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NearestNodeFromPoint

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Jan 3rd, 2022
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  1. if ( ! heli )
  2.     {
  3.         new
  4.             Float: nodeX, Float: nodeY, Float: nodeZ, Float: nextX, Float: nextY,
  5.             nodeid = NearestNodeFromPoint( g_businessData[ businessid ] [ E_X ], g_businessData[ businessid ] [ E_Y ], g_businessData[ businessid ] [ E_Z ] ),
  6.             nextNodeid = NearestNodeFromPoint( g_businessData[ businessid ] [ E_X ], g_businessData[ businessid ] [ E_Y ], g_businessData[ businessid ] [ E_Z ], 9999.9 )
  7.         ;
  8.  
  9.         GetNodePos( nextNodeid, nextX, nextY, nodeZ );
  10.         GetNodePos( nodeid, nodeX, nodeY, nodeZ );
  11.  
  12.         new
  13.             business_car = GetBusinessCarModelIndex( g_businessData[ businessid ] [ E_CAR_MODEL_ID ] ),
  14.             Float: rotation = atan2( nextY - nodeY, nextX - nodeX ) - 90.0
  15.         ;
  16.  
  17.         g_businessVehicle[ businessid ] = CreateVehicle( g_businessCarModelData[ business_car ] [ E_MODEL ], nextX, nextY, nodeZ, rotation, 3, 3, -1 );
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