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- ** Executing...
- ** Command: "c:\program files (x86)\steam\steamapps\kidroc3039\sourcesdk\bin\orangebox\bin\vbsp.exe"
- ** Parameters: -game "c:\program files (x86)\steam\steamapps\kidroc3039\half-life 2\hl2" "C:\Program Files (x86)\Steam\steamapps\kidroc3039\sourcesdk_content\hl2\mapsrc\rp_proto.vmf"
- Valve Software - vbsp.exe (Jul 7 2010)
- 4 threads
- materialPath: c:\program files (x86)\steam\steamapps\kidroc3039\half-life 2\hl2\materials
- Loading C:\Program Files (x86)\Steam\steamapps\kidroc3039\sourcesdk_content\hl2\mapsrc\rp_proto.vmf
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\kidroc3039\half-life 2\hl2\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
- ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 36 detail faces...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing C:\Program Files (x86)\Steam\steamapps\kidroc3039\sourcesdk_content\hl2\mapsrc\rp_proto.prt...Building visibility clusters...
- done (1)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_borealis01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_borealis01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (188618 bytes)
- Error! prop_static using model "models/props_junk/trashdumpster01a.mdl", which must be used on a dynamic entity (i.e. prop_physics). Deleted.
- Error loading studio model "models/props_junk/trashdumpster01a.mdl"!
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 1447 texinfos to 685
- Reduced 100 texdatas to 85 (2349 bytes to 1900)
- Writing C:\Program Files (x86)\Steam\steamapps\kidroc3039\sourcesdk_content\hl2\mapsrc\rp_proto.bsp
- 2 seconds elapsed
- ** Executing...
- ** Command: "c:\program files (x86)\steam\steamapps\kidroc3039\sourcesdk\bin\orangebox\bin\vvis.exe"
- ** Parameters: -game "c:\program files (x86)\steam\steamapps\kidroc3039\half-life 2\hl2" "C:\Program Files (x86)\Steam\steamapps\kidroc3039\sourcesdk_content\hl2\mapsrc\rp_proto"
- Valve Software - vvis.exe (Jul 7 2010)
- 4 threads
- reading c:\program files (x86)\steam\steamapps\kidroc3039\sourcesdk_content\hl2\mapsrc\rp_proto.bsp
- reading c:\program files (x86)\steam\steamapps\kidroc3039\sourcesdk_content\hl2\mapsrc\rp_proto.prt
- 473 portalclusters
- 1485 numportals
- BasePortalVis: 0...1...2...3...4...5...6...7...8...9...10 (0)
- PortalFlow: 0...1...2...3...4...5...6...7...8...9...10 (47)
- Optimized: 740 visible clusters (0.00%)
- Total clusters visible: 137951
- Average clusters visible: 291
- Building PAS...
- Average clusters audible: 467
- visdatasize:59334 compressed from 60544
- writing c:\program files (x86)\steam\steamapps\kidroc3039\sourcesdk_content\hl2\mapsrc\rp_proto.bsp
- 47 seconds elapsed
- ** Executing...
- ** Command: "c:\program files (x86)\steam\steamapps\kidroc3039\sourcesdk\bin\orangebox\bin\vrad.exe"
- ** Parameters: -game "c:\program files (x86)\steam\steamapps\kidroc3039\half-life 2\hl2" "C:\Program Files (x86)\Steam\steamapps\kidroc3039\sourcesdk_content\hl2\mapsrc\rp_proto"
- Valve Software - vrad.exe SSE (Jul 7 2010)
- Valve Radiosity Simulator
- 4 threads
- [Reading texlights from 'lights.rad']
- [45 texlights parsed from 'lights.rad']
- Loading c:\program files (x86)\steam\steamapps\kidroc3039\sourcesdk_content\hl2\mapsrc\rp_proto.bsp
- Setting up ray-trace acceleration structure... Done (0.62 seconds)
- 1897 faces
- 1 degenerate faces
- 195240 square feet [28114588.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 1896 patches before subdivision
- 19498 patches after subdivision
- 158 direct lights
- BuildFacelights: 0...1...2...3...4...5...6...7...8...9...10 (5)
- BuildVisLeafs: 0...1...2...3...4...5...6...7...8...9...10 (7)
- transfers 3372017, max 839
- transfer lists: 25.7 megs
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #1 added RGB(11869, 10570, 4287)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (1)
- Bounce #2 added RGB(1568, 1211, 401)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #3 added RGB(210, 139, 37)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (1)
- Bounce #4 added RGB(30, 17, 4)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #5 added RGB(4, 2, 0)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (1)
- Bounce #6 added RGB(1, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.0114 sec>
- FinalLightFace: 0...1...2...3...4...5...6...7...8...9...10 (5)
- FinalLightFace Done
- 128 of 133 (96% of) surface lights went in leaf ambient cubes.
- ThreadComputeLeafAmbient: 0...1...2...3...4...5...6...7...8...9...10 (4)
- Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 1/1024 48/49152 ( 0.1%)
- brushes 580/8192 6960/98304 ( 7.1%)
- brushsides 3839/65536 30712/524288 ( 5.9%)
- planes 1574/65536 31480/1310720 ( 2.4%)
- vertexes 3292/65536 39504/786432 ( 5.0%)
- nodes 986/65536 31552/2097152 ( 1.5%)
- texinfos 685/12288 49320/884736 ( 5.6%)
- texdata 85/2048 2720/65536 ( 4.2%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 1897/65536 106232/3670016 ( 2.9%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 1047/65536 58632/3670016 ( 1.6%)
- leaves 988/65536 31616/2097152 ( 1.5%)
- leaffaces 2191/65536 4382/131072 ( 3.3%)
- leafbrushes 1128/65536 2256/131072 ( 1.7%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 13323/512000 53292/2048000 ( 2.6%)
- edges 7989/256000 31956/1024000 ( 3.1%)
- LDR worldlights 158/8192 13904/720896 ( 1.9%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 151/32768 1510/327680 ( 0.5%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 2472/65536 4944/131072 ( 3.8%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1138888/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 59334/16777216 ( 0.4%)
- entdata [variable] 14515/393216 ( 3.7%)
- LDR ambient table 988/65536 3952/262144 ( 1.5%)
- HDR ambient table 988/65536 3952/262144 ( 1.5%)
- LDR leaf ambient 3434/65536 96152/1835008 ( 5.2%)
- HDR leaf ambient 988/65536 27664/1835008 ( 1.5%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/1648 ( 0.1%)
- pakfile [variable] 212815/0 ( 0.0%)
- physics [variable] 188618/4194304 ( 4.5%)
- physics terrain [variable] 2/1048576 ( 0.0%)
- Level flags = 0
- Total triangle count: 5308
- Writing c:\program files (x86)\steam\steamapps\kidroc3039\sourcesdk_content\hl2\mapsrc\rp_proto.bsp
- 24 seconds elapsed
- ** Executing...
- ** Command: Copy File
- ** Parameters: "C:\Program Files (x86)\Steam\steamapps\kidroc3039\sourcesdk_content\hl2\mapsrc\rp_proto.bsp" "c:\program files (x86)\steam\steamapps\kidroc3039\half-life 2\hl2\maps\rp_proto.bsp"
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