop-873350047 (Quick Drop - Client Version) Registering default mod prefab
- [00:32:43]: Mod: workshop-548587862 (Minimap HUD) Registering prefabs
- [00:32:43]: Mod: workshop-548587862 (Minimap HUD) Registering default mod prefab
- [00:32:43]: Mod: workshop-1529942793 (Lightningrod Range Indicator) Registering prefabs
- [00:32:43]: Mod: workshop-1529942793 (Lightningrod Range Indicator) Registering prefab file: prefabs/lightningrod
- [00:32:43]: Mod: workshop-1529942793 (Lightningrod Range Indicator) lightning_rod
- [00:32:43]: Mod: workshop-1529942793 (Lightningrod Range Indicator) lightning_rod_placer
- [00:32:43]: Mod: workshop-1529942793 (Lightningrod Range Indicator) Registering prefab file: prefabs/lightning_rod_range
- [00:32:43]: Mod: workshop-1529942793 (Lightningrod Range Indicator) lightning_rod_range
- [00:32:43]: Mod: workshop-1529942793 (Lightningrod Range Indicator) Registering default mod prefab
- [00:32:43]: Mod: workshop-1157975551 (Extended Map Icons) Registering prefabs
- [00:32:43]: Mod: workshop-1157975551 (Extended Map Icons) Registering prefab file: prefabs/mapiconhelper
- [00:32:43]: Mod: workshop-1157975551 (Extended Map Icons) mapiconhelper
- [00:32:43]: Mod: workshop-1157975551 (Extended Map Icons) Registering default mod prefab
- [00:32:43]: Mod: workshop-1688661034 (Drops Reset Countdown) Registering prefabs
- [00:32:43]: Mod: workshop-1688661034 (Drops Reset Countdown) Registering default mod prefab
- [00:32:43]: Mod: workshop-784660763 (Craft Tab Enabler) Registering prefabs
- [00:32:43]: Mod: workshop-784660763 (Craft Tab Enabler) Registering default mod prefab
- [00:32:43]: Mod: workshop-376333686 (Combined Status) Registering prefabs
- [00:32:43]: Mod: workshop-376333686 (Combined Status) Registering default mod prefab
- [00:32:43]: Mod: workshop-635595955 (Base Camp Client Only Version) Registering prefabs
- [00:32:43]: Mod: workshop-635595955 (Base Camp Client Only Version) Registering default mod prefab
- [00:32:43]: Mod: workshop-1322200744 (Animal Tracker) Registering prefabs
- [00:32:43]: Mod: workshop-1322200744 (Animal Tracker) Registering default mod prefab
- [00:32:43]: Mod: workshop-609051112 (ActionQueue(DST)) Registering prefabs
- [00:32:43]: Mod: workshop-609051112 (ActionQueue(DST)) Registering default mod prefab
- [00:32:43]: Mod: workshop-1659235004 ( Drop your lantern on the ground by pressing k) Registering prefabs
- [00:32:43]: Mod: workshop-1659235004 ( Drop your lantern on the ground by pressing k) Registering default mod prefab
- [00:32:43]: Mod: workshop-1581892848 ( Auto-Unequip on 1%) Registering prefabs
- [00:32:43]: Mod: workshop-1581892848 ( Auto-Unequip on 1%) Registering default mod prefab
- [00:32:43]: Mod: workshop-1684135933 ( BetterNightVision) Registering prefabs
- [00:32:43]: Mod: workshop-1684135933 ( BetterNightVision) Registering default mod prefab
- [00:32:43]: Mod: workshop-1416161108 (Camp Security) Registering prefabs
- [00:32:43]: Mod: workshop-1416161108 (Camp Security) Registering default mod prefab
- [00:32:43]: Mod: workshop-352373173 (Gesture Wheel) Registering prefabs
- [00:32:43]: Mod: workshop-352373173 (Gesture Wheel) Registering default mod prefab
- [00:32:43]: Mod: workshop-351325790 (Geometric Placement) Registering prefabs
- [00:32:43]: Mod: workshop-351325790 (Geometric Placement) Registering prefab file: prefabs/buildgridplacer
- [00:32:43]: Mod: workshop-351325790 (Geometric Placement) buildgridplacer
- [00:32:43]: Mod: workshop-351325790 (Geometric Placement) Registering default mod prefab
- [00:32:43]: Mod: workshop-378160973 (Global Positions) Registering prefabs
- [00:32:43]: Mod: workshop-378160973 (Global Positions) Registering prefab file: prefabs/globalposition_classified
- [00:32:43]: Mod: workshop-378160973 (Global Positions) globalposition_classified
- [00:32:43]: Mod: workshop-378160973 (Global Positions) Registering prefab file: prefabs/smoketrail
- [00:32:43]: Mod: workshop-378160973 (Global Positions) smoketrail
- [00:32:43]: Mod: workshop-378160973 (Global Positions) Registering prefab file: prefabs/globalmapicon_noproxy
- [00:32:43]: Mod: workshop-378160973 (Global Positions) globalmapicon_noproxy
- [00:32:43]: Mod: workshop-378160973 (Global Positions) Registering prefab file: prefabs/worldmapexplorer
- [00:32:43]: Mod: workshop-378160973 (Global Positions) worldmapexplorer
- [00:32:43]: Mod: workshop-378160973 (Global Positions) Registering prefab file: prefabs/pings
- [00:32:43]: Mod: workshop-378160973 (Global Positions) ping_generic
- [00:32:43]: Mod: workshop-378160973 (Global Positions) ping_omw
- [00:32:43]: Mod: workshop-378160973 (Global Positions) ping_danger
- [00:32:43]: Mod: workshop-378160973 (Global Positions) ping_explore
- [00:32:43]: Mod: workshop-378160973 (Global Positions) ping_gohere
- [00:32:43]: Mod: workshop-378160973 (Global Positions) Registering default mod prefab
- [00:32:43]: Mod: workshop-1290774114 (Admin Scoreboard+) Registering prefabs
- [00:32:43]: Mod: workshop-1290774114 (Admin Scoreboard+) Registering default mod prefab
- [00:32:43]: Mod: workshop-786654500 (FinderMod) Registering prefabs
- [00:32:43]: Mod: workshop-786654500 (FinderMod) Registering default mod prefab
- [00:32:43]: Mod: workshop-1365141672 (Too Many Items Plus) Registering prefabs
- [00:32:43]: Mod: workshop-1365141672 (Too Many Items Plus) Registering default mod prefab
- [00:32:43]: ../mods/workshop-1365141672/images/customicobyysh.tex is 1120x1124 but compressed textures must have power of 2 dimensions.
- [00:32:43]: Mod: workshop-1207269058 ( Simple Health Bar DST) Registering prefabs
- [00:32:43]: Mod: workshop-1207269058 ( Simple Health Bar DST) Registering prefab file: prefabs/dychealthbar
- [00:32:43]: Mod: workshop-1207269058 ( Simple Health Bar DST) dyc_damagedisplay
- [00:32:43]: Mod: workshop-1207269058 ( Simple Health Bar DST) dyc_healthbarchild
- [00:32:43]: Mod: workshop-1207269058 ( Simple Health Bar DST) dyc_healthbar
- [00:32:43]: Mod: workshop-1207269058 ( Simple Health Bar DST) Registering default mod prefab
- [00:32:44]: LOAD BE
- [00:32:46]: LOAD BE: done
- [00:32:46]: MiniMapComponent::AddAtlas( minimap/minimap_data.xml )
- [00:32:46]: MiniMapComponent::AddAtlas( ../mods/workshop-1157975551/images/icons_red_yellow.xml )
- [00:32:46]: MiniMapComponent::AddAtlas( ../mods/workshop-378160973/minimap/campfire.xml )
- [00:32:46]: MiniMapComponent::AddAtlas( ../mods/workshop-378160973/minimap/ping_generic.xml )
- [00:32:46]: MiniMapComponent::AddAtlas( ../mods/workshop-378160973/minimap/ping_gohere.xml )
- [00:32:46]: MiniMapComponent::AddAtlas( ../mods/workshop-378160973/minimap/ping_explore.xml )
- [00:32:46]: MiniMapComponent::AddAtlas( ../mods/workshop-378160973/minimap/ping_danger.xml )
- [00:32:46]: MiniMapComponent::AddAtlas( ../mods/workshop-378160973/minimap/ping_omw.xml )
- [00:32:46]: modimport: ../mods/workshop-1240565842/scripts/mod_rusification/transl/loving_evil.lua
- [00:32:46]: modimport: ../mods/workshop-666155465/showme_ru.lua
- [00:32:46]: cSoundEmitterComponent::PlaySound() already playing sound named [FROMNUM]
- [00:32:46]: Loading 16 new character(s)
- [00:32:47]: Total 16 character(s) loaded
- [00:32:48]: Loading Nav Grid
- [00:32:48]: World generated on version 388775, using seed: 1579511169
- [00:32:48]: OVERRIDE: setting disease_delay to none
- [00:32:48]: OVERRIDE: setting wildfires to never
- [00:32:48]: removing onetime override wildfires
- [00:32:48]: Reconstructing topology
- [00:32:48]: ...Sorting points
- [00:32:48]: ...Sorting edges
- [00:32:48]: ...Connecting nodes
- [00:32:48]: ...Validating connections
- [00:32:48]: ...Housekeeping
- [00:32:48]: ...Done!
- [00:32:48]: Check for write access: TRUE
- [00:32:48]: Check for read access: TRUE
- [00:32:48]: ModIndex: Load sequence finished successfully.
- [00:32:48]: Reset() returning
- [00:32:49]: Attempting to send resume request
- [00:32:49]: ReceiveResumeNotification
- [00:32:49]: Deleting user: session/7882004B4CB82FC7/A7IHJVFHSSDP/0000000001
- [00:32:59]: Could not find anim build FROMNUM
- [00:32:59]: Could not find anim build FROMNUM
- [00:32:59]: Could not find anim build FROMNUM
- [00:33:00]: [Drops Reset Countdown] Save file loaded successfully
- [00:33:00]: Craft Pot ~~~ component loaded with no data
- [00:33:00]: modimport: ../mods/workshop-1365141672/Stringslocalization.lua
- [00:33:00]: [TooManyItems] Get your language from steam!
- [00:33:00]: modimport: ../mods/workshop-1365141672/Stringslocalization_ru.lua
- [00:33:00]: [TooManyItems] Can not find mod_config_data/toomanyitemsplus_teleport_save_7882004B4CB82FC7
- [00:33:00]: SimLuaProxy::QueryServer()
- [00:33:00]: SimLuaProxy::QueryServer()
- [00:33:00]: SimLuaProxy::QueryServer()
- [00:33:00]: Deserializing tile data (425 x 425)
- [00:33:01]: [CRITICAL] Failed to save file: APP:Klei//DoNotStarveTogether/client_save/session/7882004B4CB82FC7/KU_KP_V7d6v_/knownfoods_data
- [00:33:01]: [CRITICAL] Fingerprint:abrjimvnqldgcgfltioqgbgiognnqjeipdjlsiijaerjrivntodgrgfluioqabgikfnnsneijhjlmkijldrjefvntkdgcdflhjoqbcgisfnnpkeiqejlniijacrjfhvnlkdgdeflmhoqnbgiofnnpkeijhjlhiijidrjlhvnjkdgmeflmhoqkegiqgnnmjeiqejlniijlhrjrivnjkdgjdflhhoqmbgiefnntjeijhjlllijmirjkmvnondgghfliloqbggirhnnjoeinfjlgkijmirjqmvnkmdgjgfllloqkfgiihnnimeijgjlpkijecrjfgvnkldgfhflmioqdggingnnsmeijhjlpiijkdrjfhvnljdgmeflkioqkbgiefnnjjeinejltjijadrjthvnijdghefl.
- [00:33:01]: Serializing user: session/7882004B4CB82FC7/A7IHJVFHSSDP/0000000001
- [00:33:01]: SimLuaProxy::QueryServer()
- [00:33:01]: AddActionQueuerComponent
- [00:33:16]: SendRemoteExecute(local p = UserToPlayer('KU_KP_V7d6v') local me = UserToPlayer("KU_KP_V7d6v") local builder = p.components.builder if builder and me and me.components.talker then me.components.talker:Say("Creative Mode (On/Off): "..(builder.freebuildmode and STRINGS.UI.MODSSCREEN.STATUS.DISABLED_MANUAL or STRINGS.UI.MODSSCREEN.STATUS.WORKING_NORMALLY)) builder:GiveAllRecipes() end, 134.150940, -154.250534)
- [00:33:16]: [RLP_DEBUG] t.TranslateToRussian
- [00:33:16]: SendRemoteExecute(local p = UserToPlayer('KU_KP_V7d6v') local me = UserToPlayer("KU_KP_V7d6v") if p and me then local function SetGodeMode() if p.components.health and me.components.talker then local mode = p.components.health.invincible me.components.talker:Say("God Mode (On/Off): "..(mode and STRINGS.UI.MODSSCREEN.STATUS.DISABLED_MANUAL or STRINGS.UI.MODSSCREEN.STATUS.WORKING_NORMALLY)) p.components.health:SetInvincible(not mode) end end if p:HasTag("playerghost") then p:PushEvent("respawnfromghost") p.rezsource = "TMIP Console" p:DoTaskInTime(1, SetGodeMode) else SetGodeMode() end end, 133.857468, -155.577896)
- [00:33:16]: [RLP_DEBUG] t.TranslateToRussian
- [00:33:20]: SimLuaProxy::QueryServer()
- [00:33:40]: SimLuaProxy::QueryServer()
- [00:34:00]: SimLuaProxy::QueryServer()
- [00:34:20]: SimLuaProxy::QueryServer()
- [00:34:40]: SimLuaProxy::QueryServer()
- [00:35:00]: SimLuaProxy::QueryServer()
- [00:35:20]: SimLuaProxy::QueryServer()
- [00:35:40]: SimLuaProxy::QueryServer()
- [00:36:00]: SimLuaProxy::QueryServer()
- [00:36:20]: SimLuaProxy::QueryServer()
- [00:36:40]: SimLuaProxy::QueryServer()
- [00:37:00]: SimLuaProxy::QueryServer()
- [00:37:09]: [RLP_DEBUG] t.TranslateToRussian
- [00:37:12]: [RLP_DEBUG] t.TranslateToRussian
- [00:37:20]: SimLuaProxy::QueryServer()
- [00:37:40]: SimLuaProxy::QueryServer()
- [00:38:00]: SimLuaProxy::QueryServer()
- [00:38:20]: SimLuaProxy::QueryServer()
- [00:38:35]: SendRemoteExecute(local combat_ = UserToPlayer('KU_KP_V7d6v').components.combat or nil local me = UserToPlayer("KU_KP_V7d6v") if me and me.components.talker and combat_ and combat_.CalcDamage then if combat_.OldCalcDamage then me.components.talker:Say("1 Hit Kill Mode (On/Off): "..STRINGS.UI.MODSSCREEN.STATUS.DISABLED_MANUAL) combat_.CalcDamage = combat_.OldCalcDamage combat_.OldCalcDamage = nil else me.components.talker:Say("1 Hit Kill Mode (On/Off): "..STRINGS.UI.MODSSCREEN.STATUS.WORKING_NORMALLY) combat_.OldCalcDamage = combat_.CalcDamage combat_.CalcDamage = function(...) return 9999999999*9 end end end, 268.895294, -564.359314)
- [00:38:35]: [RLP_DEBUG] t.TranslateToRussian
- [00:38:37]: [RLP_DEBUG] t.TranslateToRussian
- [00:38:40]: SimLuaProxy::QueryServer()
- [00:38:46]: [RLP_DEBUG] t.TranslateToRussian
- [00:39:00]: SimLuaProxy::QueryServer()
- [00:39:20]: SimLuaProxy::QueryServer()
- [00:39:40]: SimLuaProxy::QueryServer()
- [00:40:00]: SimLuaProxy::QueryServer()
- [00:40:07]: [RLP_DEBUG] t.TranslateToRussian
- [00:40:20]: SimLuaProxy::QueryServer()
- [00:40:28]: [RLP_DEBUG] t.TranslateToRussian
- [00:40:36]: [RLP_DEBUG] t.TranslateToRussian
- [00:40:39]: [RLP_DEBUG] t.TranslateToRussian
- [00:40:40]: SimLuaProxy::QueryServer()
- [00:40:44]: [RLP_DEBUG] t.TranslateToRussian
- [00:40:49]: [RLP_DEBUG] t.TranslateToRussian
- [00:40:59]: [RLP_DEBUG] t.TranslateToRussian
- [00:40:59]: [CRITICAL] Failed to save file: APP:Klei//DoNotStarveTogether/client_save/session/7882004B4CB82FC7/KU_KP_V7d6v_/knownfoods_data
- [00:40:59]: [CRITICAL] Fingerprint:abrjimvnqldgcgfltioqgbgiognnqjeipdjlsiijaerjrivntodgrgfluioqabgikfnnsneijhjlmkijldrjefvntkdgcdflhjoqbcgisfnnpkeiqejlniijacrjfhvnlkdgdeflmhoqnbgiofnnpkeijhjlhiijidrjlhvnjkdgmeflmhoqkegiqgnnmjeiqejlniijlhrjrivnjkdgjdflhhoqmbgiefnntjeijhjlllijmirjkmvnondgghfliloqbggirhnnjoeinfjlgkijmirjqmvnkmdgjgfllloqkfgiihnnimeijgjlpkijecrjfgvnkldgfhflmioqdggingnnsmeijhjlpiijkdrjfhvnljdgmeflkioqkbgiefnnjjeinejltjijadrjthvnijdghefl.
