Vit_abo

FW En

Oct 11th, 2021 (edited)
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  1. Attendance: https://docs.google.com/spreadsheets/d/1tl8xMCx2q0rmxtOGFDgKGOL1W8toYB2ngpuUdJzyQVM
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  3. In order to avoid conflicts, new rules for faction wars are introduced. The current attendance is tracked in the file - bit.ly/3v03aYG. All players of level 25+ with an attack power of 10 million or more are allowed to participate.
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  5. 1) From now faction wars of CFo don't belong only to the CFo, but are general to the whole world. Any player who meets requirements above can participate in the CFo faction wars. If two or more players apply for one place, priority is given to the player with a larger "Result%"
  6. 2) The reward at the end of the season is given to the first 100 players according to their position in the Rank column. For this, the day before the awards are distributed, players must join CFo.
  7. 3) The CFo Leaders define obligatory and optional games for each week. Only obligatory games are tracked in the table. The schedule of these games is announced every Monday
  8. 4) Players receive from 0 to 100 points for each obligatory war. Each player receives up 100 points for attending a game, 0 points for absense. If player warns about his absense any CFo officer at least 1 hour prior ito a game then he gets 20 points. Points are subject of penalties. The amount of the fine is specified below. Player can't receive less than 0 points per game.
  9. 5) During a FW season the average performance is calculated by the formula {total_points_for_all_games} / {number_games_which_the_faction_in_season}
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  11. Penalties and fines:
  12. 1) Chat messages not related to a war, for each message - 5 points
  13. 2) Arriving before a timer without consequences - 10 points
  14. 3) Arriving before a timer with consequences (for example, the battle was started with a wrong commander) - 25 points
  15. 4) Disobedience of orders without consequences (didn't leave a fort after command, accelerated without permission) - 15 points
  16. 5) Disobedience of orders with consequences (for example, didn't leave a fort after an order and initiated defense battle, didn't stay at the specified fort by the end of a war) - 30 points
  17. 6) Leeching lost wars - 35 points. In case of loss, players performance will be additionally checked
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