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Axiom Verge / Save Files

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Nov 9th, 2019
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  1. #
  2. #Save0.sav
  3. #
  4. <?xml version="1.0"?>
  5. <THSaveData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema">
  6. <mScreenSize>4</mScreenSize>
  7. <mPlayerName>Tom</mPlayerName>
  8. <mSaveArea>Area1</mSaveArea>
  9. <mSaveRoom>SaveRoom1</mSaveRoom>
  10. <mSaveRoomPos>
  11. <X>0</X>
  12. <Y>0</Y>
  13. </mSaveRoomPos>
  14. <mTotalSeconds>0</mTotalSeconds>
  15. </THSaveData>
  16. #
  17. #Save1.sav
  18. #
  19. <?xml version="1.0"?>
  20. <THSaveData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema">
  21. <mScreenSize>4</mScreenSize>
  22. <mPlayerName>Tom</mPlayerName>
  23. <mCurrentWeapon>DataDisruptor</mCurrentWeapon>
  24. <mCurrentTool>AddressDisruptor1</mCurrentTool>
  25. <mSaveArea>Area3</mSaveArea>
  26. <mSaveRoom>SaveRoom2</mSaveRoom>
  27. <mSaveRoomPos>
  28. <X>2640</X>
  29. <Y>272</Y>
  30. </mSaveRoomPos>
  31. <mTotalSeconds>0</mTotalSeconds>
  32. <THItemRecord mName="DataDisruptor" mType="WEAPON" mConsumable="false" />
  33. <THItemRecord mName="Nova" mType="WEAPON" mConsumable="false" />
  34. <THItemRecord mName="PowerNode1" mType="POWER_NODE" mConsumable="false" />
  35. <THItemRecord mName="Drill" mType="TOOL" mConsumable="false" />
  36. <THItemRecord mName="MultiDisruptor" mType="WEAPON" mConsumable="false" />
  37. <THItemRecord mName="HealthNode1" mType="HEALTH_NODE" mConsumable="false" />
  38. <THItemRecord mName="Kilver" mType="WEAPON" mConsumable="false" />
  39. <THItemRecord mName="AddressDisruptor1" mType="TOOL" mConsumable="false" />
  40. <THItemRecord mName="HealthNode2" mType="HEALTH_NODE" mConsumable="false" />
  41. <THItemRecord mName="PowerNode2" mType="POWER_NODE" mConsumable="false" />
  42. <THItemRecord mName="VerticalSpread" mType="WEAPON" mConsumable="false" />
  43. <THItemRecord mName="Reflect" mType="WEAPON" mConsumable="false" />
  44. <THItemRecord mName="HealthNodeFragment3" mType="HEALTH_NODE_FRAGMENT" mConsumable="false" />
  45. <THItemRecord mName="HealthNodeFragment5" mType="HEALTH_NODE_FRAGMENT" mConsumable="false" />
  46. <THItemRecord mName="HighJump" mType="PERMANENT_UPGRADE" mConsumable="false" />
  47. <THItemRecord mName="FireWall" mType="WEAPON" mConsumable="false" />
  48. <THItemRecord mName="RangeNode1" mType="RANGE_NODE" mConsumable="false" />
  49. <THItemRecord mName="RangeNode2" mType="RANGE_NODE" mConsumable="false" />
  50. <THItemRecord mName="SizeNode1" mType="SIZE_NODE" mConsumable="false" />
  51. <THItemRecord mName="SizeNode2" mType="SIZE_NODE" mConsumable="false" />
  52.  