- [00:40:59]: Serializing user: session/7882004B4CB82FC7/A7IHJVFHSSDP/0000000001
- [00:41:00]: SimLuaProxy::QueryServer()
- [00:41:20]: SimLuaProxy::QueryServer()
- [00:41:40]: SimLuaProxy::QueryServer()
- [00:42:00]: SendRemoteExecute( local player = UserToPlayer('KU_KP_V7d6v')
- local function onturnon(inst)
- if inst._stage == 3 then
- if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then
- inst.AnimState:PushAnimation("proximity_pre")
- else
- inst.AnimState:PlayAnimation("proximity_pre")
- end
- inst.AnimState:PushAnimation("proximity_loop", true)
- end
- end
- local function onturnoff(inst)
- if inst._stage == 3 then
- inst.AnimState:PlayAnimation("proximity_pst")
- inst.AnimState:PushAnimation("idle3", false)
- end
- end
- if player ~= nil and player.Transform then
- if 'staff_tornado' == 'klaus' then
- local pos = player:GetPosition()
- local minplayers = math.huge
- local spawnx, spawnz
- FindWalkableOffset(pos,
- math.random() * 2 * PI, 33, 16, true, true,
- function(pt)
- local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625)
- if count < minplayers then
- minplayers = count
- spawnx, spawnz = pt.x, pt.z
- return count <= 0
- end
- return false
- end)
- if spawnx == nil then
- local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true)
- if offset ~= nil then
- spawnx, spawnz = pos.x + offset.x, pos.z + offset.z
- end
- end
- local klaus = SpawnPrefab("klaus")
- klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z)
- klaus:SpawnDeer()
- klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false)
- klaus.components.spawnfader:FadeIn()
- else
- local x,y,z = player.Transform:GetWorldPosition()
- for i = 1, 1 or 1 do
- local inst = SpawnPrefab('staff_tornado', 'staff_tornado', nil, 'KU_KP_V7d6v')
- if inst ~= nil and inst.components then
- if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then
- inst.components.skinner:SetSkinMode('normal_skin')
- end
- if inst.components.inventoryitem ~= nil then
- if player.components and player.components.inventory then
- player.components.inventory:GiveItem(inst)
- end
- else
- inst.Transform:SetPosition(x,y,z)
- if 'staff_tornado' == 'deciduoustree' then
- inst:StartMonster(true)
- end
- end
- if not inst.components.health then
- if inst.components.perishable then
- inst.components.perishable:SetPercent(1)
- end
- if inst.components.finiteuses then
- inst.components.finiteuses:SetPercent(1)
- end
- if inst.components.fueled then
- inst.components.fueled:SetPercent(1)
- end
- if inst.components.temperature then
- inst.components.temperature:SetTemperature(20)
- end
- if 1 ~= 1 and inst.components.follower then
- inst.components.follower:SetLeader(player)
- end
- if 'staff_tornado' == 'moon_altar' then
- inst._stage =3
- inst.AnimState:PlayAnimation('idle3')
- inst:AddComponent('prototyper')
- inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL
- inst.components.prototyper.onturnon = onturnon
- inst.components.prototyper.onturnoff = onturnoff
- inst.components.lootdropper:SetLoot({ 'moon_altar_idol', 'moon_altar_glass', 'moon_altar_seed' })
- end
- end
- end
- end
- end
- end , 218.875748, -449.756409)
- [00:42:00]: [TooManyItemsPlus] SpawnPrefab: staff_tornado
- [00:42:00]: SendRemoteExecute( local player = UserToPlayer('KU_KP_V7d6v')
- local function onturnon(inst)
- if inst._stage == 3 then
- if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then
- inst.AnimState:PushAnimation("proximity_pre")
- else
- inst.AnimState:PlayAnimation("proximity_pre")
- end
- inst.AnimState:PushAnimation("proximity_loop", true)
- end
- end
- local function onturnoff(inst)
- if inst._stage == 3 then
- inst.AnimState:PlayAnimation("proximity_pst")
- inst.AnimState:PushAnimation("idle3", false)
- end
- end
- if player ~= nil and player.Transform then
- if 'staff_tornado' == 'klaus' then
- local pos = player:GetPosition()
- local minplayers = math.huge
- local spawnx, spawnz
- FindWalkableOffset(pos,
- math.random() * 2 * PI, 33, 16, true, true,
- function(pt)
- local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625)
- if count < minplayers then
- minplayers = count
- spawnx, spawnz = pt.x, pt.z
- return count <= 0
- end
- return false
- end)
- if spawnx == nil then
- local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true)
- if offset ~= nil then
- spawnx, spawnz = pos.x + offset.x, pos.z + offset.z
- end
- end
- local klaus = SpawnPrefab("klaus")
- klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z)
- klaus:SpawnDeer()
- klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false)
- klaus.components.spawnfader:FadeIn()
- else
- local x,y,z = player.Transform:GetWorldPosition()
- for i = 1, 1 or 1 do
- local inst = SpawnPrefab('staff_tornado', 'staff_tornado', nil, 'KU_KP_V7d6v')
- if inst ~= nil and inst.components then
- if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then
- inst.components.skinner:SetSkinMode('normal_skin')
- end
- if inst.components.inventoryitem ~= nil then
- if player.components and player.components.inventory then
- player.components.inventory:GiveItem(inst)
- end
- else
- inst.Transform:SetPosition(x,y,z)
- if 'staff_tornado' == 'deciduoustree' then
- inst:StartMonster(true)
- end
- end
- if not inst.components.health then
- if inst.components.perishable then
- inst.components.perishable:SetPercent(1)
- end
- if inst.components.finiteuses then
- inst.components.finiteuses:SetPercent(1)
- end
- if inst.components.fueled then
- inst.components.fueled:SetPercent(1)
- end
- if inst.components.temperature then
- inst.components.temperature:SetTemperature(20)
- end
- if 1 ~= 1 and inst.components.follower then
- inst.components.follower:SetLeader(player)
- end
- if 'staff_tornado' == 'moon_altar' then
- inst._stage =3
- inst.AnimState:PlayAnimation('idle3')
- inst:AddComponent('prototyper')
- inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL
- inst.components.prototyper.onturnon = onturnon
- inst.components.prototyper.onturnoff = onturnoff
- inst.components.lootdropper:SetLoot({ 'moon_altar_idol', 'moon_altar_glass', 'moon_altar_seed' })
- end
- end
- end
- end
- end
- end , 218.875748, -449.756409)
- [00:42:00]: [TooManyItemsPlus] SpawnPrefab: staff_tornado
- [00:42:00]: SimLuaProxy::QueryServer()
- [00:42:20]: SimLuaProxy::QueryServer()
- [00:42:40]: SimLuaProxy::QueryServer()
- [00:43:00]: SimLuaProxy::QueryServer()
- [00:43:00]: SimLuaProxy::QueryServer()
- [00:43:01]: SimLuaProxy::QueryServer()
- [00:43:20]: SimLuaProxy::QueryServer()
- [00:43:34]: SendRemoteExecute( local player = UserToPlayer('KU_KP_V7d6v')
- local function onturnon(inst)
- if inst._stage == 3 then
- if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then
- inst.AnimState:PushAnimation("proximity_pre")
- else
- inst.AnimState:PlayAnimation("proximity_pre")
- end
- inst.AnimState:PushAnimation("proximity_loop", true)
- end
- end
- local function onturnoff(inst)
- if inst._stage == 3 then
- inst.AnimState:PlayAnimation("proximity_pst")
- inst.AnimState:PushAnimation("idle3", false)
- end
- end
- if player ~= nil and player.Transform then
- if 'krampus_sack' == 'klaus' then
- local pos = player:GetPosition()
- local minplayers = math.huge
- local spawnx, spawnz
- FindWalkableOffset(pos,
- math.random() * 2 * PI, 33, 16, true, true,
- function(pt)
- local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625)
- if count < minplayers then
- minplayers = count
- spawnx, spawnz = pt.x, pt.z
- return count <= 0
- end
- return false
- end)
- if spawnx == nil then
- local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true)
- if offset ~= nil then
- spawnx, spawnz = pos.x + offset.x, pos.z + offset.z
- end
- end
- local klaus = SpawnPrefab("klaus")
- klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z)
- klaus:SpawnDeer()
- klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false)
- klaus.components.spawnfader:FadeIn()
- else
- local x,y,z = player.Transform:GetWorldPosition()
- for i = 1, 1 or 1 do
- local inst = SpawnPrefab('krampus_sack', 'krampus_sack', nil, 'KU_KP_V7d6v')
- if inst ~= nil and inst.components then
- if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then
- inst.components.skinner:SetSkinMode('normal_skin')
- end
- if inst.components.inventoryitem ~= nil then
- if player.components and player.components.inventory then
- player.components.inventory:GiveItem(inst)
- end
- else
- inst.Transform:SetPosition(x,y,z)
- if 'krampus_sack' == 'deciduoustree' then
- inst:StartMonster(true)
- end
- end
- if not inst.components.health then
- if inst.components.perishable then
- inst.components.perishable:SetPercent(1)
- end
- if inst.components.finiteuses then
- inst.components.finiteuses:SetPercent(1)
- end
- if inst.components.fueled then
- inst.components.fueled:SetPercent(1)
- end
- if inst.components.temperature then
- inst.components.temperature:SetTemperature(20)
- end
- if 1 ~= 1 and inst.components.follower then
- inst.components.follower:SetLeader(player)
- end
- if 'krampus_sack' == 'moon_altar' then
- inst._stage =3
- inst.AnimState:PlayAnimation('idle3')
- inst:AddComponent('prototyper')
- inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL
- inst.components.prototyper.onturnon = onturnon
- inst.components.prototyper.onturnoff = onturnoff
- inst.components.lootdropper:SetLoot({ 'moon_altar_idol', 'moon_altar_glass', 'moon_altar_seed' })
- end
- end
- end
- end
- end
- end , 204.647781, -497.193573)
- [00:43:34]: [TooManyItemsPlus] SpawnPrefab: krampus_sack
- [00:43:38]: SendRemoteExecute(local player = UserToPlayer('KU_KP_V7d6v') if not player or player:HasTag("playerghost") then return end local inv = player.components.inventory local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, 30, { "_inventoryitem" }, { "INLIMBO", "NOCLICK", "catchable", "fire" }) local baits = { ["powcake"] = true, ["pigskin"] = true, ["winter_food4"] = true, } local function Wall(item) local xx, yy ,zz = item.Transform:GetWorldPosition() local nents = TheSim:FindEntities(xx, yy, zz, 3) local targets = 0 for _, vv in ipairs(nents) do if vv:HasTag("wall") and vv.components.health then targets = targets + 1 end end return targets end for _, v in ipairs(ents) do local c = v.components if c.inventoryitem ~= nil and c.inventoryitem.canbepickedup and c.inventoryitem.cangoincontainer and not c.inventoryitem:IsHeld() and not v:HasTag("flower") and not v:HasTag("trap") and not v:HasTag("mine") and not v:HasTag("cage") and not string.find(v.prefab, "mooneye") and inv and inv:CanAcceptCount(v, 1) > 0 then if c.trap ~= nil and c.trap:IsSprung() then c.trap:Harvest(player) else if baits[v.prefab] then if Wall(v) < 7 then inv:GiveItem(v) end else if c.bait then if not c.bait.trap then inv:GiveItem(v) end else inv:GiveItem(v) end end end end end, 169.898193, -483.466827)
- [00:43:40]: SimLuaProxy::QueryServer()
- [00:43:58]: SendRemoteExecute(local player = UserToPlayer('KU_KP_V7d6v') if not player or player:HasTag("playerghost") then return end local inv = player.components.inventory local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, 30, { "_inventoryitem" }, { "INLIMBO", "NOCLICK", "catchable", "fire" }) local baits = { ["powcake"] = true, ["pigskin"] = true, ["winter_food4"] = true, } local function Wall(item) local xx, yy ,zz = item.Transform:GetWorldPosition() local nents = TheSim:FindEntities(xx, yy, zz, 3) local targets = 0 for _, vv in ipairs(nents) do if vv:HasTag("wall") and vv.components.health then targets = targets + 1 end end return targets end for _, v in ipairs(ents) do local c = v.components if c.inventoryitem ~= nil and c.inventoryitem.canbepickedup and c.inventoryitem.cangoincontainer and not c.inventoryitem:IsHeld() and not v:HasTag("flower") and not v:HasTag("trap") and not v:HasTag("mine") and not v:HasTag("cage") and not string.find(v.prefab, "mooneye") and inv and inv:CanAcceptCount(v, 1) > 0 then if c.trap ~= nil and c.trap:IsSprung() then c.trap:Harvest(player) else if baits[v.prefab] then if Wall(v) < 7 then inv:GiveItem(v) end else if c.bait then if not c.bait.trap then inv:GiveItem(v) end else inv:GiveItem(v) end end end end end, 180.278229, -458.715607)
- [00:44:00]: SimLuaProxy::QueryServer()
- [00:44:08]: SendRemoteExecute(local player = UserToPlayer('KU_KP_V7d6v') local inventory = player and player.components.inventory or nil local backpack = inventory and inventory:GetOverflowContainer() or nil local backpackSlotCount = backpack and backpack:GetNumSlots() or 0 for i = 1, backpackSlotCount do local item = backpack:GetItemInSlot(i) or nil inventory:RemoveItem(item, true) if item ~= nil then item:Remove() end end, 192.620239, -478.544342)
- [00:44:20]: SimLuaProxy::QueryServer()
- [00:44:40]: SimLuaProxy::QueryServer()
- [00:45:00]: SimLuaProxy::QueryServer()
- [00:45:08]: SendRemoteExecute( local player = UserToPlayer('KU_KP_V7d6v')
- local function onturnon(inst)
- if inst._stage == 3 then
- if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then
- inst.AnimState:PushAnimation("proximity_pre")
- else
- inst.AnimState:PlayAnimation("proximity_pre")
- end
- inst.AnimState:PushAnimation("proximity_loop", true)
- end
- end
- local function onturnoff(inst)
- if inst._stage == 3 then
- inst.AnimState:PlayAnimation("proximity_pst")
- inst.AnimState:PushAnimation("idle3", false)
- end
- end
- if player ~= nil and player.Transform then
- if 'bluegem' == 'klaus' then
- local pos = player:GetPosition()
- local minplayers = math.huge
- local spawnx, spawnz
- FindWalkableOffset(pos,
- math.random() * 2 * PI, 33, 16, true, true,
- function(pt)
- local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625)
- if count < minplayers then
- minplayers = count
- spawnx, spawnz = pt.x, pt.z
- return count <= 0
- end
- return false
- end)
- if spawnx == nil then
- local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true)
- if offset ~= nil then
- spawnx, spawnz = pos.x + offset.x, pos.z + offset.z
- end
- end
- local klaus = SpawnPrefab("klaus")
- klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z)
- klaus:SpawnDeer()
- klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false)
- klaus.components.spawnfader:FadeIn()
- else
- local x,y,z = player.Transform:GetWorldPosition()
- for i = 1, 1 or 1 do
- local inst = SpawnPrefab('bluegem', 'bluegem', nil, 'KU_KP_V7d6v')
- if inst ~= nil and inst.components then
- if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then
- inst.components.skinner:SetSkinMode('normal_skin')
- end
- if inst.components.inventoryitem ~= nil then
- if player.components and player.components.inventory then
- player.components.inventory:GiveItem(inst)
- end
- else
- inst.Transform:SetPosition(x,y,z)
- if 'bluegem' == 'deciduoustree' then
- inst:StartMonster(true)
- end
- end
- if not inst.components.health then
- if inst.components.perishable then
- inst.components.perishable:SetPercent(1)
- end
- if inst.components.finiteuses then
- inst.components.finiteuses:SetPercent(1)
- end
- if inst.components.fueled then
- inst.components.fueled:SetPercent(1)
- end
- if inst.components.temperature then
- inst.components.temperature:SetTemperature(20)
- end
- if 1 ~= 1 and inst.components.follower then
- inst.components.follower:SetLeader(player)
- end
- if 'bluegem' == 'moon_altar' then
- inst._stage =3
- inst.AnimState:PlayAnimation('idle3')
- inst:AddComponent('prototyper')
- inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL
- inst.components.prototyper.onturnon = onturnon
- inst.components.prototyper.onturnoff = onturnoff
- inst.components.lootdropper:SetLoot({ 'moon_altar_idol', 'moon_altar_glass', 'moon_altar_seed' })
- end
- end
- end
- end
- end
- end , 181.581558, -487.104431)
- [00:45:08]: [TooManyItemsPlus] SpawnPrefab: bluegem
- [00:45:08]: SendRemoteExecute( local player = UserToPlayer('KU_KP_V7d6v')
- local function onturnon(inst)
- if inst._stage == 3 then
- if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then
- inst.AnimState:PushAnimation("proximity_pre")
- else
- inst.AnimState:PlayAnimation("proximity_pre")
- end
- inst.AnimState:PushAnimation("proximity_loop", true)
- end
- end
- local function onturnoff(inst)
- if inst._stage == 3 then
- inst.AnimState:PlayAnimation("proximity_pst")
- inst.AnimState:PushAnimation("idle3", false)
- end
- end
- if player ~= nil and player.Transform then
- if 'bluegem' == 'klaus' then
- local pos = player:GetPosition()
