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- Mono path[0] = 'D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Managed'
- Mono config path = 'D:/SteamLibrary/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
- Initialize engine version: 2019.1.0f2 (292b93d75a2c)
- Forcing GfxDevice: Direct3D 11
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA GeForce GTX 970 (ID=0x13c2)
- Vendor:
- VRAM: 3942 MB
- Driver: 26.21.14.4259
- Begin MonoManager ReloadAssembly
- - Completed reload, in 0.088 seconds
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 32.904600 ms
- 2020-03-13T19:51:45 0.029 INF [Steamworks.NET] SteamAPI_Init() ok
- 2020-03-13T19:51:45 0.184 INF Localization language: english
- 2020-03-13T19:51:45 0.205 INF Texture quality is set to 2
- 2020-03-13T19:51:45 0.206 INF Precaching...
- 2020-03-13T19:51:45 0.207 INF Precaching file: 7DaysToDie_Data/resources.assets
- 2020-03-13T19:51:45 0.265 INF [EAC] Not loading, not started from launcher
- 2020-03-13T19:51:48 2.992 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
- 2020-03-13T19:51:48 3.001 INF Precaching file: Data/Bundles/blocktextureatlases
- 2020-03-13T19:51:54 8.794 INF Precaching file: Data/Bundles/terraintextures
- 2020-03-13T19:51:59 14.161 INF Precaching done
- 2020-03-13T19:51:59 14.162 INF Loading main scene
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 2.142900 ms
- 2020-03-13T19:51:59 14.431 INF Awake IsFocused: True
- 2020-03-13T19:51:59 14.431 INF Awake
- 2020-03-13T19:51:59 14.471 INF Version: Alpha 18.4 (b4) Compatibility Version: Alpha 18.4, Build: Windows 64 Bit
- 2020-03-13T19:51:59 14.471 INF System information:
- 2020-03-13T19:51:59 14.471 INF OS: Windows 10 (10.0.0) 64bit
- 2020-03-13T19:51:59 14.471 INF CPU: Intel(R) Core(TM) i7-5930K CPU @ 3.50GHz (cores: 12)
- 2020-03-13T19:51:59 14.471 INF RAM: 16277 MB
- 2020-03-13T19:51:59 14.471 INF GPU: NVIDIA GeForce GTX 970 (3942 MB)
- 2020-03-13T19:51:59 14.472 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
- 2020-03-13T19:51:59 14.472 INF Last played version: Alpha 18.4
- 2020-03-13T19:51:59 14.472 INF Local UTC offset: -6 hours
- 2020-03-13T19:51:59 14.478 INF Command line arguments: D:\SteamLibrary\steamapps\common\7 Days To Die\7DaysToDie.exe -force-d3d11 -logfile D:\SteamLibrary\steamapps\common\7 Days To Die\7DaysToDie_Data\output_log__2020-03-13__19-51-41.txt
- 2020-03-13T19:51:59 14.479 INF Not running in Big Picture Mode, no on-screen keyboard available
- 2020-03-13T19:51:59 14.480 INF Starting PlayerInputManager...
- 2020-03-13T19:51:59 14.528 INF InControl (version 1.6.17 build 9143, native module = False, XInput = True)
- Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32
- Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32.dll
- Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32
- Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32
- Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32.dll
- Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32
- 2020-03-13T19:51:59 14.624 INF Starting UserProfileManager...
- 2020-03-13T19:52:00 14.718 INF Occlusion: Awake
- 2020-03-13T19:52:00 14.728 INF ApplyAllOptions streaming True, budget 3547.8 MB
- 2020-03-13T19:52:00 14.729 INF ApplyAllOptions current screen 2560 x 1080, 60hz, window 2560 x 1080, fullscreen False Windowed
- 2020-03-13T19:52:00 14.729 INF Texture quality is set to 2
- 2020-03-13T19:52:00 14.729 INF ApplyTextureFilter 1, AF Enable
- 2020-03-13T19:52:00 14.732 INF ApplyTerrainOptions 3
- 2020-03-13T19:52:02 16.847 INF [MODS] No mods folder found
- 2020-03-13T19:52:02 16.910 INF Loading permissions file at 'C:\Users\Chet\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2020-03-13T19:52:02 17.015 INF Loading permissions file done.
