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  1. VERSION: 03.11.02;
  2. NAME: , ;
  3. RACE: 0;
  4. SEX: 1;
  5. ALIGNMENT: 3;
  6. CLASSRECORD:
  7. Fighter,
  8. Fighter,
  9. Fighter,
  10. Fighter,
  11. Fighter,
  12. Fighter,
  13. Fighter,
  14. Fighter,
  15. Fighter,
  16. Fighter,
  17. Fighter,
  18. Fighter,
  19. Fighter,
  20. Fighter,
  21. Fighter,
  22. Fighter,
  23. Fighter,
  24. Fighter,
  25. Fighter,
  26. Fighter,
  27. ;
  28. ABILITYFAVORBONUS: ;
  29. ABILITYRAISE: 7, 7, 10, 0, 0, 0;
  30. ABILITY4: 2;
  31. ABILITY8: 2;
  32. ABILITY12: 2;
  33. ABILITY16: 2;
  34. ABILITY20: 2;
  35. TOMERAISE:
  36. 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
  37. 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
  38. 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
  39. 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
  40. 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
  41. 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
  42. ;
  43. SKILLRAISE:
  44. 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
  45. 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
  46. 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
  47. 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
  48. 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
  49. 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
  50. 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
  51. 2, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
  52. 2, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
  53. 2, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
  54. 2, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
  55. 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
  56. 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
  57. 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0,
  58. 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
  59. 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
  60. 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
  61. 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
  62. 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
  63. 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
  64. ;
  65. FEATLIST: 19,
  66. Greater Dragonmark of Sentinel, 15, 1,
  67. Greater Two Weapon Fighting, 12, 3,
  68. Greater Weapon Focus: Slashing Weapons, 8, 3,
  69. Greater Weapon Specialization: Slashing Weapons, 18, 3,
  70. Improved Shield Mastery, 14, 3,
  71. Improved Two Weapon Fighting, 10, 3,
  72. Least Dragonmark of Sentinel, 3, 1,
  73. Lesser Dragonmark of Sentinel, 12, 1,
  74. Power Attack, 2, 3,
  75. Shield Mastery, 6, 3,
  76. Superior Weapon Focus: Slashing Weapons, 20, 3,
  77. Toughness, 1, 1,
  78. Toughness, 1, 2,
  79. Toughness, 18, 1,
  80. Toughness, 6, 1,
  81. Toughness, 9, 1,
  82. Two Weapon Fighting, 1, 3,
  83. Weapon Focus: Slashing Weapons, 4, 3,
  84. Weapon Specialization: Slashing Weapons, 16, 3,
  85. ;
  86. ENHANCEMENTLIST: 38,
  87. Fighter Armor Class Boost I, 20,
  88. Fighter Armor Class Boost II, 20,
  89. Fighter Armor Class Boost III, 20,
  90. Fighter Haste Boost I, 20,
  91. Fighter Haste Boost II, 20,
  92. Fighter Haste Boost III, 20,
  93. Fighter Haste Boost IV, 20,
  94. Fighter Weapon Alacrity, 20,
  95. Fighter Critical Accuracy I, 20,
  96. Fighter Critical Accuracy II, 20,
  97. Fighter Stalwart Defender I, 20,
  98. Fighter Stalwart Defender II, 20,
  99. Fighter Stalwart Defender III, 20,
  100. Human Adaptability Constitution I, 20,
  101. Human Improved Recovery I, 20,
  102. Human Improved Recovery II, 20,
  103. Human Improved Recovery III, 20,
  104. Deneith Intimidation I, 20,
  105. Deneith Intimidation II, 20,
  106. Deneith Intimidation III, 20,
  107. Deneith Intimidation IV, 20,
  108. Human Versatility I, 20,
  109. Human Versatility II, 20,
  110. Human Versatility III, 20,
  111. Human Versatility IV, 20,
  112. Fighter Item Defense I, 20,
  113. Fighter Item Defense II, 20,
  114. Racial Toughness I, 20,
  115. Racial Toughness II, 20,
  116. Racial Toughness III, 20,
  117. Improved Intimidate I, 20,
  118. Improved Intimidate II, 20,
  119. Improved Intimidate III, 20,
  120. Improved Intimidate IV, 20,
  121. Fighter Toughness I, 20,
  122. Fighter Toughness II, 20,
  123. Fighter Toughness III, 20,
  124. Fighter Toughness IV, 20,
  125. ;
  126. SPELLLIST: 0,
  127. ;
  128. ITEMS: 0,
  129. ;
  130. PASTLIFE:
  131. 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
  132. ;
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