- local minplayers = math.huge
- local spawnx, spawnz
- FindWalkableOffset(pos,
- math.random() * 2 * PI, 33, 16, true, true,
- function(pt)
- local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625)
- if count < minplayers then
- minplayers = count
- spawnx, spawnz = pt.x, pt.z
- return count <= 0
- end
- return false
- end)
- if spawnx == nil then
- local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true)
- if offset ~= nil then
- spawnx, spawnz = pos.x + offset.x, pos.z + offset.z
- end
- end
- local klaus = SpawnPrefab("klaus")
- klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z)
- klaus:SpawnDeer()
- klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false)
- klaus.components.spawnfader:FadeIn()
- else
- local x,y,z = player.Transform:GetWorldPosition()
- for i = 1, 1 or 1 do
- local inst = SpawnPrefab('bluegem', 'bluegem', nil, 'KU_KP_V7d6v')
- if inst ~= nil and inst.components then
- if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then
- inst.components.skinner:SetSkinMode('normal_skin')
- end
- if inst.components.inventoryitem ~= nil then
- if player.components and player.components.inventory then
- player.components.inventory:GiveItem(inst)
- end
- else
- inst.Transform:SetPosition(x,y,z)
- if 'bluegem' == 'deciduoustree' then
- inst:StartMonster(true)
- end
- end
- if not inst.components.health then
- if inst.components.perishable then
- inst.components.perishable:SetPercent(1)
- end
- if inst.components.finiteuses then
- inst.components.finiteuses:SetPercent(1)
- end
- if inst.components.fueled then
- inst.components.fueled:SetPercent(1)
- end
- if inst.components.temperature then
- inst.components.temperature:SetTemperature(20)
- end
- if 1 ~= 1 and inst.components.follower then
- inst.components.follower:SetLeader(player)
- end
- if 'bluegem' == 'moon_altar' then
- inst._stage =3
- inst.AnimState:PlayAnimation('idle3')
- inst:AddComponent('prototyper')
- inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL
- inst.components.prototyper.onturnon = onturnon
- inst.components.prototyper.onturnoff = onturnoff
- inst.components.lootdropper:SetLoot({ 'moon_altar_idol', 'moon_altar_glass', 'moon_altar_seed' })
- end
- end
- end
- end
- end
- end , 181.581558, -487.104431)
- [00:45:08]: [TooManyItemsPlus] SpawnPrefab: bluegem
- [00:45:08]: SendRemoteExecute( local player = UserToPlayer('KU_KP_V7d6v')
- local function onturnon(inst)
- if inst._stage == 3 then
- if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then
- inst.AnimState:PushAnimation("proximity_pre")
- else
- inst.AnimState:PlayAnimation("proximity_pre")
- end
- inst.AnimState:PushAnimation("proximity_loop", true)
- end
- end
- local function onturnoff(inst)
- if inst._stage == 3 then
- inst.AnimState:PlayAnimation("proximity_pst")
- inst.AnimState:PushAnimation("idle3", false)
- end
- end
- if player ~= nil and player.Transform then
- if 'bluegem' == 'klaus' then
- local pos = player:GetPosition()
- local minplayers = math.huge
- local spawnx, spawnz
- FindWalkableOffset(pos,
- math.random() * 2 * PI, 33, 16, true, true,
- function(pt)
- local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625)
- if count < minplayers then
- minplayers = count
- spawnx, spawnz = pt.x, pt.z
- return count <= 0
- end
- return false
- end)
- if spawnx == nil then
- local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true)
- if offset ~= nil then
- spawnx, spawnz = pos.x + offset.x, pos.z + offset.z
- end
- end
- local klaus = SpawnPrefab("klaus")
- klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z)
- klaus:SpawnDeer()
- klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false)
- klaus.components.spawnfader:FadeIn()
- else
- local x,y,z = player.Transform:GetWorldPosition()
- for i = 1, 1 or 1 do
- local inst = SpawnPrefab('bluegem', 'bluegem', nil, 'KU_KP_V7d6v')
- if inst ~= nil and inst.components then
- if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then
- inst.components.skinner:SetSkinMode('normal_skin')
- end
- if inst.components.inventoryitem ~= nil then
- if player.components and player.components.inventory then
- player.components.inventory:GiveItem(inst)
- end
- else
- inst.Transform:SetPosition(x,y,z)
- if 'bluegem' == 'deciduoustree' then
- inst:StartMonster(true)
- end
- end
- if not inst.components.health then
- if inst.components.perishable then
- inst.components.perishable:SetPercent(1)
- end
- if inst.components.finiteuses then
- inst.components.finiteuses:SetPercent(1)
- end
- if inst.components.fueled then
- inst.components.fueled:SetPercent(1)
- end
- if inst.components.temperature then
- inst.components.temperature:SetTemperature(20)
- end
- if 1 ~= 1 and inst.components.follower then
- inst.components.follower:SetLeader(player)
- end
- if 'bluegem' == 'moon_altar' then
- inst._stage =3
- inst.AnimState:PlayAnimation('idle3')
- inst:AddComponent('prototyper')
- inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL
- inst.components.prototyper.onturnon = onturnon
- inst.components.prototyper.onturnoff = onturnoff
- inst.components.lootdropper:SetLoot({ 'moon_altar_idol', 'moon_altar_glass', 'moon_altar_seed' })
- end
- end
- end
- end
- end
- end , 181.581558, -487.104431)
- [00:45:08]: [TooManyItemsPlus] SpawnPrefab: bluegem
- [00:45:09]: SendRemoteExecute( local player = UserToPlayer('KU_KP_V7d6v')
- local function onturnon(inst)
- if inst._stage == 3 then
- if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then
- inst.AnimState:PushAnimation("proximity_pre")
- else
- inst.AnimState:PlayAnimation("proximity_pre")
- end
- inst.AnimState:PushAnimation("proximity_loop", true)
- end
- end
- local function onturnoff(inst)
- if inst._stage == 3 then
- inst.AnimState:PlayAnimation("proximity_pst")
- inst.AnimState:PushAnimation("idle3", false)
- end
- end
- if player ~= nil and player.Transform then
- if 'bluegem' == 'klaus' then
- local pos = player:GetPosition()
- local minplayers = math.huge
- local spawnx, spawnz
- FindWalkableOffset(pos,
- math.random() * 2 * PI, 33, 16, true, true,
- function(pt)
- local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625)
- if count < minplayers then
- minplayers = count
- spawnx, spawnz = pt.x, pt.z
- return count <= 0
- end
- return false
- end)
- if spawnx == nil then
- local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true)
- if offset ~= nil then
- spawnx, spawnz = pos.x + offset.x, pos.z + offset.z
- end
- end
- local klaus = SpawnPrefab("klaus")
- klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z)
- klaus:SpawnDeer()
- klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false)
- klaus.components.spawnfader:FadeIn()
- else
- local x,y,z = player.Transform:GetWorldPosition()
- for i = 1, 1 or 1 do
- local inst = SpawnPrefab('bluegem', 'bluegem', nil, 'KU_KP_V7d6v')
- if inst ~= nil and inst.components then
- if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then
- inst.components.skinner:SetSkinMode('normal_skin')
- end
- if inst.components.inventoryitem ~= nil then
- if player.components and player.components.inventory then
- player.components.inventory:GiveItem(inst)
- end
- else
- inst.Transform:SetPosition(x,y,z)
- if 'bluegem' == 'deciduoustree' then
- inst:StartMonster(true)
- end
- end
- if not inst.components.health then
- if inst.components.perishable then
- inst.components.perishable:SetPercent(1)
- end
- if inst.components.finiteuses then
- inst.components.finiteuses:SetPercent(1)
- end
- if inst.components.fueled then
- inst.components.fueled:SetPercent(1)
- end
- if inst.components.temperature then
- inst.components.temperature:SetTemperature(20)
- end
- if 1 ~= 1 and inst.components.follower then
- inst.components.follower:SetLeader(player)
- end
- if 'bluegem' == 'moon_altar' then
- inst._stage =3
- inst.AnimState:PlayAnimation('idle3')
- inst:AddComponent('prototyper')
- inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL
- inst.components.prototyper.onturnon = onturnon
- inst.components.prototyper.onturnoff = onturnoff
- inst.components.lootdropper:SetLoot({ 'moon_altar_idol', 'moon_altar_glass', 'moon_altar_seed' })
- end
- end
- end
- end
- end
- end , 181.581558, -487.104431)
- [00:45:09]: [TooManyItemsPlus] SpawnPrefab: bluegem
- [00:45:09]: SendRemoteExecute( local player = UserToPlayer('KU_KP_V7d6v')
- local function onturnon(inst)
- if inst._stage == 3 then
- if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then
- inst.AnimState:PushAnimation("proximity_pre")
- else
- inst.AnimState:PlayAnimation("proximity_pre")
- end
- inst.AnimState:PushAnimation("proximity_loop", true)
- end
- end
- local function onturnoff(inst)
- if inst._stage == 3 then
- inst.AnimState:PlayAnimation("proximity_pst")
- inst.AnimState:PushAnimation("idle3", false)
- end
- end
- if player ~= nil and player.Transform then
- if 'bluegem' == 'klaus' then
- local pos = player:GetPosition()
- local minplayers = math.huge
- local spawnx, spawnz
- FindWalkableOffset(pos,
- math.random() * 2 * PI, 33, 16, true, true,
- function(pt)
- local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625)
- if count < minplayers then
- minplayers = count
- spawnx, spawnz = pt.x, pt.z
- return count <= 0
- end
- return false
- end)
- if spawnx == nil then
- local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true)
- if offset ~= nil then
- spawnx, spawnz = pos.x + offset.x, pos.z + offset.z
- end
- end
- local klaus = SpawnPrefab("klaus")
- klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z)
- klaus:SpawnDeer()
- klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false)
- klaus.components.spawnfader:FadeIn()
- else
- local x,y,z = player.Transform:GetWorldPosition()
- for i = 1, 1 or 1 do
- local inst = SpawnPrefab('bluegem', 'bluegem', nil, 'KU_KP_V7d6v')
- if inst ~= nil and inst.components then
- if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then
- inst.components.skinner:SetSkinMode('normal_skin')
- end
- if inst.components.inventoryitem ~= nil then
- if player.components and player.components.inventory then
- player.components.inventory:GiveItem(inst)
- end
- else
- inst.Transform:SetPosition(x,y,z)
- if 'bluegem' == 'deciduoustree' then
- inst:StartMonster(true)
- end
- end
- if not inst.components.health then
- if inst.components.perishable then
- inst.components.perishable:SetPercent(1)
- end
- if inst.components.finiteuses then
- inst.components.finiteuses:SetPercent(1)
- end
- if inst.components.fueled then
- inst.components.fueled:SetPercent(1)
- end
- if inst.components.temperature then
- inst.components.temperature:SetTemperature(20)
- end
- if 1 ~= 1 and inst.components.follower then
- inst.components.follower:SetLeader(player)
- end
- if 'bluegem' == 'moon_altar' then
- inst._stage =3
- inst.AnimState:PlayAnimation('idle3')
- inst:AddComponent('prototyper')
- inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL
- inst.components.prototyper.onturnon = onturnon
- inst.components.prototyper.onturnoff = onturnoff
- inst.components.lootdropper:SetLoot({ 'moon_altar_idol', 'moon_altar_glass', 'moon_altar_seed' })
- end
- end
- end
- end
- end
- end , 181.581558, -487.104431)
- [00:45:09]: [TooManyItemsPlus] SpawnPrefab: bluegem
- [00:45:09]: SendRemoteExecute( local player = UserToPlayer('KU_KP_V7d6v')
- local function onturnon(inst)
- if inst._stage == 3 then
- if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then
- inst.AnimState:PushAnimation("proximity_pre")
- else
- inst.AnimState:PlayAnimation("proximity_pre")
- end
- inst.AnimState:PushAnimation("proximity_loop", true)
- end
- end
- local function onturnoff(inst)
- if inst._stage == 3 then
- inst.AnimState:PlayAnimation("proximity_pst")
- inst.AnimState:PushAnimation("idle3", false)
- end
- end
- if player ~= nil and player.Transform then
- if 'bluegem' == 'klaus' then
- local pos = player:GetPosition()
- local minplayers = math.huge
- local spawnx, spawnz
- FindWalkableOffset(pos,
- math.random() * 2 * PI, 33, 16, true, true,
- function(pt)
- local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625)
- if count < minplayers then
- minplayers = count
- spawnx, spawnz = pt.x, pt.z
- return count <= 0
- end
- return false
- end)
- if spawnx == nil then
- local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true)
- if offset ~= nil then
- spawnx, spawnz = pos.x + offset.x, pos.z + offset.z
- end
- end
- local klaus = SpawnPrefab("klaus")
- klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z)
- klaus:SpawnDeer()
- klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false)
- klaus.components.spawnfader:FadeIn()
- else
- local x,y,z = player.Transform:GetWorldPosition()
- for i = 1, 1 or 1 do
- local inst = SpawnPrefab('bluegem', 'bluegem', nil, 'KU_KP_V7d6v')
- if inst ~= nil and inst.components then
- if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then
- inst.components.skinner:SetSkinMode('normal_skin')
- end
- if inst.components.inventoryitem ~= nil then
- if player.components and player.components.inventory then
- player.components.inventory:GiveItem(inst)
- end
- else
- inst.Transform:SetPosition(x,y,z)
- if 'bluegem' == 'deciduoustree' then
- inst:StartMonster(true)
- end
- end
- if not inst.components.health then
- if inst.components.perishable then
- inst.components.perishable:SetPercent(1)
- end
- if inst.components.finiteuses then
- inst.components.finiteuses:SetPercent(1)
- end
- if inst.components.fueled then
- inst.components.fueled:SetPercent(1)
- end
- if inst.components.temperature then
- inst.components.temperature:SetTemperature(20)
- end
- if 1 ~= 1 and inst.components.follower then
- inst.components.follower:SetLeader(player)
- end
- if 'bluegem' == 'moon_altar' then
- inst._stage =3
- inst.AnimState:PlayAnimation('idle3')
- inst:AddComponent('prototyper')
- inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL
- inst.components.prototyper.onturnon = onturnon
- inst.components.prototyper.onturnoff = onturnoff
- inst.components.lootdropper:SetLoot({ 'moon_altar_idol', 'moon_altar_glass', 'moon_altar_seed' })
- end
- end
- end
- end
- end
- end , 181.581558, -487.104431)
- [00:45:09]: [TooManyItemsPlus] SpawnPrefab: bluegem
- [00:45:09]: SendRemoteExecute( local player = UserToPlayer('KU_KP_V7d6v')
- local function onturnon(inst)
- if inst._stage == 3 then
- if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then
- inst.AnimState:PushAnimation("proximity_pre")
- else
- inst.AnimState:PlayAnimation("proximity_pre")
- end
- inst.AnimState:PushAnimation("proximity_loop", true)
- end
- end
- local function onturnoff(inst)
- if inst._stage == 3 then
- inst.AnimState:PlayAnimation("proximity_pst")
- inst.AnimState:PushAnimation("idle3", false)
- end
- end
- if player ~= nil and player.Transform then
- if 'bluegem' == 'klaus' then
- local pos = player:GetPosition()
- local minplayers = math.huge
- local spawnx, spawnz
- FindWalkableOffset(pos,
- math.random() * 2 * PI, 33, 16, true, true,
- function(pt)
- local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625)
- if count < minplayers then
- minplayers = count
- spawnx, spawnz = pt.x, pt.z
- return count <= 0
- end
- return false
- end)
- if spawnx == nil then
- local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true)
- if offset ~= nil then
- spawnx, spawnz = pos.x + offset.x, pos.z + offset.z
- end
- end
- local klaus = SpawnPrefab("klaus")
- klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z)
- klaus:SpawnDeer()
- klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false)
- klaus.components.spawnfader:FadeIn()
- else
- local x,y,z = player.Transform:GetWorldPosition()
- for i = 1, 1 or 1 do
- local inst = SpawnPrefab('bluegem', 'bluegem', nil, 'KU_KP_V7d6v')
- if inst ~= nil and inst.components then
- if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then
- inst.components.skinner:SetSkinMode('normal_skin')
- end
- if inst.components.inventoryitem ~= nil then
- if player.components and player.components.inventory then
- player.components.inventory:GiveItem(inst)
- end
- else
- inst.Transform:SetPosition(x,y,z)
- if 'bluegem' == 'deciduoustree' then
- inst:StartMonster(true)
- end
- end
- if not inst.components.health then
- if inst.components.perishable then
- inst.components.perishable:SetPercent(1)
- end
- if inst.components.finiteuses then
- inst.components.finiteuses:SetPercent(1)
- end
- if inst.components.fueled then