- 2020-03-13T19:52:02 17.072 INF Awake done in 2641 ms
- Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
- Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc.dll
- Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
- Unloading 23 unused Assets to reduce memory usage. Loaded Objects now: 3972.
- Total: 30.085300 ms (FindLiveObjects: 0.305300 ms CreateObjectMapping: 0.084800 ms MarkObjects: 29.635200 ms DeleteObjects: 0.059300 ms)
- 2020-03-13T19:52:02 17.438 INF User joined: Mad_Republican
- 2020-03-13T19:52:02 17.637 INF Reloading serveradmin.xml
- 2020-03-13T19:52:02 17.637 INF Loading permissions file at 'C:\Users\Chet\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2020-03-13T19:52:02 17.637 INF Loading permissions file done.
- 2020-03-13T19:52:03 17.700 INF Updated culture for display texts
- 2020-03-13T19:52:13 28.508 INF UMA Overlay loading took 9040 ms
- 2020-03-13T19:52:13 28.510 INF UMA Slot loading took 1 ms
- 2020-03-13T19:52:17 31.778 INF LoadTextureArraysForQuality quality -1 to 2, reload False
- 2020-03-13T19:52:17 32.221 INF WorldStaticData.Init() needed 3.465s
- 2020-03-13T19:52:19 34.089 INF [Steamworks.NET] Login ok.
- 2020-03-13T19:52:19 34.400 INF AchievementManager: Received stats and achievements from Steam
- 2020-03-13T19:53:19 94.556 INF NET: Starting server protocols
- 2020-03-13T19:53:20 95.150 INF NET: LiteNetLib server started
- 2020-03-13T19:53:20 95.152 INF [Steamworks.NET] NET: Server started
- 2020-03-13T19:53:20 95.152 INF Started thread SteamNetworkingServer
- 2020-03-13T19:53:20 95.153 INF StartGame
- 2020-03-13T19:53:20 95.186 INF Persistent GamePrefs saved
- GamePref.AdminFileName = serveradmin.xml
- GamePref.AirDropFrequency = 24
- GamePref.AirDropMarker = True
- GamePref.AutopilotMode = 0
- GamePref.BedrollDeadZoneSize = 15
- GamePref.BedrollExpiryTime = 60
- GamePref.BlockDamageAI = 25
- GamePref.BlockDamageAIBM = 25
- GamePref.BlockDamagePlayer = 300
- GamePref.BloodMoonEnemyCount = 8
- GamePref.BloodMoonFrequency = 7
- GamePref.BloodMoonRange = 0
- GamePref.BloodMoonWarning = 8
- GamePref.BuildCreate = False
- GamePref.ConnectToServerIP = 127.0.0.1
- GamePref.ConnectToServerPort = 26900
- GamePref.ControlPanelEnabled = False
- GamePref.ControlPanelPort = 8080
- GamePref.CraftTimer =
- GamePref.CreateLevelDim = 8
- GamePref.CreateLevelName = My Level
- GamePref.CreativeMenuEnabled = False
- GamePref.DayCount = 3
- GamePref.DayLightLength = 18
- GamePref.DayNightLength = 120
- GamePref.DebugMenuEnabled = False
- GamePref.DebugMenuShowTasks = False
- GamePref.DebugStopEnemiesMoving = False
- GamePref.DropOnDeath = 0
- GamePref.DropOnQuit = 0
- GamePref.DynamicSpawner =
- GamePref.EACEnabled = False
- GamePref.EnemyDifficulty = 0
- GamePref.EnemySpawnMode = True
- GamePref.FavoriteServersList =
- GamePref.FragLimit = 20
- GamePref.GameDifficulty = 2
- GamePref.GameGuidClient =
- GamePref.GameMode = GameModeSurvival
- GamePref.GameName = Chet Solo 20200311
- GamePref.GameNameClient = My Game
- GamePref.GameVersion = Alpha 18.4
- GamePref.GameWorld = Burie Valley
- GamePref.HideCommandExecutionLog = 0
- GamePref.JoiningOptions = True
- GamePref.LandClaimCount = 1
- GamePref.LandClaimDeadZone = 50
