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  1. /*
  2. File: AHconfig.sqf
  3. Author: Chris(tian) "infiSTAR" Lorenzen
  4. Contact: infiSTAR23@gmail.com
  5.  
  6. Description:
  7. Arma AntiHack & AdminTools - infiSTAR.de
  8. -
  9. Make sure to have proper settings!
  10. */
  11. /* ********************************************************************************* */
  12. /* *******************Developer : infiSTAR (infiSTAR23@gmail.com)******************* */
  13. /* **************infiSTAR Copyright®© 2011 - 2015 All rights reserved.************** */
  14. /* *********************************www.infiSTAR.de********************************* */
  15. /* ********************************************************************************* */
  16. /* infiSTAR.de .dll path */ /* REMOVED */
  17. /* Key to open the menu */ _OpenMenuKey = 0x3C; /* google DIK_KeyCodes (0x3C is F2) */
  18. /* LOW ADMIN HERE */ _LAdmins = ["0","0"]; //do not have a , at the end.
  19. /* NORMAL ADMIN HERE */ _NAdmins = ["0","0","0"]; //do not have a , at the end.
  20. /* SUPER ADMIN HERE */ _SAdmins = ["76561198143308496"]; //do not have a , at the end. Last one is Thunder Remeber to Remove
  21. /* BANNED UIDs HERE */ _BLOCKED = ["76561198237695830","76561198242892404","76561198162162807","76561198166720067","76561198166296911","76561198244867666","76561198398261860","76561198386340381","76561198388013621"]; //do not have a , at the end.
  22.  
  23. /* Use Player White-list */ _UPW = false; /* true or false */
  24. /* WHITELIST UIDs HERE */ _WHITELIST = ["0","0","0"]; //do not have a , at the end.
  25. /* ********************************************************************************* */
  26. /* Top esc menu TXT */ _TopOfESC = "W.I.C.K.E.D."; //do not use " in this text.
  27. /* Bottom esc menu TXT */ _LowerTop = "PVP"; //do not use " in this text.
  28. /* Bottom esc menu TXT2 */ _LowerBottom = "WickedDayZ.com"; //do not use " in this text.
  29. /* Color esc menu TXT */ _EscColor = [0.6,0,0,1];
  30. /* DebugMonitor TXT */ _BottomDebug3 = "wickedpvp.ts3pro.xyz"; //do not use " in this text.
  31. /* DebugMonitor TXT */ _BottomDebug2 = "Press END to Close"; //do not use " in this text.
  32. /* DebugMonitor TXT */ _BottomDebug = "WickedDayZ.com"; //do not use " in this text.
  33. /* DebugMonitor Key */ _ODK = 0xCF; /* google DIK_KeyCodes (0xCF is END) */
  34. /* Use DebugMonitor */ _DMS = false; /* true or false */ /* starts up with debugmonitor ON if true */
  35. /* DebugMonitor Action */ _DMW = false; /* true or false */ /* "Debug" option on mousewheel */
  36. /* Mod EPOCH ? */ _MEH = false; /* true or false */
  37. /* ********************************************************************************* */
  38. /* Use Loaded Check(s) */ _AHL = false; /* true or false */ /* "AH NOT LOADED ON PLAYER" */
  39. /* _timedif for _AHL */ _TDI = 200; /* 45 - 300 */ /* only used if "_AHL = true;" -> takes longer to detect if the AH is loaded on a player or not. */
  40.  
  41. /* unitRecoil checks */ _URC = false; /* true or false */ /* checks unitRecoilCoefficient and resets default unitRecoilCoefficient */
  42. /* Log Bad Keys pressed */ _LBK = false; /* true or false */
  43. /* Forbid VON Sidechat */ _VON = false; /* true or false */ /* talking on sidechat will put out a warning and kick if continue */
  44. /* Use Chat Functions */ _UCF = true; /* true or false */ /* Enables Chatfunctions like /dance */
  45.  
  46. /* Break Functions ? */ _BHF = false; /* true or false */ /* break some known functions used by hacks! */
  47. /* Use vehicle check? */ _UVC = false; /* true or false */ /* using _ALLOWED_Vehicles and _FORBIDDEN_Vehicles lists */
  48. /* Use zombie check? */ _UZC = false; /* true or false */ /* "Walk Amongst The Dead" or "ESS" needs this set to false */
  49. /* Vehicle WHITELIST */ _UVW = false; /* true or false */ /* if false - _ALLOWED_Vehicles won't not be used */
  50. /* Vehicle Tradercheck */ _VTC = false; /* true or false */ /* checks if a player is near a trader when 'purchasing' a vehicle */
  51.  