- inst.components.fueled:SetPercent(1)
- end
- if inst.components.temperature then
- inst.components.temperature:SetTemperature(20)
- end
- if 1 ~= 1 and inst.components.follower then
- inst.components.follower:SetLeader(player)
- end
- if 'bluegem' == 'moon_altar' then
- inst._stage =3
- inst.AnimState:PlayAnimation('idle3')
- inst:AddComponent('prototyper')
- inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL
- inst.components.prototyper.onturnon = onturnon
- inst.components.prototyper.onturnoff = onturnoff
- inst.components.lootdropper:SetLoot({ 'moon_altar_idol', 'moon_altar_glass', 'moon_altar_seed' })
- end
- end
- end
- end
- end
- end , 181.581558, -487.104431)
- [00:45:09]: [TooManyItemsPlus] SpawnPrefab: bluegem
- [00:45:09]: SendRemoteExecute( local player = UserToPlayer('KU_KP_V7d6v')
- local function onturnon(inst)
- if inst._stage == 3 then
- if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then
- inst.AnimState:PushAnimation("proximity_pre")
- else
- inst.AnimState:PlayAnimation("proximity_pre")
- end
- inst.AnimState:PushAnimation("proximity_loop", true)
- end
- end
- local function onturnoff(inst)
- if inst._stage == 3 then
- inst.AnimState:PlayAnimation("proximity_pst")
- inst.AnimState:PushAnimation("idle3", false)
- end
- end
- if player ~= nil and player.Transform then
- if 'bluegem' == 'klaus' then
- local pos = player:GetPosition()
- local minplayers = math.huge
- local spawnx, spawnz
- FindWalkableOffset(pos,
- math.random() * 2 * PI, 33, 16, true, true,
- function(pt)
- local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625)
- if count < minplayers then
- minplayers = count
- spawnx, spawnz = pt.x, pt.z
- return count <= 0
- end
- return false
- end)
- if spawnx == nil then
- local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true)
- if offset ~= nil then
- spawnx, spawnz = pos.x + offset.x, pos.z + offset.z
- end
- end
- local klaus = SpawnPrefab("klaus")
- klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z)
- klaus:SpawnDeer()
- klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false)
- klaus.components.spawnfader:FadeIn()
- else
- local x,y,z = player.Transform:GetWorldPosition()
- for i = 1, 1 or 1 do
- local inst = SpawnPrefab('bluegem', 'bluegem', nil, 'KU_KP_V7d6v')
- if inst ~= nil and inst.components then
- if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then
- inst.components.skinner:SetSkinMode('normal_skin')
- end
- if inst.components.inventoryitem ~= nil then
- if player.components and player.components.inventory then
- player.components.inventory:GiveItem(inst)
- end
- else
- inst.Transform:SetPosition(x,y,z)
- if 'bluegem' == 'deciduoustree' then
- inst:StartMonster(true)
- end
- end
- if not inst.components.health then
- if inst.components.perishable then
- inst.components.perishable:SetPercent(1)
- end
- if inst.components.finiteuses then
- inst.components.finiteuses:SetPercent(1)
- end
- if inst.components.fueled then
- inst.components.fueled:SetPercent(1)
- end
- if inst.components.temperature then
- inst.components.temperature:SetTemperature(20)
- end
- if 1 ~= 1 and inst.components.follower then
- inst.components.follower:SetLeader(player)
- end
- if 'bluegem' == 'moon_altar' then
- inst._stage =3
- inst.AnimState:PlayAnimation('idle3')
- inst:AddComponent('prototyper')
- inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL
- inst.components.prototyper.onturnon = onturnon
- inst.components.prototyper.onturnoff = onturnoff
- inst.components.lootdropper:SetLoot({ 'moon_altar_idol', 'moon_altar_glass', 'moon_altar_seed' })
- end
- end
- end
- end
- end
- end , 181.581558, -487.104431)
- [00:45:09]: [TooManyItemsPlus] SpawnPrefab: bluegem
- [00:45:09]: SendRemoteExecute( local player = UserToPlayer('KU_KP_V7d6v')
- local function onturnon(inst)
- if inst._stage == 3 then
- if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then
- inst.AnimState:PushAnimation("proximity_pre")
- else
- inst.AnimState:PlayAnimation("proximity_pre")
- end
- inst.AnimState:PushAnimation("proximity_loop", true)
- end
- end
- local function onturnoff(inst)
- if inst._stage == 3 then
- inst.AnimState:PlayAnimation("proximity_pst")
- inst.AnimState:PushAnimation("idle3", false)
- end
- end
- if player ~= nil and player.Transform then
- if 'bluegem' == 'klaus' then
- local pos = player:GetPosition()
- local minplayers = math.huge
- local spawnx, spawnz
- FindWalkableOffset(pos,
- math.random() * 2 * PI, 33, 16, true, true,
- function(pt)
- local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625)
- if count < minplayers then
- minplayers = count
- spawnx, spawnz = pt.x, pt.z
- return count <= 0
- end
- return false
- end)
- if spawnx == nil then
- local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true)
- if offset ~= nil then
- spawnx, spawnz = pos.x + offset.x, pos.z + offset.z
- end
- end
- local klaus = SpawnPrefab("klaus")
- klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z)
- klaus:SpawnDeer()
- klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false)
- klaus.components.spawnfader:FadeIn()
- else
- local x,y,z = player.Transform:GetWorldPosition()
- for i = 1, 1 or 1 do
- local inst = SpawnPrefab('bluegem', 'bluegem', nil, 'KU_KP_V7d6v')
- if inst ~= nil and inst.components then
- if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then
- inst.components.skinner:SetSkinMode('normal_skin')
- end
- if inst.components.inventoryitem ~= nil then
- if player.components and player.components.inventory then
- player.components.inventory:GiveItem(inst)
- end
- else
- inst.Transform:SetPosition(x,y,z)
- if 'bluegem' == 'deciduoustree' then
- inst:StartMonster(true)
- end
- end
- if not inst.components.health then
- if inst.components.perishable then
- inst.components.perishable:SetPercent(1)
- end
- if inst.components.finiteuses then
- inst.components.finiteuses:SetPercent(1)
- end
- if inst.components.fueled then
- inst.components.fueled:SetPercent(1)
- end
- if inst.components.temperature then
- inst.components.temperature:SetTemperature(20)
- end
- if 1 ~= 1 and inst.components.follower then
- inst.components.follower:SetLeader(player)
- end
- if 'bluegem' == 'moon_altar' then
- inst._stage =3
- inst.AnimState:PlayAnimation('idle3')
- inst:AddComponent('prototyper')
- inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL
- inst.components.prototyper.onturnon = onturnon
- inst.components.prototyper.onturnoff = onturnoff
- inst.components.lootdropper:SetLoot({ 'moon_altar_idol', 'moon_altar_glass', 'moon_altar_seed' })
- end
- end
- end
- end
- end
- end , 181.581558, -487.104431)
- [00:45:09]: [TooManyItemsPlus] SpawnPrefab: bluegem
- [00:45:20]: SimLuaProxy::QueryServer()
- [00:45:41]: SimLuaProxy::QueryServer()
- [00:46:01]: SimLuaProxy::QueryServer()
- [00:46:21]: SimLuaProxy::QueryServer()
- [00:46:41]: SimLuaProxy::QueryServer()
- [00:47:01]: SimLuaProxy::QueryServer()
- [00:47:21]: SimLuaProxy::QueryServer()
- [00:47:40]: SendRemoteExecute(local player = UserToPlayer('KU_KP_V7d6v') if not player or player:HasTag("playerghost") then return end local inv = player.components.inventory local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, 30, { "_inventoryitem" }, { "INLIMBO", "NOCLICK", "catchable", "fire" }) local baits = { ["powcake"] = true, ["pigskin"] = true, ["winter_food4"] = true, } local function Wall(item) local xx, yy ,zz = item.Transform:GetWorldPosition() local nents = TheSim:FindEntities(xx, yy, zz, 3) local targets = 0 for _, vv in ipairs(nents) do if vv:HasTag("wall") and vv.components.health then targets = targets + 1 end end return targets end for _, v in ipairs(ents) do local c = v.components if c.inventoryitem ~= nil and c.inventoryitem.canbepickedup and c.inventoryitem.cangoincontainer and not c.inventoryitem:IsHeld() and not v:HasTag("flower") and not v:HasTag("trap") and not v:HasTag("mine") and not v:HasTag("cage") and not string.find(v.prefab, "mooneye") and inv and inv:CanAcceptCount(v, 1) > 0 then if c.trap ~= nil and c.trap:IsSprung() then c.trap:Harvest(player) else if baits[v.prefab] then if Wall(v) < 7 then inv:GiveItem(v) end else if c.bait then if not c.bait.trap then inv:GiveItem(v) end else inv:GiveItem(v) end end end end end, 210.382782, -494.662079)
- [00:47:41]: SimLuaProxy::QueryServer()
- [00:47:42]: SendRemoteExecute(local player = UserToPlayer('KU_KP_V7d6v') if not player or player:HasTag("playerghost") then return end local inv = player.components.inventory local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, 30, { "_inventoryitem" }, { "INLIMBO", "NOCLICK", "catchable", "fire" }) local baits = { ["powcake"] = true, ["pigskin"] = true, ["winter_food4"] = true, } local function Wall(item) local xx, yy ,zz = item.Transform:GetWorldPosition() local nents = TheSim:FindEntities(xx, yy, zz, 3) local targets = 0 for _, vv in ipairs(nents) do if vv:HasTag("wall") and vv.components.health then targets = targets + 1 end end return targets end for _, v in ipairs(ents) do local c = v.components if c.inventoryitem ~= nil and c.inventoryitem.canbepickedup and c.inventoryitem.cangoincontainer and not c.inventoryitem:IsHeld() and not v:HasTag("flower") and not v:HasTag("trap") and not v:HasTag("mine") and not v:HasTag("cage") and not string.find(v.prefab, "mooneye") and inv and inv:CanAcceptCount(v, 1) > 0 then if c.trap ~= nil and c.trap:IsSprung() then c.trap:Harvest(player) else if baits[v.prefab] then if Wall(v) < 7 then inv:GiveItem(v) end else if c.bait then if not c.bait.trap then inv:GiveItem(v) end else inv:GiveItem(v) end end end end end, 204.321045, -498.486969)
- [00:47:43]: SendRemoteExecute(local player = UserToPlayer('KU_KP_V7d6v') if not player or player:HasTag("playerghost") then return end local inv = player.components.inventory local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, 30, { "_inventoryitem" }, { "INLIMBO", "NOCLICK", "catchable", "fire" }) local baits = { ["powcake"] = true, ["pigskin"] = true, ["winter_food4"] = true, } local function Wall(item) local xx, yy ,zz = item.Transform:GetWorldPosition() local nents = TheSim:FindEntities(xx, yy, zz, 3) local targets = 0 for _, vv in ipairs(nents) do if vv:HasTag("wall") and vv.components.health then targets = targets + 1 end end return targets end for _, v in ipairs(ents) do local c = v.components if c.inventoryitem ~= nil and c.inventoryitem.canbepickedup and c.inventoryitem.cangoincontainer and not c.inventoryitem:IsHeld() and not v:HasTag("flower") and not v:HasTag("trap") and not v:HasTag("mine") and not v:HasTag("cage") and not string.find(v.prefab, "mooneye") and inv and inv:CanAcceptCount(v, 1) > 0 then if c.trap ~= nil and c.trap:IsSprung() then c.trap:Harvest(player) else if baits[v.prefab] then if Wall(v) < 7 then inv:GiveItem(v) end else if c.bait then if not c.bait.trap then inv:GiveItem(v) end else inv:GiveItem(v) end end end end end, 198.677200, -499.345581)
- [00:47:44]: SendRemoteExecute(local player = UserToPlayer('KU_KP_V7d6v') if not player or player:HasTag("playerghost") then return end local inv = player.components.inventory local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, 30, { "_inventoryitem" }, { "INLIMBO", "NOCLICK", "catchable", "fire" }) local baits = { ["powcake"] = true, ["pigskin"] = true, ["winter_food4"] = true, } local function Wall(item) local xx, yy ,zz = item.Transform:GetWorldPosition() local nents = TheSim:FindEntities(xx, yy, zz, 3) local targets = 0 for _, vv in ipairs(nents) do if vv:HasTag("wall") and vv.components.health then targets = targets + 1 end end return targets end for _, v in ipairs(ents) do local c = v.components if c.inventoryitem ~= nil and c.inventoryitem.canbepickedup and c.inventoryitem.cangoincontainer and not c.inventoryitem:IsHeld() and not v:HasTag("flower") and not v:HasTag("trap") and not v:HasTag("mine") and not v:HasTag("cage") and not string.find(v.prefab, "mooneye") and inv and inv:CanAcceptCount(v, 1) > 0 then if c.trap ~= nil and c.trap:IsSprung() then c.trap:Harvest(player) else if baits[v.prefab] then if Wall(v) < 7 then inv:GiveItem(v) end else if c.bait then if not c.bait.trap then inv:GiveItem(v) end else inv:GiveItem(v) end end end end end, 192.565643, -499.610718)
- [00:47:45]: SendRemoteExecute(local player = UserToPlayer('KU_KP_V7d6v') if not player or player:HasTag("playerghost") then return end local inv = player.components.inventory local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, 30, { "_inventoryitem" }, { "INLIMBO", "NOCLICK", "catchable", "fire" }) local baits = { ["powcake"] = true, ["pigskin"] = true, ["winter_food4"] = true, } local function Wall(item) local xx, yy ,zz = item.Transform:GetWorldPosition() local nents = TheSim:FindEntities(xx, yy, zz, 3) local targets = 0 for _, vv in ipairs(nents) do if vv:HasTag("wall") and vv.components.health then targets = targets + 1 end end return targets end for _, v in ipairs(ents) do local c = v.components if c.inventoryitem ~= nil and c.inventoryitem.canbepickedup and c.inventoryitem.cangoincontainer and not c.inventoryitem:IsHeld() and not v:HasTag("flower") and not v:HasTag("trap") and not v:HasTag("mine") and not v:HasTag("cage") and not string.find(v.prefab, "mooneye") and inv and inv:CanAcceptCount(v, 1) > 0 then if c.trap ~= nil and c.trap:IsSprung() then c.trap:Harvest(player) else if baits[v.prefab] then if Wall(v) < 7 then inv:GiveItem(v) end else if c.bait then if not c.bait.trap then inv:GiveItem(v) end else inv:GiveItem(v) end end end end end, 187.155975, -499.609863)
- [00:47:46]: SendRemoteExecute(local player = UserToPlayer('KU_KP_V7d6v') if not player or player:HasTag("playerghost") then return end local inv = player.components.inventory local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, 30, { "_inventoryitem" }, { "INLIMBO", "NOCLICK", "catchable", "fire" }) local baits = { ["powcake"] = true, ["pigskin"] = true, ["winter_food4"] = true, } local function Wall(item) local xx, yy ,zz = item.Transform:GetWorldPosition() local nents = TheSim:FindEntities(xx, yy, zz, 3) local targets = 0 for _, vv in ipairs(nents) do if vv:HasTag("wall") and vv.components.health then targets = targets + 1 end end return targets end for _, v in ipairs(ents) do local c = v.components if c.inventoryitem ~= nil and c.inventoryitem.canbepickedup and c.inventoryitem.cangoincontainer and not c.inventoryitem:IsHeld() and not v:HasTag("flower") and not v:HasTag("trap") and not v:HasTag("mine") and not v:HasTag("cage") and not string.find(v.prefab, "mooneye") and inv and inv:CanAcceptCount(v, 1) > 0 then if c.trap ~= nil and c.trap:IsSprung() then c.trap:Harvest(player) else if baits[v.prefab] then if Wall(v) < 7 then inv:GiveItem(v) end else if c.bait then if not c.bait.trap then inv:GiveItem(v) end else inv:GiveItem(v) end end end end end, 181.655807, -499.614471)
- [00:47:47]: SendRemoteExecute(local player = UserToPlayer('KU_KP_V7d6v') if not player or player:HasTag("playerghost") then return end local inv = player.components.inventory local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, 30, { "_inventoryitem" }, { "INLIMBO", "NOCLICK", "catchable", "fire" }) local baits = { ["powcake"] = true, ["pigskin"] = true, ["winter_food4"] = true, } local function Wall(item) local xx, yy ,zz = item.Transform:GetWorldPosition() local nents = TheSim:FindEntities(xx, yy, zz, 3) local targets = 0 for _, vv in ipairs(nents) do if vv:HasTag("wall") and vv.components.health then targets = targets + 1 end end return targets end for _, v in ipairs(ents) do local c = v.components if c.inventoryitem ~= nil and c.inventoryitem.canbepickedup and c.inventoryitem.cangoincontainer and not c.inventoryitem:IsHeld() and not v:HasTag("flower") and not v:HasTag("trap") and not v:HasTag("mine") and not v:HasTag("cage") and not string.find(v.prefab, "mooneye") and inv and inv:CanAcceptCount(v, 1) > 0 then if c.trap ~= nil and c.trap:IsSprung() then c.trap:Harvest(player) else if baits[v.prefab] then if Wall(v) < 7 then inv:GiveItem(v) end else if c.bait then if not c.bait.trap then inv:GiveItem(v) end else inv:GiveItem(v) end end end end end, 175.555038, -499.616699)