- GamePref.LandClaimDecayMode = 0
- GamePref.LandClaimExpiryTime = 30
- GamePref.LandClaimOfflineDelay = 0
- GamePref.LandClaimOfflineDurabilityModifier = 256
- GamePref.LandClaimOnlineDurabilityModifier = 256
- GamePref.LandClaimSize = 71
- GamePref.LastGameResetRevision = 13
- GamePref.LastLoadedPrefab =
- GamePref.LastLoadedPrefabSize =
- GamePref.LootAbundance = 200
- GamePref.LootRespawnDays = 5
- GamePref.LootTimer =
- GamePref.MatchLength = 10
- GamePref.MaxSpawnedAnimals = 50
- GamePref.MaxSpawnedZombies = 64
- GamePref.MaxUncoveredMapChunksPerPlayer = 524288
- GamePref.NoGraphicsMode = False
- GamePref.OptionsAA = 1
- GamePref.OptionsAllowController = True
- GamePref.OptionsAmbientVolumeLevel = 1
- GamePref.OptionsAudioOcclusion = False
- GamePref.OptionsBackgroundGlobalOpacity = 0.75
- GamePref.OptionsControllerVibration = True
- GamePref.OptionsDeferredLighting = True
- GamePref.OptionsDisableChunkLODs = False
- GamePref.OptionsDynamicMusicDailyTime = 0.3
- GamePref.OptionsDynamicMusicEnabled = True
- GamePref.OptionsFieldOfView = 65
- GamePref.OptionsFieldOfViewNew = 65
- GamePref.OptionsForegroundGlobalOpacity = 1
- GamePref.OptionsGamma = 0.175
- GamePref.OptionsGfxBloom = False
- GamePref.OptionsGfxDOF = False
- GamePref.OptionsGfxMotionBlur = 0
- GamePref.OptionsGfxOcclusion = True
- GamePref.OptionsGfxSSAO = True
- GamePref.OptionsGfxSSReflections = 0
- GamePref.OptionsGfxSunShafts = False
- GamePref.OptionsGraphicsQuality = 5
- GamePref.OptionsGrassDistance = 3
- GamePref.OptionsHudOpacity = 1
- GamePref.OptionsHudSize = 2
- GamePref.OptionsInterfaceSensitivity = 0.75
- GamePref.OptionsInvertMouse = False
- GamePref.OptionsJournalPopup = True
- GamePref.OptionsLODDistance = 1
- GamePref.OptionsMenuMusicVolumeLevel = 0.7
- GamePref.OptionsMicVolumeLevel = 0.75
- GamePref.OptionsMouseSensitivity = 0.5
- GamePref.OptionsMusicVolumeLevel = 0
- GamePref.OptionsObjectQuality = 3
- GamePref.OptionsOverallAudioVolumeLevel = 1
- GamePref.OptionsPlayChanceFrequency = 3
- GamePref.OptionsPlayChanceProbability = 0.983
- GamePref.OptionsPlayerModel = playerMale
- GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
- GamePref.OptionsPOICulling = 1
- GamePref.OptionsReflectedShadows = False
- GamePref.OptionsReflectionBounces = 0
- GamePref.OptionsReflectionCullList = Default
- GamePref.OptionsReflectionFarClip = 3000
- GamePref.OptionsReflectionQuality = 0
- GamePref.OptionsReflectionRefreshMode = ViaScripting
- GamePref.OptionsReflectionRefreshRate = 0
- GamePref.OptionsReflectionShadowDistance = 60
- GamePref.OptionsReflectionTimeSlicingMode = IndividualFaces
- GamePref.OptionsResolution = 0
- GamePref.OptionsScreenBoundsValue = 1
- GamePref.OptionsShadowDistance = 0
- GamePref.OptionsShowCompass = True
- GamePref.OptionsShowCrosshair = True
- GamePref.OptionsStabSpawnBlocksOnGround = True
- GamePref.OptionsStreamingMipmapsBudget = 4096
- GamePref.OptionsStreamingMipmapsEnabled = True
- GamePref.OptionsTempCelsius = False
- GamePref.OptionsTerrainQuality = 3
- GamePref.OptionsTextureFilter = 1
- GamePref.OptionsTextureQuality = 2
- GamePref.OptionsTreeDistance = 4
- GamePref.OptionsUMATextureQuality = 0