  52. /* Cheatengine Checks ? */ _UCC = true; /* true or false */ /* certain strings have been changed */
  53. /* Use FileScan ? */ _UFS = true; /* true or false */ /* spams the rpt but often finds hackers */
  54. /* Use Anti Teleport? */ _UAT = false; /* true or false */
  55. /* Use cut-scene ? */ _UCS = true; /* true or false */ /* dynamicText ~ often colored, animated or used in credits */
  56. /* Use Damage Check ? */ _UDC = false; /* true or false */ /* try to catch Hacks that change the damage value of weapons */
  57.  
  58. /* Remove "itemsAdded" */ _RAI = false; /* true or false */ /* might remove items from a custom crafting system.. */
  59. /* HACKED BOX Check ? */ _CHB = false; /* true or false */ /* custom crates might be deleted if "Max Cargo Count" is to low */
  60. /* Max Cargo Count ? */ _MCC = 650;
  61.  
  62. /* Close Dialogs ? */ _CUD = false; /* true or false */ /* Closes custom Dialogs (Menus) that are not in _ALLOWED_Dialogs */
  63. /* Remove Keybinds ? */ _RCK = false; /* true or false */ /* Removes custom Keybinds and sets back the default ones */
  64. /* Check CMDMenus ? */ _CCM = false; /* true or false */ /* only disable this if you know what you are doing. */
  65. /* BLOCK ALL CMDMenus */ _BCM = false; /* true or false */ /* we don't need commandingMenus. so have this true. */
  66. /* Check Actions ? */ _CSA = false; /* true or false */ /* this checks mousewheel actions */
  67. /* Force Terrain Grid ? */ _FTG = 25; /* 50, 25, 12.5 */ /* if set to 50 grass will be very low for better client FPS.. default is 25 */
  68. /* ********************************************************************************* */
  69. /* ALLOWED Custom Dialogs "_ALLOWED_Dialogs" are only used if you have "_CUD = true;" */
  70. /* If you want install custom scripts using dialog windows, you can add IDD numbers */
  71. /* from the custom script's desc.h file included through MPMIssions/description.ext */
  72. _ALLOWED_Dialogs = [-1,106,2200,6900,6901,6902,6903,420420,41144,711194];
  73. // -1 Epoch Safe/Lockbox Keycode UI
  74. // 106 Inventory (Gear)
  75. // 2200 Blood Test
  76. // 6900,6901,6902,6903 New Player (select Gender and such things)
  77. // 420420 Epoch Trader
  78. // 41144 Epoch Door Keycode UI
  79. // 129 Diary
  80. // 666,667 Clay Car Radio
  81. // 4444 Radio Communication
  82. // 65431,65432,65433,65434,65440,65441,65442 R3F ARTY Lift/Tow/Transport.
  83. // 711194 Plot Management (http://epochmod.com/forum/index.php?/topic/16166-release-plot-management/)
  84. _ALLOWED_Dialogs = _ALLOWED_Dialogs + [81000,20001,20002,20003,20004,20005,20006,118338,118339,711197,711195,55510]; // adding some others from community addons
  85.  
  86. /* Player that have one of these items in their inventory will get punished! */
  87. _ForbiddenItems =
  88. [
  89. "ItemMap_Debug","ItemCore","Laserdesignator","FHQ_ACR_WDL_TWS_F","FHQ_ACR_WDL_TWS_SD_F","FHQ_ACR_WDL_TWS_GL","FHQ_ACR_WDL_TWS_GL_F","FHQ_ACR_WDL_TWS_GL_SD","FHQ_ACR_WDL_TWS_GL_SD_F","FHQ_ACR_BLK_TWS","FHQ_ACR_BLK_TWS_F","FHQ_ACR_BLK_TWS_SD","FHQ_ACR_BLK_TWS_SD_F","FHQ_ACR_BLK_TWS_GL","FHQ_ACR_BLK_TWS_GL_F","FHQ_ACR_BLK_TWS_GL_SD","FHQ_ACR_BLK_TWS_GL_SD_F","FHQ_ACR_TAN_TWS","FHQ_ACR_TAN_TWS_F","FHQ_ACR_TAN_TWS_SD","FHQ_ACR_TAN_TWS_SD_F","FHQ_ACR_TAN_TWS_GL","FHQ_ACR_TAN_TWS_GL_F","FHQ_ACR_TAN_TWS_GL_SD","FHQ_ACR_TAN_TWS_GL_SD_F","FHQ_ACR_SNW_TWS","FHQ_ACR_SNW_TWS_F","FHQ_ACR_SNW_TWS_SD","FHQ_ACR_SNW_TWS_SD_F","FHQ_ACR_SNW_TWS_GL","FHQ_ACR_SNW_TWS_GL_F","FHQ_ACR_SNW_TWS_GL_SD","FHQ_ACR_SNW_TWS_GL_SD_F"
  90. ];
  91.  
