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  1.  
  2. ** Executing...
  3. ** Command: "c:\program files (x86)\steam\steamapps\kidroc3039\sourcesdk\bin\orangebox\bin\vbsp.exe"
  4. ** Parameters: -game "c:\program files (x86)\steam\steamapps\kidroc3039\half-life 2\hl2" "C:\Program Files (x86)\Steam\steamapps\kidroc3039\sourcesdk_content\hl2\mapsrc\rp_proto.vmf"
  5.  
  6. Valve Software - vbsp.exe (Jul 7 2010)
  7. 4 threads
  8. materialPath: c:\program files (x86)\steam\steamapps\kidroc3039\half-life 2\hl2\materials
  9. Loading C:\Program Files (x86)\Steam\steamapps\kidroc3039\sourcesdk_content\hl2\mapsrc\rp_proto.vmf
  10. ConVarRef mat_reduceparticles doesn't point to an existing ConVar
  11. Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\kidroc3039\half-life 2\hl2\gameinfo.txt
  12. fixing up env_cubemap materials on brush sides...
  13. ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
  14. ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
  15. Processing areas...done (0)
  16. Building Faces...done (0)
  17. Chop Details...done (0)
  18. Find Visible Detail Sides...
  19. Merged 36 detail faces...done (0)
  20. Merging details...done (0)
  21. FixTjuncs...
  22. PruneNodes...
  23. WriteBSP...
  24. done (0)
  25. writing C:\Program Files (x86)\Steam\steamapps\kidroc3039\sourcesdk_content\hl2\mapsrc\rp_proto.prt...Building visibility clusters...
  26. done (1)
  27. Creating default LDR cubemaps for env_cubemap using skybox materials:
  28. skybox/sky_borealis01*.vmt
  29. ! Run buildcubemaps in the engine to get the correct cube maps.
  30. Creating default HDR cubemaps for env_cubemap using skybox materials:
  31. skybox/sky_borealis01*.vmt
  32. ! Run buildcubemaps in the engine to get the correct cube maps.
  33. Finding displacement neighbors...
  34. Finding lightmap sample positions...
  35. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  36. Building Physics collision data...
  37. done (0) (188618 bytes)
  38. Error! prop_static using model "models/props_junk/trashdumpster01a.mdl", which must be used on a dynamic entity (i.e. prop_physics). Deleted.
  39. Error loading studio model "models/props_junk/trashdumpster01a.mdl"!
  40. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  41. Compacting texture/material tables...
  42. Reduced 1447 texinfos to 685
  43. Reduced 100 texdatas to 85 (2349 bytes to 1900)
  44. Writing C:\Program Files (x86)\Steam\steamapps\kidroc3039\sourcesdk_content\hl2\mapsrc\rp_proto.bsp
  45. 2 seconds elapsed
  46.  
  47. ** Executing...
  48. ** Command: "c:\program files (x86)\steam\steamapps\kidroc3039\sourcesdk\bin\orangebox\bin\vvis.exe"
  49. ** Parameters: -game "c:\program files (x86)\steam\steamapps\kidroc3039\half-life 2\hl2" "C:\Program Files (x86)\Steam\steamapps\kidroc3039\sourcesdk_content\hl2\mapsrc\rp_proto"
  50.  
  51. Valve Software - vvis.exe (Jul 7 2010)
  52. 4 threads
  53. reading c:\program files (x86)\steam\steamapps\kidroc3039\sourcesdk_content\hl2\mapsrc\rp_proto.bsp
  54. reading c:\program files (x86)\steam\steamapps\kidroc3039\sourcesdk_content\hl2\mapsrc\rp_proto.prt
  55. 473 portalclusters
  56. 1485 numportals
  57. BasePortalVis: 0...1...2...3...4...5...6...7...8...9...10 (0)
  58. PortalFlow: 0...1...2...3...4...5...6...7...8...9...10 (47)
  59. Optimized: 740 visible clusters (0.00%)
  60. Total clusters visible: 137951
  61. Average clusters visible: 291
  62. Building PAS...
  63. Average clusters audible: 467
  64. visdatasize:59334 compressed from 60544
  65. writing c:\program files (x86)\steam\steamapps\kidroc3039\sourcesdk_content\hl2\mapsrc\rp_proto.bsp
  66. 47 seconds elapsed
  67.  
  68. ** Executing...
  69. ** Command: "c:\program files (x86)\steam\steamapps\kidroc3039\sourcesdk\bin\orangebox\bin\vrad.exe"
  70. ** Parameters: -game "c:\program files (x86)\steam\steamapps\kidroc3039\half-life 2\hl2" "C:\Program Files (x86)\Steam\steamapps\kidroc3039\sourcesdk_content\hl2\mapsrc\rp_proto"
  71.  
  72. Valve Software - vrad.exe SSE (Jul 7 2010)
  73.  
  74. Valve Radiosity Simulator
  75. 4 threads
  76. [Reading texlights from 'lights.rad']
  77. [45 texlights parsed from 'lights.rad']
  78.  