- GamePref.OptionsViewDistance = 7
- GamePref.OptionsVoiceChatEnabled = True
- GamePref.OptionsVoiceVolumeLevel = 0.75
- GamePref.OptionsVsync = 1
- GamePref.OptionsWaterParticleLimiter = 1
- GamePref.OptionsWaterQuality = 0
- GamePref.OptionsZoomMouseSensitivity = 0.5
- GamePref.PartySharedKillRange = 10000
- GamePref.PersistentPlayerProfiles = True
- GamePref.PlayerAutologin = False
- GamePref.PlayerId = 76561197970506435
- GamePref.PlayerKillingMode = 3
- GamePref.PlayerName = Mad_Republican
- GamePref.PlayerSafeZoneHours = 7
- GamePref.PlayerSafeZoneLevel = 5
- GamePref.PlayerToken =
- GamePref.RebuildMap = False
- GamePref.SaveGameFolder = C:\Users\Chet\AppData\Roaming/7DaysToDie/Saves
- GamePref.SelectionContextMode = 0
- GamePref.SelectionOperationMode = 0
- GamePref.ServerAdminSlots = 0
- GamePref.ServerAdminSlotsPermission = 0
- GamePref.ServerDescription =
- GamePref.ServerDisabledNetworkProtocols =
- GamePref.ServerIP =
- GamePref.ServerIsPublic = True
- GamePref.ServerLoginConfirmationText =
- GamePref.ServerMaxAllowedViewDistance = 12
- GamePref.ServerMaxPlayerCount = 1
- GamePref.ServerMaxWorldTransferSpeedKiBs = 512
- GamePref.ServerName = Default Server
- GamePref.ServerPort = 26900
- GamePref.ServerReservedSlots = 0
- GamePref.ServerReservedSlotsPermission = 100
- GamePref.ServerVisibility = 0
- GamePref.ServerWebsiteURL =
- GamePref.ShowFriendPlayerOnMap = True
- GamePref.TelnetEnabled = False
- GamePref.TelnetFailedLoginLimit = 10
- GamePref.TelnetFailedLoginsBlocktime = 10
- GamePref.TelnetPort = 25003
- GamePref.TerminalWindowEnabled = True
- GamePref.UNUSED_OptionsBloom =
- GamePref.UNUSED_OptionsDOF =
- GamePref.UNUSED_OptionsImageEffects =
- GamePref.UNUSED_OptionsMotionBlur =
- GamePref.UNUSED_OptionsObjectBlur =
- GamePref.UNUSED_OptionsSSAO =
- GamePref.UNUSED_OptionsSunShafts =
- GamePref.UserDataFolder = C:\Users\Chet\AppData\Roaming/7DaysToDie
- GamePref.WorldGenSeed =
- GamePref.WorldGenSize = 8192
- GamePref.XPMultiplier = 300
- GamePref.ZombieBMMove = 4
- GamePref.ZombieFeralMove = 3
- GamePref.ZombieMove = 0
- GamePref.ZombieMoveNight = 3
- GamePref.ZombiePlayers = True
- GameStat.AirDropFrequency = 0
- GameStat.AirDropMarker = False
- GameStat.AllowedViewDistance = 12
- GameStat.AnimalCount = 0
- GameStat.AutoParty = False
- GameStat.BedrollExpiryTime = 45
- GameStat.BlockDamagePlayer = 100
- GameStat.BloodMoonDay = 0
- GameStat.BloodMoonEnemyCount = 8
- GameStat.BloodMoonWarning = 8
- GameStat.ChunkStabilityEnabled = True
- GameStat.CraftTimer =
- GameStat.CurrentRoundIx = 0
- GameStat.DayLightLength = 18
- GameStat.DayLimitActive = False
- GameStat.DayLimitThisRound = 0
- GameStat.DropOnDeath = 1
- GameStat.DropOnQuit = 0
- GameStat.EnemyCount = 0
- GameStat.EnemyDifficulty = Normal
- GameStat.EnemySpawnMode = True
- GameStat.FragLimitActive = False
- GameStat.FragLimitThisRound = 0
- GameStat.GameDifficulty = 2
- GameStat.GameDifficultyBonus = 1
- GameStat.GameModeId = 0
- GameStat.GameState = 0
- GameStat.GlobalMessageToShow =
- GameStat.IsCreativeMenuEnabled = False
- GameStat.IsFlyingEnabled = False
- GameStat.IsPlayerCollisionEnabled = True
- GameStat.IsPlayerDamageEnabled = True
- GameStat.IsResetMapOnRestart = False