  53. <KeyPoint>DIALOGUE_IntroCutscene</KeyPoint>
  54. <KeyPoint>DIALOGUE_WakeUp</KeyPoint>
  55. <KeyPoint>DIALOGUE_WhatIsThisPlace</KeyPoint>
  56. <KeyPoint>DIALOGUE_ObtainedDisruptor</KeyPoint>
  57. <KeyPoint>DIALOGUE_SecurityWormMeet</KeyPoint>
  58. <KeyPoint>SecurityWorm</KeyPoint>
  59. <KeyPoint>DIALOGUE_DrillAcquire</KeyPoint>
  60. <KeyPoint>DIALOGUE_MeetElsenova</KeyPoint>
  61. <KeyPoint>SoldierBoss</KeyPoint>
  62. <KeyPoint>DIALOGUE_SoldierBossMeet</KeyPoint>
  63. <AutoMap>
  64. <mAreaName>Area1</mAreaName>
  65. <mWidthScreens>19</mWidthScreens>
  66. <mHeightScreens>19</mHeightScreens>
  67. <mScreenCount>48</mScreenCount>
  68. <mCSVData>0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,1,1,1,1,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,4,1,2,3,1,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,1,1,4,1,1,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,5</mCSVData>
  69. </AutoMap>
  70. <AutoMap>
  71. <mAreaName>Area2</mAreaName>
  72. <mWidthScreens>25</mWidthScreens>
  73. <mHeightScreens>16</mHeightScreens>
  74. <mScreenCount>95</mScreenCount>
  75. <mCSVData>0,0,0,0,5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4,5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,5,1,0,1,1,1,1,4,2,3,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,5,0,0,0,0,1,0,0,2,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,5,0,1,1,1,1,0,0,2,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,5,0,1,0,0,1,0,0,2,0,1,1,0,0,0,0,0,0,0,0,0,1,1,1,1,5,1,1,0,6,1,4,0,2,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,6,0,0,1,1,0,0,1,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,1,1,0,0,0,1,0,0,0,1,1,1,1,0,4,1,1,1,0,0,0,0,0,0,0,0,1,1,1,1,1,0,0,4,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,0,0,1,1,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,0,0,0,1,5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0</mCSVData>
  76. </AutoMap>
  77. </THSaveData>
  78. #
  79. #Save2.sav
  80. #
  81. <?xml version="1.0"?>
  82. <THSaveData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema">
  83. <mScreenSize>4</mScreenSize>
  84. <mPlayerName>Tom</mPlayerName>
  85. <mCurrentWeapon>DataDisruptor</mCurrentWeapon>
  86. <mCurrentTool>Drill</mCurrentTool>
  87. <mSaveArea>Area2</mSaveArea>
  88. <mSaveRoom>SaveRoomE3</mSaveRoom>
  89. <mSaveRoomPos>
  90. <X>4560</X>
  91. <Y>4080</Y>
  92. </mSaveRoomPos>
  93. <mTotalSeconds>0</mTotalSeconds>
  94. <THItemRecord mName="DataDisruptor" mType="WEAPON" mConsumable="false" />
  95. <THItemRecord mName="Nova" mType="WEAPON" mConsumable="false" />
  96. <THItemRecord mName="PowerNode1" mType="POWER_NODE" mConsumable="false" />
  97. <THItemRecord mName="Drill" mType="TOOL" mConsumable="false" />
  98. <THItemRecord mName="MultiDisruptor" mType="WEAPON" mConsumable="false" />
  99. <THItemRecord mName="HealthNode1" mType="HEALTH_NODE" mConsumable="false" />
  100. <THItemRecord mName="Kilver" mType="WEAPON" mConsumable="false" />
  101. <THItemRecord mName="HealthNode2" mType="HEALTH_NODE" mConsumable="false" />
  102. <THItemRecord mName="FireWall" mType="WEAPON" mConsumable="false" />
  103. <KeyPoint>DIALOGUE_IntroCutscene</KeyPoint>
  104. <KeyPoint>DIALOGUE_WakeUp</KeyPoint>
  105. <KeyPoint>DIALOGUE_WhatIsThisPlace</KeyPoint>
  106. <KeyPoint>DIALOGUE_ObtainedDisruptor</KeyPoint>
  107. <KeyPoint>DIALOGUE_SecurityWormMeet</KeyPoint>
  108. <KeyPoint>SecurityWorm</KeyPoint>
  109. <KeyPoint>DIALOGUE_DrillAcquire</KeyPoint>
  110. </THSaveData>
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