  79. Loading c:\program files (x86)\steam\steamapps\kidroc3039\sourcesdk_content\hl2\mapsrc\rp_proto.bsp
  80. Setting up ray-trace acceleration structure... Done (0.62 seconds)
  81. 1897 faces
  82. 1 degenerate faces
  83. 195240 square feet [28114588.00 square inches]
  84. 0 Displacements
  85. 0 Square Feet [0.00 Square Inches]
  86. 1896 patches before subdivision
  87. 19498 patches after subdivision
  88. 158 direct lights
  89. BuildFacelights: 0...1...2...3...4...5...6...7...8...9...10 (5)
  90. BuildVisLeafs: 0...1...2...3...4...5...6...7...8...9...10 (7)
  91. transfers 3372017, max 839
  92. transfer lists: 25.7 megs
  93. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  94. Bounce #1 added RGB(11869, 10570, 4287)
  95. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (1)
  96. Bounce #2 added RGB(1568, 1211, 401)
  97. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  98. Bounce #3 added RGB(210, 139, 37)
  99. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (1)
  100. Bounce #4 added RGB(30, 17, 4)
  101. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  102. Bounce #5 added RGB(4, 2, 0)
  103. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (1)
  104. Bounce #6 added RGB(1, 0, 0)
  105. Build Patch/Sample Hash Table(s).....Done<0.0114 sec>
  106. FinalLightFace: 0...1...2...3...4...5...6...7...8...9...10 (5)
  107. FinalLightFace Done
  108. 128 of 133 (96% of) surface lights went in leaf ambient cubes.
  109. ThreadComputeLeafAmbient: 0...1...2...3...4...5...6...7...8...9...10 (4)
  110. Writing leaf ambient...done
  111. Ready to Finish
  112.  
  113. Object names Objects/Maxobjs Memory / Maxmem Fullness
  114. ------------ --------------- --------------- --------
  115. models 1/1024 48/49152 ( 0.1%)
  116. brushes 580/8192 6960/98304 ( 7.1%)
  117. brushsides 3839/65536 30712/524288 ( 5.9%)
  118. planes 1574/65536 31480/1310720 ( 2.4%)
  119. vertexes 3292/65536 39504/786432 ( 5.0%)
  120. nodes 986/65536 31552/2097152 ( 1.5%)
  121. texinfos 685/12288 49320/884736 ( 5.6%)
  122. texdata 85/2048 2720/65536 ( 4.2%)
  123. dispinfos 0/0 0/0 ( 0.0%)
  124. disp_verts 0/0 0/0 ( 0.0%)
  125. disp_tris 0/0 0/0 ( 0.0%)
  126. disp_lmsamples 0/0 0/0 ( 0.0%)
  127. faces 1897/65536 106232/3670016 ( 2.9%)
  128. hdr faces 0/65536 0/3670016 ( 0.0%)
  129. origfaces 1047/65536 58632/3670016 ( 1.6%)
  130. leaves 988/65536 31616/2097152 ( 1.5%)
  131. leaffaces 2191/65536 4382/131072 ( 3.3%)
  132. leafbrushes 1128/65536 2256/131072 ( 1.7%)
  133. areas 2/256 16/2048 ( 0.8%)
  134. surfedges 13323/512000 53292/2048000 ( 2.6%)
  135. edges 7989/256000 31956/1024000 ( 3.1%)
  136. LDR worldlights 158/8192 13904/720896 ( 1.9%)
  137. HDR worldlights 0/8192 0/720896 ( 0.0%)
  138. leafwaterdata 0/32768 0/393216 ( 0.0%)
  139. waterstrips 151/32768 1510/327680 ( 0.5%)
  140. waterverts 0/65536 0/786432 ( 0.0%)
  141. waterindices 2472/65536 4944/131072 ( 3.8%)
  142. cubemapsamples 0/1024 0/16384 ( 0.0%)
  143. overlays 0/512 0/180224 ( 0.0%)
  144. LDR lightdata [variable] 1138888/0 ( 0.0%)
  145. HDR lightdata [variable] 0/0 ( 0.0%)
  146. visdata [variable] 59334/16777216 ( 0.4%)
  147. entdata [variable] 14515/393216 ( 3.7%)
  148. LDR ambient table 988/65536 3952/262144 ( 1.5%)
  149. HDR ambient table 988/65536 3952/262144 ( 1.5%)
  150. LDR leaf ambient 3434/65536 96152/1835008 ( 5.2%)
  151. HDR leaf ambient 988/65536 27664/1835008 ( 1.5%)
  152. occluders 0/0 0/0 ( 0.0%)
  153. occluder polygons 0/0 0/0 ( 0.0%)
  154. occluder vert ind 0/0 0/0 ( 0.0%)
  155. detail props [variable] 1/12 ( 8.3%)
  156. static props [variable] 1/1648 ( 0.1%)
  157. pakfile [variable] 212815/0 ( 0.0%)
  158. physics [variable] 188618/4194304 ( 4.5%)
  159. physics terrain [variable] 2/1048576 ( 0.0%)
  160.  
  161. Level flags = 0
  162.  
  163. Total triangle count: 5308
  164. Writing c:\program files (x86)\steam\steamapps\kidroc3039\sourcesdk_content\hl2\mapsrc\rp_proto.bsp
  165. 24 seconds elapsed
  166.  
  167. ** Executing...
  168. ** Command: Copy File
  169. ** Parameters: "C:\Program Files (x86)\Steam\steamapps\kidroc3039\sourcesdk_content\hl2\mapsrc\rp_proto.bsp" "c:\program files (x86)\steam\steamapps\kidroc3039\half-life 2\hl2\maps\rp_proto.bsp"
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