- GameStat.IsSaveSupplyCrates = True
- GameStat.IsSpawnEnemies = True
- GameStat.IsSpawnNearOtherPlayer = False
- GameStat.IsTeleportEnabled = False
- GameStat.IsVersionCheckDone = True
- GameStat.LandClaimCount = 1
- GameStat.LandClaimDeadZone = 30
- GameStat.LandClaimDecayMode = 0
- GameStat.LandClaimExpiryTime = 3
- GameStat.LandClaimOfflineDelay = 0
- GameStat.LandClaimOfflineDurabilityModifier = 32
- GameStat.LandClaimOnlineDurabilityModifier = 32
- GameStat.LandClaimSize = 41
- GameStat.LoadScene =
- GameStat.LootTimer =
- GameStat.OptionsPOICulling = 0
- GameStat.PartySharedKillRange = 100
- GameStat.PlayerKillingMode = KillStrangersOnly
- GameStat.ScoreDiedMultiplier = -5
- GameStat.ScorePlayerKillMultiplier = 1
- GameStat.ScoreZombieKillMultiplier = 1
- GameStat.ShowAllPlayersOnMap = False
- GameStat.ShowFriendPlayerOnMap = True
- GameStat.ShowSpawnWindow = False
- GameStat.ShowWindow =
- GameStat.ShowZombieCounter = False
- GameStat.TimeLimitActive = False
- GameStat.TimeLimitThisRound = 0
- GameStat.TimeOfDayIncPerSec = 20
- GameStat.XPMultiplier = 100
- GameStat.ZombieHordeMeter = False
- 2020-03-13T19:53:20 95.218 INF StartAsServer
- WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
- ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
- 2020-03-13T19:53:21 95.725 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray_2 (UnityEngine.Texture2DArray)
- 2020-03-13T19:53:21 95.725 INF Set Microsplat normals: MicroSplatConfig_normal_tarray_2 (UnityEngine.Texture2DArray)
- 2020-03-13T19:53:21 95.725 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray_2 (UnityEngine.Texture2DArray)
- 2020-03-13T19:53:42 116.834 INF Block IDs with mapping
- 2020-03-13T19:53:42 116.835 INF BlockIDs from Mapping
- 2020-03-13T19:53:46 121.215 INF Item IDs with mapping
- 2020-03-13T19:53:46 121.215 INF ItemIDs from Mapping
- 2020-03-13T19:53:57 132.652 INF createWorld: Burie Valley, Chet Solo 20200311, GameModeSurvival
- 2020-03-13T19:53:57 132.653 INF Occlusion: Enabled
- 2020-03-13T19:53:58 132.969 INF Started thread ChunkRegeneration
- 2020-03-13T19:53:58 132.970 INF Started thread ChunkCalc
- 2020-03-13T19:53:58 133.066 INF World.Load: Burie Valley
- 2020-03-13T19:53:58 133.074 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
- 2020-03-13T19:54:01 136.040 INF ShapeControllers: 64
- 2020-03-13T19:54:17 152.404 INF Started thread GenerateChunks
- 2020-03-13T19:54:18 152.775 INF Loading dtm raw file took 361ms
- 2020-03-13T19:54:18 153.330 INF Biomes image size w= 8192, h = 8192
- 2020-03-13T19:54:19 154.235 INF Loading and creating biomes took 1448ms
- 2020-03-13T19:54:22 157.301 INF Loading and creating shader control textures took 3065ms
- 2020-03-13T19:54:27 162.362 INF Loading and parsing of generator took 5060ms
- 2020-03-13T19:54:27 162.374 INF Started thread SaveChunks C:\Users\Chet\AppData\Roaming/7DaysToDie/Saves/Burie Valley/Chet Solo 20200311\Region
- 2020-03-13T19:54:29 164.333 INF [DECO] read 0/0
- 2020-03-13T19:54:31 165.923 INF AstarManager Init
- 2020-03-13T19:54:32 166.809 INF Weather Packages Created FROM BIOMES
- 2020-03-13T19:54:32 166.810 INF createWorld() done
- 2020-03-13T19:54:32 166.811 INF Calculating world hashes