- [00:47:48]: SendRemoteExecute(local player = UserToPlayer('KU_KP_V7d6v') if not player or player:HasTag("playerghost") then return end local inv = player.components.inventory local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, 30, { "_inventoryitem" }, { "INLIMBO", "NOCLICK", "catchable", "fire" }) local baits = { ["powcake"] = true, ["pigskin"] = true, ["winter_food4"] = true, } local function Wall(item) local xx, yy ,zz = item.Transform:GetWorldPosition() local nents = TheSim:FindEntities(xx, yy, zz, 3) local targets = 0 for _, vv in ipairs(nents) do if vv:HasTag("wall") and vv.components.health then targets = targets + 1 end end return targets end for _, v in ipairs(ents) do local c = v.components if c.inventoryitem ~= nil and c.inventoryitem.canbepickedup and c.inventoryitem.cangoincontainer and not c.inventoryitem:IsHeld() and not v:HasTag("flower") and not v:HasTag("trap") and not v:HasTag("mine") and not v:HasTag("cage") and not string.find(v.prefab, "mooneye") and inv and inv:CanAcceptCount(v, 1) > 0 then if c.trap ~= nil and c.trap:IsSprung() then c.trap:Harvest(player) else if baits[v.prefab] then if Wall(v) < 7 then inv:GiveItem(v) end else if c.bait then if not c.bait.trap then inv:GiveItem(v) end else inv:GiveItem(v) end end end end end, 167.055206, -499.614532)
- [00:47:50]: SendRemoteExecute(local player = UserToPlayer('KU_KP_V7d6v') if not player or player:HasTag("playerghost") then return end local inv = player.components.inventory local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, 30, { "_inventoryitem" }, { "INLIMBO", "NOCLICK", "catchable", "fire" }) local baits = { ["powcake"] = true, ["pigskin"] = true, ["winter_food4"] = true, } local function Wall(item) local xx, yy ,zz = item.Transform:GetWorldPosition() local nents = TheSim:FindEntities(xx, yy, zz, 3) local targets = 0 for _, vv in ipairs(nents) do if vv:HasTag("wall") and vv.components.health then targets = targets + 1 end end return targets end for _, v in ipairs(ents) do local c = v.components if c.inventoryitem ~= nil and c.inventoryitem.canbepickedup and c.inventoryitem.cangoincontainer and not c.inventoryitem:IsHeld() and not v:HasTag("flower") and not v:HasTag("trap") and not v:HasTag("mine") and not v:HasTag("cage") and not string.find(v.prefab, "mooneye") and inv and inv:CanAcceptCount(v, 1) > 0 then if c.trap ~= nil and c.trap:IsSprung() then c.trap:Harvest(player) else if baits[v.prefab] then if Wall(v) < 7 then inv:GiveItem(v) end else if c.bait then if not c.bait.trap then inv:GiveItem(v) end else inv:GiveItem(v) end end end end end, 176.257278, -497.132294)
- [00:47:51]: SendRemoteExecute(local player = UserToPlayer('KU_KP_V7d6v') if not player or player:HasTag("playerghost") then return end local inv = player.components.inventory local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, 30, { "_inventoryitem" }, { "INLIMBO", "NOCLICK", "catchable", "fire" }) local baits = { ["powcake"] = true, ["pigskin"] = true, ["winter_food4"] = true, } local function Wall(item) local xx, yy ,zz = item.Transform:GetWorldPosition() local nents = TheSim:FindEntities(xx, yy, zz, 3) local targets = 0 for _, vv in ipairs(nents) do if vv:HasTag("wall") and vv.components.health then targets = targets + 1 end end return targets end for _, v in ipairs(ents) do local c = v.components if c.inventoryitem ~= nil and c.inventoryitem.canbepickedup and c.inventoryitem.cangoincontainer and not c.inventoryitem:IsHeld() and not v:HasTag("flower") and not v:HasTag("trap") and not v:HasTag("mine") and not v:HasTag("cage") and not string.find(v.prefab, "mooneye") and inv and inv:CanAcceptCount(v, 1) > 0 then if c.trap ~= nil and c.trap:IsSprung() then c.trap:Harvest(player) else if baits[v.prefab] then if Wall(v) < 7 then inv:GiveItem(v) end else if c.bait then if not c.bait.trap then inv:GiveItem(v) end else inv:GiveItem(v) end end end end end, 180.512924, -489.776123)
- [00:47:52]: SendRemoteExecute(local player = UserToPlayer('KU_KP_V7d6v') if not player or player:HasTag("playerghost") then return end local inv = player.components.inventory local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, 30, { "_inventoryitem" }, { "INLIMBO", "NOCLICK", "catchable", "fire" }) local baits = { ["powcake"] = true, ["pigskin"] = true, ["winter_food4"] = true, } local function Wall(item) local xx, yy ,zz = item.Transform:GetWorldPosition() local nents = TheSim:FindEntities(xx, yy, zz, 3) local targets = 0 for _, vv in ipairs(nents) do if vv:HasTag("wall") and vv.components.health then targets = targets + 1 end end return targets end for _, v in ipairs(ents) do local c = v.components if c.inventoryitem ~= nil and c.inventoryitem.canbepickedup and c.inventoryitem.cangoincontainer and not c.inventoryitem:IsHeld() and not v:HasTag("flower") and not v:HasTag("trap") and not v:HasTag("mine") and not v:HasTag("cage") and not string.find(v.prefab, "mooneye") and inv and inv:CanAcceptCount(v, 1) > 0 then if c.trap ~= nil and c.trap:IsSprung() then c.trap:Harvest(player) else if baits[v.prefab] then if Wall(v) < 7 then inv:GiveItem(v) end else if c.bait then if not c.bait.trap then inv:GiveItem(v) end else inv:GiveItem(v) end end end end end, 180.600067, -483.408081)
- [00:47:53]: SendRemoteExecute(local player = UserToPlayer('KU_KP_V7d6v') if not player or player:HasTag("playerghost") then return end local inv = player.components.inventory local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, 30, { "_inventoryitem" }, { "INLIMBO", "NOCLICK", "catchable", "fire" }) local baits = { ["powcake"] = true, ["pigskin"] = true, ["winter_food4"] = true, } local function Wall(item) local xx, yy ,zz = item.Transform:GetWorldPosition() local nents = TheSim:FindEntities(xx, yy, zz, 3) local targets = 0 for _, vv in ipairs(nents) do if vv:HasTag("wall") and vv.components.health then targets = targets + 1 end end return targets end for _, v in ipairs(ents) do local c = v.components if c.inventoryitem ~= nil and c.inventoryitem.canbepickedup and c.inventoryitem.cangoincontainer and not c.inventoryitem:IsHeld() and not v:HasTag("flower") and not v:HasTag("trap") and not v:HasTag("mine") and not v:HasTag("cage") and not string.find(v.prefab, "mooneye") and inv and inv:CanAcceptCount(v, 1) > 0 then if c.trap ~= nil and c.trap:IsSprung() then c.trap:Harvest(player) else if baits[v.prefab] then if Wall(v) < 7 then inv:GiveItem(v) end else if c.bait then if not c.bait.trap then inv:GiveItem(v) end else inv:GiveItem(v) end end end end end, 181.670715, -490.771454)
- [00:47:55]: SendRemoteExecute(local player = UserToPlayer('KU_KP_V7d6v') if not player or player:HasTag("playerghost") then return end local inv = player.components.inventory local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, 30, { "_inventoryitem" }, { "INLIMBO", "NOCLICK", "catchable", "fire" }) local baits = { ["powcake"] = true, ["pigskin"] = true, ["winter_food4"] = true, } local function Wall(item) local xx, yy ,zz = item.Transform:GetWorldPosition() local nents = TheSim:FindEntities(xx, yy, zz, 3) local targets = 0 for _, vv in ipairs(nents) do if vv:HasTag("wall") and vv.components.health then targets = targets + 1 end end return targets end for _, v in ipairs(ents) do local c = v.components if c.inventoryitem ~= nil and c.inventoryitem.canbepickedup and c.inventoryitem.cangoincontainer and not c.inventoryitem:IsHeld() and not v:HasTag("flower") and not v:HasTag("trap") and not v:HasTag("mine") and not v:HasTag("cage") and not string.find(v.prefab, "mooneye") and inv and inv:CanAcceptCount(v, 1) > 0 then if c.trap ~= nil and c.trap:IsSprung() then c.trap:Harvest(player) else if baits[v.prefab] then if Wall(v) < 7 then inv:GiveItem(v) end else if c.bait then if not c.bait.trap then inv:GiveItem(v) end else inv:GiveItem(v) end end end end end, 189.087433, -489.057617)
- [00:47:56]: SendRemoteExecute(local player = UserToPlayer('KU_KP_V7d6v') if not player or player:HasTag("playerghost") then return end local inv = player.components.inventory local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, 30, { "_inventoryitem" }, { "INLIMBO", "NOCLICK", "catchable", "fire" }) local baits = { ["powcake"] = true, ["pigskin"] = true, ["winter_food4"] = true, } local function Wall(item) local xx, yy ,zz = item.Transform:GetWorldPosition() local nents = TheSim:FindEntities(xx, yy, zz, 3) local targets = 0 for _, vv in ipairs(nents) do if vv:HasTag("wall") and vv.components.health then targets = targets + 1 end end return targets end for _, v in ipairs(ents) do local c = v.components if c.inventoryitem ~= nil and c.inventoryitem.canbepickedup and c.inventoryitem.cangoincontainer and not c.inventoryitem:IsHeld() and not v:HasTag("flower") and not v:HasTag("trap") and not v:HasTag("mine") and not v:HasTag("cage") and not string.find(v.prefab, "mooneye") and inv and inv:CanAcceptCount(v, 1) > 0 then if c.trap ~= nil and c.trap:IsSprung() then c.trap:Harvest(player) else if baits[v.prefab] then if Wall(v) < 7 then inv:GiveItem(v) end else if c.bait then if not c.bait.trap then inv:GiveItem(v) end else inv:GiveItem(v) end end end end end, 196.416046, -488.697845)
- [00:47:59]: SendRemoteExecute(local player = UserToPlayer('KU_KP_V7d6v') if not player or player:HasTag("playerghost") then return end local inv = player.components.inventory local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, 30, { "_inventoryitem" }, { "INLIMBO", "NOCLICK", "catchable", "fire" }) local baits = { ["powcake"] = true, ["pigskin"] = true, ["winter_food4"] = true, } local function Wall(item) local xx, yy ,zz = item.Transform:GetWorldPosition() local nents = TheSim:FindEntities(xx, yy, zz, 3) local targets = 0 for _, vv in ipairs(nents) do if vv:HasTag("wall") and vv.components.health then targets = targets + 1 end end return targets end for _, v in ipairs(ents) do local c = v.components if c.inventoryitem ~= nil and c.inventoryitem.canbepickedup and c.inventoryitem.cangoincontainer and not c.inventoryitem:IsHeld() and not v:HasTag("flower") and not v:HasTag("trap") and not v:HasTag("mine") and not v:HasTag("cage") and not string.find(v.prefab, "mooneye") and inv and inv:CanAcceptCount(v, 1) > 0 then if c.trap ~= nil and c.trap:IsSprung() then c.trap:Harvest(player) else if baits[v.prefab] then if Wall(v) < 7 then inv:GiveItem(v) end else if c.bait then if not c.bait.trap then inv:GiveItem(v) end else inv:GiveItem(v) end end end end end, 202.014496, -485.611359)
- [00:48:01]: SimLuaProxy::QueryServer()
- [00:48:01]: SendRemoteExecute(local player = UserToPlayer('KU_KP_V7d6v') if not player or player:HasTag("playerghost") then return end local inv = player.components.inventory local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, 30, { "_inventoryitem" }, { "INLIMBO", "NOCLICK", "catchable", "fire" }) local baits = { ["powcake"] = true, ["pigskin"] = true, ["winter_food4"] = true, } local function Wall(item) local xx, yy ,zz = item.Transform:GetWorldPosition() local nents = TheSim:FindEntities(xx, yy, zz, 3) local targets = 0 for _, vv in ipairs(nents) do if vv:HasTag("wall") and vv.components.health then targets = targets + 1 end end return targets end for _, v in ipairs(ents) do local c = v.components if c.inventoryitem ~= nil and c.inventoryitem.canbepickedup and c.inventoryitem.cangoincontainer and not c.inventoryitem:IsHeld() and not v:HasTag("flower") and not v:HasTag("trap") and not v:HasTag("mine") and not v:HasTag("cage") and not string.find(v.prefab, "mooneye") and inv and inv:CanAcceptCount(v, 1) > 0 then if c.trap ~= nil and c.trap:IsSprung() then c.trap:Harvest(player) else if baits[v.prefab] then if Wall(v) < 7 then inv:GiveItem(v) end else if c.bait then if not c.bait.trap then inv:GiveItem(v) end else inv:GiveItem(v) end end end end end, 211.919403, -481.407898)
- [00:48:02]: SendRemoteExecute(local player = UserToPlayer('KU_KP_V7d6v') if not player or player:HasTag("playerghost") then return end local inv = player.components.inventory local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, 30, { "_inventoryitem" }, { "INLIMBO", "NOCLICK", "catchable", "fire" }) local baits = { ["powcake"] = true, ["pigskin"] = true, ["winter_food4"] = true, } local function Wall(item) local xx, yy ,zz = item.Transform:GetWorldPosition() local nents = TheSim:FindEntities(xx, yy, zz, 3) local targets = 0 for _, vv in ipairs(nents) do if vv:HasTag("wall") and vv.components.health then targets = targets + 1 end end return targets end for _, v in ipairs(ents) do local c = v.components if c.inventoryitem ~= nil and c.inventoryitem.canbepickedup and c.inventoryitem.cangoincontainer and not c.inventoryitem:IsHeld() and not v:HasTag("flower") and not v:HasTag("trap") and not v:HasTag("mine") and not v:HasTag("cage") and not string.find(v.prefab, "mooneye") and inv and inv:CanAcceptCount(v, 1) > 0 then if c.trap ~= nil and c.trap:IsSprung() then c.trap:Harvest(player) else if baits[v.prefab] then if Wall(v) < 7 then inv:GiveItem(v) end else if c.bait then if not c.bait.trap then inv:GiveItem(v) end else inv:GiveItem(v) end end end end end, 218.095703, -482.179810)
- [00:48:03]: SendRemoteExecute(local player = UserToPlayer('KU_KP_V7d6v') if not player or player:HasTag("playerghost") then return end local inv = player.components.inventory local x, y, z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x, y, z, 30, { "_inventoryitem" }, { "INLIMBO", "NOCLICK", "catchable", "fire" }) local baits = { ["powcake"] = true, ["pigskin"] = true, ["winter_food4"] = true, } local function Wall(item) local xx, yy ,zz = item.Transform:GetWorldPosition() local nents = TheSim:FindEntities(xx, yy, zz, 3) local targets = 0 for _, vv in ipairs(nents) do if vv:HasTag("wall") and vv.components.health then targets = targets + 1 end end return targets end for _, v in ipairs(ents) do local c = v.components if c.inventoryitem ~= nil and c.inventoryitem.canbepickedup and c.inventoryitem.cangoincontainer and not c.inventoryitem:IsHeld() and not v:HasTag("flower") and not v:HasTag("trap") and not v:HasTag("mine") and not v:HasTag("cage") and not string.find(v.prefab, "mooneye") and inv and inv:CanAcceptCount(v, 1) > 0 then if c.trap ~= nil and c.trap:IsSprung() then c.trap:Harvest(player) else if baits[v.prefab] then if Wall(v) < 7 then inv:GiveItem(v) end else if c.bait then if not c.bait.trap then inv:GiveItem(v) end else inv:GiveItem(v) end end end end end, 221.847015, -486.024536)
- [00:48:08]: [RLP_DEBUG] t.TranslateToRussian
- [00:48:15]: SendRemoteExecute(local player = UserToPlayer('KU_KP_V7d6v') local x,y,z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x,y,z, 15) for k,obj in pairs(ents) do if not obj:HasTag('player') and obj ~= TheWorld and obj.AnimState and obj.Transform and obj.components and obj.components.freezable ~= nil then obj.components.freezable:AddColdness(1, 60) obj.components.freezable:SpawnShatterFX() end end, 190.026108, -478.918365)
- [00:48:17]: SendRemoteExecute(local player = UserToPlayer('KU_KP_V7d6v') local x,y,z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x,y,z, 15) for k,obj in pairs(ents) do if not obj:HasTag('player') and obj ~= TheWorld and obj.AnimState and obj.Transform and obj.components and obj.components.freezable ~= nil then obj.components.freezable:AddColdness(1, 60) obj.components.freezable:SpawnShatterFX() end end, 184.162537, -478.866028)
- [00:48:20]: [RLP_DEBUG] t.TranslateToRussian
- [00:48:21]: SimLuaProxy::QueryServer()
- [00:48:25]: SendRemoteExecute(local player = UserToPlayer('KU_KP_V7d6v') local x,y,z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x,y,z, 15) for k,obj in pairs(ents) do if not obj:HasTag('player') and obj ~= TheWorld and obj.AnimState and obj.Transform and obj.components and obj.components.freezable ~= nil then obj.components.freezable:AddColdness(1, 60) obj.components.freezable:SpawnShatterFX() end end, 159.616058, -490.547302)
- [00:48:33]: [RLP_DEBUG] t.TranslateToRussian
- [00:48:41]: SimLuaProxy::QueryServer()
- [00:48:41]: [RLP_DEBUG] t.TranslateToRussian
- [00:49:00]: [CRITICAL] Failed to save file: APP:Klei//DoNotStarveTogether/client_save/session/7882004B4CB82FC7/KU_KP_V7d6v_/knownfoods_data
- [00:49:00]: [CRITICAL] Fingerprint:abrjimvnqldgcgfltioqgbgiognnqjeipdjlsiijaerjrivntodgrgfluioqabgikfnnsneijhjlmkijldrjefvntkdgcdflhjoqbcgisfnnpkeiqejlniijacrjfhvnlkdgdeflmhoqnbgiofnnpkeijhjlhiijidrjlhvnjkdgmeflmhoqkegiqgnnmjeiqejlniijlhrjrivnjkdgjdflhhoqmbgiefnntjeijhjlllijmirjkmvnondgghfliloqbggirhnnjoeinfjlgkijmirjqmvnkmdgjgfllloqkfgiihnnimeijgjlpkijecrjfgvnkldgfhflmioqdggingnnsmeijhjlpiijkdrjfhvnljdgmeflkioqkbgiefnnjjeinejltjijadrjthvnijdghefl.