  92. /* If "_UVC = true;" and "_UVW = true;" this will delete all vehicles that are not in "_ALLOWED_Vehicles" */
  93. _ALLOWED_Vehicles = ["ALL IF _UVW = false","Tractor","Policecar"];
  94.  
  95. /* If "_UVC = true;" this will delete all vehicles that are in "_FORBIDDEN_Vehicles" */
  96. _FORBIDDEN_Vehicles =
  97. [
  98. "A10","AH1Z","AH64D","T90","F35B","AV8B2","UH1Y","Mi24_V",
  99. "Mi24_P","Mi24_D","KA52","KA52Black","SU39","Su25_CDF","SU25_Ins",
  100. "A10_US_EP1","AH64D_EP1","M1A1","M1A1_TUSK_MG","T72","T72_INS","T72_RU",
  101. "T72_CDF","T72_Gue","BMP3","MLRS","T34","2S6M_Tunguska", "Su25_TK_EP1",
  102. "BAF_Apache_AH1_D","UH60M_EP1","UH60M_MEV_EP1","Mi171Sh_rockets_CZ_EP1",
  103. "Mi24_D_TK_EP1","L39_TK_EP1","M1A1_US_DES_EP1","M1A2_US_TUSK_MG_EP1",
  104. "T72_TK_EP1","BMP2_TK_EP1","BMP2_UN_EP1","BMP2_HQ_TK_EP1","ZSU_TK_EP1",
  105. "MLRS_DES_EP1","T34_TK_EP1","T34_TK_GUE_EP1","T55_TK_EP1","T55_TK_GUE_EP1",
  106. "M113_TK_EP1","M113_UN_EP1","M113Ambul_TK_EP1","M113Ambul_UN_EP1","M2A2_EP1",
  107. "M2A3_EP1","M6_EP1","BAF_FV510_D","BAF_FV510_W"
  108. ];
  109.  
  110. /* ALLOWED CMDMenus "_cMenu" are only used if you have "_BCM = false;" which I would not recommend. */
  111. _cMenu =
  112. [
  113. "","RscMainMenu","RscMoveHigh","#WATCH","#WATCH0",
  114. "RscWatchDir","RscDisplayClassSelecter","RscDisplayGenderSelect",
  115. "RscDisplaySpawnSelecter","RscWatchMoreDir","#GETIN","RscStatus",
  116. "RscCombatMode","RscFormations","RscTeam","RscSelectTeam","RscReply",
  117. "RscCallSupport","#ACTION","#CUSTOM_RADIO","RscRadio","RscGroupRootMenu",
  118. "BTC_Hud","PlotManagement"
  119. ];
  120.  
