nicatronTg

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Apr 25th, 2011
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  1. //Tell SourceRSC what mod it's working with (CSS, HL2DM, DODS, TF2, L4D, GMOD)
  2. //If using a custom RSC file for a mod, enter the name of the RSC file minus the .rsc
  3. [GameMod]
  4. GMOD
  5.  
  6. //Gameserver query mode (FTP or Local)
  7. [GSQryMode]
  8. local
  9.  
  10. //Redirect query mode (FTP or Local)
  11. [RedirQryMode]
  12. local
  13.  
  14. //Enter the path to the gamemod if querying gameserver via local mode
  15. [ServerPath]
  16. I:\HLServer\orangebox\garrysmod
  17.  
  18. //Enter the root path to the redirect if querying redirect via local mode
  19. [RedirectPath]
  20. I:\dropbox\dropbox\public\garrysmod\
  21.  
  22. //If querying game server via FTP, where should SourceRSC save compressed downloaded files to
  23. //Leaving this as-is is fine.
  24. [CompressPath]
  25. I:\temp\bzd
  26.  
  27. //Delete the CompressPath folder when done
  28. [RmCPath]
  29. False
  30.  
  31. //Don't process the addons folder of game server.  Set to False for Garry's Mod(True/False)
  32. [SkipAddons]
  33. False
  34.  
  35. //Skipmisc:  Automatically skip the logs, downloads, svn related folders, and other misc folders on game server--speeds things up a bit (especially when
  36.  
  37. using ftp) (True/False)
  38. [SkipMisc]
  39. True
  40.  
  41. //-----The following ftp server info is used to connect to the Gameserver-----
  42. //This section is only needed if querying gameserver via FTP
  43. //FQDN or IP of your FTP Server
  44. [FTPSrvr]
  45. 192.168.0.1
  46.  
  47. //FTP Server Port (Def 21)
  48. [FTPPort]
  49. 21
  50.  
  51. //FTP Username
  52. [FTPUser]
  53. me
  54.  
  55. //FTP Password
  56. [FTPPass]
  57. mepass
  58.  
  59. //The root folder of your game mod, must be prefixed with /  ie. /cstrike.  Leave blank for root
  60. [FTPPath]
  61. /cstrike
  62.  
  63. //Use passive mode?  Try toggling this if you are having problems connecting to the server (True/False)
  64. [FTPPasv]
  65. True
  66.  
  67. //-----The following ftp server info is used to connect to the Redirect-----
  68. //This section is only needed if querying redirect via ftp
  69. //Redirect:  FQDN or IP of your FTP Server
  70. //Looking for a good deal on a redirect--checkout www.urldownload.com--prices start at $5/mo
  71. [Redir-FTPSrvr]
  72. SV1.URLDOWNLOAD.COM
  73.  
  74. //Redirect:  FTP Server Port (Def 21)
  75. [Redir-FTPPort]
  76. 21
  77.  
  78. //Redirect:  FTP Username
  79. [Redir-FTPUser]
  80. me
  81.  
  82. //Redirect:  FTP Password
  83. [Redir-FTPPass]
  84. mepass
  85.  
  86. //The root folder of your redirect, must be prefixed with /  ie. /redir.  Leave blank for root
  87. [Redir-FTPPath]
  88. /redir
  89.  
  90. //Redirect:  Use passive mode?  Try toggling this if you are having problems connecting to the server (True/False)
  91. [Redir-FTPPasv]
  92. True
  93.  
  94. //Redirect:  Automatically upload new compressed files to the redirect? (True/False)
  95. //If set to false you'll need to manually upload the files in [CompressPath] path to your redirect.
  96. [Redir-Upload]
  97. True
  98.  
  99. //Redirect:  Create Redir-FTPPath if it doesn't exist
  100. [Redir-CreateFtpPath]
  101. False
  102.  
  103. //Debug:  Be very verbose? (True/False)
  104. [Debug]
  105. False
  106.  
  107. //Autoupdate:  Automatically check for updated basefiles(True/False)
  108. [AutoUpdate]
  109. True
  110.  
  111. //Delete files on the redirect that aren't on the server? (Off, Report, or Delete)
  112. //You should probably keep this off for Garry's Mod
  113. //Off==feature disabled
  114. //report==will report files on the redirect that aren't on the game server
  115. //delete==same as report but will automatically delete them (ensure everything is working correctly before setting to this)
  116. [RedirectCleaner]
  117. report
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