- [00:49:00]: Serializing user: session/7882004B4CB82FC7/A7IHJVFHSSDP/0000000001
- [00:49:00]: [RLP_DEBUG] t.TranslateToRussian
- [00:49:01]: SimLuaProxy::QueryServer()
- [00:49:21]: SimLuaProxy::QueryServer()
- [00:49:30]: SendRemoteExecute(local player = UserToPlayer('KU_KP_V7d6v') local inventory = player and player.components.inventory or nil local backpack = inventory and inventory:GetOverflowContainer() or nil local backpackSlotCount = backpack and backpack:GetNumSlots() or 0 for i = 1, backpackSlotCount do local item = backpack:GetItemInSlot(i) or nil inventory:RemoveItem(item, true) if item ~= nil then item:Remove() end end, 194.986328, -500.553345)
- [00:49:41]: SimLuaProxy::QueryServer()
- [00:49:42]: SendRemoteExecute(local player = UserToPlayer('KU_KP_V7d6v') local inventory = player and player.components.inventory or nil local backpack = inventory and inventory:GetOverflowContainer() or nil local backpackSlotCount = backpack and backpack:GetNumSlots() or 0 for i = 1, backpackSlotCount do local item = backpack:GetItemInSlot(i) or nil inventory:RemoveItem(item, true) if item ~= nil then item:Remove() end end, 194.693451, -498.449219)
- [00:50:01]: SimLuaProxy::QueryServer()
- [00:50:21]: SimLuaProxy::QueryServer()
- [00:50:41]: SimLuaProxy::QueryServer()
- [00:51:01]: SimLuaProxy::QueryServer()
- [00:51:09]: [RLP_DEBUG] t.TranslateToRussian
- [00:51:21]: SimLuaProxy::QueryServer()
- [00:51:26]: [RLP_DEBUG] t.TranslateToRussian
- [00:51:29]: SendRemoteExecute(local player = UserToPlayer('KU_KP_V7d6v') local x,y,z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x,y,z, 15) for k,obj in pairs(ents) do if not obj:HasTag('player') and obj ~= TheWorld and obj.AnimState and obj.Transform and obj.components and obj.components.freezable ~= nil then obj.components.freezable:AddColdness(1, 60) obj.components.freezable:SpawnShatterFX() end end, 219.132751, -470.228577)
- [00:51:41]: SimLuaProxy::QueryServer()
- [00:51:42]: [RLP_DEBUG] t.TranslateToRussian
- [00:51:50]: SendRemoteExecute(local player = UserToPlayer('KU_KP_V7d6v') local x,y,z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x,y,z, 15) for k,obj in pairs(ents) do if not obj:HasTag('player') and obj ~= TheWorld and obj.AnimState and obj.Transform and obj.components and obj.components.freezable ~= nil then obj.components.freezable:AddColdness(1, 60) obj.components.freezable:SpawnShatterFX() end end, 213.312820, -480.223999)
- [00:51:51]: [RLP_DEBUG] t.TranslateToRussian
- [00:51:59]: [RLP_DEBUG] t.TranslateToRussian
- [00:52:01]: SimLuaProxy::QueryServer()
- [00:52:13]: Could not find anim [idle_loop] in bank [scarecrow]
- [00:52:21]: SimLuaProxy::QueryServer()
- [00:52:41]: SimLuaProxy::QueryServer()
- [00:52:57]: Could not find anim [idle_loop] in bank [scarecrow]
- [00:53:00]: SimLuaProxy::QueryServer()
- [00:53:01]: SimLuaProxy::QueryServer()
- [00:53:01]: SimLuaProxy::QueryServer()
- [00:53:07]: [RLP_DEBUG] t.TranslateToRussian
- [00:53:08]: [RLP_DEBUG] t.TranslateToRussian
- [00:53:10]: [RLP_DEBUG] t.TranslateToRussian
- [00:53:21]: SimLuaProxy::QueryServer()
- [00:53:41]: SimLuaProxy::QueryServer()
- [00:54:01]: SimLuaProxy::QueryServer()
- [00:54:21]: SimLuaProxy::QueryServer()
- [00:54:41]: SimLuaProxy::QueryServer()
- [00:55:01]: SimLuaProxy::QueryServer()
- [00:55:21]: SimLuaProxy::QueryServer()
- [00:55:41]: SimLuaProxy::QueryServer()
- [00:56:01]: SimLuaProxy::QueryServer()
- [00:56:05]: [RLP_DEBUG] t.TranslateToRussian
- [00:56:08]: [RLP_DEBUG] t.TranslateToRussian
- [00:56:21]: SimLuaProxy::QueryServer()
- [00:56:41]: SimLuaProxy::QueryServer()
- [00:57:00]: [CRITICAL] Failed to save file: APP:Klei//DoNotStarveTogether/client_save/session/7882004B4CB82FC7/KU_KP_V7d6v_/knownfoods_data
- [00:57:00]: [CRITICAL] Fingerprint:abrjimvnqldgcgfltioqgbgiognnqjeipdjlsiijaerjrivntodgrgfluioqabgikfnnsneijhjlmkijldrjefvntkdgcdflhjoqbcgisfnnpkeiqejlniijacrjfhvnlkdgdeflmhoqnbgiofnnpkeijhjlhiijidrjlhvnjkdgmeflmhoqkegiqgnnmjeiqejlniijlhrjrivnjkdgjdflhhoqmbgiefnntjeijhjlllijmirjkmvnondgghfliloqbggirhnnjoeinfjlgkijmirjqmvnkmdgjgfllloqkfgiihnnimeijgjlpkijecrjfgvnkldgfhflmioqdggingnnsmeijhjlpiijkdrjfhvnljdgmeflkioqkbgiefnnjjeinejltjijadrjthvnijdghefl.
- [00:57:00]: Serializing user: session/7882004B4CB82FC7/A7IHJVFHSSDP/0000000001
- [00:57:01]: [RLP_DEBUG] t.TranslateToRussian
- [00:57:01]: SimLuaProxy::QueryServer()
- [00:57:21]: SimLuaProxy::QueryServer()
- [00:57:41]: SimLuaProxy::QueryServer()
- [00:58:01]: SimLuaProxy::QueryServer()
- [00:58:21]: SimLuaProxy::QueryServer()
- [00:58:33]: [RLP_DEBUG] t.TranslateToRussian
- [00:58:41]: SimLuaProxy::QueryServer()
- [00:59:01]: SimLuaProxy::QueryServer()
- [00:59:21]: SimLuaProxy::QueryServer()
- [00:59:41]: SimLuaProxy::QueryServer()
- [01:00:01]: SimLuaProxy::QueryServer()
- [01:00:03]: [200] Account Communication Success (6)
- [01:00:03]: Received (KU_KP_V7d6v) from TokenPurpose
- [01:00:19]: SendRemoteExecute( local player = UserToPlayer('KU_KP_V7d6v')
- local function onturnon(inst)
- if inst._stage == 3 then
- if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then
- inst.AnimState:PushAnimation("proximity_pre")
- else
- inst.AnimState:PlayAnimation("proximity_pre")
- end
- inst.AnimState:PushAnimation("proximity_loop", true)
- end
- end
- local function onturnoff(inst)
- if inst._stage == 3 then
- inst.AnimState:PlayAnimation("proximity_pst")
- inst.AnimState:PushAnimation("idle3", false)
- end
- end
- if player ~= nil and player.Transform then
- if 'turf_grass' == 'klaus' then
- local pos = player:GetPosition()
- local minplayers = math.huge
- local spawnx, spawnz
- FindWalkableOffset(pos,
- math.random() * 2 * PI, 33, 16, true, true,
- function(pt)
- local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625)
- if count < minplayers then
- minplayers = count
- spawnx, spawnz = pt.x, pt.z
- return count <= 0
- end
- return false
- end)
- if spawnx == nil then
- local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true)
- if offset ~= nil then
- spawnx, spawnz = pos.x + offset.x, pos.z + offset.z
- end
- end
- local klaus = SpawnPrefab("klaus")
- klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z)
- klaus:SpawnDeer()
- klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false)
- klaus.components.spawnfader:FadeIn()
- else
- local x,y,z = player.Transform:GetWorldPosition()
- for i = 1, 30 or 1 do
- local inst = SpawnPrefab('turf_grass', 'turf_grass', nil, 'KU_KP_V7d6v')
- if inst ~= nil and inst.components then
- if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then
- inst.components.skinner:SetSkinMode('normal_skin')
- end
- if inst.components.inventoryitem ~= nil then
- if player.components and player.components.inventory then
- player.components.inventory:GiveItem(inst)
- end
- else
- inst.Transform:SetPosition(x,y,z)
- if 'turf_grass' == 'deciduoustree' then
- inst:StartMonster(true)
- end
- end
- if not inst.components.health then
- if inst.components.perishable then
- inst.components.perishable:SetPercent(1)
- end
- if inst.components.finiteuses then
- inst.components.finiteuses:SetPercent(1)
- end
- if inst.components.fueled then
- inst.components.fueled:SetPercent(1)
- end
- if inst.components.temperature then
- inst.components.temperature:SetTemperature(20)
- end
- if 1 ~= 1 and inst.components.follower then
- inst.components.follower:SetLeader(player)
- end
- if 'turf_grass' == 'moon_altar' then
- inst._stage =3
- inst.AnimState:PlayAnimation('idle3')
- inst:AddComponent('prototyper')
- inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL
- inst.components.prototyper.onturnon = onturnon
- inst.components.prototyper.onturnoff = onturnoff
- inst.components.lootdropper:SetLoot({ 'moon_altar_idol', 'moon_altar_glass', 'moon_altar_seed' })
- end
- end
- end
- end
- end
- end , 181.884796, -498.361755)
- [01:00:19]: [TooManyItemsPlus] SpawnPrefab: turf_grass
- [01:00:21]: SimLuaProxy::QueryServer()
- [01:00:21]: SendRemoteExecute( local player = UserToPlayer('KU_KP_V7d6v')
- local function onturnon(inst)
- if inst._stage == 3 then
- if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then
- inst.AnimState:PushAnimation("proximity_pre")
- else
- inst.AnimState:PlayAnimation("proximity_pre")
- end
- inst.AnimState:PushAnimation("proximity_loop", true)
- end
- end
- local function onturnoff(inst)
- if inst._stage == 3 then
- inst.AnimState:PlayAnimation("proximity_pst")
- inst.AnimState:PushAnimation("idle3", false)
- end
- end
- if player ~= nil and player.Transform then
- if 'turf_carpetfloor' == 'klaus' then
- local pos = player:GetPosition()
- local minplayers = math.huge
- local spawnx, spawnz
- FindWalkableOffset(pos,
- math.random() * 2 * PI, 33, 16, true, true,
- function(pt)
- local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625)
- if count < minplayers then
- minplayers = count
- spawnx, spawnz = pt.x, pt.z
- return count <= 0
- end
- return false
- end)
- if spawnx == nil then
- local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true)
- if offset ~= nil then
- spawnx, spawnz = pos.x + offset.x, pos.z + offset.z
- end
- end
- local klaus = SpawnPrefab("klaus")
- klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z)
- klaus:SpawnDeer()
- klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false)
- klaus.components.spawnfader:FadeIn()
- else
- local x,y,z = player.Transform:GetWorldPosition()
- for i = 1, 30 or 1 do
- local inst = SpawnPrefab('turf_carpetfloor', 'turf_carpetfloor', nil, 'KU_KP_V7d6v')
- if inst ~= nil and inst.components then
- if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then
- inst.components.skinner:SetSkinMode('normal_skin')
- end
- if inst.components.inventoryitem ~= nil then
- if player.components and player.components.inventory then
- player.components.inventory:GiveItem(inst)
- end
- else
- inst.Transform:SetPosition(x,y,z)
- if 'turf_carpetfloor' == 'deciduoustree' then
- inst:StartMonster(true)
- end
- end
- if not inst.components.health then
- if inst.components.perishable then
- inst.components.perishable:SetPercent(1)
- end
- if inst.components.finiteuses then
- inst.components.finiteuses:SetPercent(1)
- end
- if inst.components.fueled then
- inst.components.fueled:SetPercent(1)
- end
- if inst.components.temperature then
- inst.components.temperature:SetTemperature(20)
- end
- if 1 ~= 1 and inst.components.follower then
- inst.components.follower:SetLeader(player)
- end
- if 'turf_carpetfloor' == 'moon_altar' then
- inst._stage =3
- inst.AnimState:PlayAnimation('idle3')
- inst:AddComponent('prototyper')
- inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL
- inst.components.prototyper.onturnon = onturnon
- inst.components.prototyper.onturnoff = onturnoff
- inst.components.lootdropper:SetLoot({ 'moon_altar_idol', 'moon_altar_glass', 'moon_altar_seed' })
- end
- end
- end
- end
- end
- end , 188.822845, -498.806396)
- [01:00:21]: [TooManyItemsPlus] SpawnPrefab: turf_carpetfloor
- [01:00:40]: SendRemoteExecute( local player = UserToPlayer('KU_KP_V7d6v')
- local function onturnon(inst)
- if inst._stage == 3 then
- if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then
- inst.AnimState:PushAnimation("proximity_pre")
- else
- inst.AnimState:PlayAnimation("proximity_pre")
- end
- inst.AnimState:PushAnimation("proximity_loop", true)
- end
- end
- local function onturnoff(inst)
- if inst._stage == 3 then
- inst.AnimState:PlayAnimation("proximity_pst")
- inst.AnimState:PushAnimation("idle3", false)
- end
- end
- if player ~= nil and player.Transform then
- if 'turf_road' == 'klaus' then
- local pos = player:GetPosition()
- local minplayers = math.huge
- local spawnx, spawnz
- FindWalkableOffset(pos,
- math.random() * 2 * PI, 33, 16, true, true,
- function(pt)
- local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625)
- if count < minplayers then
- minplayers = count
- spawnx, spawnz = pt.x, pt.z
- return count <= 0
- end
- return false
- end)
- if spawnx == nil then
- local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true)
- if offset ~= nil then
- spawnx, spawnz = pos.x + offset.x, pos.z + offset.z
- end
- end
- local klaus = SpawnPrefab("klaus")
- klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z)
- klaus:SpawnDeer()
- klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false)
- klaus.components.spawnfader:FadeIn()
- else
- local x,y,z = player.Transform:GetWorldPosition()
- for i = 1, 30 or 1 do
- local inst = SpawnPrefab('turf_road', 'turf_road', nil, 'KU_KP_V7d6v')
- if inst ~= nil and inst.components then
- if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then
- inst.components.skinner:SetSkinMode('normal_skin')
- end
- if inst.components.inventoryitem ~= nil then
- if player.components and player.components.inventory then
- player.components.inventory:GiveItem(inst)
- end
- else
- inst.Transform:SetPosition(x,y,z)
- if 'turf_road' == 'deciduoustree' then
- inst:StartMonster(true)
- end
- end
- if not inst.components.health then
- if inst.components.perishable then
- inst.components.perishable:SetPercent(1)
- end
- if inst.components.finiteuses then
- inst.components.finiteuses:SetPercent(1)
- end
- if inst.components.fueled then
- inst.components.fueled:SetPercent(1)
- end
- if inst.components.temperature then
- inst.components.temperature:SetTemperature(20)
- end
- if 1 ~= 1 and inst.components.follower then
- inst.components.follower:SetLeader(player)
- end
- if 'turf_road' == 'moon_altar' then
- inst._stage =3
- inst.AnimState:PlayAnimation('idle3')
- inst:AddComponent('prototyper')
- inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL
- inst.components.prototyper.onturnon = onturnon
- inst.components.prototyper.onturnoff = onturnoff
- inst.components.lootdropper:SetLoot({ 'moon_altar_idol', 'moon_altar_glass', 'moon_altar_seed' })
- end
- end
- end
- end
- end
- end , 188.881790, -503.116302)
- [01:00:40]: [TooManyItemsPlus] SpawnPrefab: turf_road
- [01:00:41]: SimLuaProxy::QueryServer()
- [01:01:01]: SimLuaProxy::QueryServer()
- [01:01:21]: SimLuaProxy::QueryServer()
- [01:01:41]: SimLuaProxy::QueryServer()
- [01:02:01]: SimLuaProxy::QueryServer()
- [01:02:21]: SimLuaProxy::QueryServer()
- [01:02:41]: SimLuaProxy::QueryServer()
- [01:03:00]: SimLuaProxy::QueryServer()
- [01:03:01]: SimLuaProxy::QueryServer()
- [01:03:01]: SimLuaProxy::QueryServer()
- [01:03:21]: SimLuaProxy::QueryServer()
- [01:03:41]: SimLuaProxy::QueryServer()
- [01:04:01]: SimLuaProxy::QueryServer()
- [01:04:08]: [RLP_DEBUG] t.TranslateToRussian
- [01:04:21]: SimLuaProxy::QueryServer()
- [01:04:41]: SimLuaProxy::QueryServer()
- [01:05:00]: [CRITICAL] Failed to save file: APP:Klei//DoNotStarveTogether/client_save/session/7882004B4CB82FC7/KU_KP_V7d6v_/knownfoods_data
- [01:05:00]: [CRITICAL] Fingerprint:abrjimvnqldgcgfltioqgbgiognnqjeipdjlsiijaerjrivntodgrgfluioqabgikfnnsneijhjlmkijldrjefvntkdgcdflhjoqbcgisfnnpkeiqejlniijacrjfhvnlkdgdeflmhoqnbgiofnnpkeijhjlhiijidrjlhvnjkdgmeflmhoqkegiqgnnmjeiqejlniijlhrjrivnjkdgjdflhhoqmbgiefnntjeijhjlllijmirjkmvnondgghfliloqbggirhnnjoeinfjlgkijmirjqmvnkmdgjgfllloqkfgiihnnimeijgjlpkijecrjfgvnkldgfhflmioqdggingnnsmeijhjlpiijkdrjfhvnljdgmeflkioqkbgiefnnjjeinejltjijadrjthvnijdghefl.