  121. /* ALLOWED Actions "_dayzActions" are only used if you have "_CSA = true;" */
  122. _dayzActions =
  123. [
  124. "DonorSkins","wardrobe","s_player_maintain_area","s_player_maintain_area_preview","BTC_SganciaActionId","BTC_liftActionId","BTC_liftHudId","dayz_myLiftVehicle","s_player_heli_detach",
  125. "dayz_myCursorTarget","s_player_craftZombieBait","s_player_butcher_human","s_player_makeBomb","s_player_zombieShield","s_player_upgrademoto",
  126. "s_player_smeltRecipes","null","churchie_check","churchie_defuse","churchie_rig_veh","player_Cannibalism","s_player_fillfuel210","s_player_knockout","s_player_upgradegyro","ActionMenu",
  127. "manatee_craft_menu","manatee_craft_menu_wea","manatee_craft_menu_sur","manatee_craft_menu_ind","s_player_craftZombieBaitBomb","horror_traders","s_player_takeOwnership","s_siphon","s_player_suicide",
  128. "silver_myCursorTarget","stow_vehicle","menu_Worker2","neutral","menu_RU_Citizen1","menu_RU_Citizen4","menu_TK_CIV_Takistani04_EP1","menu_RU_Villager3","menu_RU_Functionary1","menu_Doctor",
  129. "menu_Dr_Hladik_EP1","menu_Profiteer4","menu_Worker3","menu_Pilot_EP1","menu_RU_Citizen3","menu_CIV_EuroMan02_EP1","menu_Rita_Ensler_EP1","menu_RU_WorkWoman5","menu_RU_WorkWoman1",
  130. "menu_Woodlander1","menu_Woodlander3","menu_Rocker4","menu_CIV_EuroMan01_EP1","Tow_settings_action_heliporter","Tow_settings_action_heliport_larguer",
  131. "Tow_settings_action_deplacer_objet","Tow_settings_action_relacher_objet","Tow_settings_action_selectionner_objet_charge","Tow_settings_action_charger_selection",
  132. "Tow_settings_action_charger_deplace","Tow_settings_action_selectionner_objet_remorque","Tow_settings_action_remorquer_selection","Tow_settings_action_remorquer_deplace",
  133. "Tow_settings_action_detacher","Tow_settings_action_contenu_vehicule","Tow_settings_dlg_CV_titre","Tow_settings_dlg_CV_btn_decharger","Tow_settings_dlg_CV_btn_fermer",
  134. "s_player_makePLBomb","s_player_stats","s_player_deploybike","s_player_packbike","s_player_deploygyro","s_player_upgradebike","nul",
  135. "s_player_equip_carry","s_player_showname","s_player_showname1","s_player_smeltItems","s_building_snapping","s_player_downgrade_build",
  136. "s_player_debug","s_player_calldog","s_player_speeddog","s_player_movedog","s_player_followdog","s_player_warndog","s_player_barkdog","s_player_trackdog",
  137. "s_player_staydog","s_player_waterdog","s_player_feeddog","s_player_tamedog","s_player_repair_crtl","s_player_towing",
  138. "s_player_fillgen","s_player_maint_build","s_player_fuelauto2","s_player_fuelauto","s_player_information",
  139. "s_player_upgrade_build","s_player_packvault","s_player_unlockvault","s_player_checkGear",
  140. "s_player_lockUnlock_crtl","s_player_deleteBuild","s_player_pzombiesfeed","s_player_pzombiesattack",
  141. "s_player_pzombiesvision","s_player_callzombies","s_player_removeflare","s_player_fishing_veh",
  142. "s_player_forceSave","s_player_fillfuel20","s_player_fillfuel5","s_player_lockvault","s_player_dragbody",
  143. "s_player_packFdp","s_player_otkdv","s_player_isCruse","s_player_cnbb","bis_fnc_halo_action",
  144. "s_player_rest","s_player_flipvehiclelight","s_player_flipvehicleheavy","s_player_1bupd",
  145. "s_halo_action","s_player_smelt_scrapmetal","s_player_grabflare","s_player_fishing",
  146. "s_player_smelt_engineparts","s_player_smelt_fueltank","s_player_smelt_windscreenglass",
  147. "s_player_smelt_mainrotoraryparts","s_player_smelt_wheel","s_player_smelt_jerrycan","s_player_siphonfuel",
  148. "s_player_flipveh","s_player_fillfuel","s_player_dropflare","s_player_butcher","s_player_cook",
  149. "s_player_boil","s_player_fireout","s_player_packtent","s_player_sleep","s_player_studybody",
  150. "NORRN_dropAction","s_player_selfBloodbag","s_clothes","s_player_holderPickup","s_player_gather",
  151. "s_player_recipeMenu","s_player_deleteCamoNet","s_player_netCodeObject","s_player_codeRemoveNet",
  152. "s_player_enterCode","s_player_codeObject","s_player_codeRemove","s_player_disarmBomb",
  153. "unpackRavenAct","disassembleRavenAct","launchRavenAct","strobeRavenResetAct","strobeRavenTestAct",