- 2020-03-13T19:54:32 166.812 INF Loading players.xml
- 2020-03-13T19:54:32 167.141 INF Created player with id=171
- 2020-03-13T19:54:33 167.878 WRN InitBreadCrumbs Mad_Republican (-1433.4, 60.6, 2110.1)
- 2020-03-13T19:54:33 167.882 INF Loaded player
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2020-03-13T19:54:34 168.658 INF Setting for 'DayNightLength' does not match the default (server will go to the modded category): current = 120, default = 60
- 2020-03-13T19:54:34 168.658 INF Setting for 'DropOnDeath' does not match the default (server will go to the modded category): current = 0, default = 1
- 2020-03-13T19:54:34 168.658 INF Setting for 'BlockDamagePlayer' does not match the default (server will go to the modded category): current = 300, default = 100
- 2020-03-13T19:54:34 168.658 INF Setting for 'BlockDamageAI' does not match the default (server will go to the modded category): current = 25, default = 100
- 2020-03-13T19:54:34 168.658 INF Setting for 'BlockDamageAIBM' does not match the default (server will go to the modded category): current = 25, default = 100
- 2020-03-13T19:54:34 168.658 INF Setting for 'LootRespawnDays' does not match the default (server will go to the modded category): current = 5, default = 30
- 2020-03-13T19:54:34 168.658 INF Setting for 'LootAbundance' does not match the default (server will go to the modded category): current = 200, default = 100
- 2020-03-13T19:54:34 168.658 INF Setting for 'AirDropFrequency' does not match the default (server will go to the modded category): current = 24, default = 72
- 2020-03-13T19:54:34 168.658 INF Setting for 'XPMultiplier' does not match the default (server will go to the modded category): current = 300, default = 100
- 2020-03-13T19:54:34 168.659 INF Origin Reposition (0.0, 0.0, 0.0) to (-1424.0, 48.0, 2096.0)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2020-03-13T19:54:34 168.701 INF [DECO] written 0/0
- 2020-03-13T19:54:34 168.750 INF OpenSpawnWindow
- 2020-03-13T19:54:34 168.805 INF StartGame done
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
- Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc.dll
- Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2020-03-13T19:54:36 170.928 INF Respawn almost done
- 2020-03-13T19:54:36 170.934 INF PlayerSpawnedInWorld (reason: LoadedGame, position: -1433, 60, 2110): localplayer
- 2020-03-13T19:54:36 170.956 INF DMS Entered Game!
- 2020-03-13T19:54:36 171.107 INF Getting new currentStreamer!
- 2020-03-13T19:54:36 171.613 INF [Steamworks.NET] GameServer.Init successful
- 2020-03-13T19:54:40 175.045 INF Calculating hashes took 8234 ms (world size 670 MiB)
- 2020-03-13T19:54:40 175.556 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90133428024677377, public IP=199.47.67.51
- 2020-03-13T19:54:40 175.567 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePrivate)
- 2020-03-13T19:54:41 175.819 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775240993840857, server SteamID=90133428024677377, server public IP=199.47.67.51, server port=26900
- 2020-03-13T19:54:41 175.823 INF [Steamworks.NET] Lobby entered: 109775240993840857
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