- [01:05:00]: Serializing user: session/7882004B4CB82FC7/A7IHJVFHSSDP/0000000001
- [01:05:01]: [RLP_DEBUG] t.TranslateToRussian
- [01:05:01]: SimLuaProxy::QueryServer()
- [01:05:21]: SimLuaProxy::QueryServer()
- [01:05:41]: SimLuaProxy::QueryServer()
- [01:06:01]: SimLuaProxy::QueryServer()
- [01:06:15]: SendRemoteExecute(local player = UserToPlayer('KU_KP_V7d6v') local x,y,z = player.Transform:GetWorldPosition() local ents = TheSim:FindEntities(x,y,z, 15) for k,obj in pairs(ents) do if not obj:HasTag('player') and obj ~= TheWorld and obj.AnimState and obj.Transform and obj.components and obj.components.freezable ~= nil then obj.components.freezable:AddColdness(1, 60) obj.components.freezable:SpawnShatterFX() end end, 180.441788, -497.878143)
- [01:06:18]: [RLP_DEBUG] t.TranslateToRussian
- [01:06:21]: SimLuaProxy::QueryServer()
- [01:06:41]: SimLuaProxy::QueryServer()
- [01:07:01]: SimLuaProxy::QueryServer()
- [01:07:21]: SimLuaProxy::QueryServer()
- [01:07:41]: SimLuaProxy::QueryServer()
- [01:08:01]: SimLuaProxy::QueryServer()
- [01:08:21]: SimLuaProxy::QueryServer()
- [01:08:41]: SimLuaProxy::QueryServer()
- [01:09:01]: SimLuaProxy::QueryServer()
- [01:09:21]: SimLuaProxy::QueryServer()
- [01:09:41]: SimLuaProxy::QueryServer()
- [01:09:48]: SendRemoteExecute( local player = UserToPlayer('KU_KP_V7d6v')
- local function onturnon(inst)
- if inst._stage == 3 then
- if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then
- inst.AnimState:PushAnimation("proximity_pre")
- else
- inst.AnimState:PlayAnimation("proximity_pre")
- end
- inst.AnimState:PushAnimation("proximity_loop", true)
- end
- end
- local function onturnoff(inst)
- if inst._stage == 3 then
- inst.AnimState:PlayAnimation("proximity_pst")
- inst.AnimState:PushAnimation("idle3", false)
- end
- end
- if player ~= nil and player.Transform then
- if 'portablecookpot_item' == 'klaus' then
- local pos = player:GetPosition()
- local minplayers = math.huge
- local spawnx, spawnz
- FindWalkableOffset(pos,
- math.random() * 2 * PI, 33, 16, true, true,
- function(pt)
- local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625)
- if count < minplayers then
- minplayers = count
- spawnx, spawnz = pt.x, pt.z
- return count <= 0
- end
- return false
- end)
- if spawnx == nil then
- local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true)
- if offset ~= nil then
- spawnx, spawnz = pos.x + offset.x, pos.z + offset.z
- end
- end
- local klaus = SpawnPrefab("klaus")
- klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z)
- klaus:SpawnDeer()
- klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false)
- klaus.components.spawnfader:FadeIn()
- else
- local x,y,z = player.Transform:GetWorldPosition()
- for i = 1, 1 or 1 do
- local inst = SpawnPrefab('portablecookpot_item', 'portablecookpot_item', nil, 'KU_KP_V7d6v')
- if inst ~= nil and inst.components then
- if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then
- inst.components.skinner:SetSkinMode('normal_skin')
- end
- if inst.components.inventoryitem ~= nil then
- if player.components and player.components.inventory then
- player.components.inventory:GiveItem(inst)
- end
- else
- inst.Transform:SetPosition(x,y,z)
- if 'portablecookpot_item' == 'deciduoustree' then
- inst:StartMonster(true)
- end
- end
- if not inst.components.health then
- if inst.components.perishable then
- inst.components.perishable:SetPercent(1)
- end
- if inst.components.finiteuses then
- inst.components.finiteuses:SetPercent(1)
- end
- if inst.components.fueled then
- inst.components.fueled:SetPercent(1)
- end
- if inst.components.temperature then
- inst.components.temperature:SetTemperature(20)
- end
- if 1 ~= 1 and inst.components.follower then
- inst.components.follower:SetLeader(player)
- end
- if 'portablecookpot_item' == 'moon_altar' then
- inst._stage =3
- inst.AnimState:PlayAnimation('idle3')
- inst:AddComponent('prototyper')
- inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL
- inst.components.prototyper.onturnon = onturnon
- inst.components.prototyper.onturnoff = onturnoff
- inst.components.lootdropper:SetLoot({ 'moon_altar_idol', 'moon_altar_glass', 'moon_altar_seed' })
- end
- end
- end
- end
- end
- end , 196.281433, -503.429871)
- [01:09:48]: [TooManyItemsPlus] SpawnPrefab: portablecookpot_item
- [01:10:01]: SimLuaProxy::QueryServer()
- [01:10:21]: SimLuaProxy::QueryServer()
- [01:10:41]: SimLuaProxy::QueryServer()
- [01:11:01]: SimLuaProxy::QueryServer()
- [01:11:21]: SimLuaProxy::QueryServer()
- [01:11:29]: SendRemoteExecute( local player = UserToPlayer('KU_KP_V7d6v')
- local function onturnon(inst)
- if inst._stage == 3 then
- if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then
- inst.AnimState:PushAnimation("proximity_pre")
- else
- inst.AnimState:PlayAnimation("proximity_pre")
- end
- inst.AnimState:PushAnimation("proximity_loop", true)
- end
- end
- local function onturnoff(inst)
- if inst._stage == 3 then
- inst.AnimState:PlayAnimation("proximity_pst")
- inst.AnimState:PushAnimation("idle3", false)
- end
- end
- if player ~= nil and player.Transform then
- if 'winter_ornament_light4' == 'klaus' then
- local pos = player:GetPosition()
- local minplayers = math.huge
- local spawnx, spawnz
- FindWalkableOffset(pos,
- math.random() * 2 * PI, 33, 16, true, true,
- function(pt)
- local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625)
- if count < minplayers then
- minplayers = count
- spawnx, spawnz = pt.x, pt.z
- return count <= 0
- end
- return false
- end)
- if spawnx == nil then
- local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true)
- if offset ~= nil then
- spawnx, spawnz = pos.x + offset.x, pos.z + offset.z
- end
- end
- local klaus = SpawnPrefab("klaus")
- klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z)
- klaus:SpawnDeer()
- klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false)
- klaus.components.spawnfader:FadeIn()
- else
- local x,y,z = player.Transform:GetWorldPosition()
- for i = 1, 1 or 1 do
- local inst = SpawnPrefab('winter_ornament_light4', 'winter_ornament_light4', nil, 'KU_KP_V7d6v')
- if inst ~= nil and inst.components then
- if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then
- inst.components.skinner:SetSkinMode('normal_skin')
- end
- if inst.components.inventoryitem ~= nil then
- if player.components and player.components.inventory then
- player.components.inventory:GiveItem(inst)
- end
- else
- inst.Transform:SetPosition(x,y,z)
- if 'winter_ornament_light4' == 'deciduoustree' then
- inst:StartMonster(true)
- end
- end
- if not inst.components.health then
- if inst.components.perishable then
- inst.components.perishable:SetPercent(1)
- end
- if inst.components.finiteuses then
- inst.components.finiteuses:SetPercent(1)
- end
- if inst.components.fueled then
- inst.components.fueled:SetPercent(1)
- end
- if inst.components.temperature then
- inst.components.temperature:SetTemperature(20)
- end
- if 1 ~= 1 and inst.components.follower then
- inst.components.follower:SetLeader(player)
- end
- if 'winter_ornament_light4' == 'moon_altar' then
- inst._stage =3
- inst.AnimState:PlayAnimation('idle3')
- inst:AddComponent('prototyper')
- inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL
- inst.components.prototyper.onturnon = onturnon
- inst.components.prototyper.onturnoff = onturnoff
- inst.components.lootdropper:SetLoot({ 'moon_altar_idol', 'moon_altar_glass', 'moon_altar_seed' })
- end
- end
- end
- end
- end
- end , 192.827866, -484.231750)
- [01:11:29]: [TooManyItemsPlus] SpawnPrefab: winter_ornament_light4
- [01:11:29]: SendRemoteExecute( local player = UserToPlayer('KU_KP_V7d6v')
- local function onturnon(inst)
- if inst._stage == 3 then
- if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then
- inst.AnimState:PushAnimation("proximity_pre")
- else
- inst.AnimState:PlayAnimation("proximity_pre")
- end
- inst.AnimState:PushAnimation("proximity_loop", true)
- end
- end
- local function onturnoff(inst)
- if inst._stage == 3 then
- inst.AnimState:PlayAnimation("proximity_pst")
- inst.AnimState:PushAnimation("idle3", false)
- end
- end
- if player ~= nil and player.Transform then
- if 'winter_ornament_light4' == 'klaus' then
- local pos = player:GetPosition()
- local minplayers = math.huge
- local spawnx, spawnz
- FindWalkableOffset(pos,
- math.random() * 2 * PI, 33, 16, true, true,
- function(pt)
- local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625)
- if count < minplayers then
- minplayers = count
- spawnx, spawnz = pt.x, pt.z
- return count <= 0
- end
- return false
- end)
- if spawnx == nil then
- local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true)
- if offset ~= nil then
- spawnx, spawnz = pos.x + offset.x, pos.z + offset.z
- end
- end
- local klaus = SpawnPrefab("klaus")
- klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z)
- klaus:SpawnDeer()
- klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false)
- klaus.components.spawnfader:FadeIn()
- else
- local x,y,z = player.Transform:GetWorldPosition()
- for i = 1, 1 or 1 do
- local inst = SpawnPrefab('winter_ornament_light4', 'winter_ornament_light4', nil, 'KU_KP_V7d6v')
- if inst ~= nil and inst.components then
- if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then
- inst.components.skinner:SetSkinMode('normal_skin')
- end
- if inst.components.inventoryitem ~= nil then
- if player.components and player.components.inventory then
- player.components.inventory:GiveItem(inst)
- end
- else
- inst.Transform:SetPosition(x,y,z)
- if 'winter_ornament_light4' == 'deciduoustree' then
- inst:StartMonster(true)
- end
- end
- if not inst.components.health then
- if inst.components.perishable then
- inst.components.perishable:SetPercent(1)
- end
- if inst.components.finiteuses then
- inst.components.finiteuses:SetPercent(1)
- end
- if inst.components.fueled then
- inst.components.fueled:SetPercent(1)
- end
- if inst.components.temperature then
- inst.components.temperature:SetTemperature(20)
- end
- if 1 ~= 1 and inst.components.follower then
- inst.components.follower:SetLeader(player)
- end
- if 'winter_ornament_light4' == 'moon_altar' then
- inst._stage =3
- inst.AnimState:PlayAnimation('idle3')
- inst:AddComponent('prototyper')
- inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL
- inst.components.prototyper.onturnon = onturnon
- inst.components.prototyper.onturnoff = onturnoff
- inst.components.lootdropper:SetLoot({ 'moon_altar_idol', 'moon_altar_glass', 'moon_altar_seed' })
- end
- end
- end
- end
- end
- end , 192.827866, -484.231750)
- [01:11:29]: [TooManyItemsPlus] SpawnPrefab: winter_ornament_light4
- [01:11:30]: SendRemoteExecute( local player = UserToPlayer('KU_KP_V7d6v')
- local function onturnon(inst)
- if inst._stage == 3 then
- if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then
- inst.AnimState:PushAnimation("proximity_pre")
- else
- inst.AnimState:PlayAnimation("proximity_pre")
- end
- inst.AnimState:PushAnimation("proximity_loop", true)
- end
- end
- local function onturnoff(inst)
- if inst._stage == 3 then
- inst.AnimState:PlayAnimation("proximity_pst")
- inst.AnimState:PushAnimation("idle3", false)
- end
- end
- if player ~= nil and player.Transform then
- if 'winter_ornament_light4' == 'klaus' then
- local pos = player:GetPosition()
- local minplayers = math.huge
- local spawnx, spawnz
- FindWalkableOffset(pos,
- math.random() * 2 * PI, 33, 16, true, true,
- function(pt)
- local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625)
- if count < minplayers then
- minplayers = count
- spawnx, spawnz = pt.x, pt.z
- return count <= 0
- end
- return false
- end)
- if spawnx == nil then
- local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true)
- if offset ~= nil then
- spawnx, spawnz = pos.x + offset.x, pos.z + offset.z
- end
- end
- local klaus = SpawnPrefab("klaus")
- klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z)
- klaus:SpawnDeer()
- klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false)
- klaus.components.spawnfader:FadeIn()
- else
- local x,y,z = player.Transform:GetWorldPosition()
- for i = 1, 1 or 1 do
- local inst = SpawnPrefab('winter_ornament_light4', 'winter_ornament_light4', nil, 'KU_KP_V7d6v')
- if inst ~= nil and inst.components then
- if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then
- inst.components.skinner:SetSkinMode('normal_skin')
- end
- if inst.components.inventoryitem ~= nil then
- if player.components and player.components.inventory then
- player.components.inventory:GiveItem(inst)
- end
- else
- inst.Transform:SetPosition(x,y,z)
- if 'winter_ornament_light4' == 'deciduoustree' then
- inst:StartMonster(true)
- end
- end
- if not inst.components.health then
- if inst.components.perishable then
- inst.components.perishable:SetPercent(1)
- end
- if inst.components.finiteuses then
- inst.components.finiteuses:SetPercent(1)
- end
- if inst.components.fueled then
- inst.components.fueled:SetPercent(1)
- end
- if inst.components.temperature then
- inst.components.temperature:SetTemperature(20)
- end
- if 1 ~= 1 and inst.components.follower then
- inst.components.follower:SetLeader(player)
- end
- if 'winter_ornament_light4' == 'moon_altar' then
- inst._stage =3
- inst.AnimState:PlayAnimation('idle3')
- inst:AddComponent('prototyper')
- inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL
- inst.components.prototyper.onturnon = onturnon
- inst.components.prototyper.onturnoff = onturnoff
- inst.components.lootdropper:SetLoot({ 'moon_altar_idol', 'moon_altar_glass', 'moon_altar_seed' })
- end
- end
- end
- end
- end
- end , 192.827866, -484.231750)
- [01:11:30]: [TooManyItemsPlus] SpawnPrefab: winter_ornament_light4
- [01:11:30]: SendRemoteExecute( local player = UserToPlayer('KU_KP_V7d6v')
- local function onturnon(inst)
- if inst._stage == 3 then
- if inst.AnimState:IsCurrentAnimation("proximity_pre") or inst.AnimState:IsCurrentAnimation("proximity_loop") or inst.AnimState:IsCurrentAnimation("place3") then
- inst.AnimState:PushAnimation("proximity_pre")
- else
- inst.AnimState:PlayAnimation("proximity_pre")
- end
- inst.AnimState:PushAnimation("proximity_loop", true)
- end
- end
- local function onturnoff(inst)
- if inst._stage == 3 then
- inst.AnimState:PlayAnimation("proximity_pst")
- inst.AnimState:PushAnimation("idle3", false)
- end
- end
- if player ~= nil and player.Transform then
- if 'winter_ornament_light4' == 'klaus' then
- local pos = player:GetPosition()
- local minplayers = math.huge
- local spawnx, spawnz
- FindWalkableOffset(pos,
- math.random() * 2 * PI, 33, 16, true, true,
- function(pt)
- local count = #FindPlayersInRangeSq(pt.x, pt.y, pt.z, 625)
- if count < minplayers then
- minplayers = count
- spawnx, spawnz = pt.x, pt.z
- return count <= 0
- end
- return false
- end)
- if spawnx == nil then
- local offset = FindWalkableOffset(pos, math.random() * 2 * PI, 3, 8, false, true)
- if offset ~= nil then
- spawnx, spawnz = pos.x + offset.x, pos.z + offset.z
- end
- end
- local klaus = SpawnPrefab("klaus")
- klaus.Transform:SetPosition(spawnx or pos.x, 0, spawnz or pos.z)
- klaus:SpawnDeer()
- klaus.components.knownlocations:RememberLocation("spawnpoint", pos, false)
- klaus.components.spawnfader:FadeIn()
- else
- local x,y,z = player.Transform:GetWorldPosition()
- for i = 1, 1 or 1 do
- local inst = SpawnPrefab('winter_ornament_light4', 'winter_ornament_light4', nil, 'KU_KP_V7d6v')
- if inst ~= nil and inst.components then
- if inst.components.skinner ~= nil and IsRestrictedCharacter(inst.prefab) then
- inst.components.skinner:SetSkinMode('normal_skin')
- end
- if inst.components.inventoryitem ~= nil then
- if player.components and player.components.inventory then
- player.components.inventory:GiveItem(inst)
- end
- else
- inst.Transform:SetPosition(x,y,z)
- if 'winter_ornament_light4' == 'deciduoustree' then
- inst:StartMonster(true)
- end
- end
- if not inst.components.health then
- if inst.components.perishable then
- inst.components.perishable:SetPercent(1)
- end
- if inst.components.finiteuses then
- inst.components.finiteuses:SetPercent(1)
- end
- if inst.components.fueled then
- inst.components.fueled:SetPercent(1)
- end
- if inst.components.temperature then
- inst.components.temperature:SetTemperature(20)
- end
- if 1 ~= 1 and inst.components.follower then
- inst.components.follower:SetLeader(player)
- end
- if 'winter_ornament_light4' == 'moon_altar' then
- inst._stage =3
- inst.AnimState:PlayAnimation('idle3')
- inst:AddComponent('prototyper')
- inst.components.prototyper.trees = TUNING.PROTOTYPER_TREES.MOON_ALTAR_FULL
- inst.components.prototyper.onturnon = onturnon
- inst.components.prototyper.onturnoff = onturnoff
- inst.components.lootdropper:SetLoot({ 'moon_altar_idol', 'moon_altar_glass', 'moon_altar_seed' })
- end
- end
- end
- end
- end
- end , 192.827866, -484.231750)
- [01:11:30]: [TooManyItemsPlus] SpawnPrefab: winter_ornament_light4
- [01:11:41]: SimLuaProxy::QueryServer()
- [01:11:53]: Could not find anim build FROMNUM
- [01:11:53]: Could not find anim build FROMNUM
- [01:11:53]: Could not find anim build FROMNUM
- [01:12:01]: SimLuaProxy::QueryServer()
- [01:12:18]: [RLP_DEBUG] t.TranslateToRussian
- [01:12:21]: [RLP_DEBUG] t.TranslateToRussian
- [01:12:21]: SimLuaProxy::QueryServer()
- [01:12:41]: SimLuaProxy::QueryServer()
- [01:12:44]: [RLP_DEBUG] t.TranslateToRussian
- [01:12:45]: [RLP_DEBUG] t.TranslateToRussian
- [01:12:49]: [RLP_DEBUG] t.TranslateToRussian
- [01:12:52]: [RLP_DEBUG] t.TranslateToRussian
- [01:13:00]: SimLuaProxy::QueryServer()
- [01:13:00]: [CRITICAL] Failed to save file: APP:Klei//DoNotStarveTogether/client_save/session/7882004B4CB82FC7/KU_KP_V7d6v_/knownfoods_data
- [01:13:00]: [CRITICAL] Fingerprint:abrjimvnqldgcgfltioqgbgiognnqjeipdjlsiijaerjrivntodgrgfluioqabgikfnnsneijhjlmkijldrjefvntkdgcdflhjoqbcgisfnnpkeiqejlniijacrjfhvnlkdgdeflmhoqnbgiofnnpkeijhjlhiijidrjlhvnjkdgmeflmhoqkegiqgnnmjeiqejlniijlhrjrivnjkdgjdflhhoqmbgiefnntjeijhjlllijmirjkmvnondgghfliloqbggirhnnjoeinfjlgkijmirjqmvnkmdgjgfllloqkfgiihnnimeijgjlpkijecrjfgvnkldgfhflmioqdggingnnsmeijhjlpiijkdrjfhvnljdgmeflkioqkbgiefnnjjeinejltjijadrjthvnijdghefl.