  154. "batteryLevelCheckRavenAct","batteryRechargeRavenAct","mavBaseStationActionName_00","mavBaseStationActionName_001",
  155. "mavBaseStationActionName_01","mavBaseStationActionName_02","mavBaseStationActionName_03","mavBaseStationActionName_04",
  156. "s_player_dance","s_player_igniteTent","s_player_clothes","s_player_scrollBandage",
  157. "STR_R3F_LOG_action_heliporter","STR_R3F_LOG_action_heliport_larguer","s_vehicle_lockUnlock_crtl",
  158. "STR_R3F_LOG_action_relacher_objet","STR_R3F_LOG_action_deplacer_objet","STR_R3F_LOG_action_remorquer_deplace",
  159. "STR_R3F_LOG_action_selectionner_objet_remorque","STR_R3F_LOG_action_detacher","STR_R3F_LOG_action_charger_deplace",
  160. "STR_R3F_LOG_action_selectionner_objet_charge","STR_R3F_LOG_action_remorquer_selection","STR_R3F_LOG_action_charger_selection",
  161. "STR_R3F_LOG_action_contenu_vehicule","STR_R3F_ARTY_action_ouvrir_dlg_SM",
  162. "s_player_removeActions","s_player_repairActions","r_player_actions","r_player_actions2","s_player_parts","s_player_combi","s_player_parts",
  163. "s_player_lockunlock","s_vehicle_lockunlock","s_player_toggleSnap","s_player_toggleSnapSelect","s_player_toggleSnapSelectPoint",
  164. "s_player_evacCall","s_player_makeEvacChopper","s_player_clearEvacChopper",
  165. "s_player_deploybike2","s_player_deploymoped","s_player_deploymoped2","s_player_deploymozzie","s_player_deploymozzie2",
  166. "1987","SP_refuel_action","SP_repair_action","SP_rearm_actions","s_player_setVectorsReset","s_player_setVectorsForward",
  167. "s_player_setVectorsBack","s_player_setVectorsLeft","s_player_setVectorsRight","s_player_setVectors1","s_player_setVectors5","s_player_setVectors45",
  168. "s_player_setVectors90","s_player_paint","DoorManagement","Entercode","s_player_350z","s_player_350z2","s_player_gyro","s_player_gyro2","s_player_humvee","s_player_humvee2","s_player_camel","s_player_camel2","mv22_fold","mv22_unfold","mv22_open","mv22_close","suv_close","suv_open","uh1y_fold","uh1y_unfold"
  169. ];
  170. /* ********************************************************************************* */
  171. // NEW (EXPERIMENTAL):
  172. _UDP = false; // Use Dupe Protection /* true or false */
  173. _URG = false; // Antirefuel & AntiCargod /* true or false */
  174. _UIC = false; // Vehicle ID Check /* true or false */
  175. _UCL = false; // Use Anti Combat Log /* true or false */
  176.  
  177.  
  178. /*
  179. "_UIM": Use Incognito Mode, makes it for the most part look like you don't run infiSTAR to the normal player.
  180. But for that it disables for example:
  181. Script Scan, reworked unconscious, Bad Keybinds, The debugmonitor,
  182. Escape Menu will be default again, Chatfunctions and more
  183. So it will make the server more unsecure! but look like it's a default one.
  184. */
  185. _UIM = false; /* true or false */
  186.  
  187.  
  188. /*
  189. "_sUptime": Server Uptime in seconds!
  190. Using this will show "Restart in: xh xxmin"
  191. If you don't want to use it - just do:
  192. _sUptime = 0;
  193. */
  194. _sUptime = 7200;
  195.  
  196.  
  197. /*
  198. "_UDN": Players can Vote if they want Day- or NighTime
  199. !vote day,/vote day, vote day,
  200. !vote night,/vote night, vote night
  201. */
  202. _UDN = true; /* true or false */
  203.  
  204.  
  205. /*
  206. "_FRC": FNCRestored Check.
  207. When "_BHF = true;" which it always should be in my opinion, then this will check if "_BHF" is persistent.
  208. */
  209. _FRC = true; /* true or false */
  210. /* ********************************************************************************* */
  211. /* *******************Developer : infiSTAR (infiSTAR23@gmail.com)******************* */
  212. /* **************infiSTAR Copyright®© 2011 - 2015 All rights reserved.************** */
  213. /* *********************************www.infiSTAR.de********************************* */
  214. /* ****DayZAntiHack.com***DayZAntiHack.de***ArmaAntiHack.com***Arma3AntiHack.com**** */
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