- [01:13:00]: Serializing user: session/7882004B4CB82FC7/A7IHJVFHSSDP/0000000001
- [01:13:01]: SimLuaProxy::QueryServer()
- [01:13:01]: SimLuaProxy::QueryServer()
- [01:13:09]: [RLP_DEBUG] t.TranslateToRussian
- [01:13:21]: SimLuaProxy::QueryServer()
- [01:13:41]: SimLuaProxy::QueryServer()
- [01:14:01]: SimLuaProxy::QueryServer()
- [01:14:21]: SimLuaProxy::QueryServer()
- [01:14:41]: SimLuaProxy::QueryServer()
- [01:15:01]: SimLuaProxy::QueryServer()
- [01:15:21]: SimLuaProxy::QueryServer()
- [01:15:41]: SimLuaProxy::QueryServer()
- [01:15:41]: SendRemoteExecute(local player = UserToPlayer('KU_FzX9zoEG') if player ~= nil then local function tmi_goto(prefab) if player.Physics ~= nil then player.Physics:Teleport(prefab.Transform:GetWorldPosition()) else player.Transform:SetPosition(prefab.Transform:GetWorldPosition()) end end local target = c_findnext("moonbase") if target == nil then target = c_findnext("") end tmi_goto(target) end, 205.830231, -480.769409)
- [01:16:01]: SimLuaProxy::QueryServer()
- [01:16:13]: SendRemoteExecute(local player = UserToPlayer('KU_FzX9zoEG') if player ~= nil then local function tmi_goto(prefab) if player.Physics ~= nil then player.Physics:Teleport(prefab.Transform:GetWorldPosition()) else player.Transform:SetPosition(prefab.Transform:GetWorldPosition()) end end local target = c_findnext("moon_fissure") if target == nil then target = c_findnext("") end tmi_goto(target) end, 206.754517, -479.982483)
- [01:16:21]: SimLuaProxy::QueryServer()
- [01:16:24]: [string "../mods/workshop-1365141672/scripts/widgets..."]:18: attempt to perform arithmetic on local 'cur_index' (a nil value)
- LUA ERROR stack traceback:
- ../mods/workshop-1365141672/scripts/widgets/TooManyItems.lua:18 in (upvalue) NextPlayer (Lua) <10-31>
- cur_index = nil
- ../mods/workshop-1365141672/scripts/widgets/TooManyItems.lua:165 in (method) FlushPlayer (Lua) <164-173>
- self =
- tipslinespace = 10
- foodfreshnessvaluey = 21.599998474121
- currentusersizey = 24
- helpbutton = Tips
- foodfreshnessvalue = Text - 100%
- currentusersizex = 300.9599609375
- settingwidth = 366.66666666667
- enabled = true
- screennamex = 128.87998962402
- root = ROOT
- toolfiniteusesvaluex = 37.919998168945
- settinglimit = 183.33333333333
- debugshield = Image - images/ui.xml:black.tex
- font = ru_stint-ucr50
- shieldsize_y = 480
- foodfreshness = Text - Food freshness:
- focus_flow = table: 790D1ED8
- minwidth = 36
- parent =
- closebuttonx = 64.5
- settingbutton = Settings
- decreasebutton3y = 40
- tipslimit = 275
- offbutton1 = OFF
- callbacks = table: 790D1E10
- tipsleft = -275
- left = -275
- tipswidth = 550
- addbutton4x = 24
- addbutton4y = 40
- inst = 103167 - (valid:true)
- spacing = 10
- debugbuttonlist = table: 790E4340
- offbutton1y = 21.599998474121
- prefabtemperaturevaluex = 35.999996185303
- prefabtemperaturevaluey = 21.599998474121
- prefabfuelvaluex = 37.919998168945
- swheight = 21.599998474121
- decreasebutton4 = <
- screenname = Text - Tips screen
- closebuttony = 27.5
- decreasebutton4x = 24
- decreasebutton4y = 40
- can_fade_alpha = true
- top = -298
- addbutton3y = 40
- prefabtemperaturex = 149.75996398926
- decreasebutton1 = <
- offbutton1x = 29.280000686646
- addbutton2x = 24
- addbutton3x = 24
- addbutton3 = >
- prefabtemperaturevalue = Text - 20°C
- settinglinespace = 10
- prefabfuelvaluey = 21.599998474121
- settingshield = Image - images/ui.xml:black.tex
- shield = Image - images/ui.xml:black.tex
- focus = true
- addbutton1y = 40
- sheight = 25.439998626709
- swicthbutton = Swicth
- decreasebutton3x = 24
- decreasebutton3 = <
- prefabtemperaturey = 25.439998626709
- spawnitemstips = Text - Spawn items' tips:
- tipsshield = Image - images/ui.xml:black.tex
- prefabfuel = Text - Prefab fuel:
- decreasebutton1y = 40
- addbutton4 = >
- shieldpos_y = -20
- closebutton = Закрыть
- decreasebutton1x = 24
- toolfiniteusesx = 116.63999176025
- foodfreshnessy = 21.599998474121
- screennamey = 38.159996032715
- prefabfuelx = 89.279998779297
- currentuser = Text - Name: xapdutv, ID: KU_FzX9zoEG
- toolfiniteuses = Text - Tool finiteuses:
- name = TooManyItems
- toolfiniteusesvaluey = 21.599998474121
- hheight = 25.439998626709
- spawnitemstipsx = 133.91998291016
- onbutton1 = ON
- prefabtemperature = Text - Prefab Temperature:
- addbutton2y = 40
- addbutton2 = >
- toolfiniteusesy = 21.599998474121
- foodfreshnessvaluex = 37.919998168945
- toolfiniteusesvalue = Text - 100%
- decreasebutton2y = 40
- swidth = 59.999996185303
- addbutton1 = >
- swwidth = 49.920001983643
- shieldsize_x = 350
- limit = 275
- shown = true
- settingleft = -183.33333333333
- prefabfuely = 21.599998474121
- children = table: 790D1CD0
- decreasebutton2 = <
- focus_flow_args = table: 790D2068
- addbutton1x = 24
- IsTooManyItemsMenuShow = true
- hwidth = 32.639995574951
- decreasebutton2x = 24
- debugwidth = 550
- shieldpos_x = -345
- onbutton1y = 21.599998474121
- spawnitemstipsy = 25.439998626709
- foodfreshnessx = 114.71999359131
- menu = TMI_Menubar
- onbutton1x = 23.039999008179
- fontsize = 24
- prefabfuelvalue = Text - 100%
- focus_target = false
- nextline
- [01:16:24]: [string "../mods/workshop-1365141672/scripts/widgets..."]:18: attempt to perform arithmetic on local 'cur_index' (a nil value)
- LUA ERROR stack traceback:
- ../mods/workshop-1365141672/scripts/widgets/TooManyItems.lua:18 in (upvalue) NextPlayer (Lua) <10-31>
- ../mods/workshop-1365141672/scripts/widgets/TooManyItems.lua:165 in (method) FlushPlayer (Lua) <164-173>
- ../mods/workshop-1365141672/scripts/widgets/TooManyItems.lua:376 in (field) onclick (Lua) <376-376>
- scripts/widgets/button.lua:80 in (method) OnControl (Lua) <52-89>
- scripts/widgets/widget.lua:113 in (method) OnControl (Lua) <107-121>
- scripts/widgets/widget.lua:113 in (method) OnControl (Lua) <107-121>
- scripts/widgets/widget.lua:113 in (field) OnControl (Lua) <107-121>
- ../mods/workshop-1365141672/scripts/widgets/TooManyItems.lua:871 in (method) OnControl (Lua) <870-879>
- scripts/widgets/widget.lua:113 in (method) OnControl (Lua) <107-121>
- scripts/widgets/widget.lua:113 in (method) OnControl (Lua) <107-121>
- scripts/widgets/widget.lua:113 in (method) OnControl (Lua) <107-121>
- scripts/widgets/widget.lua:113 in (method) OnControl (Lua) <107-121>
- scripts/widgets/widget.lua:113 in (field) OnControl (Lua) <107-121>
- scripts/screens/playerhud.lua:744 in () ? (Lua) <743-851>
- =(tail call):-1 in () (tail) <-1--1>
- scripts/frontend.lua:372 in (method) OnControl (Lua) <358-414>
- scripts/input.lua:165 in (method) OnControl (Lua) <162-169>
- scripts/input.lua:384 in () ? (Lua) <383-385>
- [01:16:24]: Warning: Widget:SetFocusFromChild is happening on a widget outside of the screen/widget hierachy. This will cause focus moves to fail. Is ScriptErrorWidget not a screen?
- [01:16:24]: stack traceback:
- scripts/widgets/widget.lua:605 in (method) SetFocusFromChild (Lua) <602-627>
- scripts/widgets/widget.lua:656 in (method) SetFocus (Lua) <629-665>
- scripts/widgets/scripterrorwidget.lua:107 in (method) OnUpdate (Lua) <102-119>
- scripts/update.lua:90 in () ? (Lua) <33-129>
- [01:16:32]: Warning: Widget:SetFocusFromChild is happening on a widget outside of the screen/widget hierachy. This will cause focus moves to fail. Is ScriptErrorWidget not a screen?
- [01:16:32]: stack traceback:
- scripts/widgets/widget.lua:605 in (method) SetFocusFromChild (Lua) <602-627>
- scripts/widgets/widget.lua:624 in (method) SetFocusFromChild (Lua) <602-627>
- scripts/widgets/widget.lua:624 in (method) SetFocusFromChild (Lua) <602-627>
- scripts/widgets/widget.lua:656 in (method) SetFocus (Lua) <629-665>
- scripts/widgets/menu.lua:83 in (method) SetFocus (Lua) <74-85>
- scripts/widgets/scripterrorwidget.lua:109 in (method) OnUpdate (Lua) <102-119>
- scripts/update.lua:90 in () ? (Lua) <33-129>
- [01:16:32]: Warning: Widget:SetFocusFromChild is happening on a widget outside of the screen/widget hierachy. This will cause focus moves to fail. Is ScriptErrorWidget not a screen?
- [01:16:32]: stack traceback:
- scripts/widgets/widget.lua:605 in (method) SetFocusFromChild (Lua) <602-627>
- scripts/widgets/widget.lua:656 in (method) SetFocus (Lua) <629-665>
- scripts/widgets/scripterrorwidget.lua:107 in (method) OnUpdate (Lua) <102-119>
- scripts/update.lua:90 in () ? (Lua) <33-129>
- [01:16:40]: Warning: Widget:SetFocusFromChild is happening on a widget outside of the screen/widget hierachy. This will cause focus moves to fail. Is ScriptErrorWidget not a screen?
- [01:16:40]: stack traceback:
- scripts/widgets/widget.lua:605 in (method) SetFocusFromChild (Lua) <602-627>
- scripts/widgets/widget.lua:624 in (method) SetFocusFromChild (Lua) <602-627>
- scripts/widgets/widget.lua:624 in (method) SetFocusFromChild (Lua) <602-627>
- scripts/widgets/widget.lua:624 in (method) SetFocusFromChild (Lua) <602-627>
- scripts/widgets/widget.lua:656 in (method) SetFocus (Lua) <629-665>
- scripts/widgets/scripterrorwidget.lua:107 in (method) OnUpdate (Lua) <102-119>
- scripts/update.lua:90 in () ? (Lua) <33-129>
- [01:16:42]: Force aborting...
- [01:16:42]: [IPC] Sending signal... #0000086C
- [01:16:44]: [IPC] Unregistering handler for signal #000002C0
- [01:16:44]: [IPC] Unregistering handler for signal #0000085C
- [01:16:44]: [IPC] Unregistering handler for signal #00000860
- [01:16:44]: [IPC] Unregistering handler for signal #00000864
- [01:16:44]: [IPC] Unregistering handler for signal #00000868
- [01:16:44]: [IPC] Sending signal... #00000898
- [01:16:45]: [IPC] Unregistering handler for signal #0000087C
- [01:16:45]: [IPC] Unregistering handler for signal #00000878
- [01:16:45]: [IPC] Unregistering handler for signal #0000088C
- [01:16:45]: [IPC] Unregistering handler for signal #00000890
- [01:16:45]: [IPC] Unregistering handler for signal #00000894
- [01:16:45]: [Connect] PendingConnection::Reset(true)
- [01:16:45]: PushNetworkDisconnectEvent With Reason: "ID_DISCONNECTION_NOTIFICATION", reset: true
- [01:16:45]: [CRITICAL] Failed to save file: APP:Klei//DoNotStarveTogether/client_save/session/7882004B4CB82FC7/KU_KP_V7d6v_/knownfoods_data
- [01:16:45]: [CRITICAL] Fingerprint:abrjimvnqldgcgfltioqgbgiognnqjeipdjlsiijaerjrivntodgrgfluioqabgikfnnsneijhjlmkijldrjefvntkdgcdflhjoqbcgisfnnpkeiqejlniijacrjfhvnlkdgdeflmhoqnbgiofnnpkeijhjlhiijidrjlhvnjkdgmeflmhoqkegiqgnnmjeiqejlniijlhrjrivnjkdgjdflhhoqmbgiefnntjeijhjlllijmirjkmvnondgghfliloqbggirhnnjoeinfjlgkijmirjqmvnkmdgjgfllloqkfgiihnnimeijgjlpkijecrjfgvnkldgfhflmioqdggingnnsmeijhjlpiijkdrjfhvnljdgmeflkioqkbgiefnnjjeinejltjijadrjthvnijdghefl.
- [01:16:45]: Serializing user: session/7882004B4CB82FC7/A7IHJVFHSSDP/0000000001
- [01:16:45]: [Steam] Game Connection terminated (2130706433|10999)
- [01:16:45]: [Shard] Stopping shard mode
- [01:16:45]: ModWorkshop::CancelDownloads clearing all unfinished downloads
- [01:16:45]: ModWorkshop::CancelDownloads clearing all unfinished downloads
- [01:16:45]: Collecting garbage...
- [01:16:45]: lua_gc took 0.07 seconds
- [01:16:45]: ~ShardLuaProxy()
- [01:16:45]: ~cEventLeaderboardProxy()
- [01:16:45]: ~ItemServerLuaProxy()
- [01:16:45]: ~InventoryLuaProxy()
- [01:16:45]: ~NetworkLuaProxy()
- [01:16:45]: ~SimLuaProxy()
- [01:16:45]: ModWorkshop::CancelDownloads clearing all unfinished downloads
- [01:16:45]: lua_close took 0.08 seconds
- [01:16:45]: ModWorkshop::CancelDownloads clearing all unfinished downloads
- [01:16:45]: [Steam] Auth ticket cancelled
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
- [01:16:46]: CurlRequestManager::ClientThread::Main() complete
- [01:16:46]: HttpClient2 discarded 0 callbacks.
- [01:16:46]: Shutting down
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